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    VR Disc FAQ (JP) by ShinJN

    Version: 0.4 | Updated: 03/22/00 | Search Guide | Bookmark Guide

    METAL GEAR SOLID INTEGRAL (import)
    
    METAL GEAR SOLID INTEGRAL VR DISC FAQ v0.4
    
    Unpublished Work Copyright 1999-2000 ShinJN <shinjn@yahoo.com>
    
    This FAQ covers: Game Screens, Tactical Techniques, CPU Scores,
                     VR Disc Secrets, and all other tidbits.
                     *BONUS SECTION* - Normal Game Secrets
    
    **Please do not send me solutions for the PUZZLE and MYSTERY stages.**
    **Read my comments carefully before assuming I do not know them.**
                                
    Disclaimer: 1) Plain and simple... Don't PLAGIARIZE!!!
    ŻŻŻŻŻŻŻŻŻŻŻ    - I know that most of the stuff in here (like scores
                     & game screens) are from the game, but some of the
                     stuff is my hard work, like the screen art and layout
                     tables and charts.
                2) This FAQ cannot and will not be taken and re-edited
                   - I'm sure everyone hates getting their work or ideas
                     ripped and re-published with different, but similar
                     wording. Words could be changed with the help of a
                     thesaurus, but that will not help disguise what was
                     ripped. An author knows when and how his work was
                     ripped. With a simple look at the punctuation,
                     captialization, and the words used, an author could
                     instantly know that his or her work has been ripped.
                     Everyone has their own style of writing and none are
                     exactly alike. Stick to your own style of writing,
                     own type of words, and things will be alright.
                3) No part of this faq may be used anywhere else.
                   - Anywhere else includes: websites, magazines, newsgroups,
                     and any other place I didn't mention. This FAQ is to
                     remain only on GameFAQs. This FAQ cannot be reproduced
                     anywhere at all. Look above for the "anywhere" list.
                4) DO NOT USE THIS FAQ FOR PROFITABLE REASONS!!!
                   - Don't sell this FAQ! I made this for all the people
                     out there and posted it on a site that is free to
                     everyone. Even if you wasted 60 sheets of paper to
                     print this out, that's no reason to use that as an
                     excuse to sell my FAQ. THIS FAQ WILL BE IN NO PROFITABLE
                     ACTIVITY AT ANYTIME! Understand!? ^_^
    
    
         Metal Gear, Metal Gear Solid, and Metal Gear Solid Integral
         are Registered Trademarks and Copyright (c) of KCEJ and KCEA.
    
    ____________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     TABLE OF CONTENTS
    ____________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    I.     INTRODUCTION
             - Introduction to FAQ
             - Description of VR Disc
    
    II.    MENU SCREENS
             - Main
             - Extra
             - Option
                 - Key Config
             - VR Training
    
    III.   MODE SCREENS
             - Sneaking Mode
             - Weapon Mode
             - Advanced Mode
             - Special Mode
    
    IV.    MISCELLANEOUS SCREENS
             - Pause
             - Completion
             - Mission Failed
             - Time Attack Completion
    
    V.     TACTICAL TECHNIQUES
    
    VI.    WEAPONS AND ITEMS
    
    VII.   TARGET AND ENEMY TYPES
             - Blue Targets
             - Red Targets
             - Green Targets
             - Artic Warfare Troops
             - Droid Target Troops
             - Stealth Troops
    
    VIII.  PERCENTAGE CHARTS AND AWARDS
             - Sneaking Mode
             - Weapon Mode
             - Advanced Mode
             - Special Mode
    
    IX.    VR DISC CPU SCORES
             - Sneaking Mode
                  - No Weapon
                  - Socom
             - Weapon Mode
                  - Socom
                  - C4
                  - Famas
                  - Grenade
                  - Claymore
                  - Nikita
                  - PSG1
                  - Stinger
             - Advanced Mode
                  - Socom
                  - C4
                  - Famas
                  - Grenade
                  - Claymore
                  - Nikita
                  - PSG1
                  - Stinger
             - Special Mode
                  - 1 min. Battle
                  - VS. 12 Battle
                  - Puzzle
                  - Variety
                  - VR Mission
                  - Ninja
                  - NG Selection
    
    X.     SHINJN'S VR DISC SCORES
             - See list above for modes
    
    XI.    MISSION STRATEGIES AND TIPS
             - Sneaking Mode
             - Weapon Mode
             - Advanced Mode
             - Special Mode
    
    XII.   VR DISC SECRETS AND CODES
             - Extra Movies
             - Camera Mode
             - Ninja Mode
             - Enable Codes
    
    XIII.  NORMAL GAME SECRETS AND CODES
             - Alternate Outfits
             - 1st Person Mode
             - Enable Codes
    
    XIV.   REVISION HISTORY
    
    XV.    AUTHOR'S COMMENTS
    
    XVI.   SPECIAL THANKS
    
    XVII.  THINGS TO ADD TO THIS FAQ
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    I.     INTRODUCTION
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          Welcome to my FAQ on Metal Gear Solid Integral's VR Disc.
          This FAQ will cover almost everything - from the menu
          screens to mission strategies. Please enjoy!
    
          For those who are wondering what the VR Disc is, let me
          tell you. The VR Disc is the third disc that comes with
          the Japan-only Metal Gear Solid Integral. The other two
          discs is the original US MGS game with a few more cool
          additions to it. For a list of the new features, please
          visit <www.metalgear.net>. The VR Disc holds 300 levels
          of amazing training missions, game show movies, and
          many other things. MGSI is a great addition to anyone's
          game library. 
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    II.    MENU SCREENS
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          This section will show and describe what each of the
          menu screens look like. Some of the text in these
          menus are in Japanese. I cannot read japanese, but I
          will try to explain what the japanese text is trying
          to emphasize.
    
       _______________________________________________________________
       Main Menu
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          When you first start the game, you will be shown a very
          kick-ass intro movie. After the movie, you will be taken
          to the main menu. The menu consists of three categories
          to choose from:
    
                               VR TRAINING
                                  EXTRA
                                  OPTION
    
       _______________________________________________________________
       EXTRA Menu
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          When you choose EXTRA from the main menu, you will see
          this screen:
                    _______________________________
                   |                               |
                   |                               |
                   |                               |
                   |                               |
                   |                               |
                   |                               |
                   |             MOVIE             |
                   |                               |
                   |                               |
                   |                               |
                   |                               |
                   |             ______            |
                   |            | EXIT |           | 
                   |             ŻŻŻŻŻŻ            |
                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          When MOVIE is chosen, this screen will show:
    
    
                    _______________________________
                   |                               |
                   |               _               |
                   |              | |              |
                   |               V               |
                   |             _____             |
                   |     _      |     |       _    |
                   |    |?| <|  |     |  |>  |?|   |
                   |     Ż      |     |       Ż    |
                   |             ŻŻŻŻŻ             |
                   |           TGS ROLL A          |
                   |                               |
                   |             ______            |
                   |            | EXIT |           | 
                   |             ŻŻŻŻŻŻ            |
                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          The only viewable movie is "TGS ROLL A." The other two "?"
          movies are only viewable after doing certain things. See
          the VR DISC SECRETS AND CODES section to find out what to do.
    
          Note: The "TGS ROLL A" movie is the movie that KCEJ showed
                at the Tokyo Game Show in March '98. I got this bit
                of information from the dialogue box that pops up
                when the movie is chosen.
    
       _______________________________________________________________
       OPTION Menu
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          When OPTION is chosen at the main menu, a screen with these
          options will appear:
    
                       ______      _____
                      |STEREO|---< SOUND >    MONAURAL
                       ŻŻŻŻŻŻ      ŻŻŻŻŻ
                       ____      _________
                      | ON |---< VIBRATION >    OFF
                       ŻŻŻŻ      ŻŻŻŻŻŻŻŻŻ
                               ______________
                       WEAK  < VIBRATION TEST >  STRONG
                               ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    
                                 KEY CONFIG
    
                                   ______
                                  | EXIT |
                                   ŻŻŻŻŻŻ
    
          The OPTION menu is easy to understand. There should not
          be any problem figuring out what each option does. When
          KEY CONFIG is chosen, you are given the option of chosing
          three types of controller configurations - as well as the
          option of choosing the way of how 1st person perspective
          movement should maneuver like. The screen should look like
          this:
    
            ______           ___       ___       ___
          < (TYPE) >        | A |     | B |     | C |
            ŻŻŻŻŻŻ           ŻŻŻ       ŻŻŻ       ŻŻŻ
                                 _____
                                | TRI |---------,(BUT. 2)
                           ____  ŻŻŻŻŻ  _____   ŻŻŻŻŻŻŻŻŻŻ
          (BUT. 1) ,------| SQ |       | CIR |---------,(BUT. 4)
          ŻŻŻŻŻŻŻŻŻ        ŻŻŻŻ  _____  ŻŻŻŻŻ          ŻŻŻŻŻŻŻŻŻŻ
           (BUT. 3) ,-----------|  X  |
          ŻŻŻŻŻŻŻŻŻŻ             ŻŻŻŻŻ
    
            ____________
          < (1st person) >     NORMAL     REVERSE
            ŻŻŻŻŻŻŻŻŻŻŻŻ
                                                      ______
                                                     | EXIT |
                                                      ŻŻŻŻŻŻ
    
          NOTE: For the (1st person) option, choosing NORMAL will
                make UP - up and Down - down. Choosing REVERSE
                will make UP - down and Down - up.
    
          NOTE: All text in ( ) are the words that I am using in
                place of the japanese text.
    
          NOTE: The buttons in the real KEY CONFIG screen are not
                in words. Instead, there is a picture of a PSX
                controller with the buttons.
    
          NOTE: Look below for a legend of BUTTONS 1 through 4 and
                a list of button configurations according to the
                config type.
    
        ________________________
        Controller Config. Types
        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
        TYPE A:
        ŻŻŻŻŻŻŻ Square - Weapon Button
                         Weapon Equipped: Use weapon
                         Barehanded: Throw or choke
    
                Triangle - First Person Perspective Button
    
                X - Crawl Button
                    Press once to duck, then use D-pad to crawl
    
                Circle - Action Button
                         Normal: Punch & Kick Button
                         Leaned against wall: Press to tap against wall
    
        TYPE B:
        ŻŻŻŻŻŻŻ Square - Weapon Button
                         Weapon Equipped: Use weapon
                         Barehanded: Throw or choke
    
                Triangle - First Person Perspective Button
    
                X - Action Button
                    Normal: Punch & Kick Button
                    Leaned against wall: Press to tap against wall
    
                Circle - Crawl Button
                         Press once to duck, then use D-pad to crawl
    
        TYPE C:
        ŻŻŻŻŻŻŻ Square - Action Button
                         Normal: Punch & Kick Button
                         Leaned against wall: Press to tap against wall
    
                Triangle - First Person Perspective Button
    
                X - Crawl Button
                    Press once to duck, then use D-pad to crawl
    
                Circle - Weapon Button
                         Weapon Equipped: Use weapon
                         Barehanded: Throw or choke
    
       _______________________________________________________________
       VR Training Menu
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          In the VR Training Menu, you are given the option
          to choose between four modes: Sneaking, Weapon,
          Advanced, and Special Mode. When you start a new
          game, you are only given the choice of choosing
          between Sneaking and Weapon Mode. A screen like
          the one below should appear.
    
