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    Weapon Comparison Guide by void_crusader

    Version: 1.2 | Updated: 12/29/06 | Printable Version | Search Guide | Bookmark Guide

              ooooo      ooo    oooooo   oooooo     oooo    ooooo      ooo
              `888b.     '8'     `888.    `888.     .8'     `888b.     '8'
               8 `88b.    8       `888.   .8888.   .8'       8 `88b.    8
               8   `88b.  8        `888  .8'`888. .8'        8   `88b.  8
               8     `88b.8         `888.8'  `888.8'         8     `88b.8
               8       `888          `888'    `888'          8       `888
              o8o        `8           `8'      `8'          o8o        `8
    
    
                           --== Weapon Comparison Guide ==--
    
                                   by [void]CruSaDeR
    
    Copyright (c) 2006
    Version 1.2
    void.crusader@gmail.com
    
    
    Introduction
    ============
     This guide intended to answer how different types of weapons compare with each
    other in terms of damage per round. It could be useful for melee characters when
    selecting weapon feats.
     Two scenarios are given: average weapon usage - with typical weapons and
    character near 15 lvl, and high-level weapon usage - with most powerful weapons
    in the game, including HotU, and high-level character. Additionally, several
    weapon choices for Weapon Master are listed, because of unique feats which give
    +2 range / +1 multiplier to criticals. Finally, in the last table, weapons
    forged by Rizolvir are compared.
     To simplify calculations character always hits the target, except when rolling
    critical miss.
    
    
    Average Weapon Usage
    ====================
    All weapons +3
    STR bonus +10
    Attacks per round: 3
    Feat: Weapon Specialization
    Feat: Improved Critical
     _________________________________________________________________
    |      |                  |             |           |             |
    | Rank |      Weapon      |    Type     | Dam/Round | % From Best |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  1   |      Scythe      | 2-h Exotic  |  92.625   |    100%     |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  2   |    Greatsword    | 2-h Martial |  92.34    |    99.7%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  3   |     Greataxe     | 2-h Martial |  90.63    |    97.8%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  4   |   Heavy Flail    | 2-h Martial |  87.21    |    94.2%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  4   |     Halberd      | 2-h Martial |  87.21    |    94.2%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  5   |      Spear       | 2-h Simple  |  83.79    |    90.5%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  6   |    Double Axe    | 2-h Exotic  |  83.22    |    89.8%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  6   |  2-Bladed Sword  | 2-h Exotic  |  83.22    |    89.8%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  7   |    Dire Mace     | 2-h Exotic  |  76.285   |    82.4%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  8   |   Quarterstaff   | 2-h Simple  |  73.6725  |    79.5%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  9   |  Bastard Sword   | 1-h Exotic  |  70.11    |    75.7%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  9   |      Katana      | 1-h Exotic  |  70.11    |    75.7%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  9*  |  Dwarven Waraxe* | 1-h Exotic  |  70.11    |    75.7%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  10  |      Rapier      | 1-h Martial |  68.5425  |    74.0%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  10  |     Scimitar     | 1-h Martial |  68.5425  |    74.0%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  11  |    Longsword     | 1-h Martial |  66.69    |    72.0%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  11  |    Warhammer     | 1-h Martial |  66.69    |    72.0%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  11  |    Battleaxe     | 1-h Martial |  66.69    |    72.0%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  12  |      Kukri       | 1-h Exotic  |  64.8375  |    70.0%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  13  |   Short Sword    | 1-h Martial |  63.27    |    68.3%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  13  |     Handaxe      | 1-h Martial |  63.27    |    68.3%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  14  |   Light Flail    | 1-h Martial |  61.1325  |    66.0%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  14  |   Morningstar    | 1-h Simple  |  61.1325  |    66.0%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  15  |      Dagger      | 1-h Simple  |  59.85    |    64.6%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  16  |       Mace       | 1-h Simple  |  57.9975  |    62.6%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  16  |      Sickle      | 1-h Simple  |  57.9975  |    62.6%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  16  |       Club       | 1-h Simple  |  57.9975  |    62.6%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  16  |       Kama       | 1-h Exotic  |  57.9975  |    62.6%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  17  |   Light Hammer   | 1-h Martial |  54.8625  |    59.2%    |
    |______|__________________|_____________|___________|_____________|
    |      |                  |             |           |             |
    |  18* |       Whip*      | 1-h Exotic  |  51.7275  |    55.8%    |
    |______|__________________|_____________|___________|_____________|
    
