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    FAQ/Walkthrough by ainieas

    Version: 2.6 | Updated: 08/28/04 | Printable Version | Search Guide | Bookmark Guide

    ABOUT IT (Ziffer Szmaza, from_hell54@yahoo.com). BUT YOU'LL IN NO WAY 
    © Copyright 2004-2005 Ziffer 'bad boy' Szmaza(from_hell54@yahoo.com)
    'bout me:
     I'm: Ziffer 'bad boy' Szmaza
     Home State: Assam
     ICQ: 220708558
     e-mail: from_hell54@yahoo.com
    As far as mailing me goes:
    1. You are free to mail me with queries, suggestions or corrections as 
    long as you mail me in English and form complete words.
    2. I am really bad in answering back (ask my alien masters, they still  
    haven't received my reply if there are any good games on Earth ) but I  
    do try to reply. Maybe instead of replying back directly I'll put up 
    the answer in some updated copy of this walkthrough. Please don't 
    lose heart.
    3. When you mail me, in the subject line, write who you think is the 
    SEXIEST video game character and from which game. e.g: Lady Kagami from 
    TENCHU 2. I'm writing this report on video game characters but am too 
    lazy to write a HTML voting code. You can write the code for me if you 
    want. I'll give you the due credit. And you'll also have my heart and 
    my soul.
    4. I've already had enough of dating biker gals. So, watch your 
    language in your mails. Flaming means I'll burn your mail.
    5. Don't spam. I hate that. No junk mails. No advertisement. 
    And NO PORN. Specially not pics or vids of you or any member 
    of your family doing IT.
    6. Keep the fake messages to yourself.
    7. DON'T send me link to unethical websites (have a heart, I just 
    turned 19).
    8. I HATE RACISM. I've had enough of it around me already. Keep your 
    comments to yourself.
    9. Mail bombing/ Bulk mailing simply means I'll have to contact your ISP.
    Think its weird writing a walkthrough for a game that has come 
    out like four years ago? Yeah, me too. But yesterday (29th Mei,'04) 
    I saw the first Tomb Raider movie again. And today I'm back playing 
    the Chronicles again. And as long as I'm playing it for the umpteenth 
    time I might as well work on the walkthrough. Better four years late 
    than never.
    Sometimes I haven't been too specific about items you get and have 
    fumbled with words to describe things. Please bear with me. Also at 
    times I have excluded direction details when you have to make a series 
    of jumps to reach to a specific end point. You'll have no problem 
    finding it on your own, I guess!!
    Every time a say secret, I mean one of those golden roses. There are 
    thirty six throughout the game and you have to collect them all. If 
    you do, you'll get secret features in the options menu and this stuff 
    is really great. Good luck with that. Also when I say default keys, I
    mean default PC keys.
                      TOMB RAIDER 5: CHRONICLES
    In the end of Tomb Raider 4 Lara Croft ( Lady Croft for those who have 
    seen the first movie) goes missing. And hereby Von Croy is condemned to 
    the depths of Hell and the only way to seek redemption is to search for 
    Lara. While Von Croy lays his life waste, Lara's friends gather in her 
    mansion and talk about her adventures. Yeah, the girl sure has had some. 
    Thus begins our game.
    The walkthrough from here on will be as spoiler free as possible.
                         STREETS OF ROME
    The Opera back stage entrance will lead you to the training area. You 
    might want to perfect your jumps, climbing ability and a whole new rope 
    walking talent that Lara has picked up over the summer. There are a few 
    items you can get here. Above the monkey crawl structure are some flares. 
    Again after getting into the swimming pool follow the tunnels to the room 
    you are supposed to come out in, and now head through the hole in the 
    floor following a maze of tunnels to get to a room with Shotgun ammo, 
    Medipack and Uzi clips. In the rope walking area make Lara fall off the 
    rope which is a charm to watch but wastes life. Search all the shelves 
    in the next room. To search go near a shelf and press action. Push inside 
    the black shelf for Revolver ammo and the shelf in the right wall to get 
    to another room and get a secret(1). Now get out to the streets.
    Once out in the streets, go ahead and to your left. Take out your guns 
    and kill the dog that rushes at you. Jumping upon the fountain will 
    protect you. Take a running jump from the fountain to the sun shade, 
    climb up and take the flares. Get down and go through the alley that 
    lies to the right of the doorway you made your entrance through. At the 
    end of the alley press action for Lara to open a door somewhere else. 
    Now head back through the doorway and head right. Again put Lara's hand 
    in the Lion's mouth to raise a stone block. Beware of bats. Climb onto 
    the block and then onto the building. Go through it to the other side. 
    Get down. Shoot the first window here to get ammo. The second window, 
    when you follow the bend in the hallway, to your right has medipack. Go
    down the stairs first. Open the door to your right to get medipack and
    ammo. Beware of the dog, by the way. Go up the stairs to the third
    The third window will show a new way. Jump and shoot it and climb up. 
    Take a standing jump to the other side. Take the key from the room to 
    your left and follow the path to end up above the sun shade. Jump down. 
    Do a backward flip. Shoot the dog, climb down the sun shade and use the 
    key to open the door ahead. 
    Go in only to have Larson shoot at you. Before going up head left and 
    get the first Garden key. Now go upstairs. Larson is at the other side 
    now. Seems like he too was busy this summer (with the rope walking trick 
    and everything). Shoot back till he runs. Now to go to the other side. 
    Walk the rope. Climb down. Go through the pathway to your left. In the 
    room here take Revolver ammo. The locked gate has a secret. Head up the 
    stairs. Halfway up take the Revolver. Head up. Push open the doors. Take 
    Laser Sight. Aim at the lock. Use 'Ins' key for scope. Zoom using '>' key 
    (default). '?' for zoom out. Shoot lock, take second garden key. Rats 
    attack!! Now go all the way to the other side of the garden. Put in 
    the two garden keys in their slots. The other garden door has opened. 
    Go in. Cut-scene.
    Now go to the back of the building. See the doorway. Go through it. You 
    end up in the upstairs courtyard. Climb up the stairs of the structure. 
    Lara focuses at the bell. Take a hint and shoot at it. If you are standing 
    straight in front of the bell, head to your left. Climb up and take a 
    standing jump to the other side. Activate the switch. Now you can do a 
    safety drop down and head to the room downstairs where you got Revolver 
    ammo. The gate that was locked earlier has opened. Look in the shelves 
    for the secret(2). Head all they way up to the Bell courtyard. Remember 
    where Pierre and Larson were talking. If you climb onto the wall and 
    reach the other side near the rooftops till there you will get ammo 
    and medipack. Get back to the Bell courtyard. Go inside building. 
    Two black birds. Go through the doorway to your left. Follow till you 
    reach a switch. Activate it. Now climb up to the white bird and press 
    action to turn it. Now head through the right doorway. Go up. Fall off 
    the edge and press action to grab it. Now traverse across it to reach 
    a switch. Activate it and get down. Turn the other bird. A door has 
    opened in the Bell courtyard. Before that climb onto the wall and do 
    a standing jump into the room where the swith for the room you just 
    came out of was. Now here you'll get secret(3) and medipack. Another 
    standing jump to the other side. Go to the bell-courtyard and get the 
    item. Cut-scene. 
                      TRAJAN'S MARKET
    Go to the room to your right. Shoot the box. Take item. Now head out 
    and to the room to your left. Shoot box, take crowbar. Get out of here.
    See the room with the steel door up ahead. Use crowbar to open door. 
    Climb up. On the window ledge is an item. Get it and head to the other 
    side. After a series of jump you'll see a cut-scene with a number of 
    wheels. Go to the room with the wheels. Do a safety drop down. 
