FAQ by Vegita

Version: 3.1415 | Updated: 03/14/03 | Printable Version

Mutant Virus
 Game for the Nintendo Entertainment System

General FAQ
 Written by Reverend Eric "Vegita" Johnson (VegitaBOD@aol.com)
 Version 3.1415


I    - Introduction
II   - Game Story
III  - General FAQ (Ten HUT!)
     A   - Controls
     B   - The Screen
     C   - Combatting the Virus
IV   - Various
     A   - Revision History
     B   - Thanks
     C   - No Thanks

================================= Mutant Virus ================================
           ---------------------I:  Introduction----------------------
================================= Mutant Virus ================================

Welcome!  I am Vegita, Guardian Of Destiny, and I see you want help for the 
Nintendo/Famicom game "Mutant Virus".  Well...I can't say you've come to the 
right place, but I can say that I understand the game better than a lot of 
people who have played it (since I actually know what I'm doing), so I can at
least help out.

First off, let's get one thing straight: Even though I am Vegita, I will try 
to write from an un-biased point of view (although I still think I'm the best 
at everything).  Second of all, if I catch anyone copying all or part of this 
FAQ, ANY part of this FAQ (not counting little, inconsequential sentences like
"First off, let's get one thing straight), I will destroy you.  I will rip you
limb from limb like the excessively weak individual you are, and then I will 
sue you for copyright infringement.  Well, ok, maybe I'll just sue you, but if
I got the chance I'd certainly go for the ripping of limbs from other limbs.  

Third of all, I do not own the rights to this game, the names of the 
characters in this game or FAQ, or have any ownership whatsoever of this game 
(except for the cartridge sitting in my room, that is).  Those are the 
property of their respective owners.  If I find a website with this FAQ on it,
and it has been changed in any way, does not give me proper credit, or is 
selling it without my knowledge and consent, then I WILL have my lawyers 
contact that site.  Are we clear (this means YOU, Vertsk8!)?

Hey folks, if you're going to write me about this game, I must insist that you
put, in the subject header of the e-mail, the name of game that you are writing
about.  I am tired of having people write me, asking about games that I've 
written for, but they never tell me WHAT game they need help with.  This will 
help me in identifying what game you are talking about, and will also help me 
weed your e-mails out from the Spam I constantly receive.  If you do not put
the name of the game in the Subject header, then I may not read your e-mail at
all; I get a lot of spam, and people like trying to send me viruses, so if you
don't do something that will actually help me in determining whether or not
your e-mail is legitimate, you can only blame yourself.

================================= Mutant Virus ================================
           ----------------------II: Game Story-----------------------
================================= Mutant Virus ================================

"The CPI Complex.  Always Busy, Always in control.  The heart of Earth's 
Artificial Intelligence System.  But suddenly, a problem-"

::lights all over the city go out, as flying vehicles explode mid-air::

"A very big problem!"

::phone rings::

Trainer:    Hello?
Scientist:  Master Debugger Ronald W. Trainer...you are ordered to report to 
            your station.  Immediately.  Code Red.
Trainer:    Wait a minute...
Scientist:  Repeat - Code Red.

::phone clicks off::

::later, inside the CPI Complex::

Trainer:    What's the problem, sir?  I'm on vacation this week.
Scientist:  Sorry, Ron...not anymore.  We have a computer virus infection, and
            it's a killer.
Trainer:    Who's behind this, sir?
Scientist:  We don't know yet, but he's closed all inputs to the system and 
            changed the access codes.  Since we're locked out of the 5 major 
            sections, we can't dump the program and reload.
Trainer:    If we're locked out of the system, then how are we supposed to 
            deactivate the virus?
Scientist:  Not we, Ron...You!  This one must be done from the inside.  We 
            will outfit you with a suit and launcher.  When you fire at the 
            virus, it will change color.  When all the cells have been 
            neutralized, the virus in that sector will self-destruct.  After 
            miniaturization is complete, you will be inserted at the comm 
            level.  Any questions?
Trainer:    Only one - how did I get myself into this?  Reduced to a micro-
            dot, loaded into a sick computer system, and told that the only 
            way out is to beat some unknown virus.
Scientist:  Once you beat the comm level, we should be able to insert bits of 
            code that might help you out.  Until then, you're on your own.  
            Good luck!
Trainer:    Thanks...I think.


