hide results

    FAQ/Walkthrough by ragnarok13

    Updated: 01/26/03 | Printable Version | Search Guide | Bookmark Guide

    PPPP PP UUU UUU SS      SS        NNN  NN
    PPPP    UUUUUUU      SS      SS   NN  NNN
     BB   BB OO   OO OO   OO   TTT        SS
              Pero's Great Adventure
    FAQ by Shervin Sahba with the infinite help
    and wisdom of Sam Valorose. We are awesome.
    Puss 'N Boots: Pero's Great Adventure was a
    platformer made by good ole Toei, and presented
    by Electro Brain Corp. It was released in North
    America in 1990, and seems to be modelled after
    that "Around the World in 80 Days" story. Well,
    it just seems that way...See, you're a cat named
    Pero. On the boxart you have a rapier, but in the
    game you have a pistol, bombs, and a boomerang.
    You pilot a lot of conveniently placed modes of
    transport with ease as you meaninglessly kill
    things in each world. The exact objective is
    unclear..there is no real story..Actually it's
    fun to make up your own story as you go along.
    Trying to make sense of this game is where the
    fun begins...really. Try it someday.
    You're Pero, the cat.
    D-Pad:     Moves Pero. Pressing down ducks.
    A Button:  Jumps. Hold for a higher jump.
    B Button:  Uses weapon. Down and B causes
               Pero to jump down from ledges 
               and such.
    START:     Pauses game. In pause you can 
               switch weapons using left or right.
    SELECT:    Only useful on new game or continue
    You have 3 lives at the start of the game, a
    score and high score meter (it clears when the
    game is shut off). You also have a life bar.
    If you run out of lives, your score is reset and
    you're brought to the title screen, where choosing
    "continue" causes you to start almost exactly where
    you left off. You have three such chances to use
    The weapons include:
    Pistol:    Fires straight forward. Use this almost
               all the time.
    Bomb:      Short range, low arching bomb 
    Boomerang: Flies in a big arch, looping around
               a large portion of the screen. While
               the boomerang is flying you can't use
               another one until it either hits an
               enemy or comes back to you. A trick is
               to press START if you miss, causing it
               to return immediately to you.
    Items include:
    1up:       Gives another life to Pero.
    Hamburger: Restores life fully.
    Boot:      Briefly invincible.
    Money Bag: Good for points.
    Various modes of transport have their own weapons
    and varied movement.
    This crudely drawn map of the earth displays some
    of the locations you'll be heading to in the game.
    Not sure why it's exactly here, but it is. No music
    on this screen sadly. Anyway, it points you towards
    the wild west..
    Items: 3 bags of money
    You ride in on your horse, jump off, and walk forward.
    All of this is automated. Now proceed forward. use your
    pistol to dispose of enemies and other..um..things.
    This stage can be passed easily by looking away from the
    screen while jumping forward and shooting, but, being the
    swell guy I am, I'll be more detailed...
    Jump along the rooftops to avoid the two sets of wheels
    and barrels that roll towards you from both sides. Drop
    down using down and B to get the bag of money. Avoid the
    slew of flying horseshoes as you proceed (or shoot them).
    A little cowboy dog thing will walk from the left to the
    screen as you encounter bouncing reb orbs that have evil
    smiles. Just walk past any of this or shoot it for points.
    The men in the windows will shoot at you if you are level
    with them. Avoid more horseshoe attacks. Dodge some red
    orbs and drop down to get another money bag. A cowboy should
    soon hop up from behind you and try to shoot you. Eliminate
    him. Dodge orbs. Drop down for money. Watch out for another
    cowboy. Dodge more enemies. Exit stage right. Easy as pie.
    Items: 2 bags of money, boot
    Ok..now you randomly appear in a pedal boat in the ocean..
    and it can fire missles forward and up...just proceed forward
    and shoot anything that gets in your way. You may have to
    backstep to dodge the jumping pirate ships and lightning bolts.
    Oh yeah, watch for the sharks. Basically shoot anythign that
    moves and Pero will be fine.
    When the screen flashes in an extremely irritating way, just go
    forward. Pero will hop out of the ship, onto an island, and
    into a [conveniently located] submarine. This is incredibly
    easy. You can shoot missles with B. Rise with A or up, and
    you'll sink if you hold nothing. You can shoot every dirt
    block on the screen. No joke. Just carve a path out of boredom.
    Dodge two fish that will jump out by sticking to the top and
    moving out of the way. Blast through the top level of dirt
    in the upcoming mound, and don't get hit by the thing (I have
    no clue what to call this...). Grab the money bag. Blast
    through the top of the next mound and keep moving forward.
