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    Stat Maxing Guide by Mike Truitt

    Version: 1.09 | Updated: 09/03/04 | Printable Version | Search This Guide

    •============================================================================•
    |                              Final Fantasy VII                             |
    |                                 Playstation                                |
    |                              Stat Maxing Guide                             |
    |                                Version  1.09                               |
    |                           Sunday, January 18, 2004                         |
    •============================================================================•
    
    
    Contents:
    
             I                        About this FAQ
            I I                       Version History
           I I I                      Basics
            I V                       Auto Fighting
             V                        Statistics
            V I                       Important Enemies
           V I I                      Notes and Thanks
    
    
    •============================================================================•
    |         I                       ABOUT THIS FAQ                             |
    •============================================================================•
    
    
    _________ 
    FAQ Sizes
    ŻŻŻŻŻŻŻŻŻ
    Pages                              21
    Words                           9 117
    Characters without spaces      41 101
    Characters with spaces         68 682
    Paragraphs                      1 086
    Lines                           1 194
    
    _________________ 
    Mission Statement
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    I have noticed through the many years that I have been playing Final Fantasy 
    VII that a few questions have always been asked numerous times. I hope to 
    inform the reader of this FAQ of the best way to gain levels, increase their 
    teams statistics, gain Gil - AP - and Exp. To do this I will use a term known 
    as Automatic fighting. Also, if you haven't noticed, I have gone a little bit
    table-crazy (17), sorry if you don't like them.
    
    ____________ 
    Legal Notice
    ŻŻŻŻŻŻŻŻŻŻŻŻ
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    •••••     This FAQ is copyrighted information of Mike Truitt. Any    •••••
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    •••••     author, Mike Truitt, is strictly prohibited. To obtain     •••••
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    •============================================================================•
    |       I I                       VERSION HISTORY                            |
    •============================================================================•
    
    ____________   ____________ 
    Version 1.07 - Version 1.09     Did nothing more than update stats. Also, on
    ŻŻŻŻŻŻŻŻŻŻŻŻ   ŻŻŻŻŻŻŻŻŻŻŻŻ     in here I added a section devoted to which 
                     enemies you are able to morph into sources for stat maxing.
                     Fixed some minor errors in version 1.09.
    ____________ 
    Version 1.06     More information added in the statistics. I have put in
    ŻŻŻŻŻŻŻŻŻŻŻŻ     information pertaining to Mideel Forrest. I have also decided 
                     to add a new section that displays how battles are 
                     distributed for each section. I have also confirmed the Max 
                     Battles (It's odd - after it resets the sleeping man says 
                     that you have fought 0 battles. Also added information on how 
                     to Max BP and some other categories.
    ____________ 
    Version 1.05     Added more information in the area of statistics for battles.
    ŻŻŻŻŻŻŻŻŻŻŻŻ     Mainly added stats for Northern Crater inside the Magic Pot
                     room. Also confirmed Max GP.
    ____________ 
    Version 1.04     Huge advancement in a previously unknown max! I came home
    ŻŻŻŻŻŻŻŻŻŻŻŻ     from school today to notice that my Gil went from 4.2 billion 
                     to just over 6 million. I did the math using the hexi-decimal 
                     calculations and found that THE max gil one can have is 
                     4 294 967 295 - I will be working on a definite amount later
                     on today to double check that number as being the exact one.
    
    ____________  
    Version 1.03     Added strategies for getting max GP as well as another method
    ŻŻŻŻŻŻŻŻŻŻŻŻ     of Auto-fighting. I have added some more stats that can be 
                     maxed, some of which I do not know how I missed, but This FAQ 
                     is still in its beginning stage, so expect to see some 
                     discrepancies, other than that I am pounding my way through 
                     this whenever I get a chance.
    ____________ 
    Version 1.02     Finished up everything with the FAQ that is necessary for
    ŻŻŻŻŻŻŻŻŻŻŻŻ     posting. I will soon add ways to automatically max out your 
                     GP once I can verify one method that is much better than my 
                     current, but if the "new" method doesn't work then I will 
                     post the older ones. I also should have enough information on
                     another section to add to the statistics, which I will try to 
                     keep updated on a regular basis.
    ____________ 
    Version 1.00     Started out the FAQ. Most sections have at least a small
    ŻŻŻŻŻŻŻŻŻŻŻŻ     portion of it completed. I have gotten much more than I 
                     thought that I would today, which is nice. Outside of the 
                     information in the Statistics section, I would say that the 
                     FAQ is about two thirds of the way as far as how presentable 
                     it is.
    
    
    __________________ 
    Version Statistics      1.00        23.7 Kb      Monday, September 22, 2003
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ      1.01        30.8 Kb      Wednesday, September 24, 2003
                            1.02        38.5 Kb      Thursday, September 25, 2003
                            1.03        50.6 Kb      Sunday, September 28, 2003
                            1.04        50.7 Kb      Sunday, September 28, 2003
                            1.05        52.2 Kb      Saturday, December 13, 2003
                            1.06        59.2 Kb      Sunday, January 11, 2004
                            1.07        61.1 Kb      Tuesday, January 13, 2004
                            1.08        69.4 Kb      Sunday, January 18, 2004
    
    •============================================================================•
    |      I I I                      BASICS                                     |
    •============================================================================•
    
    
    As you progress your way through Final Fantasy VII you will come across many 
    different Statistics, some of which can be maxed out. Maxing out a statistic 
    means getting that specific statistic to the point where it is unable to gain 
    any more of what it keeps track of. These statistics keep track of anything 
    from Experience to Strength to Money to Fights. Some statistics are extremely 
    hard to keep track of, while others are quite simple. Some max out at a couple 
    hundred, while others in the billions. Throughout the rest of this FAQ, I will 
    show you how to "max out" every one of your stats.
    
    In order to know what stat you are trying to max out then you first must 
    understand what each stat does and how you can increase that stat. Here is a 
    chart describing each stat I will explore and how you can increase it.
    
