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    FAQ/Walkthrough (JIS) by AMorozin

    Version: 1.4 | Updated: 01/11/00 | Search Guide | Bookmark Guide

                          Quest for Glory V: Dragon Fire
                            FAQ/Walkthrough version 1.4
                                     1/11/2000
    
                        Andrew R Morozin (LoudKing@aol.com)
    
                  (C)Copyright 1999, 2000. All rights reserved
    
    
    Hello I am Andrew. I have been a fan ever since I got Quest for Glory III: Waging War
    mailed to me for free by MCI. I have beaten every Quest for Glory. I have beaten every
    Quest for Glory with every possible character even Quest for Glory V! I am sure you
    will find everything you need in this Walkthrough/FAQ.
    And I hope this FAQ also helps you Macintosh fans too! :)
    
    
    NOTE!: If you need help on something and can't find it in the guide look
           in the FAQ section!
           Please do not email me a question unless it is positively 100%
           not in this faq! Sorry if I sound rude!
    
    
    " and " over a hint, tip, code, or secret means I did not find that info out.
    
    New in Version 1.4: 
    An important note.
    Controls section added!....but nothing in it yet..
    New secret!
    Other new stuff added and fixed, too!
    
    
    CONTROLS COMING SOON
    
    -------------------------------------------------------------------------------------------
    
    Past Versions:
    
    Version 1.0
    First version. So close to perfect! First monster list and explanation on marrying 
    Katrina!
    
    Version 1.1
    Second version. Right up there with perfect! I added the Bow code which I tested and 
    it worked!
    
    Version 1.2
    Third version. Right up there with perfect again! Added another bug and other
    stuff.
    
    Version 1.3
    Fourth version. I was mistaken when I said perfect. I forgot a Controls section.
    This version had a secret added. Whoopie.
    
    
    That's all....for now!
    
    ------------------------------------------------------------------------------------------
    
    Game Info:
    
    Name:    Quest for Glory V: Dragon Fire (Or for fans that never let go, it's called....)
             Hero's Quest V: Dragon Fire
    Type:    Adventure/RPG
    System:  PC
    Company: Yosemite/Sierra FX
    Creator: Lori Ann Cole
    
    For more info check out my review at gamefaqs.com! 
    I can tell you that this game is mostly like an Adventure with a lot of action
    and a lot of the RPG feel. RPG as in Role Playing Game. And as in Role Playing Game
    NOT as in Dungeons and Dragons! Don't worry if you play this game you won't be
    a mindless geek the rest of your life. No offense to D&D fans!
    
    -----------------------------------------------------------------------------------------
    
    Shocking News:
    
    Yosemite has been fired on Black Monday!
    No Multiplayer!
    It is all the President of Sierra's fault, thank him.
    The only good game left is Gabriel Knight (King's Quest went down the crapper).
    
    -----------------------------------------------------------------------------------------
    
    
          Index
     1.IMPORTANT INFORMATION!!!
     2.Story
     3.Tips Tips and Tips
     4.The FAQ
     5.Codes and Secrets
     6.Spells and Items
       a-Spells
       b-Paladin Abilities
       c-Weapons
       d-Armor
       e-Items
     7.Characters
     8.Bugs
     9.Controls
    10.Walkthrough 
       a-Before Rites of Rulership
       b-Rite of Freedom
       c-Rite of Conquest
       d-Rite of Valor
       e-Rite of Destiny
       f-Rite of Courage
       g-Rite of Peace
       h-Rite of Justice
       i-Raid of Suspects Fortress
       j-Last Battle
    11.Quests and Deeds
       a-Fighter
       b-Wizard
       c-Thief
       d-Paladin
       e-Any Old Deeds
    12.Marriage
    13.Credits
    
    
    ____________________________________________________________________________________
    
    {1} IMPORTANT INFORMATION!
    
    
    While I don't mind questions, what you should do first is READ THE FAQ 
    to see if the answer is in there.  If it absolutely, 100% isn't in there, 
    or if you can't understand what I'm saying, then you can email me about 
    the question you want answered.  If you ask me a question when the answer 
    is in the FAQ, I probably won't reply back.  
    Thank you for your cooperation.
    
