==================================================================================
                               Final Fantasy VII
      Solo Character Initial Equipment No Materia (SCIENM) Challenge Guide
                                  Version 1.0

                   by Anthony Morales (a.k.a Fantasy Gamer)
                          fantasy_gamer_x@yahoo.com
==================================================================================

NOTE: This challenge is intended ONLY for those ELITE Final Fantasy Gamers.

-------------------
TABLE OF CONTENTS
-------------------

I   . INTRODUCTION

II  . POSSIBLE QUESTIONS

III . FINAL FANTASY VII CHALLENGES

IV  . SCIENM RULES

V   . BASIC SURVIVAL TIPS

VI  . SCIENM CHALLENGE GUIDE

VII . MISCELLANEOUS
         A. Diary... Fantasy Gamer's Fiercest "Last Boss" Battle
         B. Best Places to Level Up
         C. Item whereabouts
         D. Cross the Mythril Marsh Without Chocobo (Optional Way)
         E. Cait Sith's Instant Death Combination
         F. SCIENM Battle VS WEAPONS
         G. The Author

VIII. LEGAL STUFF

IX  . VERSION HISTORY

X   . CREDITS

XI  . LAST WORDS

WARNING: This guide may contain spoilers. It is, therefore, advisable that you
finish this game (by your own) at least once.

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                                I. INTRODUCTION
---------------------------------------------------------------------------------

Finally, I was able to post my very first FAQ!

I'm going straight to the point. I'm tired of hearing gamers say, "Final Fantasy
VII is SOOOOOOOOOOOO easy!". If you believe you're a tough one and Final Fantasy
VII just don't have what it takes to challenge your ego, why not take the
challenges available out there. If those challenges are not enough, I'm throwing
SCIENM Challenge for you. Don't brag if you've waltzed right through the Solo
Character,No Materia, Initial Equipment, and/or Low Level Challenge. Combining
them is a different story!

A big part of the guide focuses on Boss Strategies and Dungeon Survival. I made
this guide in a way that no enemy boss will be skipped. Even the optional ones
will be tackled with, except for Emerald and Ruby Weapon... but, don't worry! I'm
offering you a little help on how to beat those two ogres in a Solo Character
Inital Equipment and No Materia BATTLE!

I was doubtful at first if a SCIENM Challenge is possible, but I was able to do
it. Now here I am presenting this FAQ. For those who are interested in taking
this "Ultimate Final Fantasy VII Challenge... So Far"- lots of luck!

Happy gaming!

Fantasy Gamer
---
"Let's mosey!"

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                            II. POSSIBLE QUESTIONS
---------------------------------------------------------------------------------

1. Q: What is a SCIENM Challenge?
   A: It refers to SOLO CHARACTER INITIAL EQUIPMENT NO MATERIA Challenge. This
      means that you have to kill your other partymates before engaging with the
      enemy, equip your initial set of weapon and armor, and never use materia in
      ANY way.

2. Q: Is it really possible to beat a SCIENM game?
   A: Definitely! I will not have the guts to make this guide if I myself did not
      finish it.

3. Q: Why is accessory allowed?
   A: It is optional. There are parts of the game that will require you to level
      up a lot just to pass. The use of Accessory is part of the strategy to beat
      some enemies in SCIENM.

4. Q: Is it allowed to use the W-Item trick?
   A: No. SCIENM is also a No Materia game. Getting all the needed items such as
      X-Potions is part of the challenge.

5. Q: Can I use my Chocobo Lure materia? I want to breed my own chocobo to get
      lots of GP.
   A: The use of any materia is prohibited in the No Materia part... not even
      using the Chocobo Lure to catch a chocobo for crossing the Mythril Marsh.

6. Q: Where can I get lots of GP if I can't race my own chocobo?
   A: You can get an easy 30 GP in the Moogle game in Wonder Square. You may also
      try the baketball game there. You can receive up to 300 GP if you're good.
      If you have enough time and patience to wait, try the Chocobo Race. Finally,
      once in a while, there is a guy that randomly appears near the entrance of
      Gold Saucer selling GP for 10000 Gil:100 GP (you can only get a max of 100
      GP every time he appears).

7. Q: Can you beat the WEAPONS in a SCIENM game?
   A: Basically, Diamond and Ultima are the only WEAPONS you can beat in a normal
      SCIENM game. Ruby and Emerald are too hard for us to tackle in this
      challenge... except if you use Cait Sith's instant death Slot combination.

8. Q: How hard is this SCIENM thing?
   A: Enough to make you throw your Dual Shock Controller once in a while. He, he!

9. Q: How can I get the Omnislash?
   A: Once you have enough GP, go to the Battle Square in Gold Saucer and fight
      your way to the top while collecting enough BP to buy it. You have two
      options: (1) Get it in disc 1 for 51200 BP, but weaker enemies, or
      (2) Get it in disc 2 for 32000 BP, but you have to fight stronger enemies.
      Choose your own style. I used the second option.

10.Q: What can I get in beating a SCIENM game?
   A: Like other challenges out here, you will not receive any special item in
      beating a SCIENM game. All you get is a little boost in your ego and you
      can yell with all you care that you're an elite Final Fantasy Gamer!

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                      III. FINAL FANTASY VII CHALLENGES
---------------------------------------------------------------------------------

There are so many gamers complaining how easy Final Fantasy VII is. As one good
fan of this game, I have the SCIENM Game offered to those who want challenge!

Solo Character (SC)- this is "a la Solid Snake" quest. Save the world alone! Use
                   all the equipments available and any materia combo you want.
                   Enemies in group or ambush, or pincer ambushes are the
                   ingredients for "Game Over". You need to think very fast to
                   avoid wasting your precious turn. This can be the basis of
                   the hardest FF7 challenge that will be available in the
                   future.

Initial Equip (IE)- You don't really need to be so powerful to win this game.
                   What you need is enough HP to survive the enemies' attacks.
                   Just pack lots of HP Plus and/or level up a lot + with
                   support characters, it will make it even easier.

No Materia (NM)   - you are prohibited to use materia in any way, but you can
                   equip the most powerful weapon and armor in the game. A
                   little level up is enough to finish this challenge.

Initial Limit (IL)- you can use anything, but you should stick to your initial
                   limit. With materia, no problem! You can even do a Low-Level
                   game in cojunction with this one.

No Save (NS)      - what a lousy challenge! All you need is to make sure that
                   your PS One or PS2 is well-ventilated to avoid overheating.
                   Otherwise, you will have to resort to playing the game so
                   fast making this challenge some sort of Low Level game. It
                   will also require your FF7 knowledge, though.

No Item (NI)     - you need to have a good knowledge of materia combo. Make
                   good use of the inns.

Low Level (LL)   - You have to beat the game with as low level as you can
                   (can you say < Lv 30?), but you can abuse everything the
                   game has to  offer. You just need to pack your characters
                   with lots of HP Plus materia + good weapon + your most
                   powerful armor. The thing that made this easier than
                   SCIENM, as I believe, is the fact that you can use more than
                   one character in the battles. This means that you can have
                   a support character that can heal you or revive you while
                   the others hack the enemies to death. You just have to be
                   very patient to find Movers to level up your materia without
                   gaining exp. Group target attacks by enemies is very
                   dangerous.

SCIENM           - combine the first three challenges and you have the idea of
                   SCIENM. You really have to level up a lot... I admit that
                   but, in a Solo Character game, it's not that easy... and
                   besides, leveling up is so boring. I recommend that you
                   LEVEL UP ONLY WHEN EXTREMELY NEEDED, so it will become some
                   sort of a Low Level game in it's own right. The Initial
                   Equipment part makes it far more challenging. Be very careful.
                   The No Materia part is not a big problem unless you're a big
                   materia-dependent gamer... you'll have a hard time adjusting.
                   Leveling up is not the sole key for survival in SCIENM.

OTHER FINAL FANTASY VII CHALLENGES:
-----------------------------------
SCIENM + Initial Limit (SCIENMIL)- I don't know if it is possible but, I'm
                   pretty sure it will be very hard... even just the leveling
                   up process, not to mention how you will get X-Potions.

Low Level Initial Equipment No Materia- Low Level + SCIENM... only with support
                   and weaker characters! I'll do this if I have time.

Item Only (IO)    - All you can use to fight is the Item command. Seems impossible.

Enemy-Skill Only (ESO)- an interesting challenge. I don't have enough time to try
                   it now, though.

No Item + No Inn + No Materia + E-Skill Only- IMHO, impossible without Manipulate.
                   No Manipulate= No Magic Hammer= No MP soon= Game Over.

Note: All statements above are all based on my own opinion and experiences in
trying some of these challenges. MAKE YOUR OWN JUDGMENT!

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                             IV. SCIENM RULES
---------------------------------------------------------------------------------

GENERAL
-------
In BATTLE, the only commands you can use are: Attack, Limit, Defend, Change,
and Item.

In MENU, you can use all except Magic, Materia, Equip and PHS.

SOLO CHARACTER (SC) PART
------------------------
The hardest part of SCIENM Challenge.

For the sake of this FAQ, I will use Cloud as my main character. I don't have
enough time to make a separate FAQ for the other characters. I will only use the
other characters in the following part of the game:

Aeris- when the Turks attack in the church in Sector 5.
Barret- during your battle with Hundred/Heli Gunner in your escape in Midgar,
      duel with Dyne, vs Rapps in Da Chao, and when the WEAPON attacks Junon.
Yuffie- when battling the gods of the pagoda... who else?
Tifa- before looking for Cloud in Mideel.
Cid- during the Huge Materia Quest in Mt. Corel.

I suggest that you stick with Cloud and Barret as your only choice of main
character in SCIENM since they have the most basic weapon and armor in the game.
Characters like Cait Sith and Cid has a decent piece of armor, which may take some
of the challenge in your respective SCIENM game.If you want Tifa, I think you will
not succeed. Tifa has a very weak defense... with the Initial Equipment handicap
on, she might fall down easily. Also, her Limit Breaks are not as astounding as
Cloud's and Barret's. If you still insist, try your luck.

INITIAL EQUIPMENT (IE) PART
---------------------------
A good handicap in conjunction with Solo Character.

