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    FAQ/Strategy Guide by ShadowWangTang

    Version: Final | Updated: 07/09/01 | Printable Version | Search Guide | Bookmark Guide

                                *~Red Alert Counter Strike Missions~*
                                        FAQ / STRATEGY GUIDE                               
                                        Developer: Westwood
                                    Platform: PC, DOS/WINDOWS                         
                                Author: Joshua "ShadowWangTang" Kim
                                        Date: 7 / 9 / 01
                                          Version: Final
                                 E-Mail: ryudohazuki85@hotmail.com
    2. ABOUT
    7. FAQ
    8. UPDATES
    This FAQ is copyright to Joshua Kim It may NOT be used in
    any magazine or any type of publication without my permission. 
    It may NOT be used for profit. This FAQ will only 
    allowed to appear at the following sites:
    If you feel that there is an error, please e-mail me at 
    2. ABOUT
    This is the 4th FAQ I ever wrote. It is for the CounterStrike 
    Expansion for Command & Conquer series. This FAQ will give 
    general information for this tough game. I hope you like this 
    Stage 1 - Sarin Gas 1: Crackdown
    Objectives: Destroy all Soviet Units and Structures, Destroy all 
    Soviet Convoy Trucks, Infiltrate Technology Center
    When you start this level, you will begin with some Rifle Men and a Mine
    Layer and an MCV. Deploy the MCV. Use the Rifle Infantry to take out 
    Soviet soldiers. Immediately start building Camo. Pillboxes to take out
    Soviet soldiers. When you build some tanks, take them Southeast and destroy
    that little outpost over there. Do not head north yet because you will
    instantly be slaughtered by Tesla Coils. Instead, head back to your base
    and head north. Then build an APC with at least one Spy in. Head East from 
    there to find a Soviet Civilian Town. You can kill them if you wish. Head East
    a little more until you see a Radar Dome and some infantry and dogs. Kill them
    and deploy the APC and infiltrate the Radar Dome. Flares will start popping out
    through where the Convoy Trucks can escape. Now from there, head south. Try 
    to avoid the Tesla Coils and destroy all the Power Plants in the Southeastern
    part of the base to shut off the Tesla Coils. Then, destroy the Construction
    Yard and extirpate every Soviet. Mission Accomplished.
    Stage 2 - Sarin Gas 2: Down Under
    Objectives: Infiltrate War Factories, Get to the other side of building
    When you start this level, you will begin with a ton of infantry and a Spy.
    Use the Spy on the side panel to deactivate the Turret. Then use the Rifle
    Infantry on the three oncoming Enemy Soldiers coming. Head east a little 
    to find two Enemy Soldiers. Annihilate them. The two Flame Turrets could pose
    a problem so take the Spy and send him North in the cross section and deactivate 
    a Flame Tower. Then send him South and infiltrate the War Factory to hijack
    a Convoy Truck. When he reappears, send him North to the control panel to
    deactivate the other Flame Towers. Watch out for the Attack Dog though. Then
    let your Spy stay there. So dogs can't hurt him. Then, move the band East and
    blow up the barrels, killing the Dogs and Soldiers. Then head east a little more
    and kill the rest of the dogs and soldiers. Then send the Spy to the north and
    activate the panel, killing the Grenadiers, making your way clear. Then, send
    your Spy to the north and activate the control panel again, destroying the Tesla
    Coil so the surviving Tesla Coil could get rid of the Mammoth Tank the comes
    while getting destroyed at the same time. Then, with your soldiers, go where the
    Spy is and head east and kill all the Enemy Soldiers. Then head South with the 
    Spy and activate the two Control Panels, destroying the two Flame Tower.
    Now Tanya is at your command and she is very good in this mission. Go North with 
    your Spy and Tanya. Use Tanya to kill the Enemy Soldiers in that room. Then head
    South from that room and kill all the Attack Dogs, freeing another Spy and a Medic.
    When you free the Spies, Volkov will show up from the North, kill him. Then, with
    a Spy, head past the Flame Towers and infiltrate the War Factory, hijacking
    the Mammoth Tank, which will go straight to the other side of the base, kamikazing
    itself, destroying the two  Flame Towers. Send at least one person to the end of
    the building. Mission Accomplished.