    * Dwarven Waraxe and Whip are HotU-specific items
    
    
    High-Level Weapon Usage
    =======================
    Best weapons available in NwN/SoU/HotU
    STR bonus +16
    Attacks per round: 4
    Feat: Weapon Specialization
    Feat: Epic Weapon Specialization
    Feat: Improved Critical
    Feat: Overwhelming Critical
     ______________________________________________________________________________
    |    |                |                              |      |          |       |
    | Rk |     Weapon     |             Name             | Type | Dam/Rnd  | %Best |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 1  |     Scythe     |        Sea Reaver +8         | 2h E | 242.915  | 100%  |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 2  |   Greatsword   |       Harbinger Kin +8       | 2h M | 239.78   | 98.7% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 3  |    Greataxe    |       Stonefire Axe +8       | 2h M | 237.5    | 97.8% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 4  |  Heavy Flail   |          Reaver +8           | 2h M | 232.94   | 95.9% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 5  |   Double Axe   |    Axe of the Tall Kin +8    | 2h E | 229.7575 | 94.6% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 5  | 2-Bladed Sword | Uthgardt Ceremonial Blade +8 | 2h E | 229.7575 | 94.6% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 6  |    Halberd     |          Ravager +8          | 2h M | 216.98   | 89.3% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 7  |     Spear      |         Fey Spear +8         | 2h S | 212.42   | 87.4% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 8  |    Scimitar    |        Desert Wind +8        | 1h M | 204.06   | 84.0% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 9  |     Katana     |    Sword Saint Legacy +8*    | 1h E | 196.46   | 80.9% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 10 |   Longsword    |       Astral Blade +8        | 1h M | 191.9    | 79.0% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 10 | Bastard Sword  |         Brimstone +7         | 1h E | 191.9    | 79.0% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 11 |   Battleaxe    |        Delphus Axe +5        | 1h M | 186.77   | 76.9% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 12 | Dwarven Waraxe |   Axe of the Dwarf Lord +7   | 1h E | 185.06   | 76.2% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 13 |     Rapier     |  Rapier of the High Road +3  | 1h M | 182.305  | 75.0% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 14 |     Kukri      |       Cutting Star +8        | 1h E | 181.83   | 74.9% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 15 |  Quarterstaff  |    Aiedo Wither-Stick +8     | 2h S | 174.8    | 72.0% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 16 |   Dire Mace    |       Ironwood Mace +8       | 2h E | 173.565  | 71.5% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 17 |   Warhammer    |        Rift Hammer +6        | 1h M | 171.38   | 70.6% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 17 |    Handaxe     |        Ice Reaver +8         | 1h M | 171.38   | 70.6% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 18 |  Light Flail   |       Sabal's Flail +5       | 1h M | 162.26   | 66.8% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 19 |  Short Sword   |          Fright +3**         | 1h M | 162.07   | 66.7% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 20 |     Dagger     |        Tear Jerker +5        | 1h S | 159.98   | 65.9% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 21 |  Morningstar   |           Drone +8           | 1h S | 160.17   | 65.9% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 22 |      Whip      |    Epic Shocking Whip +5     | 1h E | 158.08   | 65.1% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 23 |  Light Hammer  |           Storm +8           | 1h M | 155.99   | 64.2% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 23 |      Kama      |       Imaskari Kama +8       | 1h E | 155.99   | 64.2% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 24 |     Sickle     |          Renewal +3          | 1h S | 149.72   | 61.6% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 25 |      Club      |     Gladiator's Club +8      | 1h S | 141.36   | 58.2% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 26 |      Mace      |           Mace +7            | 1h S | 137.18   | 56.5% |
    |____|________________|______________________________|______|__________|_______|
    
    * There is a better katana in the game, but it's only for Weapon Master class,
      please see next part of guide for more information.
      Also note that Sword Saint Legacy +8 have +2d6 Sonic dmg vs Evil, which was
      included in the calculation, without it weapon would be ranked 18th.
    
    ** There is a better short sword in the game, which would be ranked 3 levels
       higher, but it's only for Shadowdancer class.
    
    
    High-Level Weapon Usage with Weapon Master class
    ================================================
    Best weapons available in NwN/SoU/HotU
    STR bonus +16
    Attacks per round: 4
    Feat: Weapon Specialization
    Feat: Epic Weapon Specialization
    Feat: Improved Critical
    Feat: Overwhelming Critical
    Bonus WM Feat: Increased Multiplier
    Bonus WM Feat: Ki Critical
     __________________________________________________________________________
    |    |            |                            |       |           |       |
    | Rk |   Weapon   |            Name            | Type  |  Dam/Rnd  | %Best |
    |____|____________|____________________________|_______|___________|_______|
    |    |            |                            |       |           |       |
    | 1  |   Scythe   |       Sea Reaver +8        | 2-h E | 340.1     | 100%  |
    |____|____________|____________________________|_______|___________|_______|
    |    |            |                            |       |           |       |
    | 2  | Greatsword |      Harbinger Kin +8      | 2-h M | 324.14    | 95.3% |
    |____|____________|____________________________|_______|___________|_______|
    |    |            |                            |       |           |       |
    | 3  |  Greataxe  |     Slasher of Koth +5     | 2-h M | 322.525   | 94.8% |
    |____|____________|____________________________|_______|___________|_______|
    |    |            |                            |       |           |       |
    | 4  | Double Axe |   Axe of the Tall Kin +8   | 2-h E | 315.04375 | 92.6% |
    |____|____________|____________________________|_______|___________|_______|
    |    |            |                            |       |           |       |
    | 5  |   Katana   |     Radiant Death +12      | 1-h E | 288.42    | 84.8% |
    |____|____________|____________________________|_______|___________|_______|
    |    |            |                            |       |           |       |
    | 6  |  Scimitar  |       Desert Wind +8       | 1-h M | 287.66    | 84.6% |
    |____|____________|____________________________|_______|___________|_______|
    |    |            |                            |       |           |       |
    | 7  |   Rapier   | Rapier of the High Road +3 | 1-h M | 269.99    | 79.4% |
    |____|____________|____________________________|_______|___________|_______|
    |    |            |                            |       |           |       |
    | 8  | Longsword  |     Aramil's Blade +6      | 1-h M | 260.3     | 76.5% |
    |____|____________|____________________________|_______|___________|_______|
    
