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    Henchmen FAQ by angelamaria

    Version: 0.1 | Updated: 08/21/03 | Search Guide | Bookmark Guide

    
    ===============================================
    Neverwinter Nights Henchmen FAQ/Reference (v.1)
    by Angela Sabas (angelamaria)
    http://blades.seasonalplume.net
    ===============================================
    
    
    TABLE OF CONTENTS
    
    I.    Introduction
    II.   Version Information
    III.  Henchmen
       1.   Boddyknock Glinkle
       2.   Daelan Red Tiger
       3.   Grimgnaw
       4.   Linu La'neral
       5.   Sharwyn
       6.   Tomi Undergallows
    IV.   Frequently Asked Questions
    V.    Tables
       1.   Basic Statistics Comparison
    VI.   Contact Information
    VII.  Credits et al.
    
    
    
    
    ---------------
    I. INTRODUCTION
    ---------------
    
    This is the first reference/FAQ I've tried my hand at doing. The henchmen you
    can hire in Neverwinter Nights are, well, interesting, as well as being quite
    helpful. They also have their own stories to tell, which is why I decided I'd
    like to do this. (Plus I'm obsessed.) This is an old FAQ I created, but it was
    just lying in my hard drive, so... there. XD
    
    Any suggestions on what to add, or corrections and other such messages, are to
    be directed to me at blades@seasonalplume.net, with "NWN Henchmen FAQ" in the
    subject field please.
    
    . What's next: Better evaluations, hopefully. Their stories verbatim.
    . Do NOT post this *anywhere* without my permission. As of this version,
      only GameFAQs has the authority to post this.
    . This document Copyright (c) 2003 by Angela Sabas.
    
    
    
    
    -----------------------
    II. VERSION INFORMATION
    -----------------------
    
    VERSION ONE
    First version of the FAQ, completed 100202. Stats complete as of in-game
    information, but evaluation not yet in-depth for most henchmen. Only Chapter I
    quests are here as of the moment, complete with where to find the items.
    
    
    
    
    -------------
    III. HENCHMEN
    -------------
    
    These are various stats and (with some at least) a hopefully-useful short
    evaluation of the henchman. Stats listed are before they lecel up, as you will
    find/hire them initially, and without enhancement (henchmen gain various
    increases during the game). The recommended combat setting is the first type
    listed (i.e., Melee or Ranged) and is the "default" setting they are on, and if
    you choose to switch to the other, only the changes are listed afterwards.
    
    Legend:
    STR - Strength
    DEX - Dexterity
    CON - Constitution
    WIS - Wisdom
    INT - Intelligence
    CHA - Charisma
    FORT - Fortitude
    RFLX - Reflex
    WILL - Will
    SRES - Spell Resistance
    ASF - Arcane Spell Failure
    ACP - Armor Check Penalty
    
    
    1. BODDYKNOCK GLINKLE
    ---------------------
    
    Found            City Core: Trade of Blades
    
    Race             Gnome
    Class            Sorcerer
    Alignment        Judge
                     Lawful (100) Neutral (50)
    
    Hit Points (HP)  28
    STR 10           DEX 12           FORT 5           SRES 0
    CON 19           INT 12           RFLX 2           ASF  0%
    WIS  8           CHA 16           WILL 3           ACP  0
    
    Ranged stats:
    Armor Class (AC) 11
    Main Weapon      Boddyknock's Crossbow +1
    Attack Bonus     +4
    Damage           1-8 (Critical: 19-20 / x2)
    Offhand Weapon   Not Applicable
    Effects          Constitution Increased
                     Attack Increased
                     Spell Immunity
    
    Melee stats:
    Main Weapon      Dagger +1
    Attack Bonus     +3
    Damage           1-4 (Critical: 19-20 / x2)
                     +1 Piercing Damage
    Effects          Constitution Increased
                     Attack Increased
                     Damage Increased
                     Spell Immunity
    
    Skills:
    Concentration    13
    Discipline        0
    Heal              0
    Hide              1
    Listen            1
    Lore              1
    Move Silently     1
    Parry             1
    Persuade          3
    Search            1
    Spellcraft        8
    Spot              2
    Taunt             3
    
