ddddddddddd   dddd     dd                                          ddddddd
    ddd     ddd    dddddddd      dd                                  ddddddddd
    ddd      ddd     ddd        d  d      ddddddd   dddddd          dd       dd
    ddd       ddd     d        d    d      dd   dd dd dd dd        dd         dd
    ddd        dd     d       ddddddddd     ddddd     dd           dd         dd
    ddd        dd     d       dd     ddd    d   dd    dd       d   dd         dd
    ddd       ddd    ddd      dd      dd    d  dd     dd      dd   dd         dd
    ddd      ddd   dddddddd  dddd     dd  dddddd     ddddddddddd    dd       dd
 dddddddddddddd  ddd      dd          dd            dddddddddddd     ddddddddd
ddd                                  dd                               ddddddd
                                    d
===============================================================================
 
 Diablo combat item list 
 By Leonard Cheong (essential)
 
===============================================================================
 

:::::::::::

  Contents
 
:::::::::::   

1.Introduction (#1)

2.Copyright and contact information (#2)

3.Past revision (#3)

4.Prefixes and suffixes (#4)

5.Basic Weapons and armour (#5)

6.Unique weapons and armour (#6)

7.Tips (#7)

8.Closing (#8)
 


===============================================================================

(#1)

::::::::::::::
 
 Introduction

::::::::::::::

Welcome to my diablo combat item list.This list will explain what is a prefix 
and suffix and what are the effects of them to a combat item. Also in this faq,
You will find out the whole list of combat items whether is basic or unique. 
Nuff said, lets proceed.

 
===============================================================================

(#2)

:::::::::::::::::::::::::::::::::::

 Copyright and contact information

:::::::::::::::::::::::::::::::::::

This guide solely belongs to me essentialism. I do not mind you copying it for 
your own personal use,or sending it to a friend. However, if u want to post any 
part of this faq into your own website or any other one, please e-mail me for 
permission. My e-mail address is yew_keong@hotmail.com, If you do not have my 
permission, and went on to post a part of this faq on your website, legal action
will be taken against the webmaster. And please do not use this faq for any 
money transaction as it is illegal.  Thank you.


===============================================================================

(#3)

::::::::::::::::
 
 Past revisions

::::::::::::::::

v1.00: Initial release
V1.01: Added the section "Tips"

===============================================================================

(#4)

:::::::::::::::::::::::
 
 Prefixes and Suffixes

:::::::::::::::::::::::

The first question you are probably gonna ask is whats a prefix and a suffix.
Ever notice when you get a weapon, armour, ring, amulet, or shield, sometimes
there would be a word be before or after it. Yeah thats it. The word before the
item is a prefix and the one after is a suffix. Due to the many prefixes and
suffixes, its almost impossible to get an item with the identical prefix or
suffix with an exact effect.Most of the combat items with these are usually 
beneficial, however some can be really damaging to you. Whats worse is that if
you identify these sort of items, you can only sell them for 1 gold. To prevent
this from happening, just save before you identify anything. If its not to your
liking, just sell them away before identifying. The money you save might not be
much, but on a really bad day, this tactic could prove useful. Anyway, nuff
said, so here's the list.

 
 Prefix                          Effect                        
______________________________________________________________________

 Amber                           +16% To 20% resist all        

 Angel's                         all spells up one level       

 Arch-Angels'                    all spells up two levels      

 Awesome                         +131% to 150% armour          

 Azure                           +21% to 30% resist lightning  

 Bent                            -50% to 75% damage             

 Blessed                         +91% to 110% armour            
            
 Blue                            +10% to 20% resist lightning   
            
 Bountiful                       charges of a staff tripled     
            
 Brass                           -1 to 5 To Hit                 
            
 Bronze                          +1 to 5 To Hit                 
            
 Brutal                          +81% to 95% damage             
            
 Burgundy                        +31% to 40% resist fire        
            
 Champion's                      +126% to 150% damage and +51   
                                  to 75 To Hit                  
            
 Clumsy                          -50% to 75% damage and -1 to   
                                 -5 To Hit                      
            
 Cobalt                          +41% to 50% resist lightning   
            
 Crimson                         +21% to 40% resist fire        
            
 Crystal                         +41% to 50% resist general     
                                 magic                          
            
 Deadly                          +36% to 50% damage             
            
 Diamond                         +51% to 60% resist general     
                                 magic                          
            
 Dragon's                        +51 to 60 mana                 
            
 Drake's                         +41 to 50 mana                 
            
 Dull                            -25% to 45% damage and -4 to 5 
                                 To Hit                         
            