    •================•================•==========================•===============•
    | Stat Name      | Purpose        | How Stat is Increased    | Stat Maximum  |
    •================•================•==========================•===============•
    | Strength       | Attack Power   | Power Sources            |       255 (+) |
    |                |                | Gaining Levels           |               |
    •----------------+----------------+--------------------------+---------------•
    | Dexterity      | Speed (ATB)    | Speed Sources            |       255 (+) |
    |                |                | Gaining Levels           |               |
    •----------------+----------------+--------------------------+---------------•
    | Vitality       | Attack Defense | Guard Sources            |       255 (+) |
    |                |                | Gaining Levels           |               |
    •----------------+----------------+--------------------------+---------------•
    | Magic          | Magic Power    | Magic Sources            |       255 (+) |
    |                |                | Gaining Levels           |               |
    •----------------+----------------+--------------------------+---------------•
    | Spirit         | Magic Defense  | Mind Sources             |       255 (+) |
    |                |                | Gaining Levels           |               |
    •----------------+----------------+--------------------------+---------------•
    | Luck           | Critical Hits  | Luck Sources             |       255 (+) |
    |                |                | Gaining Levels           |               |
    •----------------+----------------+--------------------------+---------------•
    | Experience     | Gain Levels    | Winning Fights           | 4 294 967 215 |
    |  (Exp)         |                | EXP Plus Materia         |            *  |
    •----------------+----------------+--------------------------+---------------•
    | AP             | Master Materia | Winning Fights           |   16 777 215  |
    |                |                | Multiple Growth Armor    |           **  |
    |                |                | Multiple Growth Weapons  |               |
    •----------------+----------------+--------------------------+---------------•
    | Gil            | Purchasing     | Winning Fights           | 4 294 967 295 |
    |                |                | Gil Plus Materia         |               |
    |                |                | Selling                  |               |
    •----------------+----------------+--------------------------+---------------•
    | Battles        | Gaining Levels | Fighting                 |       65 535  |
    |                |                | Enemy Lure Materia       |               |
    •----------------+----------------+--------------------------+---------------•
    | Escapes        | Running Away   | Running Away             |       65 535  |
    |                | Chocobuckle    | Exit Materia             |            *  |
    •----------------+----------------+--------------------------+---------------•
    | GP             | Playing Games  | Chocobo Racing           |       10 000  |
    |                | Buying Items   | Winning Games            |               |
    |                |                | Purchasing               |               |
    •----------------+----------------+--------------------------+---------------•
    | BP             | Buying Items   | Winning Rounds in Battle |       65 000  |
    |                |                | Square                   |               |
    •----------------+----------------+--------------------------+---------------•
    | Everyone's     | Killing You    | Killing Enemies          |        9 999  |
    | Grudge         |                |                          |          ***  |
    •----------------•----------------•--------------------------•---------------•
    | HP             | Health         | Gaining Levels           |        9 999  |
    |                |                | HP Plus Materia          |               |
    •----------------+----------------+--------------------------+---------------•
    | MP             | Magic Usage    | Gaining Levels           |          999  |
    |                |                | MP Plus Materia          |        9 999  |
    |                |                | HP<->MP Materia          |         ****  |
    •----------------+----------------+--------------------------+---------------•
    | Snowboarding   | Fun            | Getting Balloons         |          100  |
    | Mini Game      |                | Not falling              |               |
    •----------------+----------------+--------------------------+---------------•
    | Submarine Mini | Fun            | Killing Subs             |         ????  |
    | Game           |                | Not getting hit          |        *****  |
    •----------------+----------------+--------------------------+---------------•
    | Speed Square   | Fun            | Blowing up things        |         ????  |
    | Mini Game      | Getting Items  |                          |        *****  |
    •----------------+----------------+--------------------------+---------------•
    | Motorcycle     | Fun            | Saving your truck        |         ????  |
    | Mini Game      |                | Knocking over the enemy  |        *****  |
    •----------------•----------------•--------------------------•---------------•
    |                                                                            |
    |  * = No one has been able to get to this number yet so it is all projected |
    |      and none of it has been verified. In order to be verified a GameShark |
    |      CAN NOT be used.                                                      |
    |                                                                            |
    | ** = Technically there is no "Max" for AP. However, the understood max for |
    |      AP is based on how much one materia can hold. Underwater being that   |
    |      materia - can only hold 16 777 215 before it resets itself back to    |
    |      zero.                                                                 |
    |                                                                            |
    | *** = Everyone's Grudge is actually an attack on you that is used by only  |
    |       one enemy: Master Tonberry. In order for you to have this done to    |
    |       you, you must attack him a few times and wait.                       |
    |                                                                            |
    | **** = The max MP that one can have is only 999, however, if you happen to |
    |        have the HP<->MP Switch materia equipped, you will then be able to  |
    |        have your MP go up to 9 999.                                        |
    |                                                                            |
    | ***** = I do not know the highest score possible for these mini games      |
    |         if anyone has knowledge of the highest score possible, please tell |
    |         me. I will be sure to include correct attribution to you.          |
    |                                                                            |
    •----------------------------------------------------------------------------•
    
    If you are able to understand the chart and the statistics that you will be 
    trying to increase, you will have a much better chance of being able to 
    complete your goal in a shorter period of time. You must know what you are 
    doing to do it in the best way.
    
    ___________________ 
    MAXING OUT STRENGTH     Strength is one of the easier stats that one can max
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     out. Naturally, with every level that you gain, you 
                            will be higher stats in all categories - however, this 
                            is never enough to get your stats up to 255. To get 
                            your stats this high, you must gain Power Sources. The
                            easiest spot for this is to go to Gongaga and fight in 
                            the room with the broken reactor. Here you will only 
                            find one enemy, Heavy Tank, and you can morph him into 
                            a power source. There are other enemies that will give 
                            you power sources, but they are not as common. To see 
                            all enemies that give you these sources, and their 
                            stats, go to "Important Enemies".
    
    ____________________ 
    MAXING OUT DEXTERITY     Speed sources are not as easy to come by as Power or
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     Guard sources, but they are still easy to obtain. To 
                             get them, simply get into your sub and go to Gelnika. 
                             Go into the room where you fought the boss fight. In 
                             this room you will only fight two enemies. One of the 
                             enemies looks like a squid, Poodler. Morph it and you 
                             will get a Speed Source.
    
    ___________________ 
    MAXING OUT VITALITY     Vitality is increased when you give your character a
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     Guard source. The easiest spot to get large amounts of 
                            Guard sources in a small amount of time is right by 
                            Mideel. You should see sections of badlands (rocky, 
                            dark areas). Run around in this section and you will 
                            fight enemies that look like aardvarks. They are 
                            called Spirals, they can be easily morphed into Guard 
                            sources.
    
    ________________ 
    MAXING OUT MAGIC     To increase magic, you must get Magic sources, which are
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     are the hardest sources to get, so it will take a bit of 
                         patience. To get them you must go into Gelnika and fight 
                         in the Cargo room (this is the room where you got Hades). 
                         Run around and eventually you will run into an enemy 
                         named "Unknown 3". Morph him and you will get your source
    
    _________________ 
    MAXING OUT SPIRIT     Just like Magic sources, these are also harder to come 
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     by. To get them, you must go into the same room as you 
                          did to get Magic sources, but this time morph the enemy 
                          called "Serpent".
    
    _______________ 
    MAXING OUT LUCK     Luck sources are easier to come get than any other source.
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     In fact, they are twice as easy to get as Speed sources. 
                        To get them go into the same room that you fought Poodler 
                        to get your Speed sources. Also in this room you will 
                        fight enemies called Bad Raps. Morph them and you will get 
                        you Luck sources.
    
