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    FAQ/Walkthrough by Cheeta / Kyrexus

    Version: 2.0 | Updated: 01/27/03 | Printable Version | Search Guide | Bookmark Guide

    ===++---------------------------------------------------------++===
    ===|| Cheeta and Kyrexus's Neverwinter Nights Walkthrough/FAQ ||===
    ===||                       Version 2.0                       ||===
    ===||                         1/27/03                         ||===
    ===++---------------------------------------------------------++===
    
    ++----------++
    || CONTENTS ||
    ++----------++
    I. Updates
    II. Introduction and Questing Tips
    III. Prelude
    IV. Chapter 1 (Quest Tree)
    	A. City Core
    		1. The Wailing and the Waterdhavians
    		2. Peninsula: Prison Break
    		3. The Great Tree: Animal Rescue (Side Quest)
    		4. Cloak Tower: Membership (Side Quest)
    			(BARD, WIZARD AND SORCERER ONLY!!)
    		5. Blacklake: The Gauntlet Arena (Side Quest)
    		6. Moonstone Mask: Art Theft (Side Quest)
    		7. Temple of Tyr: Never's Tomb (Side Quest)
    	B. Peninsula
    		1. Peninsula: The Tanglebrook Estate
    		2. Peninsula: The Prison Key
    	C. Beggar's Nest
    		1. Beggar's Nest: Missing Guard (Side Quest)
    		2. Beggar's Nest: Aldo and Hector (Side Quest)
    		3. Beggar's Nest: Undead Infestation
    		4. Beggar's Nest: Find Krestal
    			a. Beggar's Nest: Sword Coast Boys
    		5. Beggar's Nest: Find Jemanie (Side Quest)
    			a. Beggar's Nest: A Missing Brother (Side Quest)
    			b. Beggar's Nest: A Strange Cult (Side Quest)
    		6. Beggar's Nest: A Lost Soul (Side Quest)
    		7. Hints of Conspiracy (Side Quest)
    	D. Blacklake
    		1. Blacklake: Trouble in No-Man's-Land (Side Quest)
    		2. Hints of Cult Activity (Side Quest)
    		3. Blacklake: Samuel's Rescue (Side Quest)
    		4. Blacklake: Unrest
    		5. Blacklake: Tensions Rising
    	E. Docks
    		1. Docks: The Masterson Amulet (Side Quest)
    		2. Docks: Trouble in the District
    	F. Miscellaneous
    		1. Hints of Traitorous Intent (Side Quest)
    		2. Linu's Tale (Side Quest)
    		3. Daelan's Tale (Side Quest)
    		3. Tomi's Tale (Side Quest)
    		3. Boddyknock's Tale (Side Quest)
    		3. Grimgnaw's Tale (Side Quest)
    		3. Sharwyn's Tale (Side Quest)
    V. Chapter 1 End / Helmite Temple
    	A. Ritual Chamber
    		1. The Cure at Last
    	B. Helm's Hold
    		1. Sins of a Traitor
    		2. A Devil's Deal
    VI. Chapter 2
    		1. The Search for the Cult: Solomon
    		2. South Road: Poor Neva
    	A. Port Llast
    		1. The Search for the Cult
    			a. The Search for the Cult: Vardoc's Hunt
    		2. Aribeth's Tale (Side Quest)
    		3. North Road: Gerrol's Wife (Side Quest)
    		4. Port Llast: The Serpent's Gems (Side Quest)
    		5. Port Llast: The Werewolf Hunter (Side Quest)
    		6. Port Llast: Five Tomes of Imaskar (Side Quest)
    	B. North Road
    		1. North Road: Dergiab's Head (Side Quest)
    		2. North Road: Mutamin's Challenge (Side Quest)
    	C. Ogre Caves
    		1. The Search for the Cult: Ganon's Journal
    	D. East Road
    		1. East Road: What Lurks Below (Side Quest)
    		2. East Road: The Simpleton's Mother (Side Quest)
    	E. Neverwinter Wood
    		1. Neverwinter Wood: Spirit of the Wood
    		2. Neverwinter Wood: The Missing Druids (Side Quest)
    			a. Neverwinter Wood: Rescuing Terari (Side Quest)
    			b. Neverwinter Wood: Rescuing Orlane (Side Quest)
    			c. Neverwinter Wood: Rescuing Bree (Side Quest)
    		3. The Search for the Cult: Relmar's Journal
    		4. Neverwinter Wood: The Witch's Mirror (Side Quest)
    		5. Neverwinter Wood: The Druid's Circle (DRUID ONLY!)
    			(Side Quest)
    	F. South Road
    		1. South Road: Closing Wanev's Portal (Side Quest)
    		2. South Road: Peter and the Wolves (Side Quest)
    	G. Charwood
    		1. The Search for the Cult: Charwood Journal
    		2. Charwood: The Village of Eternal Night (Side Quest)
    			a. Charwood: Quint's Tale (Side Quest)
    			b. Charwood: Karlat's Tale (Side Quest)
    			c. Charwood: Belial's Tale (Side Quest)
    	H. Miscellaneous
    		1. Tomi's Tale (Side Quest)
    		2. Linu's Tale (Side Quest)
    VII. Chapter 2 End / Luskan
    	A. Luskan
    		1. The Search for the Cult
    		2. Luskan: Nine Lives
    		3. Luskan: Saving Evaine
    		4. Luskan: Colmarr's Fantabulous Contraptulator
    		5. Luskan: Strange Bedfellows
    		6. Luskan: Harlot's Husband
    	B. Sewers
    		1. Luskan: The Ghoul Lords
    	C. Captains' Quarters
    		1. Luskan: The High Captains
    	D. Kurth's Quarter
    		1. Luskan: The Ruins of Illusk
    VIII. Chapter 3
    IX. Chapter 4
    X. Legal Stuff
    
    ++-Section I-++
    ||  UPDATES  ||
    ++-----------++
    1/27/03 - Have made significant progress in the walkthrough. We are releasing
    	v2.0 to the public! We have also decided to remove the spell stuff,
    	and the character creation tips.
    
    11/30/02 - Have added a little since last update, and figured I would upload
    	to let the public know work is still progressing.
    
    10/30/02 - *gasp*! Yet another reward missed.
    
    9/20/02 - Determined extra award for Helm's Hold: A Devil's Deal.
    
    9/12/02 - Added dlh.net, www.cheats.de, and www.the-spoiler.com to the list.
    
    9/7/02 - Version 1.1 Released
    
    8/17/02 - Neoseeker added to list.
    
    8/17/02 - Finished adding Blacklake: The Gauntlet Arena.
    
    8/12/02 - Bag of Holding Tip added!
    
    8/12/02 - Great Tree: Animal Rescue isn't Druid and Ranger only... oops!
    	(Thanks to Ankur Patel for pointing this out also)
    
    8/12/02 - Added Tamora's mini-mini quest, as well as City Core XP Tip.
    
    8/10/02 - Added another Chapter 1 Quest - Blacklake: The Gauntlet Arena.
    
    8/3/02 - Added Sorcerer's Place to the list.
    
    7/31/02 - V1.0 released!
    
