==========================================================================
Deer Hunter 3 Gold
Created by Sunstorm and Wizard Works
Published in 2000
Walkthrough made by Atracker
Version 1.0
e-mail: Bombardier_proxracer@hotmail.com
=========================================================================
Table of Contents
1-Controls
2-Creating a hunter
3-Game Animals and non game animals
4-Equipement
5-Types of hunts
6-Hunting Techniques
7-Locations
8-Target Ranges
9-Hunt View
10-Trophy Room
11-Multiplayer
12-Downloads
13-Rares, Easter Eggs and Glitches
14-Frequently Asked questions and Anwsers
15-E-mail Policy
16-Credits
=========================================================================
1-Controls
use item enter or left mouse
use item alternitive .
lower item ; or left mouse
raise firearm space bar
reload r
move forward up arrow
move back down arrow
move left end
move right delete
turn right right arrow
turn left left arrow
look up page up
look down page down
center view home
run right shift
crouch right control
jump right alt
zoom in =
zoom out -
decrease view keypad -
increase view keypad +
walk and look W
scroll left [
scroll right ]
load one round E
reload weapon R
ajust sights left keypad 4
ajust sights right keypad 6
ajust sights up keypad 8
ajust sights down keypad 2
reset sights S
chat mode T
activate vehicel keypad enter
taunt Y
cycle rectile Q
close dialogue F1
center view Home
say "hello" 1
whisper "hello" 2
say "ill shoot" 3
say "you shoot" 4
say "quite" 5
say "warn" 6
say "hurry" 7
say "See that?" 8
say "yes" 9
say "no" 0
weapon locker left shift
describe scene /
cycle point of view \
show scores Tab
use GPS G
use binoculars B
use spotting scope S
use camera C
use map M
use compase P
use permtreestand F5
use porttreestand F6
use tripod F7
use tent F8
use decoy D
use antlers A
use grunt call F9
use bleat call F10
use rut call F11
use doe in heat scent K
use urine scent L
use cover scent ;
use journal J
use corn seed Z
use wheat seed X
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2-Creating a hunter
To create a hunter just simply choose the model and apprance and then after
just write the desired name. All the other info such as town, state and e-mail
is totally optional.
*note: the stats on the left side of the screen will indicate how many hunts
you've been in, deer shot, your accuratcy during your hunts and accuratcy at
the target range.
===============================================================================
3-Game Animals and non game animals
game animals: because this is a deer hunting game, the only game animals are as
you can guess deer.
deer: whitetail deer and mule deer
*If you have trouble identifing mule deer from whitetail deer just remember
that mule deer have larger ears, darker color, more white on the face and legs
and have a rope shaped tail with a black tip.
*both whitetails and mule deer have the same antler models.
non game animals: Butterflies, Dragonflys, Bees, Turtle, Trout, Rabbit,
Squirrel, ruffed grouse, pheasant, quail, woodcock and
....the bigfoot.
*note: Most of them are unkillable and unbagable, but you will see blood fly
out when you shoot them.
==============================================================================
4-Equipement
Firearms
.270 Bolt Action Rifle
This is the best gun in the whole game. Very accurate at long range, great
knock down power and handling make this rifle a deer butcher.
Carrys up to 5 bullets
.280 Bolt Action Rifle
Preformes the same way as the .270 except that its rate of fire is slower.
Carrys up to 5 bullets
.308 Bolt Action Rifle
Has the best knock down power of any gun in the game but its handling,
rate of fire and low accuratcy is its downside.
carrys up to 5 bullets
30-06 Bolt Action Rifle
Good all round gun. Has good accuratcy, knock down power and rate of fire
but the hangling is poor.
carrys up to 5 bullets
7mm Bolt Action Rifle
One of the best all round guns in the game next to the .270.
carrys up to 5 bullets
.243 Lever Action Rifle
This gun is step down from the rifles your use to shooting because of its
more limited range, longer reload and knock down power. However it carrys
lots of shells, rapide rate of fire and good handling.
carrys up to 7 bullets
.30-30 Lever Action Rifle
Operates the same way as the .243 except it has more knock down power and
more limited range.
carrys up to 7 bullets
Muzzleloader
The most challenging gun to use in the game. Because it can only fire 1
shot, poor accuratcy, slow reload and handling and limited range make
this weapon a real challenge to hunt with.