          VR TRAINING--------------             0%
                                   |
                                   |
                                   |
                              SELECT MODE
    
                       |     SNEAKING MODE     |
                       |       WEAPON MODE     |
                       |     ADVANCED MODE     |
                       |      SPECIAL MODE     |
    
    
    
                                  SAVE
                             REPLAY THEATER
                                 ______
                                | EXIT |
                                 ŻŻŻŻŻŻ
    
          The percentage counter in the top-right corner keeps
          track of how many missions you have completed out of
          the 300 available. Please see the PERCENTAGE CHARTS
          AND AWARDS section for a breakdown of what happens
          when you complete a certain section/portion of the
          VR missions.
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    III.   MODE SCREENS
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          This section will display what the Mode Screens look like.
    
       __________________________________________
       Sneaking Mode - Practice - No Weapon/Socom
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          VR TRAINING--------------             0%
                                   |
                                   |
                                   |
                             SNEAKING MODE
    
    
                               NO WEAPON
                  PRACTICE                   TIME ATTACK
                                 SOCOM
                     /\
                     ŻŻ
                  LEVEL 14         ______________________
                  LEVEL 15        | Picture of Socom gun |
                  LEVEL 01        | will appear here if  |
                  LEVEL 02        | SOCOM is chosen      |
                  LEVEL 03         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                     __
                     \/
    
       _____________________________________________
       Sneaking Mode - Time Attack - No Weapon/Socom
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          VR TRAINING--------------             0%
                                   |
                                   |
                                   |
                             SNEAKING MODE
    
    
                               NO WEAPON
                  PRACTICE                   TIME ATTACK
                                 SOCOM
                                                 /\
                                                 ŻŻ
                                              LEVEL 14
                                              LEVEL 15
                    RECORD                    LEVEL 01
                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ           LEVEL 02
                    1ST    00:00:00           LEVEL 03
                    2ND    00:00:00              __
                    3RD    00:00:00              \/
    
       _____________________________________________
       Weapon/Advanced Mode - Practice - All Weapons
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          VR TRAINING--------------             0%
                                   |
                                   |
                                   |
                              WEAPON MODE
    
                                  /\  
                                  ŻŻ
                                STINGER
                  PRACTICE       SOCOM       TIME ATTACK
                                  C4
                                  __
                                  \/
    
                  LEVEL 01         _________________________
                  LEVEL 02        | Picture of weapon you   |
                  LEVEL 03        | choose will appear here |
                  LEVEL 04         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                  LEVEL 05
    
    
          NOTE: For ADVANCED MODE, it will say ADVANCED MODE in place
                of WEAPON MODE.
    
       ________________________________________________
       Weapon/Advanced Mode - Time Attack - All Weapons
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          VR TRAINING--------------             0%
                                   |
                                   |
                                   |
                              WEAPON MODE
    
                                  /\  
                                  ŻŻ
                                STINGER
                  PRACTICE       SOCOM       TIME ATTACK
                                  C4
                                  __
                                  \/
                                              LEVEL 01
                                              LEVEL 02
                    RECORD                    LEVEL 03
                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ           LEVEL 04
                    1ST    00:00:00           LEVEL 05
                    2ND    00:00:00
                    3RD    00:00:00
    
    
          NOTE: For ADVANCED MODE, it will say ADVANCED MODE in place
                of WEAPON MODE.
    
       ________________________
       Special Mode - Main Menu
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          There are a variety of modes in SPECIAL MODE. Each one
          displays a different sub-menu. Therefore, I will only
          display the Main Menu.
    
    
          VR TRAINING--------------             0%
                                   |
                                   |
                                   |
                              SPECIAL MODE
    
                                  /\  
                                  ŻŻ
                             NG SELECTION
             VS. TARGET      1 MIN BATTLE      VS. ENEMY
                             VS 12 BATTLE
                                  __
                                  \/
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    IV.    MISCELLANEOUS SCREENS
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          This section will show all of the other screens that are
          in the game.
    
       ______________________________
       Pause Screen
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                _______________________________________
               |                                       |
               |                                       |
               |                                       |
               |                                       |
               |                                       |
               |                 PAUSE                 |
               |                                       |
               |                                       |
               |                                       |
               |                                       |
               |                CONTINUE               |
               |                RESTART                |
               |                 ______                |
               |                | EXIT |               |
               |                 ŻŻŻŻŻŻ                |
               |                                       |
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
       ______________________________
       Completion Screen
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                _______________________________________
               |                                       |
               |       SNEAKING MODE - NO WEAPON       |
               |            LEVEL 01 CLEARED           |
               |                                       |
               |                                       |
               |                                       |
               |                                       |
               |                                       |
               |                                       |
               |                                       |
               |               NEXT STAGE              |
               |               TRY AGAIN               |
               |                 ______                |
               |                | EXIT |               |
               |                 ŻŻŻŻŻŻ                |
               |                                       |
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          NOTE: This is only a sample screen from the SNEAKING MODE.
                Other mode screens will say the mode and weapon that
                you are in and using.
    
       ______________________________
       Mission Failed Screen
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          I cannot draw the Mission Failed screen. Basically, it says
          MISSION FAILED with the options of TRY AGAIN and EXIT below.
    
       ______________________________
       Time Attack Completion Screen
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                _______________________________________
               |                                       |
               |          WEAPON MODE - SOCOM          |
               |          LEVEL 01 - CLEARED           |
               |                                       |
               |           1ST      00:00:00           |
               |           2ND      00:00:00           |
               |           3RD      00:00:00           |
               |                                       |
               |           RECORD   00:00:00           |
               |                                       |
               |               SAVE REPLAY             |
               |               NEXT STAGE              |
               |                TRY AGAIN              |
               |                 ______                |
               |                | EXIT |               |
               |                 ŻŻŻŻŻŻ                |
               |                                       |
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          NOTE: This is only a sample screen from the WEAPON MODE.
                Other mode screens will say the mode and weapon that
                you are in and using. The Practice screen looks the
                same - minus the time scores and SAVE REPLAY.
    
          NOTE: After all the stages are cleared, the NEXT STAGE
                option will not appear.
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    V.     TACTICAL TECHNIQUES
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          These are the techniques you will need to know as part
          of your training. Without these skills, your training
          will be useless.
    
          Punch and Kick
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            Press the Action Button 3 times rapidly
    
    
          Crawling
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            Press the Crawl Button once, then push a direction on
            the D-pad. Crawling will also let Snake pick-up Claymore
            Mines that are around. Simply crawl over the mine to
            pick them up.
    
    
          Throwing
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            While unarmed, run up to the enemy and push the Weapon
            Button. You must be holding down a direction to throw.
    
    
          Choking and Dragging
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            Run up to the enemy and stop next to him. Do not touch the
            enemy or he will be alerted. Press and hold the Weapon Button
            to grab the enemy. After grabbing the enemy, hold a direction
            and Snake will drag the enemy. If you release the Weapon
            Button, Snake will let go of the enemy.
    
    
          Choking and Necksnap
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            Run up to the enemy and stop next to him. Do not touch the
            enemy or he will be alerted. Press the Weapon Button to grab
            the enemy and then continue to push the Weapon Button. After
            several button presses, Snake will snap the enemy's neck.
    
    
          Wall Leaning
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            To lean against a wall, walk up to a wall and hold down the
            direction towards the wall. Snake will lean against the wall.
    
    
          Wall Knocking
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            Once you are leaned against awall, push the Action Button
            and Snake will knock on the wall.
    
    
          Aim and Shoot
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            When armed, press and hold the Weapon Button. Snake will
            aim at the nearest enemy or target and follow his every
            move. Release the Weapon Button and Snake will fire his
            weapon. This only applies to the Socom.
    
    
          Running and Shooting
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            To run and shoot, you must have the Crawl Button held down
            while running. With the button held down, push the Weapon
            Button to shoot.
    
    
          Quick Reloading
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            To stop Snake from reloading his weapon and causing a delay,
            simply press the R1 Button twice.
    
    
          Quick Weapon/Item Equip and Unequip
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            This technique is similar to the Quick Loading, but instead
            of pushing the R1 Button twice, push it once to arm a weapon
            and once more to unarm the weapon.
    
    
          Quick Peeking
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            Press and hold the 1st Person Persepctive Button to enter
            1st Person Mode. Once in this mode, push R1 or L1 to take
            a quick peek to the left or to the right.
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    VI.    WEAPONS AND ITEMS
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          This is a list of Weapons and Items that are used in the
          VR Disc. Some items only appear in certain missions.
    
          Items List
         ŻŻŻŻŻŻŻŻŻŻŻŻ
            Scope - Used to see further into the horizon
                    Circle Button - zoom in
                    X Button - zoom out
    
            Cigaret - Used to blow smoke to reveal lasers
                      Equip and Snake smokes
    
            Ration - Restores partial life
                     Press the Circle Button when the Item Menu is open
                       to use Ration
                     Available only in VR MISSION in SPECIAL MODE
    
            Diazepam - Used to lower heartbeat rate and shaking
                       Effective only when used with the PSG1 armed
    
            C. BOX A - Used to hide and fool enemies and cameras
                       Snake is able to move freely with the box over him
    
          Weapons List
          ŻŻŻŻŻŻŻŻŻŻŻŻ
            Socom - Press and hold the Weapon Button to aim - release
                      to fire Socom
    
            C4 - Press Weapon Button to place C4 on wall/ground/troop and
                   press the Action Button (Punch & Kick) to detonate
    
            Famas - Press and hold Weapon Button to fire
                    Hold a direction on the D-pad to force Snake to shoot
                      in that direction
    
            Grenade - Press and hold Weapon Button to pull grenade pin -
                        release to throw grenade
                      Grenade explodes in 5 seconds after pin is pulled
    
            Nikita - Press Weapon Button to fire a missile
                     Used D-pad to control missile
                     Holding down the 1st Person Perspective Button will
                       put you in 1st Person View of the missile
    
            Claymore Mines - Press Weapon Button to place on ground
                             Mines have a range area of detonation
    
            PSG1 - Equip to go into Sniper Mode
                   Use Diazepam to calm down Snake
    
            Stinger - Equip to look through the sight and aim
                      When target is locked, press Weapon Button
                        to fire missile
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    VII.   TARGET AND ENEMY TYPES
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          There are different types of targets and enemies used on
          the VR Disc. Here is a list and description of each type.
    
          Targets
         ŻŻŻŻŻŻŻŻŻ
            Blue - These are the standard targets used. They shatter
                   like glass when shot at. These targets come in
                   these shapes: square, diamond, and semi-hourglass.
    
            Red - These are the exploding targets. When shot at, these
                  targets explode and cause a chain reaction if other
                  red targets are close. Be cautious of where you stand
                  or you will be a victim of these targets. Shapes of
                  this type of target include: square, diamond, and
                  gigantic diamond.
    
            Green - These targets are the same as the blue ones. These
                    targets are used for the NO WEAPON portion of 1 MIN
                    BATTLE - VS. TARGETS in SPECIAL MODE
    
          Enemies
         ŻŻŻŻŻŻŻŻŻ
            Arctic Warfare Troops - These are the standard troops on
                                    the VR Disc.
    
            Droid Target Troops - These troops are the type of troops
                                  used for virtual reality target
                                  practice in real life VR games.
    
            Stealth Troops - These troops are in Level 06 of the VARIETY
                             section in SPECIAL MODE.
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    VIII.  PERCENTAGE CHARTS AND AWARDS
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          This section will breakdown the completion percentage
          for each portion of each mode in chart form. The chart
          will also list what you will be awarded for completing
          certain portions of the VR Missions. Please note that
          I start from sneaking mode, complete all missions, then
          work my way down. The awards you get are based on the
          percentage score. Therefore, the way you get your awards 
          may vary depending on how you play the VR missions. If
          you jump around a lot (ie. skip levels between modes),
          this chart may not apply to you.
    
