MMM   MMM   DDDDD    KK  KK  
                      MMMM MMMM   DDDDDD   KK KK  
                      MMMMMMMMM   DD DDD   KKKK      
                      MMM M MMM   DD DDD   KKKK     
                      MMM   MMM   DDDDDD   KK KK   
                      MMM   MMM   DDDDD    KK  KK 
 
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                        MDK Unofficial Walkthrough 
                               Version 1.0 
                    Email: William_broyles@hotmail.com 
 
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                         . . . . . . . . . . . . . 
                             Table of Contents
                         . . . . . . . . . . . . .
                             1.)Introduction 
                             2.)Legal Info 
                             3.)Version History 
                             4.)Walkthrough 
                             5.)Secrets/Cheats **Soon** 
                             6.)Credits/Contact Info 
 
-------------------------------------------------------------------------------
   1.) Introduction 
-------------------------------------------------------------------------------

 Hey, this is my first faq so please bear with me. The MDK series is incredibly 
fun and challenging to the extent that I decided to write my first faq on it. I 
also decided to write this due to there being no MDK faqs on GameFaqs. Well 
enough with the intro, on to the legal mumbo jumbo. 
 
-------------------------------------------------------------------------------
   2.)Legal Info 
-------------------------------------------------------------------------------
 This is the worst part of any faq but we gotta do it so here it is...  
 
Copyright 2003 William Broyles. It may not be stolen, altered, or copied in any 
way, shape, or form without express permission from me. It may used for 
personal use, it may not be used on any CD-ROM, printed in a magazine, or used 
on any website without express permission from me. 
  This faq is strictly limited to use by the following sites only: 
      www.gamefaqs.com 

There we go, one final note then off to the walkthrough. 
 
-------------------------------------------------------------------------------
     3.)Version History 
-------------------------------------------------------------------------------
 February 1, 2003 - 
   Well this is the first version of the faq...1.0! Added the whole walkthrough 
and that's about it. Hopefully only one more update will be needed and that 
will be the Secrets/Codes section coming soon. 
 
Now on to the walkthrough! 
 
-------------------------------------------------------------------------------
    4.)Walkthrough 
------------------------------------------------------------------------------- 
 
WORLD 1 
*******************************************************************************
ARENA 1: 
------------------------------------------------------------------------------- 
After landing in this arena, turn around and collect the "Most Cowardly Power-
Up" to receive a health boost. Run up the corridor and kill the waving guard 
with your chain gun, then wait for the next two guards and kill them both as 
well. Collect the "Worlds Smallest Nuclear Bomb" from the left side of the 
arena and use it to blow up the Atomic Lock on the exit door. 

ARENA 2:
------------------------------------------------------------------------------- 
After entering this arena, enter Sniper Mode and zoom in to the Guard on one of 
the parapets of the distant tower. Wait till he is holding the target over his 
face then shoot it to perform a "Head Shot". Repeat this for the next two 
guards who appear on the tower, then wait for the Exploding Crate to drop down 
and come to rest. Shoot this to blow up the tower and kill the three shielded 
guards, and then exit Sniper Mode. Collect the grenade which drops down into 
the arena then throw it at the red, glass wall (Making sure you stand quite far 
back when you throw it). Now, stand on the top step in front of the pedestal 
and jump and float with your Ribbon Chutes to collect the Mortar pick-up. 
Standing either on the pedestal or on the floor, enter Sniper Mode and target 
the black hole above the centre glass wall. Fire a mortar in to the hole and 
this will blow open the glass. Run into the room and destroy the Guard 
Generator in the centre of the room. Use Sniper Mode to kill the three Guards 
with giant targets, by using the Head Shot technique, then collect the Dummy 
Decoy pick-up from behind the glass columns. Jump on to the lowest of the 
platforms and use the rest to reach the exit door. 

ARENA 3:
------------------------------------------------------------------------------- 
Stop after entering this arena and use Sniper Mode to zoom in on the distant 
building. Target the area just above the closed door, and you will see three of 
the Exploding Crates. Shoot any of them to explode the structure and blow open 
the door. Now run across to the buildings entrance, avoiding the Guards and the 
Tank as you go. Once inside the building, keep shooting the Guard Generator 
till it blows up to reveal the exit hole. 

ARENA 4:
------------------------------------------------------------------------------- 
Once in the Subway Station, destroy the Guard Generator to your left, then jump 
across the track and take out the one hidden in the alcove on the right. 
Collect the Grenades and then come back down to the Train. Cross over to the 
other side through the Train and approach the large door. When the Tank emerges, 
throw the Grenades at it repeatedly till it blows up. Run into the Tank's room 
to find the exit. 

ARENA 5:
------------------------------------------------------------------------------- 
Kill the Guard at the start of this arena, then shoot at the Console to the 
right of him a couple of times. This will cause a Ship to fly down and hover in 
front of you. Walk into the Ship and you will enter Bombing Mode. When in this 
state, you will be shown a view looking down at the arena with a targeting 
cross hair. The ship will fly you round the arena before dropping you back off 
at the starting point. While you are flying around, use the fire button to drop 
a series of bombs, positioning them with the cross hair. Destroy as many of the 
Guards as possible, and also bomb the top of any buildings you may fly over to 
blow them open. When the ship has dropped you back at the beginning of the 
arena, move towards the building in the middle, entering the two on the right 
or left to collect pick-ups. When you get near enough to the last building, a 
Tank will be flown down into the arena. A second ship will then appear above 
the building and hover for a few seconds. Zoom in with your Sniper Mode and 
target the Exploding Crate hanging beneath it. Shoot this to blow open the door 
and then enter it. Destroy the Guard Generator and a Nuke pick-up will be 
revealed. Collect this and the Turkey health power-up, and then exit the 
building. Run around to the rear of the structure and you will see the Exit 
Door in the far wall at the back of the arena. Use the Nuke to open the Atomic 
Lock and then exit the arena. 

