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    FAQ/Walkthrough by BahamutZero

    Version: 1.03 | Updated: 09/18/00 | Search Guide | Bookmark Guide

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           |/  | |  \| _____ _______   ____    ___________ ____  _____ _______
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              /   \   \     //   \ /  \/   \  /   \/      |/   \  |  \  /   \
              ŻŻŻŻŻ    ŻŻŻŻŻ ŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻ  ŻŻŻŻ  ŻŻŻŻŻ
    
                              F A Q   &   W A L K T H R O U G H
                              ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   V E R S I O N   1 . 0 3
                                   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    =========================================================================================
                            PLANESCAPE: TORMENT FAQ & WALKTHROUGH
    =========================================================================================
    AUTHOR   : BahamutZero
    E-MAIL   : avrompaey@yahoo.com
    DATE     : June 28, 2000
    VERSION  : 1.03
    COMPLETED: 27 %
    =========================================================================================
    T A B L E   O F   C O N T E N T S
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    [01] VERSION HISTORY
      A. Version 1.xx
    [02] CHARACTERS
      A. Nameless One
      B. Morte
      C. Dak'kon
    [03] CHARACTER CREATION
    [04] WALKTHROUGH
      A. The Mortuary
      B. The Hive
    [05] APPENDIX
      A. Quests
      B. Alignments
      C. Factions
      D. NPCs
      E. Items
      F. Trainers
      G. Thanks
    
    You can find and download this FAQ from:
     - http://www.gamefaqs.com/
     - http://vgstrategies.about.com/
     - http://dlh.net/
     - http://www.neoseeker.com/
    
    These are the only sites that have my permission to post this FAQ. If you downloaded it
    from other site please inform me.
    
    =========================================================================================
    [01] VERSION HISTORY
    =========================================================================================
    -----------------------------------------------------------------------------------------
    A. Version 1.xx
    -----------------------------------------------------------------------------------------
    Version 1.00 (09/05/00) - First version released
    
    Version 1.01 (09/06/00) - Updated the walkthrough and items list
                              Added some quests
                              Some minor updates
    
    Version 1.02 (09/08/00) - Updated the walkthrough and items list
                              Added some quests
                              Added Where to Download section
    
    Version 1.03 (??/??/00) - Updated the walkthrough and items list
                              Added more quests
                              Added the Character Creation section
                              Added the Trainers section
    
    =========================================================================================
    [02] CHARACTERS
    =========================================================================================
    -----------------------------------------------------------------------------------------
    A. Nameless One
    -----------------------------------------------------------------------------------------
    ___________
    STATISTICS:
    ŻŻŻŻŻŻŻŻŻŻŻ
    Human Male - Lv3 Fighter - True Neutral (Alignment changes during game)
    
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        ??     ??     ??     ??     ??     ??     ??    ??    ??
    __________________
    SPECIAL ABILITIES:
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     ·Raise Dead:
       Excellent special ability that lets you resurrect any dead PARTY MEMBER that has died
       while in the party. It won't work if you dismiss dead party members and then try to
       revive them.
     ·Stories-Bones-Tell:
       This ability will let you communicate with the dead in some parts of the game. It will
       also let you understand the zombie language while in the Dead Nations. You can learn
       this ability from Stale Mary.
    __________
    BIOGRAPHY:
    ŻŻŻŻŻŻŻŻŻŻ
     I feel like I've woken up inside someone's dream. I don't know who I am...
     I don't know how I got here... and I don't know how to get out.
    
     First thing I remember is crawling off a metal slab in some vaulted monstrosity
     called the Mortuary, and some floating skull asking me a bunch of damned questions.
    
     I've lost my memory, I've lost my possessions, and the only thing I seem to
     know is that I can get stabbed, beaten, burned... and I get better. This
     regeneration of mine hasn't done much for my looks, but no one seems to notice.
    
     I need to figure out who I am and how I got this way... I feel like
     something's missing, something inside, but I don't know what.
    _______________
    SPECIALIZATION:
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    You can only reach one Lv7 and one Lv12 specialization. You can't specialize as a Lv7
    Fighter and then as a Lv7 Mage. However, you can specialize first as a Lv7 Fighter and
    then as a Lv12 Mage.
    
     Lv7 Fighter          +1 STR, 4 Maximum Proficiency level
     Lv12 Fighter         +1 STR, +1 CON, +3 HP, 5 Maximum Proficiency level
    
     Lv7 Mage             +1 INT
     Lv12 Mage            +2 INT, +1 WIS, +5 Lore Skill
    
     Lv7 Thief            +1 DEX
     Lv12 Thief           +2 DEX, +1 Luck
    
    -----------------------------------------------------------------------------------------
    B. Morte
    -----------------------------------------------------------------------------------------
    ___________
    STATISTICS:
    ŻŻŻŻŻŻŻŻŻŻŻ
    Morte Male - Lv2 Fighter - Chaotic Good
    
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        12     13     09     16     16     06     20    04    19
    __________________
    SPECIAL ABILITIES:
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     ·Litany of Curses:
       Excellent and extremely useful ability throughout the entire game. Morte will unleash
       a series of insults and taunts that will make the targeted enemy to chase Morte and
       engage him in melee combat. This ability is especially useful on enemy mages as it
       will prevent them from casting their spells.
    
       UPGRADE: You can upgrade Morte's Litany of Curses in the following places:
        ·Harlot in The Hive:
         Talk to any Harlot in the Hive and let Morte have fun with her. She will insult you
         eventually allowing Morte to increase his cursing capability.
        ·Craddock in The Hive, SW Area:
         Complete Craddock's quest and inform him of Jhelai's comments. He will become
         furious and unleash a series of insults and curses which Morte can learn.
    __________
    BIOGRAPHY:
    ŻŻŻŻŻŻŻŻŻŻ
     Of course you got questions about me - you probably have questions about ALL sorts of
     things. Let me boil it down for you: when you've been as dead as long as I have...
     without arms, legs, or anything else, you spend a lot of time thinking, y'know? I figure
     it's been a few hundred years since I got penned in the dead book, but time doesn't
     really tally up the way it used to... without that mortality thing pressing down on you,
     all the days and nights kind of blend together. So you think about this, and you think
     about that... and the most important piece of wisdom I've learned over the past hundred
     or so years is this: There's a LOT more obscene gestures you can make with your eyes and
     your jaw than most people think. Without even resorting to insults or tauntings, you can
     really light a bonfire under someone just with the right combination of eye movements
     and jaw clicking. Drives them barmy! If you ever get beheaded and your skin flayed from
     your skull, I'll show you how it's done. I got some real gems, chief - they'd drive a
     deva to murder, they would.
    
     I know what you're thinking: I'm dead. I've lost so much. It should have sobered me up
     to all that joy I missed, all those loves I've lost. Some people get all depressed about
     death - they haven't TRIED it, of course - but one thing they never seem to realize is
     how it changes your perspectives on things; it really makes you take a second look at
     life, broaden your horizons. For me, it's pretty much made me realize how many dead
     chits are in this berg and how few sharp-tongued men like myself there are to go around
     - you spin the wheel right, and your years of spending nights alone are over!
    
     Shallow? I'm not shallow. I just don't get caught up in all that philosophy and faith
     and belief wash that every berk from Arborea to the Gray Waste rattle their jaws about.
     Who cares? The Planes are what they are, you're what you are, and if it changes, fine,
     but things aren't bad the way they are - and I should know. Go on, ask me some questions
     about the Planes, or the chant, or the people, or the cultures - when you end up like me
     - without eyelids, that is - you end up seeing a lot of things, and I can tell you
     almost everything you need to know.
    
     It's like this: We're in this together, chief. Until this is over, I stick like your
     leg.
    ________
    UPGRADE:
    ŻŻŻŻŻŻŻŻ
    (Incomplete)
    
    -----------------------------------------------------------------------------------------
    C. Dak'kon
    -----------------------------------------------------------------------------------------
    ___________
    STATISTICS:
    ŻŻŻŻŻŻŻŻŻŻŻ
    Githzerai Male - Lv3 Fighter/Lv3 Mage - Lawful Neutral
    
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        17     13     13     16     16     13     33    02    18
    __________________
    SPECIAL ABILITIES:
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    None
    __________
    BIOGRAPHY:
    ŻŻŻŻŻŻŻŻŻŻ
     My past is not known to you. It is not my will that you should know it.
    
     Know that I bear the scars of one who has traveled the Planes. Know that I have never
     rested long in any one place. Know that I bear the weight of one who has traveled far to
     be in this place.
    
     Know that I am a githzerai. Know that I am of the people of Zerthimon.
    
     It was Zerthimon who knew the githzerai before we knew ourselves. He knew what had to be
     done to free us. From his knowing, came action. From his knowing, freedom was born. The
     githzerai ceased to be slaves and became a people.
    
     Know that I follow the Unbroken Circle of Zerthimon. His words are known to me. His
     heart is known to me.
    
     All that remains is that I know myself.
    
    =========================================================================================
    [03] CHARACTER CREATION
    =========================================================================================
    ____
    STR: This ability score represents your raw strength. A high Strength allows you to carry
    ŻŻŻŻ more weight and makes your melee attacks more accurate and damaging.
    
         STR  TO HIT  DAM  WGT   OPEN DOORS       STR  TO HIT  DAM  WGT   OPEN DOORS
         ŻŻŻ  ŻŻŻŻŻŻ  ŻŻŻ  ŻŻŻ   ŻŻŻŻŻŻŻŻŻŻ       ŻŻŻ  ŻŻŻŻŻŻ  ŻŻŻ  ŻŻŻ   ŻŻŻŻŻŻŻŻŻŻ
         09     0     0    50    9                18/60  +2    +3   250   30
         10     0     0    70    10               18/90  +2    +4   280   35
         11     0     0    70    11               18/99  +2    +5   320   40
         12     0     0    90    12               18/00  +3    +6   400   45
         13     0     0    90    13               19     +3    +7   500   50
         14     0     0    120   14               20     +3    +8   600   55
         15     0     0    120   15               21     +4    +9   700   60
         16     0     +1   150   16               22     +4    +10  800   65
         17     +1    +1   170   18               23     +5    +11  1000  70
         18     +1    +2   200   20               24     +6    +12  1200  75
         18/30  +1    +3   220   25               25     +7    +14  1600  80
    ____
    INT: This ability score represents your memory, reasoning, and deductive skills. A high
    ŻŻŻŻ Intelligence helps you regain memories faster, gives you more dialogue options, and
         aids your mage skills.
    
         INT    MAX SPELL LV    % TO LEARN SPELL    # OF SPELLS PER LEVEL
         ŻŻŻ    ŻŻŻŻŻŻŻŻŻŻŻŻ    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
         09     4th             35%                 6
         10     5th             40%                 7
         11     5th             45%                 7
         12     6th             50%                 7
         13     6th             55%                 9
         14     7th             60%                 9
         15     7th             65%                 11
         16     8th             70%                 11
         17     8th             75%                 14
         18     9th             85%                 18
         19     9th             95%                 All
         20     9th             96%                 All
         21     9th             97%                 All
         22     9th             98%                 All
         23     9th             99%                 All
         24     9th             100%                All
         25     9th             100%                All
    ____
    WIS: This ability score represents your intuition, common sense, and will power. A high
    ŻŻŻŻ Wisdom helps you recall memories and gives you a bonus to experience points.
    