carrys up to 1 bullet
10 Gauge Over-Under Shotgun
This gun is probably the most powerful weapon in the game. However because
this firearm is heavy, the aim gets shacky after awhile, the hunter tires
out faster carring it and the reload is slow.
carrys up to 2 shells
12 Gauge Pump Shotgun
The best all around shotgun. With good range, handleling, shell compasty, rate
of fire and knock down power its good for deer hunting.
carrys up to 5 shells
12 Semi Automatic Shotgun
Good all around gun like the pump but because of its quick pointing, some
shooters may have trouble hitting fast running targets.
carrys up to 5 shells
44 Pistol
This handgun is very powerful at close to medium ranges and has a fast rate
of fire but it is slow to reload and is not good to use for longer ranges.
carrys up to 6 bullets
9mm Pistol
Possibly the worst weapon in the game cause its extremly short range and lack
of knock down power and accuratcy. The only good advantage it has is that
its very fast rate of fire and it carrys up to 9 bullets.
carrys up to 9 bullets
Crossbow
Very good weapon if you know how to shoot it. Its been toned down from the
original crossbow from BHWWE but its still very stealty and accurate.
carrys 1 arrow
Compound Bow
While this bow may have only 1 shot, limited range and very slow reload,
it is very stealthy and powerful.
carrys up to 1 arrow
Equipement
Binoculars
Binoculars are the most useful tool for deer hunting. Its useful for
determining sexes and trophy status of deer and shooting range. You can
also use it to identifie deer if you got trouble identifing them.
Spotting Scope
This item is used like binoculers except that it has way more zoom which
makes it better for spotting deer from a long range.
Map
This is the most USEFUL item in the game next to your firearm. With
maps you can find new areas in a location your hunting and for finding
your way around.
GPS (Global Positioning System)
This item is nearly identical to the map except its not as descriptive
but however it dose indicate. the direction your going.
*The waypoints do NOT work. This is probably a glitch or something.
Compase
Another extremly important item for your hunts. This will indicate the
direction that your going.
Camera
Used to take pics of your hunts and whatever you see.
*taking pictures of ambient animals will cause your game to crash. Its
another glitch not fixed.
Backpack
Used to increase the amount of items you can carry by 2 units. However
it may make the hunter slow down more frequently.
Journal
This item is not has important has other items but it is usfull when hunting
in season mode to record hotspots.
*what you write in it wont save cause of a glitch in the game.
Stands
Permanent Tree Stand
A large heavy stand normally used for season mode. It offers more
consealment than the ordinary tree stand and is essantiel for most kinds of
deer hunting.
*keep in mind that once you place it in an area in season mode you WONT be
abel to retrieve it until the end of the season.
Portable Tree Stand
The ligther version of the permanent one. Still has good just that you
can place it anywere or anytime you wish.
Tripod
Fonctions similarly to the tree stand just that instade of placeing it on
trees, you place it on the ground.
*keep in mind that you can only turn 180.
Ground Blind
When theres no trees or cover this stand is the ticket. Very usful when
calling in deer.
Attractents
Decoy
Used to lure in deer closer. When used with calls and scents, its even
better.
Dripbag
Use mostly to attract bucks. It works ONLY when you place it on a real
scrape.
Corn Seed
An item used mostly in season mode it can be very useful to plant corn in
areas where there is none to create new hotspots.
Wheat Seed
An item used mostly in season mode it can be very useful to plant wheat in
areas where there is none to create new hotspots.
Calls
Antlers
A call used to attract both bucks and does.
Deer Grunt Call
A call used to attract both bucks and does.
Bleat Call
A call used to call in deer and stops them when they are running.
Rutting Grunt Call
A call used to call in both bucks and does and stops them when they are
running.
Scents
Doe in Heat Scent
A scent used to attract bucks.
Buck Urine Scent
A scent used to attract bucks and does.
Cover Scent
A scent used to mask human oder.
Scopes
4x scope
Used mostly when hunting dense cover. It cannot zoom in.
3-9x scope
The best all round scope for any hunting situation.
9-12x scope
This scope is used best when trying to make thoose hellmary shots.
Tags
Genarel Buck Tag
Your buck permit. (limit 1)
Genarel Doe Tag
Your doe permit. (limit 1)
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5-Types of hunts
Season Mode
On this mode you'll be able to do a complete season on any map of your
choise. You'll be able to scout hotspots and place stands and other
equipement. The season will end once you fill in both tags and you'll
start another year in the genarel area.