 Emerald                         +41% to 50% resist all         
            
 Fine                            +20% to 30% armour             
            
 Frog's                          -1 to 10 mana                  
            
 Garnet                          +41% to 50% resist fire        
            
 Glorious                        +71% to 90% armour             
            
 Godly                           +171% to 200% armour           
            
 Gold                            +21 to 30 To Hit               
            
 Heavy                           +51% to 65% damage             
            
 Holy                            +151% to 170% armour           
            
 Hyena's                         -11 to -25 mana                
            
 Hydra's                         +81 to 100 mana                
            
 Iron                            +6 to 10 to hit                
            
 Ivory                           +31% to 40% resist general     
                                 magic                          
            
 Jade                            +21% to 30% resist all         
            
 Jagged                          +20% to 35% damage             
            
 King's                          +151% to +175% damage and +76  
                                 to 100 To Hit                  
            
 Knight's                        +96% to 110% damage and +31 to 
                                 40 To Hit                      
            
 Lapis                           +31% to 40% resist lightning   
            
 Lord's                          +81% to 95% damage and + 21 to 
                                 30 To Hit                      
            
 Massive                         +96% to 110% damage            
            
 Master's                        +111% to 125% damage and +41   
                                 To 50 % To Hit                 
            
 Grand                           +41% to 55% Armour             
            
 Mithril                         +41 to 60 To Hit               
            
 Merciless                       +151% to 175% damage           
            
 Meteoric                        +61 to 80 To Hit               
            
 Obsidian                        +31% to 40% resist all         
            
 Pearl                           +21% to 30% resist general     
                                 magic                          
            
 Platinum                        +31 to 40 To Hit               
            
 Plentiful                       charges of a staff doubled     
            
 Raven's                         +16 to 20 mana                 
            
 Red                             +10% to 20% resist fire        
            
 Ruby                            +51% to 60% resist fire        
            
 Rusted                          -25% to 50% armour             
            
 Ruthless                        +126% to 150% damage           
            
 Saintly                         +111% to 130% armour           
            
 Sappire                         +51% to 60% resist ligtning    
            
 Savage                          +111% to 125% damage           
            
 Serpent's                       +30 to 40 mana                 
            
 Sharp                           +20% to 35% damage and +1 to 5 
                                 To Hit                         
            
 Silver                          +16 to 20 To Hit               
            
 Snake's                         +21 to 30 mana                 
            
 Soldier's                       +66% to 80% damage and +16 to  
                                 20 To Hit                      
            
 Spider's                        +10 to 15 mana                 
            
 Steel                           +11 to 15 To Hit               
            
 Strong                          +31% to 40% armour             
            
 Strange                         +101 to 150 To Hit             
            
 Sturdy                          +20% to 30% armour             
            
 Tin                             -6 to 10 To Hit                
            
 Topaz                           +10% to 15% resist all         
            
 Useless                         -100% damage                   
            
 Valiant                         +56% to 70% armour             
            
 Vicious                         +66% to 80% damage             
            
 Vulnerable                      -51% to -100% armour           
            
 Warrior                         +51% to 65% damage and +11 to  
                                 15 To Hit                      
            
 Weak                            -25% to 45% damage             
            
 Wierd                           +81 to 100 To Hit              
            
 White                           +10% to 20% resist general     
                                 magic                          
            
 Wyrm's                          +61 to 80 mana                 
______________________________________________________________________



            
 Suffix                          Effect                         
______________________________________________________________________
                                                                
 of Absorbtion                   -3 hit points per hit received 
                                 hand to hand combat only       
            
 of Accuracy                     +11 to +15 Dexterity           
            
 of the Ages                     Indestructible                 
            
 of Atrophy                      -1 to 5 Dexterity              
            
 of Balance                      skip frame 2 of 'get hit'      
            
 of Bashing                      each hit from your weapon      
                                 removes 8 to 24 points from    
                                 target's Armour Class          
            
 of the Bat                      adds 3% damage done to mana    
            
 of the Bear                     knocks monster back one square 
            
 of Blocking                     skip all frames of 'get hit'   
                                 but frame 1 of "block"         
            
 of Blood                        adds 6% damage done to life    
            
 of Brilliance                   +11 to 15 magic                
            
 of Brittleness                  -26% to -75% Durability        
            
 of Burning                      +1 to 16 fire damage           
            
 of Carnage                      +13 to 16 damage               
            
 of Corruption                   lose all mana                  
            
 of the Dark                     - 4 to light radius            
            
 of dexterity                    +1 to 5 dexterity              
            
 of Disease                      -1 to 5 vitality               
            
 of Dyslexia                     -1 to 5 magic                  
            
 of the Eagle                    +21 to 30 hit points           
            
 of Fire                         +1 to 6 fire damage            
            
 of Flame                        +1 to 3 fire damage            
            
 of the Fool                     -6 to 10 magic                 
            
 of the Fox                      +10 to 15 hit points           
            
 of Fragility                    durabilty=1                    
            
 of Fraility                     -6 to 10 strength              
            
 of the Giant                    +16 to 20 strength             
            
 of Gore                         +9 to 12 damage                
            
 of Harmony                      skip frames 2,4,6 of'get hit'  
            
