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| |      |    \                                                  | |
| |      |    /     -     -     ----         /\       ----       | |
| |      |----       \   /     /            /  \      |   \      | |
| |      |    \       \ /     |   ----     |----|     |---/      | |
| |      |     \       |       \    /      |    |     |   \      | |
| |      -     -       -        ----       -    -     -    -     | |
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   F  O  R    T  H  E    8  -  B  I  T    N  I  N  T  E  N  D  O

                    V  e  r  s  i  o  n   1 . 0

             M a d e  B y  S t a r F i g h t e r s 7 6
           
Welcome all to my walkthrough on an unde-rated action adventure game 
called Rygar for the Nintendo Entertainment System. I hope this 
walkthrough helps out as much as possible. Below is nothing but spoilers 
on the game, so if you don't want to be spoiled, please take a detour 
and hit the Back button now. However if you want to be spoiled or need 
some help, please scroll down as far as you need to. Consider this as 
your Spoiler Warning!

 -----------------
|TABLE OF CONTENTS|
 -----------------

   SECTION 1: Intro 
     A: Version Guide
     B: The Story Of Rygar
     C: What Is Rygar
     D: About This Walkthrough
     E: Control Configuration
     F: Status Screen
 
   SECTION 2: Walkthrough 
     A: Before The Walkthrough
     B: Area 1: Let The Journey Begin
     C: Area 2: Over The River And Through The Woods
     D: Area 3: Exploring The Dark Cave
     E: Area 4: Invading The Enemy's Palace
     F: Area 5: Venturing Through The Cold
     G: Area 6: Climb To The Highest Mountaintop
     H: Area 7: Final Showdown In Sky Castle

   SECTION 3: The Goodies
     A: Items
     B: Magic

   SECTION 4: The Baddies 
     A: Enemies
     B: Bosses

   SECTION 5: In Conclusion
     A: What's To Come
     B: PayPal Donations
     C: Special Thanks
     D: The Disclaimer

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            -----
SECTION 1: |INTRO|
            -----

      -------------
  A: |Version Guide|
      -------------

     Version 1.0: Just finished making the walkthrough for the game, 
     and submitted it to GameFAQS (05/27/08)

      ------------------
  B: |The Story Of Rygar|
      ------------------

     "There was nothing but peace throughout Argool. However that peace 
     was ended quickly once the evil creature known as Ligar invaded 
     with his hordes of monsters. Only a mighty warrior can stop this 
     evil from spreading. To that end, the Indora God's risen the 
     fallen Rygar from his grave. Along with his powerful Diskarmor, 
     Rygar must set out on a quest, to find the Indora God's and defeat 
     the evil Ligar!"

      -------------
  C: |What Is Rygar|
      -------------

     Rygar is an overworld and side-scrolling action/adventure game 
     with a few RPG elements thrown in. Your job is to battle your way 
     through various locations with your Diskarmor and bring peace to 
     the planet of Argool by defeating the evil forces that are 
     threatening the land. With the help of the Indora God's, you will 
     get useful treasures and wise advice that you can use to help you 
     on your quest for peace. Can it be done, only you can decide that!

      ----------------------
  D: |About This Walkthrough|
      ----------------------

     Several times throughout the walkthrough I will probably repeat 
     myself. A few times would possibly be necessary, such as a Boss 
     guide, as well as a few other things. Sometimes I do this without 
     even realizing it, and sometimes I do it to make it easier for 
     people to find what they are looking for on this walkthrough. This 
     guide, like others, is described on how I played/beat the game. 
     You have your methods as do I. This is just my way of doing it. I 
     hope this helps out in anyways possible. 

      ---------------------
  E: |Control Configuration|
      ---------------------

     These are the basic control configuration for both overworld and 
     side-scrolling areas:

        CONTROLS FOR OVERWORLD PLAYING:

           'B' BUTTON = Allows you to use your Diskarmor
           'A' BUTTON = Allows you to jump
           START BUTTON = Brings up Status Screen
           SELECT BUTTON = Does nothing
           D-PAD = Allows you to move up, down, right or left

        CONTROLS FOR SIDE-SCROLLING PLAYING:

           'B' BUTTON = Allows you to use your Diskarmor
           'A' BUTTON = Allows you to jump
           START BUTTON = Brings up Status Screen
           SELECT BUTTON = Does nothing
           RIGHT & LEFT D-PAD = Allows you to right or left
           UP D-PAD = Allows you to climb up ropes
           DOWN D-PAD = Allows you to duck or climb down ropes
           UP D-PAD + 'B' BUTTON = Lets you throw your Grappling Weapon
                                   upwards.
           DOWN D-PAD + 'B' BUTTON = Lets you drop your Grappling 
                                     Weapon downwards.

           Please note that you must have the Grappling Weapon in your 
           possession before you can use it.

      -------------
  F: |Status Screen|
      -------------

     To access this screen, press the START Button. When you do, you 
     will see the following screen:
                  
                          -----------   1. TONE: This determines your 
         --------------- | POTENTIAL |     strength. The higher the
        | TONE       30 | -----------      number, the stronger you 
        |               | -----------      become. Max is 4095 Tone.
        | LAST       10 || POWER UP  |
        |               ||           |  2. LAST: This determines your 
        | MIND          || ATTACK &  |     defense. The higher the 
        |               || ASSAIL    |     number, the more you can 
        | # # # # # # # ||           |     take attacks. Also after a
        | # # # # # # # || RECOVER   |     certain amount of Last 
         ---------------  -----------      Points, you will gain more
                          --  --  --       Health Points. Max is 4095 
           ---------     |  ||  ||  |      Last.
          |         |     --  --  -- 
          |         |       --  --      3. MIND: When you collect the 
           ---------       |  ||  |        One Star or Two Star, they  
                            --  --         will go here. Max is 7 Mind.

        4. POWER UP, ATTACK & ASSAIL, RECOVER: These are your magic 
           spells that you can use your Mind Points on. More info on 
           these is at the bottom of this walkthrough.
 
        5. REMAINING SCREENS: These are where your items will be held. 
           More info on these is at the bottom of this walkthrough.

        6. POTENTIAL: I have no idea why that's there *shrugs*

     Now as I said before, the higher the Last Points are, the more 
     Health Points you get. Similar to RPG's when building experience. 
     You start off with 3 Health Points, and the highest you can reach 
     is 12 Health Points. Here is an Health Point chart to keep track 
     of while going through your adventure:

          HP   LAST        HP   LAST        HP   LAST
         ---- ------      ---- ------      ---- ------
        |  4 |   50 |    |  7 |  350 |    | 10 | 2000 |
        |  5 |  100 |    |  8 |  500 |    | 11 | 3000 |
        |  6 |  200 |    |  9 | 1000 |    | 12 | 4095 |
         ---- ------      ---- ------      ---- ------      
     
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            -----------
SECTION 2: |WALKTHROUGH|
            -----------

      ----------------------
  A: |Before The Walkthrough|
      ----------------------

     1. To make things easier to understand, I will label each time you  
        leave the screen as another floor. Example being, When you 
        start off in the Gran Mountain, the screen you are on is the 
        FIRST FLOOR. Each screen going up, the floor number will go up 
        and each screen you go down, it will be BASEMENT *insert 
        number*. Each stage you start off on will always be the FIRST 
        FLOOR unless otherwise noted. As for overhead levels (Garloz 
        Plains, Dorago Palace and Sky Castle), I will break them down 
        by screens. While I have maps of all of these areas on the FAQ 
        Section, I have made smaller maps for the overhead areas, to 
        help you navigate through my walkthrough easier.
   
     2. The Stat Requirements is something I came up with, just to make 
        things more interesting for the game. While you don't have to 
        meet them, it is a good idea to level up your stats as you 
        progress through the game.