This part prohibits the use of any weapons or armors besides the ones each
character have at the time they join your party:( All equipments found on your
journey should be sold for quick cash:)

Accessory is a BIG exemption in the IE part. I can't imagine it being possible
to finish SCIENM without at least, the Ribbon... not actually but, if you want to
to have a 100% true SCIENM game, I'm warning you that you will have to resort to
lots of level up making the challenge a lousy one.

NO MATERIA (NM) PART
--------------------
No materia shall be used during the game in any way, except as collection. It
should never be equipped to use Magic, Summon, Command, and Support; change
status; and sold for money regardless of price... not even the Chocobo Lure to
catch Chocobos!

There are times when a character joins the party with materia equipped. In those
cases, you should de-equip it as soon as possible. Never ever attempt to use it!
The following characters have some materia equipped when they join:

Cloud- Lightning and Ice magic materia
Red XIII- Fire magic materia
Yuffie- Throw command materia
Cait Sith- Manipulate command materia

Don't mind about Cloud and Sephiroth's materia in the Kalm flashback, the Huge
Materia, and the Black and White Materia as they don't affect the SCIENM game.

OPTIONAL
--------
For the best SCIENM experience, change your ATB to ACTIVE... like what I did.
You'll feel more nervous and you have to think faster when doing the battles.
Every second will matter. A wrong move could mean death. You might even want to
make the battles FAST... like what I did...again. Isn't it exciting?

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                            V. BASIC SURVIVAL TIPS
---------------------------------------------------------------------------------

1. Always be cautious of your HP. Whenever it goes pretty low, use healing
   items. You never know when an enemy will make critical hits or ambush
   attacks.

2. Save often. You can use only one character in battle. If he dies, you have
   to restart from where you last saved.

3. Learn the art of escaping. Although it is not recommended to run often
   because you will miss lots of experience necessary to successfully beat the
   hard bosses further in the game. Run if you think you cannot beat the enemy.
   Remember that "discretion is the better part of valor".

4. Be sure to collect all treasures in the towns and dungeons. It will help you
   earn some money to buy healing items early in the game.

5. Prioritize healing items such as Potions and Hi-Potions whenever you visit
   the stores. They are your "LIFE" in this quest. Once you have the Tiny Bronco,
   you can start stocking X-Potions in Wutai... and be sure you get a lot! Also
   keep a Hyper or two in your inventory to put you in Fury status whenever the
   need arises.

6. To be safe while earning some Gil, fight only near a town. This way, you
   can easily rest at the inn when you're seriously injured avoiding waste of
   precious items.

7. Learn your level 3 limit as soon as possible. They will be your best friends
   in tackling the enemies while you still have to win the Omnislash. Use
   Meteorain for boss battles, and Finishing Touch for normal encounters. The
   latter is especially useful in getting X-Potions in the Wutai Area.

8. Learn the timing. I find it safer to attack just after the enemy attacks you.
   This way, you will have the idea of how much damage an enemy can deal. In the
   long run, it will help you in planning whether to attack or to heal.

9. Try and try until you die... reload... and try again...until you succeed.
   Some enemy bosses will be a big pain in the ass. Be accustomed to seeing the
   Game Over screen. Don't worry, there are only a few of them.

10.Lastly, don't forget to smile. It's my most essential tip for survival. It
   is very important especially when fighting the Carry Armor. You need to
   smile each time you see "Mr. Game Over" or you'll lose your sanity, or you'll
   die because of high blood after your 20th attempt to beat him.

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                           VI. SCIENM CHALLENGE GUIDE
---------------------------------------------------------------------------------

Area    - designates the location
Notes   - look here for reminders and other must-NOT-forgets.
Boss    - boss name; can either be a semi-boss, optional boss or true boss.
HP      - number of Hit Points of the enemy.
Info    - boss' attacks, abilities, moves, and characteristics.
Strategy- the strategy I used to beat them.
My Level- current level of the character I used at the start of the battle.
Lasted  - time elapsed to finish the battle/s.

Note: When I say 100% SCIENM, it means No Accessory allowed.
-------->

                                    DISC 1
                                   ........

Area      : MIDGAR, REACTOR 1:
Notes     : Check the downed guards to get your first stock of Potions.
Boss      : Guard Scorpion
HP        : 800
Info      :
     Regular atack- a tail attack.
     Tail Laser- will hurt if you attacked him while tail is up.

STRATEGY  : Just attack normally and heal when HP drops below 200. It's almost
impossible to die here.

My Level  : Cloud @ Lv 7
Lasted    : 5 minutes
-------->

Area      : MIDGAR, REACTOR 2:
Notes     : When on the train, be sure not to be get caught by the alarm or you
          will have to face an endless number of combatants.
Boss      : Air Buster
HP        : 1200
Info      :
     Regular attack
     Counterattack- counters all physical attacks
     Big Bomber- will surely hurt a weak character

STRATEGY  : Keep a balanced combination of attack and healing.

My Level  : Cloud @ Lv 9
Lasted    : 7 minutes
-------->

Area      : UNDERGROUND SEWERS
Notes     : Try not to leave this area until you've got a Deadly Waste.
Boss      : APS
HP        : 1800
Info      : Sewer Tsunami- can deal damage depending on where it comes from.

STRATEGY: Use Cross-slash to paralyze him. Just hack him to death after that.

My Level  : Cloud @ Lv 10
Lasted    : 5 minutes
-------->

Area      : TRAIN GRAVEYARD:
Notes     : Just be cautious about the enemies here. They come in groups and can
          become a nuissance. This is the place I first died...(shame on me).
          Also, try to get some Graviball from Deenglow here.
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 10
Lasted    : ---
-------->

Area      : SECTOR 7 SLUMS:
Notes     : You can buy supplies from the man near the gate.
Boss      : Reno
HP        : 1000
Info      :
     Regular attack
     Pyramid- a sure Game Over attack. You're alone... remember?

STRATEGY  : This battle will be a little difficult if you try to beat him at
a low level. Well, we can't help it. This will give you an idea of the battle
against the Carry Armor. These are the possible ways to defeat Reno:

1. A little luck is needed if you don't want to take some boring level ups.
To cause more damage, use Grenades... and hope to get more critical hits...
at least 2.

2. Learn Climhazzard or Meteorain.

3. This strategy is bad. Do not kill Barret. Instead, skip his turns. This way,
the chance of Reno using his Pyramid to you is lesser.

4. If you still lose, level up more :(

My Level  : Cloud @ Lv 11
Lasted    : 5 minutes, 3 attempts
-------->

Area      : SHINRA BUILDING
Notes     : This is optional, but if you got the Star Pendant in the 63rd Floor
          it will surely make the next boss a little bit easier.
Boss      : SAMPLE HO512
HP        : 1000
Info      :
     Shady Breath- poison attack
     Fire- attack of the little critters, which deals great damage.

STRATEGY 1: Focus all attacks to Sample H0512. If the Sample HO512-OPT's Fire is
too damaging, you can kill them... but leave at least one to avoid them from being
revived.

STRATEGY 2: If you want a 100% SCIENM, be sure you have lots of HP. Their poison
and fire attacks are very fatl when combined.

My Level  : Cloud @ Lv 12
Lasted    : 5 minutes
-------->

Area      : SHINRA BUILDING, ELEVATOR
Notes     : You need at least 30 Potion and 5 Hi-Potion (for emergency) for this
          battle. This is going to be a long fight.
Boss      : "Gunner"
My Level  : Barret @ Lv 11
Lasted    : 10 minutes

Form 1    : Hundred Gunner
HP        : 1600
Info      :
     Sensor Cannon- a more powerful attack that he will use when near death.
     Aux Artillery
     Hidden Artillery
     Main Artillery
     Wave Artillery

STRATEGY  : Attack with Grenades and normal Gun-arm while waiting for your Big
Shot limit. Don't forget to keep your HP high.

Form 2    : Heli Gunner
HP        : 1000
Info      :
     AB Cannon- single target
     Firing Line- all targets... you're solo!
     C Cannon- single target + random negative status
     Flying Drill- single target, close-range attack

STRATEGY: (same as the Form 1 strategy)... that's all you can do anyway.
-------->

Area      : SHINRA BUILDING, HELIPORT
Notes     : This is a pretty easy fight:)
Boss      : Rufus
HP        : 500
Info      :
     Regular Attack- Shotgun for Rufus, Fang for Dark Nation
     Barrier/MBarrier- protective spell used by Dark Nation
     Laugh- an annoying move that will not build up your Limit bar.

STRATEGY  : Toss a Grenade to kill Dark Nation. Rufus rarely attacks. Just keep
pummeling him with your physical attacks and he should retreat.

My Level  : Cloud @ Lv 13
Lasted    : 5 minutes
-------->

Area      : MIDGAR, HIGHWAY
Notes     : Be sure Cloud's in the back row.
Boss      : Motor Ball
HP        : 2600
Info      :
     Initiative- will ensure that he will always have the first move.
     Regular attack- a rifle attack.
     Twin Burner- fire attack that will fill your Limit Bar fast.
     Rolling Fire- deals huge amounts of damage. Use a Hi-Potion fast!
     This will also fill your Limit bar fast.

STRATEGY  : Your Limit is your best friend here. With his powerful atacks, you
can be sure to have your Limit ready every now and then. Always keep your HP high.

My Level  : Cloud @ Lv13
Lasted    : 10 minutes
-------->

Area      : MIDGAR AREA
Notes     : Many enemies come in groups from now on. Don't let your guard down.
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 13
Lasted    : ---
-------->

Area      : KALM TOWN
Notes     : (boring... the flashback)
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 14
Lasted    : ---
-------->

Area      : CHOCOBO FARM
Notes     : The inn's the only important thing here.
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 14
Lasted    : ---
-------->

Area      : MYTHRIL MARSH
Notes     : Try to cross the swamp while avoiding the Midgar Zolom or kill it if
          you can! I've managed to cross this area without being caught... and not
          only once, but 5 times! Note that you cannot use the Chocobo Lure
          materia to catch Chocobos:)
Boss      : Midgar Zolom
HP        : 4000
Info      : Unless you're near Lv 30, he's almost impossible to beat.
     Regular Attack- a fang attack
     Tail Attack- will kick your character out of the battle... at least
     not Game Over like the Yan's Snort attack in FF9.
     Beta- a fire-based enemy-skill that he will use when he stands up tall
     and you attack him.

STRATEGY  : Toss Deadly Waste to poison him and keep healing!