       _____________________
          Sneaking Mode
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
                                      Completion      Completion
          NO WEAPON     # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice        15           5%     - Opens Special Mode
                                                - Opens 1-min. Battle
                                                    in Special Mode
                                                 NO WEAPON OPTION ONLY
          - Time Attack     15           5%             -----
    
          Total Percentage for NO WEAPON - 10.0%
                       Percentage Status - 10.0%
    
    
                                      Completion      Completion
          SOCOM         # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice        15           5%             -----
          - Time Attack     15           5%             -----
    
          Total Percentage for SOCOM - 10.0%
                   Percentage Status - 20.0%
    
    
               Total Percentage in Sneaking Mode  - 20% of 100%
    
               Total Percentage So Far - 20.0%
    
       ___________________
          Weapon Mode
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
                                      Completion      Completion
          SOCOM         # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.6%   - Opens Advanced Mode
                                                - Opens SOCOM in ADVANCED
                                                  MODE - PRACTICE only
                                                - Opens SOCOM in 1-MIN.
                                                  BATTLE - VS. TARGET only
          - Time Attack      5           1.7%           -----
    
            Total Percentage For SOCOM -  3.3%
                     Percentage Status - 23.3%
    
    
                                      Completion      Completion
          C4            # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.7%   - Opens C4 in ADVANCED
                                                  MODE - PRACTICE only
                                                - Opens C4 in 1-MIN.
                                                  BATTLE - VS. TARGET only
          - Time Attack      5           1.6%           -----
    
               Total Percentage For C4 -  3.3%
                     Percentage Status - 26.6%
    
    
                                      Completion      Completion
          FAMAS         # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.7%   - Opens FAMAS in ADVANCED
                                                  MODE - PRACTICE only
                                                - Opens FAMAS in 1-MIN.
                                                  BATTLE - VS. TARGET only
          - Time Attack      5           1.7%           -----
    
            Total Percentage For FAMAS -  3.4%
                     Percentage Status - 30.0%
    
    
                                      Completion      Completion
          GRENADE       # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.6%   - Opens GRENADE in ADVANCED
                                                  MODE - PRACTICE only
                                                - Opens GRENADE in 1-MIN.
                                                  BATTLE - VS. TARGET only
          - Time Attack      5           1.7%           -----
    
          Total Percentage For GRENADE -  3.3%
                     Percentage Status - 33.3%
    
    
                                      Completion      Completion
          CLAYMORE      # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.7%   - Opens CLAYMORE in ADVANCED
                                                  MODE - PRACTICE only
                                                - Opens CLAYMORE in 1-MIN.
                                                  BATTLE - VS. TARGET only
          - Time Attack      5           1.6%           -----
    
          Total Percentage For CLAYMORE -  3.3%
                      Percentage Status - 36.6%
    
    
                                      Completion      Completion
          NIKITA        # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.7%   - Opens NIKITA in ADVANCED
                                                  MODE - PRACTICE only
                                                - Opens NIKITA in 1-MIN.
                                                  BATTLE - VS. TARGET only
          - Time Attack      5           1.7%           -----
    
          Total Percentage For NIKITA -  3.4%
                    Percentage Status - 40.0%
    
    
                                      Completion      Completion
          PSG1          # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.6%   - Opens PSG1 in ADVANCED
                                                  MODE - PRACTICE only
                                                - Opens PSG1 in 1-MIN.
                                                  BATTLE - VS. TARGET only
          - Time Attack      5           1.7%           -----
    
            Total Percentage For PSG1 -  3.3%
                    Percentage Status - 43.3%
    
    
                                      Completion      Completion
          STINGER       # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.7%   - Opens STINGER in ADVANCED
                                                  MODE - PRACTICE only
                                                - Opens STINGER in 1-MIN.
                                                  BATTLE - VS. TARGET only
          - Time Attack      5           1.6%   - Gives access to TGS Roll
                                                  B [March '98] in EXTRA
                                                  See the secrets section
    
          Total Percentage For STINGER -  3.3%
                     Percentage Status - 46.6%
    
    
               Total Percentage in Weapon Mode  - 26.6% of 100%
    
               Total Percentage So Far - 46.6%
    
       ___________________
          Advanced Mode
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
                                      Completion      Completion
          SOCOM         # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.7%   - Opens SOCOM in VS.
                                                  ENEMY in 1 MIN. BATTLE
          - Time Attack      5           1.7%   - Opens PUZZLE in
                                                  SPECIAL MODE
    
            Total Percentage For SOCOM -  3.4%
                     Percentage Status - 50.0%
    
    
                                      Completion      Completion
          C4            # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.6%   - Opens C4 in VS. ENEMY
                                                  in 1 MIN. BATTLE
          - Time Attack      5           1.7%           -----
    
               Total Percentage For C4 -  3.3%
                     Percentage Status - 53.3%
    
    
                                      Completion      Completion
          FAMAS         # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.7%   - Opens FAMAS in VS.
                                                  ENEMY in 1 MIN. BATTLE
          - Time Attack      5           1.6%           -----
    
            Total Percentage For FAMAS -  3.3%
                     Percentage Status - 56.6%
    
    
                                      Completion      Completion
          GRENADE       # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.7%   - Opens GRENADE in VS.
                                                  ENEMY in 1 MIN. BATTLE
          - Time Attack      5           1.7%           -----
    
          Total Percentage For GRENADE -  3.4%
                     Percentage Status - 60.0%
    
    
                                      Completion      Completion
          CLAYMORE      # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.6%   - Opens CLAYMORE in VS.
                                                  ENEMY in 1 MIN. BATTLE
          - Time Attack      5           1.7%           -----
    
         Total Percentage For CLAYMORE -  3.3%
                     Percentage Status - 63.3%
    
    
                                      Completion      Completion
          NIKITA        # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.7%   - Opens NIKITA in VS.
                                                  ENEMY in 1 MIN. BATTLE
          - Time Attack      5           1.6%           -----
    
           Total Percentage For NIKITA -  3.3%
                     Percentage Status - 66.6%
    
    
                                      Completion      Completion
          PSG1          # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.7%   - Opens PSG1 in VS. ENEMY
                                                  in 1 MIN. BATTLE
          - Time Attack      5           1.7%   - Opens MYSTERY in SPECIAL
                                                  MODE
    
             Total Percentage For PSG1 -  3.4%
                     Percentage Status - 70.0%
    
    
                                      Completion      Completion
          STINGER       # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - Practice         5           1.6%   - Opens STINGER in VS.
                                                  ENEMY in 1 MIN. BATTLE
                                                - Opens VS. 12 BATTLE
                                                  in SPECIAL MODE
                                                - Opens VR MISSION in
                                                  SPECIAL MODE
          - Time Attack      5           1.7%           -----
    
          Total Percentage For STINGER -  3.3%
                     Percentage Status - 73.3%
    
    
               Total Percentage in Weapon Mode  - 26.7% of 100%
    
               Total Percentage So Far - 73.3%
    
       ___________________
          Special Mode
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
                                         Completion      Completion
          1 MIN. BATTLE    # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - VS. TARGET          9           3.0%           -----
          - VS. ENEMY           9           3.0%   - Gives access to E3
                                                     movie [June '97]
                                                     in EXTRA. See the
                                                     secrets section
    
          Total Percentage for 1 MIN. BATTLE - 6.0%
                          Percentage Status - 79.3%
    
    
                                         Completion      Completion
          VS. 12 BATTLE    # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                8           2.7%           -----
    
          Total Percentage for VS. 12 BATTLE - 2.7%
                          Percentage Status - 82.0%
    
    
                                         Completion      Completion
          MYSTERY          # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                10          3.3%           -----
    
          Total Percentage for VS. 12 BATTLE - 3.3%
                          Percentage Status - 85.3%
    
    
                                         Completion      Completion
          PUZZLE           # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                10          3.3%           -----
    
          Total Percentage for VS. 12 BATTLE - 3.3%
                          Percentage Status - 88.6%
    
    
                                         Completion      Completion
          VARIETY          # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                13          4.4%           -----
    
          Total Percentage for VS. 12 BATTLE - 4.4%
                          Percentage Status - 93.0%
    
    
                                         Completion      Completion
          VR MISSION       # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                10          3.3%           -----
    
          Total Percentage for VS. 12 BATTLE - 3.3%
                          Percentage Status - 96.3%
    
    
                                         Completion      Completion
          NINJA            # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                3           1.0%           -----
    
          Total Percentage for VS. 12 BATTLE - 1.0%
                          Percentage Status - 97.3%
    
    
                                         Completion      Completion
          NG SELECTION     # of levels   Percentage        Award
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                8           2.7%           -----
    
          Total Percentage for VS. 12 BATTLE - 2.7%
                           Percentage Status - 100%
    
    
               Total Percentage in Special Mode - 26.7% of 100%
    
                               Total Percentage - 100%
    
          NOTE: When you complete all of the missions and achieve
                the full 100%, a red picture outlining Metal Gear
                will appear and the word CONFIDENTIAL will appear
                on the picture. What this means, I do not know.
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    IX.    VR DISC CPU SCORES
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          These are the scores you will see when you first enter
          the Time Attack portion of the mode you are in. Some
          are easy to beat and some are not. There are also Target
          scores in the Special Mode that I will also list in this
          section.
    
          Time is read MINUTES: SECONDS: 10th OF A SECOND
    
       ______________________________________
          Sneaking Mode - Time Attack
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          NO WEAPON  LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:05:00   00:07:00   00:14:00   00:09:00   00:08:00
              2ND    00:08:00   00:10:00   00:16:00   00:12:00   00:14:00
              3RD    00:12:00   00:15:00   00:20:00   00:16:00   00:20:00
    
           (cont.)   LEVEL 6    LEVEL 7    LEVEL 8    LEVEL 9    LEVEL 10
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:08:00   00:18:00   00:09:00   00:23:00   00:08:00
              2ND    00:13:00   00:25:00   00:12:00   00:35:00   00:11:00
              3RD    00:20:00   00:40:00   00:17:00   00:45:00   00:14:00
    
           (cont.)   LEVEL 11   LEVEL 12   LEVEL 13   LEVEL 14   LEVEL 15
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:15:00   00:15:00   00:11:00   00:20:00   00:12:00
              2ND    00:20:00   00:25:00   00:21:00   00:30:00   00:25:00
              3RD    00:25:00   00:35:00   00:31:00   00:40:00   00:40:00
    
    
          SOCOM      LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:04:00   00:15:00   00:18:00   00:20:00   00:10:00
              2ND    00:05:00   00:23:00   00:23:00   00:26:00   00:17:00
              3RD    00:06:00   00:30:00   00:30:00   00:35:00   00:25:00
    
           (cont.)   LEVEL 6    LEVEL 7    LEVEL 8    LEVEL 9    LEVEL 10
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:12:00   00:18:00   00:10:00   00:16:00   00:13:00
              2ND    00:20:00   00:25:00   00:15:00   00:20:00   00:20:00
              3RD    00:30:00   00:40:00   00:20:00   00:24:00   00:25:00
    
           (cont.)   LEVEL 11   LEVEL 12   LEVEL 13   LEVEL 14   LEVEL 15
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:18:00   00:20:00   00:18:00   00:13:00   00:25:00
              2ND    00:24:00   00:25:00   00:22:00   00:18:00   00:35:00
              3RD    00:30:00   00:35:00   00:25:00   00:23:00   00:50:00
    
       ______________________________________
          Weapon Mode - Time Attack
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          SOCOM      LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:04:00   00:08:00   00:12:00   00:11:00   00:14:00
              2ND    00:05:00   00:10:00   00:21:00   00:15:00   00:20:00
              3RD    00:06:00   00:12:00   00:26:00   00:20:00   00:25:00
    
          C4         LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:05:00   00:09:00   00:09:00   00:07:00   00:18:00
              2ND    00:06:00   00:15:00   00:12:00   00:12:00   00:28:00
              3RD    00:07:00   00:21:00   00:15:00   00:18:00   00:48:00
    