      -----------------------------
  B: |Area 1: Let The Journey Begin|
      -----------------------------

     LOCATIONS EXPLORED: Gran Mountain
     ITEMS FOUND: None
     STATS REQUIRED: 100 Tone Points/5 Health Points
     
        G R A N   M O U N T A I N

        FIRST FLOOR:
        Here we go, the first ummmm, place? Anyways, from the start, 
        admire the lovely sunset and head right and Rock Turtles and     
        Roly-Polys will come out, so blast away at what gets in your 
        way. This area isn't too tough, and gives you a good feel on 
        how to play the game. Continue doing this while jumping over 
        several pits. After the somewhat long trek, you will be at the 
        otherside. When you do, go into the door and you'll be in the 
        next section. Here you will notice that the sun is coming up 
        (guess day became night then to day again while passing through 
        the door O_o). Anyways, more of the same enemies here, so be 
        careful. Continue along this pathway going right, taking out 
        more Roly-Polys and Rock Turtles until you reach a wall and a 
        rope. Climb up the rope and jump on the wall to the right and 
        continue onwards and you will then see another rope. Here you 
        need to get to the rope and climb upwards. As you get here, at 
        the right ledges, you will notice how you can jump over the 
        large pit to the otherside. You will be going that way, but not 
        right now, so just climb the rope to the next floor.

        SECOND FLOOR:
        Up here, you will see a doorway right away. Go in it to find   
        one of the Indora Gods. He will say the following: "In the 
        "Gran Mountain" lies the entrance to "Garloz"". Okay, that's 
        something to keep in mind as that's where we're heading to 
        next! Leave the gods room, jump over the door and continue  
        going right along the branches until you reach another rope. 
        Climb down it to go the floor below.

        FIRST FLOOR:
        Once down here, drop off to the right of the branch and 
        continue going right. Soon Rock Turtles will come out as well 
        as Fish Lizards. Take out what you see and soon you will come 
        to a small island floor between two pits. Now this is where 
        people tend to level up for the first part of the game, and I 
        would suggest the same for you. So while on here, kill enough 
        enemies until you're at 5 Health Points. Don't worry, no 
        enemies will appear while you're on this island. This could 
        take a while to do, but it's worth it. Once this is over, 
        continue going right, past the rope and jumping over the pits. 
        Once past the slew of pits, continue going right past the next 
        rope and you will see a doorway. Go in it and you'll be in 
        another God's Room. This one will say the following: "When you 
        get to "Garloz", first go west, then go north" Another goodie 
        to keep in mind. Now exit here and head left to the rope you 
        just past up. Climb up it and continue going left to find 
        another doorway. Enter it and you will be outside on Garloz 
        Plains, which will be discussed at in Area 2.      

     ------------------------------------------------------------------
     ------------------------------------------------------------------

      --------------------------------------------
  C: |Area 2: Over The River And Through The Woods|
      --------------------------------------------

     LOCATIONS EXPLORED: Rolsa Valley, Eruga's Forest
     ITEMS FOUND: Grappling Weapon, Wind Pulley
     STATS REQUIRED: 300 Tone Points/6 Health Points

                   --   --                           LEGEND FOR
                  |02|-|03|                         GARLOZ PLAINS    
                  |  |  --                       01 = Gran Mountain/     
                  |  |  --   --   --   --   --        Tower Of Garba
                  |  |-|01|-|04|-|05|-|06|-|07|  03 = Grappling Weapon
                  |  |  --  |  | |  | |  | |  |  05 = Rolsa Valley/
                  |  |  --  |  |  --   --   --        Eruga Forest
                  |  |-|09| |  |                 06 = Refill Life
                   --  |  | |  |  --             07 = Ragua Sando/
         --   --   --  |  |-|  |-|08|                 Sky Castle
        |12|-|13|-|14|-|  |  --   --             08 = Life Potion
        |  |  --   --  |  |                      11 = Mount Primeval/
        |  |  --   --  |  |                           Sagila's Cave
        |  |-|11|-|10|-|  |                      13 = Dorago's Palace
         --   --   --   --                       02, 07, 12 = Messages

        G A R L O Z   P L A I N S

        SCREEN #01:
        You are now on the Garloz Plains overworld, which means where 
        you were was underground (yet it shows the sun *shrugs*). From 
        where you start off at, head upwards, taking out any Tricera 
        Crawlers you may see. Keep going until you see a 4-way 
        intersection and then go through the left side. 

        SCREEN #02:
        Once here, head up the upper pathway until you reach a split. 
        Once there, take the right pathway upwards and you'll see a 
        Demon Tree which you should take out. Continue along the path 
        and go through the right side. 

        SCREEN #03:
        Upon entering here, you should see a doorway on the otherside 
        as well as a staircase. Go over there and enter it to find a 
        God's Room. He will then tell you the following: "The Grappling 
        Weapon will help you complete your quest." With that, he 
        presents you with the GRAPPLING WEAPON, which will come in 
        handy very much. Now leave here and head back the previous 
        screen. 

        SCREEN #02:
        Once here, all you need to do is head downwards, taking out the 
        Demon Tree, and into the right side after that. Once here, head 
        across to the otherside, and go through the right side. 

        SCREEN #04:
        Carefully make your way upwards along the narrow path. Be 
        careful because if you get close to the edge, you're sunked 
        (literally). Once you make at as high as you can, go right and 
        come back down the otherside until you see the opening on the 
        right, which you will go through. 

        SCREEN #05:
        On this new screen, simply 
        head upwards, climb the staircase and enter the doorway, which 
        will take you to Rolsa Valley.

        ---------------------------------------------------------------

        R O L S A   V A L L E Y
        
        FIRST FLOOR:
        We first start off in Rolsa Valley, and what we see is what 
        appears to a rocky area. So from the doorway head right a bit 
        and you will be faced with some Flying Fishmen, so take them 
        out. Continue along here until you reach a green platform. Now, 
        you have your Grappling Weapon and you can grapple upwards, but 
        there is nothing up there but a small platform, so just ignore 
        that (talk about pointless). Continue onwards however to the 
        next green platform. Once there, climb up the rope to the next 
        floor (because you really can't go much further at this point).

        SECOND FLOOR: 
        Once up here, head right along the platforms and soon you will 
        come to a doorway (watch out for the Vampire Bats). Enter into 
        the doorway, and you will be in another God's Room. This one 
        will say "Above here, in the skies of "Rolsa" is a floating 
        castle". Why must they quote the names for? Either way, keep 
        this in mind as it will become very important much later on. 
        Now leave here and continue right a bit more (more Vampire 
        Bats) and you'll see another doorway. Go in it and this one 
        will say "From here you can't go on without the Grappling 
        Weapon". And well what do you know, you got the Grappling 
        Weapon! Now leave here, and for now, don't worry about using 
        your Grappling Weapon yet. Instead, see the rope going down, 
        well climb down it which will take you down one floor.

        FIRST FLOOR:       
        Once getting back down here, head right, take out any Flying 
        Fishmen (and soon Vampire Bats) in your way, and continue along 
        here. Jump across the rocks and soon you'll be at some more 
        green platforms. 

        SECOND FLOOR:
        Here climb up the rope to take you up one floor. Up here, 
        grapple up to the pillar, then go right, jumping across the 
        pillars. At the otherside, simply climb down the rope, which 
        will take you down one floor. 

        FIRST FLOOR:
        Once down here, just like before, head right carefully jumping 
        over the rocks and taking out any Flying Fishmen that would pop 
        up. After a short walk, you will see a doorway, which you will 
        enter. This will take you to Eruga's Forest!

        ---------------------------------------------------------------

        E R U G A ' S   F O R E S T :

        FIRST FLOOR:
        Here we are in the dark forest of Eruga's Forest. From where 
        you start off at, head right taking out any Flying Fishmen you 
        see, until you reach the second rope. Once there, climb up it 
        and the rope above that to head one floor up. Up here, you 
        might be greeted by a Vampire Bat, but either way, get to the 
        edge of the left branch (from where you start) and use your 
        Grappling Weapon to climb to the branch above that. Up there, 
        jump left again onto the next branch and grapple upwards. Climb 
        up that to get one floor up. 

        SECOND FLOOR:
        Once up here, you will see a doorway which you will enter. Here 
        is another God's Room, and this one tells you "Welcome! Take a 
        rest to regain your strength". There are a few of these 
        scattered throughout the game, and by coming to one, you will 
        regain ALL of your Hit Points back. Now head out and climb back 
        one floor down. Now down here again, head right, taking out the 
        Vampire Bats, jumping from branch to branch until you reach the 
        otherside. Once at the otherside, there will be branches just 
        past that, but they are no use to you, so ignore them. Instead 
        you will see a rope going downwards, so climb down it taking 
        you one floor down. 