    Now climb up the ladder that is behind the pillar, second from the 
    last, opposite to the wheels. You'll find yourself on the middle 
    ledge. Jump across to the first ledge to your right. Pull the lever 
    three times, each getting you a cut-scene. Now head back to the 
    middle ledge. Get the ammo you see in the alcove. Onto the third 
    ledge now. Pull lever thrice. Cut-scene. Do safety drop down or 
    climb down the ladder and head through the opening. But first head 
    left and climb up. Take the stone from here using the crowbar. 
    Beware of the rats. Use the stone in its place below the statue. 
    Don't worry it won't come to life but a gate opposite to you sure 
    opens. Head through it. But before that head to the part of the room 
    opposite to the gears. Go down the open trapdoor to get secret(4) 
    and ammo.
    Follow the path till you reach a pool. Before jumping in go ahead 
    and to the right to get some revolver ammo. Jump into the pool. 
    Climb out. Take items. There is a mechanical monster waiting. You 
    have to aim for its eyes but beware it is dangerous to show yourself. 
    Just hide behind the doorway so that you won't get hurt and zoom in 
    with your laser sight to its eyes. Two shots and you can walk tall. 
    Go down take the Mars stone. In the red room behind jump to grab the 
    structure just above you, climb up, jump to the crate and take secret(5). 
    See the trap door in the room the monster fell? Open it (stand next to 
    it keeping the red room to your right and press action) and go down. 
    Follow the path and jump into water. Keep the fan below in mind. First 
    alcove has a medipack. Come back for a breather, now head through the 
    opening to the right of the alcove. Swim till you reach a room. Take 
    item. Now go near the wheel and press action. Lara will pry it loose 
    and take it. Now go all the way back to the red room. Use the wheel on 
    the lever like structure. And then use it to stop the fans in the water 
    from rotating. Go back again to the waters. Now head towards the fans 
    below and through the opening. Follow it. On the way you can stop by a 
    room for a breather and a medipack. Go on ahead till you reach another 
    room with a fan. Nearby you can climb out of water in another room. 
    Activate the wheel to stop the fan and head back to there. Climb out 
    of the water in the opening ahead. Take Shotgun and ammo. Statue comes 
    to life. Use the shotgun on him. Shoot till he falls. Window still has 
    medipack and Uzi clips. Head through the window. Before jumping into 
    the pool go out to where you got out of the gear room. Head opposite 
    direction, go through the open door and take secret(6).
    Jump again into the pool. See the door to the left that opened? 
    Go through it and take Venus stone. Swim ahead and climb out onto the 
    courtyard. Cut-scene. Shoot at Larson till he meets his fate. Now take 
    care of the Gargoyles. After the three of them are done for, collect 
    the shotgun ammo, you might also collect it before and use it upon the 
    gargoyles. Use the Mars stone and Venus stones in their places. Door 
    opens. Go through the door. Running jump. And another jump. As soon 
    as you end up in front of the stone you slide to the next level.
                     THE COLOSSEUM
    Go straight ahead. To your right you'll see a block with a design. Push 
    it in to get a secret(7). Head on to the rocky pathway. Half-way across it 
    falls apart. Jump quickly to the other side. Again safety drop grabbing 
    the edge of the ledge. Traverse to the opening to your left. Climb in 
    the crawlspace and activate the switch. Traverse back across to the 
    room overlooking the molten lava. A door has opened. Head through it and 
    slide down. 
    A lion's waiting for you. Kill it and activate the switch on the wall 
    to open the door and bring in another lion. Kill it and climb up the 
    ladder in the next room. Look behind you to get half a piece of Gem 
    stone. In the next room a Gladiator will rush at you. Kill him. Alcove 
    he came out of contains medipack. Go up the ramp for another Gladiator. 
    His alcove contains Uzi clips and a switch. Press the switch. Go ahead 
    and climb the ramp to your right only to have a lion AND a Gladiator 
    rush at you. Shoot to kill (before corrections this one 
    read 'Shoot to ill'!!). Go through the open door. At the back of the 
    next room you'll get a large medipack and Uzis. These are really 
    hard to spot.
    Get out of this room and head down the ramp and go to your right to be 
    in a room with a platform and a lever besides it. Climb down the lever. 
    Pull it three times to raise a pedestal, quickly make a series of jumps 
    to get the other gem piece from the pedestal. Its actually easy enough. 
    Here is a quick look-up. 
    Pull lever facing pedestal - jump to stairs - jump grab thin ledge 
    - running jump across to block - running jump and grab to the high 
    ledge - run and make a final jump to the pedestal - take Gem piece.
    Go towards the closed door ahead. It opens as you approach. Lara falls 
    down. Cut-scene. Now don't go straight ahead but go back to the last 
    room for a secret. To do this, fall off the ledge but press action to 
    grab it. Now traverse to your right. There is an opening that will 
    lead you to the pedestal room. Climb up to the pedestal and go towards 
    the door you fell through last time. Jump to the other room. Get 
    secret(8), slide back down. 
    We're on this rollercoaster ride
    Hold on, I'll stay here by your side
    We head up to the sky then we slide back down
    	    - "Answer the Phone" by Sugar Ray.
    Go to the room ahead. Combine the two Gem pieces and place on the 
    receptacle. Floor starts to fall apart. Do a quick back flip to 
    the opposite ledge. Now make a running jump to the side you were 
    originally on. Fall off and grab the ledge. Traverse to your left 
    till you reach safety. Climb the block in the next room and climb up. 
    Another lion AND Gladiator. Take care of them. Grab the Colosseum key 
    the Gladiator drops. Use it on the door ahead. Another statue comes to 
    life. For the life of me I'm never going to Rome for vacation, the 
    statues don't know how to remain statues!! 
    Entice the statue to the other room. Then fall back through the hole 
    in the floor you came up to this room through and keep shooting at 
    the statue. Waste all your ammo cause you don't need them later in 
    this stage and they will not be there in the next. Now go to the 
    statue room. Go through the opening to get another Colosseum key 
    and use it to open the big doors in the statue room. Slide down.
    Don't take the stone yet. Running jump to the ledge over the spike pit. 
    Another running jump to the small ledge on the other side. Climb up and 
    crawl to the room you'll get a secret(9) in. Now go back and use crowbar 
    to get the Philosopher's stone from the wall (Harry Potter, anybody??!!). 
    End of level. FMV.
                          THE BASE
    Go ahead till you reach an open door. Cut-scene shows a crane and 
    its operator. Head directly across the room. Search the locker here 
    to get Silver key. Go back to the opposite end of the room. See the 
    door with a place for a key. Use the key and go in. Shoot to kill 
    the two guys in the room. Take the swipe card one of them drops. 
    Search the locker for Uzis.
    Go back downstairs. Use the swipe card on the door in the opposite 
    end of the room. Go in. Shoot the dog. See the grate thats almost 
    falling off. Shoot it, climb up and get secret(10). Now go back and 
    use the swipe card on the other door. Go up to reach balcony. You 
    have to get to the other balcony keeping a look out for the crane. 
    Here's how.
    Running jump to the lower crate (don't press ctrl to grab) - climb 
    upper crate - Jump across to your right - jump to the crates in the 
    middle of the room - climb up to the upper crate - running jump to 
    the lower crate under the other balcony (don't grab) - climb up to 
    upper crate - running jump and grab the balcony - climb up.
    Press button to open door. Go in. Super cool cut-scene. Makes you 
    wonder why Lara doesn't work for S.E.C. Search locker for ammo and 
    medipack. Press button to open door. You are on the balcony from 
    where you initially started. If you use your Binoculars and zoom in, 
    you'll be able to see some items on top of the crates. Take them. 
    Yeah, you have to make the jumps for them. 