         WIS    EXP INCREASE         WIS    EXP INCREASE         WIS    EXP INCREASE
         ŻŻŻ    ŻŻŻŻŻŻŻŻŻŻŻŻ         ŻŻŻ    ŻŻŻŻŻŻŻŻŻŻŻŻ         ŻŻŻ    ŻŻŻŻŻŻŻŻŻŻŻŻ
         09     0%                   15     8%                   21     23%
         10     0%                   16     10%                  22     25%
         11     0%                   17     13%                  23     27%
         12     0%                   18     15%                  24     30%
         13     2%                   19     18%                  25     35%
         14     5%                   20     20%
    ____
    DEX: This ability score represents your agility, reflexes and hand-eye coordination. A
    ŻŻŻŻ high Dexterity makes you harder to hit and aids your thief skills.
    
         DEX  AC  MISSILE ADJ        DEX  AC  MISSILE ADJ      DEX  AC  MISSILE ADJ
         ŻŻŻ  ŻŻ  ŻŻŻŻŻŻŻŻŻŻŻ        ŻŻŻ  ŻŻ  ŻŻŻŻŻŻŻŻŻŻŻ      ŻŻŻ  ŻŻ  ŻŻŻŻŻŻŻŻŻŻŻ
         09   0       0              15   +1      0            21
         10   0       0              16   +2      +1           22
         11   0       0              17   +3      +2           23
         12   0       0              18   +4                   24
         13   0       0              19                        25
         14   0       0              20
    ____
    CON: This ability score represents your physique, hardiness and state of health. A high
    ŻŻŻŻ Constitution gives you more hit points, and in the Nameless One's case, a faster
         regeneration rate as well.
    
    
    ____
    CHA: This ability score represents your persuasiveness, personal magnetism, and ability
    ŻŻŻŻ to lead. The higher your Charisma, the more favorably others will react toward you.
    
    
    
    =========================================================================================
    [04] WALKTHROUGH
    =========================================================================================
    -----------------------------------------------------------------------------------------
    A. THE MORTUARY
    -----------------------------------------------------------------------------------------
    ____________________________________
    Area AR0202: The Mortuary, 2nd Floor
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     As soon as you wake up you will be introduced to [Morte], the first NPC. He will join
     your party. He will be a valuable yet mysterious companion. His special abilities are
     very useful throughout the game.
    _________________________________________________________________________________________
     Morte (Morte): Lv2 Fighter, Chaotic Good
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        12     13     09     16     16     06     20    04    19
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
      [QUEST]: Find "Pharod"
    
      [QUEST]: Find your missing journal
    
     Follow Morte's advice and get the [Scalpel]. Use the [Scalpel] to kill the three zombies
     in the room. You will find [Bandages] (x2) and the [Preparation Room Key]. Use the key
     to unlock the door and proceed to the next room. There's nothing important in this room
     except for a zombie that walks in a triangle-shaped pattern. [Morte] will comment
     something about a Rule-of-the-Three but it is unimportant. Open the gate and go into the
     next room. Talk to Zombie #396 to get [Bandages]. Then examine Zombie #1201 and you'll
     notice a note in its mouth. Use the [Scalpel] to cut through the stitches and pull out
     the [Note From Corpse #1201] [EXP: 250].
    
      [ACTION]: Use the note and fold its corners in the following order: Upper Right, Lower
                Right, Upper Left and Upper Right again [EXP: 250]. You'll receive an
                unidentified [Ancient Copper Earring (Closed)].
    
     You'll find [Dhall] the scribe in the room. He has interesting information on your
     cursed condition. He also mentions something about [Pharod]. Make sure you talk to him.
     He carries [Dhall's Quill Pen] which you can obtain by killing him or stealing from him
     (later in the game).
    _________________________________________________________________________________________
     Dhall (X=1330 Y=1240)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     04    10    20
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     After you're finished with [Dhall] talk to Zombie #1664 in the next room. Examine the
     books its carrying and take the [Receiving Log Page]. Read it to find something more
     about [Pharod]. Go to the next room and talk to Zombie #506. Examine the stitches and
     cut them with the [Scalpel] [EXP: 100]. You'll get some [Needle and Thread]. You can get
     a weird weapon, the [Corpse Limb #985] by talking to Zombie #985. If you touch the
     zombie it will collapse and his arm will separate from his body. Talk to [Ei-Vene] and
     she will give you a quest. You can also watch her hands to trigger a memory about
     storing some items inside worker #42 [EXP: 250].
    _________________________________________________________________________________________
     Ei-Vene (X=3150 Y=790)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     04    10    20
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
      [QUEST]: Fetch Embalming Fluid and Needle for Ei-Vene
    
     After talking to [Ei-Vene] go to the next room and meet [Vaxis]. If you ask for help he
     will ask you to get him some key.
    _________________________________________________________________________________________
     Vaxis (X=3550 Y=1530)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     06    08    20
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
      [QUEST]: Fetch Embalming Key for Vaxis
    
     You can also ask Vaxis to disguise you as a zombie. You will need a jar of [Embalming
     Fluid] and some [Needle and Thread] [EXP: 500]. You can find the items for [Ei-Vene] in
     the next room. Pick them up and take them to her. Play zombie as she works on your scars
     to have your max HP increased by +1 [EXP: 250]. After she finishes ask her about the
     [Embalming Key] and she will give it to you [EXP: 250]. Take it to [Vaxis] [EXP: 250]
     and he will tell you how you can escape from the Mortuary. Ask him where you can get the
     crooked finger to get some more experience [EXP: 250]. If you want you can turn [Vaxis]
     to [Dhall] for some extra experience [EXP: 250]. Now go to the third floor.
    ____________________________________
    Area AR0203: The Mortuary, 3rd Floor
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     The third floor is filled with Dustman initiates and undead workers. Once a Dustman
     spots you it will chase you to ask some questions.
    
      [ACTION]: If you have high enough Dexterity (12+) you can kill a Dustman by snapping
                his neck [EXP: 250]. You only get this experience the first time you kill
                one.
    
     Examine Skeleton #863 at X=740 Y=920 and take the [Mortuary Reminder Message]. You can
     get an [Iron Prybar] at X=2050 Y=2350 if you need to open locked cabinets or if you
     don't have enough Strength (13+) to make the skeleton workers collapse. If you have the
     Ancient Copper Earring you can examine the markings of Zombie #79 at X=1670 Y=2440 and
     compare them with those on the earring.
    
      [ACTION]: You can now open the earring by following the marks on the zombie. By doing
                this you will open the earring turning it into an [Ancient Copper Earring
                (Hollow)] [EXP: 250].
    
     If you had the memory about the zombie while talking to [Ei-Vene] you can examine
     Skeleton #42 and reclaim some items. You can also do this if your Wisdom is high enough
     (13+) and you didn't had the memory flash.
    
      [ACTION]: Examine Skeleton #42 at X=1850 Y=2000 and follow the directions in the
                memory. You'll find an item. Examine it to find a couple of useful items
                [EXP: 250]. [Clot Charm] (x2), [Green Steel Knife] and [Rags].
    
     Examine the cabinet at X=850 Y=2000 to find the [Mortuary Sanctum Key]. With this key
     you will be able to reach the 1st floor and the exit. Go back to the 2nd floor and open
     the gate to the 1st floor.
    ____________________________________
    Area AR0201: The Mortuary, 1st Floor
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Examine Zombie #732 at X=3760 Y=1920 and take the [Tome of Bone and Ash] from him. If
     you go to the front door you will meet [Soego], a mysterious Dustman. If you didn't turn
     [Vaxis] to [Dhall], you can now turn him in to [Soego].
    _________________________________________________________________________________________
     Soego (X=1810 Y=2680)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     16    06    17
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Don't try to snap his neck or you will fail and he will raise the alarm. Instead try to
     convince him to open the gate for you [EXP: 500]. The center area is guarded by four
     giant skeletons. If you examine their armor and have a high Intelligence (16+) you can
     read the symbols in their armor [EXP: 500] and find a way to disenchant them. First,
     dispel the warding enchantment and then the others. This way, the Giant Skeleton will
     collapse giving you some experience points [EXP: 800]. Repeat this with all skeletons.
     Examine their corpses to find the remains of their enchanted armors which contain some
     protection spells that you can copy to any Mage Spell Book. After defeating the four
     skeletons go to the northwestern part and talk to the ghost, [Deionarra].
    _________________________________________________________________________________________
     Deionarra (X=1070 Y=1030)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     32000 -20   10
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     She will clue you on a very important part of your past. Pay attention to everything she
     says. Tell her you feel the stirrings of your memory. Then ask her if she knows who you
     are. Keep talking about you and you will recover your Raise Dead ability [EXP: 1000].
     Then ask her if she knows how to leave. Ask her in a delicate way and she will tell you
     about the portals [EXP: 500]. Then leave the Mortuary via the portal that lies near
     Deionarra's resting place.
    _________________
    Area AR0206: Tomb
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Pick up the 30 [Copper Commons] and [Penn's Note] before leaving the area. As soon as
     you enter the Tomb your disguise will disappear. After picking up the items leave the
     area and you will have reached the Hive.
    
    -----------------------------------------------------------------------------------------
    B. THE HIVE
    -----------------------------------------------------------------------------------------
    ______________________________
    Area AR0200: The Hive, NE Area
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to any Dabus in the area. The Dabus are the floating white-haired people that wield
     a hammer and repair any damaged part of the Hive. Anyways, talk to one of them and, if
     you have a high Intelligence (13+), you can learn their strange language [EXP: 500]. You
     can also learn their language and you'll get more experience if you have a high Wisdom
     (13+) [EXP: 1000]. Talk to any Harlot in the area and ask her about [Pharod], you'll
     have to pay her some copper commons to loosen her tongue [EXP: 250]. If you let [Morte]
     have some fun with her she will teach him some new curses to improve his Litany of
     Curses special ability. Now find and talk to [Baen the Sender] at X=1000 Y=2340 or near.
    _________________________________________________________________________________________
     Baen the Sender (X=1000 Y=2340)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     05    09    20
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
      [QUEST]: Find Craddock for Baen the Sender
    
     Now find the brown-dressed woman running around like mad. She is [Ingress] and needs
     your help. Talk to her to learn that she needs to find a portal back to her home. Tell
     her that you will help her.
    _________________________________________________________________________________________
     Ingress (X=???? Y=????)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     08    08    20
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
      [QUEST]: Find a way to help Ingress
    
     After talking to [Ingress] go to the Dustman monolith and talk to [Sev'Tai] at X= 980
     Y=1450 to find that she needs help. Agree to help her.
    _________________________________________________________________________________________
     Sev'Tai (X=980 Y=1450)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     05    09    20
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
      [QUEST]: Help Sev'Tai get her revenge
    
     You can talk to [Pox] by the Mortuary entrance to make him smuggle you inside. You can
     pretend to be dead if you have high Charisma (13+) and be smuggled like that [EXP: 500]
     or you can be killed to get inside. If you let [Pox] smuggle you into the Mortuary you
     get some more experience [EXP: 500]. Now talk to ["The Post"] at X=1320 Y=2800.
    _________________________________________________________________________________________
     "The Post" (X=1320 Y=2800)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     12    08    19
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Examine his body to find a [Cobblestone] in his head. Remove it to obtain some
     experience [EXP: 250]. Now examine the graffitti on his body to learn the direction of
     Pharod's hideout [EXP: 500]. Now go to Angyar's House. It is the lower right house, just
     south of the Tomb.
    ___________________________
    Area AR0103: Angyar's House
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Angyar] but don't threaten or provoke him. Instead talk to his wife.
    _________________________________________________________________________________________
     Wife-of-Angyar (X=440 Y=320)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     04    08    20
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Ask her what's wrong with her husband and she will tell you that he has signed one of
     the Dustman's Dead Contracts. Agree to help her undo the Contract and she will tell you
     to seek [Mortai Gravesend] at the Gathering Dust Bar.
    