        FIRST FLOOR:
        Down here, head right a bit and you will encounter a Killer 
        Catepillar here. Head left slightly and wiggle around and it  
        will be out of the screen (funny how glitches works ^_^). 
        After that, continue onwards and you'll see another Killer 
        Catepillar. Try and do the same glitch trick to get rid of it 
        then climb up to where it was. After that, keep branch jumping 
        to the right, taking out the Vampire Bat. Seeing as you can't 
        go any further, using the Grappling Weapon, go upwards to the 
        next floor.

        SECOND FLOOR:
        Right away you will see a doorway, which you will enter. As per 
        usual, this is a God's Room and the message here is "A monster, 
        "Eruga" lives deep within this forest". Oh goodie, a boss fight 
        coming soon! After that, leave this room and continue going 
        right, branch jumping a little bit more till you reach a rope. 
        Climb down it to go one floor down. 

        FIRST FLOOR:
        Down here, go right a bit to find another Killer Catepillar, 
        then another one after that. Same glitch trick as before, then 
        continue onwards. Flying Fishmen will be your next challenge, 
        so get around that. Continue going right for awhile, jumping 
        over branches and killing Flying Fishmen. Soon you will come to 
        what seems like a long jump, and it is (you'll see what I 
        mean). To get across it easily, "run jump" off the right edge 
        and you should land safely at the otherside. The problem is, 
        Flying Fishmen will get in your way. Once successful, continue  
        a short bit to find a doorway. Do not enter it yet, because you 
        need to build up your experience till you hit atleast 7 Hit 
        Points, as well as 7 Mind Points and all your life filled. When 
        you are ready, enter the doorway. Entering here, you will see a 
        monster ahead of you. Get ready for your first boss fight!

           BOSS #01: ERUGA
           STATS REQUIRED: 400 Tone Points/7 Health Points
           ITEM RECEIVED: Wind Pulley

           What you have here is a two-headed turtle type creature that 
           will shoot fireballs at you (which will cause 2 Hit Points 
           damage). By being on the top ledge you can dodge these 
           fireballs. To defeat this one, don't use the Power Up Magic 
           because it won't work well. If you go with Attack & Assail, 
           it should be taken out in one round (of ten hits). If you go 
           with Recover, head up to it, and blast away until you have 1 
           Hit Point then quickly use Recover and you should be able to 
           defeat it that way. Either tactic you use, you will be able 
           to take Eruga out with some ease.

        And with that boss gone, a doorway will appear. Enter it and 
        you will be in another God's Room. This one will tell you "I'm 
        "Indora" I'll give you a pulley you must use to cross", and 
        will present you with the Wind Pulley! After that, you will be 
        taken back outside to Garloz Plains, which will continue in 
        Area 3.      

     ------------------------------------------------------------------
     ------------------------------------------------------------------

      -------------------------------
  D: |Area 3: Exploring The Dark Cave|
      -------------------------------

     LOCATIONS EXPLORED: Primeval Mountain, Sagila's Cave
     ITEMS FOUND: Crossbow
     STATS REQUIRED: 600 Tone Points/8 Health Points

        G A R L O Z   P L A I N S :

        SCREEN #05:
        We are now back on Garloz Plains, so where is our next 
        adventure gonna take us? Well, we now got a Wind Pulley, so 
        let's go use it! From where you are, head down the stairs, 
        taking out any Tricera Crawlers that may get in your way, and 
        go through the left side taking you to the next screen over.

        SCREEN #04:
        Now see where the rope is, well you can use your Wind Pulley on 
        it to cross the river. Now the problem here is that it's really 
        tricky to use, because you could die from trying to use it. 
        Walk up to the left of the stump if you're left (or right if 
        you're going right) from below it and you will hear a ping. 
        That means it works, but if not, just waddle around carefully 
        and you'll get it. I apologize totally if it doesn't work out 
        for you either, I've always had a time using the Wind Pulley 
        myself. So now cross this river, and at the otherside, go south 
        along the path, past the left side, until you reach all the way 
        south then left. 

        SCREEN #09:
        In here you will see another stump. Cross over this water from 
        here using the Wind Pulley and follow the path to the left. 

        SCREEN #10:
        On the next screen, continue following the path left to the 
        otherside, and go through that to next screen. 

        SCREEN #11:
        Now on this screen, you will see a doorway at the top. Head up 
        to it and enter it and get ready, as you're going into Primeval 
        Mountain!

        ---------------------------------------------------------------

        P R I M E V A L   M O U N T A I N :

        FIRST FLOOR:
        Welcome to Primeval Mountain! Enemies here will include Roly 
        Polys and Rock Turtles from before, and now Flying Egg Droppers 
        (which you need to watch out for the eggs they drop). Now this 
        may not be that easy as they will all try to gang up on you, so 
        don't give up! From the start, head right, jump across the pit, 
        and then keep going right until you reach a stump. With your 
        Wind Pulley, you can climb across this rope (it's much easier 
        than using it on the overworld). Cross over, and continue 
        onwards as more of the same enemies will come out. Soon you 
        will come to another stump and rope. Cross over this one and 
        continue onwards as you were, trying to take out whatever you 
        can that gets in your way. After the long walk down the pathway 
        you will come to a doorway, which you will enter taking you to 
        Sagila's Cave.
                
        ---------------------------------------------------------------

        S A G I L A ' S   C A V E :

        FIRST FLOOR:
        Okay before we get started, I just want to say that this is a 
        bit of a maze level, so if you want, you can check on my map 
        found in the FAQ Section to help you get around. Now you won't 
        be going through alot of this, so if you want to see what 
        you're missing, you're on your own, but use my map to help you.
        With that out of the way, let's get started! But before we get 
        started, let's do a little sidetracking, but for a good reason. 
        From the start, head right, taking out any Scurry Slugs and 
        Rolling Claws that may appear until you get to a rope that goes 
        downwards. Head to it and climb down and you'll be one floor 
        down.

        BASEMENT ONE:
        Once you are down here, head right, taking out any Scurry Slugs 
        that comes out until you get to an area where you can use your 
        Crossbow. Use it and climb down to the lower portion and then 
        head left. More Scurry Slugs will be popping out as well as 
        Rolling Claws. Continue going left and at the otherside you 
        will come to a doorway. Enter it and you will be in a God's 
        Room, which this one will tell you "Welcome! Take a rest to 
        regain your strength". WOOHOO A life refilling station, just 
        what we need! Now leave here, and head right, back to the area 
        where you used your Crossbow beforehand. Climb back up it then 
        go left to the rope and climb up it taking you one floor up.

        FIRST FLOOR:
        Now back up here, head right, taking out any Scurry Slugs and 
        Rolling Claws that may get in your way. Soon you will come 
        across Purple Flying Serpents, so be careful with that. At the 
        otherside, jump over the pits from one platform to the next. 
        After that, you will come across a stump and rope, so with your 
        Wind Pulley, cross the rope, but watch out for Purple Flames 
        that shoot up. After that, continue going right, taking out the 
        Rolling Claws and Scurry Slugs that might in your way, and soon 
        enough you will come to a doorway, which you will enter.

        OUTSIDE AREA:
        You will now be back outside (look at the pretty sunset!). From 
        where you start, head right, jumping over the pit and just 
        continue onwards. Enemies here are Roly Polys and Rock Turtles, 
        so take out whatever gets in your way. At the otherside is 
        another doorway, which you will enter, taking you into a 
        different part of the cave. 

        FIRST FLOOR:
        Back in the cave, head left, and you will come to a spot where 
        ropes normally hang from. Using your Grappling Weapon, climb 
        down it and you'll be down one floor. 

        BASEMENT ONE:
        Down here, head left to find Scurry Slugs and Purple Flying 
        Serpents, as well as another rope rock thing. Climb down from 
        there and go left a bit (Rolling Claws will come out) more to 
        find another one. Climb down that and you will be down one more 
        floor. 

        BASEMENT TWO:
        Down here might be slightly tricky. You are to go left, jumping 
        from platform to platform until you reach the otherside. Purple 
        Flying Serpents and Purple Flames will come out. To get around 
        the Purple Flames, strike at two of them at once, then jump  
        over the pit. Continue making your way across and more Purple 
        Flying Serpents will come out, but they shouldn't be too tough. 
        Another Purple Flames obsticle will come about, so get through 
        that, and shortly afterwards is another rope platform thing. 
        From there, go down one floor. 