          FAMAS      LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:06:00   00:06:00   00:16:00   00:15:00   00:17:00
              2ND    00:07:00   00:08:00   00:19:00   00:22:00   00:26:00
              3RD    00:08:00   00:10:00   00:22:00   00:27:00   00:35:00
    
          GRENADE    LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:09:00   00:07:00   00:11:00   00:16:00   00:22:00
              2ND    00:13:00   00:08:00   00:14:00   00:21:00   00:27:00
              3RD    00:18:00   00:09:00   00:17:00   00:27:00   00:32:00
    
          CLAYMORE   LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:08:00   00:13:00   00:25:00   00:22:00   00:38:00
              2ND    00:10:00   00:15:00   00:35:00   00:30:00   00:45:00
              3RD    00:12:00   00:19:00   00:45:00   00:40:00   00:50:00
    
          NIKITA     LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:06:00   00:15:00   00:13:00   00:11:00   00:15:00
              2ND    00:07:00   00:19:00   00:14:00   00:13:00   00:30:00
              3RD    00:08:00   00:23:00   00:16:00   00:15:00   01:00:00
    
          PSG1       LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:11:00   00:17:00   00:30:00   00:26:00   00:20:00
              2ND    00:13:00   00:23:00   00:35:00   00:36:00   00:30:00
              3RD    00:15:00   00:28:00   00:40:00   00:40:00   00:40:00
    
          STINGER    LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:12:00   00:16:00   01:00:00   00:58:00   00:55:00
              2ND    00:13:00   00:23:00   01:10:00   01:08:00   01:05:00
              3RD    00:14:00   00:28:00   01:20:00   01:18:00   01:15:00
    
       ______________________________________
          Advanced Mode - Time Attack
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          SOCOM      LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:03:00   00:05:00   00:05:00   00:07:00   00:13:00
              2ND    00:06:00   00:07:00   00:08:00   00:10:00   00:18:00
              3RD    00:08:00   00:09:00   00:15:00   00:15:00   00:25:00
    
          C4         LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:06:00   00:05:00   00:10:00   00:18:00   00:14:00
              2ND    00:08:00   00:07:00   00:15:00   00:26:00   00:18:00
              3RD    00:10:00   00:09:00   00:20:00   00:35:00   00:25:00
    
          FAMAS      LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:04:00   00:09:00   00:11:00   00:04:00   00:15:00
              2ND    00:08:00   00:15:00   00:16:00   00:15:00   00:20:00
              3RD    00:11:00   00:20:00   00:21:00   00:25:00   00:30:00
    
          GRENADE    LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:07:00   00:10:00   00:15:00   00:17:00   00:20:00
              2ND    00:10:00   00:13:00   00:20:00   00:23:00   00:27:00
              3RD    00:12:00   00:17:00   00:25:00   00:30:00   00:35:00
    
          CLAYMORE   LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:12:00   00:22:00   00:25:00   00:30:00   00:35:00
              2ND    00:14:00   00:30:00   00:35:00   00:40:00   00:45:00
              3RD    00:16:00   00:35:00   00:45:00   00:50:00   00:55:00
    
          NIKITA     LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:07:00   00:13:00   00:25:00   00:30:00   00:18:00
              2ND    00:09:00   00:15:00   00:35:00   00:40:00   00:34:00
              3RD    00:11:00   00:17:00   00:45:00   00:50:00   00:45:00
    
          PSG1       LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:03:00   00:13:00   00:18:00   00:45:00   00:30:00
              2ND    00:05:00   00:17:00   00:25:00   01:15:00   00:45:00
              3RD    00:08:00   00:22:00   00:35:00   01:40:00   01:10:00
    
          STINGER    LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:05:00   00:08:00   00:05:00   00:15:00   00:15:00
              2ND    00:07:00   00:12:00   00:09:00   00:20:00   00:23:00
              3RD    00:09:00   00:16:00   00:13:00   00:25:00   00:30:00
    
       _______________________________________
          Special Mode - Time Attack & Scores
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          1 MIN. BATTLE
         ===============
    
                NO WEAPON     VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         30             12
                      2ND         25             10
                      3RD         20              8
    
                SOCOM         VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         30             35
                      2ND         25             27
                      3RD         20             20
    
                C4            VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         50             20
                      2ND         40             18
                      3RD         30             15
    
                FAMAS         VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         48             36
                      2ND         43             32
                      3RD         35             28
    
                GRENADE       VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         105            12
                      2ND         95             10
                      3RD         85             8
    
                CLAYMORE      VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         38             18
                      2ND         32             15
                      3RD         25             12
    
                NIKITA        VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         60             30
                      2ND         50             25
                      3RD         40             20
    
                PSG1          VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         23             20
                      2ND         20             15
                      3RD         15             10
    
                STINGER       VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         35             28
                      2ND         30             25
                      3RD         25             22
    
    
          VS. 12 BATTLE
         ===============
    
                    LEVEL 1      LEVEL 2      LEVEL 3      LEVEL 4
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST    01:20:00     00:45:00     00:45:00     01:30:00
             2ND    02:10:00     02:00:00     02:20:00     02:30:00
             3RD    03:00:00     03:00:00     03:00:00     03:00:00
    
                    LEVEL 5      LEVEL 6      LEVEL 7      LEVEL 8
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST    01:30:00     01:10:00     01:00:00     01:00:00
             2ND    02:00:00     02:20:00     02:00:00     01:30:00
             3RD    04:00:00     03:00:00     02:30:00     02:30:00
    
    
          PUZZLE
         ========
    
                   LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST   00:12:00   00:10:00   00:10:00   00:45:00   00:25:00
             2ND   00:18:00   00:15:00   00:15:00   01:00:00   00:30:00
             3RD   00:30:00   00:30:00   00:20:00   01:20:00   00:40:00
    
                   LEVEL 6    LEVEL 7    LEVEL 8    LEVEL 9    LEVEL 10
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST   01:30:00   00:30:00   00:45:00   00:45:00   01:30:00
             2ND   02:00:00   00:45:00   01:00:00   01:10:00   02:00:00
             3RD   02:30:00   01:00:00   01:20:00   01:40:00   02:30:00
    
    
          VARIETY
         =========
    
                   LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST   00:25:00   00:40:00   00:30:00   01:00:00   00:10:00
             2ND   00:35:00   00:50:00   00:40:00   01:20:00   00:20:00
             3RD   00:45:00   01:00:00   00:50:00   01:40:00   00:30:00
    
                   LEVEL 6    LEVEL 7    LEVEL 8    LEVEL 9    LEVEL 10
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST   00:45:00   00:55:00   00:35:00   01:30:00   01:20:00
             2ND   00:55:00   01:05:00   01:00:00   01:45:00   01:40:00
             3RD   01:05:00   01:15:00   01:30:00   02:00:00   02:00:00
    
                   LEVEL 11   LEVEL 12   LEVEL 13
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST   00:50:00   --:--:--   --:--:--
             2ND   01:30:00   --:--:--   --:--:--
             3RD   02:00:00   --:--:--   --:--:--
    
    
          VR MISSION
         ============
    
                  RECORD
                  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                   1ST     07:00:00
                   2ND     10:00:00
                   3RD     13:00:00
    
    
          NINJA
         =======
    
                     LEVEL 1     LEVEL 2     LEVEL 3
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    01:20:00    02:00:00    00:20:00
              2ND    01:40:00    02:30:00    00:40:00
              3RD    02:00:00    03:00:00    01:00:00
    
    
          NG SELECTION
         ==============
    
                    LEVEL 1      LEVEL 2      LEVEL 3      LEVEL 4
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST    00:10:00     00:06:00     00:25:00     00:10:00
             2ND    00:15:00     00:09:00     00:35:00     00:13:00
             3RD    00:20:00     00:12:00     00:45:00     00:16:00
    
                    LEVEL 5      LEVEL 6      LEVEL 7      LEVEL 8
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST    00:35:00     00:20:00     00:25:00     --:--:--
             2ND    00:40:00     00:40:00     00:40:00     --:--:--
             3RD    00:45:00     01:00:00     01:10:00     --:--:--
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    X.     SHINJN'S VR DISC SCORES
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          In this section, I will list all of the scores that I have
          achieved on the VR Disc. Most of the scores are up there in
          rank and some are not so great (marked with N/A). This section
          won't really help you with the VR Disc. I just thought I'd
          provide my scores on the VR Disc. Enjoy! ^_^
    
          Time is read MINUTES: SECONDS: 10th OF A SECOND
    
       ______________________________________
          Sneaking Mode - Time Attack
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          NO WEAPON  LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:03:85   00:06:65   00:12:39   00:08:52   00:06:35
    
           (cont.)   LEVEL 6    LEVEL 7    LEVEL 8    LEVEL 9    LEVEL 10
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:06:50   00:09:23   00:08:37   00:14:74   00:06:55
    
           (cont.)   LEVEL 11   LEVEL 12   LEVEL 13   LEVEL 14   LEVEL 15
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:11:03   00:12:86   00:09:29   00:08:74   00:11:48
    
    
          SOCOM      LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:03:31   00:09:76   00:15:77   00:10:96   00:08:35
    
           (cont.)   LEVEL 6    LEVEL 7    LEVEL 8    LEVEL 9    LEVEL 10
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:09:71   00:12:94   00:06:30   00:15:40   00:06:46
    
           (cont.)   LEVEL 11   LEVEL 12   LEVEL 13   LEVEL 14   LEVEL 15
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:08:41   00:13:31   00:11:73   00:08:74   00:19:42
    
       ______________________________________
          Weapon Mode - Time Attack
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          SOCOM      LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:01:74   00:06:10   00:08:19   00:06:46   00:09:44
    
          C4         LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:04:46   00:07:81   00:07:15   00:05:91   00:16:21
    
          FAMAS      LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:04:00   00:02:46   00:14:03     N/A        N/A
    
          GRENADE    LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:07:69   00:06:58   00:07:74   00:08:30     N/A
    
          CLAYMORE   LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:06:94   00:11:48   00:21:75   00:10:46   00:33:19
    
          NIKITA     LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:04:79   00:12:40   00:09:65   00:08:77   00:13:36
    
          PSG1       LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:07:55   00:09:00   00:18:10   00:14:90   00:12:94
    
          STINGER    LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:09:00   00:10:12   00:39:56   00:37:84   00:37:31
    
       ______________________________________
          Advanced Mode - Time Attack
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          SOCOM      LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:02:06   00:04:21   00:04:43   00:06:35   00:07:55
    
          C4         LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:04:68   00:04:24   00:09:00   00:11:91   00:13:67
    
          FAMAS      LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:02:60   00:05:03   00:07:42   00:03:06   00:09:44
    
          GRENADE    LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:03:75   00:07:31     N/A        N/A        N/A
    
          CLAYMORE   LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:06:55   00:15:83   00:12:00   00:18:16   00:22:94
    
          NIKITA     LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:05:14   00:10:13     N/A        N/A      00:17:41
    
          PSG1       LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:02:36   00:09:48   00:15:80   00:20:74   00:19:15
    
          STINGER    LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:03:03   00:07:27   00:02:15   00:13:55   00:12:60
    
       _______________________________________
          Special Mode - Time Attack & Scores
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
          1 MIN. BATTLE
         ===============
    
                NO WEAPON     VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         42            17
    
                SOCOM         VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         32            36
    
                C4            VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         58            22
    
                FAMAS         VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         51            40
    
                GRENADE       VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         N/A           16
    
                CLAYMORE      VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         44            26
    
                NIKITA        VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         64            N/A
    
                PSG1          VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         50            24
    