ARENA 6:
------------------------------------------------------------------------------- 
Follow the canyon passage in this arena to the right, be sure to take out the 
five Flying Guards before you get to the end, and then stand behind the last 
block on the right to shield yourself from the Cannon. Throw the Dummy Decoy to 
the left, and then shoot at the Cannon while it is distracted. If you have any 
grenades left, these will help you to destroy it faster. Once the Cannon has 
been destroyed, jump up onto the block and enter Sniper Mode. Now, select 
Mortars from your sniper weapon inventory, and fire a mortar into each of the 
four "funnels". These lead down to the glass- fronted rooms and will blow up 
the four taunting Guards. If you do not have any Mortars, or you use them up 
trying, exit sniper mode and search the arena. There will always be a spare 
supply somewhere in the level. After each Guard has been destroyed, the entire 
structure will explode to leave a chasm in the floor. Destroy the two tanks 
which appear on the other side of the gap, then stand at the highest point on 
your side of the chasm. From this position jump and float across to the lowest 
point of the other side. If you are lucky, Kurt will grab hold of the edge and 
pull himself up. Follow this section of the canyon and collect a Most Cowardly 
Power-Up to restore your health level. Return to the edge of the chasm and drop 
down using your Ribbon Chutes to the bottom and the exit. 

ARENA 7:
------------------------------------------------------------------------------- 
Jump off the Glass Platform at the start of this arena, and float down to the 
floor, avoiding the spikes. Use grenades to blow up the target dome in the 
centre of the room to reveal an Air-Vent. If you do not have any grenades, wait 
and a supply will drop down to you. Jump on to the Air-Vent and you will float 
up with your Ribbon Chutes. When you reach the top of the air current, turn 
around till you are facing a long glass platform sticking out from a wall. Land 
on this and use the other Glass Platforms to work your way up to the top of the 
room. At the very top, collect the pick-ups and then leave through the exit. 

ARENA 8:
------------------------------------------------------------------------------- 
Follow the passageway round to the left and shoot the Alert Droid till it opens. 
Walk in to the droid, then drive it back down the passage and around to the 
door which leads in to the corridor filled with sentries. Now, while inside the 
Alert Droid, you can drive between them with trouble. Once you get to the end 
of the corridor, avoid the Very Big Guard and jump past him to the room beyond. 
Collect the "Worlds Most Interesting Bomb", and throw it into the centre of the 
room. When all of the enemies have crowded round it, press Enter on your 
keyboard to detonate it, remember to stand well back! If any of the sentries 
survive, take them out with your chain gun till they have all been destroyed. 
Leave the corridor and collect the Nuke pick-up which drops down to the left of 
the entrance door, and use it to blow the Atomic Lock off the Exit Door. 

ARENA 9:
------------------------------------------------------------------------------- 
After floating up the air-shaft, stand on the highest section of the arena and 
face the distant tower above the glass walls. Zoom in to the Mine Controller 
who is working in the tower and select Sniper Grenades from your sniper mode 
inventory. Target the Controller's head and zoom in to the Max on his face. Now 
shoot him and, if successful, you will kill him with one shot. If you miss, or 
if you do not have any Sniper Grenades in your inventory, you will have to try 
again. Keep shooting at him with normal bullets and a supply of Sniper Grenades 
will eventually drop down into the arena. 


WORLD 2
******************************************************************************* 
ARENA 1:
------------------------------------------------------------------------------- 
Wait for the Sniper Grenade that drops down into the rear of the arena, collect 
it then make your way slowly down the ramp to the next room. When you can just 
see the Floating Guard, enter sniper mode and target the Guard. Use a couple of 
sniper grenades in quick succession to destroy him, then exit sniper mode and 
shoot the Alert Droid. When he has been killed, the glass ceiling will break 
and allow the Worlds smallest Nuclear Bomb to drop down into the arena. Pick 
this up and then throw it at the door with the Atomic Lock. 

ARENA 2:
------------------------------------------------------------------------------- 
At the start of this arena, turn to the right so that you are facing the 
incoming fire, then use side-step to move left into the arena. Dodge the gun 
blasts, and work your way across to the other side of the shooting range. If 
you fall into the trench that runs in front of the range, then run back to the 
left-hand side of the arena and climb up onto the block to reach the platform. 

ARENA 3:
------------------------------------------------------------------------------- 
Walk up to the top of the ramp in the centre of this arena, and wait for the 
Mortar pick-up to drop down. Collect this and turn to face the large glass wall. 
Enter Sniper Mode, and target the rectangular hole with the chevron edges. 
Select the Mortar from your sniper inventory, and fire one through the hole. 
The mortar will drop down to the Guards and cause the floor to crack when it 
explodes. A Nuke pick-up will then fly out of the hole and float down in front 
of the ramp. Collect this and throw it at the Atomic Lock to open the exit door. 