        BASMENT THREE:
        Once down here, you need to make your way right, jumping from 
        platform to platform once again. More Purple Flying Serpents 
        and Purple Flames will get in your way, so definitely be 
        careful through here. Keep going across here like you did 
        before, and soon once you get to the otherside you will see a 
        doorway. Now make sure you have all your life as well as your 
        Mind Points filled, because a boss battle is right inside the 
        doorway!

           BOSS #02: SAGILA
           STATS REQUIRED: 700 Tone Points/8 Health Points
           ITEM RECEIVED: Crossbow

           For this fight, we get to deal with a giant spider. This is 
           rather easy actually. The boss will roam around quickly on 
           its web, but won't ever drop to the floor you're standing 
           on. To take it out, for each time it comes to you, quickly 
           strike at it and it will go the opposite direction. If it's 
           coming down from above, duck and it won't hit you. Obviously 
           Attack & Assail will get the job done quicker, and if that 
           don't help, just attack it a couple more times and it'll be 
           done. I don't think you'll need Recover or Power Up for this 
           one however. Soon the boss will be gone!

        After that, a doorway will open, taking you to a God's Room. Go 
        in it and this one will say "I'm "Indora" I'll give you this 
        Crossbow". WOOHOO, we got the Crossbow item! Now get that and 
        you will be taken back to the Garloz Plains, which will 
        continue in Area 4.
       
     ------------------------------------------------------------------
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      -----------------------------------
  E: |Area 4: Invading The Enemy's Palace|
      -----------------------------------

     LOCATIONS EXPLORED: Dorago's Palace
     ITEMS FOUND: Suit Of Armor
     STATS REQUIRED: 1100 Tone Points/9 Health Points

        G A R L O Z   P L A I N S :

        SCREEN #11:
        After completing Sagila's Cave, you now be back on Garloz 
        Plains. From where you are, head west and then south then left 
        to the next screen. 
 
        SCREEN #12:
        Once here, head north and follow the path upwards and you will 
        see a doorway. Go in it, and you will be in a God's Room, where 
        this one will say "You can see the palace of "Dorago" above 
        this island", which oddly enough is where we are heading to 
        next. So head back outside, and continue going north, then at 
        the top, go through the right to the next screen. 

        SCREEN #13:
        Upon entering here, you will see a stump, so go up to it and 
        stand right below it. Press 'B' BUTTON to activate your 
        Crossbow, which will shoot across the water attaching itself to 
        the other stump. Now climb across it and carefully make your 
        way around the small island until you reach the door. Enter it 
        and you will be in Dorago's Palace.

        ---------------------------------------------------------------

        D O R A G O ' S   P A L A C E :
           
         --   --   --   --   --   --   --   --        LEGEND FOR 
        |11|-|12|-|13|-|14|-|07|-|06|-|04|-|05|    DORAGO'S PALACE:
        |  |  --   --   --  |  | |  | |  |  --   01 = Starting Point
        |  |  --   --   --  |  |  --  |  |       05 = Life Potion (Have
        |  |-|10|-|09|-|08|-|  |  --  |  |            Coat Of Arms)
         --   --   --   --   --  |03|-|  |       13 = BOSS: Dorago
                        --   --  |  |  --        01, 03, 08 & 10  
                       |01|-|02|-|  |               = Message Rooms    
                       |  | |  |  --
                       |  | |  |
                        --   --

        SCREEN #01:
        Okay now, this is a overhead stage, so be ready! From where you 
        start off at head north, and you will encounter Tricera  
        Speeders, Demon Deadwoods, and Crab Walkers coming at you, so 
        be careful. Once you make it to the north side, you will see a 
        doorway, which you will enter. In here is a God's Room, and 
        this one says "Well done, but you will face more difficuly 
        challenges". Like that wasn't obvious enough. Leave here, and 
        now head east to the next screen. 

        SCREEN #02:
        In here, go to the east wall then follow it south, taking out 
        any Tricera Speeders that may appear. At the bottom, head 
        through the bottom right opening, taking you to the next 
        screen. 

        SCREEN #03:
        Over here, head north, and more Tricera Speeders will come out. 
        At the top is a doorway, which is a God's Room. This one will 
        say "Defeating "Ligar" will again return peace to "Argool"". 
        Now go up the narrow path just to the right of the doorway and 
        continue going up, to find a Demon Deadwood, then head through 
        the right entrance taking you to the next screen. 

        SCREEN #04:
        Here will be Demon Deadwoods and a Crab Walker. Take those out 
        if you want some experience, then head up to the upper left 
        corner to find a white stump. Use your Crossbow and cross over 
        to the otherside and head over to the east wall and go north to 
        the east side. Watch out for Crab Walkers and Demon Deadwoods, 
        and go through to the next screen. 

        SCREEN #05:
        Over here, you will see a doorway which is a God's Room. Inside 
        he will tell you "Do you have the God's Coat Of Arms yet?". 
        Well not yet you don't O_o. Anyways leave here, and head left 
        to the previous screen. 

        SCREEN #04:
        Once there, continue going left to the next screen, avoiding 
        all enemies that may appear.

        SCREEN #06:
        Over here is more Crab Walkers and Demon Deadwoods, but avoid 
        those and continue going left to the next screen. 

        SCREEN #07:
        There you will see a Demon Deadwood, so simply take it out and 
        head south (nothing is to be gained by going left, which is 
        SCREEN #14). You will see another white stump so use your 
        Crossbow and cross over the gap to the otherside. Once there, 
        head south then west to the next screen. 

        SCREEN #08:
        Crab Crawlers will be in here so be very careful. There is also 
        a doorway here, which is another God's Room. This one will say 
        "Your quest is half completed, fight on!" Wow, pretty short 
        game if you ask me?! Anyways leave here, and head left (watch 
        out for the Crab Crawlers and Demon Deadwoods) to the next 
        screen. 

        SCREEN #09:
        Once here, simply head to the otherside and go through to the 
        next screen. 

        SCREEN #10:
        Here you will see two paths, so which to take? Well for now, go 
        north and follow the path all the way and you'll see a doorway. 
        Inside is a God's Room, which he will say "If you see "Dorago" 
        ask him to "release my daughter"", yeah that's on my list of 
        things to do. Head outside, and follow the path south back to 
        the main path. Once there, head west and keep following the 
        path to the next screen. 

        SCREEN #11
        Over here, head north, taking out any Crab Crawlers and Tricera 
        Speeders that is in your way. After the long journey to the 
        top, head right going to the next screen. 

        SCREEN #12:
        Cross over to the otherside and go into the next screen. 

        SCREEN #13:
        Once here, you will see a Demon Deadwood, and further south 
        another one, and even further is another one as well as a Crab 
        Crawler. Here's what you should do, go up and down (because 
        they will regenerate) until you mak out your Mind Points and 
        your life is full (this could take awhile). Once all of that is 
        done, head up between the two walls of pillars, taking out the 
        Demon Deadwoods in your way and you will soon come to a 
        doorway. Go in it and get ready for another boss fight!

           BOSS #03: DORAGO
           STATS REQUIRED: 1900 Tone Points/10 Health Points
           ITEM RECEIVED: Suit Of Armor

           Now this fight might pose a problem. What we have here is a 
           mutant solider that will shoot fireballs of some sort at 
           you, which you should dodge (though it won't be that easy). 
           I would suggest use Attack & Assail on him, but you'll have 
           to jump back and forth dodging his fireballs when you do, so 
           jump and shoot will work. If you want a real challenge, make 
           sure you all of your life filled, and start attacking him. 
           He'll do some damage but when you are close to losing life, 
           use your Recover Spell, this should work too. Either tactic 
           you use, after enough hits, he will be defeated!

        With that boss gone, a doorway will open, taking you to a 
        God's Room. Inside this one will say "You can use "Indora's" 
        Suit Of Armour for Protection", and presents you with the Suit 
        Of Armor. Now get that and you will be taken back to the 
        Garloz Plains.

     ------------------------------------------------------------------
     ------------------------------------------------------------------

      ----------------------------------
  F: |Area 5: Venturing Through The Cold|
      ----------------------------------

     LOCATIONS EXPLORED: Ragau Sando, Lapis
     ITEMS FOUND: Coat Of Arms
     STATS REQUIRED: 2,100 Tone Points/11 Health Points

        G A R L O Z   P L A I N S :

        SCREEN #13:
        You are now back on Garloz Plains, so where do we go next from 
        here? Well for starters get around this island and cross back 
        over to the otherside. So now where, well go south and follow 
        the pathway all the way around and head to the right, leading 
        to the next screen. 