My Level  : Cloud @ Lv 14
Lasted    : ????
-------->

Area      : MYTHRIL CAVE
Notes     : Enemies comes in groups of up to five. The Ark Dragon can put up a
          fight if it appears with other enemies.
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 14
Lasted    : ---
-------->

Area      : FORT CONDOR
Notes     : An optional area where you have to play a strategic mini-game. The
          free accommodations is fair enough payment for your effort. Try to win
          the strategy game to receive some good items. Return here often.
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 15
Lasted    : ---
-------->

Area      : JUNON AREA
Notes     : You can get Yuffie in the forest here but, it is risky because
          enemies come in groups.
Boss      : Mystery Ninja
HP        : ????
Info      : All she can do is her pathetic long-range physical attack.

STRATEGY  : Just slice and dice her to humiliation.

My Level  : Cloud @ Lv 15
Lasted    : 3 minutes
-------->

Area      : JUNON HARBOR
Notes     : Before continuing to Junon, I wish you have learned Meteorain
          already. If not, you're going to have a hard time like me. Also, buy
          lots of Grenades in the Item Shop.
Boss      : Bottomswell
HP        : 2500
Info      :
     Regular attack
     Big Wave- can deal a considerable amount of damage.
     Aqualung- water-based enemy-skill that he rarely uses.
     Bubble- like Reno's Pyramid, this will prevent you from controlling
     your character. Luckily, it is not an instant Game Over move:)

STRATEGY  : Cloud cannot fight him with regular attacks. Your only way to do
damage is to toss Grenades and use Limit when ready. If he uses his Bubble, it
will continously reduce your HP until you die. I don't have Meteorain when I
fight him. What I did is to toss a Deadly Waste I got in the Underground Sewers
and hope to Poison him. After that, just follow the basic strategy.

My Level  : Cloud @ Lv 15
Lasted    : 3 minutes, 5 attempts
-------->

Area      : CARGO SHIP
Notes     : Be sure YOU'RE AT THE BACK ROW!
Boss      : Jenova BIRTH.
HP        : 4000
Info      :
     Regular attack- a regular laser attack. He can use it 2x times!
     Tail Laser- like Guard Scorpion's but, much more powerful. He can
     use it 2x in a turn! What a cheat!
     Stop- will prevent you from moving for a short time.

STRATEGY  : You need at least 10 Potions to survive. Few Grenades will not hurt.
Be sure YOU'RE AT THE BACK ROW because the Tail Laser is considered physical.
I knew it only in my third attempt to beat him.

My Level  : Cloud @ Lv 16
Lasted    : 7 minutes, 3 attempts
-------->

Area      : COSTA DEL SOL
Notes     : Buy some Soft here.
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 16
Lasted    : ---
-------->

Area      : MT. COREL
Notes     : Some enemies can use Petrify you so having some Soft will be very
          helpful.
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 16
Lasted    : ---
-------->

Area      : NORTH COREL
Notes     : Try to fight outside the village and get some T/S Bomb. The inn here
          is also very cheap- 50 Gil.
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 16
Lasted    : ---
-------->

Area      : GOLD SAUCER
Notes     : ---
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 16
Lasted    : ---
-------->

Area      : COREL PRISON
Notes     : Avoid the Bandits here 'coz they might steal some of your precious
            items like the X-Potions.
Boss      : Dyne
HP        : 1200
Info      :
     Regular attack- a gun-arm attack
     S-Mine- a little more powerful than his regular attack.
     Molotov Cocktail- this will hurt but, not enough to take you down.

STRATEGY  : Put Barret to Fury and keep that Big Shot pumping!He will fall after
3-4 Big Shot.

My Level  : Barret @ Lv 13
Lasted    : 3 minutes
-------->

IMPORTANT: Once you have the Buggy, return to the first continent and go to the
cave on the other side of the mountain near Midgar and try to get the Bolt
Ring. No. GET THE BOLT RING! The last 2 digits of the number of battles you had
should be the same. I got mine in my 122nd battle... I suppose that the last two
digit should be even or else, you'll get Mythril. Also, try to get some T/S Bomb
from Flapbeat here.

Area      : GONGAGA, JUNGLE
Notes     : This area is optional but, let's at least take down the Turks:)
Boss      : Reno and Rude
HP        : 2000 each
Info      :
     Regular attack
     Electropod- Reno's new move.
     Fire- used by Rude. Ouch!

STRATEGY  : Try to knock Rude first 'coz his Fire attack can cause some serious
damage. Keep your HP high.

My Level  : Cloud @ Lv 21
Lasted    : 5 minutes, 2 attempts
-------->

Area      : COSMO CANYON, CAVE OF THE GI
Notes     : Be sure to bring some Phoenix Downs. Most enemies can cast Death
          Sentence so you need to kill them fast. You can instantly kill the Gi
          Spector with a Phoenix Down but it is not 100% to hit him.
Boss      : Gi Nattak and Soul Fires (x2)
HP        : 5500
Info      :
     Regular attack
     Absorb- drains your HP or MP
     Fire 2- used by Soul Fires

STRATEGY 1: Toss a Phoenix Down or 2 on Gi Nattak and wave your good bye. If you
want a fair fight, be sure you got the Fire Ring along the way.

STRATEGY 2: If you want a 100% SCIENM, you have to level up a lot!

My Level  : Cloud @ Lv 23
Lasted    : 15 seconds
-------->

Area      : NIBELHEIM
Notes     : Avoid the mansion for now 'coz you're not strong enough to face the
          boss here.
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 22
Lasted    : ---
-------->

Area      : MT. NIBEL
Notes     : Be sure you have Meteorain by now.You need at least 25 Hi-Potion to
          be safe.
Boss      : Materia Keeper
HP        : 8400
Info      :
     Regular attack
     Hell Combo- not a REAL hell.
     Big Horn  - will bring you to critical HP. Hi-Potion fast!
     Trine     - a deadly lightning elemental magic that can kill you.
     Cure 2    - will surely make the battle a little longer.

STRATEGY 1: You need the Bolt Ring if you want to stand a chance to beat this
boss. If you do not have Meteorain, all your attacks can be easily countered
with his Cure 2. Don't forget to put your character in the back row. It took
me 24 Meteorain while he used 7 Cure 2 before I           beat him.

STRATEGY 2: If you want a 100% SCIENM, level up a bit more to survive Trine.

My Level  : Cloud @ Lv 24, Bolt Ring, 15 Meteorain
Lasted    : 13 minutes
-------->

Area      : ROCKET TOWN
Notes     : Nothing important to do now.
Boss      : Palmer
HP        : 6000
Info      :
     Mako Gun- can deal considerable amount of damage.
     Taunt   - slaps his butt.

STRATEGY  : Use Cross-slash to paralyze this big chunk of fat. Attack him the
usual way.

My Level  : Cloud @ Lv 25
Lasted    : 8 minutes
-------->

Area      : WUTAI AREA
Notes     : You can now start collecting X-Potions here from the Bizzarre Bugs.
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 26
Lasted    : ---
-------->

Area      : DA CHAO
Notes     : You can get Light and Lunar Curtains in this area from Garuda and/or
            Foulanders.
Boss      : Rapps
HP        : 6000
Info      :
     Regular attack
     Aero 3- if you're not fast enough.

STRATEGY  : Use Barret's Mind Blow at the start of the battle. Just attack him
            regularly after that.

My Level  : Barret @ Lv 21
Lasted    : 5 minutes
-------->

Area      : WUTAI, PAGODA
Notes     : You can't beat all the 5 gods at your current level.
Boss      : "gods of the pagoda: part 1"

Floor 1   : GORKI
HP        : 4000
Info      :
     Regular attack
     Demi 2- reduces your current HP by half.
My Level  : Yuffie @ Lv 30
Lasted    : Sorry... lost my notes

Floor 2   : SHAKE
HP        : 5000
Info      :
     Regular attack
     Rage Bomber- will seriously damage you. Heal fast!
My Level  : Yuffie @ Lv 30
Lasted    : Sorry... lost my notes
-------->

Area      : SHINRA MANSION
Notes     : I believe you can beat the boss in the mansion now.
Boss      : Lost Number
HP        : 7000
Info      :
     Regular attack
     Fire 2- heal!
     Bolt 2- heal!
     Quake 2- heal!
     Lost Blow- Killer at low level!
     Once you destroy the first form, his attacks and speed will be boosted.

STRATEGY  : Be sure you're at the back row and you have Meteorain. Your level
should also be close to 35, or else, his Lost Blow will instantly kill you.
Not that hard if not for that deadly atack.

My Level  : Cloud @ Lv 35
Lasted    : Sorry, lost my notes
-------->

Area      : WEAPON SELLER
Notes     : ---
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 35
Lasted    : ---
-------->

Area      : GOLD SAUCER
Notes     : If you win  in the Battle Square, you will receive some Acccessories.
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 35
Lasted    : ---
-------->

Area      : TEMPLE OF THE ANCIENTS, INTERIOR
Notes     : He's no Ruby Dragon of FF8.
Boss      : Red Dragon
HP        : 6800
Info      :
     Regular attack- will hurt a lot.
     Fire Breath- not much of a problem.

STRATEGY  : It will help to have a Deadly Waste to poison him but, not a neccessity.
2x Meteorain is enough to best him.

My Level  : Cloud @ Lv 39
Lasted    : 3 minutes
-------->
Area      : TEMPLE OF THE ANCIENTS, EXIT
Notes     : My first RPG "Game Over" happened here back in 1999.
Boss      : Demon Gate
HP        : 10000
Info      :
     Regualar attack
     Cave-in- you can survive.
     Demon Rush- who-ah!

STRATEGY  : He's no problem contrary to popular belief. 3x Meteorain will kill
him.
Just be sure you're in the back row.

My Level  : Cloud @ LV 40
Lasted    : 3 minutes!
-------->
Area      : CITY OF THE ANCIENTS
Notes     : Be sure you got the Water Ring along the way.
Boss      : Jenove LIFE
HP        : 10000
Info      :
     Aqualung- water-based.
     Pale Light- water-based.
     Reflect- bounces some magic you cast on her.

STRATEGY 1: Equip the Water Ring... PERIOD!

STRATEGY 2: Be sure you have enough HP to survive Aqualung.