ARENA 4:
------------------------------------------------------------------------------- 
Walk up to the edge of the glass floor, then enter Sniper Mode and target the 
Grunt Foreman. Use mortars to kill him, then take out the two Warhead Carrying 
Grunts to detonate the missile stockpile and open up the floor. Drop down to 
the floor and then jump into the hole to reach the next arena. 

ARENA 5:
------------------------------------------------------------------------------- 
From your starting position in this arena, use your chain gun to kill the first 
Guard, then enter Sniper Mode and zoom in on the Second Guard hiding behind one 
of the far cannons. Use a Head Shot to kill him quickly, then walk down to the 
middle cannon with the Turkey Health power- up floating on top. Jump up on to 
the barrel to collect the power-up and then face down the length of the barrel. 
Fire repeatedly with your chain gun at the distant shooting range, and you will 
cause the cannon to recoil back of its housing and through the window behind 
the line of cannons. 

ARENA 6:
------------------------------------------------------------------------------- 
Once the cannon has blown up, float down to one of the floating platforms with 
your ribbon chutes. Once you have landed, use the rest of the platforms to 
reach the Exit Door at the rear of the arena. Be careful to avoid the three 
cannons at the end of the room. They all fire in a repeating sequence, so watch 
them for a minute till you know when it will be safe to move. If you fall off 
while you are moving, there are two Air-Vents that can be used to reach the 
platforms. One is at the start of the arena, and the second is in the middle. 

ARENA 7:
------------------------------------------------------------------------------- 
Jump off the ledge at the start of this arena, then float down to the first of 
the floating platforms, where the Leaping Guard is waiting. As you float, shoot 
at him to make him jump out of the way. From this platform you will be able to 
attack the leaping guard without being hit by the pendulum (if you move on to 
any other platform, the Pendulum will be able to strike you). From this 
position, enter sniper mode and try to use the Head Shot technique to kill the 
Leaping Guard. Several shots will be required to destroy him. If successful, a 
ramp will appear leading to the Exit Door. Jump across to this using the 
platforms, being careful to dodge the Pendulum. 

ARENA 8:
------------------------------------------------------------------------------- 
Destroy all of the enemies in this arena and collect any of the power-ups that 
drop down. After a certain number of kills - it changes each game - a Worlds 
Smallest Nuclear Bomb will drop down somewhere into the maze of blocks. Collect 
it and move round to the back of the arena, behind the gigantic white tower. 
Kill the sentry and the two alert droids, then throw the Nuke onto the ground 
in front of the Atomic Lock. This will blow open the door and allow you to 
float up the inside of the tower to the Exit Door. 

ARENA 9:
------------------------------------------------------------------------------- 
After landing in this arena, walk round to the guard's Sky Sled landing bay and 
wait for one of the Sky Sleds to land. Jump on to the sled as the two guards 
jump off and turn round to face them. Shoot both of them with your chain gun 
till the have been destroyed. This will then activate the Sky Sled, which will 
take off and fly around some battle arenas, where the guards are practising 
their skills, before flying into the Mine Controllers tower. Once the Sled has 
stopped, it will drop you to the floor and allow you to enter the last arena. 
For a bonus health power-up, wait at the sky sled landing bay and run into the 
left rear corner when it is empty. If you do this correctly, you will be 
teleported to one of the battle arenas. Wait for a moment, and one of the sky 
sleds will drop off the Most Cowardly Power-Up. Collect this and then walk into 
the centre of the battle arena. This will teleport you back to the landing bay. 

ARENA 10:
------------------------------------------------------------------------------- 
Follow the passageway up into the arena, then climb the ramp to your right to 
reach the upper platform and a health power-up. From this position, face the 
window on the other side of the room and enter Sniper Mode. Zoom in on the 
small alien and shoot once to break the glass. Now zoom in further and shoot 
repeatedly at the Mine Controller till he seals the window. For a bonus shot, 
try to target his nose and eyes! Once the window has closed, exit sniper mode 
and wait for the controller to reappear in his glass ship. Shoot the ship 
repeatedly as it flies around the arena till it explodes. The controller will 
drop to the floor and run to each of the three doors in the arena to release a 
guard. As he runs, shoot him with the chain gun till his health bar is depleted. 
The Mine Crawler will self-destruct and carry you back into orbit. 

WORLD 3
*******************************************************************************
ARENA 1:
------------------------------------------------------------------------------- 
From the starting ledge, enter Sniper Mode and zoom in on the two Sentry Guns 
at the end of the arena. Destroy both of them and then exit sniper mode. Use 
the chain gun to kill the Flying Guard as it moves towards you, then float down 
into the arena. Take out the first set of Guards with the chain gun, then 
position yourself in the centre of the arena and use sniper mode to zoom in on 
the two door stops that holding the large door shut In the distance. Shoot both 
of these off and the door will crash down and destroy the Sentry. Stay in 
sniper mode and head shoot the two Suicide Guards who come running out. Next, 
find the ramp on the right-hand side of the room and follow it up and jump 
across to the upper platform. Kill the Leaping Guard which is standing there, 
and then climb onto the sloping platform on your left. Follow this up and jump 
over to the platform with the Super Chain Gun pick-up. Collect this and then 
jump and float across to the other side of the arena to collect the Bones' Air-
Strike pickup. Drop back down to the arena floor and exit the level by the open 
doorway, killing any surviving Guards in the arena. 