So that's the story.  A virus has been inserted into the world's Artificial 
Intelligence System, threatening billions of people.  The perpetrator is 
unknown, the cause is unknown...come to think of it, all you DO know is that 
you've gotta destroy that virus!  Well, get to it!

================================= Mutant Virus ================================
           -------------------III: FAQ/Walkthrough--------------------
================================= Mutant Virus ================================

Here's where I cover the meat of the game - how to move, how to read the 
screen, and how to FIGHT!!!  Let's get down to it.

_~A~  Controls_________________________________________________________________

Let's talk controlling your character.  After all, that's one of the most 
important parts of the game, right?

A BUTTON              - Fires your Antibody Gun.
B BUTTON              - Jetpack fires, propelling you in the 
                        direction you are facing.
SELECT                - Changes the weapon style.
START                 - Pauses the game.
DIRECTIONAL PAD UP    - When used in conjunction with the B 
                        Button, Ron travels faster in the 
                        direction he's moving.  By lying flat, 
                        he is creating less resistance, and 
                        therefore can move faster with the same 
DIRECTIONAL PAD DOWN  - When used in conjunction with the B 
                        Button, Ron travels slower in the 
                        direction he's moving.  By maneuvering 
                        himself into an upright position, he is 
                        creating more resistance, ultimately 
                        stopping his movement.  This is due to 
                        the fact that when he is fully upright, 
                        the jetpack is no longer pointed in the 
                        direction he is facing; rather, it is 
                        pointed at the floor/ground/circuitry, 
                        and cannot propell himself forward.  
                        It's all basic physics, folks.
DIRECTIONAL PAD LEFT  - Turns Ron Counter-Clockwise.
DIRECTIONAL PAD RIGHT - Turns Ron Clockwise.


Now then, let's talk weaponry.  Ron comes equipped with his Antibody gun, 
which initially has 3 settings on it:  Short-Range, Long-Range, and Automatic.
Which mode you are on is designated by the letters written in the lower-right 
corner of the screen.  In order to gain the Super Gun, a Shield, and the 
Counter Measures item, you have to pick up capsules located inside the 
computer (these are the "bits of code" the Scientist-guy was referring to 

SF = Short-Fire.  Short-Fire travels a short range, then 
LF = Long-Fire.  Long-Fire travels a long range, then explodes.
AU = Automatic.  Automatic (default setting) automatically 
     explodes when it comes in contact with the virus.
SG = Super Gun.  The "Super Gun" bounces off walls until it hits
     a virus or has impacted off of 5 walls.
CM = Counter Measures.  The Cuonter Measures, when deployed, 
     create a regenerating well-spring of antibody cells.  It 
     acts just like the enemy cell well-springs (cell-springs) 
     do - every couple of seconds, it releases another set of 
     cells that move about, battling.

The shield acts as an added layer of protection, and allots you a few extra 
hits when being attacked by the virus.

___~B~  The Screen_____________________________________________________________

In order to understand how to combat the virus, you have to know what you're 
looking at.  The majority of the screen is the computer itself, where the 
battles take place.  Along the bottom of the screen is the console, which has
important features to be utilized if you are to survive the game.

Player Energy        - This is located on the left-hand side of 
                       the console, next to the Orange E.  It's 
                       directly above the Player Score.  If your
                       Energy runs out, you're dead.
Player Score         - This is located on the left-hand side of
                       the console, next to the Green S.  It's 
                       directly below the Energy Meter.  Rack up
                       points by blasting the virus.
Player Lives         - These are located near the center of the 
                       console, and are represented by little 
                       men (one for each life remaining).  Run 
                       out and you've lost, and have to continue.
Message Box          - This is located below the boxs that 
                       contain the player lives and the Player 
                       Energy and Score.  It scrolls messages 
                       pertinent to your mission (such as "The 
                       virus kills you, dummy! What're you doing 
                       standing on it?").
The Map              - The map is located to the right of the 
                       center of the screen.  This shows the 
                       layout of the computer system you're in.
                       The large rounded-rectangles are the 
                       rooms, while the grey lines connecting 
                       them are the hallways in between.  If a 
                       room appears black on the map, then you 
                       haven't visited it yet.  If it's 
                       completely purple, then you have visited 
                       it and it is overrun with the virus (with
                       no antibodies inside).  If it's checkered,
                       then there are antibodies in the room, 
                       fighting the virus.  Finally, if the room 
                       is blue, then you've cleaned the virus 
                       from it.
The Weapon Selection - This is located on the right-hand side of
                       the console, directly above the Counter 
                       Measures box.  The weapon selection box 
                       shows which weapon you've currently 
                       selected, showing the initials (see above)
                       of the weapon being used.
Counter Maesures     - This is located on the right-hand side of
                       the console, directly below the Weapon 
                       Selection box.  When you pick up a 
                       Counter Measures Capsule, the capsule 
                       will appear in this box.  You can now 
                       select Counter Measures as one of your 