    Stage 3 - Sarin Gas 3: Controlled Burn
    Objectives: Destroy Power To Tesla Coils, Destroy all Soviet units and buildings
    but the Chemical Labs, Capture Chemical Labs.
    When you start this level, you will begin with a APC, a Spy and some Infantry and 
    Rocket Soldiers. Take the APC and go to the far Eastern base and shoot the barrels, 
    taking out an Advanced Power Plant, which will shut off the Tesla Coils. When
    you do, two Small Tanks and an MCV will arrive. Immediately get your little 
    group to the signal flare and set up your base and immediately build some tanks.
    After you have a few tanks, send them North a little, where the patrolling Mammoth
    Tank will appear. Destroy it and set up the rest of your base. Build a large 
    amount of Medium Tanks. Then do a "Tank Rush" on the base at the West. Destroy 
    all attacking Structures and capture the Barracks and produce some Engineers
    and capture the area. Flame Towers are very nice to have after all. Surround
    them with two Turrets and they will be practically invincible. V-2 Rockets
    are great to have in this mission as well. Capture the Chemical Labs so
    that part of the mission is done. Then, send some V-2 Rockets and your surviving 
    tanks to the North East where the final base awaits. Take out the Tesla Coils
    (just in case) with the V-2 Rockets and finally, destroy the base. Mission 
    Stage 4 - The Fall Of Greece 1: Personal War
    Objectives: Get Stravos to safety
    When you start this level, a soldier will signal for reinforcements. Stravos and
    Tanya will come. Use Tanya to take out the Enemy Soldiers who are attacking a 
    village. Keep Stravos near Tanya just in case you leave him by himself and some
    murderous ParaTroopers touch down beside him... Head north and avoid the Mammoth 
    Tank. Keep on heading north. If you don't know where you are going, follow the 
    crowd of Civilians. Grab the Health Crate and continue Southwest as soon as 
    possible because the base is going to get nuked like crazy. Shoot down Grenadiers 
    that might be in your way and continue west. A Transport will arrive and will 
    give you five Medium Tanks and the Transport will blow up. Head Southeast and
    shoot the barrels to get rid of the Advanced Power Plant, powering down the
    Tesla Coil. Now head north and blow up the Barrels when you see the two Mammoth
    Tanks. Then head Southwest then North and destroy the Convoy Truck for a Health
    Crate. Then use your Tanks and charge ahead and blow up the barrels and fight
    off the Flame Towers while you position Stravos and Tanya where the barrels were. 
    Use Tanya to C-4 the War Factory, and the Barracks. Then five Tanks will arrive to
    assist. Get Stravos out through the Eastern exit but watch out. Then head north
    with Stravos and load him into the Chinook helicopter. Mission Accomplished.
    Stage 5 - The Fall Of Greece 2: Evacuation
    Objectives: Rescue Civilians or Destroy All Soviet Structures and Units.
    When you start this level, you will begin with some Rangers, an MCV and some 
    soldiers. Head South a little with the MCV and deploy it and use the Rangers
    to defend the base from the three Enemy Soldiers. Build the usual and some
    defenses. First send some tanks and Rangers to the South and clear out those
    Soviets. Then head South with a Ranger and some Civilians will come out. Send
    them to your base. Then, West of that Village head north a little to find another
    Village. Take them to your base as well. Then, send a Ranger to the Southwest corner
    of the map and rescue the Civilians. Then take the Ranger and go to the Northeast
    from that village to rescue some more civilians. Now build some Destroyers and 
    send them South and destroy all Submarines and continue South and anhilate the
    base. Mission Accomplished or capture the Enemy's Sub Pen and build some 
    Transports and load Civilians in them and build an extra with some soldiers
    because as soon as the Civilians touch down on the island, Para Troopers will
    attack. Mission Accomplished.