ARENA 2:
------------------------------------------------------------------------------- 
Stand in the entrance to this arena and use sniper mode to kill both of the 
Sentry Guns. Exit sniper mode and use your chain gun to destroy the guards to 
the left and right of the entrance. Run in to the two alcoves behind the guards 
and collect the two pick-ups; Homing Sniper bullets and a Dummy Decoy. Drop 
down into the drained pool and collect the Super Chain Gun. Climb back out of 
the pool and kill all of the Guards who have dropped in to the arena. Once 
these have been destroyed, walk behind the diving board to find the pool annex. 
Kill all of the guards in here and collect the Apple health power-up. Wait for 
the two Flying Drones and the Sky Sled riding Guard to break into the room 
through the window, and then kill the two drones. Throw the Dummy Decoy back 
towards the pool area to distract the Guard on the Sky Sled and then enter 
Sniper Mode (making sure you are in a position to shoot his head. Zoom in on 
his face and perform a head shot to cause the Sky Sled to drop to the floor. 
Exit sniper mode and jump on to the Sled to collect the Worlds Most Interesting 
Bomb from the top of the room. Drop down the shaft to exit the arena. 

ARENA 3:
------------------------------------------------------------------------------- 
Kill both of the Sentry Guns at the start of this arena, then enter the glass 
tunnel. Use a Homing Sniper bullet to head shot the Guard at the end of the 
tunnel and to break it open. Float down into the room and make your way to the 
room at the rear of the arena. Collect the Twister pick-up and then use your 
chain gun to shoot each of the three Guard Containers till the break. When the 
last one is destroyed, the pipe leading back in the main room will turn green 
and shatter. Come back out and jump on to the platform in the centre of the 
arena. 

ARENA 4:
------------------------------------------------------------------------------- 
Collect all of the pick-ups in this tiny room and then shoot repeatedly at wall 
with your chain till the room breaks and reveals the arena outside. Use your 
grenades to blow up the seven Guard Generators in this room, at the same time 
taking out any guards. If the room gets crowded, use the Twister pick-up to 
destroy the guards. Finally, kill the Sentry at the exit to unlock the door 
which leads to the arena. 

ARENA 5:
------------------------------------------------------------------------------- 
Walk to the edge of the platform which looks down into this arena, and then use 
Sniper Mode to shoot the two Sentry Guns in each corner of the room. Next, jump 
onto the Blue Triangular platform to your right, and enter sniper mode again. 
Target the Blue Exit in the top right of the arena and wait for the Floating 
Sentry to appear. Now shoot him till he's destroyed - a good tip here is to use 
Sniper Grenades. Drop down to the floor and collect the Most Cowardly power-up. 
Watch out for the Leaping Guards in this room. Try to jump in to the Blue Cave 
on the left hand side of the room and then pick them off from here. Once they 
have been killed, jump up to the left red cave and follow the red passageway up 
to the green platform. Destroy the Guard Generator and the Alert Droid, and 
then stand at the base of the arrow which points out into the arena. Follow the 
arrow by jumping across to the yellow platform in the middle room, Kill the two 
Guards here and then use the platform to jump across to the Blue Exit. If you 
failed to destroy the Floating Sentry at the start of this arena, then watch 
out when you jump into the exit! 

ARENA 6: 
-------------------------------------------------------------------------------
Stand at the top of the slop that leads down into this arena, and use Sniper 
Mode to zoom in and destroy the two Sentry Guards at the far end of the arena. 
Next, target the rotating Gun Pod and zoom in closer. Fire one shot at it to 
get its attention, the quickly shoot through its open front section to head 
shot the operator. Walk down the slope and kill all of the Guards that jump 
down into the trench. When you reach the end of the trench, jump into the air-
current to be lifted to the upper levels of the arena. At the top, quickly move 
forwards and kill all of the Guards at the top of the air-shaft. Now, stand at 
the rear of the arena, so that you are facing the Sentry and the Two Guards at 
the other end. Enter sniper mode and zoom in on the Sentry. If you have a 
Sniper Grenade, use this to perform a one hit, Head Shot. If not, just use 
normal sniper bullets till it has been destroyed. Remember you can side-step 
while still in sniper mode. Once the sentry has been killed, take out the two 
guards and then move up the trenches edge and collect the Apple power-up at the 
end. As you move to collect it, four Flying Drones will fly down the length of 
the trench, followed by two Guards on Sky Sleds. When they reach the end of the 
trench, they will pause and turn around to fly back up. Zoom in on them when 
stationary and use the Head Shot technique to leave a Sky Sled floating in the 
air. Run back down to it and jump on. This will then fly you over to collect 
the Thumper and the Health power-up. Jump off the sled when it has stopped 
moving and Exit through the door in the top left of the arena. 