 of Haste                        skip frames 1,2,4,5 of attack  
                                 animation                      
            
 of Health                       -1 hit point per hit received  
                                 hand to hand combat only       
            
 of the Heavens                  +12 to 15 points for all stats 
            
 of Illness                      -6 to -10 vitality             
            
 of the Jaguar                   +16 to 20 hit points           
            
 of the Leech                    3% damage done to target adds  
                                 to your life                   
            
 of Life                         -4 hit points per hit received 
                                 hand to hand combat only       
            
 of Light                        + 2 to light radius            
            
 of Lightning                    +1 to 10 lightning damage      
            
 of the Lion                     +51 to 60 hit points           
            
 of Magic                        +1 to 5 magic                  
            
 of Maiming                      +3 to 5 damage                 
            
 of the Mammoth                  +61 to 80 hit points           
            
 of Many                         + 100% durabilty (Bows)        
            
 of Might                        +6 to 10 strength              
            
 of the Mind                     +6 to 10 magic                 
            
 of the Moon                     +4 to 7 points to all stats    
            
 of the Night                    -2 to light radius             
            
 of the Pit                      -1 to 5 points from all stats  
            
 of Quality                      +1 to 2 damage                 
            
 of Radiance                     +4 to light radius             
            
 of Tears                        +1 hit point per hit received  
                                 hand to hand combat only       
            
 of the Thief                    damage done by trap is cut by  
                                 half                           
            
 of Thunder                      +1 to 20 lightning damage      
            
 of the Tiger                    +41 to 50 hit points           
            
 of the Titan                    +21 to 30 strength             
            
 of Trouble                      -6 to 10 points from all stats 
            
 of Osmosis                      -5 to 6 hit points per hit     
                                 received hand to hand combat   
                                 only                           
            
 of Pain                         +2 to 4 hit points per hit     
                                 received hand to hand combat   
                                 only                           
            
 of Paralysis                    -6 to 10 dexterity             
            
 of Perfection                   +21 to 30 dexterity            
            
 of Piercing                     each hit from your weapon      
                                 removes 2 to 6 points from     
                                 target's armour class          
            
 of Plenty                       +200% durability (Bows)        
            
 of Power                        +11 to 15 strength             
            
 of Precision                    +16 to 20 dexterity            
            
 of Protection                   -2 hit points per hit received 
                                 hand to hand combat only       
            
 of Puncturing                   each hit from your weapon      
                                 removes 4 to 12 points from    
                                 target's armour class          
            
 of Readiness                    skip frame 1 of attack         
                                 animation                      
            
 of Shock                        +1 to 6 lightning damage       
            
 of Skill                        +6 to 10 dexterity             
            
 of the Sky                      +1 to 3 points to all stats    
            
 of Slaughter                    +17 to 20 damage               
            
 of Slaying                      +6 to 8 damage                 
            
 of Socery                       +16 to 20 magic                
            
 of Speed                        skip frames 1,3,5 of attack    
                                 animation                      
            
 of Stability                    skip frames 2,4 of 'get hit'   
            
 of the Stars                    +8 to 11 points to all stats   
            
 of Structure                    +101% to 200% durability       
            
 of Sturdiness                   +26% to 50% durability         
            
 of Strength                     + 1 to 5 strength              
            
 of Spikes                       if attacking monster hits you  
                                 it takes 1-10 damage           
            
 of Swiftness                    skip frames 1 and 3 of attack  
                                 animation                      
            
 of Thorns                       if attacking monster hits you  
                                 it takes 1-6 damage            
            
 of the Vampire                  6% of damage done adds to mana 
            
 of Vigor                        +16 to 20 Vitality             
            
 of Vileness                     Target hit will not heal       
            
 of Vim                          +11 to 15 vitality             
            
 of Vitality                     +1 to 5 vitality               
            
 of the Vulture                  -11 to 25 hit points           
            
 of Weakness                     -1 to 5 strength               
            
 of the Whale                    +81 to 100 hit points          
            
 of Wizardry                     +21 to 30 to magic             
            
 of the Wolf                     +30 to 40 hit points           
            
 of Zest                         +6 to 10 vitality              
            
 of Zodiac                       +16 to 20 points to all stats  
______________________________________________________________________   


Thats all for the prefixes and suffixes,hopefully you will find a item with the 
prefix and suffix you want. And just thank your lucky stars if you get an item 
like Godly Gothic Plate of Zodiac. A piece of armour like that should be 
treasured. Why? Cause not only does it boots EVERY stat of yours by an insane 
amount, but it also does what an armour supposed to do. It will have an armour
class of at least 170. However, it is highly unlikely a rouge or a soceror can
wear this peice of armour unless you can find another item that can boost your
strength to the required amount. If not just sell it. Who knows you might find
an expensive weapon or spell book that can only be bought after you sold the 
armour. Sometimes an item with a good prefix and suffix is better than a unique
item but it is best to suit your needs. 

