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    Music Guide by pigsfl3w

    Updated: 10/27/02 | Search Guide | Bookmark Guide

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    27 October 2002
    
    Table of Contents:
    I.   Introduction/FAQ
    II.  Notes on the Music
    III. The Music
    IV.  Copyright and Closing
    
    I. Introduction/FAQ (Forseeably Asked Questions)
    This is my guide to the music of Monkey Island 3, the Curse of Monkey Island.
    Like many adventure gamers, I bought the game when it came out several years
    ago, played it a few times, and then set it aside. Recently, I came across an
    article on the internet about a new period of creativity and revolution in the
    music of entertainment, specifically games and movies. Monkey Island 3 was
    their very first example, and the one the author liked the most. After reading
    that I dug out the game, got a program called ScummREV, and started listening
    to the music of the game. This guide is the byproduct of that.
    
    FAQ:
    - Why did you write this guide?
    - To keep track of the different songs. ScummREV does not display the full name
    of the song when you browse the list; I needed an easy way to know what was
    what. I also wanted to renew interest in a truly cinematic score for a game
    that is largely forgetten now.
    
    - What's this program you used to get the music?
    - Scumm Revisited, or ScummREV for short, is a program that allows you to
    browse the resource files of most LucasArts adventure games. A resource viewer
    allows you to look at graphics, scripts from the game, and listen to audio. It
    is freeware, and you can download it at http://scummrev.mixnmojo.com/.
    
    - How do I get past (fill in puzzle here)?
    - This isn't that kind of guide. There is nothing in here to help you get
    through the game, only information to allow you to better enjoy or appreciate
    the music.
    
    - Couldn't I just open the resource file myself and take a look at the song
    title?
    - Well, yes, but isn't this so much easier?
    
    - Where are the music files for the game stored?
    - On the game CD, in a folder called Resources. The music is in a file called
    Musdiskx.bun. You will need ScummREV to open the resource file and listen to
    the music.
    
    - Can I email you with comments/suggestions/corrections?
    - Sure. My email address is pigsflew3000@hotmail.com and I check it often.
    
    II. Notes on the Music
    As I have said above, the music for this game is truly remarkable and
    one-of-a-kind. Composed by Michael Land, a very prolific composer at LucasArts,
    it is often musically and literally very dynamic. Monkey Island 3 was one of
    the first games to use a dynamic music system to seamlessly blend variations on
    a theme. A perfect example of this is on disc one, in the Barbery Coast. Tracks
    1286 to 1289 are all variations on a theme set in track 1285. When you talk to
    one of the characters in the Barbery Coast, the music changes to reflect who
    you are speaking with. The transitions are not abrupt, and neither are they a
    simple crossfade. The music is composed to leave points where a variation can
    cut in on the theme. In theory, this sounds as if it would be quite jarring and
    obvious, but in practice it leaves the listener thinking that they are
    listening to an orchestrated piece that just so happens to coincide with what
    is happening onscreen. Another interesting feature is the Pirate's Life song
    (2311). In playing the game, you are given a choice as to what dialogue to use,
    prompting the next verse. If you listen to that track in ScummREV, you will
    hear that it is in fact one long song. It is completely seamless, even if you
    listen to it in its entirety. The extended version of the Pirate's Life song is
    really quite entertaining, so give it a listen. My picks for the absolute best
    tracks are: 1285 - 1289, 1477, 1460, and 2311. All of the music is worth
    listening to, but the interludes only really work in the context of the game.
    Enough of me, though. Start listening!
    
    III. The Music (The Monkeys Are Listening)
    Disc One:			Disc Two:
    1098 - Credits			1305 - Deck
    1099 - Menu			1310 - Combat Map
    1100 - Hold 1			1320 - Ship Combat
    1101 - Waterline1		1325 - Swordfight
    1102 - Hold2			1327 - Sword Rott
    1103 - Waterline2		1330 - Town Edge
    1104 - Cannon			1335 - Sword Lose
    1105 - Treasure			1340 - Sword Win
    1200 - Fort Base		1345 - Get Map
    1201 - Pre Fort			1400 - Wreck Beach
    1202 - PreVoo Out		1405 - Blood Map
    1203 - PreVoo In		1410 - Clearing
    1204 - PreVoo Lady		1415 - Lighthouse
    1205 - Voodoo Out		1420 - Village
    1210 - Voodoo In		1423 - Volcano
    1215 - Voodoo Lady		1425 - Altar
    1219 - Pre Map			1430 - Hotel Out
    1220 - Plunder Map		1435 - Hotel Bar
    1222 - Pre-Cabana		1440 - Hotel In
    1223 - Cabana			1445 - Tarot Lady
    1224 - Post-Cabana		1447 - Goodsoup
    1225 - Beach Club		1448 - Guest Room
    1230 - Cliff			1450 - Windmill
    1232 - Belly			1455 - Cemetary
    1235 - Quicksand		1460 - Crypt
    1240 - Danger Beach		1463 - Gravedigger
    1245 - Row Boat			1465 - Monkey1
    1247 - Alongside		1475 - Stan Dark
    1250 - Chimp Boat		1477 - Stan
    1255 - Mr. Fossey		1480 - Egg Beach
    1259 - Pre-Town			1485 - Skull Island
    1260 - Town			1490 - Smugglers
    1264 - Pre-Meadow		1500 - Le Talk
    1265 - Meadow			1505 - Carnival
    1266 - Meadow Ambience		1511 - Hang
    1270 - Wardrobe-Pre		1512 - Rum
    1272 - Pre-Show			1513 - Torture	
    1274 - Wardrobe-Show		1514 - Snow
    1276 - Show			1515 - Credits (end)
    1277 - Wardrobe-Jug		1520 - Carn Amb
    1278 - Juggling			2300 - To Blood
    1279 - Post-Show		2301 - Interlude3
    1280 - Chicken Soup		2302 - Rott Attack
    1285 - Barber Shop		2311 - Song
    1286 - Van Helgen		2336 - Riposte Lose
    1287 - Bill			2337 - Riposte Win
    1288 - Haggis			2338 - Insult Lose
    1289 - Rottingham		2339 - Insult Win
    2105 - Interlude1		2400 - Interlude4
    2200 - Interlude2		2408 - Fake Credits
    2210 - Kidnapped		2410 - Pass Out
    2225 - Drop Balls		2414 - Ghost Talk
    2232 - Arrive Barber		2420 - Eruption
    2233 - Atonal			2425 - Sacrifice
    2235 - Shave Head		2430 - Scare Digger
    2245 - Caber Lose		2445 - Skull Arrive
    2250 - Caber Win		2450 - Cliff Fall
    2255 - Duel			2460 - Fight
    2260 - Blow Up Tree		2500 - Interlude5
    2275 - Monkeys			2502 - Exit Skycar
    2285 - Sharks			2504 - Grow
    2287 - Towel Walk		2508 - Interlude6
    				2520 - Out
    				2530 - Zap1
    				2540 - Zap2
    				2550 - Zap3
    				2560 - Zap4
    
    IV. Copyright and Closing
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders. This guide is copyright 2002
    pigsfl3w. Thanks to LucasArts for the game and all the people who worked on
    ScummREV. This guide wouldn't exist without them.
    

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