        SCREEN #14:
        Now just continue following the path southward and then keep 
        going east and north till you reach the next screen. 

        SCREEN #09:
        Now keep going south and you will see a stump and rope. Climb 
        across the ropeway with your Wind Pulley, and once at the 
        otherside, simply follow the path east to the next screen. 

        SCREEN #04:
        Over here, head north until you reach the first stump and rope 
        and crossover the ropeway. I know, this is kinda getting boring 
        now. Anyways, head south and follow the path to the next 
        screen. 

        SCREEN #08:
        Once over here is a Demon Tree, which you will take out with 
        ease. North of that is a doorway, leading to a God's Room. This 
        one will say "Do you have the God's Coat Of Arms yet?". 
        Remember this spot as you'll be coming back to it. Now that you 
        are back outside, head south (killing the Demon Tree) and go 
        back to the previous screen. 

        SCREEN #04:
        Once there, continue going northwards, passing up the stump and 
        rope and keep going till you reach the second stump and rope. 
        From there, head through the east entrance taking you one 
        screen over. 

        SCREEN #05:
        Here, simply head north, taking out any Tricera Crawlers and 
        Demon Trees that may get in your way. Close to the top, go 
        through the east pathway taking to you the next screen. 

        SCREEN #06:
        Over here, head north, taking out any Tricera Crawlers, and 
        head through the doorway at the top. In here, you can refill 
        your life again (WOOHOO!!). Now after that, leave here and head  
        south all the way, taking out more Tricera Crawlers and Demon 
        Trees. Ignore the staircase on the left, why it's there is 
        beyond me. However there will be another east opening which you 
        will go through.

        SCREEN #07:
        Over here is some Demon Trees, which you should easily get rid 
        of. Just south of that is a doorway leading to a God's Room, 
        which this one will say "It's 2AM and time for the monsters to 
        be awaken". So like, they can tell time now, furthermore, it's 
        a little bright to be 2AM O_o. Anyways from there, head north 
        and along the rightside, where you will go up a staircase and 
        into this doorway. Get ready to take on Ragau Sando!

        ---------------------------------------------------------------

        R A G A U   S A N D O :

        FIRST FLOOR:
        Welcome to Ragau Sando (now I want spaghettii)! Okay this is 
        somewhat simple enough. Your enemies here will be Flying Egg 
        Droppers, Roly Polys and Rock Turtles. With that in mind, head 
        right and continue onwards taking out all enemies in your way. 
        At the otherside is a rope, which you will climb upwards, 
        taking you up one floor.

        SECOND FLOOR:
        Once up there, do a little branch hopping to the right and go 
        in the doorway. Get ready to freeze a little, as you are about 
        to step into Lapis!

        ---------------------------------------------------------------

        L A P I S :

        SECOND FLOOR:
        Okay get ready because things might get a little bumpy from 
        here on out. From where you start at, head right, jumping from 
        platform to platform. Your enemies here will be Red Flying 
        Serpents, so take them out. Now climb up the two ropes you see, 
        and you will be one floor up. 

        THIRD FLOOR:
        Up here is a doorway, which you will enter, taking you to a 
        God's Room. In here, this one will tell you "You need the 
        Grappling to continue past "Lapis". Well gee, it's sure is a 
        good thing we have it now! Wait, did he forget to say 
        "Grappling Weapon"? Anyways, leave here and head back down the 
        rope one floor. 

        SECOND FLOOR:
        Down here, take out the two Red Flying Serpents again, then 
        head right crossing the small gap and at the edge of the next 
        platform, use your Grappling Weapon upwards and it will latch 
        onto a platform. CLimb up it and you will go one floor up. 

        THIRD FLOOR:
        Once up here and you'll be at a doorway. Enter it and in this  
        God's Room, you will be told "From this point you can't go on 
        without Crossbow". Good thing we have that too!. Leave here, 
        and you will see a Robo Solider coming down. Now these are 
        tough, but they are worth some good experience (but watch out 
        for it's laser blast). Anyways, head to the right where the 
        stump is, and use your Crossbow (press 'B' BUTTON) then climb 
        up the rope, and at the top, do the same again to go downwards. 
        Now at this point, simply head right platform jumping until you 
        reach another doorway, with you guessed it another God's Room. 
        This one will simply say "Fight! Fight! Fight!". Gee, how 
        original. Anyways, leave here and well, gee, which way now? 
        Well, let's try going down, so from where you're standing at, 
        use your Grappling Weapon downwards, to go one floor down.

        SECOND FLOOR:
        Well what do you know, more platforms, well just one for now.  
        Anyways, head to the stump and use your Crossbow to get across 
        downwards. Down at the bottom, head left to find a Red Flying 
        Serpent and soon a Robo Solider, so take them both out. Just a 
        little bit past there, you can use your Grappling Weapon to go 
        downwards one floor. 
  
        FIRST FLOOR:
        On this next screen two Red Flying Serpents are here so take 
        them out. Now head over to the stump and with your Wind Pulley, 
        climb downwards, then jump over to the next platform. As you 
        make your way right, you will get bombarded with an army of 
        Robo Soliders and Red Roly Polys. At the otherside is a 
        doorway, leading to a God's Room. This one will tell you 
        "Please go down from here, "Lapis" awaits you", which sounds 
        logical. Leave here, and do as you were told and use the 
        Grappling Weapon downwards, going down one floor. 

        BASEMENT ONE:
        On this next screen, you'll land on a platform, which has a 
        stump and rope, so Wind Pulley yourself across the rope. Once 
        at the otherside, just head left, taking out Red Roly Polys, 
        Robo Soliders and Red Flying Serpents that will get in your way 
        while you're platform jumping. Soon you will come to a doorway 
        (which you can barely see), but before you enter it, as always, 
        max out your Mind Points and make sure you have alot of health 
        on you. When you're ready, head into the doorway, which will be 
        another boss fight!

           BOSS #04: BELZAR
           STATS REQUIRED: 2900 Tone Points/11 Health Points
           ITEM RECEIVED: Coat Of Arms

           What we have here is a two headed plant creature, that will 
           shoot down fireballs at you. This of course is rather easy 
           to dodge. So here's what you do. Power Up may help, but you 
           must climb up to it when using it. Attack & Assail obviously 
           will work as well with eight strikes while on the lower 
           path. Or if you choose to go the Recovery route, use your 
           Grappling Weapon to climb up at it and strike it constantly, 
           and when your health is low, use Recovery and your sure 
           enough to defeat it. Either tactic you use, after enough 
           hits, it will be defeated!

        With that, a doorway will appear, which you will go through. 
        Inside is a God's Room, who will tell you "O'great Warrior, 
        I'll also give you a Coat Of Arms" and presents you with the 
        Coat Of Arms. After that, you will be taken back to Garloz 
        Plains!  

     ------------------------------------------------------------------
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      ----------------------------------------
  G: |Area 6: Climb To The Highest Mountaintop|
      ----------------------------------------

     LOCATIONS EXPLORED: Gran Mountain, Tower Of Garba
     ITEMS FOUND: Pegasus Flute, Full Life Potion
     STATS REQUIRED: 3,000 Tone Points/11 Health Points

        G A R L O Z   P L A I N S :

        SCREEN #07:
        You are now back on Garloz Plains, and the journey is almost 
        over! And with alot of goodies, it's time to take on the place. 
        To get there however, you must go through Gran Mountain first. 
        Now I know this is gonna sound harsh, but, kill yourself now. I 
        know this is whacked for me to say, but trust me, this will be 
        alot easier than trekking back. 

        SCREEN #01:
        When you die, start your game and you will be right outside of 
        the doorway leading Gran Mountain. Now enter the doorway and 
        you will back in the Gran Mountain.
         
        ---------------------------------------------------------------

        G R A N   M O U N T A I N :

        FIRST FLOOR:
        Upon entering back here, you will see a rope, which you need to 
        climb up taking you one floor up. 