      [QUEST]: Free Angyar from his Dead Contract and return it to him and his wife
    ___________________________________
    Area AR0205: The Gathering Dust Bar
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Emoric] and ask him about [Pharod]. Offer your help to find the source of
     Pharod's bodies. [Emoric] will tell you to seek other collectors to find Pharod's
     whereabouts.
    _________________________________________________________________________________________
     Emoric (X=610 Y=570)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     35    08    18
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
      [QUEST]: Find the "source" of Pharod's bodies for Emoric
    
     You can also talk to [Emoric] to join the Dustmen faction. He will hear your request and
     then send you to talk to [Norochj].
    
      [QUEST]: Talk to Norochj for Emoric, and do what Norochj asks of you
    
     Now talk to [Norochj] at X=1130 Y=860 and mention the posting outside the bar. He will
     tell you about the problems in the Mausoleum and the way to get into it.
    _________________________________________________________________________________________
     Norochj (X=1130 Y=860)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     07    08    20
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
      [QUEST]: Look into the matter of the mausoleum's walking dead
    
     Talk to [Norochj] again and tell him that [Emoric] sent you. He will tell you about the
     thief disguised as a Dustman. Offer your help in this matter and [Norochj] will reward
     you should you succeed.
    
      [QUEST]: Track down a thief disguised as a Dustman
    
     You can sign a Dead Contract with the following people:
      - [Emoric]: To sign with him talk to him and then talk to [Mortai Gravesend]. Ask him
        about [Emoric] and he will give you information. Then talk to [Emoric] again and ask
        him to sign the Contract. He will give you 50 [Copper Commons] [EXP: 500]. Finish
        signing the Contract to receive some more experience [EXP: 250].
      - [Mortai Gravesend]: Talk to him and ask him about Initiate [Emoric]. Tell him you
        were planning on signing the Contract with him. He will raise the Contract rate to a
        hundred coins. Sign the Contract [EXP: 500] and he will give you 50 [Copper Commons]
        and a little bit of extra experience [EXP: 250].
      - [Old Coppereyes]: Signing the Contract with him will bring you no profit.
    
     Now talk to [Mortai Gravesend]._________________________________________________________________________________________
     Mortai Gravesend (X=1060 Y=650)
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        09     09     09     09     09     09     07    08    19
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to him about Angyar's Dead Contract. To get [Angyar's Dead Contract] you can do one
     of the following things:
      - If you know the Dustman philosophy you can tell Mortai that the Contract is
        preventing [Angyar] from reaching the True Death. Continue pressing him and he will
        give you the Contract [EXP: 500].
      - Ask him to fetch the Contract and then steal it from him.
     Go back to Angyar's House and tear the contract in front of him [EXP: 750]. Now talk to
     him and ask him about [Pharod]. He will give you useful information on how to find the
     Collector [EXP: 500]. He will also let you rest for free in his house. Return to the
     Gathering Dust Bar and talk to [Mortai Gravesend] again. Now walk to X=600 Y=1060 to
     find the portal leading to the Mausoleum.
    __________________________
    Area AR0208: The Mausoleum
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     As soon as you enter the mausoleum a [Guardian Spirit] will approach and talk to you.
     You can ask him why is he disturbed and he will tell you about the intruder in the inner
     chambers. You can help the spirit get rid of the intruder to gain free access to the
     Mausoleum.
    
      [QUEST]: Defeat the intruder in the Mausoleum for the Guardian Spirit
    
     Beware of the traps while in the Mausoleum. There are many of them. The Skeleton Workers
     roam the area but they are fairly easy to defeat. There are also a couple of Giant
     Skeletons that are harder but not impossible. Search the following containers for
     treasure:
      ·X=3680 Y=600  - [Rags]
      ·X=3600 Y=720  - [Bandages] (x2)
      ·X=3800 Y=780  - [Clot Charm]
      ·X=3850 Y=1170 - [Copper Commons] (x11)
      ·X=2060 Y=3100 - [Bandages] (x3)
      ·X=1900 Y=3000 - [Heart Charm]
      ·X=3600 Y=1600 - [Bone Charm]
      ·X=3500 Y=1480 - [Rags]
      ·X=3120 Y=1150 - [Bandages]
      ·X=340  Y=2000 - [Silver Ring]
      ·X=1730 Y=1530 - [Copper Commons] (x7)
      ·X=2600 Y=2150 - [Bandages] (x2)
     After collecting all the treasure enter the Necromancer's hideout.
    _____________________________________
    Area AR0209: Mausoleum, Inner Chamber
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     As soon as you enter the inner chamber, the Necromancer, [Strahan Runeshadow] will talk
     to you. He will taunt you and then attack you. He is easy to defeat if you use Morte's
     Litany of Curses. After you defeat him search the room to find some treasure. Leave the
     Inner Sanctum and the [Guardian Spirit] will approach you and thank you for taking care
     of his problem. He will also grant you free passage through the Mausoleum and give you
     valuable experience points [EXP: 2000]. Return to the Gathering Dust Bar and talk to
     [Norochj]. Tell him that you solved the problem [EXP: 1000] and he will reward you
     depending on your Charisma: 16+: [Copper Commons] (x300), [Bandages] (x3)
                                 13-15: [Copper Commons] (x200)
                                 12-: [Copper Commons] (x100)
    ______________________________
    Area AR0400: The Hive, SE Area
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Find three Starved Dogs Barking thugs and kill them. Beware as they are stronger than
     ordinary thugs and can give you a headache if you are not careful. Use Morte's Litany of
     Curses as [Morte] has a high Armor Class and the thugs will find it difficult to hit
     him. Once you defeat three of them return to [Sev'Tai] to collect the reward, a [Copper
     Earring] [EXP: 250]. Then find and talk to the [Damsel in Distress] near X=2220 Y=650.
     When she asks for help don't accept immediately. Instead, ask her some questions to
     learn that it is a trap. Make her confess to earn some easy experience points [EXP:
     500]. If you choose to help her you'll be ambushed by 4 Hive Thugs. Talk to
     [Mourns-for-Trees] at X=2220 Y=570. Listen to the problems with the trees and agree to
     help him [EXP: 500].
    
      [ACTION]: Talk to [Barking-Wilder] at X=3520 Y=1630. If you have enough Intelligence
                (14+) or enough Wisdom (14+) you can start by growling at him. Then mention
                something about the moon. Ask him about your journals and he will give you
                interesting information [EXP: 1000].
    __________________________________
    Area AR0402: Smoldering Corpse bar
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Drusilla] at X=940 Y=1310 to learn more about the burning man. She will tell
     you his name is [Ignus] and she was her lover. He is now a living flame but there is a
     possibility to bring him back to life. Talk to [Dak'kon] the Githzerai.
    _________________________________________________________________________________________
     Dak'kon (Githzerai): Lv3 Fighter/Lv3 Mage, Lawful Neutral
        STR    INT    WIS    DEX    CON    CHA    HP    AC    THAC0
        17     13     13     16     16     13     33    02    18
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to him about the city and you will engage in some kind of debate. If you have a
     high Intelligence or a high Wisdom (13+) you can express your opinions about order and
     chaos [EXP: 500]. After that, [Dak'kon] will offer to join your group. Accept his help
     without second thoughts [EXP: 1000]; he is a very valuable companion. Talk to [Candrian]
     at X=560 Y=1160 now. He is an experienced Planewalker. Mention [Ingress] and he will
     tell you he can help her. Return to [Ingress] and tell her what you found. Then return
     and talk to [Candrian]. He will give you Ingress' reward, [Ingress' Teeth], a useful
     weapon for [Morte] [EXP: 750]. Talk to [Candrian] again and ask him about the Negative
     Material Plane. He will give you a [Negative Token]. Then talk to [Ebb Creakknees]. He
     has interesting information regarding Sigil and some ancient wars. Then talk to [Alais]
     and ask him about the patrons of the bar. He will tell you about Ebb. If you have enough
     Intelligence (13+) you can explain to him what planes of existence are [EXP: 250]. It is
     now very important that you talk to O at X=1050 Y=870. Ask him about the secrets of
     existence and he will show you his powers thus increasing your Wisdom by +1. Talk to
     [Barkis] and he will tell you about how you destroyed the bar fifteen years ago.
     Eventually, he will sell you your former eye. Buy it and insert it into your eye socket
     [EXP: 1000] to receive a memory. Thanks to the memory you will receive 1 extra Unused
     Proficiency Slot. Ask him about the patrons and he will eventually offer you a little
     job.
    
      [QUEST]: Resolve a bar tab
    
     Talk to [Mochai] at X=2000 Y=1010 and resolve the situation. You can accomplish this by
     paying part of Mochai's debt, or by poisoning her drink with some [Embalming Fluid]. If
     you realize she is not a real Dustman you can make her give you some money in exchange
     for your silence. Go back to [Barkis] to earn some experience points [EXP: 1000].
    
      [ACTION]: You can steal approximately 300 [Copper Commons] from [Ebb Creakknees].
    
     After you get [Dak'kon] in your party talk to [Mourns-for-Trees]. Ask [Dak'kon] to help
     with the trees and he will accept. Then ask Mourns if the trees have changed. He will
     tell you that they did [EXP: 500] and will thank you for your efforts.
    
      [ACTION]: Talk to any Githzerai Townsperson in the area and let Dak'kon engage in
                conversation. After they finish talking speak to [Dak'kon] and ask him about
                the githzerai expressions. He will tell you the story of his past and how he
                met you long ago [EXP: 3000]. As [Dak'kon] tells you his story you will
                recall a memory [EXP: 6000].
    ______________________________
    Area AR0400: The Hive, SW Area
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Find [Ash-Mantle] near X=2230 Y=1990 and talk to him. You will discover he is the thief
     [Norochj] is looking for. If you notice him as he tries to pickpocket you, observe his
     movements [EXP: 1250]. You must have a high Dexterity (16+) to be able to notice him.
     Then grab his hand and tell him not to repeat his act in Sigil ever again. Return to
     [Norochj] and collect the reward. He will reward you with [Copper Commons] (x200) and
     some experience points [EXP: 750]. Then talk to [Emoric]. He will give you another quest
     to complete before joining the faction.
    
      [QUEST]: Speak to Awaiting Death on behalf of Emoric
    
     Do what you're asked and convince him that he must not search for death yet. You can
     accomplish this by showing him that you die and reborn. Kill yourself so that he sees
     that death is not always a release [EXP: 500]. Then go and talk to [Emoric] and tell him
     what you think [EXP: 250]. He will give you another quest.
    
      [QUEST]: Speak to Sere on behalf of Emoric
    
     Talk to [Sere the Skeptic] and find out what bothers her. Tell her what you think [EXP:
     500] and return to [Emoric]. Tell him what you spoke with Sere [EXP: 500] and he will
     give you the last quest.
    
      [QUEST]: Find Soego for Emoric
    
     Return to the market area and talk to [Craddock] at X=2090 Y=1040. Deliver Baen's
     message and [Craddock] will give you a new quest.
    