*Every year the bucks antlers get bigger and populations fluctuate.
Quick Hunt
This mode lets you just go on a normal hunt without starting a season.
*You'll ONLY be abel to bag 1 deer.
=========================================================================
6-Hunting Techniques
Spot and Stalk
This is a methode used mostly for wide open areas. All it simply is is
just spotting a deer and stalking up to shotting and then shooting it.
This technique with a bow considerably more challenging and is possibly
the most challenging type of hunt with a bow on dh3.
Still Hunting
This technique is mostly used in areas that your unfamiliar with or with
dense cover. It envolves just walking slowly stopping every so often to
spot or hear deer.
Stand Hunting
This hunting methode is one of the easiest to do. Just set up any stand
you want near a main feeding area or travel route and wait for the deer
to come...however it could take some time.
Tracking
One of the oldest hunting techniques in history. Just simply find deer
tracks with the describe the sceen key and the old fashioned way the eyes.
Tracks are not the only sigh deer leave behind, look for deer poop, scrapes
and fallen antlers. Once you've found a deers trail follow it sthealty and
while keeping the wind in your face.
Calling, decoying and scents
Probably the best way for beigniers in this game to hunt. Go to an area
that has deer and start calling. Call only sparingly has too much calling
CAN spook deer as the same thing with using too much scents. When calling,
decoying and scents are mixed together they are much more effective.
*spooked deer will alwase come back so if you spook 1 dont worry.
Blood Trail Tracking
Not really a hunting technique but it very important is you wound a deer.
The types of shots that require tracking are grazing, wounded or some times
lung. Lung shot deer will usally drop within 15 to 20 yards, wounded deer
will drop within 50 to 100 yards and grazing shot deer will alwase be
still alive. First thing to look for when you wound a deer is blood and
then start following its trail. When tracking a grazed shot deer keep
in mind that it will much warier than usall so as soon as you see it take
it down right away.
============================================================================
7-Locations
Choosing a hunt
Before you choose a hunt you must consider some factors such as what
species you wanna hunt, time of day, location and season.
*Time of day and season are the most important factors on regarding your
hunting as the deer will behave diffrently at diffrent seasons and times
of day.
Areas
*1-Abrington, Il
Overview: mostly mixed forests
Deer: Whitetail
*2-Achillies Mountain, Va
Overview: hardwood forests with some clearings and farmland.
Deer: Whitetail
*3-Albion, Id
Overview: patches of evergreens with wide open prairies.
Deer: Whitetail and mule.
*4-Anteloppe Island, Ut
Overview: small area surrounded by water, has mixed forests and small
brushy clearings.
Deer: Whitetail and Mule.
*5-Arrowhead Mesa, Az
Overview: desert like with plenty of cactus and scrub oak.
Deer: Mule
*6-Bacon Neck, Nj
Overview: hardwood forest with some farmland and clearings.
Deer: Whitetail
*7-Bass River, Nj
Overview: mixed forests with wide open clearings and a river.
Deer: Whitetail
*8-Blackjack Ridge, Bc
Overview: very mountainious area with some mixed forests and
clearings.
Deer: Mule
*9-Bluestone Wildlife Management Area, Wv
Overview: mixed forests with a few cornfields and clearings.
Deer: Whitetail
*10-Boneyard Draw, Tx
Overview: rolling desert terrain with a few oak groves.
Deer: Mule
*11-Book Cliffs, Ut
Overview: semi desert area with lots of vegetation and trees.
Deer: Whitetail and Mule
*12-Boulder Mountain, Nv
Overview: very dry area....little vegetation, many ridges and
large hills.
Deer: Mule
*13-Buck Horn Ridge, Mo
Overview: Mixed forest area with sevarel large hills and a lake
in the east.
Deer: Whitetail
*14-Buck Meadows, Mo
Overview: Hardwood forest, large open clearings, large hills and
a few lakes to the Northwest.
Deer: Whitetail
*15-Bucksnort, Tn
Overview: mixed forest area with brusy clearings, farmlands and
a large lake to the North.
Deer: Whitetail
*16-Butte, Mt
Overview: mixed forest with wide open fields and meadows.
Deer: Whitetail and Mule
*17-Cactus Cliffs, Sd
Overview: Desert like area with sevral cliffs and ridges.
Deer: Mule
*18-Cactus Hills, Nm
Overview: pine/mesquite forests with some open areas.
Deer: Whitetail and Mule.