    ______________ 
    MAXING OUT EXP     Experience, is looking to be the HARDEST thing to max. Or 
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     as the patterns are showing, reset. There is no easy way to 
                       get your experience to its max. Just keep on fighting 
                       enemies that give you high Exp. There are charts in the 
                       "Stats" section of the FAQ that will show which enemies 
                       yield the greatest Exp. Good luck on this one.
    
    _____________ 
    MAXING OUT AP     This is a fairly odd thing to Max, because quite simply,
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ     you will get nothing out of maxing the AP in your Underwater 
                      materia. However, if you would like to achieve the "AP 
                      reset" of Underwater, then the best thing to do is to equip 
                      the materia into a 3x Growth weapon and fight away. 
                      Eventually you will get there. Just like Exp., check out the 
                      "Stats" section of this FAQ to see the best spots to get 
                      large amounts of AP.
    
    ______________ 
    MAXING OUT GIL     In many ways, Gil can be an easy thing to max / reset. If
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     you chose to do this, there are a few different options 
                       that you could do. One is you could just fight away and 
                       make your money that way. If that is your method of choice, 
                       check out the "Stats" section to help you out. Another 
                       thing that you could do is selling your mastered materia. 
                       Here is a chart showing just how much each materia is worth 
                       once you have mastered it. Note: There are no summon 
                       materia listed, because they all are only worth 1 gil. 
                       Sorry about how ugly it looks, I was pressed for time to 
                       get this done. Next update, I might make it prettier, but 
                       it still serves its purpose.
    
              ·=========================================================·
              |    MATERIA    |   VALUE   |     MATERIA     |   VALUE   |
              |===========================|=============================|
              |       MAGIC MATERIA       |     INDEPENDANT MATERIA     |
              |===========================|=============================|
              | Barrier       |   700 000 | Chocobo Lure    |         1 |
              | Comet         | 1 400 000 | Counter Attack  | 1 400 000 |
              | Contain       |         1 | Cover           |    70 000 |
              | Destruct      |   630 000 | Enemy Away      |         1 |
              | Earth         |   105 000 | Enemy Lure      |         1 |
              | Exit          |   700 000 | Exp Plus        |         1 |
              | Fire          |    42 000 | Gil Plus        |         1 |
              | Full Cure     |         1 | HP Plus         |   560 000 |
              | Gravity       |   560 000 | MP Plus         |   560 000 |
              | Heal          |   105 000 | HP<->MP         |         1 |
              | Ice           |    42 000 | Long Range      |         1 |
              | Lightning     |    42 000 | Luck Plus       |         1 |
              | Mystify       |   420 000 | Magic Plus      | 1 400 000 |
              | Poison        |   105 000 | Mega-All        |         1 |
              | Restore       |    52 500 | Pre-Emptive     |         1 |
              | Revive        |   210 000 | Speed Plus      | 1 400 000 |
              | Seal          |   210 000 | Underwater      |         1 |
              | Shield        |         1 |                 |           |
              | Time          |   420 000 |                 |           |
              | Transform     |   350 000 |                 |           |
              | Ultima        |         1 |                 |           |
              |===========================|=============================|
              |      SUPPORT MATERIA      |       COMMAND MATERIA       |
              |===========================|=============================|
              | Added Cut     |         1 | Deathblow       |   700 000 |
              | Added Effect  |         1 | Double Cut      |         1 |
              | All           | 1 400 000 | Enemy Skill     |         1 |
              | Counter       |         1 | Manipulate      |   700 000 |
              | Elemental     |         1 | Mime            |         1 |
              | Final Attack  |         1 | Morph           |         1 |
              | HP Absorb     |         1 | Sense           |    70 000 |
              | Magic Counter |         1 | Slash-All       |         1 |
              | MP Absorb     |         1 | Steal           |    84 000 |
              | MP Turbo      |         1 | Throw           |   700 000 |
              | Quadra Magic  |         1 | W-Item          |         1 |
              | Sneak Attack  |         1 | W-Magic         |         1 |
              | Steal As Well |         1 | W-Summon        |         1 |
              ·=========================================================·
    _____________ 
    MAXING OUT GP     There are different ways to get your GP up to the 10 000
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ     max. Besides just playing games forever, there are better 
                      ways.. The quickest way would be Chocobo Racing. This method 
                      can be done one of two ways. You can bet on races at the 
                      counter, which is extremely hard and you rarely get a 
                      winner. Or you can race chocobos, which if you are even 
                      somewhat decent you will win every time. Either way, once 
                      you win, you will be given two choices... one is to take a 
                      prize, which is generally an item, but if you are lucky, it 
                      will be a rare materia or armor. The other option is taking 
                      the GP. If you take the second one, you will get the 
                      following GP amounts for each corresponding item...
                       Thank you to Foyboy21 for the confirmation on the max GP.
    
    
                     •====================•=========•==========•
                     | Item Name          | Class   | GP Worth |
                     •====================•=========•==========•
                     | Potion             |       C |        5 |
                     | Hyper              |     B C |       10 |
                     | Phoenix Down       | S A B C |       10 |
                     | Tranquilizer       |     B C |       10 |
                     | Hero Drink         | S A B   |       15 |
                     | Hi-Potion          |   A B C |       15 |
                     | Antarctic Wind     |   A B C |       20 |
                     | Bolt Plume         | S A B C |       20 |
                     | Fire Fang          |   A B C |       20 |
                     | Ether              |   A B C |       30 |
                     | Fire Veil          | S A     |       50 |
                     | Ice Crystal        | S A     |       50 |
                     | Swift Bolt         | S A     |       50 |
                     | Turbo Ether        | S A B   |      150 |
                     | Elixir             | S A B   |      200 |
                     | Counter Attack     | S A     |      300 |
                     | Enemy Away         | S A     |      300 |
                     | Megalixer          | S       |      300 |
                     | Precious Watch     | S       |      300 |
                     | Sneak Attack       | S A     |      300 |
                     | Chocobracelet      | S       |      400 |
                     | Cat's Bell         | S A     |      500 |
                     | Magic Counter      | S       |      500 |
                     | Sprint Shoes       | S       |      500 |
                     •====================•=========•==========•
    
                      So as you can see from the chart, you can get some serious 
                      GP in a short amount of time - if you are lucky. However, 
                      sometimes you will go long periods of time without winning 
                      the 100's of GP ones, but nevertheless you will still get 
                      more GP in a shorter time than any other method.
    
    _____________________ 
    MAXING OUT GP: PART 2     Another way that is easier than chocobo racing, and 
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     involves much less set up and is probably quicker 
                              than it also is through GP purchasing. The only 
                              disadvantage is that it gets quite redundant, and 
                              kind of expensive if you are early in the game. 
                              Overall if you buy all 10000 of your GP then it will 
                              cost you exactly 1 000 000 gil. 
    