    
    High-Level Forged Weapon Usage
    ==============================
    Weapons from Rizolvir: +10 with 2d6 elemental damage and Keen
    STR bonus +16
    Attacks per round: 4
    Feat: Weapon Specialization
    Feat: Epic Weapon Specialization
    Feat: Improved Critical
    Feat: Overwhelming Critical
     ______________________________________________________________________________
    |    |                |                              |      |          |       |
    | Rk |     Weapon     |  Preferred Item for Upgrade  | Type | Dam/Rnd  | %Best |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 1  |     Scythe     |    Death's Handmaiden +4     | 2h E | 292.505  | 100%  |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 2  |   Greatsword   |      Blade of Chult +1       | 2h M | 270.75   | 92.6% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 3  |    Greataxe    |         Greataxe +X          | 2h M | 268.28   | 91.7% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 4  | 2-Bladed Sword |  Blade of the Red Masque +1  | 2h E | 263.72   | 90.2% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 4  |   Double Axe   |        Double Axe +X         | 2h E | 263.72   | 90.2% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 5  |    Halberd     |       Venom Halberd +2       | 2h M | 263.34   | 90.0% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 5  |  Heavy Flail   |        Kintharsta +2         | 2h M | 263.34   | 90.0% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 6  |     Rapier     |    Mercykiller Blade +2*     | 1h M | 259.445  | 88.7% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 7  |     Katana     |    Sword Saint Legacy +8**   | 1h E | 258.4    | 88.3% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 7  |     Spear      |    Spear of Withering +1     | 2h S | 258.4    | 88.3% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 8  |    Scimitar    |         Scimitar +X          | 1h M | 240.16   | 82.1% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 9  |     Kukri      |   Strife +4 / Stormwalker    | 1h E | 234.65   | 80.2% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 10 |   Dire Mace    |      Stoutcorps Key +1       | 2h E | 231.3725 | 79.1% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 11 | Dwarven Waraxe |        Harvest Axe +8        | 1h E | 223.82   | 76.5% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 11 | Bastard Sword  |       Bastard Sword +X       | 1h E | 223.82   | 76.5% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 12 |  Quarterstaff  |         Negastaff +1         | 2h S | 222.68   | 76.1% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 13 |   Battleaxe    |     Deepstone Progeny +2     | 1h M | 218.88   | 74.8% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 13 |   Longsword    |         Longsword +X         | 1h M | 218.88   | 74.8% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 13 |   Warhammer    |         Warhammer +X         | 1h M | 218.88   | 74.8% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 14 |  Short Sword   |   Ichthia's Neck-Knife +2    | 1h M | 213.94   | 73.1% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 14 |    Handaxe     |          Handaxe +X          | 1h M | 213.94   | 73.1% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 15 |     Dagger     |     Leech / Bloodsucker      | 1h S | 209      | 71.5% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 16 |  Light Flail   |        Foundation +8         | 1h M | 192.09   | 65.7% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 16 |  Morningstar   |           Drone +1           | 1h S | 192.09   | 65.7% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 17 |      Club      |     Will of the Lost +1      | 1h S | 187.72   | 64.2% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 17 |     Sickle     |       Blacksoul Sickle       | 1h S | 187.72   | 64.2% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 17 |      Kama      |       Empty Fields +1        | 1h E | 187.72   | 64.2% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 17 |      Mace      |       Kiss of Sune +1        | 1h S | 187.72   | 64.2% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 18 |  Light Hammer  |    Hammer of the Beast +2    | 1h M | 183.35   | 62.7% |
    |____|________________|______________________________|______|__________|_______|
    |    |                |                              |      |          |       |
    | 19 |      Whip      |           Whip +X            | 1h E | 178.98   | 61.2% |
    |____|________________|______________________________|______|__________|_______|
    
    * Note that Mercykiller Blade +2 have +1d6 Fire dmg vs Evil (not counted by
      Rizolvir as damage upgrade), which was included in the calculation, without
      it weapon would be ranked 7th.
    
    ** Note that Sword Saint Legacy +8 have +2d6 Sonic dmg vs Evil (not counted by
       Rizolvir as damage upgrade), which was included in the calculation, without
       it weapon would be ranked 11th.
    
    
    Conclusions
    ===========
     Overall, Scythe is the champ for high damage in all cases, because of that
    x4/x5 criticals, but Greatsword is close and you have one less feat to spend.
    Exotic two-handed 1d8/1d8 weapons, like Double Axe, are suck, and really not
    worth spending extra feat on them.
     From one-handed, Scimitar is a great weapon, not exotic and considerably better
    than boring Longsword.
     The gap between weapons is wider for Weapon Master, but still Greatsword or
    Greataxe would be reasonable choices and Katana looks pretty good with that +12.
     For forged weapons, picture is more or less the same, but Scythe lead widens.
    It is clearly that Death's Handmaiden, with six Rizolvir upgrades and original
    Keen / Vampiric Regen +3 properties, becomes uber weapon of decapitation.
    
    
    Version History
    ===============
    1.2 from 2006/12/29
    - Added Rizolvir's forged weapons
    1.1 from 2006/12/26
    - More accurate formulas for damage calculation (with second roll on criticals)
    - Fixed typos
    1.0 from 2006/12/05
    - Initial release
    
    
    Credits
    =======
    Thanks to Santiago Perez for pointing out my mistake on critical damage
    calculation.
    Thanks to Duncan Clay (duncanclay@msn.com) for his excellent reference guide.
    Thanks to GameFAQs.com, you are the best.
    
    
    Math
    ====
    This part is for those who want to check how the damage was calculated.
    
    Damage formulas, without OC
    AvDam*(NormalHit_Chance + CritRollThenMiss_Chance + Mult*CritRollThenHit_Chance)
    19-20x2: AvDam*(17/20 + 2/400 +  2*38/400) = AvDam * 1.045
    19-20x3: AvDam*(17/20 + 2/400 +  3*38/400) = AvDam * 1.14
    19-20x4: AvDam*(17/20 + 2/400 +  4*38/400) = AvDam * 1.235
    17-20x2: AvDam*(15/20 + 4/400 +  2*76/400) = AvDam * 1.14
    17-20x3: AvDam*(15/20 + 4/400 +  3*76/400) = AvDam * 1.33
    15-20x2: AvDam*(13/20 + 6/400 + 2*114/400) = AvDam * 1.235
    
    Damage formulas, with OC
    19-20x2: AD*(17/20 + 2/400 +  2*38/400) +  3.5*38/400 = AD * 1.045  + 0.3325
    19-20x3: AD*(17/20 + 2/400 +  3*38/400) +    7*38/400 = AD * 1.14   + 0.665
    19-20x4: AD*(17/20 + 2/400 +  4*38/400) + 10.5*38/400 = AD * 1.235  + 0.9975
    18-20x2: AD*(16/20 + 3/400 +  2*57/400) +  3.5*57/400 = AD * 1.0925 + 0.49875
    18-20x3: AD*(16/20 + 3/400 +  3*57/400) +    7*57/400 = AD * 1.235  + 0.9975
    18-20x4: AD*(16/20 + 3/400 +  4*57/400) + 10.5*57/400 = AD * 1.3775 + 1.49625
    17-20x2: AD*(15/20 + 4/400 +  2*76/400) +  3.5*76/400 = AD * 1.14   + 0.665
    17-20x3: AD*(15/20 + 4/400 +  3*76/400) +    7*76/400 = AD * 1.33   + 1.33
    15-20x2: AD*(13/20 + 6/400 + 2*114/400) + 3.5*114/400 = AD * 1.235  + 0.9975
    12-20x2: AD*(10/20 + 9/400 + 2*171/400) + 3.5*171/400 = AD * 1.3775 + 1.49625
    