    
    ______________________________________________________________________________________
    
    {2} Story
    
    After saving a land named Mordavia and saving the world from eternal darkness the Hero
    is summoned to the land of Silmaria by his old wizard friend, Erasmus. In the land
    of Silmaria the Hero must stop an assassin, destroy the "Dragon of Doom", become
    King and/or Chief Thief. Along the way of these four main quests you can help people
    by doing simple yet good deeds like finding an old basket, help a gnome keep her
    inn, restore a man's arm and much more. The Hero must also settle down and choose one 
    out of four girls to marry. It is all up to you, the player.
    
    Past adventures that may interest you:
    
    After graduating from the Heroes school, The Hero ventures to a land of
    magic and medievil themes, The Hero must save the Baron's son and daughter,
    defeat the Brigands and an ugly old Ogress.
    
    After saving Spielburg, The Hero arrives at Shapeir. The theme is arabic
    and here you must stop four evil forces, and save another land by defeating
    an evil wizard.
    
    After saving Shapeir and Raseir, The Hero now finds himself in Africa
    and meets many tribes and strange figures. He must stop a war
    between a city and a tribe and kill a demon wizard and stop the demons
    from ruling earth!
    
    Many great games, many great stories! Go pick 'em up!
    ________________________________________________________________________________________
    
    {3} Tips Tips and Tips
    
    -If you are new to Quest for Glory, I advise you to pick Fighter. For skill points put Strength
     and Vitality to 400 and the rest goes to Offense.
    
    -Go to the Hall of Kings (where the guards are). Afterwards go back to the Wizard hat place.
     Don't really go, though. Along the way you will see the lion. Talk to him. He will give
     you something. It will most likely be a Katta Pin. Thieves get a magic grapling hook.
    
    -Once you start go buy stuff. The stuff that you will NEED is the map from the Indian dog
     and the Mystic Magnets from the Wizard (the shop with the eyeball). Get some aphoraes too.
     The amphorae are the vases. Get them from the dog also.
    
    -If you are a Wizard buy everything from Shakra (the Wizard in the shop). If you don't
     get everything there eventually he will be in a deep sleep and you won't ever get anything
     from him again.
    
    -If you are a Wizard visit Erasmus about three times. He should give you a spell.
    
    -To raise your strength and offense easily take off your weapons and use the F and G
     keyboard buttons freqeuntly. To raise strength and vitality another way is to use the 
     treadmill in the adventurer's guild. Fighters get points when you can't get anymore 
     strength points from the treadmill.
    
    -Here is a good tip. Don't ever, ever waste skill points on "Swimming". Never!
    
    -The fastest way to get money is the dagger game. Talk to Nawar in the Dead Parrot Inn.
     It is not too hard and the three-in-a-row game will get you rich!
    
    -Download the latest patches at http://www.qg5.com
    
    -Here is another good tip. Go buy the new Quest for Glory Collection series. Beat all the
     games. You'll be happy you did.
    
    -Make sure you free Katrina or Erana. You have to free one of them! Katrina is bugged and you
     will need to download version 1.1 of the patch to be able to marry her. I tested this
     myself. It works.
    
    -Never harm a guard or townsperson!
    
    -Is the game too hard? Go into the controls and put difficulty all the way down.
    
    -Don't put any money in the bank until you robbed the bank twice. This is for thieves.
    
    -Put 500 drachmas in the bank and wait until the bank is arested. Solve the robbery
     and get your money back. Thieves can't solve the robbery so thieves shouldn't bother.
    
    -Only get a boat ride from Andre to get to the Mercenaries fortress on the second rite.
    
    -Put the anchovies on the artichoke pizza and the jalapeno peppers on the pepporoni pizza.
    
    -Give the Minotaur Axe to Toro right away!
    
    -At the last fight give Healing potions to Toro and Gort repeatedly and save a few for 
     yourself.
    
    -Once you have high pickpocket points pickpocket off of people in the Thives Guild or some
     in the Dead Parrot's Inn to get a nice stash o' cash!
    
    -Don't practice Swimming!
    ____________________________________________________________________________________________
    
    {4} The FAQ
    
    Q: How do I marry Katrina?
    A: Download version 1.1 of Sierra's patch at www.sierra.com then go look at the marriages
       section.
    
    Q: Does the new patch fix the Katrina patch?
    A: Yes, I have married Katrina myself.
    