===============================================================================

(#5)

::::::::::::::::::::::::::

 Basic weapons and armour

::::::::::::::::::::::::::

Phew. Now with that stuff gone I can begin to explain the most basic weapons and
armour. Weapons and armour without the bonus properties above. Basically there 
are 5 types of weapons and 3 types of armour. Below is the whole list of it. 
Enjoy.


                                   
                                 +++++++++
                                  Weapons
                                 +++++++++


           
Swords          Cost     Durability     Requirements      Level      Damage  
           

Dagger           60         16             NIL              1         1-4

Short Sword      120        24             18str            1         2-6

Sabre            170        45             17str            1         1-8

Scimitar         200        28         23str, 23dex         4         3-7

Blade            280        30         25str, 30dex         4         2-8

Falchion         250        20             30str            2         4-8

Claymore         450        36             35str            5         1-12

Long Sword       350        40         30str, 30 dex        6         2-10

Broad Sword      750        50             40str            8         4-12

Bastard Sword    1000       60             50str            10        6-15

Two Handed Sword 1800       75             65str            14        8-16

Great Sword      3000       100            75str            17        10-20
           
____________________________________________________________________________
           
Clubs           Cost     Durability      Requirements     Level      Damage  
           

Club             20         20             NIL              1          1-6

Spiked Club      60         20             18str            4          3-6
 
Mace             200        32             16str            2          1-8

Morning Star     300        40             26str            3          1-10

War Hammer       600        50             40str            5          5-9

Flail            500        36             30str            7          2-12

Maul             900        50             55str            10         6-20
           
____________________________________________________________________________

           
Axes            Cost     Durability     Requirements      Level      Damage  
           

Small Axe        100        24             NIL               2         2-10

Axe              220        32             22str             4         4-12

Large Axe        850        40             30str             8         6-16

Broad Axe        1100       50             50str             11        8-20

Battle Axe       1500       60             65str             14        10-25

Great Axe        2500       75             80str             18        12-30
           
____________________________________________________________________________

           
Bows            Cost     Durability     Requirements      Level      Damage  
           

Short Bow        100         30             NIL              1         1-4

Hunter's Bow     350         40          20str, 35dex        3         2-5

Long Bow         250         35          25str, 30dex        3         1-6

Composite Bow    600         45          25str, 40dex        7         3-6
               
Short Battle Bow 1000        45          30str, 50dex        9         3-7

Long Battle Bow  1500        50          30str, 60dex        11        1-10

Short War Bow    2000        55          35str, 70dex        15        4-8

Long War Bow     2500        60          45str, 80dex        19        1-14
           
____________________________________________________________________________

           
Staffs          Cost     Durability     Requirements      Level      Damage  
           


Short Staff      30         25              NIL             1          2-4

Long Staff       100        35              NIL             4          4-8

Composite Staff  500        45              NIL             6          5-10

Battle Staff     1000       55              20str           9          6-12

War staff        1500       75              30str           12         8-16
           
____________________________________________________________________________

                                 xxxxxxxx
                                  Armour
                                 xxxxxxxx


           
Helmet/Headwear   Cost     Durability     Requirements    Level    Armour Class
           

Cap                15          15            NIL            1           1-2
 
Skull Cap          40          20            NIL            2           2-4

Helm               100         30            25str          4           4-6

Full Helm          250         35            35str          6           6-8

Great Helm         500         60            50str          8           8-12

Crown              1000        40            40str          10          10-15
            
____________________________________________________________________________

            
Shields           Cost     Durability     Requirements    Level    Armour Class
            

Buckler            50          16             NIL           1           3-5

Small Shield       100         24             25str         2           5-8

Large Shield       250         32             40str         4           8-11

Kite Shield        500         40             50str         7           11-15

Tower Shield       1000        50             60str         10          15-20

Gothic Shield      2500        60             80str         11          14-18
           
____________________________________________________________________________

           
Armour            Cost     Durability     Requirements    Level    Armour Class
           
                
Rags               10          6              NIL           1          1-4
   
Cape               20          12             NIL           1          1-5

Cloak              50          18             NIL           1          2-7 

Robe               100         24             NIL           2          4-7

Quilted Armour     250         30             NIL           2          7-10

Leather Armour     335         35             NIL           3          10-13

HardLeather Armour 500         40             NIL           3          11-14

Studded Armour     750         45            20str          4          15-17

Ring Mail          1000        50            25str          5          17-20

Chain Mail         1500        55            30str          6          18-22

Breast Plate       3000        80            40str          8          20-24

Scale Mail         2500        60            35str          7          23-26

Splint Mail        3500        65            45str          8          30-35

Field Plate        6000        80            65str          10         40-45

Plate Mail         5000        75            60str          9          42-50

Gothic Plate       10000       100           80str          11         50-60

Full Plate Mail    7500        90            90str          12         60-75
____________________________________________________________________________ 
                                                          
(#7)


:::::::::::::::::::::::::::
 
 Unique weapons and armour 

:::::::::::::::::::::::::::

Now, what exactly is a unique item. Add some cool bonus attributs. a wacky name
to a basic item and make it one of a kind. There you have it a unique item.
Unique items can only be obtained by defeating unique enemies or completing
certain quests. If you ever come across a unique item that does not suit your
needs, just keep it just for memento's sake. You could sell it, but it would be
quite a waste. Now behold the Unique weapons.