                              In order to purchase your GP you must first have 
                              your lifetime pass to the Gold Saucer. Once you have 
                              that then keep on running in and out of the 
                              entrance. Every 7 to 8 times you should see a man 
                              standing at the top a the screen by the house - 
                              directly above the save point. When you see him, 
                              talk to him and he will make an offer to you to buy 
                              1 GP for 100 Gil. If you accept you will be able to 
                              purchase up to 100 GP each time you see him. Once 
                              you buy your GP run back into the Gold Saucer 
                              entrance and repeat the process.
    
    _____________________ 
    MAXING OUT GP: PART 3     This method is the easiest method once you get it
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     set up, unfortunately it will also take the longest. 
                              What you are going to need to do is get your Turbo 
                              Controller and tape down the left button and the 
                              circle button. Once you do that, go into Wonder 
                              Square and stand just to the right of the Arm 
                              Wrestling Game. This will enable you to walk towards 
                              the game, accept the default for the game and then 
                              beat the Sumo Wrestler giving you 1 GP and then you 
                              just begin the process over again. Just like the 
                              purchasing method you will end up spending just 
                              under 1 000 000 gil while you are attempting to max 
                              out your GP.
    
                              This method can also be used in the Claw Game. But 
                              your prizes are not as predictable. But here is a 
                              chart showing just what items you can get and the 
                              chances of it actually happening (432 attempts)...
    
                          •============================•
                          | Prize        | Probability |
                          •==============·=============•
                          | Nothing      |   29 .167 % |
                          | Potion       |   38 .657 % |
                          | 1 GP         |   20 .370 % |
                          | 3 GP         |    6 .944 % |
                          | 100 GP       |    1 .157 % |
                          | Phoenix Down |    3 .472 % |
                          | Elixir       |    0 .231 % |
                          •==============·=============•
    
    _____________ 
    MAXING OUT BP     BP is actually quite easy to max out. It maxes out at 65 000
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ     and after that you must spend it on something or just leave 
                      Battle Square. Either way it will decrease the amount. There 
                      is no real trick to maxing it out. You just have to fight a 
                      series of battles in Battle Square numerous times and you 
                      will get it. After each fight you will receive a handicap - 
                      which will give you a designated BP if you are able to 
                      complete the next round.
    
                               •==============================•
                               | Handicap              | Abbr |
                               •=======================·======•
                               | Poison                | Pois |
                               | Toad                  | Toad |
                               | Mini                  | Mini |
                               | Break Summon Materia  | Summ |
                               | Break Support Materia | Supp |
                               | Break All Materia     | AllM |
                               | Break Accessory       | Acce |
                               | Break Item            | Item |
                               | Lucky Seven           | None |
                               | Halve Speed           | HSpe |
                               | Halve HP              | H-HP |
                               | Halve MP              | H-MP |
                               | Halve HP and Halve MP | Both |
                               | Zero MP               | 0 MP |
                               | Break Weapon          | Weap |
                               | Break Armor           | Armo |
                               | Time 30 Damage        | Time |
                               | Descend 5 Levels      | 5Lev |
                               | Descend 10 Levels     | 10Le |
                               | Restore HP            | ReHP |
                               | Break Magic Materia   | Magi |
                               •=======================·======•
    
    •============================================================================•
    | HAND | ROUND 1 | ROUND 2 | ROUND 3 | ROUND 4 | ROUND 5 | ROUND 6 | ROUND 7 | 
    •======·=========·=========·=========·=========·=========·=========·=========•
    | Pois |       4 |       6 |         |      16 |      33 |      82 |         |
    | Toad |       6 |      10 |      19 |      44 |     130 |     520 |   3 069 |
    | Mini |       5 |       8 |      16 |      36 |     108 |     453 |   2 940 | 
    | Summ |         |      18 |      37 |         |         |         |         |
    | Comm |         |         |      17 |      41 |         |         |         |
    | Indy |         |         |         |      99 |         |   1 014 |         |
    | Supp |         |         |         |      91 |     279 |         |         |
    | AllM |         |         |      59 |         |     463 |         |  10 000 |
    | Acce |      10 |      18 |      35 |         |     248 |         |         |
    | Item |      13 |      23 |         |     118 |     355 |   1 368 |   7 200 |
    | None |       7 |       7 |       7 |       7 |       7 |       7 |       7 |
    | HSpe |       5 |       7 |         |      19 |         |         |         |
    | H-HP |      13 |      22 |      40 |      84 |     204 |         |         |
    | H-MP |      12 |      20 |      36 |      73 |     173 |         |         |
    | Both |         |         |         |      94 |     244 |     775 |   3 134 |
    | 0 MP |         |         |         |      70 |     171 |     502 |   1 855 |
    | Weap |         |      37 |      67 |     130 |         |   1 575 |         |
    | Armo |         |      17 |      33 |         |         |     654 |         |
    | Time |         |      15 |      26 |      54 |     130 |         |         |
    | 5Lev |       5 |       8 |      13 |         |         |         |         |
    | 10Le |         |      16 |      28 |      53 |     118 |     308 |     968 |
    | ReHP |       1 |       1 |       1 |       1 |       1 |       1 |       1 |
    | Magi |      15 |      28 |         |     145 |     445 |   1 755 |   9 425 |
    •============================================================================•
    
    ____________________________ 
    MAXING OUT EVERYONE'S GRUDGE     This stat is the easiest stat to max out in 
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     the game. Everyone's Grudge is an attack on 
                                     you by Master Tonberry, who can only be found 
                                     in the Northern Crater. This attack hits you 
                                     ten points for every enemy that character has 
                                     killed throughout the game. To max this out, 
                                     simply kill 1000 enemies and you should be 
                                     set.
    
    __________________ 
    MAXING OUT YOUR HP     As far as stat maxing is concerned, HP is probably the 
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     easiest stat to get maxed. Due to the fact that HP and 
                           MP gaining are both completely random throughout the 
                           level gaining process, there is no exact way to 
                           determine what each characters stats will be. However, 
                           none of the characters will ever be strong enough to 
                           get 9999 HP naturally. In order to do this, you must 
                           buy an HP Plus materia and equip it on your 
                           character. Depending on your characters natural HP you 
                           might need to equip a second one or just wait until you 
                           get it to a higher level. 
    
    __________________ 
    MAXING OUT YOUR MP     Similar to HP, the only way to max out your MP is by
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     buying an MP Plus materia and getting it to a certain 
                           level. 
    
                           However, you are able to break the 999 max on MP by 
                           equipping the HP<->MP Switch materia. By doing this it 
                           switches your HP max to 999 and your MP max to 9 999. 
                           However, to make your MP go up higher for some reason 
                           you have to use an HP Plus Materia when you have the 
                           HP<->MP switch materia equipped.
    