    You should dodge the creature. Stay at the top of the screen.
    Drop down to grab another money bag, but go back up to avoid
    the mecha-fish that spews out llittle green balls. Grab the
    boot powerup to start flashing. You can hit an enemy and not
    take damage like this. There's another mecha fish up ahead.
    Just exit to the right.
    Pero now resurfaces, hops onto an isle, and walks offscreen..
    where he battles a giant mechanical frog..
    It spews out smaller mechanical frogs. Avoid these and equip 
    your boomerang by pressing start and then right. Get up close
    to the frog. When it opens its mouth mash the attack button
    to send  boomerangs flying into its mouth. A few attacks like
    this and it'll explode of course.
    Items: 1up, boot
    In this simple stage you'll drive a car. It can jump and shoot
    missles..Avoid or shoot the two bats. Jump on the rooftops to
    get away from the drill car thing on the ground.Jump on the
    roofs to get another life for Pero. Avoid an airship by sticking
    to the ground or flat on the rooftop. Watch out for the gray
    bouncing orb, just like those in the first stage. Grab the boot and 
    keep moving forward and stay on the ground to dodge the bird and
    the bird's...well poop... Jump over the spouts of water.
    Avoid a series of bats and exit the stage.
    Items: hamburger, bag of money, 1up
    In SPACE wars you pilot a BIPLANE...that shoots missles....
    You'll automatically move forward, just try to dodge....
    There'll be a bunch of bats in the clear sky for you to deal with.
    There's also a hamburger a little higher than halfway up the screen
    for you to nab; it'll restore your health. Go to the top of the screen
    to avoid the bird...and its fecal matter... A bag of money will soon
    be at the same location as the hamburger was. A rogue lightning bolt
    will drop down. Move to the bottom of the screen now to avoid an air
    pirate. After this a brief lightnign storm will occur in the
    clear skies followed by more bats on this bright day.
    BOSS?: UFO
    You don't have to attack it. Shoot or dodge the mini UFOs it emits.
    And either shoot it or just don't bother. The plane will automatically
    land in a few seconds.
    During that short flight, Pero evidently decided to land near London.
    Why? I'm not so sure, but the royal guards want to kill him for some
    other probably inane reason....Anyway proceed right and jump over, run
    under, or pump the guards full of lead. Enter an innocent looking
    abode to be in the DOOM FACTORY, as I just dubbed it.
    This house was a secret base of operations. Proceed through jumping 
    forward on the conveyor belts. Don't fall. There will be more guards.
    Some will fall and die 'cause they're dumb. Reaaly dumb. Other, more
    intelligent ones, may jump or even shoot at you. Wowzers. Those green
    spike pillar things WILL cause significant damage if you hit them...
    although it isn't apparent unless you watch your life bar. No flashes,
    no sound, no nothing. They just give damage as they please. Continue
    amd enter the door at the end.
    Now you'r ein a cavern. I'm not sure why either. Just go under and over
    the stalagtites and stalagmites that seem to have broken free from
    nature's grasp. How can this be? Oh..everything will shortly make 
    In the next room you have to fend off bats while jumping from what
    seems to be a series of suspended motors...Anyway...enter the door at
    the end to have an epic battle with... 
    A gigantic blue demon god with wings and a toga has been found! Oh no!
    He's angry now! I mean look at his face! YIKES! The English guards
    has been apparently brainwashed by this fiend! Pero better whoop him.
    He spontaneously spews a barrage of fireball like things in your
    general direction. They don't do too much damage. It's his sword
    that'll hurt you the most. He slashes downwards and diagnolly to the
    left and right. Stay between one of the diagonal slashes and the 
    downwards one. Duck or jump over fireballs to avoid them. When you
    have the chance jump and throw a boomerang into it's face. It'll 
    die sooner or later, causing it's body to disappear and its head to
    This level confounds me. You're in a hot air balloon. Don't even TOUCH
    the bottom of the screen. You'll die. But! Wait! Hold on! You can shoot
    missles!!!!!!! Use the same controls as the submarine. And dodge...
    oh no....lightning bolts. I like how you can *kill* the bolts, though.
    Go under an air pirate...excuse me..balloon pirate. Then go over or shoot
    more pirates. Now comes a nice variation to the bolts...falling stars..
    and yes..you can shoot them..but wait. More lightning darkens your
    future! Just exit to the right and land in a very similar hangar.