    Q: How can I import?
    A: Copy all your sav files into the Imports folder. If it won't let you, again download
       the latest patch.
    
    Q: Where is the lethe water! And the Styx water!
    A: You know the swirling pool in Hades? Put an empty amphorae a little to the left of that
       pool. The Styx water is easy to get. It is the river to the far right of the swirling
       pool.
    
    Q: How do I combine items?
    A: Click on an item in your inventory so it shows the close up picture. Then grab the item
       you want to combine it with onto the picture. Walah! There ya have it!
    
    Q: Where is this patch!?
    A: http://www.qg5.com
    
    Q: What's with the arrows?
    A: There was a Bow and Magic Bow...but they took it out of the game. But lucky for Hex
       Editor owners because they can now get them! To find out look at the Codes and Secrets
       section. I have tested this myself and it works!
    
    Q: How do I marry Budar?
    A: You can't. Now go away.
    
    Q: How do I get to the top of Pegasus' nest?
    A: Look at the Walkthrough section and the Before the Rites part.
    
    Q: What are the best weapons for each character type?
    A: Check the Characters section.
    
    Q: What is the meaning of life?
    A: 42
    
    Q: Can I marry all the girls?
    A: Think about it bonehead! You can only revive Katrina or Erana. So that is only three left.
       And if you revive Katrina she gets jealous easily. So you will have to propose to her
       first...It is a waste of time and I am not going to test it! If you want to do it go
       ahead.
    
    Q: After the patch how do I get more than one Hera's Ring?
    A: Though I have not tested this...put all your Hera's Rings in the chest in your room until
       you have three.
    
    Q: When will multiplayer come out?
    A: It is not coming out. The Quest for Glory team was fired on Black Monday. Don't
       expect a sequel either.
    
    Q: How do I get to Hydra Island?
    A: Read the Walkthrough on the Rite of Valor!
    
    Q: Where is the Monster List?
    A: It is in the Characters section. Best Monster list there is!
    
    Q: Quest for Glory V keeps on crashing after playing the starting movie!
    A: "What happends is the your computer does not work well in the
       quicktime format the game is designed in to cure your lock up do the 
        following.          
          1.- go to windows explorer
          2.- go to the sierra file name and find the qfg5 folder.
          3.- go to Data      4.- go to Mov 
          5.- ok now see the files with the .mov at the end change the name of 
              1, 2, 3.      
          6.- and your done
       if you want to see the intro double click on 03.mov and I think thats  
       the intro (make sure you do it through windows explorer) and once 
       you've seen that start the game.
       The game will automatically skip all the intro movies and you will go 
       directly to the main menu.   Hope it helped!! it did for me        
                                  Lejes Theron"
    
    Q: How do I use this stupid balloonie head face!?
    A: To control the airship, or as you say "balloonie head face", get on the balloon by
    standing on it and click the mouse once. You are in the air! Now just move by click on
    an area on the map or use the direction keys. When you are hovering over the land you want
    to land on just simply double click on the mouse, but make sure the mouse pointer is
    on the airship or "balloonie head face".
    
    Q: Where is the Pegasus Nest area?
    A: Buy a map from Wolfie,  the dog artist in the Town Square area of Silmaria.
       Then head through the gates to the outside world. Go north of the big mountain
       thing on Marete by feet! Do not take boat. Go north of the mountain thing and
       step on the horse head.
    
    ____________________________________________________________________________________________
    
    {5} Codes and Secrets
    
    Duplicate cheat
    Drop a item and well its still in midair hit I or whatever opens your inventory. 
    The item you dropped will still be there drop it again you can keep doing this 
    and get lots of them. You can do this with any item that is droppable...like money!
    
    "When you import a character from Quest for Glory 1, 2 or 3, your stats will be higher 
    than a character imported from Quest for Glory 4. In QFG 1, all the stats are multiped 
    by 5 in Dragon Fire. If you have all at 100 in QFG 1, you will start with a hero with
    all his stats at 500!"
    
    Jump on the bed! It's fuuuuuunnnn!
    
    Go to the Dead Parrot Inn! The door nearest to the balcony is very useful for thieves.
    Pick the lock there. All your thief skills will go up except lock picking. Good way
    to get pickpocket to 500, eh?
    