    Now head through the way Lara opened. Kill the two guys. Head to your 
    left. You'll find yourself out in the open. Climb up on the crate on 
    the train. Then onto the hanging crate. Take a running jump to the 
    crates on the side of the building. Climb up to get the secret(11). 
    Get down and use swipe card on the door. Kill the guy and take the 
    key. Return back to the tracks where you took care of the two guys 
    and this time take the other path. Go upstairs and use the silver 
    key to open door. Go ahead. Cut-scene.
    See the last ledge to your right, at the end of the building. It has 
    Laser sight and ammo. Make a series of jumps onto it. Then make a 
    safety drop down. Use swipe card on the door just below the ledge you 
    entered this area. Enter and shoot dog. Search lockers for gun, ammo, 
    medipack and Fuse. Go to the shower area. See the grate on the floor. 
    Press action to open it. Swim down, at the T-intersection take right. 
    Its a long swim. In the room that you come out in has secret(12). Make 
    your way all the way back to the shower room. 
    Press button to open door near the lockers. Go across the tracks 
    through the other door to be back outside. See the two broken windows 
    in the first floor. There are two snipers there. Combine Desert Eagle 
    and Laser sight and take them out. Go to the room you went in earlier. 
    Use the fuse in the broken machine panel. A door opens. Kill the dog, 
    go through the door and press switch to make the crane work. Climb 
    onto the rail cart and then a running jump and grab onto the hanging 
    crate. Running jump onto the submarine. Awesome cut-scene. 
    End of level.
                     THE SUBMARINE
    See the broken handrail in your room? Look behind the  middle row 
    bunks. Pry it out to use as a crowbar. Now go to the grate thats 
    directly in front of you, with the door behind you and to the right. 
    Use your crowbar on the grate to open it and go through it. Crawl to 
    a ladder. Climb up. go on. See the shaft with broken fan below? Climb 
    down. Halfway there is an opening with a secret(13). Go to the extreme 
    left and let go to end up in the alcove. Take a standing jump to the 
    other side and climb up. Traverse to the right, up ahead climb up the 
    ladder. This time you'll get a shaft with live wires dangling. Traverse 
    again to the right and crawl to the trapdoor. Open it and fall through. 
    Search the shelves and the drawers for Battery(-ve) and medipack. 
    Climb back up the way you came. Now traverse to the left and climb up 
    the ladder up ahead. Going ahead will earn you a cut-scene. After the 
    cut-scene go straight ahead. Go down the ladder, crawl to the trap door 
    and fall through it. Tip-toe to the cook (walk quietly). Just behind 
    him press action twice for Lara to take him out. If he sees you coming 
    you are done for. Load a previous game then.
    Pick up the Bronze key the cook drops and use it on the door that 
    doesn't have a telephone near it. Search shelves for Silver key and 
    the drawers for guns. In your inventory select your guns to use them. 
    Now use the keys on the door with the telephone. Kill the two guys in 
    the next room. This will be the dining room. Head to your left. At the 
    T-intersection again take left. Up ahead of the two doors on opposite 
    sides open the one with the wheel. Climb up the ladder. Continue to 
    the cargo room. Kill the two guys lurking here. On top of the crates 
    are Aqualung, shotgun and medipack. Use crowbar on the wooden crate 
    left of the door and you'll get a secret(14).
    Back to the dining room. Kill Lara's attacker here. Turn wheel to open 
    next door. Someone shoots at you from the right room. Get in and kill 
    him. Climb onto the crate. Stand facing the speaker box and jump up and 
    press action to open trapdoor. Climb up. Crawl to the grate where Lara 
    can stand. Use flare to look for an opening. There's a secret(15) 
    there. Drop down.
    Up ahead there is another trapdoor. Open it and drop down. Kill the guy 
    that comes in. Search drawers for Battery(+ve). Go through the door in 
    this room. Go down the hallway passing the dining room on your way. Climb
    down the ladder here. Kill the guy here. Go past the door with the wheel 
    to be in a room with bunks. Here you'll get a medipack. Now go and turn 
    the wheel on the other door outside this room to be in the torpedo room.
    Kill the guy here. Go through the other end of this room and up the 
    ladder. Turn wheel on the door to your right to kill a guy and get 
    the Suit Console. Now get out of here and go through the door to the 
    left ahead. Combine the Suit console and the Aqualung and place it on 
    the diving suit. Now combine -ve and +ve Battery and place it on the 
    suit console. Cut-scene.
                     DEEP SEA DIVE
    All your controls now are same as when you swim without a suit. 
    Just use '?' for chaff flares. Swim ahead dodging the mini-sub and 
    misleading it with chaff flares till you find a submarine wreck. 
    Behind the wreck of the sub is an opening with a secret(16). Now go 
    up and to your right till you find an opening in the rocks. Swim 
    through it. Make a left turn to see the opening in the submarine. 
    Go inside the wrecked sub. Swim in through many openings to get 
    the Spear of Destiny.
    Now to get out and back to your sub remember this. 
    Straight ahead and up - across and opposite - down - straight up 
    through the big opening - make a right towards the mini-sub - swim 
    past it - let the current carry you - swim beneath your sub and go 
    in through the opening underneath - whew!!
                    SINKING SUBMARINE
    Go straight ahead and down the ladder. In the torpedo room shoot 
    the guy, pick ammo and get out of the room. Go right killing a guy 
    on your way, climb up the ladder. The mid hallway leads to the 
    dining room but its guarded by fire. Jump over the first fire. Stand 
    close to either wall and take a standing jump. Before the next jump 
    enter the adjacent room to get Uzis from shelves. Make the next jump 
    over the fire. Cut-scene.
    Enter dining room. Well, not actually. Avoid the waters, jump from one 
    table to the next to go through the opposite door. Don't even think 
    about going into the kitchen. Somehow from the last table jump onto 
    the doorway. I just found it easier to get into the water and quickly 
    cross over. Does waste life. Okay, now go into the room to your right. 
    There waters are safe here. Shoot the guy to get Swipe card. Search 
    shelves for medipack.
    Go back to the dining room. Jump onto the nearest table on the left 
    side row. Go till you reach the front table, then jump onto the right 
    side table. Now jump onto the hallway door. Again over fires. At the 
    intersection take right. There is a hallway with dangling wires. 
    Playing for the first time this had me stuck for a week. Avoid this 
    hallway. Use swipe card to open door ahead. Climb up the ladder. 
    Avoid the room to your left and continue ahead to the room with the 
    periscope. Look to your right. See the grate thats almost falling 
    off? Climb onto a table and bring it down. Climb up and crawl to a 
    trapdoor. Open it and fall through. See the switch on the wall? Stand 
    underneath it and jump and grab to turn off the power supply. Remember 
    the locked door. Go back all the way.
    Now in the periscope room head to the door to your left. Turn the wheel 
    to open the door. Go in. Cut-scene.
    After cut-scene, remember the room you avoided after climbing up the 
    ladder. Go inside it to get Nitrogen Canister and Desert Eagle, ammo 
    and medipack on the floor. Get out and down the ladder. Go through the 
    dangling wires hallway to your left. Open door with the key you got 
    during cut-scene. Search lockers for Oxygen canister and medipack. 
    Exit this room only to have two guys attack Lara. Take them out. Get 
    the Bronze key one of them drops. Detour for a secret.
    Go to the dining room jumping over the fires and then to the adjacent 
    kitchen get secret(17) from the floor. Go all the way back to the 
    periscope room. 
    Again climb up and crawl to the power supply room (where you shut 
    off the power last time). Use the bronze key to unlock the door here 
    and get secret(18) from the drawer. Go back to the periscope room. 