    ++-----------Section II-----------++
    || INTRODUCTION AND QUESTING TIPS ||
    ++--------------------------------++
    
    Important Note: Related or alternate quests will be noted. Related also
    includes sub quests. All quest rewards will be detailed. Shifts in alignment
    outside of quest completions will not be noted. Side quests will be marked.
    Quests are also in no particular order, as they can be completed in almost any
    order. Side quests may need to be completed before you finish the main quest
    in the area.
    
    Kyrexus: Well, I've gone through the entire game at least twice now, with a few
    incomplete attempts. (Mostly due to a HDD crash...) My last completed character
    was a sorcerer, having hit level 20. I have started a druid, and will be
    writing this FAQ with Cheeta's help as I go. Also, once the spell section gets
    to about level 3, I will likely decide to move it to a different FAQ.
    
    Questing Tips: If you want more gold, you may attempt to persuade people.
    However, it may affect your alignment. If you talked to anyone about a quest,
    even though they may not have affected your journal, remember to talk to them
    again anyway. For instance, if you talk to the girl that informs you about the
    prison break after you have turned in the brain of the Intellect Devourer, your
    alignment shifts 3 points towards good. (Of course, Evil characters may not
    prefer this.)
    
    ++-Section  IV-++
    ||   PRELUDE   ||
    ++-------------++
    
    The prelude is really fairly self-explanatory. After the ceremony and brief
    fight, get out alive. No matter how much you try though, you will not be able
    to get a level up from fighting the goblins and skeletons scattered throughout
    the academy. It is recommended that, unless you need the practice, you go on
    and speak with the man who tells you to level up. Then go straight to the
    stables and speak with Fenthick to get your third level. Only bother with
    clearing out the rooms if you could use the items. Some chests contain
    extremely helpful, or at least demi-valuable things you can use or sell.
    
    ++-Section V-++
    || Chapter 1 ||
    ++-----------++
    
    ----------+A. City Core+----------
    XP Tip!: For the adventuresome sort, you can go to the Moonstone Mask to frolic
    in the back room. After you get authorization from Ophalia, you can buy pass
    coins from Torgo. Go upstairs and speak with Tamora and/or Luce if you're male,
    and Tanith if you're female. Doing so gets you 50 XP. If you speak with Tamora,
    you can get a mini-mini quest that has no Quest Title. After completing it,
    talk to Tamora again for another 50 XP and a 3 point towards good shift in
    alignment.
    
    Quest: The Wailing and the Waterdhavians
    Who/Where: Aribeth, upon entering the City Halls for the first time.
    XP: 600
    Gold: 2000
    Other: None
    What: Aribeth informs you that you need to recover the 4 components needed to
    create the cure for the Wailing Death. Turn in the Intellect Devourer Brain,
    the Yuan-Ti heart, the Lock of Dryad Hair, and the Cockatrice Feather for 150
    XP and 500 GP each. Once you are done, Aribeth will give you the option to go
    on to make the cure. Do so to go to the Chapter 1 End!
    Related/Alternate Quests: Peninsula: Prison Break, Beggar's Nest: Undead
    Infestation, Blacklake: Tensions Rising and Docks: Trouble in the District
    
    Quest: Peninsula: Prison Break
    Who/Where: Woman who confronts you outside of the Halls of Justice.
    XP: 200
    Gold: 800
    Other: None
    What: The woman who talks to you in the City Core informs you about the prison
    break in the Peninsula. You need to head there, and speak with Sedos Sebile, or
    go to the Tanglebrook Estate. Go through the Prison, dealing with the Sorcerers
    with as much care as possible. Kill the Head Gaeoler Alaefin, but make sure you
    get all the Former Guards out first, otherwise the Intellect Devourer will hop
    into one of them and escape. Picking up the brain will give you 200 XP. Turn in
    the brain to Aribeth. While the quest will be complete, return to Sedos Sebile
    for another 300 gold.
    Related/Alternate Quests: The Wailing and the Waterdhavians
    
    Quest: The Great Tree: Animal Rescue (Side Quest)
    (Not Druid and Ranger only! Thanks to Ankur Patel.)
    Who/Where: Nyatar, City Core.
    XP: 276
    Gold: 400
    Other: None
    What: Nyatar can give you the quest to rescue the animals from the Blacklake
    Zoo. If you accept, you recieve the key and the TransportnVia Plants Scroll. Go
    to the Zoo in Blacklake, and use the key to get into the back. Fight the guards
    off, and make your way to the back area. Use the Transport Via Plants scroll on
    it, and go about talking to each of the animals in the cages. Each animal will
    give you 19 XP. Go outside and tell them to enter the portal. Talk to Nyatar
    when you get a chance. He will give you 400 GP, and you will get another 200
    XP.
    Related/Alternate Quests: None
    
    Quest: Cloak Tower: Membership (Side Quest) (BARD, WIZARD AND SORCERER ONLY!!)
    Who/Where: Eltoora Sarptyl, Cloak Tower, City Core.
    XP: 0
    Gold: 0
    Other: Many-Starred Cloak
    What: If you are a Bard, Wizard or a Sorcerer, you can opt to join the Guild of the
    Many-Starred Cloak. It will give you a nice cloak for a lower level mage, as
    well as membership bonuses (Chapter 3) if you hold on to the cloak. You need to
    collect 4 items in a specific order. The order is Peninsula (for the rare
    clay), Docks (for the flask of water), Blacklake (for the puff of fog) and
    Beggar's Nest (for the kindling). Each Wizard Lab is guarded by a Mephit of the
    area's element. Once you have all the items, return to Eltoora in the Cloak
    Tower for a battle of wits against a nasty Minogon. Your reward is membership
    in the guild, signified by a decent cloak.
    Related/Alternate Quests: None
    
    Quest: Blacklake: The Gauntlet Arena (Side Quest)
    Who/Where: Graxx, Trade of Blades, City Core.
    XP: 200
    Gold: 0
    Other: Board Laid Bare ownership
    What: Speak with Graxx in the Trade of Blades. Ask about where to find some
    action. Pay 50 GP for the pass, and take it to the Board Laid Bare in the
    Blacklake district. Talk to the Bartender there, and go down the stairs with
    the key. Fight and kill Hrusk, Fashi and Agar. Claudus cheats a bit, and you
    pay the cleric to cast dispel magic on him as well, to make the fight a bit more
    fair. Defeating Claudus will get you 200 XP and ownership of the bar.
    Related/Alternate Quests: None
    
    Quest: Moonstone Mask: Art Theft (Side Quest)
    Who/Where: Ophala Cheldarstorn, Moonstone Mask, City Core.
    XP: 500
    Gold: 1200
    Other: Boots of Reflexes +3
    What: Ophala will ask you to liberate three art items from a few nobles. One
    target is an urn possessed by a man named Hodge in the Blacklake District.
    Another is a portrait, held in the Rumbuttom Estate in Blacklake. The final one
    is a statuette, located in the Docks District's Androd Estate. All three are
    clearly marked on the maps. Two of the items will get you 150 XP and 400 GP
    each. The final one will get 250 XP, 400 GP and a pair of Boots of Reflexes +3.
    Related/Alternate Quests: None
    