    ______________________ 
    SNOWBOARDING MINI GAME     The snowboarding mini-game has a top score of 100
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     no matter which course that you take. In order to 
                               get a perfect score of 100 you must get every 
                               balloon on that level, fall down zero times as well 
                               as keep a fairly quick pace all the way to the end. 
                               This is next to impossible on the hardest track - 
                               in fact I have not heard of anyone doing it, which 
                               includes me. I will be working on it, but the only 
                               real help I can give on this is practice makes 
                               perfect.
    
    
    •============================================================================•
    |       I V                       AUTO-FIGHTING                              |
    •============================================================================•
    
    
    Auto-fighting is a way of fighting that involves literally no effort once you 
    have started. It involves setting your characters up to enter a battle and win 
    it without you ever being at the controls. When it is done correctly at its 
    most advanced, you will be able to get sources in seconds when it used to take 
    you minutes. You will be able to increase your stats for anything that you 
    would like while you are asleep - while you are at school - while you are at 
    work - watching television - anything. For how amazing auto-fighting can be, 
    it is actually quite simple...
    
    Auto-fighting was first conceived in the later part of 1998, and the soon 
    thereafter the first "successful" auto-fighting technique was established. 
    However, compared to many of the fighting techniques that have been discovered 
    it is quite basic and - it hurts me to say this - useless. However, for 
    respect to it I will outline it here. 
    
    ____________________ 
    Auto-fighting Basics
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    In order to auto-fight (at any spot or any level) you will NEED a turbo 
    controller. Other than that, depending on your spot, you will not need much 
    else - or you may need quite a bit depending on what you are trying to do. 
    Auto-fighting will allow you to max out all of your stats except for GP and 
    BP.
    
    It is also recommended by just about everyone to use Cloud's Apocalypse and 
    Cid's Scimitar because both have Triple Growth for their materia. Likewise it 
    is also recommended that you use Rune Armlets. However, in some situations 
    that I will describe later none of which are needed, in fact, are actually a 
    burden to you.
    
    _____________ 
    THE BEGINNING
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
         ______________
         What you need:     Turbo Controller
         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     Rubber Band / Tape
                            Mastered Cover
                            Mastered Final Attack
                            Mastered Phoenix
                            HP-MP Switch
         ___________________ 
         What is additional:     Mastered Counter Attack (2+)
         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
         _______
         Set up:     Equip one character with a Mastered Cover materia, this 
         ŻŻŻŻŻŻŻ     person should also hold as many Counter Attacks as you have. 
                     The other two characters should have as much materia as you 
                     want mastered. One of the characters should have the MP-MP 
                     Switch Materia with the Mastered Phoenix linked with Final 
                     Attack.
    
                     Once you have that set up, simply tape down (or use a rubber 
                     band) the circle button on your turbo controller, and turn 
                     the turbo on.
         _________
         Location: Midgar Swamp
         ŻŻŻŻŻŻŻŻŻ
         ____________
         Methodology:     Midgar Swamp is the only location in the game where an 
         ŻŻŻŻŻŻŻŻŻŻŻŻ     enemy will come and attack you (Midgar Zolem). As soon 
                          as the battle begins, the turbo powered Circle button 
                          will set up for the attack on that snake bastard. If he 
                          is able to get an attack in, the person with the 
                          mastered Cover will take the blow. Then should then 
                          counter-attack (depending on how many Counter Attack 
                          materia you have equipped) a certain number of times. 
                          Once you win the battle, the turbo powered circle will 
                          accept the screen where you get your EXP / AP and then 
                          the one with the Gil. Finally, you will go back into the 
                          swamp where you will be attacked again. 
    
                          When your main attacker will die (which they will 
                          eventually, the length depends on your level), your 
                          other two characters will fight following battles by 
                          themselves. Once the person with the Final Attack linked 
                          with Phoenix is killed, they will summon Phoenix and all 
                          knocked out players will be revived. Starting the whole 
                          process over again.
         _________
         Analysis:     Like I had stated earlier, this was a good start to things.
         ŻŻŻŻŻŻŻŻŻ     However, the rewards you get are quite sad, but it did set 
                       the president for greatness. Likewise, if the game is left 
                       on too long the Phoenix will use up all of the MP for the 
                       user, which means Game Over.
    
    
    Auto-fighting did not grow too popular simply because you could fight for 
    twenty minutes in some of the better spots in the game and do more than what 
    you would have done in a few hours in the swamp. However, a huge breakthrough 
    came along in early 2000 when it was discovered that there is a better way. 
    *Personally, I like to take credit for the discovery, but I have no proof that 
    I was the first person to find it.*
    
    
    ________________ 
    THE BREAKTHROUGH
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
         ______________ 
         What you need:     Turbo Controller
         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     Rubber Bands / Tape
                            Tetra Elemental (3)
         ____________________ 
         What is recommended:     Final Attack
         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     Phoenix
         _______ 
         Set up:     Choose your three characters and equip them all with a Tetra
         ŻŻŻŻŻŻŻ     Elemental. Then go down to Mideel area. The part with the
                     actual city is the easiest location but anywhere can work. 
                     Once you have done that, go to the overhead view (Hit R2 and 
                     you should switch to it). Once you do that, go right below 
                     the city and hold down. After a second or so, you will be on 
                     the beach and running back and fourth in a short little 
                     track.
    
                     Once he starts to run back and fourth switch to your turbo 
                     controller. Instead of holding just Circle, you will also 
                     need to hold the down direction button to ensure that you 
                     will keep running on the beach.
         _________ 
         Location:     Mideel Beaches
         ŻŻŻŻŻŻŻŻŻ
         ____________ 
         Methodology:     It was realized that most of the attacks that the Sea
         ŻŻŻŻŻŻŻŻŻŻŻŻ     Worm uses are elemental. These elemental attacks are all 
                          absorbed by you when you have the Tetra Elemental. On 
                          the rare opportunity that the worm hits you with his 
                          physical attack, there is no real need to worry because 
                          you will absorb over double what you lost with each 
                          elemental attack. 
    
                          Just like the Midgar Swamp method, the Circle button 
                          attacks the worm - and lucky for us it does it well 
                          before the down button will ever get recognized, 
                          allowing you to attack over and over again. Just like 
                          before you will scroll through the EXP / AP / Gil 
                          screens and you will start all over again.
         _________ 
         Analysis:     With the advent of this method came a great outbreak of 
         ŻŻŻŻŻŻŻŻŻ     acceptance for auto-fighting. Now people were able to get a 
                       high amount of EXP, AP, and Gil with no effort. To this 
                       day, this is still the easiest method to level up in the 
                       second disk as soon as you get the Highwind - and the third 
                       disk if you need to get materia mastered for some of the 
                       advanced methods.
    
    
    This method made it possible to get 200 AP per battle; 600 if using a triple 
    growth weapon. Up to 10 000 Gil per battle and over 2 600 EXP per battle. For 
    a long time this was the best method of automatic fighting in the game, and is 
    still a very common spot for many. 
    