*19-Catfish Falls, Ar
Overview: strange area, desert cactus with oak trees...:S
Deer: Whitetail and Mule
*20-Cathedral Basin, Ne
Overview: large prairie grasslands with some farmland and lakes.
Deer: Mule
*21-Cedar Creek W.M.A. , Ga
Overview: dense hardwood forests with few meadows.
Deer: Whitetail
*22-Cherokee Hills, Al
Overview: open mixed forest area and a lake to the Southwest.
Deer: Whitetail
*23-Chickasaw W.M.A., Tn
Overview: vast mixed forests with mountainious terrain near the
borders, some farmlands and the middle has 2 lakes.
Deer: Whitetail
*24-Coater's Bend, Al
Overview: hardwood forests and a few cornfields and a huge river that
goes througth the area.
Deer: Whitetail
*25-Como, Tn
Overview: vast mixed forest with farmfields and a lake in center.
Deer: Whitetail
*26-Crowley's Ridge, Ar
Overview: hardwood forests with a few farmfields and a lake North.
Deer: Whitetail
*27-Deer Creek, Mn
Overview: mostly conifer forests with a bit of hardwoods.
Deer: Whitetail
*28-Deer River, Mn
Overview: dense mixed forest with a large lake east.
Deer: Whitetail
*29-Deer River, Ne
Overview: open mixed forested area with some farmland.
Deer: Whitetail
*30-Deer Trak Hunting Reserve, Wi
Overview: mixed forest area with many campgrounds, hills and ridges.
Theres a small lake to the Southwest.
Deer: Whitetail
*31-Devils Canyon, Co
Overview: ridgy terrain with dense forests and a few farmfields.
Deer: Mule
*32-D.H.C. Deer Camp
Overview: open plaines with some hardwood trees dotted around.
Deer: Whitetail
*33-Doniphan, Mo
Overview: Open mixed forests with many open areas and hills. some
farmfields and sevral lakes to the west.
Deer: Whitetail
*34-Dubuque, Ia
Overview: mixed forest with large meadows.
Deer: Whitetail
*35-Elk City, Ok
Overview: Open plaines with scattered hardwoods.
Deer: Whitetail and Mule
*36-Ellenboro, Nc
Overview: hardwood forest with farmfields and clearings.
Deer: Whitetail
37-Eminence, Mo
Overview: vast hardwood forests with some ridges, farmfields as well
as a lake in middle.
Deer: Whitetail
*38-Errington, Bc
Overview: mixed forest with farmlands
Deer: Whitetail
*39-Fall Creek Lake, Or
Overview: very mountainious area with mixed tree and many parklands.
Deer: Whitetail and Mule
*40-Farm Land, Ne
Overview: mixed forest with farmlands
Deer: Whitetail
*41-Gilmer County, Wv
Overview: rolling hardwood forest, really hilly and a few cornfields.
Deer: Whitetail
*42-Glacier National Park, Mt
Overview: mixed forest with brushy clearings and hilly terrain.
Deer: Whitetail and Mule
*43-Gracefield, Quebec, Canada
Overview: mixed forest with clearings and farmfields.
Deer: Whitetail and Mule
*44-Grand Coulee Dam, Wa
Overview: coniferious forest and a huge lake west and south.
Deer: Whitetail amd Mule
*45-Hardwood Hills, Mo
Overview: half forested hilly area with farmland and mountains on
the eastern side of the area.
Deer: Whitetail
*46-Hawke Ridge, On
Overview: hardwood forests with clearings and farmland.
Deer: Whitetail
47-Hayward, Wi
Overview: open mixed forest with many hills, ridges and gullys. Theres
a huge lake with islands to the Northwest and farmfields close
to the starting point.
Deer: Whitetail
*48-Hillview Mountain, Wv
Overview: hardwood groves mixed with wide open meadows and some
farmland.
Deer: Whitetail
*49-Hobard, Ok
Overview: open plaines with some farmlands
Deer: Mule
*50-Honeoye, Ny
Overview: open hardwoods, clearings and some farmfields and river.
Deer: Whitetail
51-Huntsdale, Mo
Overview: hardwood forests with many cornfields and a huge lake on
the top center of the area.
Deer: Whitetail
*52-Kenosee Lake, Saskatchewan
Overview: mountainious area with clearings and hardwood stands.
Deer: Whitetail and Mule
*53-Laurentide, Canada
Overview: mixed forests with clearings and farmlands.
