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    FAQ by SeanKelson

    Version: Full | Updated: 05/01/09 | Printable Version | Search Guide | Bookmark Guide

                    SeanKelson's Romance of the 3 Kingdoms Walkthrough
                                   SeanKelson@aol.com
                                     By SeanKelson
    
    Table Of Contents
    1---Introduction
    2---Game Basics
        A. Setting Up the Game
        B. Flow of Gameplay
        C. Combat
    3---Combat Strategy
    4---Other Information
        A. Contact Information
    	B. Licensing
    	C. Credits
    
    
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                                 Section 1: Introduction
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        This walkthrough is over the Nintendo game Romance of the 3 Kingdoms.  The
    game is a strategy game in which you play a group of people in an ancient
    culture.  Occasionally, sections of the culture enter unrest.  In this state,
    they can be attacked.
        Romance of the 3 Kingdoms is a strategy game, especially in the way of
    combat strategy.  In the combats, you have terrain and army units to deal with.
    You must conquer the enemy's castles while defending your rice.  When you are
    invaded, you must capture the opponent's rice without allowing them to invade
    your castles.
        This walkthrough details the components of Romance of the 3 Kingdoms and
    strategies for playing the game.  This walkthrough covers the full game, as
    there is no different scenarios for Romance of the 3 Kingdoms other then ones
    that just involve a different placement of kingdoms.
    
    
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                                 Section 2: Game Basics
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        This section details how Romance of the 3 Kingdoms works.  The Game Basics
    section includes how to set up a game of Romance of the 3 Kingdoms, and how the
    game progresses as it continues.
    
    
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                                 A: Setting Up the Game
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        When you start Romance of the 3 Kingdoms, you will get to customize your
    game if you choose to start a new game as opposed to loading a previously saved
    game.  You will get to choose from a series of options.  The options you get to
    choose from are described here.
    
        The first option you get to select is which scenario you will play.  There
    isn't much difference in the scnearios.  The only difference in them is the
    locations of kingdoms.
    
        The second option you get to choose from is the number of people that will
    be playing.  If you want to observe how the opponent plays, you can choose to
    play with zero human players.  Or you can play with up to seven people, a rare
    thing you can do in most games that makes the game rather fun.
    
        After choosing the number of human players, you will get to choose which
    leaders the players will play.  You will also get to take a chance game at
    getting statistics for your leader, which help determine your leader's condition
    and battle outcome.  You'll be able to retry at the chance game if you wish, but
    I just recommend proceeding with what you have.  The game revolves more around
    strategy then around how good your leader is.
    
        Following choosing leaders for characters, you will get to choose the
    difficulty of the computer.  You will also get to choose whether the computers
    are warlike or rational.  Choosing warlike will make them attack a neighboring
    area that has gone into unrest almost all the time, whereas making the opponent
    rational causes them not to try to engage in combat as much as the prior option
    did.
    
        After this, you'll get to select whether you want to watch the detailed
    battles that do not involve you.  If you're trying to learn strategies for the
    game, I recommend you watch the computers fight each other.  It's a good way to
    learn how to win battles and how to lose.
    
        Now you get to confirm all your selections and then you can get on with the
    real part of the game.
    
    
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                                   B: Flow of Gameplay
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        This game goes on in a series of turns.  Each turn, a kingdom gets to enter
    commands.  On your turn, you will get a menu with several options on it.  These
    are options you can use to do various things such as negotiate or recruit
    armies.  You can also see the statistics of the state.  You can use one option
    each time you are affected by unrest.  All of the options are described below.
    
        MOVE - Move allows you to move generals around to different states.  Use it
    to move generals around and position them to be ready to attack or defend
    against an attack.
        WAR - Begin battle with a neighboring state.  You will proceed as follows in
    the lower section, Combat.  If you win the battle, you will conquer the
    territory.
        SEND - Send functions similar to the move command, only instead of moving
    generals, you move rice and gold.
        RECRUIT - The recruit command allows you to increase the size of your army.
        VIEW - View allows you to discover information about whichever state you
    wish to.
        GIVE - Give allows you to give food to your peasants and generals.  It
    changes people's opinion of you as a ruler.
        DEVELOPE - Developing an area allows you to spend gold on it to make the
    area a better place.
        TRAIN - Training allows you to train your army so they are slightly better
    warriors.
        SEARCH - Searching allows you to find people you might need.
        NEGOTIATE - Negotiating allows you to send gifts or make good (or bad)
    relations with other countries.
    
        Sometimes during the course of the game, disasters will occur.  Locusts will
    appear and weaken grain production.  Floods will occur and kill people in areas.
    You can avoid floods by developing your land.
    
        Also, sometimes you will have the event of a general dying.  If it is your
    colony leader that dies, a new leader will be appointed.  However, you will not
    have your old leader to assist you in battle.
    
        Various other disasters can occur during the game.  Things that can happen
    as a result of these disasters are you losing gold and rice, peasants becoming
    unhappy, military being weakened, and cities being destroyed.
    