    Go to the room with Admiral Yarofev. Cut-scene. 
    You know, I was moved by this cut-scene. The guy sure lived for honour. 
    I really respect that, cause where I come from your honour is all that 
    you have. Its life, death and beyond.
    Climb up the ladder and place Nitrogen canister in its receptacle, then 
    place in the Oxygen. Cut-scene. Goodbye Admiral Yarofev. FMV.
                     GALLOWS TREE
    Ireland is really beautiful!! 
    For now avoid the hole in the ground behind you. Go to the 
    edge of the cliff and see the whitish ledge on the other 
    side of the gorge? Take a running jump and get there. Grab 
    the thin ledge and traverse to your left, all the way 
    round the corner. You'll end up on a ledge. 
    From here take a standing jump to the ledge like structure 
    in front. Slide back and grab the edge. Let go to end up on 
    the ledge below. Now face the cave thats behind you. Take a 
    standing jump to there. Take the secret(19) and medipack. 
    Go down to the floor of the gorge. See a whitish raised block to 
    your left? Climb onto it but don't climb into the tunnel. Take a 
    standing jump to the parallel raised block where you can stand. 
    Go to the edge and do another standing jump to the whitish flat 
    region to get a medipack. Make your way to the original whitish 
    block, climb into the tunnel and make your way all the way up to 
    the top of the cliff. Again jump onto the whitish ledge (same as 
    last time). Traverse to the ledge that you end up on. Now jump 
    to the whitish sliding ledge. Grab the edge and traverse to your 
    right. After passing the corner, mid-way look down to see an 
    opening. Let go and press action quickly to grab that opening. 
    Climb in and crawl ahead. Jump and climb into the blocks to your 
    right. See the ceiling is lined with fern. Jump and grab it and 
    monkey crawl across. Go ahead and slide down the ramp to your left. 
    Go ahead. Spooky cut-scene. 
    After the cut-scene you'll be left facing the gallows tree. There 
    are two ways you can head to, to your right and to the left. First 
    head right. KEEP AWAY FROM THE WELL AND THE CAMPFIRE. Don't go into 
    the crawlspace now but jump up to grab the ceiling. Notice that it 
    is a ladder. Now monkey crawl across. Bats attack. Take medipack. 
    Go onto the edge. Jump into the well. Press 'shift' with jump for 
    Lara to make a graceful jump. Follow the tunnels. There are three 
    T intersections. Make right, right, left in order. Just before the 
    opening you come out of there is an opening to the left. Its of no 
    use now. You find yourself in a pond now. Climb the higher wooden 
    structure. Rats!! Swim to the sliding ramp, climb up and do a back 
    flip to end up by the side of the house. There is a crawlspace to 
    your left. 
    Crawl into a room. Get medipack and look in the drawer for Rubber 
    tube. Jump into the watered opening in the floor and at the 
    intersection just head up. You are back in the pond. Again climb 
    onto the wooden structure and make a running jump to the other 
    side of the pond. Climb out of water and head through the crawl 
    space. Now go towards the opposite end of the Gallows tree region 
    keeping away from the well. But before you go in the crawlspace 
    face the ramp Lara came down through. See the sloped wall to the 
    left? Jump and pull up and quickly back flip to the adjacent pillar 
    to get a secret(20). Now be on your way. 
    Go through the crawlspace here. You'll find yourself in a region 
    with boarded up cave. Trespassers will be prosecuted. When has 
    that frightened Lara? Don't climb up but from the cave below take 
    Pitch fork. Combine with Rubber tube to make Catapult. Climb up 
    and use on the boarded cave. Cut-scene.
    Go inside the cave. Take the Iron Clapper from the ground. Its 
    pretty important. Get into the hole in the floor and come out in 
    the other side. There are some crypts here. The first one near 
    the tunnel has Wooden Torch. Up ahead one on the left has medipack. 
    Press draw weapons to drop the torch, pick medipack and again take 
    the torch. There is a lighted crypt up ahead. Go near the burning 
    torch and press action to light your torch. Uphill see the doors 
    and the structure with a receptacle? Avoid for now. 
    To your right there will be a hole in the ground. Its a ladder. 
    Climb down. First you have to throw down your torch. Pick it up. 
    Go straight ahead. Make a right, another right and another right 
    to see some spikes in the ground. 'Walk' through them to keep Lara 
    safe. Go to the right end, crouch and then crawl for a medipack 
    and secret(21). Make your way back to the tunnel. Go straight this 
    time to be in a room with a weird structure on the ceiling. Go 
    beneath it and press action to get the Heart you are after.
    Runaway with my heart...
    I know now, just quite how 
    My life and love might still go on 
    In your heart, in your mind
    I'll stay with you for all of time.
    	- "Wherever you'll go" by The Calling 
    Pick up the heart. Before doing this you'll have to lose your torch. 
    Cut-scene. After the cut-scene don't fall into the pit. But pick up 
    your torch and get out of this room. Don't go right - there is a spike 
    pit, go straight ahead, take a right and another right to end up near 
    the ladder. Drop your trusted torch and climb up. There is another way 
    out which will lead you to the Gallows Tree region. In that case find 
    you way till here. Go to the door, place the heart in the receptacle. 
    Crawl through. Follow the passage. On the way you'll cross a bridge. 
    Continue to the end of the level.
                     THE LABYRINTH
    To your left will be an iron gate. If you go near it you'll get 
    a cut-scene. Before that, go to the front of the room to get three 
    switches with designs on the wall. Press the middle one first, then 
    the left and finally the right. Cut-scene. The iron doors have opened. 
    Don't be hasty in getting back to the gate. There are five skeletons 
    that you have to avoid. If you go a bit close to them you'll see a 
    misty outline but they will not attack but a bit further they will 
    lay your life waste. So, let the misty outline warn you of their 
    presence. To avoid them walk (hold down shift) along the white tiles 
    on the floor to your right with your back to the switches on the 
    wall - then walk very close to the bench - make a turn along its 
    edge - quickly go towards the iron gates for the cut-scene.
    Go through the gate. Inspect the raised newel on the last bench to 
    get Bone dust. Again return to the outer chapel and walk carefully 
    avoiding the skeletons and use the Bone dust on the cauldron to the 
    left of the switches on the wall. Cut-scene. This room is safe now.
    Go to the other end of the room where a door has opened. Go in, 
    straight ahead, with the ramp to the left there is a ledge to climb. 
    Climb up and activate the switch to open a door in the room with the 
    skeleton with sword. Get down and go through the door to the other 
    room where a door has opened near the skeleton with sword. Go in to 
    get medipack and get secret(22) from the niche in the wall. Go close 
    and press action. Now go back to the ramp and slide down to a room 
    where you'll be attacked by bats. Crouching in a corner helps. After 
    the bats are gone Go to the edge of the pit and make a safety drop 
    down to end up in a pool of water. Climb out. Really spooky cut-scene.
    Go up the ramp till you get a doorway leading to an alternate path. 
    Go through it. You'll get a turning bridge. Before crossing the 
    bridge turn left to face the break in the railing just inside the 
    entrance. From here, take a running jump across the lava pool to 
    grab the ledge in the corner. Don't pull up into the alcove. Instead 
    traverse around the corner to the right and pull up into the next 
    alcove. Turn around to face the ledge extending from the triple-face 
    doorway. Position Lara at the right side of the alcove, where the 
    ceiling is higher, and take a running jump, pressing action so that 
    she lands on the ledge. Go through the door and follow the passage 
    to the secret(23). Return to the ledge above the lava pool. Turn 
    right take a running jump to grab the edge of the alcove, traverse 
    back around the corner to the left and pull up into the other alcove. 
    Turn around and take a running jump back to the bridge. There is 
    a switch on the bridge. Press it to turn the bridge. 