Deer: Whitetail and Mule
*54-Lock 5, Al
Overview: generally flat, rolling terrain and hardwood forests
and many rivers and lakes.
Deer: Whitetail
*55-Logan, Wv
Overview: mountainious terrain with hardwoods, open pastures
and a few farmlands.
Deer: Whitetail
*56-Lost Creek, Al
Overview: hardwood forest with a few conifers and pretty much
hilly. Theres a river that run trough most of the area.
Deer: Whitetail
*57-Maple Creek, Saskatchewan, Canada
Overview: very large hills with many open areas and hardwood
groves and a U shaped lake in center of the area.
Deer: Whitetail and Mule
*58-Madison, Indiana
Overview: lots of steep mountains with some spruce groves.
Deer: Whitetail
*59-Maquon, Il
Overview: hardwoods, clearings and farmlands.
Deer: Whitetail
*60-Mason County, Wv
Overview: mountainious terrain with hardwoods, open pastures
, a few farmfields and a river that runs accross.
Deer: Whitetail
61-Mercer, Wi
Overview: Mostly rolling hardwood forest with a few farmfields.
Deer: Whitetail
*62-Menomonie, Wi
Overview: Very diverse area. Many large clearings, dense conifer
and hardwood stands, lots of ridges and coulles.
Deer: Whitetail
63-Minocqua, Wi
Overview: vast forested area, few small clearings and a very
small lake to the Southwest.
Deer: Whitetail
*64-Molasses River, Mt
Overview: mixed forest, very steep hills, gorges, ravines, cliffs
, bowls and a river.
Deer: Whitetail
65-Monicello, Ut
Overview: dense evergreen forest with brushy clearings.
Deer: Mule
*66-Morley, Ia
Overview: halfopen forested area with farmlands.
Deer: Whitetail
*67-Moundville. Al
Overview: hardwood and conifer forests, very hilly, a few
farmfields and a river.
Deer: Whitetail
*68-Multiplayer, Mo
Overview: flat hardwood forest area with some farmfields.
Deer: Whitetail
*69-Oak Forest, Pa
Overview: dense hardwoods with a few cornfields and a river.
Deer: Whitetail
*70-Okefenokee Swamp, Ga
Overview: mostly watery area with some hardwoods.
Deer: Whitetail
*71-Olney, Mt
Overview: dense coniferious forests with many hills and ridges.
Deer: Whitetail and Mule
*72-Osage Cove, Ok
Overview: very hilly mixed forested area.
Deer: Whitetail
*73-Ozark Springs, Mo
Overview: hardwood forest with many coulees and ridges and a river.
Deer: Whitetail
*74-Ozona, Tx
Overview: desert like area with many high brush flats, pine and oak
stands.
Deer: Whitetail and Mule
*75-Pagosa Springs, Ca
Overview: pine forests with sage brush flats.
Deer: Whitetail and Mule
*76-Pillager, Mn
Overview: mixed forest with very open meadows.
Deer: Whitetail
*77-Pittburg West, Pa
Overview: hardwood forest, open clearings and hilly terrain.
Deer: Whitetail
*78-Plaineville, Ks
Overview: mostly vast clearings and farmland with a few scattered
trees.
Deer: Whitetail
*79-Pleasantview, Pa
Overview: hardwood forests with clearings and a lake North.
Deer: Whitetail and Mule
*80-Ponca State Park, Ne
Overview: vastly forested area with few openings.
Deer: Whitetail
*81-Queensland, Pa
Overview: open hardwoods with some clearings, a large cornfield
and some rivers.
Deer: Whitetail
*82-Ray, Oh
Overview: mixed forest with some farmland.
Deer: Whitetail
*83-Redlands W.M.A., Mo
Overview: very dense mixed forest with a few farmfields.
Deer: Whitetail
*84-Red Rock Canyon, Nv
Overview: desert area with many hills and cactus flats.
Deer: Whitetail and Mule
*85-River Junction, Ar
Overview: dense hardwood forest with couple rivers and few
cornfields.
Deer: Whitetail
*86-Salmon, Id
Overview: mixed forest with meadows.
Deer: Whitetail and Mule
*87-Saschatchewan, Canada
Overview: vast evergreen forest with few clearings and farmfields.
Deer: Mule
*88-Sharpsville, Pa
Overview: evergreens scattered with large clearings and most of the
area is surrounded by a huge lake.