    _________ 
    Method 2:
    ŻŻŻŻŻŻŻŻŻ
         ______________ 
         What you need:      Turbo Controller
         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ      Rubber Bands / Tape
         ___________________ 
         What is recommended     Final Attack      *if at low level*
         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     Phoenix           *if at low level*
                                 Preemptive Materia
         _______ 
         Set-Up:     All you really need to do for this method is set your 
         ŻŻŻŻŻŻŻ     characters up for the materia that you would like to have 
                     mastered. If you would like you can have a Double-Cut materia 
                     on a person that you would like to have more kills, but the 
                     set-up for this really is nothing at all because the enemy 
                     only uses defenses until you get your attacks in, and the 
                     enemy only has 1600 HP which generally means and easy kill.
         _________ 
         Location:     Wutai Beaches
         ŻŻŻŻŻŻŻŻŻ
         ____________ 
         Methodology:     Adamantaimai is the only enemy that you will fight in
         ŻŻŻŻŻŻŻŻŻŻŻŻ     this area. He only has one attack that he will use 
                          against your team, all of the other attacks that he does 
                          revolves around setting up a defense for him. This means 
                          that if you are able to get at least 1600 HP taken away 
                          on every attack *his HP* then you should be able to beat 
                          him before he ever attacks you.
         _________ 
         Analysis:     This method is a good way to pick up kills and good Exp and
         ŻŻŻŻŻŻŻŻŻ     Gil and AP if you have beaten Yuffie's side-quest in the 
                       first disk and are not powerful enough for the Mideel 
                       beaches yet. The one flaw at this point is, if you are a 
                       low level he will attack you and eventually it can kill 
                       you, but the Final Attack = Phoenix combo should save you 
                       from that, as long as you do not leave your game one for 
                       days at a time without checking it.
    
    This is about as far as you will be able to go if you stick to the basics of 
    automatic fighting. If you are going to go into getting items, sources, and 
    others, you will need to go more into the advanced methods of the automatic 
    fighting.
    
    _____________ 
    THE ADVANCED: 
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
         ______________ 
         What you need:     Turbo Controller
         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     Rubber Bands / Tape
                            Sneak Attack Materia
                            Deathblow Materia / Mug
                            Mastered Cover
                            Mega All Materia
                            HP Absorb Materia
                            Master Command Materia
         ____________________ 
         What is recommended:      If you have everything listed, then nothing,
         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ      however, an extra set (or two) of Sneak Attack 
                                   and Deathblow / Mug must replace if you do not 
                                   have a Master Command yet.
                                   -- Sprint Shoes
                                   -- Preemptive Materia
         _______ 
         Set-Up:     Find a character that has a weapon a high attack power, or
         ŻŻŻŻŻŻŻ     you can use their ultimate weapon to equip the following set-
                     up in. First you need to give that person *I like Vincent 
                     because the more kills that he has, the stronger he gets, and 
                     doing this makes him exponentially better ever time you 
                     fight, which will be many, many times* the mastered Cover 
                     materia linked with the Mega All. Once you have done that you 
                     need to give them a set of Sneak Attack = Deathblow or Sneak 
                     Attack = Mug, either one will work. You should also give them 
                     the Mastered Command Materia linked with the HP Absorb. If 
                     you have a set of Sprint Shoes you should equip them on the 
                     character that you equipped the materia onto.
    
         _________ 
         Location:     Mideel Grasslands
         ŻŻŻŻŻŻŻŻŻ     Mideel Badlands
                       Wutai Grasslands
                       Wutai Beaches *with mug*
                       Anywhere on world Map
         ____________ 
         Methodology:     Many of these places will need you to use the R1 button
         ŻŻŻŻŻŻŻŻŻŻŻŻ     to circle around to the right angle that allows you to 
                          run back and fourth on the screen. Once you find that 
                          angle, your character will begin to run back and fourth. 
                          When you are in a fight you will begin with a Deathblow 
                          or Mugging all of the enemies *thanks to Mega All*. If 
                          it is on one of the unlucky times that you do not hit 
                          the enemy and you get attacked, the mastered cover on 
                          your "main" character will force him to take the hit. 
                          Since that person has Sprint Shoes then about 90 percent 
                          of the time they will attack. When they do so, the HP 
                          Absorb with Master Commands gains thousands of HP back 
                          for the hundred that you lost, making you virtually 
                          invincible. This also works well because the Preemptive 
                          materia insures that most of the time you will attack 
                          before the enemy even has a chance to.
         _________ 
         Analysis:     This method has been designed to make you literally 
         ŻŻŻŻŻŻŻŻŻ     invincible. This is a great way to fight, especially if you 
                       go to the Mideel areas. The mug method works great against 
                       Adamtaimai because you will get the Adamtaimai Bangle 
                       every time, which is a fairly decent armor, and if you are 
                       going for a game where you have 99 of most items, then this 
                       is an easy way to do so. This is the best way to auto-fight 
                       if you are not trying to get sources, and the great thing 
                       about it is, if you have this setup, you can have up to 40 
                       materia being mastered in the whole party.
    
    __________________ 
    THE SOURCES METHOD
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
         ______________ 
         What you need:     Turbo Controller
         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     Rubber Bands / Tape
                            Good Morphing Power
                                 --- Yuffie with Conformer (high strength)
                                 --- Vincent with Death Penalty (high kills)
                                 --- Barret with Missing Score (high AP)
                            Sneak Attack Materia (Three at least)
                            Morph Materia (Three at least)
                            Mega All Materia
         ____________________ 
         What is recommended:     More sets of Sneak Attack = Morph will be needed
         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     for one of the methods, I generally used seven 
                                  just to be safe.
                                  Preemptive Materia
                                  Ribbons
         _______ 
         Set-up:     In order to do this method, you must have one of three
         ŻŻŻŻŻŻŻ     things... Yuffie equipped with her Conformer and have a power 
                     rating of over 150, Vincent with his Death Penalty and a 
                     couple thousand kills under his belt, or Barret with his 
                     Missing Score that has over 1.5 million AP equipped in it 
                     (not counting Underwater Materia). I would also equip 
                     everyone with a Ribbon at this point.
    