                               !!!!!!!!!!!!!!!
                                Unique Swords
                               !!!!!!!!!!!!!!!

           
 Name                  Type                      Bonus Capabiliies    
            
 Black Razor           Dagger                    +150% to damage,+2   
                                                 to vitality,         
                                                 Durability=5         
____________________________________________________________________________
 Wizardspike           Dagger                    +15 to magic, +35    
                                                 mana, +25% To Hit,   
                                                 +15% resist all      
____________________________________________________________________________ 
 Gonnagal's Dirk       Dagger                    -5 to dexternity, +4 
                                                 to damage, fast      
                                                 attack,+25% resist   
                                                 fire                 
                                                 +5 to vitality,-5    
                                                 to damage received   
____________________________________________________________________________ 
 The Defender          Sabre                     +5 to armour class   
                                                 +5 to vitality,-5    
                                                 to damage received   
____________________________________________________________________________ 
 Lightsabre            Sabre                     +20% to light radius 
                                                 +1 to 10 lightning   
                                                 damage,+20% To Hit,  
                                                 +50% resist lightning 
____________________________________________________________________________ 
 The Falcon's Talon    Scimitar                  +20% To Hit, -33%    
                                                 damage, +10 to       
                                                 dexternity, Fastest  
                                                 Attack               
____________________________________________________________________________ 
 Gryphon's Claw        Falchion                  +100% to damage, -2  
                                                 to magic,-5 to       
                                                 dexternity           
____________________________________________________________________________
 The Executioner's     Falchion                  +150% damage, -10%   
 Blade                                           to hit points,- 10%  
                                                 light radius, +200%  
                                                 durability           
____________________________________________________________________________
 The Bonesaw           Claymore                  +10 damage, +10 to   
                                                 Strength,-5 to magic 
                                                 -5 to dexternity,+10 
                                                 hit points,-10 mana  
____________________________________________________________________________  
 Ice Shank             Long Sword                +40% to resist fire  
                                                 Durability=15, + 5   
                                                 to strength          
____________________________________________________________________________   
 Inferno               Long Sword                +2 to 12 fire damage 
                                                 +30% light radius,   
                                                 +20 mana, +80% to    
                                                 resist fire          
____________________________________________________________________________ 
 Gibous Moon           Broadsword                +2 to all stats,+25% 
                                                 to damage, +15 mana, 
                                                 -30% light radius    
____________________________________________________________________________ 
 Shadowhawk            Broadsword                -20% light radius,   
                                                 Steals 5% mana per   
                                                 hit,+15 To Hit, +5   
                                                 resist all           
____________________________________________________________________________ 
 Griswold's Edge       Broadsword                +1 to 10 fire damage 
                        (quest)                  +25 To Hit, Faster   
                                                 Hit, Knockback, +20   
                                                 mana,-20 hit points  
____________________________________________________________________________
 Doombringer           Bastard Sword             +25% To Hit, +250%    
                                                 Damage,-5 to all     
                                                 stats,-20% light     
                                                 radius,-25 hit point 
____________________________________________________________________________ 
 The Grizzly           Two Handed Sword          +20% strength,-5 to  
                                                 vitality,+200%       
                                                 damage,knockback,    
                                                 +100% durability     
____________________________________________________________________________ 
 The Grandfather       Great Sword               1 Handed,+5 to all   
                                                 stats,+20 To Hit,    
                                                 +70% damage,+ 20 hit 
                                                 points               
____________________________________________________________________________ 
              

                         
                               &&&&&&&&&&&&&&
                                Unique Clubs
                               &&&&&&&&&&&&&&