ARENA 7:
------------------------------------------------------------------------------- 
After floating up the air-shaft, stand in front of the glass window and select 
the Thumper from your inventory. Shoot the glass with your chain gun and then 
throw the Thumper down into the arena. This will kill and damage some of the 
guards in the arena. Now jump down and finish the rest off with your chain gun. 
Note: If you did not collect the Thumper from the previous arena, then you will 
have to kill the guards with just your chain gun and sniper gun. Once all of 
the enemies in this arena have been destroyed, jump up onto the block in the 
middle of the floor. Once on top, turn around till you can see a dark hole in a 
wall, above another block. Jump across to this block then enter the hole. 
Inside you will find a three pointed object at the bottom of a slope, and a 
health power-up. Collect the power-up and then shoot repeatedly at the object 
to make it spin. Leave the room and the large door in the arena will now have 
opened. Walk through the now open door and collect the Sweet power-ups, but 
watch out for a lone Suicide Guard. At the end of the corridor, you will find a 
large room with a strange Alien Structure guarded by two Leaping Guards. Kill 
both of the guards and then shoot at the front left side of the structure with 
your chain gun so that it sprays red fragments. Once this section has collapsed, 
destroy the opposite side in the same way. When both sections have been 
destroyed, shoot the now exposed inside of the structure to reveal the Exit. 

ARENA 8:
------------------------------------------------------------------------------- 
Follow the passageway to the right till you reach the arena entrance, guarded 
by an Alert Droid. The right hand passageway is a dead-end, but does contain a 
Health power-up. Destroy the Alert Droid, and then wait for the Guard on a Sky 
Sled to fly in to the room. Use your chain gun to kill him and then jump onto 
the grounded sled. This will then take off and fly you around the arena. As you 
move, turn on the spot and use your chain gun to kill the Flying Drones as they 
attack you. The Sky Sled will eventually crash through the far wall of the 
arena and you will enter the last arena. 

ARENA 9:
------------------------------------------------------------------------------- 
Enter the arena, and collect the Turkey Health power-up hidden on the right-
hand side of the room. Then, stand in front of the large wheel on the rear wall 
of the room . A wave of the Alien Dogs will roll out from the holes under the 
wheel and attack you. At the same time, the Mine Controller will start to 
rotate the wheel. Kill all of the Alien Dogs with your chain gun and then wait 
for the wheel to stop spinning. When it does, enter Sniper Mode and zoom in on 
the one of the four red domes that appear on the rim of the wheel. Shoot it off 
and then exit Sniper Mode. The remaining domes will then shoot once at you and 
disappear as the wheel starts to spin again. Repeat this process for the rest 
of the domes and when all of them have been destroyed, the Mine Controller will 
fall out of his room and explode. 

WORLD 4
*******************************************************************************
ARENA 1:
------------------------------------------------------------------------------- 
After landing, jump off and float down into the chasm with your ribbon chutes. 
As you float down, turn around so that you are facing the opposite direction. 
As you near the bottom, position yourself so that you are directly over the Ice 
Sheet and drop down onto it. The Ice will break and allow you to continue 
floating down into the next room. If you turned to face the right direction, 
you should now be in a direct line of sight with the large Sentry. Shoot at him 
with your chain gun to destroy him. There is also a Super Chain Gun pick-up on 
the platform to your right, protected by a Guard. You can kill this Guard and 
collect the Super Chain Gun to help kill the Sentry faster. Once he has been 
destroyed, kill the rest of the Guards in the room and then climb up to the 
platform where the Sentry was floating. Here you will find a Snow Board. Walk 
on to the Snow Board and it will launch you down the ramp, through the glass 
door. 

ARENA 2:
------------------------------------------------------------------------------- 
Steer left and right to navigate the tunnel, holding down will make you brake. 
Shoot the Guards and Stop Boards in this arena as you approach them and be 
careful to avoid the large rocks. 

ARENA 3:
------------------------------------------------------------------------------- 
Once you have landed in this arena, shoot the Guard standing next to the 
Console, and then fire a couple of shots at the Console to summon a Ship. Stand 
back as the Ship lands, and kill the two guards as the leap out. Once they have 
been destroyed, walk into the ship to enter Bombing Mode. The ship will now fly 
you around the arena, before returning you to the start area. As you are flown 
around, use the fire button and the onscreen target to drop bombs on to the 
arenas Guards and Gun Towers. This will make your journey through the arena 
easier. Once back on the ground, destroy the small hut next to you and collect 
the Dummy Decoy pick-up from inside. Now run into the arena and make your way 
over to far side. If you missed any of the Gun towers or Gun Pods in the 
Bombing Run, then use Sniper Mode to head shoot the gun controllers through the 
open front of the pods. As you near the Exit in the far wall of the arena, 
collect the pick-ups and then throw the Dummy Decoy in front of you to distract 
the Guards and Sentry. While they are shooting at the Decoy, kill them with 
your chain gun. Once they have been destroyed, exit the arena through the cave 
and walk on to the next Snow Board. 

ARENA 4:
------------------------------------------------------------------------------- 
As you snow board down this tunnel, collect all of the Ten Bones to receive a 
pick-up at the end. Also, collecting the Earthworm Jim pick-ups will give the 
enemies a nasty surprise by dropping a cow on their heads! When you reach the 
split level section of the tunnel, jump with your snow board to land on the 
upper level. If you have collected all of the Bones in the tunnel, then when 
you reach the end a supply ship will fly down into the tunnel with a Twister 
pick-up hanging beneath it. Jump up as it passes over you to collect it. 

