BeachHead 2000
Codes
Additional ammunition
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit one of the ''level_*'' files in the game folder. Locate the ''//Bullets, Projectiles, Missiles'' section and increase the three numbers that follow the ''Ammo''
Effect Code Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit one of the "level_*" Additional ammunition Contributed By: Max Jones.
Change enemy aggression
This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit one of the ''level_*'' files in the game folder. Locate the ''//Tank, Jet, HelicopterGun, HelicopterRocket'' section and decrease the four numbers following the ''Aggression'' entry to lower how difficult the enemy tanks, jets, helicopter guns, and helicopter rockets will be in that level. Note: The numbers must be from 1 through 9.
Effect Code This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit one of the "level_*" files Change enemy aggression Contributed By: Max Jones.
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BeachHead 2000 Resources
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Game Detail
PC
- Digital Fusion Inc. / WizardWorks
- Release: Jun 14, 2000 »
- Also on: ARC MAC
Titles rated T (Teen) have content that may be suitable for ages 13 and older.
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