      [QUEST]: Find Jhelai for Craddock
    
     Return to [Baen the Sender] to collect the reward [EXP: 500]. He will give you some
     [Copper Commons], depending on your Charisma:
      - 9-10 : 15 [Copper Commons]
      - 11-13: 30 [Copper Commons]
      - 14+  : 45 [Copper Commons]
     Now go to the SE Area of the Hive and find Jhelai in the street near X=1140 Y=1830. Talk
     to him and deliver Craddock's message. He will insult [Craddock] and tell you to repeat
     to him what he said [EXP: 250]. Return to [Craddock] and pass Jhelai's message [EXP:
     250]. He will enrage and unleash a series of insults and curses thus increasing Morte's
     Litany of Curses. Offer yourself to replace [Jhelai] for the day to earn some [Copper
     Commons]. Now find and talk to [Reekwind] at X=2660 Y=1000. He will tell you about his
     curse problem and ask you to help him.
    
      [QUEST]: Remove Reekwind's "curse of stench"
    
     Tell him your story to earn some experience points [EXP: 1000] and he will reward you
     with a [Clipped Copper Charm]. Now talk to the [Crier of Es-Annon] at X=530 Y=1860. He
     will tell you about the destruction of the city of Es-Annon. Suggest a way to record
     Es-Annon's in a tombstone. Agree to help him find a suitable stone to record the name.
    
      [QUEST]: Find a tombstone for the Crier of Es-Annon
    
     Go to the NE Area of the Hive and talk to [Death-of-Names] by the Dustman monolith. Bury
     the name of Es-Annon [EXP: 500] and then return to the [Crier of Es-Annon] to inform him
     of your deeds [EXP: 500]. Now walk north to the NW Area.
    ______________________________
    Area AR0100: The Hive, NW Area
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Mar] at X=1110 Y=1440 and he will ask you to deliver a box to [Ku'atraa].
    
      [QUEST]: Deliver box to Ku'atraa
    
     Talk to [Fleece] at X=2040 Y=460. As you are leaving, if you have enough Wisdom (13+),
     you will notice him pickpocketing you. Observe his technique [EXP: 1250] and then, if
     you have enough Dexterity (13+), you can grab his hand and recover what he stole from
     you. Now talk to [Porphiron] at X=1970 Y=880. He will tell you about his problem. Agree
     to help him.
    
      [QUEST]: Retrieve Porphiron's necklace
    
     Go into the Flophouse in this same area.
    __________________________
    Area AR0305: The Flophouse
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to the owner [Arlo] and ask about a bed. Then ask him about [Nestor]. He will ask
     you to take care of [Nestor] for him.
    
      [QUEST]: Get rid of Nestor for Arlo, the Flophouse Slumlord
    
     After talking to the slumlord find and talk to [Nestor] at X=200 Y=310. Ask him about
     his fork and he will tell you that someone stole it. Accept to help him find his fork
     and leave the Flophouse.
    
      [QUEST]: Find Nestor's fork
    
     Find [One-Ear] in that area at X=1330 Y=650 and talk to him. He is the one who stole
     Nestor's fork. Confront him and he will attack you. Kill him and take the [Small Steel
     Fork]. Take it back to [Nestor] and he will give you [One Ear's Earring] as a reward
     [EXP: 500]. He will then leave through a portal activated by his fork. Now talk to Arlo,
     the Flophouse owner and he will let you rest for free in the Flophouse whenever you want
     [EXP: 500]. The thugs that stole Porphiron's necklace can be found in the SE Area of the
     Hive. Talk to the leader of the thugs and choose one of the following:
      - If you have enough Intelligence (13+) you can lie to them and tell them that
        Porphiron's order will pursue them [EXP: 500] and then ask them to donate some
        coppers to prevent the order from cursing them [EXP: 250]. This option will give you
        more experience but will draw you towards the Chaotic alignment.
      - If you have enough Charisma (10+) you can offer to buy the necklace from them. It
        will cost you 15 or 10 [Copper Commons] [EXP: 500].
     The other options are killing them or stealing the necklace from their leader but these
     won't give you extra experience. Anyway, once you get the [Prayer Beads] go to
     Ku'atraa's warehouse in that same part of the Hive.
    _________________________________
    Area AR3009: Ku'atraa's Warehouse
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Ku'atraa] and show him the [Ornate Box]. He will panic and tell you to deliver
     the box to [Brasken] [EXP: 250]. He will then run off the building.
    
      [QUEST]: Deliver box to Brasken
    
     Leave the Warehouse and go to Brasken's Kip in the SW Area of the Hive.
    ___________________________
    Area AR0104A: Brasken's Kip
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Brasken] and tell him about the box. He won't accept it though, and he will
     tell you the story behind it. He will also tell you to take it to [Shilandra] near the
     Mortuary.
    
      [QUEST]: Deliver box to Shilandra
    
     Leave Brasken's Kip and walk north to the NW Area of the Hive. Talk to Porphiron and
     return his [Prayer Beads] [EXP: 1000]. Ask him about his training and he will offer to
     share his knowledge of weapons with you. He can train you in any weapon kind up to
     proficiency level two. Now go the NE Area of the Hive and go to Shilandra's Kip.
    _____________________________
    Area AR0306A: Shilandra's Kip
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Shilandra] and ask her about the box. She will tell you everything she knows
     and will direct you to some kind of priest in a cathedral in the Alley of the Dangerous
     Angles. She will tell you he is the only one who can dispel the fiend safely [EXP: 250].
    
      [QUEST]: Go to cathedral located at the center of the Hive
    
     Leave this area and head to the Alley of Dangerous Angles.
    ______________________________________
    Area AR0301: Alley of Dangerous Angles
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     If any bandit stops you and ask you to pay some coppers to pass, pay them. You will have
     the chance to have revenge later. There are three paths to follow in this area, one for
     each alignment, good, neutral, and evil. You have to choose only one of them.
    
      --- Path of Good ---
     Talk to [Krystall] at X=670 Y=650 and agree to kill [Rotten William] when she asks you.
     
      [QUEST]: Krystall wants Rotten William dead
    
     Find [Rotten William] at X=2460 Y=1870 and kill him. Return to Krystall and she will
     reward you [EXP: 1500]. She will now ask you to slay [Blackrose]. Agree to help her.
    
      [QUEST]: Krystall wants Blackrose dead
    
     Find [Blackrose] at X=1330 Y= 480 and kill him. Then return to [Krystall] again to be
     rewarded [EXP: 1500]. She will reward you with a handful of [Copper Commons].
    
      --- Path of Neutrality ---
     Talk to [Blackrose] at X=1330 Y=480. He is almost invisible and you can have a hard time
     trying to spot him. He will make you choose between good, neutrality, and evil. Choose
     neutrality and he will ask you to eliminate one of the gang leaders.
    
      [QUEST]: Blackrose wants Krystall dead
    
     Find [Krystall] at X=670 Y=650 and kill her. Her followers will attack you but they are
     easy to defeat. Now return to [Blackrose] and he will reward your efforts [EXP: 1500].
     He will now tell you to kill the other gang leader.
    
      [QUEST]: Blackrose wants Rotten William dead
    
     Repeat the steps below with [Rotten William] at X=2460 Y=1870 and then return to
     [Blackrose] to receive more experience [EXP: 1500]. He will now try to engage you in
     combat. If you tell him you are immortal he will recognize your superiority and won't
     fight.
    
      --- Path of Evil ---
     Talk to [Rotten William] at X=2460 Y=1870 and tell him you are passing through. He will
     ask you to kill [Krystall] in exchange for free passage. Agree to help him.
    
      [QUEST]: Rotten William wants Krystall dead
    
     Find [Krystall] at X=670 Y=650 and kill her. Return to [Rotten William] and he will
     reward you [EXP: 1500]. He will now ask you to kill [Blackrose]. Accept the job.
    
      [QUEST]: Rotten William wants Blackrose dead
    
     Find [Blackrose] at X=1330 Y=480 and kill him. Then return to [Rotten William] and he
     will reward you with experience [EXP: 1500]. He will then attack you. Show no mercy and
     kill him.
     
      [NOTE]: Independently of the path you chose you can accomplish a quest from other
              character; for example, if you chose the path of good you can talk to
              [Krystall] and then to [Blackrose]. They will both ask you to slay [Rotten
              William]. Do so and then collect the experience reward from both of them.
    
     After you're done with the killing, go into the Burnt Building in the alley.
    ___________________________
    Area AR3012: Burnt Building
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Rauk] and he will ask you to retrieve his three rings. Agree to help him.
    
      [QUEST]: Rauk needs you to fetch three rings from his tent
    
     The rings are located in three different tents in the Alley of Dangerous Angles. The
     first one is located in the tent near X=1850 Y=1930. This tent holds the [Bronze Ring]
     in the container at X=280 Y=310. You can find the second ring in the tent at X=2500
     Y=1600 in the container at X=330 Y=250. This container holds the [Silver Ring]. The
     [Gold Ring] can be found in the tent at X=870 Y=750 in the container at X=320 Y=430.
     Return to [Rauk] and give him the rings [EXP: 500]. He will give the rings to the
     wizards and they will begin the ritual. Something goes wrong and the summoned Lim-Lim
     will kill the wizards. Pick up the items from their corpses. After you're done go to the
     Ruined Cathedral in the alley. The entrance is quite hard to spot so you'll probably
     have to scan with the mouse cursor until you find the door.
    ______________________________
    Area AR3006D: Ruined Cathedral
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Aola], the priest of Aoskar and tell him about the box. Give him the [Ornate
     Box] and he will dispel the demon [EXP: 1000]. He will keep the ruby as payment.
    
      [QUEST]: Talk to Mar about the box
    
     Talk to [Aola] again and tell him you are interested in becoming a disciple of Aoskar.
     He will make you perform a series of complex rituals and then you will be Aoskar's
     disciple. You can buy the [Moridor's Ruby] from him for 300 [Copper Commons]. Leave the
     Alley of Dangerous Angles. While you are leaving, the Lady of Pain will appear and
     punish you for going against her will by becoming Aoskar's disciple. She will maze you
     in a parallel dimension.
    __________________________
    Area AR1900: Player's Maze
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Explore the maze and reach the northern part. Pick up the items there. The [Bone-Framed
     Journal] is a part of your journal. To leave the maze you have to go through the third
     archway starting from the top right. Then you must go through the same archway without
     crossing any other. Once you do this you'll reach the true portal that leads back to
     Sigil. Go to the NW Area of the Hive and talk to Mar at X=1000 Y=700. He will explain
     why he gave you the box and will reward you with a [Hollow Axe] and some [Copper
     Commons] [EXP: 1250]. Now head to Ragpicker's Square just north of the NW Area of the
     Hive.
    _______________________________
    Area AR0101: Ragpicker's Square
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     You can talk to [Yellow-Fingers] if you want some imformation about [Pharod]. It is not
     really useful since you have to pay him and the information he gives you can be obtained
     elsewhere (Probably you already got it). As you try to leave he will try to pick your
     pocket. Again, you can watch his motions if you have enough Dexterity [EXP: 200]. Now
     talk to [Ratbone] at X=2310 Y=2340. Talk to him and ask him to train you in the Thief
     profession. He will charge you 50 [Copper Commons] but you will earn some experience
     [EXP: 3125]. After that talk to [Nodd] at X=1710 Y=2300. As you are leaving he will ask
     you to find his sister [Amarysse] that lives in the Hive. Agree to help him.
    
      [QUEST]: Find Amarysse for Nodd
    
     Return to the SE Area of the Hive and talk to [Amarysse] at X=2680 Y=2000. Talk to her
     about [Nodd] and tell her what he said. She will give you 100 [Copper Commons] to take
     to her brother. Do so and he will reward you with some experience [EXP: 750]. Now talk
     to [Marrow-Friend] at X=1910 Y=1400. Let him bite you to get the [Finger-Bone] hanging
     from his neck.
    