                     I personally like to use Vincent just because I used him for 
                     all of my previous killing and it makes the rest much, much 
                     easier. Anyway, once you have any of those three things equip  
                     that person with as many Sneak Attack linked with Morph as 
                     you can, but be sure to leave at least one open spot for the 
                     Mega All that you will need also. After you have that set up, 
                     you must go into Gelnika, and you can fight in one of two 
                     rooms. The Hallway is the first spot that I recommend 
                     because the enemies have less than 9999 HP. This means that 
                     you can kill them in one hit, which also means you need less 
                     Sneak Attack liked with Morph, which in turn means you can do 
                     this earlier. Once you are in that room, stand slightly right 
                     of the barrel that is touching the screen and then put your 
                     turbo controller in - this time you must also have L1 tapped 
                     down in addition to Down and Circle. If you have enough Sneak 
                     Attack linked with Morph (at least five) you can go into the 
                     Cargo room. Here, you will want to stand on the bottom 
                     level about a third to half of the way from the first 
                     treasure chest on you left to the second. In either case you 
                     should begin to see Cloud shake violently, don't worry this 
                     is supposed to happen. In a few seconds he will get into a 
                     fight and Morph everything right into the sources.
         _________ 
         Location:     Gelnika
         ŻŻŻŻŻŻŻŻŻ
         ____________ 
         Methodology:     Tapping down the L1 button down allows Cloud to be able 
         ŻŻŻŻŻŻŻŻŻŻŻŻ     to move if he is stuck on a wall, in a way, it almost 
                          counteracts the Down arrow, and since it is turbo 
                          powered it only does it for a slight moment and then 
                          does the same thing again, allowing Cloud to move, which 
                          is the only way to get into fights *outside of Midgar 
                          Swamp*. 
    
                          Sneak Attack is an odd materia. Unlike Gil Plus or Exp 
                          Plus, or Enemy Lure - the more that you equip the more 
                          effective it can be. This leads the way for you to be 
                          able to attack numerous times before the enemy is able 
                          to. Since the morph is weaker than most attacks you will 
                          need to attack a couple of times before it kills the 
                          enemy some times. This multiple attack doesn't really 
                          help much in the hallway because the enemies should die 
                          after one attack. However in the Cargo Room all of the 
                          enemies that you encounter have between 9999 and 19998 
                          HP. This means that you need to attack multiple times. 
                          This is where the multiple Sneak Attacks come in handy.
    
         Now before I go any further, I think now would be the best time to 
         describe the mathematics behind the Sneak Attack materia. First off there 
         are four different levels of Sneak Attacks....
    
    •--------•------------•----------•     This chart show that if you have no 
    | Level  | Percentage | Fraction |     stars then you will attack only one
    •--------•------------•----------•     out of every five times. Once you have
    | First  | 20 Percent |   1/5    |     it to the second to last star, it stops
    •--------+------------+----------•     and your next reward is a now materia.
    | Second | 40 Percent |   2/5    |     However, if I were to have a second 
    •--------+------------+----------•     materia on there. Lets say one mastered
    | Third  | 60 Percent |   3/5    |     and the other at the second level, this
    •--------+------------+----------•     means that on average I would attack
    | Fourth | 80 Percent |   4/5    |     the enemy once every 6/5 times. 
    •--------•------------•----------•     For those who have a hard time 
                                           following my math that is (4/5 + 2/5). 
         This also means that you will sneak attack 6 times every five battles. If 
         you get four mastered ones in there. Your morpher should attack over 
         three times per battle - on average. From there everything is a simple 
         numbers game.
    
                          Being able to morph these enemies in Gelnika comes in 
                          handy seeing as though all of them can be morphed into 
                          the six different sources, which will turn sleeping into 
                          some serious stat building time.
         _________ 
         Analysis:     If you are looking for a way to max out your stats, here is 
         ŻŻŻŻŻŻŻŻŻ     the absolute easiest way to do it without using a Gameshark 
                       or any other hacking device - plain and simple.
    
    
    ___________________ 
    THE ESCAPING METHOD     This method is the exact same way as using the 
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     morphing to kill enemies, except instead of linking 
                            Sneak Attack with Morph, link it with the Exit 
                            materia. Note: the exit materia must still be on its  
                            first level. You can buy them in Rocket town and you 
                            can fight anywhere that I had previously mentioned on 
                            the world map except for Midgar Swamp.
    
    This pretty much wraps up everything that is needed to be known about auto-
    fighting. If I find any new ways of fighting or morphing or anything at all I 
    will keep this FAQ updated.
    
    
    •============================================================================•
    |        V                        STATISTICS                                 |
    •============================================================================•
    
    
    In this section I will go through many test to try and discover what the best 
    place is to get the most amount of stats through both auto-fighting and 
    without. I will also try to discover the best place to level build and 
    everything else at critical parts of the game. All of these averages are got 
    by getting into 100 fights  *minimum* then finding the average for each 
    battle.
    
    •====================•========•=======•==============•==================•
    | Location           |  exp   |  ap   | average gil  | OBTAINABILITY    |
    •====================•========•=======•==============•==================•
    | Midgar Swamp       |    250 |    25 |          400 | Disk One - Early |
    | Mideel Beaches     |  1 300 |   200 |        5 000 | Disk One - Late  |
    | Mideel Badlands    |  1 436 |   161 |        3 672 | Disk One - Late  |
    | Mideel Grasslands  |  1 712 |   203 |        2 796 | Disk One - Late  |
    | Wutai Beaches      |    720 |   100 |        2 000 | Disk One - Late  |
    | Mideel Forrest     |  2 309 |   268 |        3 000 | Disk Two - Mid   |
    | Gelnika Hallway    |  3 062 |   208 |        7 427 | Disk Two - Mid   |
    | Gelnika Cargo Room |  2 014 |   186 |        6 413 | Disk Two - Mid   |
    | North Crater Swamp |  6 610 |   894 |       12 903 | Disk Three       |
    •--------------------•--------•-------•--------------•------------------•
    
    •====================•========•=======•==============•==================•
    | Location           |  exp   |  ap   | AVERAGE GIL  | obtainability    |
    •====================•========•=======•==============•==================•
    | North Crater Swamp |  6 610 |   894 |       12 903 | Disk Three       |
    | Gelnika Hallway    |  3 062 |   208 |        7 427 | Disk Two - Mid   |
    | Gelnika Cargo Room |  2 014 |   186 |        6 413 | Disk Two - Mid   |
    | Mideel Beaches     |  1 300 |   200 |        5 000 | Disk One - Late  |
    | Mideel Badlands    |  1 436 |   161 |        3 672 | Disk One - Late  |
    | Mideel Forrest     |  2 309 |   268 |        3 000 | Disk Two - Mid   |
    | Mideel Grasslands  |  1 712 |   203 |        2 796 | Disk One - Late  |
    | Wutai Beaches      |    720 |   100 |        2 000 | Disk One - Late  |
    | Midgar Swamp       |    250 |    25 |          400 | Disk One - Early |
    •--------------------•--------•-------•--------------•------------------•
    
    •====================•========•=======•==============•==================•
    | Location           |  exp   |  AP   | average gil  | obtainability    |
    •====================•========•=======•==============•==================•
    | North Crater Swamp |  6 610 |   894 |       12 903 | Disk Three       |
    | Mideel Forrest     |  2 309 |   268 |        3 000 | Disk Two - Mid   |
    | Gelnika Hallway    |  3 062 |   208 |        7 427 | Disk Two - Mid   |
    | Mideel Grasslands  |  1 712 |   203 |        2 796 | Disk One - Late  |
    | Mideel Beaches     |  1 300 |   200 |        5 000 | Disk One - Late  |
    | Gelnika Cargo Room |  2 014 |   186 |        6 413 | Disk Two - Mid   |
    | Mideel Badlands    |  1 436 |   161 |        3 672 | Disk One - Late  |
    | Wutai Beaches      |    720 |   100 |        2 000 | Disk One - Late  |
    | Midgar Swamp       |    250 |    25 |          400 | Disk One - Early |
    •--------------------•--------•-------•--------------•------------------•
    