Deer: Whitetail
*89-Sherman, Ny
Overview: dense mixed forest area.
Deer: Whitetail
*90-Shishmaref, Ak
Overview: vast tundra with a huge lake in middle.
Deer: Whitetail and Mule
*91-Slippery Rock, Mo
Overview: hardwood forest, large open clearings, large hills and a
few lake to the center.
Deer: Whitetail
*92-Smithfield, Pa
Overview: open hardwoods forests with many clearings and most of
the area is surrounded by rivers.
Deer: Whitetail
*93-Somerville, Tx
Overview: open desert area with sage brush flats and a few oak
stands.
Deer: Whitetail and Mule
*94-Southern Indiana, In
Overview: hardwood forest with some clearings and farmfields.
Deer: Whitetail
*95-Spencer, Ia
Overview: mixed forest with clearings
Deer: Whitetail
*96-Spice Run, Wv
Overview: mountanious dense hardwood forests.
Deer: Whitetail
*97-Stockton, Ny
Overview: hardwood forest with some rivers.
Deer: Whitetail
*98-Sulphur Well, Ky
Overview: hardwood forest with some farmland and a river.
Deer: Whitetail
*99-Sunstorm Hunting Reserve, Ut
Overview: semi desert with some tree groves, farmfields and a
lake to the east.
Deer: Whitetail and Mule
*100-Sutton, Wv
Overview: hilly hardwood forest with open areas and a large river.
Deer: Whitetail
*101-Teakettle Ridge, Nh
Overview: mountainious area with dense hardwood forest.
Deer: Whitetail
*102-The Nanaimo River, Bc
Overview: mountanious mixed forest with flat farmlands near the
river.
Deer: Whitetail
*103-The Veluwe, Netherlands
Overview: mixed forest with clearings and vast cornfields.
Deer: Mule
*104-Triple 7 Ranch, Tx
Overview: open mixed forest that varies the higher the elavation
you go.
Deer: Whitetail and Mule
*105-Trout Mountain, Me
Overview: open mixed forest
Deer: Whitetail
*106-Uncharted Island, Buckmaster 2000 Tourney
Overview: mixed forests with some open areas and the whole area is
surrounded by water.
Deer: Whitetail and Mule
*107-Vickburg, Ms
Overview: hardwood forest, hilly terrain with some clearings.
Deer: Whitetail
*108-Viper Ridge, Mt
Overview: mixed forest with brushy clearings and hilly terrain.
Deer: Whitetail and Mule
*109-Waco, Tx
Overview: open hardwood plain and some farmland.
Deer: Whitetail
*110-Walker, Mn
Overview: very dense mixed forest with some places being very
hilly.
Deer: Whitetail
*111-War Ridge, Wv
Overview: mixed forest with farmlands and open fields.
Deer: Whitetail
*112-Wedington Woods, Ar
Overview: hardwood forests, open grasslands, large farmfields and
a river.
Deer: Whitetail and Mule
*113-Weingarten, Mo
Overview: mountanious area with lots of hardwood forest, lots of
roads, a few fields and a lake North.
*114-Western, Ne
Overview: mixed forests and a few meadows.
Deer: Mule
*115-Whitefish Lake, Mn
Overview: hardwood forests with vast open plaines.
Deer: Whitetail
*116-Whiteville, Tn
Overview: rolling hardwoods, vast open fields, mountainious terrain
and a lake to the North.
Deer: Whitetail
*117-Williamsville, Ut
Overview: mixed forested area with a few clearings, cornfields and
a lake to the east.
Deer: Whitetail and Mule
*118-Wolf Mountains, Mt
Overview: mountanious hardwood forest with parklands.
Deer: Whitetail and Mule
*119-Yazoo City, Ms
Overview: evergreen stands with plenty of clearings and lots of hills
throught most of the area.
Deer: Whitetail
*120-Yellowstone National Park, Mt
Overview: very mountanious terrain, dense evergreen forest, few
meadows and parkland and a large lake in center.
Deer: Whitetail and Mule
*121-Youngs Town, Mo
Overview: mostly dense hardwood forest with many hills and a river.
Deer: Whitetail
*122-Hertogenwald, Ardennes, Belgium
Overview: dense pine/spruce forests with some cropfields.
Deer: Mule
*123-24 points Bluff, Tx
Overview: vast mixed forests, some farmland and a lake east.