    Quest: Temple of Tyr: Never's Tomb (Side Quest)
    Who/Where: Oleff, Halls of Justice, City Core.
    XP: 0
    Gold: 900
    Other: Amulet of Will +3
    What: Oleff sends you to find Lord Never's tomb. You need to find Briley in the
    Peninsula district in an unmarked house by the Militia HQ. Make your way then,
    to the Moonstone Mask to talk to a man named Giles. Get the quill from him, and
    take it to Oleff. Oleff will give you 500 GP, and your alignment will go 3
    points towards good. Make sure you have the Ceremonial Arrow, Shield and Sword
    from the building where Briley can be found, and head to the Aqueducts in the
    Docks district (you can find this area by doing the Docks: Trouble in the
    District quest). There, a door with a chest can be found. Use the hint written
    on the paper that is in the chest to find out how to open the door. Take the
    Ancient Symbol of Tyr that can be found in the sarcophagus to Oleff. Another
    tomb can be found in Blacklake. A little girl that goes by the name of Punkin
    stands in front of the house which contains it. Speak to the woman inside, and
    persuade or use insight to learn the bookcase's secret. Turn in the armor to
    Oleff. You will get 200 GP and your alignment goes 3 points towards good. Next,
    head to the graveyard in the Beggar's Nest. Go to the Masuoleum that has a
    chest in front. There's another riddle inside. Go in and take the Journal you
    find to Oleff. Your final reward is another 3 points towards good, 200 GP and
    an Amulet of Will +3.
    Related/Alternate Quests: None
    
    ----------+Peninsula+----------
    XP Tip!: For between 60 and 70 XP each, you can rescue a couple civilians in the Peninsula, by taking them to the gate.
    You can find a plague victim corpse pile or two here. Burn them for 25 XP each.
    
    Quest: Peninsula: The Tanglebrook Estate
    Who/Where: Tanglebrook Estate, Northwest end of Peninsula district, behind
    prison.
    XP: 0
    Gold: 0
    Other: None
    What: Go to the Tanglebrook Estate. Look under the welcome mat for the key. Go
    in and go into the basement. This path will lead you into the prison by secret
    entrance.
    Related/Alternate Quests: The Prison Key
    
    Quest: Peninsula: The Prison Key
    Who/Where: Either Sedos Sebile (South Western end of Peninsula) or Sewers
    (South of Prison)
    XP: 0
    Gold: 0
    Other: None
    What: Go into the Sewers and defeat the Gang Leader and his cronies to get the
    Prison Key. You need this to enter the prison through the front door. No,
    really.
    Related/Alternate Quests: The Tanglebrook Estate
    
    --------+Beggar's Nest+--------
    You can find a plague victim corpse pile or two here. Burn them for 25 XP each.
    
    Quest: Beggar's Nest: Missing Guard (Side Quest)
    Who/Where: Captain Ergus, upon entering the Beggar's Nest.
    XP: 50
    Gold: 0
    Other: None
    What: Ergus will inform you about his missing guard, Walters. While you are
    under the Warehouse, and have finished killing Drawl, speak with Walters. Your
    reward is 50 XP.
    Related/Alternate Quests: None
    
    Quest: Beggar's Nest: Aldo and Hector (Side Quest)
    Who/Where: Aldo, center of the Beggar's Nest.
    XP: 100
    Gold: 0
    Other: None
    What: Aldo will calmly tell you about his plight with the wheel of his wagon.
    Offer to look for Hector. Go to the southeastern end of the Beggar's Nest, and
    go into the building that has a sign outside that reads: Thomas Wheelwright
    Wagon Repair. Inside, talk to Hector and let him follow you back to Aldo. Your
    reward is 100 XP.
    Related/Alternate Quests: None
    
    Quest: Beggar's Nest: Undead Infestation
    Who/Where: Harben Ashensmith, Shining Serpent.
    XP: 200
    Gold: 500 GP
    Other: Amulet of Natural Armor +2
    What: You will need to venture under the Warehouse and fight Gulnan in the
    Warrens of the Damned under the graveyard. Picking up the heart gives you 200
    XP. Turn it into Aribeth to continue The Wailing and the Waterdhavians quest.
    Talking to Harben after the quest is completed will give you an additional
    reward of 500 GP and an Amulet of Natural Armor +2.
    Related/Alternate Quests: None
    
    Quest: Beggar's Nest: Find Krestal
    Who/Where: Drake, Shining Serpent.
    XP: 0
    Gold: 0
    Other: None
    What: Go into the Barricaded home near the center of the Beggar's Nest. Fight
    the zombies and go up the steps. Fight another zombie, and speak to Krestal. No
    reward.
    Related/Alternate Quests: Find Jemanie
    
    Quest: Beggar's Nest: Find Jemanie (Side Quest)
    Who/Where: Drake, Shining Serpant.
    XP: 0
    Gold: 0
    Other: None
    What: Far west Beggar's Nest. Check the northern "Barricaded home". No reward.
    Related/Alternate Quests: Find Krestal
    
    Quest: Beggar's Nest: Sword Coast Boys
    Who/Where: Krestal, Beggar's Nest.
    XP: 0
    Gold: 0
    Other: None
    What: Krestal tells you about the Sword Coast Boys, and of Drawl. Head to the
    Warehouse when you think you're good to go. Killing Gulnan will complete the
    quest.
    Related/Alternate Quests: Find Krestal
    
    Quest: Beggar's Nest: A Missing Brother (Side Quest)
    Who/Where: Jemanie, Beggar's Nest.
    XP: 100
    Gold: 0
    Other: Torin's Ring
    What: Jemanie tells you of his brother, Torin. (Be sure to talk to Jemanie, and
    get the wardstone from him. Use it to get into the "Strange Building"). While
    in the Warrens of the Damned, you will find the Corpse of Torin. Take the ring
    from the corpse, and give it to Jemanie. Reward of 100 XP, and you get Torin's
    Ring back. No idea of what use it is.
    Related/Alternate Quests: Find Jemanie
    
    Quest: Beggar's Nest: A Strange Cult (Side Quest)
    Who/Where: Jemanie, Beggar's Nest.
    XP: 0
    Gold: 0
    Other: None
    What: Jemanie informs you of the cult that his brother joined. You can further
    this quest by finding Jared's journal in the room that you let him out of.
    (Kyrexus: Personally, I'd kill him as he leaves... do the whole city a favor!
    ^_-) Killing Gulnan completes the quest
    Related/Alternate Quests: Find Jemanie
    
    Quest: Beggar's Nest: A Lost Soul (Side Quest)
    Who/Where: Bertrand Penhold, Temple of Helm.
    XP: 150
    Gold: 400
    Other: None
    What: Locate the body of Marcus Penhold. Retrieve the staff and journal from
    his body, and give them to Bertrand. The Journal fetches 50 XP, while the staff
    gives 100. Giving them to him will shift your alignment 3 points towards good,
    and gives you 400 GP.
    Related/Alternate Quests: None
    