    Boy oh boy! The final stage! Time to take on the mean streets of New
    York! Enter the brick building to appear inside of a clocktower/
    factory/waterworks with flamethrowers. Immediately jump onto a platform,
    as you're actually surrounded by a trio of flamethrowers built into the
    walls. Last time I checked New York was a *tad* safer than this. Anyway,
    don't enter the door. Jump up the platforms until you find a much higher
    doorway. Enter it. Walk to the right. Watch out for purple denizens that
    sort of resemble zombified pimps holding syringes. They'll sometimes
    take shots at you if you wait too long. They move surprisingly quickly.
    Enter the door at the right and proceed up in this blue-girdered room.
    Go in the door at the very top. There're other doors, but the top one
    is the one you want. In the next room just jump up and get in the door.
    You'll see three doors now. Go in the one to the far far left. Now this
    can be tricky due to poor design. There're two flamethrowers on each
    side.You have to jump onto the platform below them, onto the one in
    front of the right flamethrower, then onto the one above you and to the
    left. Since the timing of the flamethrowers is seemingly random, use
    instict and luck to time it. Jump up to the top right door in this room
    and enter it.
    Yeah..another mechanical creature..this time a snake. Equip the bombs
    to do battle. Jump over him when he's low and bomb his face. It'll
    spew out little things of..well..I don't even know what they are, but
    he does spew things that are easy to dodge. It also seems only his head
    can hurt you upon impact. Guess what happens when it dies? Yeah..
    it explodes.
    Enter the new door and proceed right past all the flamethrowers. Here
    you'll encounter...
    With what seems to be a wolf/hyena and two pigs, you do battle. This is
    an incredibly frustrating fight and the only real point of the game with
    difficulty. Why is that? Oh the all shoot randomly in many directions.
    Not only are they hard to avoid, but the wolf guy WILL electricute you
    to death if he gets close. Stay away from him. Jump over the shots and
    run to the far right. Stay there and shoot at them, while jumping over
    bullets. I'm pretty sure you're only attacking the wolf here.
    Now the pigs merge to form an undead pig thing. It'll just walk back
    and forth and shoot. This is just like the first part 'cept all three
    aren't blasting like crazy now. You don't want to touch it, though.
    Just shoot the thing and get it over with.
    The ending of the game is like so: It shows
    Pero on top of the Statue of Liberty...
    actually he's on the middle highest point of
    the statue's crown. He bouncing up and down
    for a bit...then the credits roll...
    Executive Producer
    Miki Hirao 
    Shuichi Sato 
    Assistant Producer
    Kazumi Noda
    Yoshihiko Takeda 
    Character Designer
    Kenichi Suzuki
    Makoto Higa 
    Masahiro Yoshihara
    Yasuhide Sakakura 
    Game Music
    J-Walk Mitsuyasu 
    Wheel            100
    Barrel           100
    Horseshoe        100
    Guy In Window    n/a
    Little Cowboy    100
    Large Cowboy     200
    Red Orb          200
    Shark            100
    Pirate Ship     1000
    Lightning Bolt   100
    Jumping Fish     300
    Ocean Thing      200
    Mechafish       2000
    Bat              200
    Bird             500
    Drill Thing        ?
    Gray Orb         200
    Air Pirate      2000
    MiniUFOs         200
    Guard            200
    Shooting Guard   300
    Jumping GUard    300
    Mini Guard       300
    Balloon Pirate     ?
    Star             100
    Small NewYorker  100
    Large NewYorker  200
    Gun   NewYorker  300
    Mechafrog          ?
    UFO              500
    DemonGod           ?
    Wolf Ghost      3000
    Undead Pig         ?
    1up              100
    Money Bag       2000
    Boot             300
    Hamburger          ?
    -To good ole Sam Valorose. Couldn't have
    done it without you man...*sniff*
    -To probably whoever's game this was that
    Sam told me to play. Probably Wade..
    -To Toei for making this game.
    -To GameFAQs for being such a helpful site
    -To myself...'cause..I'm super..
    This FAQ is copyright 2003 to Shervin Sahba
    and his cohort, Sam Valorose. This document
    has been given solely to GameFAQs for usage
    in hopes that someone would find it somewhat
    useful. This cannot be reprinted, sold, or
    altered in anyway. To use a section of the
    guide you may contact me at the email below.
    Give credit where it is required as well.
     rrr aaa   ggg  nnn  aaa   rrr oooo cccc k k
    rr  aaaaa gggg n nn aaaaa rr   oooo cc   kk
    rr   aa a   gg n nn  aa a rr   oooo cccc k k
                - T H I R T E E N -