        SECOND FLOOR:
        Now up here head right and keep going till you reach another 
        rope, taking out any Rock Turtles, Roly Polys and Fish Lizards. 
        Climb up it then head right, jumping over the gaps and soon you 
        will see a doorway. Enter it and you will be in a God's Room, 
        which this one will say "If you dare, approach Garba found atop 
        of this mountain", I take it that this is a hint on where to go 
        next. So with that, leave here, and head left, taking out 
        enemies and jumping across the gaps until you reach a rope. 
        Climb up it, taking you one floor up. 

        THIRD FLOOR:
        Now up here, head left and you will see a spot where a rope can 
        be used, so use your Grappling Weapon and climb upwards (make 
        sure you get in the middle), and then climb up the one next to  
        it, taking you to the next floor up. 

        FOURTH FLOOR: 
        Here you will see a doorway, which you will enter. This is a 
        God's Room, but this is a good one. This one will say "O'Great 
        warrior, you have earned the Coat Of Arms", and will refill 
        your life back to full. He'll also give you the Full Life 
        Potion, which will full refill your life, but use in desperate 
        needs. Now if you don't have the Coat Of Arms, he will ask you 
        if you have it yet. Now leave here, and head back down to the 
        previous screen. 

        THIRD FLOOR:
        Once there, simply head right and keep going along the lower 
        path (a Flying Egg Dropper might come out) until you see the 
        doorway. Enter it and you'll be in another God's Room. This one 
        will say "From this point you can't go on without Crossbow", 
        which is pretty obvious, because if we could, this game would 
        have been done an hour ago. Anyways leave here, and head to the 
        stump and use your Crossbow and climb across the rope. At the 
        otherside, your enemies will be Flying Egg Droppers, Roly Polys 
        and Rock Turtles. Go ahead and max out your Mind Points here, 
        because you won't get the chance soon. After that, head right 
        to the next stump, use the Crossbow, then use it again on the 
        stump following that. Go right a little bit more and you will 
        see a doorway. Make sure your Mind Points are at full and you 
        have 11 Health Points. Now you can enter the doorway which will 
        take you to the Tower Of Garba!

        ---------------------------------------------------------------

        T O W E R   O F   G A R B A :

        FIRST FLOOR:
        Upon entering here, you will see that this room is empty, so 
        head over to the rope and climb up it to the next floor. 

        SECOND FLOOR:
        Here you will see a Large Snail, so take it out quickly and 
        when you do, a rope will appear behind it. Climb that to the 
        next floor.

        THIRD FLOOR: 
        On this first screen is nothing, so just head right to the next 
        screen. Here you will see another Large Snail, so take it out 
        quickly before it shoots energy blasts at you. On the screen 
        past that is another Large Snail, so take it out and a rope 
        will appear. Climb up the rope taking you to the next floor.

        FOURTH FLOOR:
        Up here, you'll find yet a Rolling Porcupine. Stand in one stop 
        and take it out and then a rope will appear, which you will 
        climb up taking you one floor up.

        FIFTH FLOOR:
        Get ready because once you get up here, you will instantly be 
        engaged in another boss fight!

           BOSS #05: GARBA
           STATS REQUIRED: 3700 Tone Points/11 Health Points
           ITEM RECEIVED: Pegasus Flute
           This here is a two-headed beast that will shoot energy 
           blasts from both of its mouths. So to take it out, you need 
           to avoid it's energy blasts, which might not be too easy. 
           Attack & Assail is the obvious way to go, and if that's your 
           choice, jump and attack will work and 4 or 5 hits will do 
           it. Power Up will work here too because you will be able to 
           defeat him without using Recovery. Either tactic you use, 
           you should defeat him easily. Just don't fall into the hole 
           or else!

        With this boss defeated, a doorway will open. Go in it and you 
        will be in a God's Room. This one will tell you "Play this 
        instruments atop of the "Tower Of Lile". And that be where? He 
        will present you with the Pegasus Flute! After that, you will 
        be taken back to Gran Mountain, just outside of the Tower Of 
        Garba.
               
        ---------------------------------------------------------------

        G R A N   M O U N T A I N :

        THIRD FLOOR:
        You are now back at Gran Mountain, so head left, taking out the 
        Roly Polys, if any comes up. Make your way across the two sets 
        of stumps with your Crossbow, and at the otherside, use your 
        Grappling Weapon once more. Now continue going left until you 
        see the rope going downwards and climb down one floor down. 

        SECOND FLOOR:
        Down here, head right, taking out the Fish Lizards, Roly Polys 
        and Rock Turtles that will appear and continue going until you 
        see another rope going down (on the lower path). Climb down it 
        to the floor below.

        FIRST FLOOR: 
        Once down here, simply head left and go through the doorway 
        which will take you back onto Garloz Plains.

     ------------------------------------------------------------------
     ------------------------------------------------------------------

      ------------------------------------
  H: |Area 7: Final Showdown In Sky Castle|
      ------------------------------------

     LOCATIONS EXPLORED: Rolsa Valley, Sky Tower (Tower Of Lile)
     ITEMS FOUND: Full Life Potion
     STATS REQUIRED: 4,000 Tone Points/12 Health Points

        G A R L O Z   P L A I N S :

        SCREEN #01:
        Okay you are now back on Garloz Plains, and now you must make 
        your way to the Tower Of Lile, which I will tell you it is in 
        Rolsa Valley. So, let's head there now, again. Incase you 
        forgot how to get there, well I shall guide you. From where you 
        are at, head north (taking out Tricera Crawlers and Demon 
        Trees) along the right side and go through the east entrance 
        taking you to the next screen. 

        SCREEN #04:
        Over there, either use your Wind Pulley to cross over the rope 
        or just go north and around to the otherside. Keep following 
        the path and go through the east entrance, taking you to the 
        next screen. 

        SCREEN #05:
        Here, simply head north up the staircase and into the doorway. 
        You will now be back at Rolsa Valley.

        ---------------------------------------------------------------

        R O L S A   V A L L E Y :

        FIRST FLOOR:
        Being back here, head right, taking out the Flying Fishmen that 
        may come at you. Keep going right jumping across the boulders 
        until you reach the green platform. From there, continue going 
        right, jumping across the boulders and you will be another 
        green platform, which has a rope on it. Climb up the rope and 
        you'll be one floor higher. 

        SECOND FLOOR:
        Now up here, climb onto the pillar and continue going right, 
        taking out any Vampire Bats you see. Ignore the first doorway, 
        and make it to the second one. Now don't go in it, but instead,  
        get onto the green platform to the left of it (use your 
        Grappling Weapon). Now, from there, use your Crossbow upwards 
        and you will be one floor higher. 

        THIRD FLOOR:
        A Vampire Bat will greet you so take it out, and then get onto 
        the upper right platform. Stand in the middle of this one and 
        use your Crossbow upwards to go up one floor higher.

        FOURTH FLOOR:
        Being up here, there might be Vampire Bats up here. If so, take 
        them out and continue to use your Crossbow upwards to go up one 
        more screen and you'll be one more floor higher again.

        FIFTH FLOOR:
        Once up here are two more Vampire Bats, so take them out 
        quickly. Here lies another doorway which you can enter. Inside 
        is a God's Room, which this one will tell you "You must meet 
        the 5 "Indoras" to reach the castle", which you already do, 
        seeing all the loot you got. Now leave here, and quickly take 
        out the Vampire Bats again. Now jump over the doorway and land 
        on the spot next to it and (using your Crossbow), climb up on 
        top of the pillar. You will see a giant lion shape castle in 
        the background, but how do we get to it? Well whip out your  
        Pegasus Flute and use it (Welcome to Warp Zone! Oh wait, wrong 
        game). Anyways you will now see a doorway appear with a rope 
        hanging off of it (how is this possible?). Climb the rope and 
        enter the door, and you will be in the Sky Castle!