            
 Name                  Type                      Bonus Capabiliies    
             
 Gnarled Root          Club                      +20 To Hit, +300%    
                                                 damage,+10 to        
                                                 dexternity,+5 to     
                                                 Magic,+10 resist all 
____________________________________________________________________________
 Crackrust             Mace                      +2 to all stats,     
                                                 indestructable,+15%  
                                                 to resist all,+50%   
                                                 damage,-1 to all     
                                                 levels               
____________________________________________________________________________
 Civerb's Crudgel      Mace                      +35% damage to demon 
                                                 enemies,-5 to        
                                                 dexternity,-2 to mag 
____________________________________________________________________________
 Dreamflange           Mace                      +30 magic, +50 mana, 
                                                 +50 resist magic,    
                                                 +20% light radius,   
                                                 +1 level to all      
                                                 spells               
____________________________________________________________________________ 
 Baranar's Star        Morning Star              +12 To Hit,+80%      
                                                 damage,+4 vitality,  
                                                 -4 dexternity,fast   
                                                 attack,durabilty=60  
____________________________________________________________________________
 Schaefer's Hammer     War Hammer                -100% damage, 1-50   
                                                 lightning hit,+50    
                                                 hit points,+30 To    
                                                 Hit,+80% resist      
                                                 lightning,+10% light 
                                                 radius.              
____________________________________________________________________________
 The Celestial Star    Flail                     No strength required 
                                                 +20% light radius,   
                                                 +10 damage,+8 Armour  
                                                 class                
____________________________________________________________________________
 Hammer of Jholm       Maul                      +4 to 10 damage,     
                                                 indestructable,+3 to 
                                                 strength,+15% To Hit 
____________________________________________________________________________  
 The Cranium Basher    Maul                      +20 to damage,+15 to 
                                                 Strength,Empty mana  
                                                 indestructible,+5 to 
                                                 resist all           
____________________________________________________________________________



                               @@@@@@@@@@@@@
                                Unique Axes
                               @@@@@@@@@@@@@
                                         
            
 Name                  Type                      Bonus Capabiliies    
             
 Aguinara's Hatchet    Small Axe                 +10 to magic,+80% to 
                                                 resist general magic 
                                                 +1 to all spell lvls 
____________________________________________________________________________ 
 The Mangler           Large Axe                 +200% damage,-5 to   
                                                 dexterity,-5 to       
                                                 magic,- 10 mana      
____________________________________________________________________________  
 Sharp Beak            Large Axe                 +20 hit points,-10   
                                                 to magic,-10 to mana 
____________________________________________________________________________ 
 Wicked Axe            Large Axe                 +30 To Hit, +10 to   
                                                 dexterity, -10 to    
                                                 vitality,-1 to 6     
                                                 damage received      
____________________________________________________________________________
 Bloodslayer           Broad Axe                 +100% damage, +50%   
                                                 damage to demons,-5  
                                                 to all stats,-1 lvl  
                                                 to all spells        
____________________________________________________________________________ 
 Stonecleaver          Broad Axe                 +30 hit points,+20%  
                                                 To Hit,+50% damage,  
                                                 +40 to resist        
                                                 Lightning            
____________________________________________________________________________ 
 The Celestial Axe     Battle Axe                No strength required 
                                                 +15% To Hit,+15 hit  
                                                 points,-15 strength  
____________________________________________________________________________ 
 Hellslayer            Battle Axe                +8 strength, +8      
                                                 vitality,-25 mana,    
                                                 +100% damage,+25 hit 
                                                 points               
____________________________________________________________________________ 
 Messerschmidt's       Great Axe                 +200% damage,+15 to   
 Reaver                                          damage,+5 to all     
                                                 stats,-50 hit points 
                                                 +2-12 fire damage    
____________________________________________________________________________ 
 Butcher's Cleaver     Cleaver (axe)             +4 to strength, 4-24 
                       (quest)                   Damage,durability=10 
               
____________________________________________________________________________ 
              
                                        
                               )))))))))))))
                                Unique Bows
                               )))))))))))))

            
 Name                  Type                      Bonus Capabiliies    
             
 The Rift Bow          Short Bow                 Arrow trvels at      
                                                 different speed,+2   
                                                 damage,-3 dexterity  
____________________________________________________________________________
 The Needler           Short Bow                 +50% to hit,1-3      
                                                 damage               
____________________________________________________________________________ 
 Flamedart             Composite Bow             Fire Arrow,+1 to 6   
                                                 fire damage,+20% To  
                                                 Hit,+40% to resist   
                                                 fire                 
____________________________________________________________________________ 
 The Blackoak Bow      Long Bow                  +10 To dexterity,-10 
                                                 to vitality,+50%     
                                                 damage,-10% light    
                                                 radius               
____________________________________________________________________________
 Fleshstinger          Long Bow                  +15 to dexterity,    
                                                 +40% To Hit,+80%     
                                                 damage,durability=6  
____________________________________________________________________________ 
 Eaglehorn             Long Battle Bow           +20 dexterity,+50%   
                                                 To Hit, +100% damage 
                                                 Infinite Arrows      
____________________________________________________________________________
 Windforce             Long War Bow              +5 to strength,+200%  
                                                 damage,Knockback     
____________________________________________________________________________


                               ///////////////
                                Unique Staffs
                               ///////////////
              
              
            