                STINGER       VS. TARGET     VS. ENEMY
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      1ST         42            29
    
    
          VS. 12 BATTLE
         ===============
    
                    LEVEL 1      LEVEL 2      LEVEL 3      LEVEL 4
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST    01:04:44     00:34:46     00:40:77     00:44:15
    
                    LEVEL 5      LEVEL 6      LEVEL 7      LEVEL 8
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST    00:40:84     00:54:41     00:43:58     00:34:86
    
    
          PUZZLE
         ========
    
                   LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST   00:09:00   00:08:82   00:05:78   00:26:71   00:19:03
    
                   LEVEL 6    LEVEL 7    LEVEL 8    LEVEL 9    LEVEL 10
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST   01:23:34   00:14:60     N/A      00:28:03   01:25:67
    
    
          VARIETY
         =========
    
                   LEVEL 1    LEVEL 2    LEVEL 3    LEVEL 4    LEVEL 5
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST   00:21:97   00:30:74   00:21:13   00:29:12   00:05:03
    
                   LEVEL 6    LEVEL 7    LEVEL 8    LEVEL 9    LEVEL 10
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST   00:43:82   00:43:27   00:18:53   01:15:05   01:19:50
    
                   LEVEL 11   LEVEL 12   LEVEL 13
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST   00:38:75   --:--:--   --:--:--
    
    
          VR MISSION
         ============
    
                  RECORD
                  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                   1ST     N/A
    
    
          NINJA
         =======
    
                     LEVEL 1     LEVEL 2     LEVEL 3
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              1ST    00:37:24    01:31:79    00:11:53
    
    
          NG SELECTION
         ==============
    
                    LEVEL 1      LEVEL 2      LEVEL 3      LEVEL 4
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST    00:08:35     00:04:43     00:20:79     00:08:06
    
                    LEVEL 5      LEVEL 6      LEVEL 7      LEVEL 8
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             1ST    00:27:86     00:09:60     00:16:24     --:--:--
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    XI.    MISSION STRATEGIES AND TIPS
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          This section will cover all of the Time Attack missions.
          As well as the Target Missions. These strategies and tips
          should help you rank first in time and score.
    
       ____________________
          Sneaking Mode
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            In SNEAKING MODE, there are two 15 stage missions you must
            complete - NO WEAPON and SOCOM. If you have played the VR
            Missions on the original MGS game, this mode will be very
            similar.
    
            NO WEAPON
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            Level 01 - For this stage, simply run up to the guard and
                       throw him. Then run to the stage mark.
    
            Level 02 - In this stage, run to the right and go up the
                       middle path. When you get to the top of the stage,
                       throw the guard in front of you and run to the
                       stage mark.
    
            Level 03 - There are two ways you could beat this stage. The
                       first way is to throw both guards and then go for
                       the stage mark. The second is to throw the first
                       guard and then crawl under the gap to reach the
                       stage mark. I prefer the second solution. Trust
                       me on this one. The second method will give you
                       a faster time. Try it and you will see.
    
            Level 04 - This one is too simple. Right when you start the
                       stage, run to the left, then up, then right, and
                       then down the middle path and go for the mark.
    
            Level 05 - This one is a bit tricky. There are glass panels
                       all over the place that will attract the guards
                       if you run on them. All you need to is fool the
                       middle guard and then run. To fool the guard, you
                       need to run on the side of the glass panel you want
                       the guard to approach. For example, if you want the
                       guard to go to his right, step on the right side of
                       the glass panel. After fooling the guard, run the
                       opposite direction that he is coming. When you are
                       running, you want to run diagonally away from the
                       middle of the stage and then run diagonally toward
                       the middle of the stage. Make sure that when you are
                       running toward the middle of the stage, you run on
                       the non-glass panels that are surrounded by the
                       glass panels. Then simply run for the stage mark.
    
            Level 06 - Once again, another very simple stage. Remember that
                       cameras have a blind spot. That blind spot is under
                       the camera. Take the top path and simply run under
                       all of the cameras while hugging the wall to reach
                       the stage mark.
    
            Level 07 - You will have to trust me on this one. This one is
                       also a simple stage. There are a total of 5 lasers
                       in this stage. You can run right through the first
                       4 and not get detected. Like I said, you will have
                       to trust me on this one. When you start the stage,
                       just run right through the first 4 lasers and then
                       stop in front of the 5th laser. Now take a look at
                       laser. You will see that it is descending down and
                       starts to fade away. Once you see the laser start
                       to fade, run for the stage mark. Another way to
                       look at the laser is to look at the wall. When the
                       laser is in the middle of bottom square on the
                       wall, run for the stage mark.
    
            Level 08 - This stage will take some timing. As you can see,
                       there are three squares to the left and to the
                       right, which all contain a guard behind each. When
                       you see the guards start to turn, take the left or
                       right path and run towards the middle square. When
                       you get to the middle square, duck and crawl. When
                       you see the guards turn once more, stand up and run
                       for the stage mark.
    
            Level 09 - Once again, this is a tricky stage. In this stage,
                       you are equipped with C. BOX A - which is used to
                       cover yourself to avoid being spotted by cameras
                       in front of you. This will be a little difficult
                       to explain. When you see the first camera moving
                       down, run to left of path and try to reach the
                       forth camera. When you run past the first camera,
                       position yourself in the middle and continue to
                       run to the fourth camera. Before the fourth camera
                       could spot, equip C. BOX A. Now look at your radar.
                       When you see that the fourth camera's spotting area
                       has passed the dot (you) on the radar, unequip the
                       box and run up the path hugging the left side. This
                       will take some practice. Here is how I look at the
                       cameras and what number they are:
                                     _ ______________ _
                                    | |      __      | |
                                    | |      \/      | |
                                    | |_____    _____| |
                                    |_______|  |_______|
                                            |  |
                                     _      |  |      _
                                    |_|6th  |  |  5th|_|
                                            |  |
                                     _      |  |      _
                                    |_|4th  |  |  3rd|_|
                                            |  |
                                     _      |  |      _
                                    |_|2nd  |  |  1st|_|
                                            |  |
                                     _______|  |_______
                                    |  _____|  |_____  |
                                    | |              | |
                                    | |              | |
                                    |_|______________|_|
    
            Level 10 - Another simple one. All you need to do run. What
                       you want to do is run all the way to the right
                       and then run up, right past the guard. The trick
                       here is, when you are running to the right, hug
                       the wall. That way, the guards will not see you.
    
            Level 11 - How simple can these get? What you want to do is
                       walk all the way to the top of the stage taking
                       path with trap doors. When you get to the top,
                       make a left and then keep running left. Do not
                       stop. The guard in front of you will turn just
                       in time and will not spot you. Run all the way
                       to the left to the stage mark.
    
            Level 12 - This stage will require some anticipation towards
                       the end. What you want to do is walk up the middle
                       path hugging the right wall. Before you reach the
                       little gap in the wall, stop and knock on the wall.
                       This will alert the guard. Now what you want to do
                       is run to the left wall and then run straight up.
                       Now take the left path and hide behind the corner
                       so the guard cannot see you. Anticipate when the
                       guard will turn. Right when you see him turn, run
                       all the way to the top, run past the guard and make
                       a quick turn to the stage mark.
    
            Level 13 - Right when you start this stage, run to the right
                       and stand behind the right corner of the middle
                       path. When the guard has stopped walking and taken
                       his post, run up the path and to the right. Then
                       run up and diagonally up-left between the camera
                       lights. Once you are clear away from the camera
                       lights, run up and go for the stage mark.
    
            Level 14 - For this stage, staying on the edge of the stage
                       is the trick here. When you start the stage, go
                       to your left and stick to the edge of the stage.
                       Wait for the guard (on the left) to turn and
                       continue to proceed up. Just stick to the edge of
                       the stage and you will eventually get to the stage
                       mark.
    
            Level 15 - You have two ways to beat this stage - take the
                       left path, or the right path. The right path is
                       the safest, but the slowest. It involves crawling
                       into the hole and crawling all the way to the end
                       of the stage. Of course, this will give you the
                       worst time ever. So the only way to go is to take
                       the left path. Now here is what you want to do.
                       Right when you start the stage, run diagonally
                       up-left and knock on the wall. This will alert
                       the guard. When the guard is alerted, walk to the
                       left around the square wall and stop at the corner
                       of the wall where the camera is pointing towards.
                       Stand there and wait for the big search light to
                       come towards you. Once it has, walk straight and
                       stop at the corner of the wall that is under the
                       camera. When you see the guard to your right stop,
                       run at a 45 degree angle and walk behind the guard
                       and to the stage mark.
            
       ____________________
          Weapon Mode
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - coming soon
       ____________________
          Advanced Mode
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
          - coming soon
       ____________________
          Special Mode
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
            1 MIN BATTLE - VS. TARGET
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            In this mode, you are given 1 min. to destroy as many
            targets you can. There are many different tactics that
            you could use to achieve maximum score. Good luck!
    
            No Weapon - For this stage, do not do the punch/punch/kick
                        combo. What I done was punched the targets
                        three times consecutively. Don't push the Action
                        button rapidly, instead, tap it three times.
    
            Socom - This one is a little difficult. Utilize the run and
                    shoot technique. Try to memorize the order in which
                    the targets pop up. It takes three shots to destroy
                    a target.
    
            C4 - For this stage, I simply walked left and right planting
                 C4. As I walked away from the C4, I detonated it. Repeat
                 and you should rank first. Do not detonate the C4 too
                 early or you'll get blasted and lose valuable time.
    
            Famas - As with the Socom stage, utilize the run and shoot
                    technique.
    
            Grenade - This one is very tricky. For this stage, you must
                      know the pattern of the targets. You must know when
                      they are the closet in order to blow all of them at
                      one time. You must also know the time it takes for
                      the grenade to explode. That way, you can 'time'
                      when you throw your grenade. You may choose to stand
                      anywhere - as long as you are able to throw a grenade
                      towards the center of the square.
    
            Claymore - For this stage, a new technique is needed. What you
                       want to do is plant a mine so that it's targeting
                       area is on the target. By doing this, the target
                       will explode once Snake plants the claymore mine.
                       Debris of the targets will destroy other targets
                       that are close.
    
            Nikita - For this stage, stay in the middle and fire missiles
                     in all four directions. You will notice that there is
                     a moving taget circling the center target. That is
                     there to prevent you from blowing up five targets in
                     one shot. Try to blow up the center target when the
                     moving target is stationary to the left, right, or top
                     of the center target. This blows up six targets instead
                     of three or four.
    
            PSG1 - There are six flights of stairs in this stage. Three
                   have Diazepam and you must choose which to get. The
                   first Diazepam (left) has a quantity of one, the second
                   (middle) has two, and the third (right) has three. All
                   that is needed is two Diazepam for this stage. The
                   targets on this stage pop in and out. So once you get
                   your Diazepam, arm your PSG1, and fire away. Try not
                   to miss too many times. That will just waste time and
                   give you a low score. If you have a analog controller,
                   aiming with the PSG1 is easier.
    
            Stinger - In this stage, try to shoot at clusters of targets.
                      This will save time and amount of 'locking on' you
                      have to do.
    
    
            1 MIN BATTLE - VS. ENEMY
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            This is the same as the above mode, but instead of targets,
            you must kill troops. In some of these levels, you must be
            spotted by the enemy to be able to get the highest score.
            Good luck!
    
            No Weapon - You have 1 min. to kill as many enemies as
                        possible. Notice that you can also throw
                        the enemy over the ledge for a kill. I find
                        it easy to rank 1st place by throwing 12 of
                        the guys off the ledge without getting spotted
                        and then getting spotted with the remaining
                        time. In order to throw a troop without getting
                        spotted, you must throw the troop at an angle
                        over the ledge they are facing.
    