    Stage 6 - Siberian Conflict 1: Fresh Tracks
    Objectives: Destroy all Convoy Trucks
    When you start this level, you will begin with a large base. Note that it 
    is very weak with minimal defenses so you have to fix that. Build some Light 
    Tanks and send them near the ore fields so your Ore Truck can't die. Then
    buy some more and put them on Guard. Enemies will constantly attack you. You
    have to sweat out twenty minutes like this, so be prepared. Convoys appear
    randomly so you should use Mine Layers to block every exit. Do not touch the 
    crates they drop. They have a Nuclear Warhead effect and could easily take out 
    a group of tanks. Sometimes, the Nuke Effect is pretty good if a Mammoth Tanks 
    resides right next to it, so keep a soldier near a nuke for some defenses. Look 
    out for Soviets that signal for flares. Try to take them out before they do.
    Block entrances to the area with Small Tanks and Mine Layers and you will be fine.
    After you destroy 15 trucks, Mission Accomplished.
    Stage 7 - Siberian Conflict 2: Trapped
    Objectives: Destroy all Convoy Trucks, Destroy all Soviet Units and Structures
    When you start this level, chase the Convoy Truck with your tanks and destroy it.
    Then set up your MCV and build the usual. Then, build an APC and fill it with Engineers.
    The head East. Capture the mini base as much as you could, like the useful things
    such as the Airfield. Then, back at your base, build enough tanks for a Tank
    Rush. Send those tanks to the South and take out all of the Advanced Power Plants 
    and Ore Refineries. So you don't have to worry too much about Tesla Coils. Get
    a Spy into the Sub Pen and with the rest of your units, wipe out the Convoy trucks 
    which is at the East of the Soviet base. Again, they will drop crates with
    Nuclear Warhead effects so you can use them wisely to wipe out the entire
    base using them. Find the Subs and destroy them. Mission Accomplished.
    Stage 8 - Siberian Conflict 3: Wasteland
    Objectives: Destroy all Soviet Units and Structures.
    When you start this level, you will begin with some Rangers and an MCV. Set up 
    the MCV to get a reinforcement of a few more vehicles. Wait a little more
    and a V-2 Rocket with some soldiers will come and attack. Take them out for
    another MCV and a tank to arrive. Send some troops to the East and take out 
    the enemies and plant the extra MCV right under the ore. Build the usual with
    both bases. Now, build enough tanks for a Tank Rush and send them to the
    Southeast corner of the map where you will find some Ore Trucks. Since they
    cost so much, taking them out is so easy and then, take out the bridge, shooting 
    the barrels. Then, take out the Advanced Power Plants. This will be very difficult
    because of those stupid Tesla Coils, but do not take them out. Now, when the 
    Advanced Power Plants are gone, the Tesla Coils are powerless and the base probably
    does not have any money after terminating those Ore Trucks. Simply take out
    the Enemy Con. Yards, for they have two so they can't build anything. Sometimes
    they will do a Desperation Rush when you do this. When you get rid of the War
    Factories and the Barracks, take out the Flame Towers and Tesla Coils. Send
    in another rush of tanks because the originals might already be wiped out. When
    finished with the base, send some Rangers to the East where you shall find some
    Enemy Soldiers. Then, seek every part of the map, just in case you missed some
    enemies. Mission Accomplished.
    Stage 1 - Proving Grounds
    Objectives: Go from point to point, Destroy Cruisers
    When you start this mission, sell the Tech Center. Now, with some extra
    cash, get some Grenadiers and head north. Kill the three Allied Soldiers
    and make your way South from there. Then head East and North to the 
    Signal Flare. You will discover three Ore Refineries complete with Ore
    Trucks. Send the three Ore Trucks and start mining. In a little while,
    some Rocket Soldiers will appear from the East of your base, ready to 
    wreak havoc. Send the soldiers that you took from your original refuge
    and kill them, or wait for them to come near and run them over with
    an Ore Truck. With your troops, head North to the next Signal Flare.
    When there, build two Mammoth Tanks and head West to the final signal 
    flare. On your way there, they will have a special treat for you, a 
    horde of tanks and an APC filled with Rocket Soldiers!! Use your
    Mammoth Tanks to take them out. Don't worry to rest a little while
    at the end of that battle for the Mammoth Tanks have self-healing.