 Name                  Type                      Bonus Capabiliies    
             
 Gleamsong             Short Staff               -3 strength,+25 mana 
                                                 -3 vitality, 76      
                                                 charges of phasing   
____________________________________________________________________________
 The Protector         Short Staff               +5 to vitality,1-3   
                                                 damage,-5 damage per 
                                                 hit received,        
                                                 +40 armour,86        
                                                 charges of healing   
____________________________________________________________________________
 Staff of Shadows      Long Staff                -10 magic,+10 To Hit 
                                                 +60% damage, -20%    
                                                 light radius,faster  
                                                 attack               
____________________________________________________________________________ 
 Immolator             Long Staff                +40% to resist fire, 
                                                 +4 fire damage,+10   
                                                 mana,-5 to vitality  
____________________________________________________________________________ 
 Naj's Puzzler         Long Staff                +20 to magic,+10 to  
                                                 dexterity,-25 hit    
                                                 points,+20% resist   
                                                 all,57 charges of    
                                                 teleporting          
____________________________________________________________________________ 
 Thundercall           Composite Staff           +35 To Hit,+1-10     
                                                 lightning damage,    
                                                 +20% light radius,   
                                                 +30% resist lightnin 
                                                 76 charges of        
                                                 lightning            
____________________________________________________________________________
 Mindcry               Battle Staff              +15 to magic,+15% to 
                                                 resist all,+1 lvl to 
                                                 all spells,69 charge 
                                                 of Guardian          
____________________________________________________________________________ 
 Storm Spire           War Staff                 +50% resist lightnin 
                                                 +2-8 lightning       
                                                 damage,+10 to        
                                                 strength,-10 magic   
____________________________________________________________________________
 Rod of Onan           War Staff                 +5 to all stats,      
                                                 +100% to damage,50   
                                                 charges of golem     
                                                 spell                
              
                             

                               ###############
                                Unique Armour
                               ###############

            
 Name                  Type                      Bonus Capabiliies    
             
 Harlequin Crest       Cap                       +2 to all stats,+7   
                                                 hit points,+7 mana   
                                                 -3 armour,-1 to      
                                                 damage recieved per  
                                                 hit.                 
____________________________________________________________________________ 
 Thinking Cap          Skull Cap                 +30 to mana,+2 lvls  
                                                 to all spells,+20%   
                                                 resist all,          
                                                 durability=1         
____________________________________________________________________________
 Helm of Spirits       Helm                      Gain 5% life per hit 
____________________________________________________________________________ 
 Overlord's Helm       Helm                      +20 to strength,+15  
                                                 vitality,-20 to      
                                                 magic,durability=15  
____________________________________________________________________________
 Fool's Crest          Helm                      -4 to all stats,+100 
                                                 hit points,attacker  
                                                 takes 1-3 hit points 
                                                 +1-6 damage received 
                                                 per hit              
____________________________________________________________________________
 Gotterdamerung        Great Helm                +20 to all stats,+60 
                                                 armour,depletes all  
                                                 resistance,-4 to     
                                                 received,+40% light  
                                                 radius               
____________________________________________________________________________ 
 Veil of Steel         Great Helm                +50% resist all,+60  
                        (quest)                  armour,-30 mana,+15  
                                                 strength,+15 vitalit 
                                                 -20% light radius    
____________________________________________________________________________
 Royal Circlet         Crown                     +10 to all stats,+40 
                                                 armour,+40 mana,+10% 
                                                 light radius         
____________________________________________________________________________ 
 The Undead Crown      Crown                     Armour class=8,Gain  
                       (quest)                   5% life per hit      
             
