hide results

    FAQ by PublicDomain

    Version: 1.1 | Updated: 06/06/07 | Printable Version | Search Guide | Bookmark Guide

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                        '##::::'##:'####:'##::: ##:'########:
                         ###::'###:. ##:: ###:: ##: ##.....::
                         ####'####:: ##:: ####: ##: ##:::::::
                         ## ### ##:: ##:: ## ## ##: ######:::
                         ##. #: ##:: ##:: ##. ####: ##...::::
                         ##:.:: ##:: ##:: ##:. ###: ##:::::::
                         ##:::: ##:'####: ##::. ##: ########:
                        ..:::::..::....::..::::..::........::
      :'######::'##:::::'##:'########:'########:'########::'########:'########::
      '##... ##: ##:'##: ##: ##.....:: ##.....:: ##.... ##: ##.....:: ##.... ##:
       ##:::..:: ##: ##: ##: ##::::::: ##::::::: ##:::: ##: ##::::::: ##:::: ##:
      . ######:: ##: ##: ##: ######::: ######::: ########:: ######::: ########::
      :..... ##: ##: ##: ##: ##...:::: ##...:::: ##.....::: ##...:::: ##.. ##:::
      '##::: ##: ##: ##: ##: ##::::::: ##::::::: ##:::::::: ##::::::: ##::. ##::
      . ######::. ###. ###:: ########: ########: ##:::::::: ########: ##:::. ##:
      :......::::...::...:::........::........::..:::::::::........::..:::::..::
    
    FAQ
    NES 1989
    
    Version: 1.1
    
    BASICS
    ==============================================================================
    
    The game is split up into three different parts. The first one is the single
    player mode, the second for a custom made board but still singler player, and
    the third to play versus against each other.
    
    
    Controls:
    `````````
    
    A        Clear panel
    B        Mark panel
    D-Pad    Move cursor around
    START    Un-/Pause
    
    
    Display:
    ````````
     ______________________________
    | Mines |    Status     | Time |
    |------------------------------|
    |                              |
    |                              |
    |          Minefield           |
    |                              |
    |                              |
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Mines:  Amount of mines left, flag panels to reduce this number.
     
    Time:   Amount of time left to solve the puzzle.
    
    Status: Switches from active, paused, complete and destroyed.
    
    
    Strategy:
    `````````
    
    The objective of the game is to unmask all tiles in area that do NOT contain
    a mine. At first you will most likely guess a few spots but after that there
    is more to it. 
    
    @ - Mine
    1,2,3,4,5,6,7,8 - No. of adjacent mines
    
    |1@@
    |23@
    |1?2
     ŻŻŻ
    
    In this example we can see that the 2 on the middle left says there is one more
    mine hidden, therefore the ? must be a mine. The 1 confirms this.
    
    |1?21
    |1?2@
    |1121
     ŻŻŻŻ
    
    Because the lower left 1 says there is a mine, the lower of the tiles in
    question is therefore one for sure. This leads to the conclusion that the
    upper ? cannot me a mine, as the numbers say there cannot be any more in the
    area.
    
    By this process of elimination, you can mark the tiles as mine or sweep them
    off as the game title suggests. Sometimes this is not possible, thus you can
    mark the panel as a ? if desired. It is very possible that it will come down
    to having to guess between two or three tiles rather than applying any
    tactics.
    
    So often there is just guessing involved? Well yes, but good guessing perhaps.
    Check this example:
    
    |??????
    |?1??4?
    |??????
     ŻŻŻŻŻŻ
    Chances are 4 in 8, i.e. 50% that the fields surrounding the '4' have a mine
    in them. Compare that to the 1 in 8, i.e. 12.5% around the '1' on the left.
    Keep that in mind when the only choice left is to take a random stab into the
    field. Unfortunately, sometimes situations are unavoidable:
    
     __   __
    |11| |1?|
    |??| |??|
     ŻŻ   ŻŻ
    There is no way to know which ? is in actually a mine, and a guess is
    definitely required at this point. Good luck!
    
    
    Advanced Techniques:
    ````````````````````
    
    Time plays a big part in the game, here are some tips to improve your speed
    and thus become a better player.
    
    * Open side and corner tiles first, as the chances of them being empty are
      higher compared to middle ones. Empty ones, as you might know, can open a
      large area to work with in a single click!
      
    * Marking tiles is not always required. Sure it helps, but you should be able
      to know which ones have mines after a while, without getting confused later.
    
    * Don't bother marking ?s, you might as well leave it blank.
    
    * Learn patterns, the game throws the same ones at you over and over which you
      should be able to recognize eventually and mark off quickly.
    
    
    
    MINE SWEEPER 1
    ==============================================================================
    
    Single player mode has three different settings which will have different
    sizes and number of mines.
    
    Easy:      08 x 08    10 Mines
    Normal:    16 x 16    40 Mines
    Hard:      28 x 16    90 Mines
    
    Clear all mines to finish the game.
    
    
    MINE SWEEPER 2
    ==============================================================================
    
    Similar to the single player game, the only difference is that one can make
    a custom board and set the number of mines that are in the field.
    
    Press START when the 'bomb' number if flashing to start the game, and cycle
    through the numbers with 'A'.
    
    Size:  08 x 08 -> 28 x 22
    Bomb:       10 -> 462
    
    Note that you can only fill the field with 75% of bombs at the most.
    
    
    MINE SWEEPER 3
    ==============================================================================
    
    You need to have 2 players for this mode. The displayer is slighty different
    than normally, with the bombs and timer displays as an icon on each side. The
    dots in the center represent the number of wins. Each round fills one dot for
    that particular player. After 3 wins, the player wins the game.
    
    There are 20 bombs on a 12 x 16 grid.
    
    The timer can be refilled by clearing spaces on the board. Each number counts
    as 1 second. Therefore, unclearing a number '5' would add 5 seconds to the
    timer. If the time runs out for one player, the other one wins the round.
    
    
    Versus Tactics:
    ```````````````
    
    Do not get into a frenzy trying to beat the other player quickly, but rather
    do it in a good pace. There is no tetris-style versus where the opponent gets
    any mines from you if they are flagged. In fact, if you patiently unflag your
    own mines then you get the time needed to survive longer. Sure, the person
    finishing first is the winner, but there is no point to rush and die quickly.
    
    
    ===============================================================================
    This guide is available for and to anyone who wishes to use the information on
    their site or in their own guide. Remember this was posted on GameFAQs first if
    you want to copy and credit anything.
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-