    Damage formulas, WM with OC:
    17-20x4: AD*(15/20 + 4/400 +  4*76/400) + 10.5*76/400 = AD * 1.52   + 1.995
    16-20x4: AD*(14/20 + 5/400 +  4*95/400) + 10.5*95/400 = AD * 1.6625 + 2.49375
    16-20x5: AD*(14/20 + 5/400 +  5*95/400) +   14*95/400 = AD * 1.9    + 3.325
    15-20x3: AD*(13/20 + 6/400 + 3*114/400) +   7*114/400 = AD * 1.52   + 1.995
    13-20x3: AD*(11/20 + 8/400 + 3*152/400) +   7*152/400 = AD * 1.71   + 2.66
    10-20x3: AD*(8/20 + 11/400 + 3*209/400) +   7*209/400 = AD * 1.995  + 3.6575
    I believe WM Increased Multiplier affects OC, giving additional +1d6 to each
    critical, though I could be wrong.
    
    Keep in mind that:
    
    - Criticals multiply everything (actually damage is rolled 2x/3x/4x/5x times)
    
    - STR bonus for 2-handed is 50% greater than typical and off-hand attack for
      2-bladed have 50% less bonus than typical
    
    - Weapon Specialization gives +2
    
    - Epic Weapon Specialization gives another +4
    
    - Improved Critical doubles critical range, with Keen range will be tripled
    
    - Overwhelming Critical add +1d6 for x2 critical, +2d6 for x3 critical and so on
    
    - Massive Criticals property on weapon always overrides Overwhelming Critical
    
    Scythe (2-h, Exotic, 2d4 20/x4)
    2d4+17+3, 19-20x4
    25*1.235 = 30.875
    # 92.625 damage/round
    
    Greatsword (2-h, Martial, 2d6 19-20/x2)
    2d6+17+3, 17-20x2
    27*1.14 = 30.78
    # 92.34 damage/round
    
    Greataxe (2-h, Martial, 1d12 20/x3)
    1d12+17+3, 19-20x3
    26.5*1.14 = 30.21
    # 90.63 damage/round
    
    Heavy Flail (2-h, Martial, 1d10 19-20/x2)
    1d10+17+3, 17-20x2
    25.5*1.14 = 29.07
    # 87.21 damage/round
    
    Halberd (2-h, Martial, 1d10 20/x3)
    1d10+17+3, 19-20x3
    25.5*1.14 = 29.07
    # 87.21 damage/round
    
    Spear (2-h, Simple, 1d8 20/x3)
    1d8+17+3, 19-20x3
    24.5*1.14 = 27.93
    # 83.79 damage/round
    
    Double Axe (2-h, Exotic, 1d8/1d8 20/x3)
    3 main-hand attacks: 1d8+12+3, 19-20x3
    19.5*1.14 = 22.23
    1 off-hand attack:  1d8+7+3, 19-20x3
    14.5*1.14 = 16.53
    # 83.22 damage/round
    
    Two-Bladed Sword (2-h, Exotic, 1d8/1d8 19-20/x2)
    3 main-hand attacks: 1d8+12+3, 17-20x2
    19.5*1.14 = 22.23
    1 off-hand attack:  1d8+7+3, 17-20x2
    14.5*1.14 = 16.53
    # 83.22 damage/round
    
    Dire Mace (2-h, Exotic, 1d8/1d8 20/x2)
    3 main-hand attacks: 1d8+12+3, 19-20x2
    19.5*1.045 = 20.3775
    1 off-hand attack:  1d8+7+3, 19-20x2
    14.5*1.045 = 15.1525
    # 76.285 damage/round
    
    Quarterstaff (2-h, Simple, 1d6 20/x2)
    1d6+17+3, 19-20x2
    23.5*1.045 = 24.5575
    # 73.6725 damage/round
    
    Bastard Sword (1-h, Exotic, 1d10 19-20/x2)
    1d10+12+3, 17-20x2
    20.5*1.14 = 23.37
    # 70.11 damage/round
    
    Katana (1-h, Exotic, 1d10 19-20/x2)
    1d10+12+3, 17-20x2
    20.5*1.14 = 23.37
    # 70.11 damage/round
    
    Dwarven Waraxe (1-h, Exotic, 1d10 20/x3)
    1d10+12+3, 19-20x3
    20.5*1.14 = 23.37
    # 70.11 damage/round
    
    Rapier (1-h, Martial, 1d6 18-20/x2)
    1d6+12+3, 15-20x2
    18.5*1.235 = 22.8475
    # 68.5425 damage/round
    
    Scimitar (1-h, Martial, 1d6 18-20/x2)
    1d6+12+3, 15-20x2
    18.5*1.235 = 22.8475
    # 68.5425 damage/round
    
    Longsword (1-h, Martial, 1d8 19-20/x2)
    1d8+12+3, 17-20x2
    19.5*1.14 = 22.23
    # 66.69 damage/round
    
    Warhammer (1-h, Martial, 1d8 20/x3)
    1d8+12+3, 19-20x3
    19.5*1.14 = 22.23
    # 66.69 damage/round
    
    Battleaxe (1-h, Martial, 1d8 20/x3)
    1d8+12+3, 19-20x3
    19.5*1.14 = 22.23
    # 66.69 damage/round
    