    Quest: Hints of Conspiracy (Side Quest)
    Who/Where: 4 Hired Thugs, generally in South-center Beggar's Nest. Pick up note.
    XP: 50
    Gold: 250
    Other: None
    What: Take the note to Aribeth. She will tell you to take it to Fenthick.
    Turning in the note gets you 50 XP and 250 GP.
    Related/Alternate Quests: None
    
    ----------+Blacklake+----------
    Quest: Blacklake: Trouble in No-Man's-Land (Side Quest)
    Who/Where: Cendran, upon enterance to Blacklake: No-Man's-Land.
    XP: 100
    Gold: 0
    Other: None
    What: Cendran will tell you about the half-orc Loxar, who is capitalizing on
    the chaos in No-Man's-Land. He is located in a burnt down building along the
    way. Kill him and take his head to Cendran. Your reward is 100 XP, and your
    alignment will shift 3 points towards good.
    Related/Alternate Quests: None
    
    Quest: Hints of Cult Activity (Side Quest)
    Who/Where: Mysterious Assailant(s), near enterance to Blacklake in
    No-Man's-Land.
    XP: 50
    Gold: 250
    Other: None
    What: Kill them and take the letter to Fenthick, just as you did before. Your
    reward is 250 GP and 50 XP.
    Related/Alternate Quests: None
    
    Quest: Blacklake: Samuel's Rescue (Side Quest)
    Who/Where: Thurin, Board Laid Bare, Blacklake.
    XP: 225
    Gold: 300
    Other: None
    What: Thurin will tell you of his lost soldier. Rescue him from Meldanen's
    prison to get 100 XP. Speaking to Thurin after Samuel leaves the tower will
    get you 125 XP and 300 GP.
    Related/Alternate Quests: None
    
    Quest: Blacklake: Unrest
    Who/Where: Formosa, Blacklake.
    XP: 0
    Gold: 0
    Other: Periapt of Wisdom +1
    What: Formosa will inform you about the sorcerer, Meldanen. You will need to
    get into his estate. Either you can bust down the door by killing his guards,
    or speak with Milly, and take the Meldanen Estate Entrance quest. Once you
    have the key, take it to Formosa. If you killed Meldanen, turn in the silver
    tooth. Your reward is a Periapt of Wisdom +1.
    Related/Alternate Quests: None
    
    Quest: Blacklake: Meldanen Estate Entrance
    Who/Where: Milly, Blacklake.
    XP: 0
    Gold: 0
    Other: None
    What: Milly, the wandering cleaning lady, will tell you she once visited the
    sorcerer, Meldanen. She gives you the key to her house so you can use the
    portal in the back room. After you enter Meldanen's house, the quest will be
    completed. No reward.
    Related/Alternate Quests: None
    
    Quest: Blacklake: Tensions Rising
    Who/Where: Meldanen, his estate, Blacklake.
    XP: 320
    Gold: 0
    Other: None
    What: You will get the Master Key from Meldanen, as well as 120 XP. Use the key
    to free the dryad. Freeing the dryad will give you the Lock of Dryad Hair, and
    200 XP. Take the key to Formosa, to complete the Unrest quest. Then, take the
    Lock of Dryad Hair to Aribeth to continue The Wailing and the Waterdhavians
    quest.
    Related/Alternate Quests: None
    
    ------------+Docks+------------
    XP Tip!: One Plague Victim Pyre can be found here. Burn it for 25 XP.
    Bag of Holding Tip: Buy one from the guy in Twenty in a Quiver.
    
    Since the Docks do not have any specific quest to follow to do what you need,
    follow these instructions:
    On the west side of the Docks, a band of Bloodpirates guard their ship. Kill
    them and take a uniform. (This is also where you can get the item to complete
    Daelan's Tale.) Pick up any smuggler's coins if you want, while you are killing
    Thugs. Go to the Seedy Tavern wearing the Bloodpirate Uniform, and speak to the
    Auctioneer in the back corner to trade the coins for slightly above average
    items.
    
    Quest: Docks: The Masterson Amulet (Side Quest)
    Who/Where: Hemmel Masterson, Docks.
    XP: 150
    Gold: 400
    Other: None
    What: Hemmel Masterson, located in the southern center of the Docks will tell
    you he gave an amulet to Callik. Later, you will find Callik, who has the
    amulet on him. Return it to Hemmel. You will get 400 GP for your kindness, and
    150 XP to boot. Your alignment may shift 3 points towards good.
    Related/Alternate Quests: None
    
    Quest: Docks: Trouble in the District
    Who/Where: Seedy Tavern, Docks.
    XP: 200
    Gold: 0
    Other: None
    What: Entering the Seedy Tavern will begin this quest. Speak with the half-orc,
    Jalek. Get into a drinking contest with him that requires a nice constitution.
    (Drink an Endurance potion to increase your chances.) After the interesting
    public display, speak with the man standing beside him. Take the key, and go to
    the back room and speak with the chef. Persuade him to enter. Go down the
    steps. You will get an amulet after speaking to a woman named Dara'nei that was
    being interrogated. Use that amulet as a key for a door in the Silver Sails
    Trading Post. Venture through to find Callik and Vengaul arguing. After a brief
    battle, you'll locate the Cockatrice Feather. Picking it up will give you 200
    XP.
    Related/Alternate Quests: None
    
    --------+Miscellaneous+--------
    Quest: Hints of Traitorous Intent (Side Quest)
    Who/Where: Anywhere
    XP: 50
    Gold: 250
    Other: None
    What: Eventually, several Hired Assassins will jump you. Kill them and turn in
    the note to Fentchick as usual. Reward is 50 XP, and 250 GP.
    Related/Alternate Quests: None
    
    Quest: Linu's Tale (Side Quest)
    Who/Where: Linu, Anywhere (Level 6 Required)
    XP: 100
    Gold: 0
    Other: Pendant of the Elf +1
    What: Linu will tell you that she needs to find the Moonbow Chalice. You can
    find it in a chest of drawers in Meldanen's Estate. Give it to Linu for 100 XP,
    and a Pendant of the Elf +1.
    Related/Alternate Quests: None
    
    Quest: Daelan's Tale (Side Quest)
    Who/Where: Daelan, Anywhere (Level 6 Required)
    XP: 100
    Gold: 0
    Other: Amulet of the Red Tiger Tribe +1
    What: Daelan will tell you he needs to find his mother's brooch, so that his
    dream quests may continue. Fight the blood pirates in the Docks area. The
    brooch can be found in a chest on their ship. Give it to Daelan for a reward of
    100 XP and an Amulet of the Red Tiger Tribe +1.
    Related/Alternate Quests: None
    
    Quest: Tomi's Tale (Side Quest)
    XP: 100
    Gold: 0
    Other: Ring of the Rogue +1
    What: Tomi's amusing tale will lead you to the Beggar's Nest. In the wagon shop
    where you find Hector, in a bookcase behind the counter, you can find a set of
    Official Documents. Give them to Tomi for 100 XP and a Ring of the Rogue +1.
    Related/Alternate Quests: None
    