    When you are fighting that battle, some sneaky Allied Thieves will arrive
    to your Ore Refineries. Smash them before they do much damage. Also,
    some Yaks and MiGs will attack your base, the first one, so expect that.
    When you reach the Signal Flare, another Flare will appear in the South.
    When you venture there, two Small Tanks will attack you. Destroy them.
    When you get nearer to your flare, Cruisers will arrive and tanks will
    still block your path. Destroy the Tanks and continue south. When you
    arrive to your destination, send a Submarine and attack the Destroyers.
    You will notice that their missiles are nuclear so use them cautiously.
    Build some Airfields at your War Factory area of the base. Use them to
    take out the annoying Cruisers. Mission Accomplished.
    Stage 2 - Besieged
    Objectives: Capture Allied Base, Kill Saboteur, Destroy all Allied Units
    and Structures, Keep Forward Command Post intact.
    When you start this mission, the Saboteur will be destroying your base. 
    First, he will take out the bridge and your Con. Yard. That guy will 
    constantly take out your Tesla Coils. To help you beat this mission,
    you should capture the Allied Base just North of you. So, build some
    Transports and load them with V-2 Rockets, Tanks and Engineers. Send 
    them north a little bit and deploy the Transports. Send the V-2 Rockets
    up first, followed by some tanks. Use the V-2 Rockets to take out the
    two Camo. Pillboxes and the two Turrets. Then, send some tanks in and 
    destroy the two Medium Tanks who are also guarding the entrance. Now,
    go straight ahead with your tanks and such and take out any other tanks
    or soldiers. Use the Engineers to capture the Barracks and start producing
    more Engineers to capture the base. Build Turrets to take out the Destroyers
    by edging them on the shores. Now, build at least three Helipads. Keep on
    building Hind Helicopters until you have at least seven of them. Look
    on your map to the East and you should see the Saboteur on a cliff. Tear
    him to pieces with your seven Hinds, don't worry about the defenses, because
    they will never get them all. With the Saboteur gone, your base is safe
    from sudden explosions. At your old base, build more Turrets and Pillboxes
    to guard yourself from the Allies. Those structures are very useful for
    extra defenses. Now, build an Allied Tech Center and wait for the GPC 
    Satellite to load. It is very useful, after all because the whole map
    becomes clear. All you have to do, is to do a Tank Rush on the
    two Allied Bases to the East. They are separated in a ridge, but take out
    the Ore Trucks first and destroy their AA-Guns. Use Hinds to assist in
    taking out the Enemy Units, for they cannot hit them (except Rocket
    Soldiers). When they reproducing building and repairing, the Allies 
    will slowly waste all their money. Destroy them all and send them Northeast
    to find a Technology Center with two Camo. Pillboxes guarding it. Destroy
    them and destroy the Technology Center. Make sure you destroyed all
    of the Allies. Mission Accomplished.
    Stage 3 - Mousetrap
    Objectives: Kill Stravos, Prevent Engineers from dieing.
    When you start this mission, you will begin with some Attack Dogs, 
    Rifle Infantry, Engineers and Flamethrowers. You will see Stravos run 
    away into the Chronosphere, summoning some Rifle Infantry. Take them 
    out with your own group. Next, send your Rifle Infantry men to the East
    corridor and South when you reach the end. Then head East from there and
    you will find a Crate, containing the Iron Curtain effect. Then send the
    Rifle Infantry North to meet another five Enemy Soldiers. Take them all
    out. Then, take them north a little to meet another soldier. Take him out
    as well. Then, head East from there and take out that soldier too. You 
    will see Stravos, but don't attempt to attack him yet, or he will run 
    away. Instead, take out the Rifle Infantry guarding the entrance. Don't
    think you could kill them both so, take some Flamethrowers to assist.
    Now, with your two Engineers, send them West where the Flamethrowers just
    slaughtered the soldiers. You will see a Chronosphere in critical condition,
    send one of your Engineers in. This will allow the Engineer to get to
    the other Chronosphere right above it, and the one you captured will
    automatically self-destruct so don't try to fix it. Send the Engineer you
    just transported to the Northeast where you will find a Control Panel.