        ---------------------------------------------------------------

        S K Y   C A S T L E :

         --        --                  --   LEGEND FOR SKY CASTLE: 
        |  |      |17|                |  |  OUTSIDE = Starting Point
        |  |  --  |  |  --   --   --  |  |           (southwest corner)
        |  | |16|-|  | |05| |03|-|02| |  |  08 = Life Potion 
        |  |  -+   --   -+  |  |  -+  |  |       (Have Coat Of Arms) 
        |  |  -+   --   -+  |  |  -+  |  |  17 = BOSS: Ligar
        |  | |15| |09|-|04|-|  | |01|-|  |  
        |  |  -+   -+   -+   --   --  |  |
        |  |  -+   -+   -+            |  |
        |  | |14| |10| |06|           |  | 
        |  | |  | |  |  -+            |  |
        |  | |  | |  |  -+   --       |  |
        |  | |  | |  | |07|-|08|      |  |
        |  | |  | |  |  --   --       |  |
        |  | |  | |  |  --   --       |  |
        |  | |  | |  |-|11|-|12|      |  |
        |  | |  |  --   --   -+       |  |
        |  | |  |  -----------+       |  |
        |  | |  |-|     13     |      |  |
        |  |  --   ------------       |  |
        |   --------------------------   |
        |    OUTSIDE AREA                |
         --------------------------------           

        OUTSIDE AREA:
        Welcome to Sky Castle, also known as the Tower Of Lile. Here we 
        go, the final battle is ahead. Once again this is an overhead 
        view area. A warning, don't drop over the side or you will lose 
        your afterlife. So from the start, head east across six screens 
        and once there, head north. Keep going north up the long path 
        and you'll see a doorway in the left wall, which you'll go in.

        ROOM #01:
        In this next room you will see a Shadow Demon, so jump and 
        attack it then go in the doorway behind. 

        ROOM #02:
        In here is two more Shadow Demons, which will be extremely 
        tough to get through (use your Full Life Potion if you have it, 
        SAVE your Mind Points). Once through that, head north to find a 
        Shadow Vampire and through the west doorway. 

        ROOM #03:
        Right away you will see a Shadow Crawler (easy) and just south 
        of that is another Shadow Demon, so take all of that if you 
        want. After this, go in the west doorway. 

        ROOM #04:
        In this next room is another Shadow Demon and Shadow Crawler as 
        well as four choices. The north doorway, which leads to ROOM 
        #05 is empty and goes nowheres. Instead for now let's go 
        through the south doorway. 

        ROOM #06:
        In this next room it's pretty empty. Knowing that, keep going  
        through the next south doorway to the next room.

        ROOM #07:
        Again, another empty room, so head through the east doorway.

        ROOM #08:
        For this room, you will see a Shadow Demon. Take it out and go 
        through the east doorway which will be a God's Room. This one 
        will say "O'Great warrior, you have earned the Coat Of Arms" 
        and will refill your life as well as give you a FULL LIFE 
        POTION. Now leave here, head through the west doorway then go 
        north two rooms back to ROOM #04. Go on, I'll wait for you ^_^.

        ROOM #04:
        Once you get back here, take out the Shadow Demon and Shadow 
        Crawler, and this time head through the west doorway. 

        ROOM #09:
        Another empty room, so head through the south doorway. 

        ROOM #10:        
        In this next room is a stump where you can use your Crossbow.        
        Use it and cross over to the otherside, then head south down 
        the middle to find another stump. Cross over that, then through 
        the east doorway. 

        ROOM #11:
        In this next room is a Shadow Crawler, so take it out and head 
        through the next east doorway. 

        ROOM #12:
        In this room, there are two Shadow Demons, so be careful 
        dealing with those, and then head through the south doorway. 

        ROOM #13:
        In here, is nothing so go west two screens over (nothing will 
        attack you) and then go through the west doorway. 

        ROOM #14:
        In this new room is a Shadow Crawler, so take it out and head 
        north to find more Shadow Crawlers. Just stick it out here till 
        you have all of your Mind Points and your life is fully maxed 
        at 12 Heart Points as well as 4095 Tone Points. Now, head up 
        and you will see a stump which you can use your Crossbow at. At 
        the otherside is two Shadow Demons, so get around those 
        carefully and head through the north doorway. 

        ROOM #15:
        In here, simply head through the north doorway as this room is 
        empty. 

        ROOM #16:
        In this next room is a Shadow Demon and Shadow Vampire, so get 
        around those and head through the east doorway. 
 
        ROOM #17:
        In this next room will be a stump, so go up to it and use your 
        Crossbow and get across there. At the otherside is a temple 
        with a doorway. With everything ready to go, enter it and 
        prepare for the final battle!

           BOSS #06: LIGAR
           STATS REQUIRED: 4095 Tone Points/12 Health Points
           ITEM RECEIVED: None
           
           This boss is a lion/lizard/plant combo that will 
           continuously shoot fireballs at you, which won't be easy to 
           dodge. Tactics, well Power Up is definitely out of the 
           question. Attack & Assail will work but not fully. After 
           that, just run up and beat the crap out of it and it will be 
           defeated in a few hits. You will also have your Full Life 
           Potion as a backup incase your life gets low. You could do 
           Recover and Full Life Potion which would be the same as 
           using the Attack & Assail plus Full Life Potion combo, only 
           longer. But you can use it for an extra challenge. Either 
           tactic you use, stick with it and you will have defeat the 
           final boss!

        And with that, you will see a door open, showing you the bright 
        future of Argool. You will receive the following message:

           "The door of peace was opened and peace did again come to 
           Argool. People regained their smiling faces. The warrior who 
           finished his fight returned to Argus. The warrior of Argus - 
           you are really a true hero. The End".

        And with that, I say congradulations on completing Rygar for 
        the Nintendo Entertainment System!

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            -----------
SECTION 3: |THE GOODIES|
            -----------

      -----
  A: |Items|
      -----

     This is a list of all the items in the game that are found after 
     defeating enemies:

        1. ONE STAR: These orange and red stars will give you one Magic 
           Point to use.
        2. TWO STAR: Unlike One Stars, these are two stars that will 
           give you three Magic Points to use.
        3. LIFE POTIONS: These red potion bottles will refill one 
           Health Point for each pick-up.

     This is a list of all the game story items that are found in 
     various locations:

        1. COAT OF ARMS: This will raise your attack just by a little 
           bit. This is needed to get Full Life Potions.
        2. GRAPPLING WEAPON: Allows you to climb up or down, possibly 
           finding new areas to explore.
        3. CROSSBOW: You can use this to help you cross pits that has 
           stumps. Wind Pulley needed with this.
        4. WIND PULLEY: Allows you to climb across roped areas. Kinda 
           tricky to use. Crossbow might be needed.
        5. PEGASUS FLUTE: When getting this, you will be able to to the 
           Sky Castle from Rolsa Valley.
        6. FULL LIFE POTION: This will refill all of your life, but 
           it can be used once (you can get more). Use it very wisely.
        7. SUIT OF ARMOR: This will raise your defense only by just a 
           little bit however.

      -----
  B: |Magic|
      -----

     This is the list of all the magic in the game, which you get all 
     three at the start of the game:

        1. POWER UP: This will increase your attacking power for an 
           extended period of time. Cost 3 Mind Points.
        2. ATTACK AND ASSAIL: This will do massive damage to all 
           enemies, and can only be used 10 times. Costs 5 Mind Points.
        3. RECOVER: This will fully recover all lost Health Points, 
           only use it when you're low on life. Costs 7 Mind Points.

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            -----------
SECTION 4: |THE BADDIES|
            -----------

      -------
  A: |Enemies|
      -------

     This is a list of enemies in the game. They will be grouped by the 
     stages they can be found in. 

        Enemies from Garloz Plains, Dorago's Palace:

           1. TRICERA CRAWLERS: To me these look like triceratops, but 
              they call around rather fast.
           2. DEMON TREES: These are posessed trees that waddles back 
              and forth, shooting out fireballs.

        Enemies from Gran Mountain (also found in Primeval Mountain):

           1. ROCK TURTLES: These are small turtles that will walk back 
              and forth. Nothing major about them.
           2. ROLY POLYS: These are large creatures that simply roll 
              around fairly fast. Again, nothing major about them.
           3. FISH LIZARDS: These are creatures that are a cross 
              between fishes and lizards. Moves fairly fast.

        Enemies from Rolsa Valley/Eruga's Forest:

           1. FLYING FISHMEN: These are green fish creatures that will 
              jump up and fly downwards towards you.
           2. VAMPIRE BATS: These are brown bat creatures that reside 
              high up and will come towards you when you're close by.
           3. KILLER CATEPILLARS: These are brown catepiller creatures 
              that reside on branches, shooting missles from it's tail.