My Level  : Cloud @ Lv 42... but, any level will do
Lasted    : Sorry, lost my notes
-------->

                                    DISC 2
                                   ........
Area      : ICICLE INN
Notes     : There are some useful items here. Raid the houses!
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 42
Lasted  : ---
-------->

Area      : GREAT GLACIER
Notes     : If you still want to get Alexander, touch the hot spring and fight
          the boss.
Boss      : Snow
HP        : 8000
Info      : She's not a real boss. You can beat her with regular hack n' slash.

STRATEGY  : If you have some Fire Veil, you can take her down faster.

My Level  : Cloud @ Lv 42
Lasted    : Sorry... lost my notes
-------->

Area      : GAEA'S CLIFFS
Notes     : Don't forget that there's a healing spring at the top. Use it
            without well.
Boss      : Shizo (two targets)
HP        : 18000 each
Info      :
     Fire 2/Fire 3- fire element.
     Ice 2/Ice 3- ice element.
     Frozen Breath- left head only; ice element.
     Flame Breath- right head only; fire element.
     Quake 3- earth-based magic. Will bring you to low HP.
     Lightning ?- when you destroy a head.
     Final attack- may kill you if your HP is not full.

STRATEGY 1: Equip Fire Ring to nullify the other head's attacks. Concentrate all
your offense on the Ice-element head. If you think you're near to killing them,
make sure you have full HP. It's Final Attack might kill you.

STRATEGY 2: If you want a 100% SCIENM, you'll be spending more for healing items.

My Level  : Cloud @ Lv 43
Lasted    : 7 minutes
-------->

Area      : WHIRLWIND MAZE
Notes     : Check the downed monks for items.
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Cloud @ Lv 43
Lasted    : ---
-------->

Area      : SUNKEN CRATER
Notes     : Another Jenova.
Boss      : Jenova DEATH
HP        : 25000
Info      :
     Tropic Wind- fire-based.
     Red Light- fire-based.
     Silence- prevents you from using magic thru materia only.
     Reflect- bounces some spells casted on her back to the caster.

STRATEGY 1: If you have the Fire Ring equiped, you'll be safe but it will take you
longer to beat him.

STRATEGY 2: If you want a 100% SCIENM, use the regular attack-limit combo and
don't forget to heal.

My Level  : Cloud @ Lv 43
Lasted    : 4 minutes
-------->

Area      : JUNON
Notes     : ---
Boss      : ---
HP        : ---
Info      : ---
My Level  : Barret @ Lv 35
Lasted    : ---
-------->

Area      : MIDEEL
Notes     : ---
Boss      : ---
HP        : ---
Info      : ---
Strategy  : ---
My Level  : Tifa @ Lv 32
Lasted    : ---
-------->

Area      : MT. COREL
Notes     : Act fast!
Boss      : "cart guards"
Lasted    : defeated Cart 5 with 56 seconds left

Cart 1    : Gas Ducter
HP        : 3000
Info      :
      Regular attack- punch
      Smog Alert - poison attack that can also cause Sleep.
Strategy  : Swift Bolt 4x.
My Level  : Cid @ Lv 36

Cart 2    : Gas Ducter (x2)
HP        : 3000 (each)
Info      :
      Regular attack- punch
      Smog Alert - poison attack that can also cause Sleep.
Strategy  : Swift Bolt 4x.
My Level  : Cid @ Lv 36

Cart 3    : Wolfmeister
HP        : 20000
Info      :
      Regular Attack
      Heavy Sword- single target hard blow.
      Adrenaline- increases his defense.
      An all target attack- you're solo, right?
Strategy  : T/S Bomb 4x + Swift Bolt 3x.
My Level  : Cid @ Lv 36

Cart 4    : Eagle Gun
HP        : 17000
Info      :
      Regular Attack
      Dual Wing Fire
Strategy  : T/S Bomb 2x + Swift Bolt 3x.
My Level  : Cid @ Lv 37

Cart 5    : Attack Squad
HP        : 1300
Info      : Regular attack.
Strategy  : Fire Veil 2x.
My Level  : Cid @ Lv 37
-------->

Area      : FORT CONDOR
Notes     : ---
Boss      : ---
HP        : ---
Info      : ---
Strategy  : Like the other battles here, I assume you can win the strategy battle.
My Level  : Cid @ Lv 37
Lasted    : ---
-------->

Area      : MIDEEL
Notes     : Your first WEAPON battle!
Boss      : Ultimate WEAPON
HP        : ????
Info      :
     Regular attack
     Quake 3
     Ultima Beam

STRATEGY  : Just attack him normally and he'll fly away soon.

My Level  : Cid @ Lv 38
Lasted    : 1 minute
-------->

Area      : WUTAI, PAGODA
Notes     : Don't attempt Godo without Doom of the Living. You can use Bloodfest
          if you have a high level.
Boss      : "gods of pagoda: part 2"

Floor 3   : CHEKHOV
HP        : 6000
Info      :
     Stare Down- will paralyze you temporarily.
     Absord- can deal up to 350 damage.

STRATEGY  : Normal attacks will do.

My Level  : Yuffie @ Lv 37
Lasted    : 3 minutes

Floor 4   : STANIV
HP        : 6000
Info      :
     Regular attack- can deal up to 320 damage.
     War Cry- causes Sadness.

STRATEGY  : Normal attacks will do.

My Level  : Yuffie @ Lv 38
Lasted    : 19 minutes

Floor 5   : Godo
HP        : 18000
Info      :
     Beast Sword- can deal up to 280 damage.
     Demi 3- minus 3/4 current HP.
     Drain- can deal up to 180 damage.
     Bio 2- 0 damage. Thanks to Ribbon.
     Trine- can deal up to 930 damage.
     Sleepel- Rhanks to Ribbon.
     Mini- Thanks Ribbon!
     Cure 2- you'll hate this one.

STRATEGY  : Equip Ribbon. You need lots of patience to beat him. Start the battle
with Doom of the Living ready to deal an early damage. His attacks are nothing to
worry about. If you can afford, use Hero Drinks to boost your attack damage a bit.
I noticed that it's better to attack ONLY when Doom of the Living is ready. If
you do otherwise, he'll just counter every damage you deal with Cure 2.

STRATEGY 2: If you want a 100% SCIENM, be sure to use Vaccine.

My Level  : Yuffie @ Lv 38
Lasted    : 19 minutes
-------->

Area      : JUNON, UNDERWATER REACTOR
Notes     : The most frustrating part of SCIENM. Don't attempt this area without
          learning Omnislash. No matter how hard, you have to have it! If you're
          not up to the task of getting it, have at least a VERY high level +
          Meteor Rain.
Boss      : Carry Armor (3 targets)
HP        : Body 24000, Arms 2x 10000 (each)
Info      :
     Lapis Laser- will fill your Limit bar faster. Don't forget to heal.
     Grab- "Game over"

STRATEGY  : Our main objective is to destroy those arms before they grab you.
Start the battle with Omnislash ready and use it A.S.A.P. While waiting for
Omnislash to be ready, continously toss Swift Bolt to help weaken those arms.

My Level  : Cloud @ Lv 45
Lasted    : 6 minutes 45 seconds, 24 attempts
-------->

Area      : SUNKEN GELNIKA
Notes     : Enemies here are quite powerful at your current level.
Boss      : Reno and Rude (Optional Battle)
HP        : 15000 and 20000 respectively.
Info      :
     RENO
     Regular attack- can deal up to 350 damage.
     Neo Turk Light- confuses you.

     RUDE
     Lightning- after casting it, he remained standing there for the rest of the
        battle... I don't know why?

STRATEGY  : Start the battle with Omnislash 'coz you're not going to use
Omnislash for a while with their pathetic damage. To make the battle shorter,
put your character in the front row to deal more damage.

My Level  : Cloud @ Lv 46
Lasted    : 8 minutes
-------->

Area      : ROCKET TOWN
Notes     : talk to the old man here after the rocket collides with Meteor
          to receive an item.
Boss      : Rude
HP        : 9000
Info      :
     Lightning 2- can deal up to 440 damage.
     Cure 2- I hate enemies with Cure abilities!
     MBarrier- halves magic damage against him.

STRATEGY 1: Enter battle with Omnislash ready and use it A.S.A.P. Equip the Bolt
Ring to null his Lightning 2.

STRATEGY 2: If you want a 100% SCIENM, just heal often.

My Level  : Cloud @ Lv 47
Lasted    : 3 minutes
-------->

Area      : MIDGAR AREA
Notes     : Swift Bolt! Swift Bolt! Swift Bolt!
Boss      : Diamond Weapon
HP        : 30000
Info      :
     Regular attack- stomp; can deal up to 1100 damage.
     Beam attack- can deal up to 740 damage.
     Diamond Flash- if he finishes his countdown, he'll use this.
        Will bring you to critical regardless of your HP.

STRATEGY  : You will NEVER be able to beat him with brute force alone. Toss a
lot a Swift Bolt. You need about 30-40 of it.

My Level  : Cloud @ Lv 47
Lasted    : 8 minutes
-------->

Area      : MIDGAR, WINDING TUNNEL
Notes     : Beat one, and they'll run away.
Boss      : Reno, Elena, and Rude (Optional Battle)
HP        : 25000, ????, 28000 respectively
Info      :
     RENO
     Regular attack- can deal up to 360 damage.
     Electropod- can deal up to 900 damage.

     ELENA
     Opening Attack- magic that can deal up to 650 damage.
     Regular attack- magic that can deal up to 750 damage.
     Counterattack- counters any physical attack you give.
     Confu- grrrr!
     Change- can change from front to back row, vice versa.

     RUDE
     Regular attack- can deal up to 1200 damage.
     Grand Spark- can deal up to 1100 damage.
     Turk Light- deals up to 600 damage.

STRATEGY  : They are hard. The best tip I can give is to put Cloud at the back
row. Use Light Curtain if you have some ,but it is not necessary. If you can reach
the point where you can use Omnislash 5x, you'll never see the Turks again. This
battle is a little hard so don't lose your patience.