Deer: Whitetail
***Areas indicated with this are downloadable locations you can get at
www.planetdeerhunter.com
========================================================================
8-Target Ranges
Target ranges or shooting range is the place you can go to sight in
your weapons. Keep in mind that your items are very limited EVEN if
there are some deer present witch is very rare. You'll access to a
weapon locker where can you use any weapon in the game. To sight in your
weapon just shoot it at the closes target to see what needs ajusting,
then by using the arrows on your hunt view you can make the ajustments
so that the weapon can shoot the way you want it too. The bore button
reset your sights to defult. Theres 2 types of targets you can practice
on; the bulleye types and deer decoy.
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9-Hunt View
Firearm icon: click on it to bring up your gun.
Reload: reloads your firearm
*with bows this not neccasairy
Ammo: shows how much ammo is in the chamber
Look mode: allows you to get a better view
Inventory: Its located on the bottom right on your screen, simply click on
the item that you wanna use. You can also cycle througth it.
Compase icon: this will show you the direction your going, wind speed,
wind direction( whereever the black arrow is pointing) and time of day
(game time).
Back: exit hunt
Tips: gives you advise
Pause: just what it says
Target range:
icons and everything is the same just that your inventory is much smaller
and only certain items you can use. You can clear targets, have access to
every firearm in the game and ajust sights.
Locker: Gives you access to every firearm in the game.
Clear: clears all targets of bullet hole and arrows.
Left arrow: Ajusts sights left
Right arrow: ajust sights right
up arrow: ajust sights up
down arrow: ajust sights down
Bore: resets sights to defult
Multiplayer: identical to single player hunt view with the exception of
the chat button.
Chat: allows you to write and send messages to other players.
*in some servers profanaties are censored
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10-Trophy Room
This is simply your trophy room. It will display the info of the deer
that you shot such as location, weigth, gun and ammo used and range it
was shot. It will also show the score of the deers rack. Deer that were
poached or taken with a cheat code will be maked with a poached or cheated
in the side of the name. Theres also an option to print your trophy.
Keep in mind that there are seperate trophy room for season mode and
multiplayer hunts.
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11-Multiplayer
Hosting a server
To host a multiplayer game choose what type of server you want it to be
whather internet, LAN or gamespy. Then after click on host. Now just
choose the location and type of hunt you want. Choose your equipement
and than after you be at the multiplayer options. Write the name, password
and choose/select options disered.
-Options
No swearing: keeping this on will censore all profanitys.
Shoot other hunter: keeping this on will auto booth peaple shooters.
Keep event log: records all things the other hunters do and say on the
server.
Time limit
Kill Limit
Flood limit
Max players
Joining a server
Click on join and select either internet, LAN or Gamespy. If you picked
internet click yes if your connected and then write your IP address of
your computer. For LAN and gamespy just simply click on a server on the
list that you wanna join.
*The lower the ping, the faster your computer will run on the server.
Deer vs Hunter
The newest type of multiplayer gameplay for deer hunter. This mode the
player has the option to play as a deer or as a hunter. To play has the
deer you must make a new profile and choose whether you wanna be either
a whitetail or mule deer and buck or doe. The deer players can NOT be used
in Quick hunt or season hunt. In this mode as well the only deer on the
maps will be deer players and not the game deer. Joining and hosting is the
same as in a normal multiplayer game. To control the deer, there are action
that can be done by clicking on one of the icon on the tool bar. They are
walk and look, head shake, bound, scrape, graze, call 1, call 2 and poop.
When you preform an action the button will disapere for a short periode of
time while the deer is preforming the action. Theres a timer on the action
button that will tell you how much time is left. You can also move the deer
with the arrow keys, make it turn its head left or right with the mouse and
bound while press Shift. The main goal for the deer in this mode is to get
as close possible while accumuling and without getting killed in the
allowed time. The compase will indicate to you where is the nearest hunter
in meters. On the full screen there will be 4 indicatators, the direction
to the nearest hunter, hunters distance, points and wind direction. You
can accumulate points by premorming actions from with in 50 to 99 yards of
the hunter. The hunters objective is very simple, just kill the deer. When
the hunter kills the deer he/she has a choise to take the deer back to
the trophy room or to continue hunting. The deer player will respawn in
a certain time limit after it has been killed or bagged. The game ends
when the time runs out. When the deer player wins it keeps the points and
if its a buck, its rack will get bigger for everytime he/she wins.