    Kukri (1-h, Exotic, 1d4 18-20/x2)
    1d4+12+3, 15-20x2
    17.5*1.235 = 21.6125
    # 64.8375 damage/round
    
    Short Sword (1-h, Martial, 1d6 19-20/x2)
    1d6+12+3, 17-20x2
    18.5*1.14 = 21.09
    # 63.27 damage/round
    
    Handaxe (1-h, Martial, 1d6 20/x3)
    1d6+12+3, 19-20x3
    18.5*1.14 = 21.09
    # 63.27 damage/round
    
    Light Flail (1-h, Martial, 1d8 20/x2)
    1d8+12+3, 19-20x2
    19.5*1.045 = 20.3775
    # 61.1325 damage/round
    
    Morningstar (1-h, Simple, 1d8 20/x2)
    1d8+12+3, 19-20x2
    19.5*1.045 = 20.3775
    # 61.1325 damage/round
    
    Dagger (1-h, Simple, 1d4 19-20/x2)
    1d4+12+3, 17-20x2
    17.5*1.14 = 19.95
    # 59.85 damage/round
    
    Mace (1-h, Simple, 1d6 20/x2)
    1d6+12+3, 19-20x2
    18.5*1.045 = 19.3325
    # 57.9975 damage/round
    
    Sickle (1-h, Simple, 1d6 20/x2)
    1d6+12+3, 19-20x2
    18.5*1.045 = 19.3325
    # 57.9975 damage/round
    
    Kama (1-h, Exotic, 1d6 20/x2)
    1d6+12+3, 19-20x2
    18.5*1.045 = 19.3325
    # 57.9975 damage/round
    
    Club (1-h, Simple, 1d6 20/x2)
    1d6+12+3, 19-20x2
    18.5*1.045 = 19.3325
    # 57.9975 damage/round
    
    Light Hammer (1-h, Martial, 1d4 20/x2)
    1d4+12+3, 19-20x2
    17.5*1.045 = 18.2875
    # 54.8625 damage/round
    
    Whip (1-h, Exotic, 1d2 20/x2)
    1d2+12+3, 19-20x2
    16.5*1.045 = 17.2425
    # 51.7275 damage/round
    
    Scythe (2-h, Exotic, 2d4 20/x4)
    Sea Reaver +8 (+2d6 Sonic dmg vs Elemental, Keen, Cast Resist Elements 5/day)
    2d4+30+8, 18-20x4
    43*1.3775 + 1.49625 = 60.72875
    # 242.915 damage/round
    
    Greatsword (2-h, Martial, 2d6 19-20/x2)
    Harbinger Kin +8 (+2d6 Fire dmg)
    2d6+30+8 +2d6, 17-20x2
    52*1.14 + 0.665 = 59.945
    # 239.78 damage/round
    
    Greataxe (2-h, Martial, 1d12 20/x3)
    Stonefire Axe +8 (+2d6 Fire dmg)
    1d12+30+8 +2d6, 19-20x3
    51.5*1.14 + 0.665 = 59.375
    # 237.5 damage/round
    
    Heavy Flail (2-h, Martial, 1d10 19-20/x2)
    Reaver +8 (+2d6 Cold dmg)
    1d10+30+8 +2d6, 17-20x2
    50.5*1.14 + 0.665 = 58.235
    # 232.94 damage/round
    
    Double Axe (2-h, Exotic, 1d8/1d8 20/x3)
    Axe of the Tall Kin +8 (+1d6 Fire dmg, Keen, Light 15m)
    4 main-hand attacks: 1d8+22+8 +1d6, 18-20x3
    38*1.235 + 0.9975 = 47.9275
    1 off-hand attack: 1d8+14+8 +1d6, 18-20x3
    30*1.235 + 0.9975 = 38.0475
    # 229.7575 damage/round
    
    Two-Bladed Sword (2-h, Exotic, 1d8/1d8 19-20/x2)
    Uthgardt Ceremonial Blade +8 (+1d6 Cold dmg, Keen, Discipline+5)
    4 main-hand attacks: 1d8+22+8 +1d6, 15-20x2
    38*1.235 + 0.9975 = 47.9275
    1 off-hand attack: 1d8+14+8 +1d6, 15-20x2
    30*1.235 + 0.9975 = 38.0475
    # 229.7575 damage/round
    
    Halberd (2-h, Martial, 1d10 20/x3)
    Ravager +8 (+1d6 Sonic dmg, DC14 Daze 50%/2 rounds)
    1d10+30+8 +1d6, 19-20x3
    47*1.14 + 0.665 = 54.245
    # 216.98 damage/round
    
    Spear (2-h, Simple, 1d8 20/x3)
    Fey Spear +8 (+1d6 Electrical dmg, DC14 Sleep 50%/2 rounds)
    1d8+30+8 +1d6, 19-20x3
    46*1.14 + 0.665 = 53.105
    # 212.42 damage/round
    
    Scimitar (1-h, Martial, 1d6 18-20/x2)
    Desert Wind +8 (+2d6 Fire dmg)
    1d6+22+8 +2d6, 15-20x2
    40.5*1.235 + 0.9975 = 51.015
    # 204.06 damage/round
    
    Katana (1-h, Exotic, 1d10 19-20/x2)
    Sword Saint Legacy +8 (+2d6 Sonic dmg vs Evil)
    1d10+22+8 +2d6, 17-20x2
    42.5*1.14 + 0.665 = 49.115
    # 196.46 damage/round
    1d10+22+8, 17-20x2
    35.5*1.14 + 0.665 = 41.135
    # 164.54 damage/round
    
    Longsword (1-h, Martial, 1d8 19-20/x2)
    Astral Blade +8 (+2d6 Sonic dmg)
    1d8+22+8 +2d6, 17-20x2
    41.5*1.14 + 0.665 = 47.975
    # 191.9 damage/round
    