    Quest: Boddyknock's Tale (Side Quest)
    Who/Where: Boddyknock, Anywhere (Level 6 Required)
    XP: 100
    Gold: 0
    Other: Latanese Ring +1
    What: Boddyknock's quest in Neverwinter has you searching for a way to make
    bread. (Yes, bread.) Find the recipe in the southern-most Barricaded home on
    the far western side of the Beggar's Nest. Give it to him for 100 XP and a
    Lantanese Ring +1.
    Related/Alternate Quests: None
    
    Quest: Grimgnaw's Tale (Side Quest)
    Who/Where: Grimgnaw, Anywhere (Level 6 Required)
    XP: 100
    Gold: 0
    Other: Amulet of the Long Death +1
    What: Grimgnaw's tale is of his recruitment into the Order of the Long Death.
    He informs you that he is in search of an escaped initiate that wears a unique
    and easily identifiable ring. The ring can be found in a house in Blacklake's
    No-Man's-Land, near the entrance towards the area where the Gate Captain is
    located. Look for the house with a Wagon by the door. Grimgnaw will give you
    an Amulet of the Long Death +1, and you will get 100 XP for completing the
    quest.
    Related/Alternate Quests: None
    
    Quest: Sharwyn's Tale (Side Quest)
    Who/Where: Sharwyn, Anywhere (Level 6 Required)
    XP: 100
    Gold: 0
    Other:
    What: Sharwyn asks you to help her find a potion to cure a disease her mother
    has. You can find the Celestial Elixir in the Tanglebrook Estate. In the hall
    where you have an option of going downstairs, or into a room on the same floor,
    take the room on the same floor. On the Alchemist's Apparatus, you can find
    what you need. Give it to Sharwyn for 100 XP and a Belt of the Performer +1.
    Related/Alternate Quests: None
    
    ++-----------Section VI-----------++
    || CHAPTER 1 END / HELMITE TEMPLE ||
    ++--------------------------------++
    
    -------+A.  Ritual Chamber+-------
    Quest: The Cure at Last
    Who/Where: Oleff, Ritual Chamber.
    XP: 0
    Gold: 0
    Other: None
    What: Oleff will come and speak with you as soon as you appear in the ritual
    chamber. Go into the main room and speak with the "big 4". After that, they
    will begin the ceremony. Enjoy the peace, as it doesn't last long. Enter the
    portal after the dust settles.
    Related/Alternate Quests: None
    
    ---------+B. Helm's Hold+---------
    XP Tip!: Enter via the main entrance. By the gate to get into the hold, you can
    find a corpse. The corpse has a gem which you can put into the altar inside the
    Hold. Placing this gem will provide you the help of the 4 constructs floating
    in the room. You will also get some XP for this.
    
    Quest: Sins of a Traitor
    Who/Where: Dumal, Helm's Hold.
    XP: 0
    Gold: 0
    Other: None
    What: Speaking with Dumal in the prison section of Helm's Hold, you'll learn
    that the Hold was infiltrated by spies. Make your way through the main temple.
    After climbing a couple flights of steps, you will come across Desther and a
    "few" rotting friends. Desther will surrender relatively early, and talk to
    him to take him back to Neverwinter... On to Chapter 2!
    Related/Alternate Quests: None
    
    Quest: A Devil's Deal
    Who/Where: Chaohinon of the Void, Helm's Hold.
    XP: 750
    Gold: 0
    Other: (Paladin and Monk) amulet of Wisdom +1
    What: Chaohinon of the Void will ask you to complete the Helmites' ritual, so
    that he may run free. If you can find the Black Grimoire, you can activate the
    altar, and decide whether to complete the ritual or to banish the demon. If
    you banish the demon, you will get 375 XP. Later, you can find a Book of Helm.
    Take it to the altar, and reinstate the Guardian of Helm. You can ask for
    insight into events, which simply allows you to ask questions about what he
    sees in the future, an Elven Court Bow, a Ring of Elemental Resistance (15/- to
    all resists), or he can enchant you for a short time with some incredible
    (and *very* temporary) stat boosters. You will get another 375 XP, regardless
    of choice. Also, if you're a Paladin or Monk, you get an extra reward, of an
    amulet of Wisdom +1.
    Related/Alternate Quests: None
    
    ++-Section VII-++
    ||  CHAPTER 2  ||
    ++-------------++
    
    Quest: The Search for the Cult: Solomon
    Who/Where: Solomon, ANYWHERE!
    XP: 0
    Gold: 0
    Other: Letter to Solomon
    What: The halfling Solomon will corner you just about anywhere, and question
    you intensely. If you end up with his ring, he will pay you a visit later.
    Eventually, you will acquire a piece of evidence from him for use with
    a different quest.
    Related/Alternate Quests: The Search for the Cult, The Search for the Cult:
    Vardoc's Hunt, The Search for the Cult: Ganon's Journal, South Road: Poor Neva,
    Neverwinter Wood: Spirit of the Wood, The Search for the Cult: Relmar's
    Journal, The Search for the Cult: Charwood Journal
    
    Quest: South Road: Poor Neva
    Who/Where: Lady/Man (Names are forgotten), ANYWHERE!
    XP: 0
    Gold: 0
    Other: Unknown
    What: Either a lady or a man will confront your character later. They will
    explain that their poor nephew was assaulted and needs to be rescued. You are
    not headed to the South Road, as you are headed to a branch of the South Road.
    Locate the farmland. After a battle, you'll recover some evidence which can be
    turned in to Aribeth.
    Related/Alternate Quests: The Search for the Cult, The Search for the Cult:
    Vardoc's Hunt, The Search for the Cult: Ganon's Journal, The Search for the
    Cult: Solomon, Neverwinter Wood: Spirit of the Wood, The Search for the Cult:
    Relmar's Journal, The Search for the Cult: Charwood Journal
    
    ---------+A. Port Llast+---------
    Quest: The Search for the Cult
    Who/Where: Aribeth, Kendrack's Mercenary Barracks
    XP: 0
    Gold: 0
    Other: None
    What: Talk to Aribeth when you leave the back room. She'll explain your quest.
    After which, leave (Or take up Aribeth's Tale). You'll be cornered by the
    Farmer's Son, who will give you the quest entitled, "North Road: Gerrol's
    Wife". Upon bringing her enough evidence, you will get 750 XP. Head to the
    North Road and travel all the way north, speaking to the guard at the gate to
    Luskan.
    Related/Alternate Quests: The Search for the Cult: Vardoc's Hunt, The Search
    for the Cult: Ganon's Journal, The Search for the Cult: Solomon, South Road:
    Poor Neva, Neverwinter Wood: Spirit of the Wood, The Search for the Cult:
    Relmar's Journal, The Search for the Cult: Charwood Journal
    
    Quest: The Search for the Cult: Vardoc's Hunt
    Who/Where: Benlaran, Port Llast Inn
    XP: 0
    Gold: 0
    Other: Letter to Vardoc
    What: Benlaran will tell you of Vardoc who is hunting down those who seek to
    destroy the cult. You'll fight him sooner or later, and receive a piece of
    evidence.
    Related/Alternate Quests: The Search for the Cult, The Search for the Cult:
    Ganon's Journal, The Search for the Cult: Solomon, South Road: Poor Neva,
    Neverwinter Wood: Spirit of the Wood, The Search for the Cult: Relmar's
    Journal, The Search for the Cult: Charwood Journal
    