_____~C~  Combatting the Virus_________________________________________________

Ah yes, what many would consider the most important part of the game:  
actually taking out the virus.  Instead of giving a step-by-step account of 
how to defeat the virus, which would take entirely too much time and effort 
from me (and probably wouldn't work too well for you), I will instead give 
several pointers for dealing with the virus.

You'll probably notice that the virus moves/grows along the same lines as the 
game "Life Genesis".  That is because the two games are formatted after the 
same principles of microbiotic growth.  The life of each strain will, through 
conflict and eventual depletion of resources, wain to small sectors living 
independently of one another, barely sustaining themselves.  As long as there
are other resources (other life forms, untouched territory, etc.), the strain
will continue to thrive.  There are 2 ways to counteract this growth:  

~~~Remove the resources and prevent the strain from growing any further, then 
   destroy the remaining cells, or
~~~Create your own cells to forcibly take the resources from the original 
   strain, thus eventually defeating the virus.

In order to succeed at this game, one must learn to do both while combatting 
rather frustrating controls and enemy retaliation.  After all, you didn't 
expect the enemy to simply LET you defeat it, did you?

-----Tactics for handling the Virus:-----

1)  Blast the edges of the larger virus strains.  By doing so, you can remove 
    some of the resources and (if you're lucky) change some of the virus to 
    antibodies that fight in your favor.  
2)  Nab those tiny, single-cell viruses that aren't going anywhere.  By doing 
    so, you can create a bridge from one section of antibodies to another.  If
    you don't, the virus can use these as a bridge against you - so turn the 
    tide as quick as you can!
3)  Stem the virus as soon as you can.  As soon as you enter a room, start 
    blasting the fringes of the larger viruses and try to cut off their 
    mobility.  If you can split it into 2 factions, do so and take over the 
    smaller one.  
4)  Blast as many squares as you can so there aren't any unaffected/mutated 
    squares in the area.  By doing so, you are allowing your antibodies more 
    mobility and cutting off the movement of the enemy.
5)  Drifting into the enemy?  Your mobility can be a blessing and a curse.  
    Learn to use DOWN + B BUTTON to stop yourself from moving entirely, so you
    can control your actions better.  If the outbreak is too much for you to 
    handle, turn tail and use UP + BUTTON to get out of there!
6)  Having trouble positioning yourself so you can strafe certain areas?  This
    is where the mobility is actually a good thing.  Stop your movement in a 
    safe area (an area that currently isn't rampant with the virus), then turn
    yourself towards the left wall (or right wall, or top wall, or bottom wall, 
    depending on where you want to travel) and boost yourself.  Now face the 
    direction you're moving and slow your passage to a crawl.  Now, turn 
    perpendicular to your path and blast the virus there.  Your gun will sweep
    a line slowly and effectively, so any intercepting virii will be destroyed 
    as well.

I'll add to this list when I come up with more strategies that are effective 
in usage.