My Level  : Cloud @ Lv 49
Lasted    : 6 minutes, 5 attempts
-------->

Area      : MIDGAR, TO SISTER RAY
Notes     : He have enough HP to keep you busy.
Boss      : Proud Clod
HP        : Head 60000 and Body 20000
Info      :
     Regular attack- rifle attack; can deal up to 560 damage in the back row.
     Wrist Laser- can deal up to 330 damage. Can use 2x in a turn.
     Knee Blend- can deal up to 320 damage. Can use 2x in a turn.
     Knee Fire- can deal up to 320 damage. Can use 2x in a turn.
     Beam Cannon- can deal up to 1100 damage.
     Materia Jammer- will not affect you.
     He's too SLOW!

STRATEGY  : Be on the back row. The normal Attack-Limit combo will be all right.
Keep your HP high. As you can see, most of his attacks can be done twice in a
turn. I beat him with 6x Omnislash and 32 regular attack.

My Level  : Cloud @ Lv 49
Lasted    : 28 minutes
-------->

Area      : MIDGAR, MAKO CANNON
Notes     : This is long and continuous battle.
Boss      : Professor Hojo
My Level  : Cloud @ Lv 51

Form 1    : Hojo
HP        : 13000
Info      : Summon- calls for Poodler Sample and Bad Rap Sample. Bad Rap Sample
can attack 2x in a turn.

STRATEGY  : Concentrate all your attacks on Hojo. He have unlimited summon.
Lasted    : 4 minutes

Form 2    : Heletic Hojo
HP        : Body 26000, Right Arm 5000 and Left Arm 24000.
Info      :
     Regular attack- can attack 2x in a turn. Can deal up to 1700 damage.
     Bio Gas- can deal up to 1400 damage + poison.
     Confu- confuses you.
     Sleepel- casts sleep on you.
     Regenerate- can revive fallen parts.

STRATEGY  : This is the most powerful form of Hojo. Move fast and keep you
HP high.
Lasted    : 10 minutes

Form 3    : Lifeform Hojo
HP        : ????
Info      :
     Regular attack- can deal up to 500 damage.
     Combo attack- can deal up to 750 damage + poison and sleep.
     Silence- you don't have to worry about this.
     Slow- makes your ATB bar fill slower.

STRATEGY 1: Use 2x Omnislash will end Hojo's craziness.

STRATEGY 2: If you want a 100% SCIENM , cast a Vaccine a tthe start of the battle
to prevent abnormal status by Combo Attack.

Lasted    : 4 minutes
-------->

                                    DISC 3
                                   ........
Area      : JUNON AREA
Notes     : Be patient to chase him.
Boss      : Ultimate WEAPON (Optional)
HP        :
Info      :
     Regular attack
     Ultima Beam- not quite powerful.
     Shadow Flare- hope he will not use this if your level is low.
     Earth 3- heal fast!

STRATEGY  : Just keep hacking him with your sword, but don't forget to heal.

My Level  : Cloud @ Lv 60
Lasted    : Sorry... lost my notes.
-------->

Area      : NORTH CAVE
Notes     : Your last Jenova.
Boss      : Jenova SYNTHESIS (3 targets)
HP        : Body 60000, Right Arm 10000 and Left Arm 8000.
Info      :
     Regular attack- a slap attack; deals 800-1000 damage + poison
     Bio 2- moderate poison.
     Absorb- deals up to 1200 damage but she never really absorbs it.
     Countdown to Ultima- if her countdown ends, she'll cast this deadly spell
     dealing up to 4700 damage.

STRATEGY  : Well, attack him normally. It will be helpful to start the battle
with Omnislash ready because you won't be using that every now and then because
of her pathetic slap. Concentrate on the body. If you destroy the body, you
destroy all. If you're strong enough, you can kill her before the countdown ends.

My Level  : Cloud @ Lv 75; Lv 65 in first attempt and I won!
Lasted    : 5 minutes
-------->

Area      : NORTH CAVE
Notes     : This is it! You'll soon learn what is really meant by "LAST BOSS".
Boss      : "final boss"

FORM 1    : Bizzaro Sephiroth (5 targets)
HP        : Head 9000, Core 50000, Arms 2x 9000 (each) and Torso 30000
INFO      :
      Regular Attack- magic attack that deals up to 850 damage.
      Fire 3- deals up to 3000 damage.
      Ice 3- deals up to 3500 damage.
      Quake 3- deals up to 4100 damage.
      Bolt 3- deals up to 3900 damage.
      Stigma- deals up to 1700 damage.
      Demi 3- less 3/4 of current HP.
      Heartless Angel- HP down to one!
      Bizzaro Energy- regular heal by about 6600.
      Aurora Fence- revives your fallen allies at critical HP!

STRATEGY 1: Be sure you have the Tetra Elemental equipped!... or else you're
going to spend most of your time healing later. First, you have to use a Hero
Drink to boost your attack a little. At the early part of the battle, concentrate
on destroying the arms first. Although Sephy can revive those arms, it will
help you in concentrating all your attacks at the core. Whenever an arm is
revived,destroy it immediately. Now that arms are gone, attack the core. Whenever
a part is revived, destroy it immediately. Once you destroy the Core, he will stop
in using his Bizzaro Energy. Keep hacking and you'll win soon.

STRATEGY 2: If you a 100% SCIENM, take some time to get Vincent. You should
encounter Yin Yang at the mansion basement and received a MIRROR. Rather than
using Tetra Elemental, equip the Ribbon. This way, all if Bizzaro Sephy's
elemental attack will bounce back to him dealing additional damage to him and at
the same time making your battle against Safer Sephy easier... but, I prefer
Strategy 1. You will appreciate the hardship of "Last Boss" battle that way. Use
the rest of Strategy 1.

My Level  : Cloud @ Lv 76; Lv 65 in first attempt and I won!
Lasted    : 12 minutes

FORM 2    : Safer Sephiroth
HP        : ????
Info      :
     Regular attack- deals up to 3500 damage.
     Shadow Flare- deals 6400-6700 damage with MBarrier off.
     Deen- deals about 1200 damage.
     Pale Horse- deals up to 2100 damage + negative status.
     Supernova- will make you critical regardless of HP, plus random negative
        status... usually, Frog, Silence and Confuse.
     Break- earth element. Can deal up to 4000 damage.
     Wall- casts Barrier + MBarrier on himself. I think ,not a big deal.
     DeSpell- removes any positive stat you have like Barrier, MBarrier, and even
        the effect of Vaccine!
     Ascends- use magic items.
     Descends- you can attack him physically and with limit.

Sephy has the following pattern at the start of the battle:
Wall
(Ascends)
Shadow Flare
Pale Horse
Supernova
Break
(Descends)
Wall/DeSpell
Deen

After that, his move will be a little randomized, but the following will be the
basic pattern:
(Ascends)
Shadow Flare- very rare
Pale Horse
Supernova
Break
(Descends)
Shadow Flare- very rare
Regular attack/ Wall/ DeSpell/ Deen... and the cycle goes on.

STRATEGY 1: If you don't have enough HP to contain Shadow Flare, you'll die. You
might want to use a Lunar Curtain but, don't depend on it too much. I have
experienced that sometimes it doesn't matter if you're in MBarrier or not. I
even experienced that the damage was bigger when I am in MBarrier. Start the
battle with Vaccine. Keep healed. You may use a Hero Drink if you want. Whenever
you've been DeSpelled, use a Vaccine until you consume all. With the pattern I
gave above, you will know when to attack or prepare to heal. Never use regular
attacks. It's a waste of turn. Always use Fire Veil/Swift Bolt when he ascends.
When he use Wall, you may want to use a Holy Torch but, again, don't depend on it.
I have experienced also that his Wall doesn't have any effect. There are some
instances that my attacks deals more damage when he's Walled. With Supernova, you
can be sure that you're not going to miss Omnislash. The bad part of this battle
is when you have already consumed all your Vaccine. Usually after her Supernova
and Pale Horse you'll be in Frog, Confuse, and Sadness status. Stock lots of
Remedy, Maiden's Kiss and Hyper. Hope you'll not use a Vaccine after you've been
inflicted with those negative status... like what happend to me! Don't worry, for
the first time you'll know what does it really mean to face "THE FINAL BOSS".

STATEGY 2: Now that you are equipped with the almighty Ribbon, all it takes to
stop you is the deadly Shadow Flare. Use the rest of Strategy 1.

My Level  : Cloud @ Lv 76
Lasted    : 41 minutes, 3 attempts

FORM 3    : Sephiroth
HP        : ????
Info      : Regular attack- Masamune
Strategy  : Come on! You've got a hard time to reach this far. Finish him ---
Omnislash style!
Lasted    : Never mind!
-------->


                 CONGRATULATINS! Your SCIENM Quest ends here.
             Enjoy the "sweetest" Final Fantasy VII ending, EVER!

---------------------------------------------------------------------------------
                               VII. MISCELLANEOUS
---------------------------------------------------------------------------------

A . Diary... Fantasy Gamer's Fiercest "Last Boss"Battle!
--------------------------------------------------------
I will share you my own experiences in fighting the "Last Boss". If you don't
know, it took me 3 good attempts to best him and I want you to learn from my
mistakes. Look at my mistakes and try to avoid it in your own games.

The numbers will represent the turns in the battle. I will use "E" as an accronym
for Enemy's Turn and Atk for Regular Attack. Let's start!

-+-FIRST ATTEMPT

   -> Jenova SYNTHESIS
My Level : Cloud @ Lv 65
Accessory: Talisman (Spirit + 10%)
HP       : Lost my note... but I'm sure it's < 4500 HP

1 . Vaccine
2 .    E- Atk
3 . Hero Drink
4 .    E- Absorb
5 . Hero Drink
6 .    E- Atk- (missed!)
7 . Atk
8 .    E- Bio 2
9 . Atk
10.    E- Atk
11. Atk
12.    E- Absorb
13. Atk
14.    E- Atk
15. Atk- (Critical!)
16.    E- Absorb
17. Atk
18.    E- Bio 2
19. Atk
20.    E- Atk
21. Atk
22.    E- Absorb
23. Omnislash- (Destroyed arms!)
24. Atk- (missed!)
25.    E- Revived arms
26. Atk
27.    E- Atk
28. Atk- (missed)
29.    E- Absorb
30. Atk
31.    E- Atk
32. Atk- (missed)
33.    E- Absorb
34. X-Potion
35.    E- Bio 2
36. Atk
37.    E- Atk
38. Atk
39.    E- Absorb
40. Atk
41.    E- Atk
42. Omnislash- (Destroyed arms!)
43. Atk
44.    E- Revives arms
45. Atk
46.    E- Atk
47. Atk
48.    E- Absorb
49. Atk
50.    E- Atk
51. X-Potion
52.    E- Absorb
53. Atk- (missed)
54.    E- Bio 2
55. Atk
56.    E- Countdown- 5
57. X-Potion
58.    E- Countdown- 4
59. Skip
60.    E- Countdown- 3
61. Skip
62.    E- Countdown- 2
63. Skip
64.    E- Countdown- 1
65. Skip
66.    E- Ultima- (Survived!)