    Quest: Aribeth's Tale (SIDE QUEST)
    Who/Where: Aribeth, Kendrack's Mercenary Barracks
    XP: 0
    Gold: 0
    Other: Aribeth's Ring
    What: When talking to Aribeth, check for things to say regarding how she is
    feeling. After speaking with her enough, you will get "Aribeth's Ring". This
    item is used in a later chapter, so hold on to it if you are curious.
    Related/Alternate Quests: None
    
    Quest: North Road: Gerrol's Wife (SIDE QUEST)
    Who/Where: Farmer's Son, Port Llast
    XP: 375
    Gold: 150
    Other: None
    What: The Farmer's Son will ask you for help in saving his mother. You can meet
    his father, Gerrol, or head straight to the caves behind their homestead. You
    should be near Leah when you find the Bugbear section of the caves. Talking to
    Leah and telling her to get going will fetch you 125 XP. Speak with Gerrol
    after you get out of the cave again, and you will get 150 GP and 250 XP.
    Related/Alternate Quests: None
    
    Quest: Port Llast: The Serpent's Gems (SIDE QUEST)
    Who/Where: Elaith Craulnober, Port Llast Inn
    XP: 750
    Gold: 600
    Other: None
    What: Eliath asks you to recover some items for him. The first that you are to
    retrieve is held by the wizard, Wanev. His cottage is within Port Llast's
    walls, and is marked on your map. You will find within, Wanev's Wardstone. You
    will need this item to enter his tower, located on the South Road. You will
    have the option of taking up a quest from Wanev. Get the gem any way you like.
    Return it for 200 GP and 250 XP. You also need to track down the witch, Setara.
    Her house is in the Neverwinter Wood. She will ask for a mirror, leading to a
    different quest. Turn in that gem for another 200 GP and 250 XP. The final gem
    is in the hands of a woman named Zamithra. She resides in the Green Griffon
    Inn. Take any method to get the gem off her for 200 GP and 250 XP.
    Related/Alternate Quests: South Road: Closing Wanev's Portal
    
    Quest: Port Llast: The Werewolf Hunter (SIDE QUEST)
    Who/Where: Neurik, Temple of Tyr
    XP: 1269
    Gold: 1500
    Other: None
    What: Speak with Neurik. You should be able to get him to tell you of problems
    with werewolves as of late. If you accept the job, he will give you 4 silver
    charms which you are to use on various people infected with lycanthropy.
    Locate Urth, Bran and Geth. Defeat them and give them a charm. Each one you
    defeat will give you a ring which you can take to Neurik. Defeat Urth and
    receive 300 gold from his parents. Convince Urth, Bran and Geth to wear the
    charm for 74 XP each. Give the rings to Neurik for 300 GP and 149 XP as well
    as yet another 150 GP and another 74 XP, then find where the werewolf attack
    allegedly took place. Enter a cave there to find Sir Karathis. Convince him
    to take a silver charm (he's a tough cookie to crack) for another 74 XP.
    Take his journal to Neurik. You'll be assigned a final werewolf to hunt down.
    Killing the last were will give you an item to take to Neurik for 750 XP and
    750 GP.
    Related/Alternate Quests: None
    
    Quest: Port Llast: Five Tomes of Imaskar (SIDE QUEST)
    Who/Where: Eltoora, Port Llast
    XP: 625
    Gold: 2500
    Other: None
    What: Ask Eltoora for a job. She will send you off to get several magical
    tomes. You can still do this quest if you're not a mage, but unless you're able
    to fire off items necessary to complete the sequence, you won't get to make use
    of some helpful items. The books are along the way, so it wouldn't hurt to take
    the quest. Each tome is worth 500 GP and 125 XP.
    Related/Alternate Quests: None
    
    ---------+B. North Road+---------
    Quest: North Road: Dergiab's Head (SIDE QUEST)
    Who/Where: Gerrol, North Road
    XP: 250
    Gold: 150
    Other: None
    What: You can get this quest from Gerrol, after he explains that his wife was
    kidnapped. Once you get all the way to the lowest floor of the caves, you
    should find Dergiab the Ogre Mage. Kill him, and you'll get his head. Take it
    to Gerrol. You will receive 250 XP and 150 GP.
    Related/Alternate Quests: North Road: Gerrol's Wife
    
    Quest: North Road: Mutamin's Challenge (SIDE QUEST)
    Who/Where: Mutamin, Green Griffon Inn
    XP: 500
    Gold: 900
    Other: Magical Armor
    What: After talking to a couple people in the Green Griffon Inn, you can
    convince Mutamin to let you into the challenge in the basement. Pay a few gold
    to enter a mini-dungeon for "treasure" and a puzzle. Enjoy. Complete it for 900
    GP, 500 XP, and a magical medium armor.
    Related/Alternate Quests: None
    
    ---------+C. Ogre Caves+---------
    Quest: The Search for the Cult: Ganon's Journal
    Who/Where: Ganon, Ogre Caves (?)
    XP: 0
    Gold: 0
    Other: Ganon's Journal
    What: Killing Ganon near the bottom will give you a piece of evidence which can
    be presented to Aribeth.
    Related/Alternate Quests: The Search for the Cult, The Search for the Cult:
    Vardoc's Hunt, The Search for the Cult: Solomon, South Road: Poor Neva,
    Neverwinter Wood: Spirit of the Wood, The Search for the Cult: Relmar's
    Journal, The Search for the Cult: Charwood Journal
    
    ---------+D. East  Road+---------
    Quest: East Road: What Lurks Below (SIDE QUEST)
    Who/Where: Jax, East Road
    XP: 500
    Gold: 500
    Other: None
    What: Speak to Jax. Get the key from him, and go to the caves northeast of the
    camp. He will give you 500 GP after you get to the bottom of the caves, and
    you'll also take home an extra 500 XP.
    Related/Alternate Quests: None
    
    Quest: East Road: The Simpleton's Mother (SIDE QUEST)
    Who/Where: Revat, East Road
    XP: 250
    Gold: 300
    Other: None
    What: Revat is inside the building behind Jax. He will ask you to save his
    mother. Find her in the troll infested caverns, and use a ring you can (or
    have) get from Revat. Give it to the old lady and she will return to the
    surface. Speak to Revat the next time you are up on the surface for 300 GP and
    250 XP.
    Related/Alternate Quests: None
    
    ------+E. Neverwinter Wood+------
    Quest: Neverwinter Wood: Spirit of the Wood
    Who/Where: Archdruid Aawill, Druid Camp
    XP: 850
    Gold: 500
    Other: None
    What: The spirit of the wood has gone into a rage. Find your way to its domain
    and fight it. Instead of killing it, give it the cure to the poison which
    should have been found along the way for 125 XP. Return to Aawill and get a
    reward of 375 XP, 350 XP, 500 GP and a Cloak of the High Forest.
    Related/Alternate Quests: The Search for the Cult, The Search for the Cult:
    Vardoc's Hunt, The Search for the Cult: Ganon's Journal, The Search for the
    Cult: Solomon, South Road: Poor Neva, The Search for the Cult: Relmar's
    Journal, The Search for the Cult: Charwood Journal
    