            Socom - In this stage, you can kill a few of the troops
                    before alerting them. I just find that it wastes
                    time if you kill silently. In order to get the
                    top rank, you must be spotted early, run to the
                    middle of the three stairways and kill the enemy
                    as they approach you. It is not easy as it sounds.
    
            C4 - What you want to do here is plant the first 3 C4 where
                 the troops are standing. Start from the bottom, then
                 middle, then top. Then go to where you planted the first
                 C4 and plant about 15 more. After doing that, push the
                 Action button 3 times to kill the first set of enemies.
                 Then the backup will arrive to where the last explosion
                 was. Simply blow a C4 in their face and continue to do
                 so until time runs out. Some of the troops will not go
                 where you want them. If that is the case, what you want
                 to do is run in a direction that will make the troops
                 go where the C4 is and blow them up.
    
            Famas - Start by shooting anyone. This will alert the others
                    and backup will arrive. Stay in the middle and just
                    shoot anyone that comes your way. If you are low on
                    power, you might want to move and go to one of the
                    man-holes (located at top, bottom, left, and right)
                    and wait for the enemy there and blast away. You can
                    also go to one of the man-holes at the beginning of
                    the stage, but you might not get the highest score.
    
            Grenade - This is a tricky one. What you want to do is alert
                      the enemy and RUN. Run in a square around the hill
                      of stairs (not too close or too far). When you have
                      4 guards trailing you, stop, turn around, face them,
                      and throw grenades. Yes, you will get hit by enemy
                      fire, but you have enough energy to survive in this
                      stage. The grenade should kill 3 or all of the guards
                      in one shot. After killing the guards, continue to
                      run and gather up another 4 guards. Repeat what you
                      did for the other guards and eventually, you'll get
                      the high score.
    
            Claymore - The trick of planting a claymore and knocking on the
                       wall to lure the enemy will not work here. What you
                       need here is a new technique. That technique is to
                       plant a claymore mine so that it's targeting area is
                       where the enemy is standing. So what you want to do
                       is alert the enemy, stand around the corner of a wall
                       and let them come to you. As they come, plant a mine
                       and watch them explode instead of you. Most of the
                       time, when done correctly, Snake will not be harmed
                       by the mine, but there are times when Snake will get
                       blown up. When time is almost up and you have enough
                       energy, run up to the enemy and just plant one right
                       in their face. BOOM!
    
            Nikita - Stay in the middle, shoot a missile and let it hit the
                     wall. The enemy will go to the wall and stand there in
                     confusion. Launch another missile and blow them up.
                     Just keep launching missiles and kill the enemy. Turn
                     around when the enemy is behind you.
    
            PSG1 - If you have a analog controller, this one will be easy.
                   Get your Diazepam, get in position, and blast away. The
                   analog makes maneuvering fast and easy.
    
            Stinger - Launch one missile, everyone is alerted, and hell
                      breaks loose. Shoot everyone you see as fast as you
                      could. Try not to aim at moving targets. Sometimes
                      the missile will just miss them.
    
    
            VS. 12 BATTLE
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            In this mode, you are given 12 enemies in which you must
            kill in the fastest time possible. You are also given
            specific weapons that you must use as well. You do not
            always have to kill the enemy with a particular weapon.
            You can always choke and snap a guard's neck if needed.
            As before, getting spotted by the enemy will sometimes
            help in getting the highest score. There are many ways
            in which a person can use to beat a stage and get the
            fastest time possible. Therefore, I will provide some
            tips that you could incorporate into your strategy.
    
            Stage marks only appear when all 12 of the guards are killed.
            Trying to complete the stage unharmed is not the key here.
            Sacrificing some power is essential to getting the fastest
            time possible.
    
            Level 01 Weapons      Tips
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            10/10 PSG1            - Use the grenades to blow up an unaware
             3/3  Stinger           guard. This will alert other guards and
             3/3  Nikita            they will come to the origin of the
             3/3  Grenade           sound. Continue to kill oncoming guards
                                    with the grenade or any other choice of
                                    weapon. Eventually, you will get spotted
                                    and everyone starts chasing you.
                                  - Luring the guards with explosions and
                                    sounds is the key here.
                                  - The stage mark is in the center of the
                                    stage.
    
            Level 02 Weapons      Tips
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            30/30 Socom           - Gun down as many guards with the Socom
             1/1  Grenade           as fast as possible.
             1/1  Nikita          - Get spotted after using the Socom and
             1/1  Claymore          kill the rest of the guards using the
             1/1  C4                remaining weapons.
                                  - The stage mark is in the bottom-left
                                    corner of the stage where you started.
    
            Level 03 Weapons      Tips
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            12/12 Socom           - As with Level 02, use the Socom first.
             1/1  Grenade           Then use the remaining items when you
             2/2  Nikita            get spotted.
             2/2  Claymore        - The stage mark is located in the top-
             1/1  C4                right corner of the stage.
    
            Level 04 Weapons      Tips
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            12/12 Socom           - You start at the top portion of this
             3/3  Grenade           stage. Run forward and kill the guard
             2/2  Stinger           below. Another one will come. Kill him
             2/2  C4                as well. Continue to use up your Socom.
                                  - Use the Stinger after the Socom is used
                                    up. This will alert others. Use the
                                    remaining weapons to finish them off.
                                  - The stage mark is located on the third
                                    portion of the stage.
    
            Level 05 Weapons      Tips
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             8/8  Grenade         - You start on the southern part of this
             1/1  Stinger           stage. Throw grenades where the first
             1/1  Claymore          guard is (the one in front of you).
             1/1  C4                Continue to throw grenades and blow up
             2/2  PSG1              oncoming guards until you run out.
                                  - Use the remaining items to kill the rest
                                    of the guards.
                                  - The stage mark is located where the
                                    first guard was.
    
            Level 06 Weapons      Tips
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            12/12 Socom           - You start off with no ammo for your
             4/4  Grenade           weapons. Ammo is located at the top
             2/2  Stinger           of the stage.
             2/2  C4              - Try to get to the ammo without getting
             4/4  PSG2              spotted. After getting the ammo, kill
                                    as many guards with the Socom and PSG1
                                    first. Then use the remaining weapons
                                    to kill the rest.
                                  - The stage mark is located in front of
                                    the wall where the ammo was.
    
            Level 07 Weapons      Tips
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            12/12 Socom           - First use the Socom and kill as many
             6/6  Grenade           guards as possible. Then use the rest
             2/2  Claymore          of the weapons to kill the guards.
             2/2  C4              - Grenades (if used) should be used to
                                    lure the enemy.
                                  - The stage mark is located in the
                                    middle at the top of the stage.
    
            Level 08 Weapons      Tips
            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            12/12 Socom           - First use the PSG1 to kill the oncoming
             2/2  Grenade           guards. Then use the Socom. Alert the
             2/2  Claymore          guards and kill them with the remaining
             1/1  C4                weapons.
             2/2  PSG1            - The stage mark is located two squares up
                                    from where you started the stage.
    
    
            MYSTERY
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            In MYSTERY, there are 10 levels in which you must find
            the person who murdered the bloody troop on the ground.
            In each stage, there are items on the ground that give
            a hint/clue to help you find the culprit. This mode is
            the most fun and it would ruin the whole mode if I 
            revealed how to solve each mystery. Therefore, I will
            only list the clue that is given in the level. If you
            really, and I mean really need help on any of these
            levels (to the point where you're gonna go berserk),
            then e-mail me at <shinjn@yahoo.com>
    
            In order to finish the mystery, you must drag the culprit
            to the finishing mark. Use the choke and drag teachnique.
    
            Level 01 - Broken camera
            Level 02 - Arctic hood/mask and a sock
            Level 03 - Partially eaten popsicle bar
            Level 04 - Broken eye-glasses
            Level 05 - Troop looking over the dead body
            Level 06 - The name JOHNNY written in blood
            Level 07 - A set of footpints
            Level 09 - Broken eye-glasses
            Level 10 - Clues are all over the place
    
            NOTE: Using 1st Person View will make Snake focus on the
                  given clue/hint. Using 1st Person View will also
                  help you solve some of the mysteries.
    
    
            PUZZLE
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            This is also a pretty fun mode. Fun, but tricky as well.
            As with the Mystery section, I will only describe what
            the stage is like, instead of giving the solution. These
            stages are not calculus level problems. There should be
            little or no stress figuring these puzzles out. Good luck!
    
            Level 01 - There are 7 guards lined up in a row. All are
                       on segmented platforms. You have 6 grenades and
                       know that precision throwing with grenades isn't
                       Snake's profession. So what do you do?
    
            Level 02 - Again, there are 7 guards. But instead of being
                       in a row, they are placed in a shape of a triangle.
                       You have one guard in front of you. What now?
    
            Level 03 - You are armed with the Stinger You see a troop on
                       a higher level and a camera which blocks the only
                       path that leads to the stairway. What now?
    
            Level 04 - Once again, you are armed with the Stinger. There
                       is a wall of explosive red cubes. You blow the wall
                       of cubes only to find out that there are 6 others
                       well hidden. How 'off' can you aim?
    
            Level 05 - There is a guard to the left and right of Snake.
                       There are glass walls in front of you. The Famas
                       does not have a silencer. What do you do?
    
            Level 06 - In this stage, you are armed with the Nikita. Each
                       pair of red cubes connect one platform to another.
                       Blow the wrong one up at the wrong time and you must
                       restart. Think about the order in which you must
                       blow the cubes up. Can you figure it out?
    
            Level 07 - In this stage, there are two cameras patrolling the
                       grounds. There is a mine detector at the bottom of
                       the screen. If you get it, you will see that there
                       are claymore mines in the center of the stage, right
                       where the cameras are moving back and forth. Now
                       that you know where the mines are, restart the level.
                       Now this is what you want to do. When you first start
                       the stage, run up and to the right and hang in the
                       corner where the camera does not pass through. Then
                       wait till that light begins to move up. Watch for the
                       other light and slowly move up. You will see that
                       there will be a gap for you to run through. What you
                       want to do is run through the gap and pick up the
                       mines, get up, then continue running forward to avoid
                       being spotted. Then go to the glass wall, plant a
                       mine (not to close to the wall), and blow yourself up
                       to break the wall. (This solution somehow ended up
                       being typed and I just now realized it... hehe. Lucky
                       people. I should be more careful next time ^_^)
    
            Level 08 - Walk forward and you will see 12 in-ground cubes.
                       Throw a grenade and when it explodes, a tower of
                       cubes pops up. Can you make all of the towers pop
                       up in the fastest time?
    
            Level 09 - There are 2 cameras, both which are blocking the
                       only two paths that lead inside the square. To make
                       matters worse, there is a guard standing there as
                       well. You are armed with C4. What now?
    
            Level 10 - There is a guard spinning around like mad. There is
                       also a mine detector. Get the detector and you see
                       one claymore mine close to where the guard is. There
                       is also a glass wall on the other side. You are
                       walking on a snow covered platform. You know that
                       troops follow footprints. Your life is very low,
                       which means you cannot blow yourself up to break the
                       glass wall. What now?
    
    
            VARIETY
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            Level 01 - There is a long pathway with a glass panel at the
                       end. There is also a guard in front of you. This
                       one is kind of like a puzzle because you have to
                       figure out what to do. Some may get it at first
                       and some may not. What you want to do is kill the
                       guard on the glass panel. Use the choke and drag
                       technique.
    
            Level 02 - For this stage, what you want to do is put the
                       guard in the hole above. Knock on the walls to
                       lure him close to the hole. Then, you can either
                       throw or punch and kick him into the hole. Try
                       not to get caught. For me, I throw the guard.
    