      [ACTION]: Use the [Finger-Bone] and try to take the ring out of it. You'll discover
                that you can't. Instead, replace your finger with the [Finger-Bone] and the
                ring will come out. It turns out to be [Mempa's Biting Ring].
    
     Now go into Sharegrave's Kip.
    ______________________________
    Area AR0103C: Sharegrave's Kip
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Sharegrave] and ask him about [Pharod]. Eventually, he will ask you to find the
     source of Pharod's bodies. Agree to help him and leave his place.
    
      [QUEST]: Find out where Pharod's corpses are coming from for the man in Ragpicker's
               Square
    
     Now go into the building with entrance near X=1400 Y=2470. Inside, you will find a
     wizard named [Jarym]. Talk to him and he will ask you to fetch a ruby of great quality
     for him. Agree to help him.
    
      [QUEST]: Find a spell ruby for Jarym
    
     You can get this ruby from Moridor's Box. If you don't have the ruby you can bo back to
     the cathedral and buy it from [Aola] for 300 [Copper Commons]. Return to [Jarym] and
     give him [Moridor's Ruby]. He will reward you with a handful of coins [EXP: 500]. When
     you're done go to the Midwife's Hut.
    __________________________
    Area AR0102: Midwife's Hut
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Old Mebbeth] and ask her if she's a witch. You can now ask her to teach you
     magic. She will ask you to do some favors for her before she teaches you. Agree to help
     her, of course.
    
      [QUEST]: Learn the ways of the Art from Mebbeth
    
      [QUEST]: Find the herbs that Mebbeth needs
    
     Leave Ragpicker's Square and go to the Hive, SW Area. Talk to the merchant at X=1280
     Y=1160. He will examine the seed and tell you that he doesn't have that kind of herb
     [EXP: 500]. He will direct you to a gardener in the Hive. Go to the SE Area of the Hive
     and talk to [Mourns-for-Trees]. He will tell you he can't help you unless you make the
     [Black-Barbed Seed] grow. You can do this by willing the seed to grow [EXP: 500]. Return
     to [Old Mebbeth] and will the brambles to get off your body [EXP: 500]. Then will it to
     become a picture frame [EXP: 750]. She will then ask you to get her wash from [Giscorl]
     in the Hive market.
    
      [QUEST]: Get Mebbeth's wash from Giscorl
    
     Go back to the Hive market and talk to [Giscorl] at X=1390 Y=1020. Ask him about
     Mebbeth's wash and he will give you [Mebbeth's Wash]. Go back to [Old Mebbeth] and give
     her the wash [EXP: 500]. She will then tell you the story of [Giscorl], a careless
     wizard who burned his hands with the Art. She will now ask you to get some ink from the
     market.
    
      [QUEST]: Get ink for Mebbeth from Kossah-Jai
    
     Go to the market yet again and talk to [Kossah-Jai] at X=1600 Y=1190. Ask her about the
     ink and she will tell you she doesn't sell any ink. However, she knows a fish that
     bleeds ink. She will tell you to seek [Meir'am] to get that fish.
    
      [QUEST]: Find Meir'am, get the ink for Mebbeth
    
     Find [Meir'am] at X=1970 Y=1980 and talk to her. She will tell you to get some container
     to carry the ink. Probably from one of the merchants in the market. Find and talk to the
     merchant at X=1580 Y=1000. Tell her what you need and she will give you the [Battered
     Tankard]. Return to [Meir'am] and she will fill the tankard with ink. Now you can carry
     the [Ink-Filled Tankard] to [Old Mebbeth].
    
      [QUEST]: Deliver ink to Mebbeth
    
     Return to [Old Mebbeth] and deliver the ink [EXP: 1000]. She will now teach you the Art.
     You will gain some experience for becoming a Mage [EXP: 2000]. Mebbeth will then give
     you some basic spells for your Spell Book [EXP: 5000] and will reward you with a pair of
     useful [Amber Earrings]. Now that you are a mage you can ask [Dak'kon] to teach you the
     words of Zerthimon. Read the first circle of Zerthimon and then talk to [Dak'kon]. If
     you have enough Wisdom you will have understood the words. The following table shows the
     rewards for understanding the different circles:
      CIRCLE       EXP       REWARD
      First        300       Nothing
      Second       600       [Second Circle of Zerthimon] - Scripture of Steel
      Third        900       [Third Circle of Zerthimon] - Submerge the Will
      Fourth       1500      [Fourth Circle of Zerthimon] - Vilquar's Eye
      Fifth        3000      [Fifth Circle of Zerthimon] - Power of One
    
     When you reach the stone archway you need to carry a piece of [Junk] to activate the
     portal. This way, you'll gain access to the Trash Warrens.
    __________________________
    Area AR0108: Trash Warrens
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     As soon as you enter the Trash Warrens [Anamoli] will approach you and talk to you. He
     will insult you. You can avoid a fight with him but if he engages you don't be afraid to
     pen him in the dead book. Nearly all inhabitants of this area will attack you so don't
     be afraid to kill them. There's a portal at X=3290 Y=1090 that activates if you are
     carrying one or more [Cranium Rat Tails]. This portal leads to a small area filled with
     Cranium Rats. Beware of their spellcasting abilities. Try to defeat them as quickly as
     possible. To maximize damage spread your party and have each member attack a different
     rat. After defeating the rats you can open a crate to find the following treasure:
     [Copper Commons] (x314), [Silver Frame], [Prickly Club], [Clot Charm] (x2), [Scroll of
     Magic Missile]. Before reaching the next area you'll have to talk to [Bish]. He guards
     the entrance to the Buried Village. Talk to him and ask him where to find [Pharod]. He
     will let you pass withouth fighting [EXP: 1200].
    ___________________________
    Area AR0109: Buried Village
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Uhir] at X=3510 Y=1910. He will ask you to recover his lucky knife from the
     catacombs beneath the buried village. Agree to help him.
    
      [QUEST]: Find and return Uhir's 'lucky knife.'
    
     Now talk to [Ku'u Yin] at X=2020 Y=1490. He will tell you about his stolen number. Agree
     to help him and ask him who has his name and number. He will tell you that [Radine] has
     them.
    
      [QUEST]: Recover Ku'u Yin's number from Radine
    
     Find this [Radine] woman at X=2100 Y=2210. Talk to her and convince her to give you
     Ku'u Yin's number [EXP: 250]. Then return to [Ku'u Yin] and return him his number.
     [EXP: 2500]. He will realize he no longer needs the number and he will give it to you.
     Accept it and head to Quint's Shop.
    __________________________
    Area AR3006C: Quint's Shop
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Quint] and ask him about himself. He will offer a little job that consists of
     finding some kind of necklace that some collector called Gris the Vulture has. Agree to
     help him.
    
      [QUEST]: Get Quint's poison charm from the body of Gris
    
     Now head to The Seamstress' House. Talk to [Marta] and ask her to buy some [Needle and
     Thread]. You can lie to her to receive some of them or you can offer to buy wares from
     her. Ask her to dig in your intestines to receive a [Twisted Ring] and your
     [Intestines]. You can also rest for free in Marta's house. Now leave her home and head
     north east to Pharod's Court.
    ___________________________
    Area AR0110: Pharod's Court
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     At last you found [Pharod]. Talk to him and you will discover many things. Talk to him
     about his wealth and he will compare himself with a mage. Give him your opinion [EXP:
     500]. He will then reveal the secret of his wealth. You can do this only if you have a
     high Charisma (16+). He will then ask you to fetch him a bronze sphere from the
     catacombs beneath the Buried Village in exchange for information about yourself. Agree
     to his deal and leave the village through the barred door.
    
      [QUEST]: Find bronze sphere for Pharod
    
     Talk to [Barr] by the gate and mention Pharod's task. He will open the gate allowing
     passage into the catacombs.
    ____________________________________
    Area AR1400: Weeping Stone Catacombs
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     This is a dangerous area. Beware of the Cranium Rats, Ghouls, Lesser Vargouilles and
     other monsters that lurk around. There are several crypts that you can visit while in
     this catacombs. First, go to the Crypt of the Embraced. You will be attacked by three
     Ghouls. Defeat them and open the coffin. You will find the corpse of Gris but you can't
     do anything here yet. Return and go to the Shattered Crypt. Here, you will be attacked
     by LOTS of Lesser Vargouilles. Defeat them and you will find the [Punch Daggers of
     Moorin] and 510 [Copper Commons]. The next crypt you have to visit is the Crypt of
     Dismemberment. You can find the [Severed Arm] in the lower level of the crypt. Now
     return to the catacombs and talk to Glyve, the face in stone at X=1100 Y=1600. It will
     ask you to find a flask that can purify the water.
    
      [QUEST]: Find the Decanter of Endless Water
    
     You should now visit the last crypt called the Mosaic Crypt. You can find some [Copper
     Commons], a [Sledgehammer] and a [Skull]. Now head to the Warrens of Thought, the home
     of the Cranium Rats.
    _______________________________
    Area AR1600: Warrens of Thought
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Mantuok] and he will probably teleport you to some kind of prison. Talk to the
     guards on the other side of the door and convince them to let you out [EXP: 3750].
     Beware of the Cranium Rats and Wererats that roam the area. Before killing everything
     head to the Cranium Rat Collective.
    ___________________________________
    Area AR1601: Cranium Rat Collective
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Talk to [Many-As-One] and he will call you a murderer. Tell him that the rats attacked
     you first. Then ask him how can you repair the damage done. Tell him that you are silent
     and hard to spot and he will offer you a job, kill the Silent King. Accept the job and
     you'll be free to go.
    
      [QUEST]: Discover the weakness of the Silent King for Many-as-One
    
     Leave the collective and head to the Dead Nations. The rats won't attack you now, as you
     are working for them.
    _________________________
    Area AR1500: Dead Nations
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     As soon as you arrive you will be stopped by a skeleton priest called [Hargrimm the
     Bleak]. Surrender peacefully and they will escort you to a room where [Soego] will
     explain some of the basics of the living dead. You can rest in Soego's room for free.
     Search the barrels at X=2600 Y=600 to find [Bandages] (x10). The locked container at
     X=1670 Y=340 has 500 [Copper Commons]. Talk to [Hargrimm the Bleak] at X=700 Y=720. Ask
     him about the Silent King and he will eventually ask you to kill any Cranium Rats you
     find to prove trustworthy.
    
      [QUEST]: Seek out and slay any cranium rats in the Dead Nations
    
     Leave and head to the northwestern corner of the Dead Nations and slay the cranium rats
     there. Then return to [Hargrimm the Bleak] and talk to him. Tell him that you killed the
     cranium rats [EXP: 3750]. He will now ask you to find a reason to remove [Soego] from
     the Dead Nations.
    
      [QUEST]: Give Hargrimm a reason to remove Soego from the Dead Nations
    
     Now talk to the [Doubtful Skeleton] at X=1540 Y=2240. After learning that he is deciding
     whether to embrace the True Death or not go and talk to [Soego]. Inform him of this
     skeleton and he will leave to talk to him. When [Soego] is gone, search the metal slab
     to find Soego's journal. Read it to learn that he has become a wererat [EXP: 2000]. Go
     back to [Hargrimm the Bleak] with this information and he will remove [Soego] from the
     Dead Nations [EXP: 3750]. Then, ask [Hargrimm] to talk to the Silent King for you. He
     will inform you that you are free to go [EXP: 7500]. Now talk to [Stale Mary] at X=560
     Y=2840. Ask her to teach you how to talk to Zombies [EXP: 3750]. She will teach you a
     new special ability called Stories-Bones-Tell. You can use this ability to communicate
     with certain dead people throughout the game. Now talk to the [Nameless Zombie] at
     X=1840 Y=1940. She will ask you to find her lost name in a tomb in the catacombs.
    