The deer will accumulate points by being within 99 yards and by preforming
actions within that distance. When you are between 50 to 99 yards of the
hunter you gain 1 point for every 5 seconds. When you are within 49 yards
or less you gain 2 points per 5 seconds. If your farther away than 200
yards you'll start to lose 2 points per second. Diffrent action performed
within 99 or less will give you points.
Action Points Time
Poop 2 15 seconds
Graze 3 5 seconds
Call 1 12 5 seconds
Call 2 12 5 seconds
Scrape 2 5 seconds
Bound 2 15 seconds
Reply to Hunter call 2 10 seconds
head shake 3 15 seconds
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12-downloads
v1.3 patch and custom maps can be downloaded at www.planetdeerhunter.com
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13-Rares, Glitches and Easter Eggs
Rares
The bigfoot
On some hunts on rare occasions you can find the bigfoot creature. You
cannot kill and bag him but you could take pics. If your really serious
about finding this rare, heres a few tips.
-Bigfoots footsteps sound just like your hunter's.
-Look for huge feet prints
-Sometimes it will roar, something to listen for.
*On some custom maps bigfoot is very common.
Glitches
Dissappearing turtles
To do this, just find any turtle and walk over it and it will vanish.
Instant reload
This is a glitch that can only be done at the target range. When you
run out of ammo for your shotgun or better yet the muzzleloader instade
of reloading normally, click on locker and reselect the same weapon you
just had and it be automacticly reloaded without the long wait.
Auto Crossbow reload anytime
To do this shoot your arrow, click on look and then click on your
firearm again.
Hunter mistaking ambients for Deer
This is an annoying glitch to watch for when hunting.
When you look at an animal such as a squirrel or rabbit press the
descripbe the sceen key and the hunter will identifie them as deer.
Some times when you look at a doe then a buck, and you press the
descripbe the sceen key it will identifie the buck as a doe.
Easter Eggs
Sunstorm Lodge
On some large buldings you look at it will say the sunstorm ranch,
this is a reference to the producer of this game witch is Sunstorm.
Sylum Oats Cereal and lemon pop
On the cereal boxes and pop cans if you look on them with your scope
you see the name brand Sylum on them, again a reference to Sylum
witch is one of the compagnies that helped out Sunstorm with deer
hunter 3.
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14-Frequently asked Questions and Awnsers
Q-How come the waypoints on the gps dont work?
A-Because its glitch.
Q-How come my hunter gets tired after running or jumping?
A-Well would'nt you be after running or jumping in the bush?
Q-In season mode do the deer get bigger every year?
A-Yes and no. Some deer live get and bigger while others die and have
desendents.
Q-Im having trouble finding and killing trophy bucks, any advise?
A- The first thing you have to know is what a trophy looks like, it
is importent to know the difffrence between a good buck and a trophy.
Here is a list to help.
The 12 pointer
The 12 pointer will have 6 tines per side, this buck is the most common
trophy.
The 14 pointer
The 14 pointer looks the same as the 12 pointer except that it has 2
extra tines.
The 16 pointer
The 16 pointer looks nearly identical to the 14 pointer except that its
brow tines are forks and they are barely visible which it why a spotting
scope is the most important tool to use when hunting trophy deer.
The 16 point non-typical
Looks the same as the 14 pointer but just that it has 2 tines growing
downward.
*this is the rarest type of buck to find in the game.
The 18, 20 and 22 pointer
Looks the same as the 14 or 16 but it has an extra tine, its tines are
longer and curves a bit. These are the true trophies of deer hunter 3.
*The rack models of the 18, 20 and 22 is the same so its impossible to
tell them appart just by looking at them.
To hunt trophy bucks you must keep in mind that your hunting the most
wariest deer in the game so you must hunt a bit more stealthyer than
normal. Alwase stalk from downwing, walk as often as possible to place
without running, use cover scent often and when calling they take more
time comming into the call so dont overcall or spook other deer. And
finally you must remember that trophy bucks dont load on every hunt
so even when you have found one try to rehunt the map again.
Q-Do certain maps produce more trophy bucks than others?
A-No, it depense how often and how hard you hunt a map is what will
produce some.
Q-Can u tell me the cheats for this game?
A-No, no and finally no.
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15-E-mail policy
What you are allowed to e-mail me
-questions about the game
-more tips and tricks
-glitches
-spelling mistakes
What your NOT allowed to e-mail me
-questions regarding cheats
-complaints about the game
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