    Bastard Sword (1-h, Exotic, 1d10 19-20/x2)
    Brimstone +7 (+2d6 Fire dmg, DC26 Daze 75%/1 round)
    1d10+22+7 +2d6, 17-20x2
    41.5*1.14 + 0.665 = 47.975
    # 191.9 damage/round
    
    Battleaxe (1-h, Martial, 1d8 20/x3)
    Delphus Axe +5 (Battleaxe, +1d10 Fire dmg, Keen)
    1d8+22+5 +1d10, 18-20x3
    37*1.235 + 0.9975 = 46.6925
    # 186.77 damage/round
    
    Dwarven Waraxe (1-h, Exotic, 1d10 20/x3)
    Axe of the Dwarf Lord +7 (+1d10 Sonic dmg, CHA+2, +5 vs Fear)
    1d10+22+7 +1d10, 19-20x3
    40*1.14 + 0.665 = 46.265
    # 185.06 damage/round
    
    Rapier (1-h, Martial, 1d6 18-20/x2)
    Rapier of the High Road +3 (+1d6 Acid dmg, Keen)
    1d6+22+3 +1d6, 12-20x2
    32*1.3775 + 1.49625 = 45.57625
    # 182.305 damage/round
    
    Kukri (1-h, Exotic, 1d4 18-20/x2)
    Cutting Star +8 (+1d6 Fire dmg, DC14 Blindness 25%/3 rounds)
    1d4+22+8 +1d6, 15-20x2
    36*1.235 + 0.9975 = 45.4575
    # 181.83 damage/round
    
    Quarterstaff (2-h, Simple, 1d6 20/x2)
    Aiedo Wither-Stick +8 (DC14 Ability Drain STR)
    1d6+30+8, 19-20x2
    41.5*1.045 + 0.3325 = 43.7
    # 174.8 damage/round
    
    Dire Mace (2-h, Exotic, 1d8/1d8 20/x2)
    Ironwood Mace +8 (DC14 Wounding, Weight-40%)
    4 main-hand attacks: 1d8+22+8, 19-20x2
    34.5*1.045 + 0.3325 = 36.385
    1 off-hand attack: 1d8+14+8, 19-20x2
    26.5*1.045 + 0.3325 = 28.025
    # 173.565 damage/round
    
    Warhammer (1-h, Martial, 1d8 20/x3)
    Rift Hammer +6 (Warhammer, +1d8 Sonic dmg)
    1d8+22+6 +1d8, 19-20x3
    37*1.14 + 0.665 = 42.845
    # 171.38 damage/round
    
    Handaxe (1-h, Martial, 1d6 20/x3)
    Ice Reaver +8 (+1d6 Cold dmg, 15/- Cold)
    1d6+22+8 +1d6, 19-20x3
    37*1.14 + 0.665 = 42.845
    # 171.38 damage/round
    
    Light Flail (1-h, Martial, 1d8 20/x2)
    Sabal's Flail +5 (+2d6 Fire dmg, Cast Flame Lash 3/day)
    1d8+22+5 +2d6, 19-20x2
    38.5*1.045 + 0.3325 = 40.565
    # 162.26 damage/round
    
    Short Sword (1-h, Martial, 1d6 19-20/x2)
    Fright +3 (Short Sword, +1d6 Fire dmg, Keen)
    1d6+22+3 +1d6, 15-20x2
    32*1.235 + 0.9975 = 40.5175
    # 162.07 damage/round
    Shadowsilk +6 (SS, +1d4 Slashing dmg, Keen, Hide+10, only by Shadowdancer)
    1d6+22+6 +1d4, 15-20x2
    34*1.235 + 0.9975 = 42.9875
    # 171.95 damage/round
    
    Dagger (1-h, Simple, 1d4 19-20/x2)
    Tear Jerker +5 (Dagger, +5 Cold dmg)
    1d4+22+5 +5, 17-20x2
    34.5*1.14 + 0.665 = 39.995
    # 159.98 damage/round
    
    Morningstar (1-h, Simple, 1d8 20/x2)
    Drone +8 (+1d6 Sonic dmg, DC14 Slow 50%/2 rounds)
    1d8+22+8 +1d6, 19-20x2
    38*1.045 + 0.3325 = 40.0425
    # 160.17 damage/round
    
    Whip (1-h, Exotic, 1d2 20/x2, Disarm)
    Epic Shocking Whip +5 (+2d8 Electrical, DC26 Stun 10%/4 rounds)
    1d2+22+5 +2d8, 19-20x2
    37.5*1.045 + 0.3325 = 39.52
    # 158.08 damage/round
    
    Light Hammer (1-h, Martial, 1d4 20/x2)
    Storm +8 (+1d8 Electrical dmg, 10/- Electrical)
    1d4+22+8 +1d8, 19-20x2
    37*1.045 + 0.3325 = 38.9975
    # 155.99 damage/round
    
    Kama (1-h, Exotic, 1d6 20/x2)
    Imaskari Kama +8 (+1d6 Acid dmg, Discipline+5)
    1d6+22+8 +1d6, 19-20x2
    37*1.045 + 0.3325 = 38.9975
    # 155.99 damage/round
    
    Sickle (1-h, Simple, 1d6 20/x2)
    Renewal +3 (+2d6 Fire dmg, 10/- Fire)
    1d6+22+3 +2d6, 19-20x2
    35.5*1.045 + 0.3325 = 37.43
    # 149.72 damage/round
    
    Club (1-h, Simple, 1d6 20/x2)
    Gladiator's Club +8 (DC22 Daze 50%/2 rounds)
    1d6+22+8, 19-20x2
    33.5*1.045 + 0.3325 = 35.34
    # 141.36 damage/round
    
    Mace (1-h, Simple, 1d6 20/x2)
    Mace +7
    1d6+22+7, 19-20x2
    32.5*1.045 + 0.3325 = 34.295
    # 137.18 damage/round
    
    Scythe (2-h, Exotic, 2d4 20/x4)
    Sea Reaver +8 (+2d6 Sonic dmg vs Elemental, Keen, Cast Resist Elements 5/day)
    2d4+30+8, 16-20x5
    43*1.9 + 3.325 = 85.025
    # 340.1 damage/round
    