____________________________________________________________________________
 Spit Skull Shield     Buckler                   +10 to armour,+10 to 
                                                 hit points,+2 to str 
                                                 -10% light radius,   
                                                 durability=15        
____________________________________________________________________________
 The Deflector         Buckler                   Armour class=7,-20%  
                                                 damage,-5% To Hit,   
                                                 +10% resist all      
____________________________________________________________________________
 Blackoak Shield       Small Shield              +10 dexterity,-10 to 
                                                 vitality,-10% light  
                                                 radius,armour class  
                                                 =18,+150% durability 
____________________________________________________________________________
 Holy Defender         Large Shield              Armour class=15,+20% 
                                                 resist fire,absorbs  
                                                 2 damage per hit,    
                                                 +200% durability     
____________________________________________________________________________
 Dragon's Breach       Kite Shield               +25% to resist fire, 
                                                 +5 to strength,-5 to 
                                                 magic,armour class   
                                                 =20,indestructible   
____________________________________________________________________________
 Stormshield           Tower Shield              armour class=40,+10  
                                                 to strength,faster   
                                                 block,absorbs 4      
                                                 damage per hit,      
                                                 indestructible       
____________________________________________________________________________
 Nightscape            Cape                      armour class=15,-40% 
                                                 light radius,+20%    
                                                 resist all,faster    
                                                 hit recovery,+3 to   
                                                 dexterity,           
____________________________________________________________________________ 
 The Rainbow Cloak     Cloak                     armour class=10,+1   
                                                 to all stats,+10% to 
                                                 resist all,+5 hit    
                                                 points,+50%          
                                                 durability           
____________________________________________________________________________
 Wisdom's Warp         Robe                      +5 magic,+10 mana,-1 
                                                 damage per hit,+25   
                                                 resist lightning,    
                                                 armour class=15      
____________________________________________________________________________ 
 Leather of Aut        Leather Armour            Indestructible,+5 to 
                                                 strength,-5 to magic 
                                                 +5 to dexterity,     
                                                 armour class=15      
____________________________________________________________________________ 
 The Gladiator's       Studded Armour            Armour class=25,-3    
 Bane                                            to all stats,absorbs 
                                                 2 damage per hit,    
                                                 +200% durability     
____________________________________________________________________________ 
 Sparking Mail         Chain Mail                armour class=30,     
                                                 attacker takes 1-10  
                                                 lightning damage if  
                                                 hit                  
____________________________________________________________________________
 Scavenger Carapace    Breast Plate              -15 damage per hit,  
                                                 -30 to armour class, 
                                                 +5 to dexterity,+40% 
____________________________________________________________________________ 
 Arkaine's Valor       Splint Mail               +25 armour class,+10 
                        (quest)                  to vitality,asorbs 3 
                                                 damage per hit       
                                                 received,fastest hit 
                                                 recovery             
____________________________________________________________________________
 Naj's Light Plate     Plate Mail                No strength required 
                                                 +5 magic,+20 mana,   
                                                 +20% resist all,+1   
                                                 lvl to all spells    
____________________________________________________________________________
 Demonspike Coat       Full Plate Mail           Armour Class=100,+10 
                                                 strength,absorbs 6   
                                                 damage per hit,+50%  
                                                 resist fire,         
                                                 indestructible       
             
____________________________________________________________________________

                               ooooooooooooo
                                Accessories
                               ooooooooooooo



            
 Name                  Type                      Bonus Capabiliies    
             
 Constructing Ring     Ring                      +75% to resist all,  
                                                 hit points will      
                                                 slowly be drained    
____________________________________________________________________________
 Ring of Engagement    Ring                      -1 to 2 damage       
                                                 received per hit,    
                                                 attacker takes 1-3   
                                                 damage,adds 5 to AC  
                                                 damages monster AC   
____________________________________________________________________________
 Bramble               Ring                      -2 to all stats,+3   
                                                 damage,+10 mana      
____________________________________________________________________________
 Ring of Regha         Ring                      +10 to magic,-3 to   
                                                 strength,-3 to       
                                                 dexterity,resist     
                                                 general magic 10%,   
                                                 +10% light radius    
____________________________________________________________________________
 The Bleeder           Ring                      +20% resist magic,   
                                                 +30 mana,-10 hit     
                                                 points               
____________________________________________________________________________
 Empyrean Bamd         Ring                      +2 to all stats,+20% 
                                                 light radius,fast    
                                                 recovery,absorb trap 
                                                 damage               
____________________________________________________________________________
 Ring of Truth         Ring                      +10 hit points,      
                                                 absorbs 1 damage per 
                                                 hit,+10% resist all  
____________________________________________________________________________
 Optic Amulet          Amulet                    +20% to light radius 
                                                 +20% resist lightnin 
                                                 absorbs 1 damage per 
                                                 hit, +5 to magic     
____________________________________________________________________________
              


===============================================================================

(#7)

::::::
 
 Tips

::::::

1.Save before identifying items. Especially items with prefixes.

2.Think carefully before selling a unique item or an item with good prefixes
  and suffixes. You don't know when you might need them.

3.Keep items that suit your needs. A warrior might want an item with a strength
  bonus. A rouge might want a bow and an item which has a dexterity bonus.
  Sorceror might need a good staff and an item which boosts magic.

4.A unique item does not necesserily mean its better then an item with a prefix
  and suffix. Some unique items actually harm your combat style and skill.

5.Indestructible items are the best as they save the gold for repairing. This 
  comes in handy when you have a unique item. The repair cost is gonna cost
  a bomb so look out for indestructible items.

6.Always keep armour with a high fire resistance. You might need it when facing 
  Diablo.
  
===============================================================================

(#8)

:::::::::

 Closing

:::::::::

Now thats all for the combat item list. I might have made some mistakes in this
list, if you happen to spot one, feel free to inform me. My email is
yew_keong@hotmail.com. If you have any tips you wanna share, or you need any
help in completing the game, feel free to email me too. Hopefully, you would be 
able to get some help using this list.

~~~~~~~~~
 Credits
~~~~~~~~~

Thanks:

Blizzard: For making this wonderful game

CJayC: For making GameFAQs


Special Thanks:

d3smond: For inspiring me to write FAQs.

akade1: For providing me with the knowledge on how to write a FAQ.

darketernal36: For helping me in every way possible.

d3v1lsblood: For giving me soooo much imformation for this list/FAQ.