Lasted: 10 minutes

   -> Bizzaro Sephiroth
My Level : Cloud @ Lv 65
Accessory: Talisman (Spirit + 10%)
HP       : Lost my note... but I'm sure it's < 4500 HP

1  . X-Potion
2  .    E- Atk
3  .    E- Bizzaro Energy
4  . Vaccine
5  .    E- Bolt 3
6  .    E- Bizzaro Energy
7  . X-Potion
8  .    E- Quake 3
9  .    E- Bizzaro Energy
10 . X-Potion
11 .    E- Stigma
12 .    E- Bizzaro Energy
13 . Hero Drink
14 .    E- Bizzaro Energy
15 . Hero Drink
16 .    E- Bizzaro Energy
17 . Hero Drink
18 .    E- Ice 3
19 .    E- Bizzaro Energy
20 . X-Potion
21 .    E- Fire 3
22 .    E- Bizzaro Energy
23 . X-Potion
24 .    E- Atk
25 .    E- Bizzaro Energy
26 . Hero Drink
27 .    E- Bolt 3
28 .    E- Bizzaro Energy
29 . X-Potion
30 .    E- Quake 3
31 .    E- Bizzaro Energy
32 . X-Potion
33 .    E- Stigma
34 .    E- Bizzaro Energy
35 . Omnislash- (Destroyed head and 2 arms!)
36 .    E- Bizzaro Energy
37 . X-Potion
38 .    E- Revived head
39 .    E- Bizzaro Energy
40 . Atk
41 .    E- Atk
42 .    E- Bizzaro Energy
43 . Atk
44 .    E- Atk
45 .    E- Bizzaro Energy
46 . Atk- (missed)
47 .    E- Atk
48 .    E- Bizzaro Energy
49 . X-Potion
50 .    E- Atk
51 .    E- Bizzaro Energy
52 . Atk
53 .    E- Atk
54 .    E- Bizzaro Energy
55 . Atk
56 .    E- Stigma
57 .    E- Bizzaro Energy
58 . X-Potion
59 .    E- Bizzaro Energy
60 . Atk
61 .    E- Atk
62 .    E- Bizzaro Energy
63 . Atk- (Critical!)
64 .    E- Atk
65 .    E- Bizzaro Enery
66 . Atk
67 .    E- Bizzaro Energy
68 .    E- Revived 2 arms
69 .    E- Bizzaro Energy
70 . Atk
71 .    E- Bolt 3
72 .    E- Bizzaro Energy
73 . X-Potion
74 .    E- Quake 3
75 .    E- Bizzaro Energy
76 . X-Potion
77 .    E- Stigma
78 .    E- Bizzaro Energy
79 . Hero Drink
80 .    E- Bizzaro Energy
81 . Hero Drink
82 .    E- Bizzaro Energy
83 . Omnislash- (Destroyed head and 2 arms!)
84 .    E- Atk
85 .    E- Bizzaro Energy
86 . Atk- core
87 .    E- Atk- (missed!)
88 .    E- Bizzaro Energy
89 . Atk- core
90 .    E- Aurora Fence
91 .    E- Bizzaro Energy
92 . Atk- core
93 .    E- Bizzaro Energy
94 . Atk- core
95 .    E- Bizzaro Energy
96 .    E- Stigma
97 . Atk- core
98 .    E- Bizzaro Energy
99 . Atk- core
100.    E- Bizzaro Energy
101. Atk- core
102.    E- Atk
103.    E- Bizzaro Energy
104. Atk- core- (Destroyed core!)
105.    E- Atk- (missed!)
106. Atk- head
107.    E- Atk
108. X-Potion
109.    E- Atk
110. Atk- head- (Destroyed head!)
111.    E- Atk
112. Atk- torso
113.    E- Atk
114. Atk- head
115. Atk- head- (Critical!)
116.    E- Revived head
117. Atk- head
118.    E- Atk
119. Atk- head- (Destroyed head!)
120.    E- Atk
121. X-Potion
122.    E- Revived head
123. Atk- head
124.    E- Atk
125. Atk- head- (Critical!)- (Destroyed haed!)
126.    E- Atk
127. Atk- torso
128.    E- Atk
129. Atk- torso
130.    E- Revived head
131. Atk- head
132. Atk- head- (Destroyed head!)
133.    E- Atk
134. X-Potion
135.    E- Atk
136. Atk- torso
137. Fire Veil
138. E- Aurora Fence
139. Fire Veil
140.    E- Revived head
141. Fire Veil
142.    E- Atk
143. Fire Veil
144.    E- Heartless Angel
145. X-Potion
146. Fire Veil- (Destroyed head!)
147. Fire Veil
148.    E- Revived head
149. Omnislash
150.    E- Atk
151. Atk- torso
152.    E- Aurora Fence
153. Atk- torso- (Killed Bizzaro Sephiroth!)

Lasted: 50 minutes!

   -> Safer Sephiroth
My Level : Cloud @ Lv 65
Accessory: Talisman (Spirit + 10%)
HP       : Lost my note... but I'm sure it's < 4500 HP

1 .    E- Wall
2 . Hero Drink
3 .    E- Ascends
4 .    E- Shadow Flare- (6370 damage)- (GAME OVER)

-+- SECOND ATTEMPT

 -> Jenova SYNTHESIS
My Level : Cloud @ Lv 74
Accessory: Talisman (Spirit + 10%)
HP       : 6738

1 . Vaccine
2 .    E- Atk
3 . Hero Drink
4 .    E- Absorb
5 . Hero Drink
6 .    E- Atk
7 . Omnislash- (Destroyed arms)
8 .    E- Revive arms
9 . Atk- (missed)
10.    E- Atk- (missed!)
11. Atk
12.    E- Absorb
13. Atk
14.    E- Atk
15. Atk
16.    E- Absorb
17. Atk
18.    E- Bio 2
19. Atk
20.    E- Atk
21. X-Potion
22.    E- Absorb
23. Atk
24.    E- Atk- (missed!)
25. Atk
26.    E- Countdown- 5
27. Skip
28.    E- Countdown- 4
29. Skip
30.    E- Countdown- 3
31. Skip
32.    E- Countdown- 2
33. Skip
34.    E- Countdown- 1
35. Skip
36.    E- Ultima- (Survived!)

Lasted: 7 minutes

   -> Bizarro Sephiroth
My Level : Cloud @ Lv 74
Accessory: Tetra Elemental (Absorbs elemental attacks)
HP       : 6738

1 . Vaccine
2 .    E- Bizzaro Energy
3 .    E- Atk
4 . Hero Drink
5 .    E- Bizzaro Energy
6 .    E- Bolt 3
7 . Hero Drink
8 .    E- Bizzaro Energy
9 .    E- Quake 3
10. Hero Drink
11.    E- Bizzaro Energy
12.    E- Stigma
13. Hero Drink
14.    E- Bizzaro Energy
15. Omnislash- (Destroyed head and 2 arms!)
16.    E- Bizzaro Energy
17.  Atk- core
18.    E- Revived head
19.    E- Bizzaro Energy
20. Atk- core
21.    E- Atk
22.    E- Bizzaro Energy
23. Atk- core
24.    E- Atk
25.    E- Bizzaro Energy
26. Atk- core
27.    E- Atk
28.    E- Bizzaro Energy
29. Atk- core- (missed)
30.    E- Atk
31.    E- Bizzaro Energy
32. Atk- core
33.    E- Stigma
34.    E- Bizzaro Energy
35. X-Potion
36.    E- Bizzaro Energy
37. Atk- core
38.    E- Atk
39.    E- Bizzaro Energy
40. Atk- core- (Destroyed core!)
41.    E- Atk
42. Atk- head
43.    E- Atk- (missed!)
44. Atk- head- (Destroyed head!)
45.    E- Atk
46. Atk- torso
47.    E- Atk
48. Atk- torso
49. Omnislash- (Killed Bizzaro Sephiroth!)

Lasted: 10 minutes

   -> Safer Sephiroth
My Level : Cloud @ Lv 74
Accessory: Tetra Elemental (Absorbs elemental attacks)
HP       : 6738

1 .    E- Wall
2 . X-Potion
3 .    E- Ascends
4 .    E- Shadow Flare- (dealt 6741 damage vs my 6738 HP)- (GAME OVER)

-+- THE WINNING ATTEMPT!