    There are two more bridges. DON'T press the switch on the next 
    bridge. Follow the path revealed. Up the ramps till you get another 
    such detour. Pass this bridge without pressing the switch. Again up 
    the ramps. The third and final detour. But instead of making it 
    continue up the ramps till the end to get a medipack in a crawlspace. 
    Go down and to the last bridge. Pick up the Bestiary. Now take a 
    running jump to the ledge on the other side. 
    Follow the ramps to the dancing lights. Take the medipack. Grab the 
    ledge climb up. You have to make a jump to the flat ledge to your 
    left. But before that a secret. See a small opening near the ledge 
    you are supposed to jump upon. It has a secret. Go to the edge of 
    the ledge you are on. Stand Lara facing a bit left, jump up and 
    grab the ceiling and monkey crawl across. Just above the opening 
    get go and again press action to grab the opening. Go in. 
    Traverse across the pit with spikes. Get the secret(24). Go 
    back and this time take a standing jump to the ledge near the 
    secret opening. From here take a running jump across to the 
    other ramp. Go up. Slide down the ramp now. Finally you get to 
    the labyrinth. 
    THE BEAST AND THE LIGHTS: Yeah, you are the star of this skit. 
    Follow the lights and jump over the pits, escape the beast to 
    get out of the labyrinth. Incase you fall down follow the paths 
    till you can climb out and you get to start at the beginning of 
    the labyrinth. The dancing lights will always guide you. I find 
    this kind of Angelic, don't you?
    At the end of the labyrinth slide down the ramp, pick the 
    medipack and go through the open coffin. Cut-scene. 
    End of level.
                      OLD MILL
    Straight ahead of you is a wooden board on the ground. If you 
    cross it you'll get a scary cut-scene. But going that way is of 
    no use to you now. So, head left and through the passages. At the 
    intersection head left to get a medipack and see a burning torch 
    that you'll need later. Now go back to the intersection and head 
    the other way. You'll be overlooking a huge gorge. See the minions 
    of the Antichrist to your left. They'll be hindering your progress. 
    Take a running jump to the rope. Shimmy to its end. Turn towards the 
    passage you just came out of. There are two ledges, one to your right 
    and one to the left. First take the left one. Use sprint key to 
    swing ('?', by default). About three swings, press jump while letting 
    go of action to end up on the ledge. Press action to grab ledges.
    Pick up the torch. Slide down to the passage and again head to the 
    intersection and light your torch at the burning torch on the wall. 
    Head back out to the gorge. Carefully throw your torch on the other 
    ledge, near the minions. That takes care of them. Now again grab the
    rope and this time swing to the ledge to the right, while facing the 
    passage, opposite to the ledge where you got your torch. Climb up. 
    See the brown rusted part of the grille? Pry it out to get Crowbar. 
    Get down to the minion ledge. Go through the crawlspace to get a 
    Jump back to the passage ledge. Again jump upon the rope and this 
    time face the minion ledge. See the crawlspace above it? You have 
    to get there. Aim for the V-shaped ledge above and you'll get to 
    the crawlspace. Crawl in to get medipack and the chalk piece from 
    the wall. Crawl back out. Fall to the minion ledge. Jump back to 
    the passage ledge. On the opposite side there is a medipack but 
    its really hard to reach, so might just avoid it. Get out of the 
    passage to where you started this stage.
    Walk ahead to the wooden board on the ground an press action for 
    cut-scene. After cut-scene go straight and slide down the ramp. 
    Cut-scene. Now look for a reddish stream and jump into it. Swim 
    along the current and you'll find two openings, one to each side, 
    with a giant wheel in front of you. Climb out to the opening to your 
    left. Let the right opening stay for now. Climb out to see the old
    mill. Jump into the water. Keep the cage down here in mind. Swim 
    to your left. Deep down there is a golden lighted passage. Go through 
    it, to see a witch. I guess thats what she is cause sure as hell 
    she ain't Aeriel, the little mermaid. Stay out of her sight and 
    when she goes to the back room, swim quickly and take the coin on 
    top of the gold pile. Cut-scene. Swim straight up for a breather. 
    Now swim to the cage which is ahead and to your right and press 
    action near it to get a cut-scene. 
    Now swim back to the witch's lair, follow the tunnels and climb up 
    to end up inside the mill. Go up to the ramps to get a turning wheel. 
    This is a timed run to the door at the other side. 
    Press action near the wheel four times. Quickly go to the edge of 
    the landing, jump and grab the pole for Lara to swing, two swings 
    and let go to end up on the other side. Jump to the ledge near the 
    door and facing the door press roll ('end', by default) to get 
    inside the door. Bats attack. Now go to the ramp but don't slide 
    down. Jump up to grab the landing here. Climb up and jump and grab 
    the switch on the opposite wall. Cut-scene.
    Slide down the ramp and through the underwater tunnel go outside. 
    Now see the crawlspace to your right in the hillside? Crawl in to 
    get medipack and secret(26). Follow the passages to reach the barn. 
    To the left side of the barn is reddish stream. Swim through the 
    tunnels to get an bluish opening to your left. Don't climb out but 
    swim ahead through the underwater tunnels till you get an opening 
    to your left. Climb up to a room with the secret(27). Go back the 
    way you came till you reach a bluish doorway where you can climb 
    Follow passages to end up in the hillside near the barn. Take a 
    running jump to the while flat surface of the jump. Keep jumping 
    to the flat surfaces to reach the small mill near the barn. Now 
    press crouch near the small opening with Lara's back to the opening. 
    Press action and the back crawl for Lara to end up inside. 
    Or while pressing crouch facing the opening, press jump and 
    foward key to end up inside. Press the switch for a final 
    (pretty educating and chilling) cut-scene. FMV.
    After these three levels in Ireland I have to say, these three 
    levels have scared me more than any Resident Evil, Clock Tower 
    or Alone in the Dark put together. And another thing. Lara was 
    like sixteen in this chapter. I swear, if things like those had 
    happened to me when I was sixteen I'd be having nightmares till 
    I was fifty-one!!
                     THE 13TH FLOOR
    Good God! Look at Lara, will ya. She's blazing. 
    Listen to what Zip has to say. Now you'll have two directions to 
    choose from. To your right will be a ladder and easy way out of 
    here. To your left will be a laser studded detour. Choose the left 
    pathway only if you are after secrets. You know, trying to collect 
    all thirty-six in the game. Okay I'll lead you to left first. Equip 
    your gun and aim for the duct vent. Use the look key to scope. Now 
    crawl in take the medipack. Crawl ahead to get cut-scene. On your 
    way ahead. There is a laser trap. Don't raise your head. While laser 
    moves to the other side get up and jump over to the other side and 
    then quickly crouch and crawl ahead. 
    There is a crawlspace to your left. Crawl in and end up in a dark 
    storeroom. Get the hammer, medipack and ammo from here. Get back 
    up and this time shoot the reddish vent to be in the room you saw 
    in the cut-scene. Get the secret(28). Climb up and go back the way 
    you came negotiating the lasers. Crawl out to where you started 
    this level. See that the ladder so easily accessible earlier is now 
    guarded by an array of lasers. Well time your run negotiating the 
    lasers to reach the ladder. Climb up. Get a cut-scene ahead. 
    Collect ammo. See the lock on the gate, if you headed left earlier 
    go near it and press action for Lara to use the hammer on the door. 
    You don't have to face the armoured monster in that case or if you 
    don't have the hammer, aim at the lock and shoot. You'll end up in 
    the armoured monster room. Beware he's dangerous in close quarters. 
    Aim for his face. Has anyone survived bullets to their faces?
    My face burns with crimson fire.