ARENA 5:
------------------------------------------------------------------------------- 
Float down into this arena, and shoot the three Flying Drones as they approach 
you. Once these have been killed, climb up onto the Submarine and make your way 
along to the tail section to collect a Sniper Grenade. Use this to destroy the 
Guards and a Tank will be flown into the arena. Blow up the Tank, from either a 
sniper position on top of the Submarine, or from the ground with your chain gun. 
Once it has been destroyed, collect the Worlds Smallest Nuclear Bomb and kill 
the remaining Guards. Now find the Atomic Lock on the Submarines door and use 
the Nuke to open it. Enter the Submarine, and you will come face to face with 
the Sub Boss. Destroy him by throwing Grenades into the Air Current that holds 
his Pod in the air. After the right amount, the Pod will blow up and allow you 
to float up the air current and into the passageway above. Follow the 
passageway to the next arena. 

ARENA 6:
------------------------------------------------------------------------------- 
Destroy all of the Guard Generators in this arena with your chain gun, then 
kill all of the Guards. Blow open the crates to reveal power-ups and pick-ups. 
Approach the floating Gun Pod and either use the chain or throw Grenades into 
the air current to destroy it. Use the air current to float up to the next 
level, and then walk on to the snow board to exit the arena. 

ARENA 7:
------------------------------------------------------------------------------- 
Like the previous snowboarding level, collect all Ten Bones for a Twister pick-
up. When you reach the fork in the tunnel, take the path to the right to 
collect a Super Chain Gun pick-up. As you progress through the tunnel, collect 
the Earthworm Jim pick-ups to drop a cow on the enemy Gun Pods. 

ARENA 8:
------------------------------------------------------------------------------- 
After landing in this arena, jump into the Air-Current to float up and collect 
the Super Chain Gun pick-up. While you are floating, shoot down the enemy Ship 
and then drop down and collect the scattered pick-ups. Run into the next 
section of the arena and destroy the Guard Generator with the super chain gun. 
Once destroyed, it will release a Most Cowardly Power Up. Collect this for a 
health boost and then enter the last room of the arena. Avoid the Gun Pod Boss' 
bombs and destroy the crate to the left of the room. This will release a Dummy 
Decoy. Collect this and throw it to distract the Boss. Next, run over tot he 
other side of the room and destroy the rest of the crates to receive a large 
supply of Grenades. Stand in front of the Gun Pod Boss and throw the Grenades 
into the air-stream. Keep throwing the grenades until the boss is destroyed and 
you exit the arena. 

WORLD 5 
*******************************************************************************
ARENA 1:
------------------------------------------------------------------------------- 
From the starting position in this arena, enter Sniper Mode and wait for the 
Mother Ship to fly overhead. Follow it as it turns and wait for it to come to a 
stop. Now quickly shoot off each of the Gun Pods on its side to send it 
crashing down. Exit sniper mode and run up into the arena. Use your chain gun 
to destroy all of the Guards in this area, and then find the ramp on the right 
which leads up to a secret Sniper Position, and a Dummy Decoy. Collect the 
decoy and enter sniper mode. Look through the slit in the wall and zoom in on 
the Alert Droid on the far side of the arena, in front of the Atomic Locked 
door. Kill it, then exit sniper mode and walk back into the centre of the arena. 
A ship with a Worlds Smallest Nuclear Bomb will fly into the arena and drop off 
two Guards. Destroy the guards and then shoot down the ship to collect the Nuke. 
Walk over to the left of the arena and throw the nuke at the Atomic Lock to 
open the Exit Door. 

ARENA 2:
------------------------------------------------------------------------------- 
Kill both of the Guards and the Alert Droid at the start of this arena, and 
then use the sloping platform to jump across to the next platform. Run and jump 
off the end of this block to reach the edge of the passageway in front of you. 
Stop at the entrance to the tunnel and enter Sniper Mode. Now zoom in and 
target the Exploding Crate at the other end of the tunnel. Shoot it to blow up 
a Sentry hidden round the corner of the tunnel. Move down to the end and 
collect the Sniper Grenade from the edge of the platform. Quickly enter Sniper 
Mode and use the Sniper Grenades to kill the Sentry at the other side of the 
arena. When he has been destroyed, drop down into the arena and run over to the 
platform where the Sentry was floating. Climb up onto the platform and collect 
a Super Chain Gun pick-up. Use this to destroy the Gun Ship which takes off 
from the centre of this arena. Once destroyed this will release a Forklift , 
which will try to ram you. Kill the driver by shooting the Glass Dome off it, 
and then use your chain gun to push it over to the yellow panel on the floor. 
This will deactivate the Force Field and allow you to drop down the Exit Hole. 

ARENA 3:
------------------------------------------------------------------------------- 
Float up the air shaft and then drop down onto the ramp which leads up into the 
arena. Kill the two Guards and the Alert Droid at the top of the ramp and then 
face the far Control Room. Enter Sniper Mode and zoom in on the Technician in 
the control room. Shoot once to break the glass and then keep shooting at the 
Technician until he fall over backwards and hits the button on the wall behind 
him. Exit sniper mode and wait for the Support Arm to blow up and release the 
Ship. Once it does, shoot off each of the Gun Pods on the underside of the ship, 
being careful to dodge the gun fire. Once they have all been destroyed, run to 
the front of the Ship and use Sniper Mode to target the Ship's Pilot. Kill him 
and the ship will lose control and crash into the right wall of the arena, 
breaking it open. Exit sniper mode and kill all of the Guards in the arena, and 
then take out the Sentry. Then jump up through the broken wall and collect the 
Dummy Decoy to the right. Turn around and follow the left hand path to the next 
arena. 