   -> Jenova SYNTHESIS
My Level : Cloud @ Lv 75
Accessory: Ribbon (Resists status change)
HP       : 6834

1 . Hero Drink
2 .    E- Atk
3 . Hero Drink
4 .    E- Absorb
5 . Omnislash- (Destroyed arms!)
6 . Atk
7 .    E- Revived arms
8 . Atk
9 .    E- Atk
10. Atk- (Critical!)
11.    E- Absorb
12.    E- Atk
13. Atk
14.    E- Absorbs
15. Atk
16.    E- Bio 2
17. Atk
18.    E- Atk
19. X-Potion
20.    E- Absorb
21. Atk
22.    E- Atk
23. Atk- (missed)
24.    E- Absorb
25. Omnislash- (Killed Jenova SYNTHESIS!)- (Got 60000 exp)- (Level UP)- :(

Lasted: 5 minutes

   -> Bizarro Sephiroth
My Level : Cloud @ Lv 76
Accessory: Tetra Elemental (Absorbs elemental attacks)
HP       : 6942

1  .    E- atk
2  . Vaccine
3  .    E- Bizzaro Energy
4  .    E- Bolt 3
5  . Hero Drink
6  .    E- Bizzaro Energy
7  .    E- Quake 3
8  . Hero Drink
9  .    E- Bizzaro Energy
10 .    E- Stigma
11 . Atk- right arm
12 .    E- Bizzaro Energy
13 . Atk- right arm
14 .    E- Bizzaro Energy
15 . Atk- right arm
16 .    E- Ice 3
17 .    E- Bizzaro Energy
18 . Atk- right arm- (missed)
19 .    E- Fire 3
20 .    E- Bizzaro Energy
21 . Atk- right arm- (Destroyed right arm!)
22 .    E- Atk
23 .    E- Bizzaro Energy
24 . Atk- head
25 .    E- Atk
26 .    E- Bizzaro Energy
27 . Atk- head- (Destroyed head!)
28 .    E- Quake 3
29 .    E- Bizzaro Energy
30 . Atk- left arm
31 .    E- Atk
32 .    E- Bizzaro Energy
33 . Atk- left arm- (Critical!)
34 .    E- Revived head
35 .    E- Bizzaro Energy
36 . Atk- head
37 .    E- Bizzaro Energy
38 . Atk- head- (Destroyed head!)
39 .    E- Atk
40 .    E- Bizzaro Energy
41 . Atk- left arm- (Destroyed left arm!)
42 .    E- Atk
43 .    E- Bizzaro Energy
44 . Atk- core- (missed)
45 .    E- Bizzaro Energy
46 . Atk- core
47 .    E- Atk
48 .    E- Bizzaro Energy
49 . Atk- core
50 .    E- Atk
51 .    E- Bizzaro Energy
52 . Omnislash- (Destroyed head and core!)
53 .    E- Atk
54 . Atk- torso
55 .    E- Revived head
56 . Atk- torso
57 .    E- Atk
58 . Atk- torso
59 .    E- Atk
60 . Atk- torso
61 .    E- Atk
62 . Atk- torso
63 .    E- Atk
64 . Atk- torso
65 .    E- Atk
66 . X-Potion
67 .    E- Heartless Angel
68 . X-Potion
69 . Omnislash- (Killed Bizzaro Sephiroth)

Lasted: 12 minutes

   -> Safer Sephiroth
My Level : Cloud @ Lv 76
Accessory: Tetra Elemental (Absorbs elemental attacks)
HP       : 6942

1  .    E- Wall
2  . Lunar Curtain
3  . Holy Torch
4  .    E- (Ascends)
5  .    E- Shadow Flare
6  . X-Potion
7  .    E- Atk
8  . Vaccine
9  .    E- Pale Horse
10 . X-Potion
11 .    E- Supernova
12 . X-Potion
13 .    E- Break
14 . Hero Drink
15 .    E- (Descends)
16 . Hero Drink
17 .    E- DeSpell
18 . Hero Drink
19 .    E- Deen
20 . Hero Drink
21 .    E- Atk
22 .    E- (Ascends)
23 .  X-Potion
24 .    E-Pale Horse
25 .  X-Potion
26 .    E- Supernova- (Frog!)
27 .  X-Potion
28 .    E- Break
29 . Maiden's Kiss
30 .    E- (Descends)
31 .    E- Wall
32 .    E- Shadow Flare
33 . X-Potion
34 .    E- Atk
35 .    E- (Ascends)
36 . X-Potion
37 .    E- Pale Horse
38 .    E- Supernova- (Sad frog!)
39 . X-Potion
40 .    E- Break
41 . Maiden's Kiss
42 .    E- (Descends)
43 . Hyper
44 .    E- DeSpell
45 . Atk- (1 damage!)
46 .    E- Deen
47 . Holy Torch- (missed)
48 .    E- Ath- (missed!)
49 . Fire Veil
50 .    E- (Ascends)
51 . Fire Veil
52 .    E- Pale Horse- (Sad frog!)
53 . Remedy
54 .    E- Supernova
55 . X-Potion
56 .    E- Break
57 . Fire Veil
58 .    E- Descend
59 . Fire Veil
60 .    E- Wall
61 . Fire Veil
62 .    E- Shadow Flare
63 . X-Potion
64 .    E- atk
65 .    E- (Ascends)
66 . Omnislash
67 .    E- Pale Horse- (Sad frog!)
68 . X-Potion
69 .    E- Supernova
70 . X-Potion
71 .    E- Break
72 . Remedy
73 .    E- (Descends)
74 . Fire Veil
75 .    E- DeSpell
76 . Fire Veil
77 .    E- Deen
78 . X-Potion
79 .    E- Atk
80 .    E- (Ascends)
81 . X-Potion
82 .    E- Pale Horse- (No negative status!)
83 . X-Potion
84 .    E- Supernova- (Confused frog!)- OMG!- (Nervous)
85 . X-Potion- (To SEPHY!!!)
86 . Atk- self- (Confusion removed)- (Thanks goodness!)
87 .    E- (Descends)
88 . X-Potion
89 .    E- Wall
90 . Remedy
91 .    E- Shadow Flare
92 . X-Potion
93 .    E- Atk
94 .    E- (Ascends)
95 .    E- Pale Horse- (Frog!)
96 . Vaccine- OMG!- Shi#^@*!- (I'm immune to status change but, I'm a FROG!)
97 .    E- Supernova
98 . X-Potion
99 .    E- Break
100. Remedy- (No effect because of VACCINE!)
101.    E- (Descends)
102. Fire Veil
103.    E- DeSpell- DESPELL!!! Thanks so much! Whoo-hooh!!!
104. Remedy
105.    E- Deen
106. Omnislash- Whoo! Omnislash did up to 7300 damage each! (Killed "Last Boss"!)

Lasted: 41 minutes!

COMPARE:
--------
-+- VS Jenova SYNTHESIS
                        Attempt 1     Attempt 2     Attempt 3
Vaccine            :       1             1             -
Hero Drink         :       2             2             1
X-Potion           :       3             1             1
Omnislash          :       2             1             2

My Level           :      65            74            75
No. of Turns       :      66            34            25
Lasted(in minutes) :      10             7             5
Accessory          :   Talisman      Talisman       Ribbon

-+- VS Bizzaro Sephiroth
                        Attempt 1     Attempt 2     Attmept 3

Vaccine            :       1             1              1
Hero Drink         :       6             3              2
X-Potion           :      16             1              1
Omnislash          :

E- Bizzaro Energy  :      37            14             18

My Level           :      65            74             76
No. of Turns       :     153            49             69
Lasted(in minutes) :      50            10             12
Accessory          :   Talisman  Tetra Elemental Tetra Elemental

-+- VS Safer Sephiroth
                        Attempt 1     Attmept 2     Attempt 3
Vaccine            :       -              -            1
Hero Drink         :       1              -            4
X-Potion           :       -              1           20
Omnislash          :       -              -            2

Shadow Flare Damage:    3980           6741         6420

My Level           :      65             74           76
No. of Turns       :       4              4          106
Lasted(in minutes) :     < 1            < 1           41

MAJOR MISTAKES:
---------------
- How stupid of me to use Vaccine in all my battles against Jenova SYNTHESIS and
Bizzaro Sephy!

- There is no need to use Hero Drink in battles against Jenova SYNTHESIS and
Bizzaro Sephy. The damage of Omnislash will still be the same with r without it.
No problem if you got lots of  Hero Drink like me. If not, better save it against
Safer Sephy to slightly increase your defense.

B . Best Places to Level Up
----------------------------
I did not list all the enemies in the following areas. I included only the best
sources of experience in each place. Experience received vary depending on the
number of enemies appearing at each battle encounter.

NORTH CAVE:
Magic Pots x1 or x2      - 8000-16000 exp
Master Tonberry          - 6000       exp
Dark Dragon              - 5000       exp
Dragon Zombie            - 4000       exp

MIDEEL AREA:
Head Hunters x3 or x4    - 1950-2600  exp
Spirals x2 or x3         - 1400-2100  exp
Sea Worm                 - 1300       exp

CORAL VALLEY:
Bound Fats +  Malldancers- 1920-2260  exp

SUNKEN GELNIKA:
Unknown                  - 1500       exp
Unknown 2                - 3000       exp
Unknown 3                - 2000       exp
Serpent                  - 1400       exp

C  . Item Whereabouts
----------------------
Most items listed can only be gotten from treasure chests and as battle spoils
(in a SCIENM Game) because if you still don't get it, No Materia = No Steal and
No Morph. I put only those items which, I think may help you in your quest.

Item     : X-Potion (heals character to full HP)
Location : Wutai Area, Da Chao
Enemy/ies: Bizzarre Bug
Note     : the most important item in the SCIENM game. Be sure to have lots of it.

Item     : Vaccine (prevents status change)
Location : Icicle Inn (1) and North Cave (2), Coral Valley
Enemy/ies: I think, rare drop from Bound Fat.
Note     : needed if you want to add the Accessory in the Initial Equipment
handicap of SCIENM.

Item     : Hero Drink (increases stats in battle)
Location : Random prize in Chocobo Square, Icicle Inn (1), and North Cave (2)
Enemy/ies: ---
Note     : will definitely make battles a little less harder.

Item     : Holy Torch (casts DeSpell)
Location : Sunken Gelnika
Enemy/ies: Super rare spoil from Serpent
Note     : useful for the last boss, but not necessary.

Item     : Mirror (casts Reflect)
Location : Shinra Mansion
Enemy/ies: spoil from Yin Yang when trying to get Vincent
Note     : can be useful against Bizzaro Sephy if you don't have Tetra Elemental.

Item     : Light Curtain (casts Barrier)
Location : Sunken Gelnika; Da Chao
Enemy/ies: Super rare spoil from Unknown; Random spoil from Garuda
Note     : not important, but can be helpful.

Item     : Lunar Curtain (casts MBarrier)
Location : Da Chao
Enemy/ies: Random spoil from Foulander and Garuda
Note     : extremely needed if you want to beat the last boss at a lower level.

Item     : Graviball (casts Demi)
Location : Train Graveyard
Enemy/ies: Deenglow
Note     : helpful in the Corel Huge Materia quest.

Item     : T/S Bomb (Casts Demi 2)
Location : outside Corel Village.
Enemy/ies: Flapbeat
Note     : needed in the Corel Huge Materia quest. If you plan to fight Emmy, you
need lots of it.

Item     : Deadly Waste (Casts Bio)
Location : Shinra Building
Enemy/ies: Genenes
Note     : needed in the battle against Bottomswell if you're low level.