    My face is a tangled mass.
    But at last my heart is clear.
    The Moon will not brighten this long night.
    			- from TENCHU 2 when Ayame dies.
    If you faced the armoured monster jump onto the upper covering 
    of the metal pass and then climb up to continue ahead. If you 
    didn't face him just continue ahead. Fall through the hole ahead 
    and get the medipack and climb up to be in a room with a weird 
    ladder. Climb up watching out for the lasers. On the top aim for 
    the metal covering with holes, to your left. Shoot it and climb 
    up. Go a bit ahead, take out your gun. See the guard on duty. If 
    he sees you, you're done for. Stay out of his sight and aim for 
    his head. You'll get only one shot before he's alerted. So take 
    your best shot. 
    When he's iced, climb down, head right and shoot the vent near 
    the cola machine. Crawl through. Don't alert the sleeping guard. 
    Walk quietly to him and put one behind his head. Take the access 
    card from the table. From the store room behind take what you 
    get. Now go to the elevator near where you crawled out. Go to 
    the 16th floor. There are two guards. Walk up to the big box. 
    Hiding behind it aim for the second guard's head. Zoom in and 
    take a shot. Then take out the next guard. Head right and down 
    the sloping passage you'll see a guard with his back to you if 
    you haven't alerted him. Go for his head.
    Now go to the triangle shape door. Use the access card. Sheath your 
    gun or the techies will make dead meat of you. Go inside and press 
    the switch to turn on the Iris hologram. Go back to where you shot 
    the lone guard. Go through the door than the opposite door to be 
    in room with suits. Go to the one the left end and press the 
    switch to get the access disc. Pick it up and return by the elevator 
    to the 13th floor. Go past the cola machine to the end and use the 
    access disc here to open vent. Climb in.
    Cut-scene. This is the frequency of the explosions. Four huge, 
    several small. At the end of the fourth big boom jump and grab 
    the pole. Shimmy halfway down and then back flip into opening 
    to get secret(29). Again count the explosions and then grab the 
    pole all the way down. Crawl to room with catwalks and armoured 
    guy. Cut-scene. Go straight ahead and get the medipack and cloth 
    from the room behind. After exiting take the other route to end 
    up on the other catwalk parallel to the first. Go ahead and down 
    the stairs. Don't make a noise. Walk with the walls to Lara's left 
    always. Hug the walls. Go to the door underneath the first catwalk. 
    Use the access card here to open the door. 
    Go in and from the first closet get medipack and chloroform vial. 
    Avoid second closet. Combine chloroform and cloth. Walk up to the 
    armoured guy. Few steps behind him press action to subdue him and get 
    cut-scene. Use the access card on the glass door. Go in only to have 
    another armoured guy rush at you. Go for his face. Pick up the Iris 
    disc he drops. Use on the computer ahead to open doors. See the doors 
    directly opposite. Keep these in mind for a secret. There is a 
    guard patrolling here. If he sees you are dead. This is what 
    you are supposed to do. When he returns back to the other side go 
    and hide in the first alcove, then when he again goes back to the 
    other side hide in the next alcove and from there rush to the room 
    on the other side. Here is what I did. I ran straight into the room 
    and caught the guard on the other side with my guns blazing. He didn't 
    have a chance to turn on the machine gun. Go ahead to get a cut-scene. 
    Don't go into the room. Decide if you want the last secret in this 
    level or not. If you don't walk in to the room with your guns drawn. 
    If you do want the secret then shoot down the techie working here. 
    Two guards will rush out of the earlier closed door. Shoot them, 
    avoid the machine gun overhead. Go through the door. There are two 
    more guys ahead. Shoot them down. Aim for the head. Now you'll get a
    sloping ramp with a laser guard. When the laser passes to the right 
    head left for the secret(30) again when it goes to the other side 
    quickly run and duck in the midway passage. Now when the lasers pass
    left head right and go through the door. Go up the stair to get to 
    the room overlooking the Iris room. 
    Now this will be timed run. Pull the switch and quickly run down to 
    the Iris room and get the Iris before the lasers are activated. Its 
    kind of hard. There is a bug here. Instead of taking the long way 
    out do this. Pull switch - back jump to the second window - crouch 
    and back crawl to the Iris room. It works!! Take the Iris and head 
    through the open door. Up ahead. End of level.
                     ESCAPE WITH THE IRIS
    Go ahead, stop to listen to what Zip has to say. Go near the tray 
    to your left. Put your guns there. Now go through the X-ray hallway. 
    Stay away from the first suitcase but get the medipack from the second. 
    Go to the end of the hallway and pass the lounge. Don't go to your 
    left. That passage is guarded by lasers. Use your headset and then 
    press action to see the lasers. For now go left. Press action at the 
    monitor to get a view of the stairs outside. You'll be there later.
    There is a door leading to the restroom which has a number lock. Avoid 
    that for now. The office door nearby opens when you approach it. Get 
    the vial of chloroform from there. Now back to the right hallway. Head 
    through the door to your right. Get the cloth from here. Combine cloth 
    and chloroform. Back to the hallway, continue ahead. Cut-scene. Walk 
    to the guard. Press action behind him to subdue him in a cut-scene. 
    Enter the room the guard was near. Get medipack from here. From the 
    next two rooms ahead get another vial of chloroform and Restroom card.
    Remember the restroom with the number lock, well, go back to it. 
    Inspecting the restroom card in your inventory will reveal the code 
    to you as 8526. Press action near the keypad. Enter the numbers, 
    then press action. Enter the restroom with the number lock. 
    I guess this is how a standard VCI board meeting goes:
    Okay, members what are the important issues facing us today.
    Sir, I think we should stock more chloroform. Most of the people 
    are running out of chloroform. And I heard Trey from 5th is also 
    taking some home for his family.
    Thats distasteful!! I'll personally reprimand Trey for such an act. 
    Anything else.
    Yes, Maya.
    We should also change the access code for the restroom. I think 
    someone is actually using the facilities. 
    Oh my God! what has this world come to. I know it must be the 
    techies from the 16th. They'll never learn to use the outlets 
    in their suits!!
    Okay, enough of my zany sense of humour. Back to the game. Go to 
    the middle stall in the Ladies room and press action for Lara to 
    kick open the door. Take medipack. Now go to the Men's room. First 
    stall stand on the doorway and jump straight up to grab a hidden 
    trapdoor in the ceiling. Climb up. Crawl ahead. At the end, turn 
    around and go backward grabbing the edge. Let go and again press 
    action for Lara to hold on to another opening. Let go again. 
    Another duct to crawl. Turn around, go backwards and climb down 
    the wall. All the way down when Lara can't go any further press 
    right, then press down again for Lara to end up in an alcove. 
    Get the secret(31) here. 
    Jump and grab the chain in front of the alcove. Climb all the 
    way up. Then do a backflip to a ledge. Running jump to the pole 
    ahead. This one is always tricky. I got through by going all the 
    way right and then doing a running jump. Avoid standing on the 
    middle or left of the ledge for the jump. Grab the pole. Two 
    swings and let go to end up in an alcove on the other side. From 
    the alcove stand facing the elevator top. Take a standing jump, 
    grab and pull up to be on top of the elevator. Here you'll get 
    some ammo. Now stand on the dark square with the VCI logo with 
    the alcove you just came from to your left. Now press action to 
    open a trapdoor. The dark VCI logo square is not the trapdoor. 
    Fall through. Press switch to activate the elevator. Go near the 
    doors and as soon as they open head left. Avoid the guard to your 
    right. The right hallway is also laser trapped.
    To your left will be the other elevator. Press the switch and get 
    into it and then be on your ride up. Cut-scene. While the camera 
    pans around Lara after cut-scene make Lara go to the elevator 
    control panel cause as soon as the doors open Lara is under fire. 