    Lots o' Honor
    Pick about 50 flowers and give them to Nawar. This is useful for Paladins
    if you want all the abilities. You can max out your honor this way.
    
    Getting Magic and Regular Bow
    1. At the beginning of the game go RIGHT to Pholus and buy five arrows. Then SAVE
       right away!
    2. Go into your Hex Editor and find the sav file you saved when you got the arrows.
       For example I opened a file called bow.sav
    3. Go to the Hex Editor (the game can be on but doesn't need to be) and use the search
       string option. If there is no search string option get a new Hex Editor. Search
       for the string FC8A. Nothing else! Just FC8A and change it to FB8A. FC8B gets you
       the Magic Bow which you should get. If you really want the Bow, just Bow, then to get
       it change FC8A to FA8A. That's all! Then load the game you edited and you replaced
       your arrows with a Bow or Magical Bow!
    
    The stupid thing about the bows is that the arrows disppear and only appear for about a
    mili-second and the Hero never moves his arm to pull the string on the bow!
    Anyway I want to tell you there is no other way to get the bows than use the Hex Editor.
    
    
    Surprise!!!
    "Cast Magical Staff and then Lightning Bolt for a big surprise!"
    ____________________________________________________________________________________________
    
    {6} Spells and Items
    
        A. Spells
    
    Detect Magic
    The Wizard starts out with this spell. It can see if there is any magic in the area.
    
    Fetch
    The Wizard starts out with this spell. It can fetch items out of reach or move things
    that our out of reach to somewhere else.
    
    First Aid
    This spell is given to The Wizard from Erana. It heals the Hero or an ally. The ammount
    of healing performed depends on the Hero's skill with the spell. To get it go STRAIGHT
    to Erana after exiting Hades!
    
    Juggling Lights
    The Wizard starts out with this spell. You will hardly need to use it but if you do this
    spell will be useful in a dark area.
    
    Levitate
    The Wizard starts out with this spell. It levitates the Hero to a place he cannot reach.
    Keys to use: A,Z or Page up, Page down
    
    Open
    The Wizard starts out with this spell. It opens closed or locked doors, chests, alcoves,
    and other stuffesses. Sometimes you need to use Trigger before using Open, though.
    
    RIP
    The Rest in Peace spell can be bought at the Magic Shop. This will keep the Hero from
    entering a battle during sleep out in the wilderness.
    
    Shrink
    This can be found in the chest on Hydra Island. This will shrink your opponents.
    
    Summon Staff
    Get this spell by giving the Magic Wood to Shakra.This summons your magic staff if you 
    have one. Only Wizards can get this spell.
    
    Trigger
    The Wizard starts out with this spell. This triggers spells, opens some doors, you need
    to use this before using open soon, activates teleports, and much more.
    
    Augment
    This can be found on a Centaur Wizard's body. This powers up the next spell you use
    after it.
    
    Calm
    The Wizard starts out with this spell.This will make undamaged foes to stop moving 
    for a short time.
    
    Dazzle
    The Wizard starts out with this spell. The Razzle Dazzle spell blinds your foes for
    a short time.
    
    Fascination
    The Fascination spell can be bought at the Magic Shop. The Fascination spell casts
    a few colors to attract stupid monsters and explodes soon after and hurts them a 
    little bit.
    
    Hide
    The Wizard starts out with this spell. This will keep the Wizard hidden for as long as
    he does not move.
    
    Zap
    The Wizard starts out with this spell, in fact this was the first spell ever in a Quest
    for Glory! The Zap spell charges your weapon.
    
    Aura
    The Wizard starts out with this spell. This will keep undead meanies from taking any
    stamina or health away while you are near them.
    
    Protection
    The Wizard starts out with this spell. The Protection spell halves the damage to you
    from physical attacks.
    
    Resistance
    The Resistance spell can be bought at the Magic Shop. The Resistance spell protects The
    Hero from element attacks such as Fire, Cold, and Lightning. It also provides some
    protection from Frost Bite, Lightning Ball, Flame Dart, and Dragon Fire. That's not all!
    Resistance also lessens damage from Dragon Fire and natural heat sources.
    
    Reversal
    The Wizard starts out with this spell. Any spells such as Flame Dart, Force Bolt, and
    Lightning Ball will bounce off the victim and hit the attacker.
    