            Level 03 - 5 guards and 5 holes occupy this stage. Same concept
                       applies here. Put the guards in the holes. Throwing
                       will not work here. Instead, punch and kick them.
                       You must punch and kick correctly or they will not
                       fall into the hole. You can first start with the
                       guard on the left or on the right. Then go to the
                       guards in the middle.
    
            Level 04 - This one is a tricky one. There are 6 guards lined
                       up in a row and you are armed with C4. What I do is
                       unequip my C4, walk against the wall, place a C4
                       between the 1st & 2nd guard, place a C4 between the
                       3rd & 4th guard, place a C4 between the 4th & 5th
                       guard, walk against the wall and stay behind the 6th
                       guard and detonate all the C4. Look below of a diagram.
    
                        ___________________________________________
                       |                                           |
                        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                        G      G      G      G      G      G
                        G      G  C4  G  C4  G      G  C4  G
    
            Level 05 - This stage is very tricky. A visual demonstration
                       has to be shown to really explain this one. I will
                       try my best to explain this one. What you want to
                       do is run up to the guard to the left. Once you get
                       there, throw him. Once you throw him, run to the
                       right, not straight to the stage mark, run straight
                       to the right. When the stage mark is above you, do
                       not run straight up to the mark. Instead, run past
                       the mark a little bit, then run diagonally up-left
                       to the mark.
    
            Level 06 - This stage has Stealth Soldiers. You can barely see
                       these soldiers because of the clear stealth they
                       have. If you look carefully, you can see them a bit.
                       If you have a clear shot, take them out. If you
                       don't, knock on the wall to lure them out.
    
            Level 07 - This stage shouldn't be a problem. Destroy 28 red
                       targets to finish the stage.
    
            Level 08 - In this stage, you have a total of 5 targets to
                       destroy. Each target will pop up once you destroy
                       one. The first target will be to the left, then
                       the right, and the remaining 3 will be in the
                       middle. Watch each target and know where they go
                       and destroy them. The last target is the tricky
                       one. The first and simplest solution is to aim at
                       the top point of the target and wait for the
                       sleeping guard to move forward. Once he does, pull
                       the trigger and run for the stage mark, which is
                       on the lowest floor. The second solution is the
                       fastest, yet skillful one. What you want to do is
                       go to the first floor and get the Diazepam. After
                       doing so, go back to the top of the stairs that
                       you first went up. Postion yourself and arm the
                       PSG1. Destroy all targets right away up till the
                       4th target. Wait till the target moves to the
                       left of the guard (his left, your right) and then
                       destroy it. Then the 5th target will pop up. Aim
                       at the point of the target to YOUR right and
                       shoot. This will destroy the target and not kill
                       the guard.
    
            Level 09 - In this stage, you are put through an obstacle
                       course (kind of) with the Socom. You must destroy
                       74 targets to complete the stage.
    
            Level 10 - This stage is the same as Level 09 except you are
                       armed with the Famas.
    
            Level 11 - In the first part of this stage, you must destroy
                       20 red targets or 'UFOs'. Then after destroying
                       the targets, a giant UFO will pop out. Continuously
                       blast it with the Stinger to destroy it. If you fail
                       to destroy the UFO, Snake will be abducted.
    
            Level 12 - In this stage, you must keep a giant soldier away
                       from a fallen Meryl. Equip your Stinger and you
                       will see that there are 5 points on the giant that
                       you could aim at. If you aim for the stomach, this
                       stage will be easy. Just continue to shoot at the
                       stomach and the giant will fall. If you aim at any
                       other point, you will have to aim at that point on
                       the next shot. For example, if you shoot at the head
                       and knee, you will have to shoot at the same points
                       to make the giant fall.
    
            Level 13 - This stage is the same as Level 12, but you must
                       keep 2 giants away from Meryl. Aiming at that
                       stomach will make this stage easy to complete.
    
    
            VR MISSION
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            In the VR MISSION, you must go through 10 levels and try
            to complete them as fast as possible. The 10 levels are
            not individually timed as the others. Instead, you are
            timed on how fast you can complete the 10 levels. All I
            can suggest is to practice and memorize the levels so
            you can develop tactics and strategies. Know where to run,
            hide, and know where to find the weapons on those levels.
            In the VR Mission, you are able to get Rations by killing
            enemies quietly (sometimes), just like in the normal game.
            When I am able to come up with a sure-shot solution to get
            the fastest time in the VR Mission, I will put it up.
    
    
            NINJA
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            Level 01 - There are 15 straw tied poles that you must slash
                       in this level. Memorize where these poles are and
                       slash them as quickly as possible.
    
            Level 02 - You must kill 30 enemies in this level and do it
                       as quickly as possible. Best way to beat the CPU
                       score is to get caught by the enemy and let them
                       come to you. Enemies will continue to approach
                       you up till the 25th kill. After that, you have
                       to either go to the entrance where you came from
                       or the exit to look for the remaining five. After
                       you kill one, another one will pop out. Continue
                       to kill the enemy until you get 30 kills.
    
            Level 03 - In this level, you must look for Solid Snake in a
                       soldier's uniform and assassinate him. Basically,
                       you must look for a soldier that has Snake's head.
                       It is much harder than it sounds. Most of the time,
                       Snake tends to walk around in the left portion of
                       the place. Run, activate your stealth when you see
                       a soldier, and then find Snake and slash him. If you
                       get spotted or kill any other soldier besides Snake,
                       you will fail the mission.
    
    
            NG SELECTION
          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            NG Selection is a set of levels that were cut from the
            making of the VR Disc. These levels are different from
            the others and are pretty fun to play. Too bad Konami
            didn't make more of these levels to have more than 300
            levels.
    
            Level 01 - Use your Mine Dectector and collect all of the
                       Claymore Mines you see. After doing so, the stage
                       mark will appear. In order to get the fastest time,
                       you must know when to run and crawl so that you are
                       able to pick up the mine once you touch the ground.
                       Crawling through the whole stage will not get you a
                       good time.
    
            Level 02 - You are armed with the Grenade in this stage. Once
                       you start the stage, throw a grenade right away.
                       Then go and hide behind the tallest part of the wall.
                       The grenade will explode right when the droid gets
                       there.
    
            Level 03 - This stage has a droid with excellent eye-sight. You
                       have a cardboard box and your goal is to reach the
                       stage mark. What you want to do is wait till the droid
                       turns around and then make a run for it. When you are
                       about to reach the halfway point of the pathway, equip
                       the carboard box and wait. The droid will come up to
                       the box and say "Just a box." When it turns around and
                       walks back, unequip the box and you can either throw
                       the droid and run for the mark, or you could snap its
                       neck. Throwing will give you the best time.
    
            Level 04 - In this stage, red targets are lined up in a '@'
                       shape. In the line are a few moving targets. What
                       you want to do here shoot one target so that it
                       causes a chain reaction. If you shoot the first
                       target at the wrong time, the full chain reaction
                       will not occur, due to the moving targets. If that
                       is the case, just run and shoot the next target.
    
            Level 05 - In this stage, there are 3 droids and 3 explosion
                       sound panels. If you run on these panels, explosive
                       sounds will emit and alert the droids. What you want
                       to do is crawl or lean against the wall and go across
                       the sound panel. Most people will crawl over all the
                       panels and leave the droids alone, which in turn will
                       give them a low time. What you want to do here is
                       once you have crawled over the first sound panel, kill
                       the first droid by snapping its neck. Why? You must
                       do this because that droid is the only one awake.
                       Plus, it patrols the other side where the stage mark
                       is.
    
            Level 06 - This is a PSG1 stage. In this stage, there are 3 blue
                       targets to destroy. Sounds easy? I don't think so.
                       The targets in this stage appear and disappear in a
                       twelve square grid. What I suggest for this stage is
                       to memorize where each one first appears. That way,
                       you can go directly to that square and blast the blue
                       target away.
    
            Level 07 - For this stage, you must kill the droid to make the
                       stage mark appear. There is an empty Stinger launcher
                       on the lower level. If you get the Stinger launcher,
                       you have two places to get a missile to shoot the
                       droid. The first is on the 2nd level where you first
                       start the stage. The bad thing is, it is all the way
                       on the other side. Getting that missile will give you
                       a really bad time. The other is on the lower level
                       where the glass floor and droid are. Running on the
                       glass floor will alert the droid and make getting the
                       missile very difficult. So what do you do? Right when
                       you start this stage, what you want to do is run down
                       the stairs and crawl to where the Stinger launcher is,
                       stand up, and stay still. Once the droid passes you,
                       press on the D-pad towards the droid by tapping the
                       D-pad. This will make Snake somewhat slide and not
                       run on the glass floor. Once close to the droid,
                       choke and snap the neck of the droid. Then run to the
                       stage mark.
    
            Level 08 - This is a Mystery stage. The clue is a book held by
                       the dead troop. If YOU can't figure it out, E-mail me. 
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    XII.   VR DISC SECRETS AND CODES
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
       _____________________
          Extra Movies
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             If you went to the EXTRA option before starting a game,
             you probably noticed that in the MOVIE section, there
             were two "?" movies. Look below for the qualifications
             to enable these two movies.
    
             To get the "?" movie on the right: TGS Roll B [March '98]
    
                - Complete SNEAKING and WEAPON MODE (46.6%)
    
             To get the "?" movie on the left: E3 [June '97]
    
                - Complete 1 MIN. BATTLE in SPECIAL MODE (79.3%)
    
          NOTE: Unlocking these movies and getting the percentages given
                go according to the order of completion in the PERCENTAGE
                CHARTS AND AWARDS section.
    
          NOTE: TGS Roll B is the second movie that was shown at the
                Tokyo Game Show on March of 1998.
    
          NOTE: The E3 movie is the one Konami showed at E3 on June of
                1997 to promote Metal Gear Solid.
    
       _____________________
          Camera Mode
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              This is a pretty cool feature of the VR Disc. In this
              mode, you get to take pictures of Mei Ling and Naomi
              Hunter. If you were wondering, nope, there is no
              swimsuit option. Anyway, look below to see how to get
              this mode.
    
              To get Camera Mode - Naomi Hunter:
    
                 - Beat the normal game on any difficulty setting
                   except VERY EASY and EXTREME. After beating the
                   game, save the mission data and start up the VR
                   Disc. After doing so, go to EXTRA and you will
                   see the option PHOTOGRAPHING. Choose PHOTOGRAPHING
                   and enjoy.
    
                 - You will notice that when you enter PHOTOGRAPHING
                   MODE, there are boundaries with the rank you
                   achieved after completing the normal game. The
                   higher the rank, the closer you get to be. Good
                   luck!
    
                 NOTE: To exit the current photography session, simply
                       walk/run to the bottom of the stage.
    
                 NOTE: If you beat the game on EASY and NORMAL, you
                       will get to take pictures of Naomi sitting
                       in front of a computer. If you beat the game
                       on HARD, you will get to take pictures of
                       Naomi in a model shoot, just like Mei Ling.
    
    
              To get Camera Mode - Mei Ling:
    
                 - Beat the normal game on the EXTREME difficulty
                   setting. Follow the same instructions as above
                   and enjoy.
    
                 - Remember, the higher your rank after beating
                   the game, the closer you get to be next to Mei
                   Ling. Enjoy!
    
          NOTE: To get the highest rank in the difficulty you are
                playing, please look below in the Ninja trick section
                for a list of guidelines you must follow.
    