    Feats            Battle Training vs Giants
                     Battle Training vs Goblins
                     Battle Training vs Reptilians
                     Combat Casting
                     Hardiness vs. Illusions
                     Shield Proficiency
                     Skill Affinity (Concentration)
                     Skill Affinity (Listen)
                     Spell Penetration
                     Summon Familiar
                     Weapon Proficiency (simple)
    
    Quest:
    . Boddyknock's Tale
      Need   Leaven Bread Recipe
      Found  Beggar's Nest: House
             Siril the Baker's body
      Reward 100 XP
             Lantanese Ring +1
               Enhancement Bonus: Charisma +1
               Regeneration +1
    
    Details:
    Unbelievably weak, is what I would say right off the bat. Even with 18
    Constitution he only has 28 HP, and as for feats -- they aren't especially off
    the charts. I have yet to see him summon a familiar, which is (for me) the only
    really useful feat he has as a henchman. The hencman mod
    (http://snow.prohosting.com/wperpo) apparently corrects this, though I have yet
    to see it (I don't play Boddyknock) -- they say quite obviously though, that
    the familiar he summons is "somewhat useless". As for spells, he has Daze and
    Sleep -- hopefully it will get better higher up. He MUST be on Ranged, since
    two of his spells are Melf's Acid Arrow and Magic Missile.
    
    Tale:
    Boddyknock is from Lantan, where he studied under a magician as an apprentice.
    He was struck with the man's disorganized house, and while his master was out,
    he went and organized the laboratory. His presence in Neverwinter is brought
    about by his wish to find a cure for the plague but also because he was looking
    for a Leaven Bread recipe to take back to Lantan.
    
    
    2. DAELAN RED TIGER
    -------------------
    
    Found            City Core: Trade of Blades
    
    Race             Half-Orc
    Class            Barbarian
    Alignment        Rebel
                     Chaotic (100) Good (50)
    
    Hit Points (HP)  56
    STR 19           DEX 14           FORT 6           SRES  0
    CON 14           INT 10           RFLX 3           ASF  20%
    WIS 10           CHA  7           WILL 1           ACP  -1
    
    Melee stats:
    Armor Class (AC) 16
    Main Weapon      Double Axe +1
    Attack Bonus     +9
    Damage           1-8 +4 (Critical: 20 / x3)
                     +1 Physical Damage
    Offhand Weapon   Not Applicable
    Effects          Attack Increased
                     Damage Increased
                     AC Increased
                     Spell Immunity
    
    Ranged stats:
    Main Weapon      Daelan's Longbow +1
    Attack Bonus     +7
    Damage           1-8 +3 (Critical: 20 / x3)
    Effects          Attack Increased
                     AC Increased
                     Spell Immunity
    
    Skills:
    Concentration     2
    Discipline       11
    Heal              0
    Hide              1
    Listen            7
    Lore              0
    Move Silently     1
    Parry	          7
    Persuade         -2
    Search	          1
    Spot              3
    Taunt            -2
    
    Feats            Armor Proficiency (light)
                     Armor Proficiency (medium)
                     Barbarian Rage (2x per day)
                     Dodge
                     Power Attack
                     Two-Weapon Fighting
                     Uncanny Dodge I
                     Weapon Proficiency (exotic)
                     Weapon Proficency (martial)
    
    Quest:
    . Daelan's Tale
      Need   Brooch
      Found  Docks
             On a ship guarded by three Bloodsailors
      Reward 100 XP
             Amulet of the Red Tiger Tribe +1
               Enhancement Bonus: Strength +1
               Immunity: Fear
    
    Details:
    Daelan Red Tiger of the Uthgardt tribe is what I'd call "brute force". He is a
    very good melee fighter as his Strength is an impressive 17 plus his racial
    modifier, bringing it to a 19. He also has the most HP of the henchmen.
    However, he does seem to lack a bit on the feats arena, which is important --
    but the ones he DOES have are exactly what a barbarian like him would expect --
    brute force. Fighting-wise, he'd rank second to Grimgnaw. A good investment in
    this case is Pausanias' henchman mod (http://snow.prohosting.com/wperpo),
    because Daelan's Two-Weapon Fighting feat is sadly unused originally and the
    henchman mod tries to solve this.
    