    Forget getting out of the elevator. Press switch quickly. Cut-scene. 
    For a short time you get control of Lara before the elevator crashes. 
    Go to the switches and press the switch quickly. You'll be safe. 
    Well, kind of. Cut-scene.
    There is an opening on the top. Climb the textured wall to it. 
    Out in the open look for a horizontal pole. Jump to it. Swing to 
    the ledge pressing action to grab the ledge. Climb the textured 
    wall to your right. Backflip to a ledge as soon as you reach 
    another pipe on the wall, near the red light. From this ledge 
    jump to another horizontal pole. Swing to the other side. Look 
    at the wall to see a crawlspace above you, a bit to the left. 
    Climb in. Slide down the ramp. On the second ramp press jump and 
    action to grab a pole as soon as you reach some metal grates on 
    the floor. Swing to another pole. From here swing to the ledge 
    keeping the fires in mind. As soon as you are on the ledge go 
    back to escape the fires. Go to the other part of the ledge. 
    From here jump to the opening on the opposite wall. 
    Climb in. Rope walk to the other side. Take chloroform vial. 
    Slide down the ramp. Go through the crawlspace. You'll come 
    out in a hallway with a guard and a glass water tank. Go in front 
    of the glass water tank for the guard to shatter the glass. Pick 
    the secret(32) from the depression to the right. Now head through 
    the way to the left of the aquarium. The guard will not follow you. 
    Climb up the grille to the left of the door here and climb on to
    the ledge. A sniper is targeting Lara. Go quickly to the switch 
    and press it to deactivate the lasers in front of the other door.
    Now go to the fire extinguisher to the right and let the sniper 
    target Lara. Quickly step away to have the sniper blow away the 
    wall and then go in and get the secret(33). Get down quickly and 
    go through the door you just opened.
    Go through the hallway but don't walk through the floor of the 
    room at the end. Jump to the other side near the aquarium. Let 
    the guard shoot this one too. Go and press the switch to your left, 
    with Lara's back to the aquarium. Go through the door. Then quickly 
    go through the door to your left. Cut-scene. You'll have to be very 
    careful in this room. Walk to the two switches and press them. Then 
    run through the door ahead. Quickly enter the room to the right at 
    the end of the hallway. You'll be in a bluish room. You are safe 
    here. Go through the other door in this room to be in a room with 
    Just in front of the entrance there is a trapdoor in the ceiling. 
    Facing the entrance, jump up and open the trapdoor. Go through to 
    another room overlooking the suitcases. Press switch. Cool, huh? 
    Okay concentrate on the middle suitcase to your left. Zoom in with 
    your headset. See the disc? Now go back and get the disc. Beware 
    all other suitcases contain bombs. Now go back to the bluish room 
    and use the disc in the computer in room behind. Go and place the 
    Iris in the receptacle in the middle of the room. You'll be 
    teleported to another room. So much for the afterglow.
    In this room fall though the hole in the floor. Go through the 
    passage. Cut-scene. Zoom in to the keypad with your headset to 
    get the code. Its hard to do. The code is 1672. Go ahead and 
    through the crawlspace. Hide in the crawlspace. The guard will 
    again come out and then go in. This time use the code and go in. 
    Walk to the guard and just behind him escape to the inventory and 
    then combine chloroform and cloth and press use to get the guard. 
    Now press the switch to the right. What I did was when the guard
    went in I entered the code and went in. The guard shot at me. But 
    I quickly pressed the switch, climbed the crawlspace and was out of
    there. I had figured since the level was about to end whatever damage 
    I took will be replenished in the next level since the end of
    the level was close.
    Climb into the opening and then get out to end up where you 
    started the level. 
    Pick up your guns ("all personnel you are weapons free") and this 
    time again head left at the intersection. 
    At the door near the monitor there is a fire extinguisher. Shoot it 
    to blow open the door. Go through to end up in the staircase. End of 
    level cut-scene.
                     RED ALERT!!
    You'll start this level at the stairs. Don't move. Look up to see 
    the armoured monster. Go for his face. He falls taking a portion 
    of the stairs with him. Go ahead and jump to the ledge ahead. From 
    here jump and grab the ledge to the right. Go up these stairs but 
    the next stairs will crash so halfway up jump to the other side. 
    Now climb down the fallen stairs to an alcove to get secret(34). 
    Never mind the fires. Jump back to grab the stairs and then climb 
    up. Jump onto the ledges till you reach the top ledge with a 
    cracked wall near the floor. 
    Press action for Lara to kick it in. Now crawl through the way 
    revealed. You'll be in a room underneath a grate. To the right 
    of the opening you crawled in through. Press action under it for 
    Lara to open it. Climb up and shoot the guard. Up ahead take ammo 
    from top of the boxes. Now see the hallway with black with white 
    stripes floor? Well, its laser trapped. Aim the valve and shoot it. 
    Now you'll be able to see the lasers in the steam. Cross over to 
    the other side. Mind each laser carefully. The lasers follow the 
    pattern: up, off, down, off for a longer period. 
    Once you are on the other side and go to the next hallway a guard 
    attacks from your right. Kill him. Now on top of the box to the left 
    you'll get a medipack. Go to the elevator and ride it to another floor. 
    Another guard attacks here. Waste him. Now there are two glass doors 
    directly opposite to you. Door to right has secret (well, not 
    actually...but it will be required to get the secret). 
    Go through the door to the left. Take ammo. SAVE YOUR GAME. You'll get 
    no second chance. Story of my life. Okay now, equip your gun. Press 
    switch. Shoot the targets quickly. You are supposed to shoot them in 
    the order: middle, left, end left, right, end right. What I did was 
    get the HK in Rapid mode and blast the hell out of the targets. But 
    thats me, total disregard for authority. If you are able to shoot them 
    before they cross the line on the floor the door to the other 
    shooting range just next door will open. If you are after secrets 
    and don't get the other door opened, unable to shoot the targets 
    soon enough, I'd ask you to load a saved game. 
    If you are successful in getting to the other shooting range 
    then mind you this one is difficult and will drain you. Shoot 
    these targets in this order: mid, left, end right, right, left, 
    end left, right end. Don't get cocky. There are three more targets. 
    Shoot them in order: mid, left, right. In this range there is no 
    room for error. Any mistakes and you are done for. Load a previous 
    saved game incase of any complications. When this is done get out 
    of here and up the corridor. To the end there will be two more 
    glass doors. If you got through the second shooting range, go 
    through the door to the left and get the secret(35) and ammo from 
    here. Enter next room. Get ammo from here and the Grappling gun 
    from behind the green lasers. Go through the other door in this 
    In the next room there is another armed enemy. Ice him. Now aim 
    your grappling gun at the vent in the ceiling. The scope will turn 
    green. Now climb up the crate and jump to grab the rope. There 
    is an opening to the right. See the cracked line on the wall leading 
    to the opening? Swing and grab it. Traverse right to the opening. 
    Climb in. Equip your HK. Slide down the ramp. Two armoured monsters 
    at a distance. Go for the face before they come near. I also 
    encountered another guard here. Waste him too. Now go to the 
    elevator and ride to the floor with the lasers.
    Out of the elevator you'll get another guard. I should probably say 
    'soldier' giving him the deserved respect. Whatever. Take him out. 
    Again cross the lasers and through the grate floor go to the 
    crawlspace and crawl out to the staircase. Now aim your grappling 
    gun at the broken stair above. Jump and grab the rope and swing 
    to the other side. Slide down but jump and grab the ledge not to 
    end up in the fire. Now crawl through the crawlspace to overlook 
    a room with a guard. You are done for if you alert the guard. See 
    the box below to your right? Turn Lara a bit to the right then 
    press forward and jump to end up on the box. Take a shot at the 
    guard's head. Go down and press the switch. 