ARENA 4:
------------------------------------------------------------------------------- 
Kill all of the Technicians on the upper ring of this arena and then collect 
the Mortar pick-up on the other side of the room. Once the upper ring has been 
cleared, shoot repeatedly at the Spinning Globe in the centre of the room with 
your chain gun till it drops down and breaks the glass floor of the room. Then 
jump off the upper ring and float down into the room below. As you near the 
bottom, use your chain gun to kill two of the technicians working at their 
consoles. When two have been killed, the last one will run into the centre of 
the room and open a secret hatch in the floor. Drop down the hole to Exit the 
arena. 

ARENA 5:
------------------------------------------------------------------------------- 
Stop at the entrance to this arena and enter Sniper Mode. Then zoom in on the 
Alert Droid and kill it before it can raise the alarm. Next, zoom in on the two 
Sleeping Guards and use the Head Shot technique to kill them quickly. Now, run 
over to the doorway on the right and throw the Dummy Decoy out in front of you 
before you reach it. The Floating Guard in the room will now track this and 
allow you to take him out with the chain gun. After he has been destroyed, kill 
the two Guards in the room and collect the Worlds Smallest Nuclear Bomb and the 
Grenade pick-up. Run back out into the centre section of the arena and enter 
the doorway opposite the one you just left. Kill all of the Sleeping Guards and 
the Alert Droid in this room and then climb the ramp in the corner to reach the 
upper level. Use the Grenades to blow up the three Guard Generators in the 
corner and then enter Sniper Mode. Zoom in to the other side of the arena and 
target the Alert Droid standing next to the Thumper pick-up. Kill it and then 
exit sniper mode. Jump across to the small platform above the arena entrance, 
and then jump across to the other side. Collect the Thumper and the Mortars and 
then stand at the edge of the Green Ringed Hole. Use sniper mode to fire some 
mortars into the hole to kill the Floating Guard below, and then drop down. 
Follow the corridor along and up, collecting the Sweet health power-ups as you 
go. The exit from the corridor is guarded by a second Floating Sentry, so use 
your chain gun and side-step to kill it. Once he has been destroyed, walk out 
onto the balcony and throw the Nuke onto the Atomic Lock which holds the Giant 
Stone Door closed. Wait for the door to fall open and then float down and leave 
the arena. 

ARENA 6:
------------------------------------------------------------------------------- 
Collect the Super Chain Gun pick-up hidden behind the first spike in this arena, 
then make your way forwards through the canyon. Destroy the Guard Generators, 
Guards and any Flying Drones until you reach the end of the canyon. Quickly run 
into the last section and collect the Turkey Health power-up and the Worlds 
Smallest Nuclear Bomb. Throw the Nuke at the Floating Guard standing in front 
of the Atomic Locked door and run back into the previous section of the canyon. 
Wait for the Nuke to explode and then kill the Floating Guard with your chain 
gun if it is still alive, before leaving through the Exit Door. 

ARENA 7:
------------------------------------------------------------------------------- 
Run over to the blocks on the left when you enter this arena, and climb up to 
collect a Dummy Decoy pick-up. Turn to face the Guards which drop down into 
this arena and throw the Decoy into the crowd to distract them. Now take them 
out with either grenades, chain gun or sniper. Next, jump down to the floor and 
run over to the blocks on the far side of the room and climb up on to the one 
with the Super Chain Gun pick-up. Collect this and then use it to clear the 
room of the second wave of Guards. Be sure to kill the four Alert Droids and 
then take out the three Forklifts by shooting the Glass Domes off the top of 
them. Once this has been done, drop down to the floor and use your chain gun to 
push one of the Forklifts over to the block on the left of the arena entrance. 
Push up against the block, and then jump up onto the Forklift. From here you 
can now reach the edge of the block and pull yourself up. Jump over to the next 
platform and then again to the walkway which runs across the centre of the room. 
Follow this across to the other blocks and jump on to the sloping block. Stand 
at the very top of this, and turn to face the upper platform which rings the 
room. Jump up onto it and make your way round counter-clockwise till you are 
standing beneath a platform with an Apple Health power-up. Wait for a Forklift 
to drive round towards you, and then shoot at it so that it stops next to the 
platform. Jump onto the Forklift and then jump across the platform. Collect the 
Apple power-up and then jump across to the platform in the middle of the room. 
From here, turn left and float across to reach the Exit Door. 