    Daelan is a very good melee fighter, well-rounded enough (and not creepy Ü). He
    is balanced, which makes him a good basic henchman, easy enough to manage.
    However, if you're looking for sheer melee prowess, and aren't averse to having
    someone creepy on your side, Grimgnaw is better in this arena.
    
    Tale:
    Daelan was of the Uthgardt tribe, but every since his mother had died, he was
    sent away from his tribe mostly because of lack of tribe resources and his
    being a half-orc. He worked in the Docks for a time, and would have gone and
    gained recognition on the High Seas when he realized that it was not a life for
    him, preferring to stay on land and fighting with honor. He is looking for his
    mother's brooch.
    
    
    3. GRIMGNAW
    -----------
    
    Found            City Core: Trade of Blades
    
    Race             Dwarf
    Class            Monk
    Alignment        Dominator
                     Lawful (100) Evil (0)
    
    Hit Points (HP)  40
    STR 16           DEX 16           FORT 9           SRES 0
    CON 20           INT 10           RFLX 7           ASF  0%
    WIS 17           CHA  4           WILL 7           ACP  0
    
    Stats:
    Armor Class (AC) 20
    Main Weapon      Unarmed
    Attack Bonus     +8
    Damage           1-8 +3 (Critical: 20 / x2)
    Offhand Weapon   Not Applicable
    Effects          AC Increased
                     Skill Decreased
                     Attack Increased
                     Damage Increased
                     Wisdom Increased
                     Spell Immunity
    
    Skills:
    Concentration     5
    Discipline        3
    Heal              3
    Hide             10
    Listen            9
    Lore              2
    Move Silently    10
    Parry            10
    Persuade         -3
    Search            0
    Spot              3
    Taunt            -3
    
    Feats            Armor Proficiency (light)
                     Armor Proficiency (medium)
                     Battle Training vs Giants
                     Battle Training vs Goblins
                     Battle Training vs Orcs
                     Dark Vision
                     Deflect Arrows
                     Dodge
                     Evasion
                     Flurry of Blows
                     Hardiness vs. Poisons
                     Hardiness vs. Spells
                     Improved Unarmed Strike
                     Mobility
                     Monk AC Bonus
                     Monk Speed
                     Power Attack
                     Shield Proficiency
                     Skill Affinity (Lore)
                     Still Mind
                     Stonecunning
                     Stunning Fist
                     Weapon Proficiency (monk)
    
    Quest:
    . Grimgnaw's Tale
      Need   Silver Ring
      Found  No-Man's-Land: House
             Chest
      Reward 100 XP
             Amulet of the Long Death +1
               Enhancement Bonus: Constitution +1
               Spell Resistance: 10
    
    Details:
    THE best melee henchman you can get if you're looking for someone to fight
    with/for you. Even if you're on melee yourself, he's a gem to have around, as
    he kicks major butt, especially with Stunning Fist around. His stats are
    overwhelming, and his feats are perfect, as he is a monk: Flurry of Blows,
    Improved Unarmed Strike, Mobility, Monk AC Bonus, Monk Speed, and Power Attack
    all give to a quick fight, plus Deflect Arrows, Dodge, Evasion and Hardiness vs
    Poisons and Spells keep him alive pretty long enough. Bad thing: his Charisma
    is already six, further lessened since he is a dwarf. So yes, he is
    uber-creepy; but it seems like a small thing to give up, after all, he's still
    um-believeable. ^_^
    
    Tale:
    Grimgnaw once served Bruenor Battlehammer in Mithral Hall, but his love for
    death soon made his comrades shun him even though he was very skilled in
    battle. He encountered the Order of the Long Death and trained hard with them,
    alongside another one named Alaganda (?). The day before the true test of their
    vows, where it is possible that the Silent Lord will take them for his own,
    Alaganda fled, breaking the vows they all took to be faithful to the Silent
    Lord. Since Grimgnaw was that only survivor for their batch, he was given
    the task to find and kill Alaganda, which led him to Neverwinter. To show proof
    that she was dead, he was to bring back a silver ring with her family's crest
    on it: a falcon.
    