    Activate it to destroy all of the Advanced Power Plants around it, including
    a lot of the Chronospheres, so Stravos can't use them. Be sure to make that
    Engineer to take the Iron Curtain crate so he can't die from the Toxic
    Smoke. Then, you will receive a reinforcement of some more Rifle Infantry 
    and Flamethrowers. Use them well to take out the defenses right before Stravos.
    As you continue, you will continue getting more reinforcements. When Stravos
    runs away, he will put a Toxic Gas barricade so kill the two soldiers and
    go right around it. Then send your troops North from there and shoot down
    the eleven soldiers. Then head North from there and kill Stravos. He should
    be easy to kill, for he just stands there. Use Attack Dogs or just shoot
    him down. Mission Accomplished. 
    Stage 4 - Legacy of Tesla
    Objectives: Destroy Allied prototype MiG, Destroy all Allied Structures
    and Units
    When you start this level, you will begin with a base without an Con. Yard
    and some SAM sites and lots of Units, including Tesla Tanks. When the level
    begins, three Small Tanks will attack from the South. Your defenses will
    easily take them out. Watch out for Longbows and such and start constructing
    Tanks as soon as you get money. You should capture the Con. Yard to the West.
    So, when you build enough tanks, send them South. You will see a Civilian
    Village. Destroy the Village and all of the Enemy Units that gather there.
    By this time, the Allied MiG will come by to drop a A-Bomb on you so
    when you see that MiG, run away as far as you can, and it might actually
    destroy your enemies on accident. Use Flamethrowers on the Civilian Buildings
    and just leave them there. After you build enough tanks for a Tank Rush, send
    them all South and cut off their money supply, taking out the Ore Trucks.
    At your base, you should be experiencing pesky Rocket Soldiers destroying
    SAM Sites. Use V-2 Rockets and plant them at the Concrete Wall to easily
    kill them off. After destroying the base south, concentrate on the base 
    to the West of your base. Use V-2 Rockets to take out the Turrets and
    Pillboxes. Next, destroy everything in the base except the Naval Yard. 
    Capture it with some Engineers. Start building a horde of Destroyers
    to destroy the Longbows and the MiG when they attempt to pass by. Then,
    build a Transport and load some Tanks in them. Send your Destroyers South
    of the Naval Base and destroy all outside defenses. Unload your Transport 
    and scout and attack as much as the little island, opening where to go 
    and such. After plundering, destroy everything and load the tanks back into
    the Transport. Go south a little bit more and destroy the annoying Airfield
    and MiGs. Make sure you destroyed all Allied buildings and structures. 
    Mission Accomplished.
    Stage 5 - Soviet Soldier Volkov & Chitzkoi
    Objectives: Sabotage Allied Center, Destroy Alloy Facility 
    When you start this mission, Volkov and Chitzkoi will be parachuted
    around barrels. The Allies will shoot the barrels but they will
    still be alive. Use Chitzkoi to eat up the Rocket Soldiers while 
    Volkov takes out the Civilian Buildings. Destroy the Ranger when it
    comes at you. Head North and take out the Soldiers, Civilians and
    the Tanks. Volkov should easily be able to destroy the tanks. As 
    you head North more, you should see some Allied Soldiers panic and
    try to run away. They will step on mines and will be blasted to 
    kingdom come. Be sure to take out the Rocket Soldier on the cliff
    before Chitzkoi jumps the cliff. After that, some Rocket Soldiers
    will charge from the West. Shoot them down and eat them. Then, as
    you stand waiting, another Ranger will come. Take it out. Head
    East and then North from there. Some Paratroopers will drop down
    right next to the barrels. Shoot the barrels before they get to
    close. Head East and take out the Ranger, Tanks and Soldiers and
    C-4 the Barracks. As you head East more, you will discover a 
    base with Pillboxes and Convoy Trucks and Civilians. Destroy
    or kill each one of them. Head East from there and destroy the
    Ore Trucks and the Camo. Pillboxes. Head South more and destroy
    the Con. Yard, the Naval Yard and the two Ore Refineries. When 
    you destroy them, Tanya and a group of soldiers will attack you. 