       _____________________
          Ninja Mode
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              This has to be one of the best modes the game has to
              offer. But there is one downside - Ninja Mode only
              has three levels to play. It is quite disappointing.
              I wished Konami included missions where you get to
              use the Ninja unarmed or with his arm cannon. That
              would be a good 100 levels don't ya think? ^_^
    
           To get Ninja Mode - PocketStation Method 1
    
                 - Finish the game on any level except "very easy"
                 - Download your save data to a PocketStation
                 - Exchange your save data with a total of 5 other
                     players within 7 days.
                 - The regular PSX Memory card cannot be used for
                   this method
    
              NOTE: I have not confirmed this method because I do not
                    own a PocketStation. Therefore, I do not know what
                    exactly happens in the process of this method.
    
              NOTE: Source - www.superfami.com
                    Used with permission from Chris Barker - webmaster
                      of <www.superfami.com>
    
    
           To get Ninja Mode - PocketStation Method 2
    
                 - Finish a normal game on any difficulty except VERY
                   EASY.
                 - Get the highest rank in that difficulty setting
                 - After saving your mission data, you are prompted to
                   save FOXDIE data to a PocketStation. Save the data
                   then load up the VR Disc with the PocketStation in
                   the memory slot.
    
              NOTE: Once again, I have not confirmed this method.
    
              NOTE: Source - www.superfami.com
                    Used with permission from Chris Barker - webmaster
                      of <www.superfami.com>
    
    
           To get Ninja Mode - Normal Game Method
    
                 - You must achieve the highest rank in any game
                   difficulty except VERY EASY. Below is a list
                   of the highest ranks according to the level of
                   difficulty.
    
                   EASY - HOUND
                   NORMAL - DOBERMAN
                   HARD - FOX
                   EXTREME - BIG BOSS
    
                 - In order to get the highest rank, these guidelines
                   must be followed:
    
                        - Found by enemy 4 times or less
                        - Killed 25 enemies or less
                        - Used 1 ration or none
                        - Never continue
                        - Finished the game in 3 hours or less
                        - Saved game 79 times or less
                          (A pretty huge maximum, but there is
                           no need to save that many times.)
    
                 - You are allowed to use the special items (Stealth
                   and Bandana) to get the highest rank. Using these
                   items does not decrease your rank like in the US
                   version of MGS.
    
                 - After completing the game, start up the VR Disc
                   and you will see that the Ninja has opened his
                   face plate to reveal his face in the title screen.
                   Go to SPECIAL MODE and you will see that the NINJA
                   option is now available.
    
               NOTE: I prefer this method rather than the others.
    
               NOTE: There is also another method to get the Ninja.
                     This method involves the usage of a Gameshark,
                     Game Enhancer, or Pro Action Replay. This method
                     is the easiest, but the most inaccurate one.
                     For this method, you simply input codes to clear
                     all of the modes and you will have access to
                     Ninja mode. The inaccurate part is that your
                     percentage will exceed 100 if you use this method.
                     Since I dispise this method, I will not put it in
                     my FAQ.
    
    
           To get Ninja Mode - US VR Missions method
    
                 - Here is a trick that was submitted by "Wynn." This
                   method makes it real easy to access Ninja Mode in
                   in the US version of the VR Disc of MGSI, dubbed
                   VR Missions. The method is quite simple.
    
                   - Let the intro movie play. When you are watching
                     the movie, you will notice that the Ninja's face
                     appears four times. The first three times will
                     show the Ninja with his face plate closed. The
                     fourth time will show the Ninja with an open
                     face plath. When you see this, push start right
                     away. By doing this, you are now allowed to access
                     Ninja Mode in SPECIAL MODE.
    
                   - If you see the Ninja with an open face plate on the
                     title screen, then you know the trick has worked.
    
                 NOTE: I have not confirmed this method because I do not
                       own the US VR Missions. I have confirmed that this
                       method does not work for the VR Disc of MGSI.
    
    
              Controls for Ninja
              ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                   Square - While running: Press to do a forward
                                           spinning slash
                            When close to enemy: Press to choke
                                                 and slash throat
    
                   Triangle - First Person View Mode
    
                   X - Jump (when pressed, Ninja automatically jumps
                             forward in the direction he is facing)
    
                   Circle - Cross Slash
    
                   R1 - Press and hold for Body Disruption
    
                   R2 - Press to activate Stealth Mode
                        Press again to deactivate
    
               NOTE: The buttons above will vary depending on which
                     type of button configuration you chose in the
                     KEY CONFIG in OPTION.
    
               NOTE: Using the Body Disruption and Stealth Mode will
                     deplete the Ninja's power.
    
               NOTE: By holding down the button, the Cross Slash could
                     be used to deflect enemy bullets. As long as
                     you are facing the guards and do not move, the
                     Ninja will deflect all bullets. But if there
                     are guards to the side of the Ninja, the Ninja
                     will get hit. You can also deflect bullets when
                     you are running, but the chance of being hit by a
                     bullet is more of a possibility.
    
       _____________________
          Enable Codes
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              For those who have an older modded playstation, you
              will need these Gameshark/Game Enhancer/Pro Action
              Replay Codes to bypass the ModChip protection in
              the MGSI VR Disc.
    
              Enable Codes for MGSI VR Disc:
    
                 - D00C209A 1040
                 - 800C209A 1000
    
              NOTE: Source - members.tripod.com.xiaNaix
                    Codes used with permission from Webmaster
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    XIII.  NORMAL GAME SECRETS AND CODES
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
       ________________________
          Alternate Outfits
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
             As in the US version of MGS, Snake is able to wear a
             tuxedo during his mission. But this time, Meryl gets
             a new wardrobe for herself as well. Her new outfit is
             Snake's original seanking suit.
    
             To get Alternate Outfits:
    
                - Beat the game 2 times on any difficulty using the
                  same memory slot. The third time playing, Snake
                  and Meryl will have their new outfits.
    
          NOTE: Doing this will also give the Ninja the crimson red
                and blue cyborg suit.
    
       _____________________
          1st Person Mode
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              This mode could be found in the SPECIAL option on the
              main menu. In this mode, you are able to play a normal
              game in 1st Person Mode. In other words, you get to
              play MGS like Quake or Doom. When playing in this mode,
              it seems pretty difficult at first, but it grows on you.
              The 1st Person Perspective button (Triangle) is disabled
              in this mode. Instead, you have to push Triangle twice
              rapidly to enter 1st Person Mode. From there, you can
              play MGS like Quake.
    
              To get 1st Person Mode:
    
                  - Beat the normal game on any difficulty except VERY
                    EASY. Rank does not apply.
    
              1st Person Mode Controls
              ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              Triangle - Push twice rapidly to enter 1st Person Mode
    
                         Once in 1st Person Mode:
    
                          - Push once and hold to move view freely
                          - Push twice again to exit 1st Person Mode
    
              - All other controls are the same
    
       _____________________
          Enable Codes
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              For those who have an older modded playstation, you
              will need these Gameshark/Game Enhancer/Pro Action
              Replay Codes to bypass the ModChip protection in
              MGSI.
    
              Enable Codes for MGSI normal game:
    
                 - D00C3AB6 1040
                 - 800C3AB6 1000
                 - D00C492A 1040
                 - 800C492A 1000
    
              NOTE: Source - members.tripod.com.xiaNaix
                    Codes used with permission from Webmaster
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    XIV.   REVISION HISTORY
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Version 0.1 07/06/99   - Started production of this FAQ
                           - First version of this FAQ
                           - Tried to include as much info as possible
                           - Posted on 07/25/99 at www.GameFAQs.com
    
    Version 0.2 07/26/99   - Added some of the Mission Strategies
                           - Added 1st Place scores for my VR Disc game
                           - Corrected the Ninja Cross Slash trick
                           - Posted on 08/03/99 at www.GameFAQs.com
    
    Version 0.3 08/05/99   - Added better solution for GRENADE for
                               1 MIN BATTLE - VS. ENEMY in SPECIAL MODE
                           - Added brand new and better 1st Place Scores
                               in SHINJN'S VR DISC SCORES for SNEAKING
                               and WEAPON MODE
                           - Added more notes to the VR DISC SECRETS AND
                               CODES section
                           - Added Mission Strategies for NO WEAPON in
                               SNEAKING MODE
                           - Added another part to the DISCLAIMER
                           - Posted on 08/18/99 at www.GameFAQs.com
    
    Version 0.4 11/14/99   - Changed the clue for the first MYSTERY stage
                           - Added tip on how to exit PHOTOGRAPHING MODE
                           - Added a US version trick to get Ninja
                           - Added some author comments
                           - Added little minor details
                           - Posted on 03/23/00 at www.GameFAQs.com
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    XV.    AUTHOR'S COMMENTS
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    03/22/00 Comments
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    - Well, it sure has been a great deal of time since I have updated
        this FAQ. I am sorry for the delay. I haven't had much time on
        my hands recently. This update is very minor. Nothing really big.
        Thanks to all who have taken their time to read this FAQ.
    - Over the course of the last update and now, I have received many
        e-mails for solutions. I have enjoyed helping all of you people.
        It is good to know that so many MGS fans are out there. MGS 4 Life.
    - Well, after many months, another MGSI FAQ writer confessed to ripping/
        stealing/using my strategies from this FAQ. This person said that he
        had no time to write his own and therefore just took my strategies.
        Now ain't that a _____. I hate it when people rip stuff from other
        people. Let's hope it doesn't happen again.
    - I'll say this again. Please do not send me the solutions to any of
        the PUZZLE or MYSTERY stages. I received a couple of e-mails
        telling me the solutions. I do not need them.
    - I am considering on making a seperate FAQ of solutions for the PUZZLE
        and MYSTERY stages. But then again... what fun would that leave for
        you people? hehe...
    - I really have to work on those other strategies. Must start playing
        again some day.
    
    11/14/99 Comments
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    - Finally, I have once again updated this FAQ. I have never found the
        time to sit down and play Integral to get better times and come
        up with better solutions. But now that time is starting to free up
        a bit, I am starting to get back into the gaming world. College
        sure does control your leisure time.
    - Are you a FAQ writer? Well, if you are, then must know what it is
        like to have some of your stuff ripped right? Or should I say
        used without your consent. I don't know, but what I see in other
        FAQs related to MGSI bares a very similar presentation to my FAQ.
        But what can I do about it?
    - For those who have read my FAQ and e-mailed for solutions and other
        things, thanks for taking your time to read my FAQ. I have recieved
        so many e-mails on this game and most were asking for solutions. ^_^
        Some were nice to reply back with thanks and some didn't. A thanks
        is always welcomed.
    
    07/06/99 Comments
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    - This is my second FAQ I have written. My first one was on Street
        Fighter Alpha 3, which covered character conversations, outfit
        colors, taunts, etc. This FAQ as well as my SFA3 FAQ could be
        found at www.gamefaqs.com.
    - If there are any questions, comments, or corrections, please
        e-mail them to me at <shinjn@yahoo.com>
    - Oh...and one more thing...read the DISCLAIMER(s).
    
                                                  ~Metal Gear 4 Life~
                                                        ShinJN
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    XVI.   SPECIAL THANKS
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    - I would like to thank Hideo Kojima for bringing Metal Gear into
        my gaming world.
    - I would also like to thank the Konami Development Team for doing
        an outstanding job on the Metal Gear series.
    - And I would also like to thank all the fans out there who support
        MGS.
    - Thanks to xiaNaix for the enable codes
    - Thanks to Chris Barker, webmaster of <www.superfami.com> for the 
        PocketStation Ninja methods.
    - Thanks to Wynn <VRTemjinVO@aol.com> for the US VR Missions Ninja
        Method
    - Thanks to National Console Support for reserving my copy of
        Metal Gear Solid Integral. Their site URL is <www.ncsx.com>
    
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    XVII.  THINGS TO ADD TO THIS FAQ
    ____________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    - The rest of the Mission Strategies
    - Anything else I need to add ^_^
    
    
    Unpublished Work Copyright 1999-2000 ShinJN <shinjn@yahoo.com>
    
    

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