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    Skill Locations Guide by DHawkins

    Updated: 06/11/99 | Printable Version | Search Guide | Bookmark Guide

    Subject: MM7 Skill Locations <SPOILER>
    From: hawkins@grad-ea-4.oac.uci.edu (Donovan Hawkins)
    Date: 11 Jun 1999 23:22:24 GMT
    Newsgroups: comp.sys.ibm.pc.games.rpg
    
    Here are the skill locations I have so far. I'll add more and repost when
    I've been more places, but this should be enough to get to expert in most
    skills.
    
    Remember that you can right click on the map (big one and the one in the
    corner) to get the names of the buildings, so I provided the name that
    shows up there.
    
    
    MM7 SKILL LOCATIONS LIST:
    by Donovan Hawkins
    hawkins@uci.edu
    
    Feel free to repost/upload/etc., just credit me a little ;-)
    Disclaimer: Nothing in life is guaranteed, even this.
     You may not sue me, here or in Erathia.
    
    I have only done:
     Emerald Island (the only city there)
     Harmondale (main city and the one to the south...I think that's all)
     Tularean Forest (Pierpont)
     Erathia (Steadwich)
    
    I have used the fact that skills from the same categories have the same
    requirements
    If I don't have a person listed, I haven't confirmed the requirements
    
    
    Magic Skills:
    
     Fire:
      Expert: Skill 4, 1000gp
       Tularean Forest, Pierpont, on ground, Treasuretone House
      Master: Be expert, skill 7, 4000gp
       Harmondale, main town, Temper Residence
      Grand Master: Be master, skill 10, 8000gp
    
     Water:
      Expert: Skill 4, 1000gp
       Tularean Forest, Pierpont, on ground, Whitecap Residence
      Master: Be expert, skill 7, 4000gp
      Grand Master: Be master, skill 10, 8000gp
       Harmondale, above main town, Torrent's
    
     Air:
      Expert: Skill 4, 1000gp
       Tularean Forest, Pierpont, on ground, Windsong Residence
      Master: Be expert, skill 7, 4000gp
      Grand Master: Be master, skill 10, 8000gp
    
     Earth:
      Expert: Skill 4, 1000gp
       Harmondale, town to south of main, Kern Residence
      Master: Be expert, skill 7, 4000gp
       Tularean Forest, Pierpont, on stilts, Stonewright Residence
      Grand Master: Be master, skill 10, 8000gp
    
     Spirit:
      Expert: Skill 4, 1000gp
       Harmondale, above main town, Stillwater Residence
      Master: Be expert, skill 7, 4000gp
      Grand Master: Be master, skill 10, 8000gp
       Tularean Forest, Pierpont, on stilts, Benjamin's House
    
     Mind:
      Expert: Skill 4, 1000gp
       Erathia, Steadwick, Julian's House
      Master: Be expert, skill 7, 4000gp
      Grand Master: Be master, skill 10, 8000gp
    
     Body:
      Expert: Skill 4, 1000gp
       Harmondale, above main town, Hillsmen Residence
       Erathia, Steadwick, Heartsworn Home
      Master: Be expert, skill 7, 4000gp
      Grand Master: Be master, skill 10, 8000gp
    
     Dark:
      Expert: ???
      Master: ???
      Grand Master: ???
    
     Light:
      Expert: ???
      Master: ???
      Grand Master: ???
    
    
    Combat Skills:
    
     Sword:
      Expert: Skill 4, 2000gp
       Erathia, Steadwick, Ravenhill Residence
      Master: Be expert, skill 7, 5000gp
      Grand Master: Be master, skill 10, 8000gp
       Harmondale, town to south of main, Chadric's House
    
     Axe:
      Expert: Skill 4, 2000gp
       Harmondale, town to south of main, Chadric's House
      Master: Be expert, skill 7, 5000gp
      Grand Master: Be master, skill 10, 8000gp
    
     Staff:
      Expert: Skill 4, 2000gp
       Harmondale, main town, Withersmythe's House
      Master: Be expert, skill 7, 5000gp
      Grand Master: Be master, skill 10, 8000gp
    
     Spear:
      Expert: Skill 4, 2000gp
      Master: Be expert, skill 7, 5000gp
       Tularean Forest, Pierpont, on stilts, Silverpoint Residence
      Grand Master: Be master, skill 10, 8000gp
    
     Dagger:
      Expert: Skill 4, 2000gp
       Tularean Forest, Pierpont, on stilts, Ottin House
      Master: Be expert, skill 7, 5000gp
      Grand Master: Be master, skill 10, 8000gp
    