    Quest: Neverwinter Wood: The Missing Druids (SIDE QUEST)
    Who/Where: Archdruid Aawill, Druid Camp
    XP: 297
    Gold: 900
    Other: None
    What: Archdruid Aawill tells you that several druids have gone missing during
    the recent attacks by nature. Go further into the wood. One druid is in a cave,
    one druid is in a "house", and the other is in a different "house". Locate each
    and return to Aawill. Talk to him, and for each druid saved, he will give you
    300 GP and 99 XP.
    Related/Alternate Quests: Neverwinter Wood: Rescuing Terari, Neverwinter Wood:
    Rescuing Orlane, Neverwinter Wood: Rescuing Bree
    
    Quest: Neverwinter Wood: Rescuing Terari (SIDE QUEST)
    Who/Where: Terari, Nymph's Home
    XP: 62
    Gold: 0
    Other: None
    What: Stop the hold of the Nymph on her slaves, and then tell Terari to go
    home. Receive 62 XP.
    Related/Alternate Quests: Neverwinter Wood: The Missing Druids, Neverwinter
    Wood: Rescuing Orlane, Neverwinter Wood: Rescuing Bree
    
    Quest: Neverwinter Wood: Rescuing Orlane (SIDE QUEST)
    Who/Where: Orlane, Spider Cave
    XP: 62
    Gold: 0
    Other: None
    What: Orlane is sealed up in a spider cocoon. Open it up and send him home.
    Get 62 XP.
    Related/Alternate Quests: Neverwinter Wood: The Missing Druids, Neverwinter
    Wood: Rescuing Terari, Neverwinter Wood: Rescuing Bree
    
    Quest: Neverwinter Wood: Rescuing Bree (SIDE QUEST)
    Who/Where: Bree, Witch's Home
    XP: 62
    Gold: 0
    Other: None
    What: The witch Setara will be holding Bree in a cell. Get Setara the mirror
    she is after, and you'll free Bree. Receive 62 XP.
    Related/Alternate Quests: Neverwinter Wood: The Missing Druids, Neverwinter
    Wood: Rescuing Terari, Neverwinter Wood: Rescuing Orlane
    
    Quest: The Search for the Cult: Relmar's Journal
    Who/Where: Relmar, Spirit Realm
    XP: 0
    Gold: 0
    Other: Relmar's Journal
    What: Run Relmar through and obtain his journal as evidence.
    Related/Alternate Quests: The Search for the Cult, The Search for the Cult:
    Vardoc's Hunt, The Search for the Cult: Ganon's Journal, The Search for the
    Cult: Solomon, South Road: Poor Neva, Neverwinter Wood: Spirit of the Wood,
    The Search for the Cult: Charwood Journal
    
    Quest: Neverwinter Wood: The Witch's Mirror (SIDE QUEST)
    Who/Where: Setara, Witch's Home
    XP: 0
    Gold: 0
    Other: Setara's Gem
    What: Get Setara the Nymph's mirror. It is in the chest in the Nymph's room.
    Related/Alternate Quests: Port Llast: The Serpent's Gems, South Road: Closing
    Wanev's Portal
    
    Quest: Neverwinter Wood: The Druid's Circle (SIDE QUEST) (DRUID ONLY!)
    Who/Where: Jaer, Druid Camp
    XP: 600
    Gold: 0
    Other: Magical Ring
    What: Speak to Jaer. If you're a druid, you can challenge 4 other druids in the
    camp in a small tournament. Complete each circle to get a ring with a spell on
    it. Each time you beat a druid, you get 150 XP.
    Related/Alternate Quests: None
    
    ---------+F. South Road+---------
    Quest: South Road: Closing Wanev's Portal (SIDE QUEST)
    Who/Where: Wanev, Wanev's Tower.
    XP: 0
    Gold: 0
    Other: Wanev's Gem
    What: Wanev will ask you to close the portal he opened, in exchange for the gem
    that Eliath needs. Close the portal while searching for the gem.
    Related/Alternate Quests: Port Llast: The Serpent's Gems, Neverwinter Wood:
    The Witch's Mirror
    
    Quest: South Road: Peter and the Wolves (SIDE QUEST)
    Who/Where: Pete O'Deel, South Road: Farmlands.
    XP: 400
    Gold: 300
    Other: None
    What: Pete will send you after Silverback. You can either talk to or kill
    Silverback. Do one for 200 XP, then speak with Pete again for 300 GP and 200
    XP.
    Related/Alternate Quests: None
    
    ----------+G. Charwood+----------
    Quest: The Search for the Cult: Charwood Journal
    Who/Where: Cultist, Charwood
    XP: 0
    Gold: 0
    Other: Charwood Journal
    What: A cultist in Charwood will 'give' you his journal after you run him
    through. Give it to Aribeth.
    Related/Alternate Quests: The Search for the Cult, The Search for the Cult:
    Vardoc's Hunt, The Search for the Cult: Ganon's Journal, The Search for the
    Cult: Solomon, South Road: Poor Neva, Neverwinter Wood: Spirit of the Wood,
    The Search for the Cult: Relmar's Journal
    
    Quest: Charwood: The Village of Eternal Night (SIDE QUEST)
    Who/Where: Mayor Mobley, Charwood
    XP: 0
    Gold: 0
    Other: Magical Object
    What: Speak with Mayor Mobley, then talk to the gate guard. Ask him to let you
    through. Proceed to Castle Jhareg. Pick a path, and take the treasure along the
    way. Speak with the Air Elemental, and go on a quest to talk to each brother.
    You also have the option to summon Belial, the demon. Complete this quest to
    either seal everyone in the castle for the rest of time, condemn one brother,
    or let everyone go. You may get a magical object. XP/GP amounts unknown.
    Related/Alternate Quests: Charwood: Quint's Tale, Charwood: Karlat's Tale,
    Charwood: Belial's Tale
    
    Quest: Charwood: Quint's Tale (SIDE QUEST)
    Who/Where: Quint, Castle Jhareg
    XP: 0
    Gold: 0
    Other: Quint's Oath
    What: Speak with Quint, and tell him to write an oath.
    Related/Alternate Quests: Charwood: The Village of Eternal Night, Charwood:
    Karlat's Tale, Charwood: Belial's Tale
    
    Quest: Charwood: Karlat's Tale (SIDE QUEST)
    Who/Where: Karlat, Castle Jhareg
    XP: 0
    Gold: 0
    Other: Karlat's Oath
    What: Speak with Karlat, and tell him to write an oath.
    Related/Alternate Quests: Charwood: The Village of Eternal Night, Charwood:
    Quint's Tale, Charwood: Belial's Tale
    
    Quest: Charwood: Belial's Tale (SIDE QUEST)
    Who/Where: Belial, Castle Jhareg
    XP: 0
    Gold: 0
    Other: Belial's Oath
    What: Speak with Belial, and tell him to write an oath.
    Related/Alternate Quests: Charwood: The Village of Eternal Night, Charwood:
    Quint's Tale, Charwood: Karlat's Tale
    
    -------+H.  Miscellaneous+-------
    Quest: Tomi's Tale (SIDE QUEST)
    Who/Where: Tomi, Anywhere
    XP: Unknown
    Gold: 0
    Other: None
    What: Tomi will tell you he is after the Star of Calimshan. Grab it in Wanev's
    tower.
    Related/Alternate Quests: None
    
    Quest: Linu's Tale (SIDE QUEST)
    Who/Where: Linu, Anywhere
    XP: Unknown
    Gold: 0
    Other: None
    What: Linu is after her husband's journal. Find it on a corpse in the Creator
    Caverns.
    Related/Alternate Quests: None
    
    ++------Section VIII------++
    || CHAPTER 2 END / LUSKAN ||
    ++------------------------++
    
    -----------+A. Luskan+-----------
    XP Tip: Kill Kurth or Baram to get 50 XP in talking to Rhaine in the Wink and
    Tickle. Kill both for 100 XP.
    