ARENA 8:
------------------------------------------------------------------------------- 
Stand at the top of the long ramp, at the start of this arena, and enter Sniper 
Mode. Zoom in on the Gun Pod floating at the far side of the arena and shoot it 
once to get its attention. When it turns to face you, shoot through the open 
front to kill the Gun Operator. Once this has been destroyed, walk down the 
ramp and kill all of the Guards in the arena. Be careful to avoid the gun fire 
from the two other Gun Pods. After the guards have been killed, destroy the 
second gun pod by facing the tower it floats over and firing your chain gun. 
Use side-step to dodge the incoming fire till it has been destroyed, and then 
run round to the other side of the tower. Enter Sniper Mode and use side-step 
to move out from behind the tower shielding you from the last gun pod. Look up 
and zoom in on the open section of the gun to kill the Gun Operator. Once all 
three gun pods have been destroyed, run back up to the top of the ramp and turn 
around. Jump off from the highest point on the ramp and float down to the 
right-hand tower. As you float over it, you will be lifted up to collect an 
Apple health power-up. Now, turn to face the middle tower and float over into 
the air current. Collect the next Apple power-up and then float over to the 
last tower. Collect the last Apple power-up and turn round to face the back 
down the way you came. Float across the arena into the door at the top of the 
arena to exit. 

ARENA 9:
------------------------------------------------------------------------------- 
At the edge of the cave, enter Sniper Mode and zoom in on Gunter, the large 
Mine Crawler Supervisor. Shoot at him a couple of times and he will jump up and 
activate a large door. Drop down into the arena and land on the mound in the 
middle of the room. Now stand at the edge and wait for a large stone boulder to 
roll past in the gully. Drop down after it and keep shooting at it till it 
explodes. Once this has been destroyed, run around the gully and collect the 
pick-ups which drop down. Find the path which leads back up to the top of the 
centre mound and wait for the large Mother Ship to fly overhead. When it does, 
enter Sniper Mode and shoot off all of the Gun Pods on its underside. When they 
have all been destroyed, the ship will explode and release a wave of Guards 
into the arena. Kill all of the guards and Gunter will open the door, jump out 
into the arena and kidnap Bones.  

WORLD 6 
*******************************************************************************
ARENA 1: 
------------------------------------------------------------------------------- 
Wait for the Dummy Decoy to land in this arena, and then collect it. Next, wait 
for the Guard to roll through the Glass Wall and then run up the long sloping 
walkway till you reach a room with a Guard Generator and a Homing Mortar pick-
up. Collect the pick-up and destroy the Generator with your chain gun. When it 
explodes it will leave a hole in the floor. Drop down the hole to exit the 
arena. 

ARENA 2:
------------------------------------------------------------------------------- 
After landing in this arena, turn till you can see Gunter and his pack of Alien 
Dogs. Enter sniper mode and use the Homing Mortars to pick off the pack. Exit 
sniper mode, and use your chain gun to finish off any that have survived. When 
all of the alien dogs have been killed, run up behind Gunter and chase him 
around the arena while firing with your chain gun. After enough shots, Gunter 
will run into the centre of the arena and jump through the floor, leaving a 
hole. Drop down the hole to continue to the next arena. 

ARENA 3:
------------------------------------------------------------------------------- 
Run down the length of the room and jump onto the lowest of the wall platforms. 
Climb the platforms till you reach the Super Chain Gun and collect it. Next, 
turn to the left and jump across to the ledge that along the wall and collect 
the Homing Mortar. Run down the ledge to the other end of the room and then 
jump across to the nearest floating platform. Turn to face the entrance wall 
and jump up on the spot to reveal the next platform. When you have found this 
platform, jump over to it and the follow the rest around till you standing 
across from the stone tower. Destroy the floating Gun Pod on top of the tower, 
then jump over to it and drop down to reach the next arena. 

ARENA 4
------------------------------------------------------------------------------- 
Run into this arena and collect as many of the power-ups and pick-ups that drop 
down. When you collect a Dummy Decoy or Twister, throw it into the centre of 
the arena to distract the guards, and then sniper Gunter on top of his tower. 
Shoot him enough times and he will fall off and hit the floor, causing the tall, 
stone tower fall over. Run back to the start of the arena and use the sloping 
platform to jump across to the fallen tower. Run up to Gunters platform and 
drop down the hole to the final confrontation.
 
ARENA 5:
------------------------------------------------------------------------------- 
Float down into the arena and steer yourself over to the third room, with a 
Gunter Snack Dispenser. Jump onto the button next to the dispenser and a Gunter 
Snack will drop out of the machine. Collect this and throw it out into the main 
section of the arena. Gunter will chase after the snack, allowing you to 
collect the Worlds Smallest Nuclear Bomb from where he was standing. Once you 
have this, run over to the active air-vent and jump into the air current. When 
you are level with the platform, drop down onto it and use the Nuke to destroy 
the Atomic Lock. Repeat this process for the remaining locks and Bones will be 
freed. After the animation has played showing Bones jumping into the Snack 
Dispenser, run over and collect the Bones/Snack hybrid which drops out of the 
machine. Throw this at Gunter and he will run over and eat it hungrily. Now, 
sit back and watch as Gunter's greed gets the better of him.  
 
Congrats! You have officially beaten MDK! Good Job! It was tough but worth it, 
so relax, grab a beverage and bask in your accomplishment! 
 
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    5.)Secrets/Cheats ** Coming Next Update! **  
------------------------------------------------------------------------------- 
 
 
 
 
------------------------------------------------------------------------------- 
    6.)Credits/Contact Info 
-------------------------------------------------------------------------------
   Thanks to: 
   William Broyles "jackofalltrades"  (Me! lol)
   Gamefaqs.com for hosting this faq and having such a great site 
   CjayC for keeping up Gamefaqs 
   And to readers like you! 
 
 
Send all questions, comments, concerns, and submissions to me at: 
William_broyles@hotmail.com