      [QUEST]: Find the Nameless Zombie her name
    
    =========================================================================================
    [05] APPENDIX
    =========================================================================================
    -----------------------------------------------------------------------------------------
    A. Quests
    -----------------------------------------------------------------------------------------
     ·Find "Pharod"
      LOCATION: X=1500 Y=2350 (The Mortuary, 2nd Floor)
      GIVEN BY: Morte
      From what Morte read from the directions tattooed on my back, I need to find someone
      named 'Pharod'. I'm not certain where to start looking... hopefully, asking some of the
      locals in this strange place will allow me to track him down.
    
     ·Find your missing journal
      LOCATION: X=1500 Y=2350 (The Mortuary, 2nd Floor)
      GIVEN BY: Morte
      From what Morte read from the directions tattooed on my back, I was supposed to have a
      journal with me when I woke up in the Mortuary. I better find it - hopefully, it can
      help me figure out what's going on.
    
     ·Fetch Embalming Fluid and Needle for Ei-Vene
      LOCATION: X=3150 Y=790 (The Mortuary, 2nd Floor)
      GIVEN BY: Ei-Vene
      A strange woman with taloned hands and tallow-colored flesh on the second floor
      Mortuary Embalming room mistook me for a zombie and asked me to fetch some Embalming
      Fluid and Needle and Thread for her. There must be some around the Mortuary.
    
     ·Fetch Embalming Key for Vaxis
      LOCATION: X=3550 Y=1530 (The Mortuary, 2nd Floor)
      GIVEN BY: Vaxis
      I met a spy disguised as a zombie in the eastern-most Mortuary room, south of the
      Embalming Room. He asked me to fetch an embalming key for him - in return, he said he
      would help me escape.
    
     ·Find Craddock for Baen the Sender
      LOCATION: X=1000 Y=2340 (The Hive, NE Area)
      GIVEN BY: Baen the Sender
      I agreed to deliver a message for a man named Baen the Sender. Baen said the person I
      needed to deliver the message to was named 'Craddock,' and is said to be an overseer in
      a marketplace somewhere in the Hive. The only description Baen could give me of
      Craddock was that he was a 'giant, stern-looking man.' I'll keep my eye out for him. If
      I find Craddock, I'll deliver the message, then go back and tell Baen.
    
     ·Find a way to help Ingress
      LOCATION: Varies (The Hive, NE Area)
      GIVEN BY: Ingress
      I met a madwoman named Ingress running around in the Hive outside the Mortuary. She was
      raving about doors and keys, and she claimed that the whole city was a series of
      portals to other places. She said when she was a young girl, she accidentally steppped
      through a portal and ended up trapped in the city. If I can find an experienced
      Planewalker, perhaps he could guide her home.
    
     ·Help Sev'Tai get her revenge
      LOCATION: X=980 Y=1450 (The Hive, NE Area)
      GIVEN BY: Sev'Tai
      I ran into a strange woman, Sev'Tai, by the Dustman memorial outside the Mortuary. She
      was mourning the death of her three sisters, who had been attacked by a group of
      'Chaosmen' called the "Starved Dogs Barking." She asked me to kill three of their
      number to avenge the death of her sisters, and I agreed. She said her sisters were
      attacked a few blocks directly south of the Mortuary - I could probably find these
      'Starved Dogs' there.
    
     ·Free Angyar from his Dead Contract and return it to him and his wife
      LOCATION: X=440 Y=320 (Angyar's House)
      GIVEN BY: Wife-of-Angyar
      A man named Angyar has signed a Dead Contract with the Dustmen, which will allow them
      to reanimate Angyar's body after his death for use as an undead servant. Angyar regrets
      having signed sorely, which has caused both him and his wife great anguish. I've
      offered to go speak with the Dustman who dealt with Angyar... Mortai Gravesend, who
      should be within the Gathering Dust bar. When I obtain the contract, I'll take it back
      to Angyar and his wife and give it to them.
    
     ·Find the "source" of Pharod's bodies for Emoric
      LOCATION: X=610 Y=570 (Gathering Dust Bar)
      GIVEN BY: Emoric
      I spoke with a Dustman named Emoric, who not only knew the collector Pharod, but he was
      suspicious of Pharod's fresh supply of corpses that he was dropping off at the
      Mortuary. I offered to look into the matter, and Emoric promised to reward me for
      finding out where the corpses were coming from.
    
     ·Talk to Norochj for Emoric, and do what Norochj asks of you
      LOCATION: X=610 Y=570 (Gathering Dust Bar)
      GIVEN BY: Emoric
      As part of my quest to find the Dustman faction, Emoric has asked me to speak to
      Norochj -- also in the Gathering Dust bar -- and do what he asks of me.
    
     ·Look into the matter of the mausoleum's walking dead
      LOCATION: X=1130 Y=860 (Gathering Dust Bar)
      GIVEN BY: Norochj
      Norochj, a Dustman I met in the Gathering Dust bar, told me of a mausoleum where the
      dead walk. He wanted me to look into the matter. He said the mausoleum entrance was
      north and west of the Dustman memorial outside of the Mortuary. He said I should go to
      the archway there, make a semicircle over my heart with my right index finger, then the
      entrance would open. If I can find the problem in the mausoleum and solve it, then I'll
      return to Norochj and let him know.
    
     ·Track down a thief disguised as a Dustman
      LOCATION: X=1130 Y=860 (Gathering Dust Bar)
      GIVEN BY: Norochj
      Norochj, a Dustman in the Gathering Dust bar, bade me track down a thief disguised as a
      Dustman and stop him from further soiling the faction's name with his actions.
    
     ·Speak to Awaiting Death on behalf of Emoric
      LOCATION: X=610 Y=570 (Gathering Dust Bar)
      GIVEN BY: Emoric
      As part of my quest to join the Dustman faction, Emoric has asked me to speak to
      Awaiting-Death, who is also in the Gathering Dust bar. It seems that Awaiting-Death has
      begun to reach for the True Death out of passion, and that I must help him before the
      way is forever lost to him. Once I find out what ails Awaiting-Death, I am to return to
      Emoric and tell him what I found.
    
     ·Speak to Sere on behalf of Emoric
      LOCATION: X=610 Y=570 (Gathering Dust Bar)
      GIVEN BY: Emoric
      As part of my quest to join the Dustman faction, Emoric has asked me to speak to Sere,
      who is also in the Gathering Dust bar. Emoric tells me that she no longer holds the
      Dustman teachings as she once did, and would know why. Once I find out what ails Sere,
      I am to return to Emoric and tell him what I found.
    
     ·Find Soego for Emoric
      LOCATION: X=610 Y=570 (Gathering Dust Bar)
      GIVEN BY: Emoric
      Emoric wishes me to find Soego, a Dustman who has undertaken missionary service for the
      faction and disappeared. When I find Soego, I am to return to Emoric and tell him where
      Soego is.
    
     ·Defeat the intruder in the Mausoleum for the Guardian Spirit
      LOCATION: X=980 Y=580 (Mausoleum)
      GIVEN BY: Guardian Spirit
      I have pledged to help the spirit that guards the Mausoleum. It seems an intruding
      Necromancer has sealed himself in an inner chamber with powerful wards that protect him
      from the spirit. He must be the one responsible for the "walking dead" Norochj is so
      concerned about.
    
     ·Resolve a bar tab
      LOCATION: X=500 Y=880 (Smoldering Corpse Bar)
      GIVEN BY: Barkis
      Barkis, the barkeep at the Smoldering Corpse Bar, asked me to take care of an
      outstanding bar tab. The victim is named Mochai.
    
     ·Find Jhelai for Craddock
      LOCATION: X=2090 Y=1040 (The Hive, SW Area)
      GIVEN BY: Craddock
      When I delivered Craddock the message from Baen, he got angry... apparently, Craddock's
      missing one of his workers, a tiefling drunkard by the name of Jhelai. He said he's
      most likely stumbling around on the street outside the Smoldering Corpse Bar. I said
      I'd go see if I could find him, then come back and let Craddock know.
    
     ·Remove Reekwind's "curse of stench"
      LOCATION: X=2660 Y=1000 (The Hive, SW Area)
      GIVEN BY: Reekwind
      I met a man named Reekwind, who's been cursed to perpetually excrete foul bodily odors
      from every orifice. Perhaps I could find a way to help him... he said he was cursed by
      some fat, balding man who favors dressing in orange. The curse-spitter probably lives
      in one of the Upper Wards where Reekwind used to live.
    
     ·Find a tombstone for the Crier of Es-Annon
      LOCATION: X=530 Y=1860 (The Hive, SW Area)
      GIVEN BY: Crier of Es-Annon
      I encountered a wandering monk in the Hive, who was mourning a destroyed city called
      Es-Annon. Apparently, he is one of the last citizens of that city, and he now travels
      the Planes, attempting to keep the memory of the city alive. To free him from his task,
      I suggested he use a tombstone, and offered to go find a tombstone on which to carve
      the name of Es-Annon. When I find one, I'll carve the name, then return.
    
     ·Deliver box to Ku'atraa
      LOCATION: X=1110 Y=1440 (The Hive, NW Area)
      GIVEN BY: Mar
      I have accepted the task of delivering a strange box to a person named Ku'atraa. Mar
      says this fellow can usually be found down in the southeastern section of the Hive.
    
     ·Retrieve Porphiron's necklace
      LOCATION: X=1970 Y=880 (The Hive, NW Area)
      GIVEN BY: Porphiron
      I met a strange man in the Hive with shifting lines on his face - he claims to be a
      soldier from some religious order, but his vows won't let him raise his hand in
      violence against another. He said a group of thugs in the Hive had taken his necklace
      of prayer beads from him. He said he had last seen the thugs by the 'bar that burns
      inside,' and that they were dressed in red and black. I told him I'd go fetch his
      necklace for him.
    
     ·Get rid of Nestor for Arlo, the Flophouse Slumlord
      LOCATION: X=520 Y=470 (The Flophouse)
      GIVEN BY: Arlo
      I've agreed to help the slumlord, Arlo, get rid of a crazy old man named Nestor. It
      seems the fellow has taken up permanent residence in the Flophouse, and no one can make
      him leave.
    
     ·Find Nestor's fork
      LOCATION: X=200 Y=310 (The Flophouse)
      GIVEN BY: Nestor
      I've agreed to help the flophouse loon, Nestor, find his fork. The poor sod seemed
      quite deranged, carrying around a severed ear in his pocket and talking to it like it
      could hear him, but I don't suppose it could do any harm to look for a fork for him.
    
     ·Deliver box to Brasken
      LOCATION: X=500 Y=500 (Ku'atraa's Warehouse)
      GIVEN BY: Ku'atraa
      I had a strange encounter with Ku'atraa, who I was entrusted by Mar to deliver this
      strange box to. Ku'atraa seemed to be afraid of whatever lies within it. When I showed
      it to him he became so frightened that he began to babble and then took flight. From
      what I could make out from the man's ramblings, he wanted me to take the box to someone
      named Brasken, who lives somewhere in the southwestern section of the Hive. I can only
      hope that this Brasken fellow will clear things up and take this box off my hands. I
      can't but feel a little bit uneasy every time I look at it.
    
     ·Deliver box to Shilandra
      LOCATION: X=290 Y=410 (Brasken's Kip)
      GIVEN BY: Brasken
      From my talks with Brasken, I have learned much. It seems I am the unlucky owner of a
      cursed box, as if I didn't already have enough troubles to deal with. The item of my
      disdain now has a name. It's called Moridor's Box and it seems that the person who
      willingly takes possession of the box is cursed to die should the box be oopened. As to
      the contents, that still remains a mystery. Brasken has suggested I pay a visit to
      Shilandra who lives by the Mortuary up in the northeastern section of the Hive. Am I
      doomed to forever seek out previous owners of this thing?
    