        The game ends when one civilization conquers everywhere or the game set time
    period ends.  Whoever is the most powerful person wins the game.
    
    
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                                        C: Combat
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        If you choose to go into combat from the list of things you can do, you will
    get to select who is going to fight the combat, how much gold you'll use for the
    battle, and how much rice you'll use for the battle.  The advisor will tell you
    your approximate odds of winning.
    
        After you've prepared for the battle, you get to place your units.  You can
    place them on any of the squares with black dots on the bottom of the screen.
    After the person in command is placed, you can choose for each general whether
    you want to control them directly or indirectly.  Controlling them directly
    allows you to select their exact moves, whereas selecting indirectly causes the
    computer to control them.
    
        You can control whoever you choose to control directly and your leader with
    all of the following options:
    
        MOVE - There are two types of moving, entire unit and divide unit.  When you
    select entire unit, you will get to move the unit spaces equal to your current
    mobility.  Moving onto plains counts as one move, onto hills counts as 4, and
    you cannot move onto mountains.  When you divide a unit, you can choose a
    direction for half of the unit to move and the other half will stay in the space
    where it already is.  Use this for defensive measures.  When your unit is
    divided, your only options for moving will be to regroup.
        ATTACK - By using this command, you can attack a neighboring enemy unit.
    You can choose from three types of attacks.  You can get advantages based on
    where your unit is located.  If you are defending or attacking from a hill and
    the enemy is not on a hill, you have better chances.  If you are inside a city,
    you have better chances of winning the combat.  After the combat, one unit will
    have been reduced to 1 strength.  One side can also be reduced to zero strength.
    If they are, you will capture them.
        FLEE - Use this command to run away to another state.
        PASS - Causes the unit to not take an action that turn.
        VIEW - Allows you to view statistics of your generals and of the enemy.
        RECON - Allows you to view the full map of the battleground.
    
        Through the combat, your mobility will increase.  This means you can travel
    farther lengths with the move command in one turn.
    
        If your rice is taken, you lose the battle.  If you conquer the enemy's
    castles, you win the battle and get the new state.  If either side kills the
    other side's commander, the battle ends in favor of the side with the remaining
    commander.
    
        If you are being attacked by an enemy, everything is the same as above,
    except you set up forces around your castles and you will lose in your castles
    fall, and you will then lose the state to the enemy.
    
    
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                               Section 3: Combat Strategy
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        This section includes strategies for combat.  Read this section to find out
    how to make the best of terrain advantages and how to position your units.
    
        As you combat, it is important to keep in mind that your two most important
    things are the rice (or the cities) and your commander.  In most cases, your
    commander will be your strongest person in the army.  You'll most likely want to
    split the commander into two parts (as long as the commander is powerful enough)
    and use the two parts to guard your rice or castles.
    
        In these types of combat, I have found it easier to defend as opposed to
    attacking.  Though typically attacking is easier then defending, I find it
    easier to defend when the enemy is advancing as quick as they do in this game.
    
        Terrain also has an advantage in these types of contents.  Defending or
    attacking from a higher elevation then the enemy gives you an advantage.  Also,
    if you are defending from inside a city, you will have an advantage.  The combat
    advantages should be considered as you place your units in defensive positions.
    You should almost always place units in high terrain so you survive attacks
    better.  As long as there are defensive positions by your castles or rice, you
    should place units there and defend the items that will lose the battle for you
    if conquered.
    
        You can also play an aggressive strategy if you so choose.  I find this very
    hard to do, as you must juggle defending your defense of your rice or castles
    and assaulting the enemy.  You'll probably want to be recruiting people for your
    army before you try playing an aggressive strategy.  Recruiting people makes the
    citizens not like you as much though, so you might want to balance out giving
    food to the people and recruiting soldiers for your army.
    
        Combat in Romance of the 3 Kingdoms is generally very conditional.  Mostly,
    it is based on where you are attacking and what difficulty the computer is.  If
    you are playing a higher difficulty, you probably will want to get a large army
    so you can defend against an invading army.
    
    
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                              Section 4: Other Information
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                                 A: Contact Information
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        My e-mail address is SeanKelson@aol.com. I am unavailable to provide help on
    game-related issues due to the amount of time that has passed since the writing
    of this walkthrough. However, I would appreciate hearing from you with comments
    and requests.
    
        If you are interested in including this walkthrough on your site, please
    read the next section.
    
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                                      B: Licensing
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        As of April 27, 2009, I have updated all of my walkthroughs to be licensed
    under a Creative Commons Attribution 3.0 Unported License
    (http://creativecommons.org/licenses/by/3.0/). This means you are free to
    redistribute or build upon my work, even for commercial purposes. The only
    thing I ask in return is that you give me credit for the content you use.
    
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                                        C: Credits
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        Thanks to Nintendo for the NES console and production of Romance of the 3
    Kingdoms.
        Thanks to Koei for creation of the game.
        Thanks to GameFAQs for being a great site.