    Boom
    Boom can be bought at the Magic Shop. Boom drops a skull which explodes if anyone walks
    withing 10 feet away from it.
    
    Dragon Fire
    Dragon Fire can be given to the Hero from Katrina. Dragon Fire summons a Dragon to breathe
    fire at all enemies. To get it go STRAIGHT to Katrina after exiting Hades!
    
    Flame Dart
    The Wizard starts out with this spell. Flame Dart is a ball of flame.
    
    Force Bolt
    The Wizard starts out with this spell. Force Bolt is a magic bouncy ball.
    
    Frost Bite
    The Wizard starts out with this spell. Frost Bite affects a whole area and the caster
    cannot cast any other spell until Frost Bite finishes. Frost Bite is a harmful gust
    of freezing air. While casting I recommend defending yourself or to keep on casting it
    in different places.
    
    Lightning Ball
    The Wizard starts out with this spell. I do not know where this spell came from but it
    appears to be a ball of lightning. Do NOT use this spell underwater. Or you are part
    of a Tritons complete daily breakfast.
    
    Thermonuclear Blast
    This spell is given to The Wizard from the Famous Adventurer. This spell is extremely
    useless. I recommend never using this spell.
    
    Whirlwind
    This spell is given to the Hero from Erasmus. Whirlwind makes an opponent spin around
    and around for a short time.
    
         B. Paladin Abilities
    
    Paladin Sword
    The Paladin starts out with this ability.The Paladin Sword is a flaming sword which is 
    a weapon you will lose if you are dishonorable. It is very powerful.
    
    Honor Shield
    The Paladin starts out with this ability. The Honor Shield protects the Paladin from
    physical attacks.
    
    Magic Ward
    The Paladin starts out with this ability. The Magic Ward protects the Paladin from
    offensive spells. Each time the Paladin gets hit his stamina decreases.
    
    Healing
    The Paladin starts out with this ability. Healing takes stamina away from the Paladin
    and turns into health.
    
    Destroy Undead
    The Paladin gets Destroy Undead when he reaches 375 of his Honor. Destroy Undead harms
    undad foes.
    
    Peace
    The Paladin gets Peace when he reaches 400 of his Honor. Peace is a really strong Calm
    spell for only Paladins.
    
    Sense Aura
    The Paladin gets Sense Aura when he reaches 425 of his Honor. When the Paladin uses
    Sense Aura he can feel what people nearby are feeling.
    
    Holy Strength
    The Paladin gets Holy Strength when he reaches 450 of his honor. Holy Strength increases
    The Paladin's combat skill.
    
    Awe
    The Paladin gets Awe when he reaches 475 of his Honor. Awe usually causes most enemies
    to flee.
    
         C. Weapons
    
    Fists
    Unnequip your weapon and use the F key to punch. This can raise your Strength and
    Offense easily without fighting anyone. Just practice in your room or the Adventurer's
    Guild.
    Damage = 5
    
    Kicks
    Unnequip your weapon and use the G key to kick. This can raise your Strength and
    Offense easily without fighting anyone. Just practice in your room or the Adventurer's
    Guild.
    Damage = 8
    
    Rock
    Pick up rocks when you see them and you can throw rocks at enemies when you are desperate.
    But I recommend kicking.
    Damage = 5
    
    Dagger
    Thieves and Wizards start out with daggers and they can also be bought from the weapon seller.
    Damage = 10
    
    Magic Dagger
    The Magic Dagger can be bought at the Magic Shop and can also be found in an alcove in
    Minos' treasure room. Magic Daggers cannot be thrown.
    Damage = 15
    
    Slasher Dagger
    The Slasher Dagger can be bought from the weapon seller. The Slasher Dagger can only
    be equipped.
    Damage = 20
    
    Poisoned Dagger
    The Poisoned Dagger can be found on the assassins' body and the villain's body. They will
    both be kept secret. The Poisoned Dagger can only be used once and then it turns into
    a regular dagger.
    Damage = 510 (Only once)
    
    Throwing Spear
    Throwing Spears can be bought from the weapon seller.
    Damage = 15
    
    Spear
    The Spear can be bought from the weapon seller or found on some enemies' bodies.
    Damage = 20
    
    Magic Spear
    The Magic Spear can be bought from the weapon seller during and after the Rite of Freedom.
    Damage = 30
    