    Take them out, it should be easy except Tanya is going to need
    some tiring out to do so quickly finish her off with Chitzkoi.
    Take out the Silos and go west and shoot the barrels to destroy
    the Power Plants and the Convoy Truck. Grab the Health Crate.
    Their job is now done. Take all of your tanks North West to the
    base and destroy the other tanks and the Alloy Facility. 
    Mission Accomplished.
    Stage 6 - Top o' the World
    Objectives: Get Supply Truck to base
    When you start this mission, with all of your troops head West and
    destroy all of the Allied Tanks. Watch out for Turrets or take 
    them out with your tanks. Take the soldiers out with your dogs. 
    Head East to be warmly welcomed by eight tanks. Destroy them, 
    including the Mobile Gap Generator. After you blast them out, head
    North again and watch out for all those annoying Turrets. Make
    quick work of them with your V-2 Rockets. After going through the
    mountain, head east and follow the road. Watch out for the Artillery
    and Tanks that will desperately attack your Supply Truck. Destroy 
    them and simply get your Supply Truck to the base. Mission 
    Stage 7 - Paradox Equation
    Objectives: Capture Chronosphere
    This is a very fun mission. You will begin with an MCV. Send it North and 
    deploy it. Build all the usual. Something you will notice is that you
    can build MCVs! So now, you can easily expand your base. Build some
    Mammoth Tanks and Heavy Tanks and send them West. You will also notice
    that Mammoth Tanks will shoot out fire and Heavy Tanks will shoot 
    electricity! Even V-2 Rockets are slightly changed and more powerful,
    they shoot Atomic Missiles. You are not the only one effected. Allied
    Small Tanks will shoot like Mammoth Tanks and Artillery will shoot
    off double. When you destroy that base, send your Tanks North and take out
    the tanks. Then cross the bridge and fight off some more hordes to your
    North. Send an MCV near the water and deploy it and buy a Sub Pen and
    take out the Destroyer to the North. Then, build a horde of V-2 Rockets 
    and send them to the Northern base and take out the base. After that, 
    build a Transport full of Mammoth Tanks. Send them to the Northeastern
    island and destroy all the enemy units there including the resurrection
    of Stravos. Run over the fence and send two Engineers in to capture it.
    Mission Accomplished.
    Stage 8 - Nuclear Escalation
    Objectives: Capture Relay Station, Destroy all Allied Units and Structures.
    When you start this mission, deploy the MCV and watch out for the 
    tanks that come from the North. Then, build the usual then build 
    enough tanks for a Tank Rush. Send them all Northwest and take out
    all defenses of the base and attacking units. Be sure to take out
    the Ore Refinery. Now, send some Engineers up there and capture the
    Barracks. Then produce more Engineers and capture the complete area
    except the Relay Station. Save that for later, because if you do, 
    You will be put in a one-minute time limit. Instead, build a 
    Service Depot and repair your tanks. Then, at your old base, start
    producing tanks for a Tank Rush. Then, with your repaired vehicles, 
    send them back to your original base. Then, send the horde of tanks
    to the Northeast and take out the Tech Center easily by using a 
    Spy Plane to reveal it's location and taking the Tanks in to take the
    Tech Center out. It should be easy to spot because it is on a cliff
    with a Gap Generator right above it. Use Yaks to attack the enemy 
    soldiers as you go destroy the Tech Center. After you destroy it, 
    destroy the AA-Guns for Yak assistant and Turrets. After you clear 
    the area, capture the Relay Station. Mission Accomplished.  