    
    4. LINU LA'NERAL
    ----------------
    
    Found            City Core: Trade of Blades
    
    Race             Elf
    Class            Cleric
    Alignment        Benefactor
                     Neutral (50) Good (100)
    
    Hit Points (HP)  36
    STR 16           DEX 12           FORT 5           SRES  0
    CON 13           INT 10           RFLX 2           ASF  55%
    WIS 16           CHA 12           WILL 7           ACP  -9
    
    Melee stats:
    Armor Class (AC) 19
    Main Weapon      Mace +1
    Attack Bonus     +7
    Damage           1-6 +3 (Critical: 20 / x2)
    Offhand Weapon   Not Applicable
    Effects          Constitution Increased
                     Attack Increased
                     Damage Increased
                     Spell Immunity
    
    Ranged stats:
    Armor Class (AC) 17
    Main Weapon      Linu's Crossbow +1
    Attack Bonus     +5
    Damage           1-8 (Critical: 19-20 / x2)
    Effects          Constitution Increased
                     Attack Increased
                     Spell Immunity
    
    Skills:
    Concentration     7
    Discipline        6
    Heal              3
    Hide             -6
    Listen            8
    Lore              0
    Move Silently    -6
    Parry            -6
    Persuade          1
    Search            2
    Spot              7
    Taunt             1
    
    Feats            Alertness
                     Armor Proficiency (heavy)
                     Armor Proficiency (light)
                     Armor Proficiency (medium)
                     Cleave
                     Hardiness vs. Enchantments
                     Healing Domain Powers
                     Immunity to Sleep
                     Keen Sense
                     Power Attack
                     Shield Proficiency
                     Skill Affinity (Listen)
                     Skill Affinity (Search)
                     Skill Affinity (Spot)
                     Turn Undead
                     Weapon Proficiency (elf)
                     Weapon Proficiency (simple)
    
    Quest:
    . Linu's Tale
      Need   Silver Chalice of Moonbow
      Found  Blacklake: Meldanen's Sanctum
             Cabinet
      Reward 100 XP
             Pendant of the Elf +1
               Special Properties: Darkvision
               Enhancement Bonus: Dexterity +1
    
    Details:
    Linu, of the Sehanine Moonbow of Evereska, is clumsy yet cheerful and skilled.
    A skilled cleric, she's especially handy when you start out on Beggar's Nest,
    as the place is littered with undead and her Turn Undead skills certainly come
    in handy (not to mention her healing). She might cramp your style if you're on
    to stealth, though I haven't really felt this to be a downfall (I don't do
    stealth anyway).
    
    Tale:
    She was of the Sehanine Moonbow of Evereska, serving in the temple, when a
    cloaked man came begging for food. She let him in, went to get food, and when
    she came back, the man was gone as well as an important relic of the church
    (the chalice of Moonbow). The others weren't pleased at all, and she had a
    vision that she would go and search for the calice and come back with it. She
    followed her vision and ended up in the Trade of Blades.
    
    
    5. SHARWYN
    ----------
    
    Found            City Core: Trade of Blades
    
    Race             Human
    Class            Bard
    Alignment        Reconciler
                     True Neutral
                     Neutral (50) Neutral (50)
    
    Hit Points (HP)  32
    STR 18           DEX 15           FORT 2           SRES  0
    CON 12           INT 10           RFLX 6           ASF  10%
    WIS 10           CHA 16           WILL 4           ACP   0
    
    Ranged stats:
    Armor Class (AC) 14
    Main Weapon      Sharwyn's Shortbow +1
    Attack Bonus     +6
    Damage           1-6 +3 (Critical: 20 / x3)
    Offhand Weapon   Not Applicable
    Effects          Attack Increased
                     Strength Increased
                     Spell Immunity
    