    Bag of Holding Tip: You can buy one from Colmarr.
    
    Quest: The Search for the Cult
    Who/Where: No one, Luskan
    XP: 1250
    Gold: 0
    Other: None
    What: Go speak with Aarin in the Temple of Tyr. You'll be instructed to
    infiltrate the Host Tower. To do this, you'll need to eliminate at least one
    of the High Captains. After you have done so, you need to take a High Captains'
    Seal you find there to Aarin Gend for 1000 XP. You'll receive a Diplomatic
    Pass, which you need to get into the Host Tower. Use it on the guard to get
    through, and to receive 250 XP. Climb to the top of the tower, but before you
    go to the top floor, SAVE! Sometimes, people end up getting stuck here, due to
    a bug in the game. If no one does anything and everyone just stands and stares
    at you, reload and try again. After you finish that, return to the temple and
    talk to Aarin. On to Chapter 3!
    Related/Alternate Quests: Luskan: The High Captains
    
    Quest: Luskan: Nine Lives
    Who/Where: Londa, The Cutlass
    XP: 112
    Gold: 0
    Other: Vault Key
    What: Londa's 9 children have been stolen from her by Baram. Infiltrate Baram's
    HQ and find the nanny, as well as a bloody teddy bear. Give it to Londa. In
    return you will receive 112 XP and a Vault Key, which can be used on a door in
    the sewers.
    Related/Alternate Quests: None
    
    Quesst: Luskan: Saving Evaine
    Who/Where: Elynwyd, The Cutlass
    XP: 250
    Gold: 300
    Other: None
    What: Elynwyd will give you his Signet Ring, which you need to take to Evaine,
    who is being held by Kurth. Infiltrate his HQ and give her the ring. She will
    head off. Meet up with Elynwyd in the Cutlass for 300 GP and 250 XP.
    Related/Alternate Quests: None
    
    Quest: Luskan: Colmarr's Fantabulous Contraptulator
    Who/Where: Colmarr, his shop
    XP: 0
    Gold: 0
    Other: Use of the Fantabulous Contraptulator
    What: Colmarr has created a device which can create potions out of sewage
    water. (You'll find out why, if you pay attention as you go through the Host
    Tower) If you take up the quest on fixing it, you will need to go to the
    sewers, and muck around for 3 levers. Return these levers to the machine
    itself. You can find out what combinations do what using Vendetta's Fantabulous
    Contraptulator guide on GameFAQs.
    Related/Alternate Quests: Luskan: The Ghoul Lords
    
    Quest: Luskan: Strange Bedfellows
    Who/Where: Bela, Wink and Tickle
    XP: 149
    Gold: 0
    Other: Key
    What: Go to the Wink and Tickle. Speak with Bela, then head to the second floor
    to speak with Rhaine (male only) or Oreth (female only) and get a key and 149
    XP.
    Related/Alternate Quests: None
    
    Quest: Luskan: Harlot's Husband
    Who/Where: Yvette, Wink and Tickle
    XP: 150
    Gold: 500
    Other: None
    What: Go to the Wink and Tickle. Speak with Yvette, then head to a house
    marked Galrone's Home on your map. Pay up money for the baby, and take it to
    Yvette for 150 XP and 500 GP.
    Related/Alternate Quests: None
    
    -----------+B. Sewers+-----------
    Quest: Luskan: The Ghoul Lords
    Who/Where: Ghoul Outcast, Sewers
    XP: 150
    Gold: 0
    Other: Key, Lever
    What: Speak with the Ghoul Outcast, who will tell you to retrieve his amulet.
    Find the amulet, and give it to him for one of the levers, a key and 150 XP.
    Related/Alternate Quests: Luskan: Colmarr's Fantabulous Contraptulator
    
    -----+C. Captains' Quarters+-----
    Quest: Luskan: The High Captains
    Who/Where: Either Captain, Luskan
    XP: 562
    Gold: 1000
    Other: None
    What: Speak with either High Captain, and choose one to make a deal with.
    Whichever one you choose to kill, go ahead and have fun. Whomever you turn the
    head into will give you 1000 GP and 562 XP.
    Cheeta: To get the best outcome IMHO, you want to kill both, after dealing with
    one.
    Related/Alternate Quests: The Search for the Cult
    
    ------+D. Kurth's  Quarter+------
    XP Tip: Close the portal in Kurth's HQ for 50 XP.
    
    Quest: Luskan: The Ruins of Illusk
    Who/Where: Statue, Kurth's Quarter
    XP: 397
    Gold: 0
    Other: None
    What: There's a source of evil at the bottom of this "house". Complete several
    small tasks to reach the bottom. Each one gives you 49 XP. Exterminate the evil
    at the source for 250 XP.
    Related/Alternate Quests: None
    
    ++-Section  IX-++
    ||  CHAPTER 3  ||
    ++-------------++
    
    (Coming soon!)
    
    ++-Section X-++
    || CHAPTER 4 ||
    ++-----------++
    
    (Coming soon!)
    
    ++--Section  XI--++
    ||  LEGAL STUFF  ||
    ++---------------++
    
    This FAQ/Walkthrough is copyright of Dan AKA "Cheeta" and Edward AKA "Kyrexus"
    as of July 20th, 2002. Please report any public sites that have this FAQ
    listed without authorization. Do not sell this FAQ, rewrite, or quote from
    without proper respect and notification of the authors.
    
    The only sites authorized to have this FAQ posted will be listed as it is
    updated.
    
    Permitted sites:
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    Cheats.de: http://www.cheats.de
    DLH.net: http://dlh.net
    
    If you wish to add this FAQ to your site, email the main writer Kyrexus, at
    kyrexus@yahoo.com, or Cheeta at Cheeta@epix.net. If you have any
    questions, comments, suggestions, or constructive criticism, send it to
    kyrexdragell@comcast.net or Cheeta@epix.net. Hate mail, spam, and anything else
    annoying and useless goes to Bother@Do.Not.
    
    Credit for helpful information will be given here, and with the information
    provided in its place in the FAQ. Thank you, and enjoy the FAQ!
    
    Credit:
    Kyrexus - Main Writer
    Cheeta - Co-Writer
    (Both are good enough to answer questions)
    
    Ankur Patel - Also caught the fact that the Great Tree: Animal Rescue isn't
    	Druid and Ranger only.
    
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