    Now go out of the door and press the button for the elevator. Ride 
    the elevator to another floor. You'll come out in a room with the 
    Helipad exit. This will be the end of the level for you. See the 
    receptacle to the left. You'll need a key for that. Now as soon as 
    you get out of the elevator two guys gate-crash from the ceiling. 
    Oh yeah, you are in Mission:Impossible!! Shoot the guys to bring 
    them down. Go near the helipad door. With your back to the key 
    receptacle do a running jump and grab to the rope swinging in front 
    of you. Incase you are confused which rope to swing from, its the 
    rope  closest to the boxes in the opposite part of the room. 
    Swing to the boxes. Stand in the middle of the box and jump and 
    grab to open the door above you. Two more guards ambush Lara. Take 
    them out. Climb up. Okay sometimes this door doesn't open. In that 
    case just jump and grab to climb in, never mind the closed door. 
    Go ahead to a button. You'll never know what that button does cause 
    as soon as you're near it the floor falls open and Lara slides down. 
    Fall through the duct in the floor. Before that keep the ladder ahead 
    in mind. All the doors are laser guarded except one to your right, 
    the one marked "H". Go through it to get a crawlspace. Crawl in and 
    go through the passage till you reach a grate that falls open. Don't 
    go into the room. Get your HK in sniper mode or burst, for the matter, 
    and shoot the cyborg prancing below. When the cyborg sees you and 
    comes at you with guns blazing then retreat into the crawlspace and 
    then again come out to shoot him. Shoot him till his metallic 
    skeleton shows and he starts to spark. Now just fall onto the box 
    to your right. Aim at the red valve below the metallic duct you came 
    in through and shoot it to flood the room. 
    The cyborg will die. If he doesn't then pump some more bullets into 
    him till he does. When he does he drops half of the Helipad key. 
    Don't step into the water to get it. Take a running jump to the 
    black ledge between the two metallic ducts. Take your grappling 
    gun and aim at the vent in the ceiling. Climb onto the duct you 
    came in through and jump and grab the rope. Swing to the alcove 
    to the other side. Press switch to drain the water. Now take a 
    running jump to the metallic duct. And from the black ledge do a 
    safety drop down to get the key half. Take medipack and whatever 
    ammo you get here. The duct you came in through is the one you have 
    to go out of. But since the grate has closed, climb up and swing to 
    the alcove and press the switch to fill the room again with water. 
    Again refrain from the waters of death. Climb on top of the duck 
    you came in and then hang from the edge. Let go and again press 
    action to grab the lower part. Climb in and go through the 
    Go through the opposite doorway. There is a glass corridor. To your 
    left will be another door you'll just go in while returning. There 
    will be a chopper shooting at you. Just run to the other side 
    jumping over the holes in the ground. If you fall through climb up 
    quickly without going for the pick-ups unless you got a serious 
    death wish. The room here is fairly safe. Go to the next room and 
    press the switch behind the bar. SAVE THE GAME. Do not save the 
    game in between your run starting right now. Run back to the glass 
    corridor. You'll meet another cyborg on the way out. Jump over the 
    holes in the ground. Head through the door you noticed earlier. It 
    will be to your right now. Run ahead. Left turn and then another 
    left and finally another left to be in a room with a switch. If 
    you were quick enough you'll see the cyborg run over your head 
    through the grate above you. Press switch quickly to trap the 
    If you are unable to trap the cyborg load save game cause otherwise 
    he'll follow you and you won't be able to kill him and thus finish 
    the game. This one can't be killed by bullets. 
    Okay, so the cyborg is trapped. Now get out of this room. Up the ramp, 
    left and through the door to your left unguarded by lasers. Go straight 
    through the door to enter the poison gas rooms. Watch Lara's oxygen bar. 
    Crouch for a breather whenever necessary. Straight ahead you'll be in 
    a room with a switch. Press it and then look to your left to see a 
    secret(36) (last one in the game) in a crawlspace. You'll be able 
    to catch your breadth here. Get out of here and in the next room 
    there will be two guards. Just run past them. Go through the door 
    to your right. You will be in a room with a glass wall showing the 
    trapped cyborg. Pull the switch on the wall to fill his room with 
    poison and watch him whither and die. Again pull the switch and 
    get out of here. Head right to the intersection and into the passage. 
    Go and press the switch you used to trap the cyborg. 
    The steel doors will open. Get the key half. Combine both halves to 
    get Helipad access key. Now go down the corridor to the glass corridor 
    where the chopper is still waiting for you. Head right and go through 
    the Helipad door. A left at the intersection. Climb up, turn around and 
    jump and grab the ladder ahead. Climb up to the duct. Fall through the 
    opening to be in the Helipad room. If the doors didn't open for you last 
    time still fall through to be in the helipad room. Use the helipad key 
    in the receptacle to open the door. Go through to end level and game. 
    Final FMV.
    The whole walkthrough took me about a week to write. I started on one 
    Saturday and ended on the next (5th, Jun '04). I'm quiet proud of myself 
    for not letting myself fail and see this through to the end. If nothing 
    else, I hope you appreciate the work I have done. 
    I'm finally done. Now for all the people I've to thank.
    - my foster parents for adopting me and giving me a new life.
    - my sisters Saima, Nabeela and Nida. You always believed in me 
    and proved that some relationships are thicker than blood.
    - Irshad, cause you believe that one day I'll make it to the list 
    of sexiest men of RANK™ and also into Juiciest Hookups™!!
    - Im, Dee and Jo. We did make an awesome foursome, didn't we? Especially 
    Jo who believes I have the raunchiest love-live ever except that she 
    calls it corrupted!!
    - Akash, who loves Lara Croft and Wonder Woman, for always being there 
    for me. 
    I'm sorry to my dog Winters whenever I had to write something about 
    killing dogs in this walkthrough. No animal should be killed without 
    a reason. Bloodsport is the lowest kind of sport there is. This doesn't 
    mean that I mean any disregard to Eidos.
    After writing this walkthrough, I have even more respect for Stella 
    who had written a walkthrough for TR4. To do that for a game with 
    35 huge levels is an awesome job and should be really appreciated. 
    Raising my glass to her....
    Stella's Tomb Raider site: http://tombraiders.net/stella/
    Tomb Raider 5: Chronicles is one of the best games ever made. It 
    might not be as educating as TR4 but its better to play and with 
    less levels quicker to finish which I did quite like, keeping in 
    mind the laborious 35 levels I had to go through to complete TR4. 
    Now I'm dying for TR6: Angel of Darkness.
    At the end of the Irish levels I had commented on Resident Evil, 
    Clock Tower and Alone in the Dark. I didn't mean any disregard to 
    any of these games. In fact Resident Evil 3: Nemesis is one of my 
    all time favourite games and upon the walkthrough of which I had 
    worked months to perfect. 
    In the end its dedicated to the girl I'll never have. I'll happily 
    live a lifetime if only just to stare at her from afar.
    Her boyfriend, he don't know anything about her
    He's too stoned,
    I wish I could make her see,
    She's just the flavour of the week.
                     - "Flavor of the Week" by American Hi-Fi.
    Coming from a boy who wasted half of his life in rehab, trust me, 
    stay away from drugs. You'll be only letting down everyone who 
    ever believed in you. Peer acceptance is not worth enough living 
    through Hell. I have watched my best friend whither away.
    This walkthrough is also available at: http://geocities.com/from_hell54
    © Copyright 2004-2005 Ziffer 'bad boy' Szmaza( from_hell54@yahoo.com).