    Greatsword (2-h, Martial, 2d6 19-20/x2)
    Harbinger Kin +8 (+2d6 Fire dmg)
    2d6+30+8 +2d6, 15-20x3
    52*1.52 + 1.995 = 81.035
    # 324.14 damage/round
    
    Greataxe (2-h, Martial, 1d12 20/x3)
    Slasher of Koth +5 (+1d10 Electrical, Keen)
    1d12+30+5 +1d10, 16-20x4
    47*1.6625 + 2.49375 = 80.63125
    # 322.525 damage/round
    
    Double Axe (2-h, Exotic, 1d8/1d8 20/x3)
    Axe of the Tall Kin +8 (+1d6 Fire dmg, Keen, Light 15m)
    4 main-hand attacks: 1d8+22+8 +1d6, 16-20x4
    38*1.6625 + 2.49375 = 65.66875
    1 off-hand attack: 1d8+14+8 +1d6, 16-20x4
    30*1.6625 + 2.49375 = 52.36875
    # 315.04375 damage/round
    
    Katana (1-h, Exotic, 1d10 19-20/x2)
    Radiant Death +12 (Keen, +5 critical dmg, AC Natural-5, only by Weapon Master)
    1d10+22+12, 13-20x3
    39.5*1.71 + 2.66 + 5*152/400 = 72.105
    # 288.42 damage/round
    
    Scimitar (1-h, Martial, 1d6 18-20/x2)
    Desert Wind +8 (+2d6 Fire dmg)
    1d6+22+8 +2d6, 13-20x3
    40.5*1.71 + 2.66 = 71.915
    # 287.66 damage/round
    
    Rapier (1-h, Martial, 1d6 18-20/x2)
    Rapier of the High Road +3 (+1d6 Acid dmg, Keen)
    1d6+22+3 +1d6, 10-20x3
    32*1.995 + 3.6575 = 67.4975
    # 269.99 damage/round
    
    Longsword (1-h, Martial, 1d8 19-20/x2)
    Aramil's Blade +6 (STR+8, DEX-4, Keen, Cast Call Lightning 1/day, DC14 Vorpal)
    1d8+26+6, 13-20x3
    36.5*1.71 + 2.66 = 65.075
    # 260.3 damage/round
    
    Scythe (2-h, Exotic, 2d4 20/x4)
    Death's Handmaiden +4 upgraded (+10, +2d6, Keen...)
    2d4+30+10 +2d6, 18-20x4
    52*1.3775 + 1.49625 = 73.12625
    # 292.505 damage/round
    
    Greatsword (2-h, Martial, 2d6 19-20/x2)
    Blade of Chult +1 upgraded (+10, +2d6, Keen...)
    2d6+30+10 +2d6, 15-20x2
    54*1.235 + 0.9975 = 67.6875
    # 270.75 damage/round
    
    Greataxe (2-h, Martial, 1d12 20/x3)
    Greataxe +X upgraded (+10, +2d6, Keen...)
    1d12+30+10 +2d6, 18-20x3
    53.5*1.235 + 0.9975 = 67.07
    # 268.28 damage/round
    
    Two-Bladed Sword (2-h, Exotic, 1d8/1d8 19-20/x2)
    Blade of the Red Masque +1 upgraded (+10, +2d6, Keen...)
    4 main-hand attacks: 1d8+22+10 +2d6, 15-20x2
    43.5*1.235 + 0.9975 = 54.72
    1 off-hand attack: 1d8+14+10 +2d6, 15-20x2
    35.5*1.235 + 0.9975 = 44.84
    # 263.72 damage/round
    
    Double Axe (2-h, Exotic, 1d8/1d8 20/x3)
    Double Axe +X upgraded (+10, +2d6, Keen...)
    4 main-hand attacks: 1d8+22+10 +2d6, 18-20x3
    43.5*1.235 + 0.9975 = 54.72
    1 off-hand attack: 1d8+14+10 +2d6, 18-20x3
    35.5*1.235 + 0.9975 = 44.84
    # 263.72 damage/round
    
    Halberd (2-h, Martial, 1d10 20/x3)
    Venom Halberd +2 upgraded (+10, +2d6, Keen...)
    1d10+30+10 +2d6, 18-20x3
    52.5*1.235 + 0.9975 = 65.835
    # 263.34 damage/round
    
    Heavy Flail (2-h, Martial, 1d10 19-20/x2)
    Kintharsta +2 upgraded (+10, +2d6, Keen...)
    1d10+30+10 +2d6, 15-20x2
    52.5*1.235 + 0.9975 = 65.835
    # 263.34 damage/round
    
    Rapier (1-h, Martial, 1d6 18-20/x2)
    Mercykiller Blade +2 upgraded (+10, +2d6, Keen, +1d6 Fire dmg vs Evil...)
    1d6+22+10 +2d6 +1d6, 12-20x2
    46*1.3775 + 1.49625 = 64.86125
    # 259.445 damage/round
    1d6+22+10 +2d6, 12-20x2
    42.5*1.3775 + 1.49625 = 60.04
    # 240.16 damage/round
    
    Katana (1-h, Exotic, 1d10 19-20/x2)
    Sword Saint Legacy +8 upgraded (+10, +2d6, Keen, +2d6 Sonic dmg vs Evil...)
    1d10+22+10 +2d6 +2d6, 15-20x2
    51.5*1.235 + 0.9975 = 64.6
    # 258.4 damage/round
    1d10+22+10 +2d6, 15-20x2
    44.5*1.235 + 0.9975 = 55.955
    # 223.82 damage/round
    
    Spear (2-h, Simple, 1d8 20/x3)
    Spear of Withering +1 upgraded (+10, +2d6, Keen...)
    1d8+30+10 +2d6, 18-20x3
    51.5*1.235 + 0.9975 = 64.6
    # 258.4 damage/round
    