     ·Go to cathedral located at the center of the Hive
      LOCATION: X=350 Y=430 (Shilandra's Kip)
      GIVEN BY: Shilandra
      Shilandra has told me much about Moridor's Box... and much of it I did not wish to
      hear. It seems that this box contains a fiend high in the ranks of fiend-kind. Worse
      yet, the spells that bind this fiend are weakening. I fear that soon it may escape and
      seek retribution for its imprisonment. Shilandra has suggested that I visit a cathedral
      located in the middle of the Alley of Dangerous Angles. It's hoped that a higher source
      of power will intervene and banish the fiend before it escapes.
    
     ·Blackrose wants Krystall dead
      LOCATION: X=1330 Y=480 (Alley of Dangerous Angles)
      GIVEN BY: Blackrose
      Blackrose wants Krystall dead
    
     ·Blackrose wants Rotten William dead
      LOCATION: X=1330 Y=480 (Alley of Dangerous Angles)
      GIVEN BY: Blackrose
      Blackrose wants Rotten William dead
    
     ·Rotten William wants Krystall dead
      LOCATION: X=2460 Y=1870 (Alley of Dangerous Angles)
      GIVEN BY: Rotten William
      Rotten William wants Krystall dead in exchange for free passage through the Alley of
      Dangerous Angles.
    
     ·Rotten William wants Blackrose dead
      LOCATION: X=2460 Y=1870 (Alley of Dangerous Angles)
      GIVEN BY: Rotten William
      Krystall is dead. Now I have to kill Blackrose for Rotten William.
    
     ·Krystall wants Rotten William dead
      LOCATION: X=670 Y=650 (Alley of Dangerous Angles)
      GIVEN BY: Krystall
      Krystall wants Rotten William dead in exchange for free passage through the Alley of
      Dangerous Angles.
    
     ·Krystall wants Blackrose dead
      LOCATION: X=670 Y=650 (Alley of Dangerous Angles)
      GIVEN BY: Krystall
      Rotten William is dead. Now I have to kill Blackrose for Krystall.
    
     ·Rauk needs you to fetch three rings from his tent
      LOCATION: X=650 Y=700 (Burnt Building)
      GIVEN BY: Rauk
      Rauk has asked me to retrieve three rings from his tent. From his description, the
      first is made of gold, the second is made of silver and the third is made of bronze.
      Now I just need to find Rauk's tent. Rauk seemed to have a simple mind, so it's
      probably close by.
    
     ·Talk to Mar about the box
      LOCATION: X=420 Y=360 (Ruined Cathedral)
      GIVEN BY: Aola
      I need to have words with Mar about the trouble he has caused by tricking me into
      taking that cursed box.
    
     ·Find Amarysse for Nodd
      LOCATION: X=1710 Y=2300 (Ragpicker's Square)
      GIVEN BY: Nodd
      A Collector named Nodd asked me to find his sister, Amarysse, and speak to her for him.
      He describes her as an attractive young woman living somewhere in the Hive, that she
      was fair-skinned with black hair, and always wore blue. I've agreed to help him.
    
     ·Find out where Pharod's corpses are coming from for the man in Ragpicker's Square
      LOCATION: X=600 Y=250 (Sharegrave's Kip)
      GIVEN BY: Sharegrave
      I have agreed to help a man in Ragpicker's Square find out more about Pharod's
      seemingly endless supply of corpses; he has offered to pay me for the information. He
      also told me that, to find Pharod, I would need to follow the platforms over the square
      north and west to a gate. The gate should lead to his 'bolt-hole.'
    
     ·Find a spell ruby for Jarym
      LOCATION: X=300 Y=270 (Jarym's Hut)
      GIVEN BY: Jarym
      A spellcaster named Jarym is searching for a ruby to complete one of his spells. He has
      promised to make it worth my while if I should bring one to his house in Ragpicker's
      Square.
    
     ·Learn the ways of the Art from Mebbeth
      LOCATION: X=230 Y=240 (Midwife's Hut)
      GIVEN BY: Old Mebbeth
      Mebbeth said she would teach me the way of the Art, but she told me I'd have to perform
      some errands for her first. Presumably, once they're all complete, she'll teach me what
      she knows of the Art.
    
     ·Find the herbs that Mebbeth needs
      LOCATION: X=230 Y=240 (Midwife's Hut)
      GIVEN BY: Old Mebbeth
      Mebbeth said she would teach me the way of the Art, but she told me I'd have to perform
      some errands for her first. She gave me a black-barbed seed and told me to find the
      fruit merchant in the Hive market - she said he would have the herbs she needed.
    
     ·Get Mebbeth's wash from Giscorl
      LOCATION: X=230 Y=240 (Midwife's Hut)
      GIVEN BY: Old Mebbeth
      Mebbeth sent me on my second errand... she wants me to pick up her wash from the
      cloth-seller, Giscorl, in the Hive marketplace. She *could* have mentioned it before I
      left last time. 
    
     ·Get ink for Mebbeth from Kossah-Jai
      LOCATION: X=230 Y=240 (Midwife's Hut)
      GIVEN BY: Old Mebbeth
      Mebbeth needs me to run yet *another* damnable errand for her... it's back to the
      market again to fetch some ink. She said to speak to a woman named Kossah-Jai in the
      market square. She's probably the only merchant I *haven't* spoken to yet.
    
     ·Find Meir'am, get the ink for Mebbeth
      LOCATION: X=1600 Y=1190 (The Hive, SW Area)
      GIVEN BY: Kossah-Jai
      Kossah-Jai had none if the ink that Mebbeth said she had. She told me the only place
      she knew of to get Mebbeth's ink was from a *brogota-fin,* but she didn't sell it. She
      said I should try Meir'am, a fishwife who sold her wares on a street just south of the
      market. 
    
     ·Deliver ink to Mebbeth
      LOCATION: X=1970 Y=1980 (The Hive, SW Area)
      GIVEN BY: Meir'am
      I finally got the ink from Meir'am, a whole tankard full. Now I can take this foul mess
      back to Mebbeth... who knows, maybe I can get her to drink it.
    
     ·Find and return Uhir's 'lucky knife.'
      LOCATION: X=3510 Y=1910 (Buried Village)
      GIVEN BY: Uhir
      A collector named Uhir says he lost his 'lucky knife' down in the catacombs beneath
      Sigil -- he stabbed a ghoul in the eyes with it and fled. If I happen across it I just
      might bring it back to him.
    
     ·Recover Ku'u Yin's number from Radine
      LOCATION: X=2020 Y=1490 (Buried Village)
      GIVEN BY: Ku'u Yin
      A strange little man has asked me to get his "name and number" back from Radine, the
      woman who stole them from him. He seems to regard the name and number as a kind of
      security against the chaos of the cosmos.
    
     ·Get Quint's poison charm from the body of Gris
      LOCATION: X=300 Y=420 (Quint's Shop)
      GIVEN BY: Quint
      Quint, the corpse-peddler in the Buried Village, is looking for a poison charm. He says
      that a Collector named Gris the Vulture has it. Find Gris, find the charm, return it to
      Quint.
    
     ·Find bronze sphere for Pharod
      LOCATION: X=2090 Y=950 (Pharod's Court)
      GIVEN BY: Pharod
      I met Pharod in the Buried Village, and he told me he'd spill the chant on everything I
      wanted to know... after I performed a small task for him. He wanted me to descend into
      the catacombs beneath the Buried Village and recover a bronze sphere. He thinks the
      sphere is located in the deepest part of the catacombs where the water has drowned out
      the passageways. The entrance to the first part of the catacombs is in the southeast
      portion of the village, past the gate... Pharod said to mention my task to the guards,
      who will open the gates and allow me by.
    
     ·Find the Decanter of Endless Water
      LOCATION: X=1100 Y=1600 (Weeping Stone Catacombs)
      GIVEN BY: Glyve
      A speaking head named Glyve, situated in the Weeping Stone Catacombs, has asked me to
      fetch it a decanter of fresh water, to release it from its curse.
    
     ·Discover the weakness of the Silent King for Many-as-One
      LOCATION: X=1180 Y=1070 (Cranium Rat Collective)
      GIVEN BY: Many-as-One
      The cranium rat collective, Many-as-One, has asked me to discover the strengths and
      weaknesses of the Silent King so that the rats may invade the Dead Nations and
      eliminate the living dead.
    
     ·Seek out and slay any cranium rats in the Dead Nations
      LOCATION: X=700 Y=720 (Dead Nations)
      GIVEN BY: Hargrimm the Bleak
      Hargrimm told me to look around the Dead Nations and slay any cranium rats I might
      happen upon.
    
     ·Give Hargrimm a reason to remove Soego from the Dead Nations
      LOCATION: X=700 Y=720 (Dead Nations)
      GIVEN BY: Hargrimm the Bleak
      I asked Hargrimm what else I could do to convince him to set me free. He asked that I
      find some way to allow him to remove Soego from the Dead Nations, and that then hw
      would speak to the Silent King on my behalf.
    
     ·Find the Nameless Zombie her name
      LOCATION: X=1840 Y=1940 (Dead Nations)
      GIVEN BY: Nameless Zombie
      A zombie asked me to find her name. She said it should be inscribed upon her tomb - one
      next to a 'spiked chest' bolted to the floor -- in the Drowned Nations catacombs, south
      and west of the Dead Nations where I met her.
    