    •====================•========•=======•==============•==================•
    | Location           |  EXP   |  ap   | average gil  | obtainability    |
    •====================•========•=======•==============•==================•
    | North Crater Swamp |  6 610 |   894 |       12 903 | Disk Three       |
    | Gelnika Hallway    |  3 062 |   208 |        7 427 | Disk Two - Mid   |
    | Mideel Forrest     |  2 309 |   268 |        3 000 | Disk Two - Mid   |
    | Gelnika Cargo Room |  2 014 |   186 |        6 413 | Disk Two - Mid   |
    | Mideel Grasslands  |  1 712 |   203 |        2 796 | Disk One - Late  |
    | Mideel Badlands    |  1 436 |   161 |        3 672 | Disk One - Late  |
    | Mideel Beaches     |  1 300 |   200 |        5 000 | Disk One - Late  |
    | Wutai Beaches      |    720 |   100 |        2 000 | Disk One - Late  |
    | Midgar Swamp       |    250 |    25 |          400 | Disk One - Early |
    •--------------------•--------•-------•--------------•------------------•
    
    ________________________ 
    ENEMY OCCURRENCES CHARTS
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Basically what these charts do is show which enemies you will fight in which 
    areas. Not only that, but it will also show the probability of occurrence for 
    these enemies. This section will be one that will be under constant updating. 
    I hope that it will be able to help out in certain places like Stat Maxing and 
    level building in a safe manner. 
    
    Note: The ratios are not completed in many to most of the sections yet, simply 
          because I do not feel like the information I have would be sufficient to 
          make a distinct ratio at this point.
    
    
                     •==================================•
                     |          Gelnika Hallway         |
                     •==================·=======·=======•
                     |   Enemy  Group   | Times | Ratio |
                     ·------------------·-------·-------·
                     |      Poodler  x2 |    61 | 2:3:2 |
                     |                  |       |ŻŻŻŻŻŻŻ
                     |      Poodler  x1 |    90 |
                     |      Bad Rap  x2 |       |
                     |                  |       |
                     |      Bad Rap  x4 |    55 |
                     •------------------·-------·
    
                     •==================================•
                     |         Gelnika Cargo Room       |
                     •==================·=======·=======•
                     |   Enemy  Group   | Times | Ratio |
                     ·------------------·-------·-------·
                     |      Unknown  x1 |   376 |4:4:3:3|
                     |                  |       |ŻŻŻŻŻŻŻ
                     |    Unknown 2  x1 |   386 |
                     |                  |       |
                     |    Unknown 3  x1 |   288 |
                     |                  |       |
                     |      Serpent  x1 |   298 |
                     •------------------·-------·
    
                     •==================================•
                     |           Junon Alarm            |
                     •==================·=======·=======•
                     |   Enemy  Group   | Times | Ratio |
                     ·------------------·-------·-------·
                     | Death Machine x1 |    34 |        
                     |                  |       |        
                     |       Slalom  x2 |    26 |
                     |                  |       |
                     |       Slalom  x3 |    25 |
                     •------------------·-------·
    
                     •==================================•
                     |          Mideel Badlands         |
                     •==================·=======·=======•
                     |   Enemy  Group   | Times | Ratio |
                     ·------------------·-------·-------·
                     |       Spiral  x2 |    86 | 3:2:2 |
                     |                  |       |ŻŻŻŻŻŻŻ
                     |       Spiral  x3 |    68 |
                     |                  |       |
                     |   Hippogriff  x1 |    66 |
                     •------------------·-------·
    
                     •==================================•
                     |          Mideel Grasslands       |
                     •==================·=======·=======•
                     |   Enemy  Group   | Times | Ratio |
                     ·------------------·-------·-------·
                     |  Head Hunter  x2 |    32 |3:3:3:2|
                     |                  |       |ŻŻŻŻŻŻŻ
                     |  Head Hunter  x3 |    31 |
                     |                  |       |
                     |   Hippogriff  x1 |    31 |
                     |                  |       |
                     |       Spiral  x2 |    24 |
                     •------------------·-------·
    
                     •==================================•
                     |          Mideel Forrest          |
                     •==================·=======·=======•
                     |   Enemy  Group   | Times | Ratio |
                     ·------------------·-------·-------·
                     | Head Hunters  x4 |    42 |
                     |                  |       |
                     | Head Hunters  x3 |    43 |
                     |                  |       |
                     |     Crysales  x3 |    35 |
                     •------------------·-------·
    
                     •==================================•
                     |        North Crater Swamp        |
                     •==================·=======·=======•
                     |   Enemy  Group   | Times | Ratio |
                     ·------------------·-------·-------·
                     |  Christopher  x1 |    22 |
                     |        Gihee  x1 |       |
                     |                  |       |
                     | MasterTonberryx1 |    20 |
                     |                  |       |
                     |    Magic Pot  x2 |    36 |
                     |                  |       |
                     |    Magic Pot  x1 |    22 |
                     |                  |       |
                     |        Mover  x3 |     9 |
                     |                  |       |
                     |     Alemagne  x1 |    17 |
                     |                  |       |
                     |     Alemagne  x2 |    17 |
                     ·------------------·-------·
    
    
    •============================================================================•
    |       V I                       IMPORTANT ENEMIES                          |
    •============================================================================•
    
    Listed in this section will be a list of enemies that you should become quite 
    accustomed to fighting while going through stat maxing. Note: Next update, 
    there will be much more information that what is here.
    
    8 eye
    Armored Golem
    Bad Rap
    Bagnaranada
    Dragon Rider
    Heavy Tank
    Killbin
    Maximum Kimaria
    Poodler
    Screamer
    Serpent
    Spiral
    Unknown 1
    Unknown 2
    Unknown 3
    
    
    •============================================================================•
    |      V I I                      NOTES AND THANKS                           |
    •============================================================================•
    
    Mike Bramwell - You are the man. Without question, this guy decided to 
                    format the ugly table I had had in here. Once again, thanks
    
    Ben Bok - Pointed out that I had an error concerning my Enemy Away materia
    
    A great deal of gratitude is expressed towards all webmasters on the internet 
    that spend their priceless time and hard earned money for the sole purpose of 
    allowing people from all different walks of life, come together and discuss 
    and help each other with video games. Without that time and that money, the 
    video game industry would be nowhere near what it is today. Thank You All.
    
    
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