    Scimitar (1-h, Martial, 1d6 18-20/x2)
    Scimitar +X upgraded (+10, +2d6, Keen...)
    1d6+22+10 +2d6, 12-20x2
    42.5*1.3775 + 1.49625 = 60.04
    # 240.16 damage/round
    
    Kukri (1-h, Exotic, 1d4 18-20/x2)
    Strife +4 or Stormwalker upgraded (+10, +2d6, Keen...)
    1d4+22+10 +2d6, 12-20x2
    41.5*1.3775 + 1.49625 = 58.6625
    # 234.65 damage/round
    
    Dire Mace (2-h, Exotic, 1d8/1d8 20/x2)
    Stoutcorps Key +1 upgraded (+10, +2d6, Keen...)
    4 main-hand attacks: 1d8+22+10 +2d6, 18-20x2
    43.5*1.0925 + 0.49875 = 48.0225
    1 off-hand attack: 1d8+14+10 +2d6, 18-20x2
    35.5*1.0925 + 0.49875 = 39.2825
    # 231.3725 damage/round
    
    Dwarven Waraxe (1-h, Exotic, 1d10 20/x3)
    Harvest Axe +8 upgraded (+10, +2d6, Keen...)
    1d10+22+10 +2d6, 18-20x3
    44.5*1.235 + 0.9975 = 55.955
    # 223.82 damage/round
    
    Bastard Sword (1-h, Exotic, 1d10 19-20/x2)
    Bastard Sword +X upgraded (+10, +2d6, Keen...)
    1d10+22+10 +2d6, 15-20x2
    44.5*1.235 + 0.9975 = 55.955
    # 223.82 damage/round
    
    Quarterstaff (2-h, Simple, 1d6 20/x2)
    Negastaff +1 upgraded (+10, +2d6, Keen...)
    1d6+30+10 +2d6, 18-20x2
    50.5*1.0925 + 0.49875 = 55.67
    # 222.68 damage/round
    
    Battleaxe (1-h, Martial, 1d8 20/x3)
    Deepstone Progeny +2 upgraded (+10, +2d6, Keen...)
    1d8+22+10 +2d6, 18-20x3
    43.5*1.235 + 0.9975 = 54.72
    # 218.88 damage/round
    
    Longsword (1-h, Martial, 1d8 19-20/x2)
    Longsword +X upgraded (+10, +2d6, Keen...)
    1d8+22+10 +2d6, 15-20x2
    43.5*1.235 + 0.9975 = 54.72
    # 218.88 damage/round
    
    Warhammer (1-h, Martial, 1d8 20/x3)
    Warhammer +X upgraded (+10, +2d6, Keen...)
    1d8+22+10 +2d6, 18-20x3
    43.5*1.235 + 0.9975 = 54.72
    # 218.88 damage/round
    
    Short Sword (1-h, Martial, 1d6 19-20/x2)
    Ichthia's Neck-Knife +2 upgraded (+10, +2d6, Keen...)
    1d6+22+10 +2d6, 15-20x2
    42.5*1.235 + 0.9975 = 53.485
    # 213.94 damage/round
    
    Handaxe (1-h, Martial, 1d6 20/x3)
    Handaxe +X upgraded (+10, +2d6, Keen...)
    1d6+22+10 +2d6, 18-20x3
    42.5*1.235 + 0.9975 = 53.485
    # 213.94 damage/round
    
    Dagger (1-h, Simple, 1d4 19-20/x2)
    Leech or Bloodsucker upgraded (+10, +2d6, Keen...)
    1d4+22+10 +2d6, 15-20x2
    41.5*1.235 + 0.9975 = 52.25
    # 209 damage/round
    
    Light Flail (1-h, Martial, 1d8 20/x2)
    Foundation +8 upgraded (+10, +2d6, Keen...)
    1d8+22+10 +2d6, 18-20x2
    43.5*1.0925 + 0.49875 = 48.0225
    # 192.09 damage/round
    
    Morningstar (1-h, Simple, 1d8 20/x2)
    Drone +1 upgraded (+10, +2d6, Keen...)
    1d8+22+10 +2d6, 18-20x2
    43.5*1.0925 + 0.49875 = 48.0225
    # 192.09 damage/round
    
    Club (1-h, Simple, 1d6 20/x2)
    Will of the Lost +1 upgraded (+10, +2d6, Keen...)
    1d6+22+10 +2d6, 18-20x2
    42.5*1.0925 + 0.49875 = 46.93
    # 187.72 damage/round
    
    Sickle (1-h, Simple, 1d6 20/x2)
    Blacksoul Sickle upgraded (+10, +2d6, Keen...)
    1d6+22+10 +2d6, 18-20x2
    42.5*1.0925 + 0.49875 = 46.93
    # 187.72 damage/round
    
    Kama (1-h, Exotic, 1d6 20/x2)
    Empty Fields +1 upgraded (+10, +2d6, Keen...)
    1d6+22+10 +2d6, 18-20x2
    42.5*1.0925 + 0.49875 = 46.93
    # 187.72 damage/round
    
    Mace (1-h, Simple, 1d6 20/x2)
    Kiss of Sune +1 upgraded (+10, +2d6, Keen...)
    1d6+22+10 +2d6, 18-20x2
    42.5*1.0925 + 0.49875 = 46.93
    # 187.72 damage/round
    
    Light Hammer (1-h, Martial, 1d4 20/x2)
    Hammer of the Beast +2 upgraded (+10, +2d6, Keen...)
    1d4+22+10 +2d6, 18-20x2
    41.5*1.0925 + 0.49875 = 45.8375
    # 183.35 damage/round
    
    Whip (1-h, Exotic, 1d2 20/x2, Disarm)
    Whip +X upgraded (+10, +2d6, Keen...)
    1d2+22+10 +2d6, 18-20x2
    40.5*1.0925 + 0.49875 = 44.745
    # 178.98 damage/round
    
    ================================================================================
                                        The End