D  . Cross the Mythril Marsh without Chocobo (optional way)
-----------------------------------------------------------
Try to cross the swamp. When the Midgar Zolom comes near, quickly Save your
game and reload. Now, the serpent is far but, you're still in the same place
where you saved. Continue to cross the swamp until you reach the cave:)

E . Cait Sith's Instant Death Combination
-----------------------------------------
Row 3 Cait Sith faces. This works just like Selphie's The End in FF8.

F  . SCIENM Battle VS WEAPONS
----------------------------
Even though you beat the SCIENM Game... "one of the hardest FF7 Challenges... so
far", I know many of us has still an empty place in our hearts because there are
still two bosses standing alive, namely, Ruby and Emerald WEAPON. Although not
easy, there's really a way in beating these two behemoths! This part is my little
way of helping you fill up that emptiness.

Before you start raising your eyebrows, I want to make this clear... "SCIENM
Battle VS WEAPONS"... stressing the word "BATTLE"! This means that the SCIENM
aspect will apply only to the "WEAPON Battle" alone. This further means that, you
can use your beloved materia, your best weapons, and your other partymates to
power up your characters before fighting the two:) You may use your save files
from your previous games, preferably those with maxed-out-stat characters. This
part is just for additional "fun and challenge", and not a real part of the
SCIENM Challenge.

GETTING STARTED:
----------------
POWERING UP

I suggest you use either Cloud or Cid to confront Ruby and Emmy for one good
reason- their Lv 4 Limit Breaks are the most devastating ones in the game!

Equip Yuffie with her Conformer + Morph materia. Go to the Sunken Gelnika and
start morphing the enemies there for the invaluable Stat Sources. The following
enemies can also be morphed into Sources:

Location: Mt. Corel
Bagnadrana- Guard Source

Location: Gonaga, Meltdown Reactor
Heavy Tank- Power Source

Location: Mt. Nibel
Screamer  - Power Source

Location: Mideel Area
Spiral    - Guard Source

Location: Chest in the Temple of the Ancients, Battle Square
8 Eye- Magic Source

Location: Whirlwind Maze
Killbin- Mind Source
Dragon Rider- Guard Source

Location: Mako Cannon
Maximum Kimaira- Guard Sorce

Location: Sunken Gelnika
Unknown   - Power Source
Unknown 2 - Guard Source
Unknown 3 - Magic Source
Serpent   - Mind Suorce
Bap Rap   - Luck Source
Poodler   - Speed Source

You should have around 200+ in all stats. The most important stats, Defense and
Luck should be maxed out.

ITEMS NEEDED

For Ruby WEAPON
- 50+ X-Potion
- 1 Vaccine
- 4+ Hero Drink
- Dazers (Optional)
- Tetra Elemental accessory

For Emerald WEAPON
- 99 X-Potion
- 99 Graviball and/or T/S Bomb
- 4+ Hero Drink (Optional)
- Power Wrist or Championship Belt

THE WEAPON BATTLE:
------------------
VS Ruby
1. Engage in battle with the other party members dead... that's basic.
2. The first move you have to do is to use Vaccine to avoid status change.
3. Prioritize healing over offense. Usually, you have to use X-Potion after his
   attacks.
4. His Ruby Flame will heal you because of Tetra Elemental!
5. Use your Hero Drink whenever he uses Ruby Flame. Use at least 4.
6. Once you're done with the Hero, your attack will deal between 2500-3500 HP of
   damage and your defense will increase significantly.
7. His claws can kill you if your HP is less than 8000.
8. There are 2 ways to kill Ruby:
   a. Pound him with Omnislash in his regular stance. It is risky but you can
      kill him in just 30 min.- 1 hour. I was able to beat him with this
      method about 8 times already.
   b. Destroy the claws and attack normally. All he can do without his claws
      are his pathetic Big Swing and Comet 2. Note that he can always revive
      his claws. This is a safe method but, it will take you forever. I tried
      this one once but, it is boring so I finished him with the first method.

VS Emmy:
I always thought Ruby was harder than Emmy but, not now!

1. Change your ATB to FAST. This will save you time.
2. Prioritize healing over offense.
3. Use Hero Drink in the first few openings. This will significantly reduce the
   emeralds' damage.
4. Use any opening you see to toss a Graviball or T/S Bomb... 9999 damage!
5. Start the battle with Omnislash ready. Use this to take down the first
   batch of emeralds that will appear.
6. Learn the timing of "when will the emeralds appear?". Be sure you have
   Omnislash ready to destroy most of them when they show up.
7. One good news: Aire Tyre Tam will do no damage!
8. I beat him only once in SCIENM battle but, I forgot to use the AWESOME
   Gravibal and T/S Bomb. Now, with those two, I'm sure you'll have a better
   chance to win:)

Both Ruby and Emmy may become a pain in the ass in a SCIENM battle but, with
enough practice and patience, you'll even surpass what I did!

G . THE AUTHOR
--------------

Real Name: Anthony Lawrence M. Morales
User Name: Fantasy Gamer
E-mail   : fantasy_gamer_x@yahoo.com
Gender   : Male
B-day    : February 24
Country  : Philippines

First Visited GameFaqs.com   : ?? June   2000
Joined GameFaqs Message Board: 27 August 2002, 1:48:35 AM

Boards I don't fail to visit: Final Fantasy VII
                              RPG's- Everything Else
                              RPG's- Squaresoft
                              Playstation General
                              Playstation 2 General
                              GameFAQS World Asia
                              Message Board Help

---------------------------------------------------------------------------------
                               VIII. LEGAL STUFF
---------------------------------------------------------------------------------

This guide is solely intended for the public use in the world wide web. All
information and work in this document is copyright (c) by Anthony Lawrence M.
Morales unless otherwise stated. Without my permission, no other site may post
this guide except GameFAQs.com, nor anyone is allowed to reproduce this guide,
in any way, for commercial purposes.

Please do not take the credit for someone's work. We authors spent lots of
sleepless nights just to be able to present guides for you gaming enthusiasts...
we deserve the credit for all our hard work.

You can see this guide at:

www.gamefaqs.com  - the latest version is always found here!

www.neoseeker.com

---------------------------------------------------------------------------------
                              IX. VERSION HISTORY
---------------------------------------------------------------------------------

?? February 2003 - started the SCIENM Challenge.
?? March    2003 - finished the SCIENM Challenge.

24 March    2003 - started the SCIENM Challenge Guide.
24 June     2003 - finished Version 0.8.
                 - guide partially complete, but can stand alone already.

     26 June     2003 - submitted Version 0.8 to GameFAQs.com.
     02 July     2003 - Version 0.8 posted in GFAQs.com.

14 July     2003 - started first update.
24 July     2003 - finished first update. Version changed to 0.99.
                 - guide finished... there's still place for improvement.
                 - some grammar and typo error were corrected.
                 - some info corrections made.
                 - format slightly changed.
                 - added more info about boss attacks/moves/abilities.
                 - major additon: Diary

     25 July     2003 - submitted Version 0.99 to GameFAQS.com.
     25 August   2003 - Version 0.99 posted in GFAQs.com.

30 September 2003 - started second update.
30 October   2003 - finished second update. Version changed to 1.0.
                  - added a little tip in battle against Reno in Sector 7.
                  - some more typo error were corrected.
                  - corrected some boss info errors.

     30 November 2003 - submitted Version 1.0 to GameFAQs.com.

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                                  X. CREDITS
---------------------------------------------------------------------------------
I would like to express my sincere gratitude to the following who helped me make
this guide in any way:

-+- Squaresoft (now Square-Enix)
    For making one of the best games of all times, and the best RPG for me.
    You've been robbing me lots of my precious time with this game since I
    played it in April 1999. Keep up the great work guys!... I will be very
    glad to see a remake of this classic in the future :)

-+- GameFAQS.com/ CJayC
    For hosting this guide... (my very first FAQ), in this great site. In just
    a span of one week, it was posted!

-+- Gamefaqs Final Fantasy VII Message Board Users
    For inspiring me to make this guide, and for helping me in any way.

    -> For all those who gave their criticisms, suggestions, and wish of good
    luck in my topic, "Fantasy Gamer's SCIENM Challenge Journal", in the GameFAQs
    Final Fantasy VII Message Board, posted Feb-Mar 2003, thanks a lot guys!

    -> gabelogan54, Vincent 21, glenn frog knight and MAKdaddy914
    For giving additional info regarding boss' abilities/attacks/moves.

    -> Eternal Hate
    For additional Jenova DEATH info.

    -> SineNomine and Rebelx3030
    For Hundred/ Heli Gunner, Lost Number, Gas Ducter, Wolfmeister and Eagle Gun
    info.

    -> MadGamer
    For the Cait Sith instant-death slot combination info.

    -> shadow411
    For additional info about enemies that can be morphed into sources.

    -> Vincent 21, Nightwind and gunbladelad
    For the info about Graviball and T/S Bomb location.

    -> E-mailers
    For the overwhelming amount of e-mails I am receiving saying that I did a
    great job and they liked it.


-+- My Parents
    For buying my Sony Playstation (and my PS2) ... allowing me to enjoy this
    great game.

-+- THE ONE READING THIS
    This guide is made for you!

Special Thanks to:

-+- Fantasy Gamer
    For encoding and editing this guide.

-+- Kuya Arpee (a.k.a. Ryu, Shooter)... you know who you are
    For being a good gaming pal and my living FF7 guide back in 1999.

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                               XI. Parting WORDS
---------------------------------------------------------------------------------

I WILL BE GLAD TO HEAR FROM YOU!

Tell me what you think about this guide... comments, suggestions, added info,
corrections, and constructive criticisms are all welcome.

I WILL APPRECIATE IF YOU WILL FIRST TELL ME YOUR GFAQs USER NAME.

If you think you should be given credit but was not included in the list,
contact me and I'll make the appropriate actions.

Don't hesitate to e-mail me if you have anything in your mind regarding gaming.
I am one of the most hospitable FAQ Contributor here. You're guaranteed to get
a reply as soon as I read your mail :)

I will be more than wiling to help in any way I can. God bless!

Fantasy Gamer
---
"Let's mosey!"

=================================================================================
                   THANK YOU FOR READING! HOPE YOU LIKED IT!
=================================================================================
                               Final Fantasy VII
     Solo Character Initial Equipment No Materia (SCIENM) Challenge Guide
                         Date Started : 24 March 2003
                         Date Finished: 24 June  2003

                               by Fantasy Gamer
                          fantasy_gamer_x@yahoo.com