================================= Mutant Virus ================================
           -----------------------IV:  Various------------------------
================================= Mutant Virus ================================

_~A~  Revision History_________________________________________________________

05-09-01 (3:30 P.M.):  Started writing this FAQ.
05-09-01 (5:00 P.M.):  Submitted this FAQ.  It's a new record for me - 1 1/2 
                       hours spent, start to finish, on a FAQ!
05-17-01:              Minor updates, formatting the FAQ to match my other 
                       FAQs.  Yay!  I find it extremely funny how the update 
                       to my FAQ is actually smaller than the previous 
                       version!  Well, the reasoning behind this is that I did
                       some editing to shorten some sections (like the 
                       changing of the headers), which resulted in less space
                       used.  Only with THIS writer will you find an update 
                       smaller than the original!
03-22-02:              Here's another update for you, 10 months after the FAQ
                       was first written.  It's not like it took me that long
                       to make the update, I just NOW decided to sit and 
                       update the blasted thing.  More revisions, different 
                       headers and a different format in various sections, 
                       etc.  Now with lemon-fresh scent!
03-14-03:              Format revisions!

___~B~  Thanks_________________________________________________________________

~CJayC (CJayC@gamefaqs.com, www.gamefaqs.com) for putting this FAQ up, as well
 as putting up with me.

~Al Amaloo (www.gamewinners.com) for being such a cool guy, and having a great

~Vertsk8pro@hotmail.com for giving me a heart attack with your childish "I 
 stole your FAQ and sold it with my name on it" antics.  Because of that, I 
 now do dozens of things to make sure people don't steal my work.  If they do,
 I know exactly what to look for to see if they took MY work or not.

~Uh...I can't exactly thank God for the role he's taken in my life, because 
 that would seem like I'm trying to force my religious opinions on someone 
 else (which I'm not).  Therefore, I'd like to thank "Murray" for the role 
 he's taken in my life (Murray, you know who you are).

~The music for the latest update was "Gotta Knock a Little Harder," just the
 same as my Back to the Future FAQ update.  The initial creation of the FAQ
 had Castlevania: Symphony of the Night's "Dance of Pales" as the white noise
 for my mind to digest.  Thus, my last thanks go to Yoko Kanno and...well,
 whoever it was that wrote Dance of Pales.  Thanks, folks!

_____~C~  NO THANKS____________________________________________________________

If you write me asking for help with the game, I'll send you a link to my FAQ.
If you ask for specific help, I'll try to aid you.  However, if you ask me 
about something that is already covered in the FAQ, I will simply refer you to
the FAQ again.  I wrote the FAQ so that your questions would be answered here,
not so I could repeat that FAQ bit by bit through e-mail for the next few 
years.  If you need clarification about something in the FAQ, ask about it - 
but don't ask me to repeat anything.

                                    End FAQ

The following are sites that can NOT use my work.  If you see these sites using
ANY of my FAQs, please e-mail me ASAP.  Each of these websites are sites that
have plagiarised myself or others in the past, or simply taken our work(s)
without our prior permission.  Since they do not have enough respect for the
authors (or an ignorance of the law), I am expressly forbidding them from using
my work.  I will not promote such sites that partake in these actions.

   911 Codes                     http://911codes.com
   9 Lives                       http://www.9lives.ru/eng/
   Bean's PlayStation Dimension  http://www.bean.dk/psx/index.htm
   Cheat Code Central            http://www.cheatcc.com
   Cheat Index                   http://cheatindex.com
   Cheat Matrix                  http://cheatmatrix.com
   Cheat Search                  http://cheatsearch.com
   Cheatstop                     http://www.panstudio.com/cheatstop/
   CNET Gamecenter               http://games.netscape.com/Faqs/
   Console Domain                http://www.consoledomain.co.uk
   Dirty Little Helper           http://dlh.net
   Dark Station                  http://www.darkstation.com/
   Dreamland                     http://kirby.pokep.net
   Games Domain                  http://www.gamesdomain.com
   Game Express                  http://www.gameexpress.com
   Games Over                    http://www.gamesover.com/
   Mega Games                    http://www.megagames.com
   Square Haven                  http://www.square-haven.net
   Ultimate System               http://www.flatbedexpress.com
   VideoGaming.net               http://www.videogaming.net/
   Cheats.de                     http://www.cheats.de

(Taken from Jim "Red Phoenix" Chamberlin's FAQ Theft Guide, as well as added

As I stated above, if you want to use one of my guides, I ask that you e-mail
me to gain my permission first.  I like to keep track of which sites use my
work, so I know where to send the updates, and it's a little difficult to keep
you updated if you don't e-mail me.

This FAQ Copyright Reverend Eric "Vegita" Johnson, March 2003