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    CTF Demo FAQ by sk8boarder87

    Version: 2.3 | Updated: 11/22/04 | Search Guide | Bookmark Guide

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    	T	H	E			D	E	M	O		
    
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          A strategy guide for the Halo:Combat Evolved Demo for PC for online 
    	    Capture the Flag (CTF) mode in the Blood Gulch level...
    
    		    	     By: sk8boarder87
    
    		      	      (Version 2.3)
    
    ================================================================================
    TABLE OF CONTENTS:
    ================================================================================
    
    I. Version History
    II. Blood Gulch and Online CTF Info
    III. CTF Strategies (and Recognition)
    	1. All-Out Rush
    	2. Warthog Blockade
    	3. Banshee Decoy
    	4. Victory Lap
    	5. Rocket Surprise
    	6. Gotta Catch 'em All!
    	7. Hidden Threat
    	8. Unexpected Exit
    	9. Five Man Blitz
    	10. Tele-Camping
    IV. Credits and Thanks
    V. Contact Info 
    
    ================================================================================
    I. Version History
    ================================================================================
    
    -- 1.0 -- original strategy guide (completed 11/3/2003)
    -- 1.5 -- added Strategies 8 and 9; fixed and replaced ASCII art; corrected
                minor grammar errors (completed 11/12/2003)
    -- 1.8 -- added my server names; fixed main title art; added to sections II
                and IV (completed 11/14/2003)
    -- 2.0 -- adjusted sections IV and V; added "Spartan 117" ASCII art 
    	    (completed 11/16/2003)
    -- 2.2 -- added Strategy 10; deleted my server names (completed 6/19/2004)
    -- 2.3 -- fixed minor spelling errors; updated sections II and V
    	    (completed 11/22/2004)
    
    ================================================================================
    II. Blood Gulch and Online CTF Info
    ================================================================================
    
    -To access the Server Menu from the Main Menu of the Halo Demo (PC),
     first click on Multiplayer, then Internet under the Join Game heading, and
     finally click Get List in the bottom left corner to display the list of 
     available servers. Join a CTF server that is not full and has an appropriate 
     ping.
    
    -NOTE: The only level available in the demo is the Blood Gulch level. The only 
           game modes available are CTF and Slayer.
    
    ================================================================================
    III. CTF Strategies (and Recognition)
    ================================================================================
    
    1. All-Out Rush -- (By: sk8boarder87)
    
    At the start of the game, tell your teammates (through the team comm. 
    link) to quickly rush and attack the opposing base. Have two players run 
    inside and grab the flag, one guarding the other. Everyone else kills and 
    distracts as many of the enemies as possible. Meanwhile have the two 
    flag carriers hop into a Warthog, preferably the one with a machine gun, 
    if available. One takes the wheel and the other the mounted gun on back. 
    Have the other teammates defend the Banshees from the enemies, as 
    they are a major threat to a Warthog. Return to your base with the flag,
    and score an easy point. If your players are still attacking, and doing well,
    repeat the rush again and again. If not, follow another strategy or defend
    your base. This strategy can be done later on, but is harder and usually
    only works at the beginning of the game when the enemy is less prepared.
    
    2. Warthog Blockade -- (By: Poisoned Dreams)
    
    At the beginning of the game, park one Warthog on top of the enemies'
    green teleport location in the middle of Blood Gulch. This is to make it
    harder for your enemies to capture your flag, disallowing them
    teleportation closer to your base. Run into your opponents' base, grab
    the flag, and tell one of your teammates to drive the Warthog that's on
    the teleport forward a bit and off the teleporter. Tell him to sit there until
    you go up the opposing base's ramp and through the teleport's green
    doorway. You will appear right behing the Warthog, so get on the gun
    (or missile launcher) and head back the little way to your base. Deposit
    the flag and win a point for your team. This strategy will usually work at
    any time during the game that you have a Warthog on the opposing
    team's teleporter and a fellow player to move it and drive you back to
    your base.
    