    Structure: Alloy Facility
    Side: Allies
    Strength: 500
    Armor: Wood
    Mission: Soviet Soldier Volkov & Chitzkoi
    Structure: Chemical Lab (Bio-Research Laboratory)  
    Side: Soviet
    Strength: 400
    Armor: Concrete
    Mission: Sarin Gas 3: Controlled Burn
    Structure: Forward Command Post
    Side: Soviet
    Strength: 700
    Armor: Wood
    Mission: Besieged
    Structure: Hospital
    Side: Allies
    Strength: 250
    Armor: Wood
    Mission: Soviet Soldier Volkov & Chitzkoi
    Structure: Relay Station
    Side: Allies
    Strength: 450
    Armor: Wood
    Mission: Nuclear Escalation
    - = These structures only appear in missions, not skirmishes
    Unit: Atomic Parabomber
    Side: Allies
    Strength: 400
    Armor: Light
    Tech Level: 7
    Speed: 4
    Weapon: Parachute Atomic Bomb
    Special: Nuclear Warhead Effect
    Unit: Chitzkoi
    Side: Soviet
    Strength: 800
    Armor: None
    Tech Level: 14
    Speed: 13
    Weapon: PowerDogJaw
    Special: Cybernetic Dog
    Unit: Convoy Truck
    Side: Both
    Strength: 150
    Armor: Light
    Tech Level: 2
    Speed: 4
    Weapon: None
    Special: Does certain tasks
    Unit: Nuclear MiG
    Side: Allies
    Strength: 600
    Armor: Heavy
    Tech Level: 9
    Speed: 9
    Weapon: Parachute Atomic Bomb
    Special: Nuclear Warhead Effect
    Unit: Saboteur
    Side: Allies
    Strength: 100
    Armor: None
    Tech Level: 9
    Speed: 6
    Weapon: None
    Special: Places Explosive Charges
    Unit: Stravos
    Side: Allies
    Strength: 600
    Armor: None
    Tech Level: 10
    Speed: 10
    Weapon: Silencer
    Special: General of Allied Army
    Unit: Submarine
    Side: Soviet
    Strength: 300
    Armor: Light
    Tech Level: 6
    Speed: 4
    Weapon: Atmoic H20 Bomb
    Special: Nuclear Warhead Effect
    Unit: Supply Truck
    Side: Both
    Strength: 200
    Armor: Light
    Tech Level: 2
    Speed: 3
    Weapon: None
    Special: Does certain tasks
    Unit: Tesla Tanks
    Side: Soviet
    Strength: 200
    Armor: Light
    Tech Level: 7
    Speed: 8
    Weapon: TeslaZap
    Special: Has Tesla Coil effect
    Unit: Volkov
    Side: Soviet
    Strength: 1500
    Armor: None
    Tech Level: 20
    Speed: 6
    Weapon: ExplosiveSilencer
    Special: C-4
    - = These units only appear in missions, not skirmishes.
    7. FAQ
    Q: What is a "Tank Rush"?
    A: A Tank Rush is when a lot of tanks, usually about 15 - 30+ tanks
    attack a base at one time. This is how many people win through this 
    Q: How do I kill those "unnaturally" strong units in the missions easily?
    A: Simply stall them with a tank or something and move an Attack Dog in. Or
    if you are the Allies, surround them with infantry, not clustered, to make
    them shoot them off, one by one. 
    Q: How do I capture buildings?
    A: Use Engineers to wreak the building until the health is red and send another
    one in to capture it. Or you can select an attacking unit and lower the building
    strength to red then capture it.
    Q: What do you mean by "Build the Usual"?
    A: Usual means (in my words) build everything you should regularly build, like Power
    Plants/Ore Refineries/War Factories. You can have a different picture on building 
    what you build. It is simply a something you must make up.
    Q: What is a "Desperation Rush"?
    A: You shouldn't have too much problems with this, it is when the enemy sells all
    of it's structures and charges your base. It is not really recommended and only
    do that if you have to.
    Q: Is there such a thing called a "Infantry Rush"?
    A: Yes, it is when you build a lot of infantry and all of them attack a certain
    base. It is similar to a Tank Rush but is recommended at the start of a 
    Q: Aren't there any new units in this expansion I could build?
    A: No, unfortunately, Westwood did not add any units for Skirmishes.
    Anymore questions? E-mail me at ryudohazuki85@hotmail.com
    8. UPDATES
    6 / 22 / 01 - Added Everything
    7/ 9 / 01 - Final Version. Changed my fake name to my real one.
    CJayC - For making the best video game site ever.
    Westwood - For making this cool expansion.
    (c) Joshua Kim 2001