    -----------------------------------------------------------------------------------------
    B. Alignments
    -----------------------------------------------------------------------------------------
     ___________
     Lawful Good
     ŻŻŻŻŻŻŻŻŻŻŻ
      Lawful Good characters strongly believe in order and the betterment of life for others.
      Their definition of "betterment of life" for others can vary, however.
     ____________
     Neutral Good
     ŻŻŻŻŻŻŻŻŻŻŻŻ
      Neutral Good characters believe in the balance between law and chaos, but they lean
      towards performing good actions.
     ____________
     Chaotic Good
     ŻŻŻŻŻŻŻŻŻŻŻŻ
      Chaotic Good characters aren't concerned with structure or order. They are
      individualists who tend toward performing acts of kindness.
     ______________
     Lawful Neutral
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
      Lawful Neutral characters believe in order over all other concerns.
     ____________
     True Neutral
     ŻŻŻŻŻŻŻŻŻŻŻŻ
      True Neutral characters believe in maintaining the balance of law and chaos. They don't
      tip the scales between the two and tend to oppose anyone who does.
     _______________
     Chaotic Neutral
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     ___________
     Lawful Evil
     ŻŻŻŻŻŻŻŻŻŻŻ
     ____________
     Neutral Evil
     ŻŻŻŻŻŻŻŻŻŻŻŻ
     ____________
     Chaotic Evil
     ŻŻŻŻŻŻŻŻŻŻŻŻ
    -----------------------------------------------------------------------------------------
    D. NPCs
    -----------------------------------------------------------------------------------------
    ________              _________                         _        _
    NPC NAME              AREA NAME                         X        Y
    ŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻŻ                         Ż        Ż
    "The Post"            The Hive, NE Area                 1320     2800
    Acaste                Dead Nations                      2200     2910
    Aethelgrin            Smoldering Corpse Bar             1370     720
    Alais                 Smoldering Corpse Bar             470      1020
    Amarysse              The Hive, SE Area                 2680     2000
    Anamoli               Trash Warrens                     740      440
    Angyar                Angyar's House                    320      400
    Aola                  Ruined Cathedral                  420      360
    Arlo                  The Flophouse                     520      470
    Ash-Mantle            The Hive, SW Area                 2230     1990
    Awaiting-Death        Gathering Dust Bar                1180     1070
    Baen the Sender       The Hive, NE Area                 1000     2340
    Barking-Wilder        The Hive, SE Area                 3520     1630
    Barkis                Smoldering Corpse Bar             500      880
    Barr                  Buried Village                    3730     2950
    Bish                  Trash Warrens                     4060     2430
    Blackrose             Alley of Dangerous Angles         1330     480
    Brasken               Brasken's Kip                     290      410
    Candrian              Smoldering Corpse Bar             560      1160
    Craddock              The Hive, SW Area                 2090     1040
    Creeden               The Hive, SW Area                 1400     2380
    Crier of Es-Annon     The Hive, SW Area                 530      1860
    Death-of-Names        The Hive, NE Area                 800      1580
    Deionarra             The Mortuary, 1st Floor           1070     1030
    Dhall                 The Mortuary, 2nd Floor           1330     1240
    Doubtful Skeleton     Dead Nations                      1540     2240
    Drusilla              Smoldering Corpse Bar             940      1310
    Ebb Creakknees        Smoldering Corpse Bar             530      1140
    Ei-Vene               The Mortuary, 2nd Floor           3150     790
    Emoric                Gathering Dust Bar                610      570
    Fleece                The Hive, NW Area                 2040     460
    Gaoha                 The Hive, SW Area                 2230     890
    Giscorl               The Hive, SW Area                 1390     1020
    Guardian Spirit       Mausoleum                         980      580
    Hargrimm the Bleak    Dead Nations                      700      720
    Ilquix                Smoldering Corpse Bar             680      780
    Ingress               The Hive, NE Area                 ????     ????
    Iron Nalls            The Hive, SW Area                 2430     1470
    Jarym                 Jarym's Hut                       300      270
    Jhelai                The Hive, SE Area                 1140     1830
    Kossah-Jai            The Hive, SW Area                 1600     1190
    Krystall              Alley of Dangerous Angles         670      650
    Ku'atraa              Ku'atraa's Warehouse              500      500
    Ku'u Yin              Buried Village                    2020     1490
    Mantuok               Warrens of Thought                1360     2430
    Many-as-One           Cranium Rat Collective            1180     1070
    Mar                   The Hive, NW Area                 1110     1440
    Marrow-Friend         Ragpicker's Square                1910     1400
    Marta                 The Seamstress' Home              910      830
    Meir'am               The Hive, SW Area                 1970     1980
    Mhult                 The Hive, NW Area                 1870     1510
    Mochai                Smoldering Corpse Bar             2000     1010
    Mortai Gravesend      Gathering Dust Bar                1060     650
    Nestor                The Flophouse                     200      310
    Norochj               Gathering Dust Bar                1130     860
    O                     Smoldering Corpse Bar             1050     870
    Old Coppereyes        Gathering Dust Bar                700      900
    Old Mebbeth           Midwife's Hut                     230      240
    One-Ear               The Hive, NW Area                 1330     650
    Pharod                Pharod's Court                    2090     950
    Porphiron             The Hive, NW Area                 1970     880
    Pox                   The Hive, NE Area                 2020     1840
    Prophyra              The Hive, SW Area                 2020     910
    Quentin               The Hive, NE Area                 1100     1590
    Quint                 Quint's Shop                      300      420
    Radine                Buried Village                    2100     2210
    Ratbone               Ragpicker's Square                2310     2340
    Rauk                  Burnt Building                    650      700
    Reekwind              The Hive, SW Area                 2660     1000
    Rotten William        Alley of Dangerous Angles         2460     1870
    Sere the Skeptic      Gathering Dust Bar                1230     630
    Sev'Tai               The Hive, NE Area                 980      1450
    Sharegrave            Sharegrave's Kip                  600      250
    Shilandra             Shilandra's Kip                   350      430
    Soego                 The Mortuary, 1st Floor           1810     2680
    Stale Mary            Dead Nations                      560      2840
    Strahan Runeshadow    Mausoleum, Inner Chamber          750      700
    Tegar'in              Smoldering Corpse Bar             1600     720
    Uhir                  Buried Village                    3510     1910
    Vaxis                 The Mortuary, 2nd Floor           3550     1530
    Wife-of-Angyar        Angyar's House                    440      320
    Yellow-Fingers        Ragpicker's Square                1910     2160
    
    -----------------------------------------------------------------------------------------
    E. Items
    -----------------------------------------------------------------------------------------
    This is just an index of all the item names you can find in the game. To view a more
    accurate description see the ITEMS LIST part of this FAQ that comes separate from this
    document.
    _____
      A
    ŻŻŻŻŻ
    Adder's Tear
    Amber Earrings
    Ancient Copper Earring (Closed)
    Ancient Copper Earring (Hollow)
    Angle-Less Eye
    Angyar's Dead Contract
    Antler Axe
    _____
      B
    ŻŻŻŻŻ
    Baatezu Mace
    Bandages
    Battered Tankard
    Battle Axe
    Battle Axe Of Quality
    Black-Barbed Seed
    Blood Charm
    Blood Fly Charm (Abishai)
    Bone Charm
    Bone Dagger
    Bone-Framed Journal
    Brimstone Hammer
    Bronze Bracelet
    Bronze Ring
    _____
      C
    ŻŻŻŻŻ
    Charcoal Charm
    Charm of Infinite Recall
    Cleaning Rags
    Clipped Copper Charm
    Clot Charm
    Club Of Nettles
    Cobblestone
    Cockroach Charm
    Copper Earring
    Corpse Fly Charm
    Corpse Limb #985
    Cranium Rat Charm
    Cranium Rat Tail
    Crescent Hatchet
    _____
      D
    ŻŻŻŻŻ
    Dak'kon's Zerth Armor
    Dak'kon's Zerth Blade ("Chained Blade")
    Dead Nations Key
    Dirty Rat Charm
    Divine Censer
    Dustman Embalming Charm, Lesser
    Dustman Request
    Dustman Robes
    _____
      E
    ŻŻŻŻŻ
    Embalming Fluid
    Embalming Key
    Enchanted Battle Axe
    Enchanted Hammer
    Enchanted Punch Daggers
    Eyeball
    _____
      F
    ŻŻŻŻŻ
    Fifth Circle Of Zerthimon
    Finger-Bone
    Fist
    Fist Irons
    Fourth Circle Of Zerthimon
    _____
      G
    ŻŻŻŻŻ
    Glass Eye
    Gold Earring
    Gold Ring
    Green Steel Dagger
    Green Steel Knife
    _____
      H
    ŻŻŻŻŻ
    Hammer Of Quality
    Heart Charm
    High Quality Sledgehammer
    High Quality Stiletto
    Hollow Axe
    _____
      I
    ŻŻŻŻŻ
    Ingress' Teeth
    Ink-Filled Tankard
    Intestines
    Iron Knuckles
    Iron Prybar
    Iron Spike
    _____
      J
    ŻŻŻŻŻ
    Jagged Knife
    Junk
    _____
      K
    ŻŻŻŻŻ
    Knife
    Knot Charm
    _____
      L
    ŻŻŻŻŻ
    Leather Strap
    Leg Bone Club
    _____
      M
    ŻŻŻŻŻ
    Mace
    Magus Guard
    Mebbeth's Wash
    Mempa's Biting Ring
    Moridor's Ruby
    Morte's Bite
    Mortuary Front Gate Key
    Mortuary Reminder Message
    Mortuary Sanctum Key
    Mortuary Task List
    _____
      N
    ŻŻŻŻŻ
    Needle And Thread
    Negative Token
    Note From Corpse #1201
    _____
      O
    ŻŻŻŻŻ
    Obsidian Earring
    Ornate Box
    _____
      P
    ŻŻŻŻŻ
    Penn's Note
    Pet Lim-Lim
    Poor Quality Mace
    Poor Quality Sledgehammer
    Poor Quality Stiletto
    Prayer Beads
    Preparation Room Key
    Punch Daggers
    Punch Daggers Of Moorin
    _____
      Q
    ŻŻŻŻŻ
    _____
      R
    ŻŻŻŻŻ
    Rags
    Receiving Log Page
    Receiving Room Log Book
    Recipe: Blood Bridge
    Recipe: Chromatic Orb
    Recipe: Identify
    Ring Of The Traveler
    Rule-Of-Three Earring
    Rune Of Armor
    Rune Of Greater Warding
    Rune Of Lesser Warding
    Rune Of Shielding
    Rusty Dagger
    _____
      S
    ŻŻŻŻŻ
    Sadistic Frame
    Scalpel
    Scroll Of Armor
    Scroll Of Blindness
    Scroll Of Blood Bridge
    Scroll Of Blur
    Scroll Of Chromatic Orb
    Scroll Of Fist Of Iron
    Scroll Of Friends
    Scroll Of Horror
    Scroll Of Ice Knife
    Scroll Of Identify
    Scroll Of Knock
    Scroll Of Luck
    Scroll Of Magic Missile
    Scroll Of Pacify
    Scroll Of Remove Curse
    Scroll Of Strength
    Scroll Of Swarm Curse
    Second Circle Of Zerthimon
    Severed Arm
    Shamanic Rod
    Silver Earring
    Silver Ring
    Skull
    Small Steel Fork
    Soego's Skull
    Spiked Knuckles
    Steak Knife
    Stiletto
    Strahan's Diary
    _____
      T
    ŻŻŻŻŻ
    Tarnished Silver Bracelet
    Tears Of Sorrow
    Teeth Of The Viper
    The Number Of Ku'u Yin
    The Unbroken Circle Of Zethimon
    Third Circle Of Zerthimon
    Thrice-Blind Charm
    Tome Of Bone And Ash
    Twisted Ring
    _____
      U
    ŻŻŻŻŻ
    _____
      V
    ŻŻŻŻŻ
    _____
      W
    ŻŻŻŻŻ
    Wererat Skull
    Whispering Flask
    Wooden Club
    Work Hammer
    _____
      X
    ŻŻŻŻŻ
    _____
      Y
    ŻŻŻŻŻ
    _____
      Z
    ŻŻŻŻŻ
    TOTAL ITEM COUNT: 156
    
    -----------------------------------------------------------------------------------------
    F. Trainer
    -----------------------------------------------------------------------------------------
    - FIGHTER CLASS -
     ·Porphiron (X=1970 Y=880) in The Hive, NW Area
      He will train you up to proficiency level 2 in any weapon class after you complete his
      quest.
    
    - MAGE CLASS -
     ·Old Mebbeth (X=230 Y=240) in the Midwife's Hut
      She will teach you the art of magery if you complete a series of quests for her. She
      will also give you some basic spells and sell you others.
    
    - THIEF CLASS -
     ·Ratbone (X=2310 Y=2340) in Ragpicker's Square
      He will teach you the art of thievery for 50 Copper Commons.
    
    -----------------------------------------------------------------------------------------
    G. Thanks
    -----------------------------------------------------------------------------------------
    In this small section I would like to thank the following people.
    
     - Black Isle and Interplay for releasing such a great game. Keep it up!
     - GameFAQS for having the best site on the web if you're looking for FAQs.
         http://www.gamefaqs.com
     - Dan Simpson for creating an excellent Torment FAQ. I took the stats for some of the
       NPCs from his work. You can find his FAQ on GameFAQS.
    
    If you use this document or part of it in a website or FAQ please give me some credit.

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