    Melee stats:
    Main Weapon      Two-Bladed Sword +1
    Attack Bonus     +8
    Damage           1-8 +4 (Critical: 19-20 / x2)
                     +1 Slashing Damage
    Effects          Attack Increased
                     Strength Increased
                     Damage Increased
                     Spell Immunity
    
    Skills:
    Concentration	8
    Discipline	12
    Heal		0
    Hide		9
    Listen		2
    Lore		4
    Move Silently	9
    Open Lock	9
    Parry		2
    Perform		10
    Persuade	3
    Search		0
    Spot		2
    Taunt		3
    
    Feats            Alertness
                     Armor Proficiency (light)
                     Armor Proficiency (medium)
                     Bard Song (1x per day)
                     Bardic Knowledge
                     Combat Casting
                     Disarm
                     Quick to Master
                     Shield Proficiency
                     Toughness
                     Two-Weapon Fighting
                     Weapon Proficiency (exotic)
                     Weapon Proficiency (martial)
                     Weapon Proficiency (simple)
    
    Quest:
    . Sharwyn's Tale
      Need   Celestial Elixir
      Found  Peninsula: Tanglebrook Estate
             Alchemist's Apparatus (back room)
      Reward 100 XP
             Belt of the Performer +1
               Enhancement Bonus: Charisma +1
               Skill Bonus: Perform +1
               Skill Bonus: Persuade +1
    
    Details:
    Sharwyn is a local girl with an attitude, having come from a wealthy family.
    Some say that the bard is the weakest of all classes, but I think she makes a
    pretty good henchman as she can boost your stats with Bard Song, cast a number
    of spells, plus she has a nice array of combat feats: Combat Casting, Disarm,
    Two-Weapon Fighting, and Weapon Proficiencies in Exotic, Martial, and Simple
    weapons when you first hire her. I would suggest that she be put on ranged, as
    she's not very strong, but she has higher combat stats when on Melee -- plus,
    she does have Combat Casting and, if she chooses to cast a spell, won't engage
    enemies in combat (she stays out of the way; your only problem would be if the
    enemies choose to fight her). Once again, a good investment in this case is
    Pausanias' henchman mod (http://snow.prohosting.com/wperpo), because really,
    Sharwyn's Two-Weapon Fighting feat is sadly unused and the henchman mod tries
    to solve this.
    
    Tale:
    Her mother, wanting to be rich, married a wealthy man, therefore ensuring that
    they lived in wealth. However, her mother continued to spend and spend her
    husband's money, and, when he died, they were sunk in debts. She persuaded her
    daughter to seduce a wealthy man, one Lord Farthington, in order to marry him,
    and Sharwyn planned to do so -- unfortunately, she ended up seducing the wrong
    man, a penniless apprentice bard, Dannen, who served Lord Farthington and was
    at the same party as Farthington. She fell in love with Dannen. Unwilling to
    let go of her lover and her duty to her mother, she decided to keep her lover
    in secret and seduce Farthington at the same time. Her mother found out,
    however, and so did Farthington, and Dannen and Sharwyn ended up running away
    to keep themselves alive (Farthington wanted to execute them). She visited her
    mother again, found out that Farthington's wealth had been depleted and he had
    succombed to the plague. Her mother also suffered from bonerot, which could
    only be cured by a special elixir made from a flower on Mount Celestia.
    
    
    6. TOMI UNDERGALLOWS
    --------------------
    
    Found            City Core: Hall of Justice
    
    Race             Halfling
    Class            Rouge
    Alignment        Free Spirit
                     Chaotic (0) Neutral (50)
    
    Strength	10
    Dexterity	22 (enchanced)
    Constitution	16
    Intelligence	12
    Wisdom		10
    Charisma	10
    Hit points (HP)	36
    
    Fortitude	5
    Reflex		11
    Will		2
    Spell Resist.	0
    Arcane Spell F.	20%
    Armor Check P.	-1
    