     Bow:
      Expert: Skill 4, 2000gp
       Tularean Forest, Pierpont, on stilts, Suretrail Home
      Master: Be expert, skill 7, 5000gp
      Grand Master: Be master, skill 10, 8000 gp
       Harmondale, above main town, Mark Manor
    
     Mace:
      Expert: Skill 4, 2000gp
       Erathia, Steadwick, Havest Residence
      Master: Be expert, skill 7, 5000gp
      Grand Master: Be master, skill 10, 8000gp
    
     Unarmed:
      Expert: Skill 4, 2000gp
       Harmondale, main town, Mist Manor
      Master: Be expert, skill 7, 5000gp
      Grand Master: Be master, skill 10, 8000gp
    
     Leather:
      Expert: Skill 4, 1000gp
       Harmondale, main town, Withersmythe's House
      Master: Be expert, skill 7, 5000gp
      Grand Master: Be master, skill 10, 8000gp
       Tularean Forest, Pierpont, on stilts, Miyon's Home
    
     Chain:
      Expert: Skill 4, 1000gp
       Tularean Forest, Pierpont, on stilts, Bith Residence
      Master: Be expert, skill 7, 5000gp
      Grand Master: Be master, skill 10, 8000gp
    
     Plate:
      Expert: Skill 4, 1000gp
      Master: Be expert, skill 7, 5000gp
      Grand Master: Be master, skill 10, 8000gp
    
     Shield:
      Expert: Skill 4, 1000gp
       Erathia, Steadwick, Wolverton Residence
      Master: Be expert, skill 7, 5000gp
      Grand Master: Be master, skill 10, 8000gp
    
     Dodge:
      Expert: Skill 4, 2000gp
       Harmondale, main town, Mist Manor
      Master: Be expert, skill 7, 5000gp
      Grand Master: Be master, skill 10, 8000gp
    
    
    Miscellaneous Skills:
    
     Disarm Trap
      Expert: Skill 4, 500gp
       Tularean Forest, Pierpont, on stilts, Fiddlebone Residence
      Master: Be expert, skill 7, 2500gp
       Harmondale, above main town, Skinner's House
      Grand Master: Be master, skill 10, 6000gp
    
     Perception:
      Expert: Skill 4, 500gp
       Harmondale, town to south of main, Weider Residence
      Master: Be expert, skill 7, 2500gp
       Tularean Forest, Pierpont, on ground, Dotes Residence
      Grand Master: Be master, skill 10, 6000gp
    
     Merchant:
      Expert: Skill 4, 2000gp
       Tularean Forest, Pierpont, on stilts, Weatherson's House
      Master: ???
      Grand Master: ???
    
     Learning:
      Expert: ???
      Master: ???
      Grand Master: ???
    
     Meditation:
      Expert: ???
      Master: ???
      Grand Master: ???
    
     Body Building:
      Expert: ???
      Master: ???
      Grand Master: ???
    
     Identify Item:
      Expert: Skill 4, 500gp
       Harmondale, main town, Krewlen Residence
      Master: Be expert, skill 7, 2500gp
      Grand Master: Be master, skill 10, 6000gp
       Tularean Forest, Pierpont, on ground, Blueswan House
    
     Repair:
      Expert: Skill 4, 500gp
       Harmondale, main town, Krewlen Residence
      Master: Be expert, skill 7, 2500gp
      Grand Master: Be master, skill 10, 6000gp
    
     Identify Monster:
      Expert: Skill 4, 500gp
       Tularean Forest, Pierpont, on stilts, Black House
      Master: Be expert, skill 7, 2500gp
      Grand Master: Be master, skill 10, 6000gp
       Harmondale, town to south of main, Weider Residence
    
     Arms Master:
      Expert: ???
      Master: ???
      Grand Master: ???
    
     Stealing:
      Expert: Skill 4, 500gp
       Harmondale, above main town, Skinner's House
      Master: Be expert, skill 7, 2500gp
      Grand Master: Be master, skill 10, 6000gp
    
     Alchemy:
      Expert: Skill 4, 500gp
       Tularean Forest, Pierpont, on stilts, Willowbark's House
      Master: Be expert, skill 7, 2500gp
      Grand Master: Be master, skill 10, 6000gp
    
    -- 
    Donovan Hawkins                        "The study of physics will always be
    Department of Physics and Astronomy     safer than biology, for while the
    University of California, Irvine        hazards of physics drop off as 1/r^2,
    hawkins@uci.edu                         biological ones grow exponentially."