    3. Banshee Decoy -- (By: Meteorainer)
    
    At the start of the game, have a teammate fly the Banshee in circles
    around the enemy base, taking out as many opponents as possible.
    Put three players in a Warthog and sneak along the wall to the other
    team's base. While the enemies are hiding from the Banshee and
    trying to take it down. Two guys (not the driver) get off the Warthog,
    run inside, steal the flag, and return to the Warthog. Set up snipers
    in the hills to take out any enemies that notice the Warthog, and
    escape to your base with the flag, scoring a point for your team. If
    the enemy has a Banshee too (most likely), then have a dogfight
    over the enemy base, distracting the enemy Banshee from the
    Warthog. If it breaks off to attack the Warthog, have your Banshee
    easily blast him in the unprotected back and take him down.
    Usually getting the flag will attract the enemies (mostly because the
    big warning flashes on the screen), so have plenty of snipers and
    good Banshee cover ready to stop them from flipping the Warthog.
    
    4. Victory Lap -- (By: Fear the Clown)
    
    Get three people on a Warthog and one in a Banshee. The Banshee circles
    the enemy base, distracting and killing any opponents they can. The loaded
    Warthog drives along the side near the wall and stops briefly at the back
    entrance of the enemy base. The player in the "shotgun" position jumps out
    and enters the base. The Warthog then does one full lap around the circular
    base killing anyone in the way, and then returns to the drop-off point. The 
    flag carrier hops on the mounted gun and the original gunner goes to "shotgun."
    This allows two players to shoot, and the Warthog returns along the wall to
    your base. The Banshee follows the Warthog, guarding it from any attackers.
    The flag carrier hops out and scores a point for your team. This is a good
    strategy because you can do it at any time in the game when your team
    has a Warthog and a banshee.
    
    5. Rocket Surprise -- (By: Keelo2000)
    
    This strategy is strictly a defensive one, but nonetheless effective. Stay on 
    top of the base, and wait until a Warthog with only one enemy arrives. When 
    the opponent leaves the vehicle and goes inside your base, jump down and into
    the mounted rocket launcher on the back (a mounted gun works too, but is not
    as effective). The enemy soldier will most likely (90% of the time) run back 
    to his Warthog. Once he is within sight, fire a rocket (or gun) right down his 
    throat, jump out, and return the flag. Although this is seldom possible, you 
    and your victim will get a good laugh out of it.
    
    6. Gotta Catch 'em All! -- (By: Mulas)
    
    In the beginning of the game, focus all advancing efforts on collecting the 
    vehicles. Half of them will already be at your base, so assign half of your 
    team to attack, steal the enemy vehicles, and return them to your base, and 
    the other half to guard your vehicles. When all the available vehicles (6 
    Warthogs and 2 Banshees) are at your base, it will be nearly impossible for 
    the opposing team to get your flag. Soon after your team has all of them, 
    launch a brutal assault on the enemy base, and it should be fairly easy to 
    get the flag in all the confusion. Just make sure the flag carrier doesn't 
    get run over by his own teammates. Once the Warthog with the flag is heading 
    back to base, have all remaining vehicles follow and protect the flag, 
    especially from snipers and rockets. Take the flag back to your base to gain 
    the easy point.
    
    7. Hidden Threat -- (By: ZDard)
    
    Wait until a couple minutes have gone past, or whenever your ready. Sneak 
    along through one of the side tunnels until you get to the end. The best 
    weapons for this are the pistol and a rocket launcher, but it works fine 
    without them. Wait until there are few people on top of the enemy base and 
    sprint down the ledge and up onto their base. Hide behind the enemy 
    teleporter until the top is clear and a Warthog is nearby. Hop down into 
    the base, get the flag, and jump into the driver's seat of the Warthog. 
    Drive as fast as you can back to your base and deposit the flag to earn a 
    point for yourself. Note that there is a high chance that the other team 
    will spot you from the ground near their base, so having a rocket launcher 
    equipped greatly increases your odds of performing this dare-devil strategy.
    