    Melee stats:
    Armor Class (AC) 17
    Main Weapon      Kukri +1
    Attack Bonus     +10
    Damage           1-4 (Critical: 18-20 / x2)
                     +1 Slashing Damage
    Offhand Weapon   Not Applicable
    Effects          Dexterity Increased
                     Attack Increased
                     Damage Increased
                     Spell Immunity
    
    Ranged stats:
    Main Weapon      Tomi's Shortbow +1
    Attack Bonus     +10
    Damage           1-6 (Critical: 20 / x3)
    Effects          Dexterity Increased
                     Attack Increased
                     Spell Immunity
    
    Skills:
    Concentration     3
    Disable Trap      8
    Discipline        3
    Heal              0
    Hide             12
    Listen            9
    Lore              1
    Move Silently    14
    Open Lock        13
    Parry            12
    Persuade          0
    Pick Pocket       7
    Search            8
    Spot              6
    Taunt             0
    
    Feats            Armor Proficiency (light)
                     Dodge
                     Evasion
                     Fearless
                     Lucky
                     Skill Affinity (Listen)
                     Skill Affinity (Move Silently)
                     Sneak Attack (+2d6)
                     Two-Weapon Fighting
                     Uncanny Dodge I
                     Weapon Finesse
                     Weapon Proficiency (exotic)
                     Weapon Proficiency (rogue)
    
    Quest:
    . Tomi's Tale
      Need   Official Document
      Found  Beggar's Nest: Thomas' Wheelwright
             Bookcase
      Reward 100 XP
             Ring of the Rogue +1
               Enhancement Skill Bonus: Dexterity +1
               Skill Bonus: Disable Trap +1
               Skill Bonus: Open Lock +1
    
    Details:
    Tomi is the first henchman you'll come across and, probably, hire -- and he is
    a very good basic henchman. If you're not a Rouge, you will undoubtedly need
    his Open Lock, Search, and Disable Trap skills. He is very balanced, and his
    Sneak Attacks are definitely a plus, and his HP isn't too shabby. He is best
    as a companion in the best sense of the word, putting in sneak attacks as you
    engage the attacker. Don't put him on ranged, as his Weapon Finesse feat
    becomes useless if he doesn't use his Kukri +1. Once again, Pausanias'
    henchman mod (http://snow.prohosting.com/wperpo) provides solutions for the
    Two-Weapon Fighting feat to be used. The reward for his quest completed is also
    very nice, as you will be able to open most locks and disable most traps
    afterwards as long as you have the Ring of the Rogue +1 equipped, that is.
    
    Tale:
    Before coming to Neverwinter, he lived in Calimport (?) as a hired Rouge in the
    service of a medusa. She sent him to kill a certain vizier, which he did go to
    accordingly. However, while he was undercover as a cook, he fell in love with
    the vizier's daughter, which made him delay the job indefinitely as he didn't
    want to hurt her. Angered, the medusa went after him at about the same time the
    vizier was tipped off about his new cook. The vizier caught him naked with his
    daughter in the stables (?) and he ran off, the vizier in hot pursuit. The
    medusa also took up the chase. Finally, on a cliff (dead end), they both caught
    up with him, but proceeded to play tug of way as to who will end up punishing
    him. The medusa lowered her viel to turn the vizier into stone at the same time
    that the vizier launched his spell at her. They fell over the cliff right into
    the marketplace -- the medusa dead and the vizier smashed into pieces (as he
    was turned into stone). The townspeople all thought it was Tomi's doing.
    
    
    
    
    ------------------------------------
    IV. FREQUENTLY ASKED QUESTIONS (FAQ)
    ------------------------------------
    
    Q:   Can I play NWN without a henchman?
    A:   Yes. It might be too difficult, but it is possible. All up to you. More
    experience to you, too.
    
    Q:   Can I have more than one henchman?
    A:   Yes, but only one at a time; you can hire them ALL (which is what I did,
    actually) but you can only bring one WITH you at a time. The previous one will
    wait where you left him/her and if you need him/her again, just go back and
    talk to him/her to join you again. I do not yet know if there are drawbacks to
    this strategy in the long run.
    