        Enemies from Primeval Mountain/Sagila's Cave:

           1. FLYING EGG DROPPERS: These are big weird looking flying 
              creatures that will drop eggs if you are near them.
           2. PURPLE FLYING SERPENTS: These purple flying creatures are 
              just like Vampire Bats, only slightly tougher.
           3. ROLLING CLAWS: These are just Roly Polys only they have a 
              claw in them, and are slightly tougher.
           4. SCURRY SLUGS: These are like Rock Turtles only they look 
              like slugs, and are slightly tougher.
           5. PURPLE FLAMES: These are fireballs that shoot up and 
              down, usually comes in pairs. Very easy to take out.

        Enemies from Dorago's Palace:

           1. TRICERA SPEEDERS: These are just like the Tricera 
              Crawlers only they are much faster.
           2. DEMON DEADWOODS: These are like Demon Trees except they 
              are a little more aggressive.
           3. CRAB CRAWLERS: These are little yellow and green crabs 
              that will stay on you until you take them out. 

        Enemies from Ragau Sando/Lapis:

           1. RED FLYING SERPENTS: These just like the Purple Flying 
              Serpents only a little more stronger.
           2. ROBO SOLIDERS: These are tall robots that will shoot out 
              laser beams at you. Very tough!
           3. RED ROLY POLYS: These are like regular Roly Polys, only a 
              little more aggressive.

        Enemies from Tower Or Garba:

           1. LARGE SNAILS: These are large slow moving snails that 
              will shoot out three energy blasts at you.
           2. ROLLING PORCUPINES: These are weird looking porcupines 
              that are rolling around at a very fast pace.

        Enemies from Sky Tower/Tower Of Lile:

           1. SHADOW DEMONS: These are shadowy creatures that will 
              travel back and forth shooting shadow balls. Very tough!
           2. SHADOW CRAWLERS: These are like Crab Crawlers, only they 
              are shadowy figures. Rather simple to take out.
           3. SHADOW VAMPIRES: These are shadowy vampires that will 
              launch bats at you. Kinda tough to deal with.

      ------
  B: |Bosses|
      ------

     This is a list of all of the bosses in the game:

       BOSS #01: ERUGA
       STATS REQUIRED: 300 Tone Points/7 Health Points
       ITEM RECEIVED: Wind Pulley

           What you have here is a two-headed turtle type creature that 
           will shoot fireballs at you (which will cause 2 Hit Points 
           damage). By being on the top ledge you can dodge these 
           fireballs. To defeat this one, don't use the Power Up Magic 
           because it won't work well. If you go with Attack & Assail, 
           it should be taken out in one round (of ten hits). If you go 
           with Recover, head up to it, and blast away until you have 1 
           Hit Point then quickly use Recover and you should be able to 
           defeat it that way. Either tactic you use, you will be able 
           to take Eruga out with some ease.

       BOSS #02: SAGILA
       STATS REQUIRED: 700 Tone Points/8 Health Points
       ITEM RECEIVED: Crossbow

           For this fight, we get to deal with a giant spider. This is 
           rather easy actually. The boss will roam around quickly on 
           its web, but won't ever drop to the floor you're standing 
           on. To take it out, for each time it comes to you, quickly 
           strike at it and it will go the opposite direction. If it's 
           coming down from above, duck and it won't hit you. Obviously 
           Attack & Assail will get the job done quicker, and if that 
           don't help, just attack it a couple more times and it'll be 
           done. I don't think you'll need Recover or Power Up for this 
           one however. Soon the boss will be gone!

        BOSS #03: DORAGO
        STATS REQUIRED: 1900 Tone Points/10 Health Points
        ITEM RECEIVED: Suit Of Armor

           Now this fight might pose a problem. What we have here is a 
           mutant solider that will shoot fireballs of some sort at 
           you, which you should dodge (though it won't be that easy). 
           I would suggest use Attack & Assail on him, but you'll have 
           to jump back and forth dodging his fireballs when you do, so 
           jump and shoot will work. If you want a real challenge, make 
           sure you all of your life filled, and start attacking him. 
           He'll do some damage but when you are close to losing life, 
           use your Recover Spell, this should work too. Either tactic 
           you use, after enough hits, he will be defeated!

        BOSS #04: BELZAR
        STATS REQUIRED: 2900 Tone Points/11 Health Points
        ITEM RECEIVED: Coat Of Arms

           What we have here is a two headed plant creature, that will 
           shoot down fireballs at you. This of course is rather easy 
           to dodge. So here's what you do. Power Up may help, but you 
           must climb up to it when using it. Attack & Assail obviously 
           will work as well with eight strikes while on the lower 
           path. Or if you choose to go the Recovery route, use your 
           Grappling Weapon to climb up at it and strike it constantly, 
           and when your health is low, use Recovery and your sure 
           enough to defeat it. Either tactic you use, after enough 
           hits, it will be defeated!

        BOSS #05: GARBA
        STATS REQUIRED: 3700 Tone Points/11 Health Points
        ITEM RECEIVED: Pegasus Flute

           This here is a two-headed beast that will shoot energy 
           blasts from both of its mouths. So to take it out, you need 
           to avoid it's energy blasts, which might not be too easy. 
           Attack & Assail is the obvious way to go, and if that's your 
           choice, jump and attack will work and 4 or 5 hits will do 
           it. Power Up will work here too because you will be able to 
           defeat him without using Recovery. Either tactic you use, 
           you should defeat him easily. Just don't fall into the hole 
           or else!

        BOSS #06: LIGAR
        STATS REQUIRED: 4000 Tone Points/12 Health Points
        ITEM RECEIVED: None
           
           This boss is a lion/lizard/plant combo that will 
           continuously shoot fireballs at you, which won't be easy to 
           dodge. Tactics, well Power Up is definitely out of the 
           question. Attack & Assail will work but not fully. After 
           that, just run up and beat the crap out of it and it will be 
           defeated in a few hits. You will also have your Full Life 
           Potion as a backup incase your life gets low. You could do 
           Recover and Full Life Potion which would be the same as 
           using the Attack & Assail plus Full Life Potion combo, only 
           longer. But you can use it for an extra challenge. Either 
           tactic you use, stick with it and you will have defeat the 
           final boss!

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            -------------
SECTION 5: |IN CONCLUSION|
            -------------

      --------------
  A: |What's To Come|
      --------------

     With a game like this, who knows what else is to come. But I will 
     keep this open if anything new develops.

      ----------------
  B: |PayPal Donations|
      ----------------

     Like anyone would read this but something new I've been toying 
     around with is the idea of taking donations. After making as many 
     maps and FAQs as I have, it tends to be a big strain on my 
     computer (I have a cheap-ass computer). So if you like any or all 
     of my FAQs and maps, and wish to give a little something back, you 
     can donate as much as you want to my PayPal account ^_^. Email me 
     your donations at StarFighters76@comcast.net

      --------------
  C: |Special Thanks|
      --------------

     Personal Thanks To:
     ExoSquad18: Simply because of his confidence and belief that I 
     will be very successful at this stuff ^_^.

     On-line Thanks To:
     To GameFAQS for hosting my walkthroughs, as well as many more ^_^.

     To anyone who help made this game possible. Thanks! ^_^

      --------------
  D: |The Disclaimer|
      --------------

     Rygar one was one of the first games I played for the NES. Now I 
     didn't understand much about it then, but I did enjoy it on some 
     level. Playing it now, the game is much more enjoyable than what 
     some people may think. To me one of the fun things about it is 
     it's glitch central, which makes for very interesting game play. 
     I do love the adventure aspects of this game as well. So while 
     coming up with a list of personal FAQs I wanted to write, I had to 
     make sure this one was on the list for sure! I made this 
     walkthrough the best way I can and I hope it helps out in every 
     way possible. Now here comes the important stuff you need to read.

     Ok, I'll make this quick and simple. This walkthrough is my work.
     I've made this walkthrough, describing the game the best possible 
     way I can. You can use whatever info you want, so long as you give 
     me credit and don't alter anything. All you have to do is email me 
     at StarFighters76@hotmail.com if you're gonna do anything with  
     this walkthrough. And to show that I'm not a complete selfish 
     bastard, if you have something you wanna add, email me and I will 
     give you full credit ^_^. This walkthrough, like many others are 
     intended for GameFAQs ONLY. You want it on your site, well you 
     better start emailing me. Failure to comply with this, and I will 
     be mad, among other things. 

     Email me at StarFighters76@hotmail.com
     PayPal me at StarFighters76@comcast.net
     Copyright (C) May 27th, 2008
     Mike Leatherwood AKA StarFighters76 
     Rygar (C) Temco 1987