    8. Unexpected Exit -- (By: RatMan423)
    
    This strategy is two-prong, and works well when there isn't a good defense.
    First, get in a Warthog and drive to the enemy base, so the driver's-side 
    door is facing the door on the back of the base. Try to run up the side ramp 
    and into the tunnel without being seen. Odds are the enemy will forget about 
    the Warthog in the back, since the threat of flag capture isn't emminent 
    anymore. Second, wait for a light defense at the enemy base, and make sure 
    your Warthog is still there. Jump down from the tunnel and go in through the 
    top of the base, first tossing in a few grenades to clear out any defenses 
    inside. Grab the flag, and then jump in your Warthog. Since the enemy didn't 
    see you come in with a vehicle, they won't expecting you to leave with a 
    vehicle. Works like a charm. A tip for base defense: Never leave spare 
    vehicles near your base. Always move them a good distance away so the enemy 
    can't hop in one and drive away with your flag. Also make sure no Banshees 
    are near your base.
    
    9. Five Man Blitz -- (By: RatMan423)
    
    As the name suggests, you will need at least five players for this strategy. 
    Have one get a fuel rod gun, one get a sniper rifle, one get a Warthog, one 
    jump into the Warthog for the ride, and one get a Banshee. The two with a 
    sniper rifle and fuel rod gun go up through the teleport and to the ledge 
    overlooking the enemy base. The Banshee flyer hovers over the enemy base, 
    distracting anyone around there. The Warthog driver takes the other rider 
    to the enemy teleport station in the middle of the map, parking the 'Hog on 
    top of it. The rider hops out and runs through the tunnel, grabs the 
    flamethrower and overshield, and heads for the enemy base, incinerating 
    anyone he meets. He proceeds up the ramp and into the base via the roof, 
    receiving cover from the sniper and fuel rod gun on the ledge and the 
    distracting Banshee. The Warthog driver, upon hearing the warning that the 
    opponents' flag has been taken, edges forward and off the teleport. The 
    person with the flag runs around the base and up the ramp, sprinting 
    through the teleport to appear next to the Warthog. He hops in the back and 
    easily returns to his base with the flag. This works well because the 
    enemies will have a hard time concentrating on a sniper, fuel rod gun, and
    Banshee simultaneously.
    
    10. Tele-Camping -- (By:  Clark Beyer)
    
    This works best on Blood Gulch, and make sure you're on the Red Team. When you 
    start, run over to Blue's ground teleporter, located somewhere in the middle of 
    the field. Stand on top of it, facing Red Base. When your screen flashes white, 
    it means someone is trying to get through the teleporter, so immediately back up
    and do a melee attack. Whoever walks through will be hit by your melee and DIE 
    INSTANTLY! Use this technique to stop Blue soldiers from going to your base. 
    I've scored many kills by doing this, but be warned: the opposing team tends to 
    call you names, like a "camper."
     
    ================================================================================
    IV. Credits and Thanks
    ================================================================================
    
    I would like to thank the following people, sites, and companies:
    
    -- Me, sk8boarder87, author and organizer of this FAQ.
    -- Gamefaqs.com, for their supreme website and message boards and help with
       getting this FAQ published.
    -- Any contributors listed above, for their cooperation and help with the main 
       part of this FAQ.
    -- Bungie, for making Halo a totally awesome and enjoyable game.
    -- Microsoft, for creating the X-Box gaming console and Halo.
    -- Redvsblue.com, just for making the completely extraordinary Halo movie 
       series.
    
    NOTE: This FAQ is not to be copied or reproduced without consent from the 
    	author, sk8boarder87, and is only to be viewed and used at 
    	www.gamefaqs.com and no other site, unless permission is granted. You 
    	may request usage of this FAQ on your site via E-mail or AIM. Thank you 
    	for reading my FAQ and hopefully this will aid you in some way.
    
    ================================================================================
    V. Contact Info
    ================================================================================
    
    If you have any questions or comments about this FAQ or Halo in general, you can
    contact me at the following places:
    
    -- Name: Tommy Cooper
    -- Gamefaqs.com: sk8boarder87
    -- AIM: sk8boarder0087
    -- Email: tommycooper@gmail.com OR sk8boarder87@comcast.net (rarely checked)
    -- Halo Name: MJOLNIR X
    
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    ---< End FAQ >---
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