    Q:   Who should I hire?
    A:   It all depends on what race/class you are, on your strengths and
    weaknesses, and what you want out of the game. If you're more on combat, hire
    a supportive character, such as Sharwyn, Boddyknock, Tomi, or Linu. If you're
    more on healing, spells, and the like, you're better off with Daelan and
    Grimgnaw (Tomi and Linu are also pretty balanced enough, I think). Combat-wise,
    Grimgnaw takes the lead; support-wise, I think Linu or Sharwyn (Boddyknock is
    very weak, but hey, he's still a spellcaster) can cut it. If you're a beginner,
    I think Tomi is good to start with; his very skilled at opening locks and
    disabling traps.
    
    Q:   How do you upgrade the items the henchmen give you?
    A:   You finish their quests in the next chapter.
    
    
    
    
    ---------
    V. TABLES
    ---------
    
    These are tables to give you a better comparison between each henchman.
    
    1. Basic Statistics Comparison
    __________________________________________________________________________
          |     |     |     |     |     |     |    |      |      |      |    |
     HMEN | STR | DEX | CON | INT | WIS | CHA | HP | FORT | RFLX | WILL | AC |
    ______|_____|_____|_____|_____|_____|_____|____|______|______|______|____|
          |     |     |     |     |     |     |    |      |      |      |    |
    Bdyknk| 10  | 12  | 19  | 12  | 8   | 16  | 28 | 5    | 2    | 3    | 11 |
    ______|_____|_____|_____|_____|_____|_____|____|______|______|______|____|
          |     |     |     |     |     |     |    |      |      |      |    |
    Daelan| 19  | 14  | 14  | 10  | 10  | 7   | 56 | 6    | 3    | 1    | 16 |
    ______|_____|_____|_____|_____|_____|_____|____|______|______|______|____|
          |     |     |     |     |     |     |    |      |      |      |    |
    Grmgnw| 16  | 16  | 20  | 10  | 17  | 4   | 40 | 9    | 7    | 7    | 20 |
    ______|_____|_____|_____|_____|_____|_____|____|______|______|______|____|
          |     |     |     |     |     |     |    |      |      |      |    |
    Linu  | 16  | 12  | 13  | 10  | 16  | 12  | 36 | 5    | 2    | 7    | 19/|
          |     |     |     |     |     |     |    |      |      |      | 17*|
    ______|_____|_____|_____|_____|_____|_____|____|______|______|______|____|
          |     |     |     |     |     |     |    |      |      |      |    |
    Sharwn| 18  | 15  | 12  | 10  | 10  | 16  | 32 | 2    | 6    | 4    | 14 |
    ______|_____|_____|_____|_____|_____|_____|____|______|______|______|____|
          |     |     |     |     |     |     |    |      |      |      |    |
    Tomi  | 10  | 22  | 16  | 12  | 10  | 10  | 36 | 5    | 11   | 2    | 17 |
    ______|_____|_____|_____|_____|_____|_____|____|______|______|______|____|
    
    * Linu's AC depends on whether she is in melee or ranged mode.
    
    Hopefully more tables soon. ÜÜÜ
    
    
    
    
    -----------------------
    VI. CONTACT INFORMATION
    -----------------------
    
    Email:  blades@seasonalplume.net
            angela@seasonalplume.net
    Site:   http://blades.seasonalplume.net
    
    Please read through the whole reference before asking me questions. I've only
    started with D&D gaming (yes, I know I've lost out on a lot), but am willing to
    answer what I can as well as learn more about NWN and D&D; so if I've made
    anything in error here, feel free to drop me a line. Constructive help,
    suggestion, and the like are welcome, as well as anything you think should be
    placed here (you'll get credit, of course).
    
    Also, if you like the henchman, maybe you'd like to join the official Henchman
    Fan Listing at http://blades.seasonalplume.net ;)
    
    
    
    
    -------------------
    VII. CREDITS et al.
    -------------------
    
    Neverwinter Nights is the property of Bioware and Wizards of the Coast. This
    Henchman FAQ is written by me, however, and is therefore copyrighted 2002-2003,
    based on what I've noticed while playing the game.

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