    Wurmbane Spear
    The Wurmbane Spear can be bought from the weapon seller during and after the Rite of Freedom.
    The Wurmbane Spear can onlky be equipped and is the strongest spear there is.
    Damage = 35 (45 against Dragons)
    
    Sword
    The Fighter starts out with this and can also be bought from the weapon seller and found
    on many enemies' bodies.
    Damage = 25
    
    Magic Sword
    The Magic Sword can be bought at the weapon seller.
    Damage = 35
    
    Paladin's Sword
    The Paladin starts out with this and can only be used by the Paladin. It increases the
    Honor skill.
    Damage = 40 
    
    Ice Diamond Sword
    This can only be bought from the weapon seller during and after the Rite of Freedom.
    It is affective against Dragons and enemies weak against Cold or Ice.
    Damage = 35 (45 against Fire Creatures)
    
    Dragon Slayer Sword
    This can only be bought from the weapon seller. It is affective against Dragons.
    Damage = 40 (50 against Dragons)
    
    Trident
    This can be found on the bodies of Tritons. It is a good underwater weapon.
    Damage = 25
    
    Magic Axe
    The Magic Axe can be bought from the weapon seller and found in a chest in one of the
    fishing villages.
    Damage = 35
    
    Minotaur Axe
    Give this to Toro! Because you can't use it but he can!
    
    Arrows
    These are useless unless Lori Ann Cole makes an upgrade that adds the Magic Bow to
    the game. So just sell them now.
    
    Bow
    The Bow is only to be used if you hack your game with a Hex Editor. It is not as
    good as a Magic Bow and that's all I can tell ya.
    
    Magic Bow
    The Magic Bow is here! But ONLY for Hex Editors. So go get a Hex Editor! They aren't
    at all hard to find. Magic Bows are better than Bows. That's all I know.
    
    Magic Staff
    Shakra makes you the Magic Staff when you give him Magical Wood.
    
    
         D. Armor
    
    Leather Armor
    The Thief starts out with this. It can be bought from the weapon seller.
    Armor Class = 15
    
    Magic Leather Armor
    This can be found in a chest in one of the fishing villages or bought from the weapon seller
    during and after the Rite of Freedom.
    Armor Class = 20
    
    Chain Mail
    Fighters and Paladins start out with this. It can also be bought from the weapon seller.
    Armor Class = 20
    
    Magic Chain Armor
    This can be bought from the weapon seller during and after the Rite of Freedom.
    Armor Class = 25
    
    Helm
    This can be bought from the weapon seller.
    Armor Class = 5
    
    Magic Helm
    This can be found inside the Hydra, given to you from the Famous Adventurer if you are a
    Fighter or Paladin, or bought from the weapon seller during and after the Rite of Freedom.
    
    Shield
    The Fighter starts out with this and can also be found on Roman Invaders' bodies 
    or bought from the weapon seller.
    Armor Class = 5
    
    Magic Shield
    The Paladin starts out with this and it can also be found in one of the alcoves in
    Minos' treasure room.
    Armor Class = 10
    
    General's Shield
    This can only be found on the body of the General in the Mercenary's Fortress.
    Armor Class = 15
    
    Amulet of Defense
    This can be found in a chest in one of the fishing villages or found in one of the
    alcones in Minos' treasure room. It increases Defense skill.
    
    Amulet of Attack
    This can be found in a chest in one of the fishing villages or found in one of the
    alcones in Minos' treasure room. It increases Offense skill.
    
    Atlas Armband
    This can be found in a chest in one of the fishing villages or found in one of the
    alcones in Minos' treasure room. It increases Strength skill.
    
    Stealth Charm
    This is given to the Hero from Famous Adventurer and can be found in one of the alcoves
    in Minos' treasure room. It increases Stealth skill.
    
    Good Luck Charm
    This can be bought from Sarra and can also be found in an alcove in Minos' treasure
    room. It increases Luck skill.
    
    Magic Charm Bracelet
    This can be bought at the Magic Shop and also found in an alcove in Minos' treasure
    room. It increases Magic skill.
        
         E. Items
    
    Hint: For items you need to buy make sure you always bargain!
    
    Mystic Magnets = IMPORTANT ITEM
    Buy these at the Magic Shop and put one in the chest in your room at the Inn. You
    MUST buy these. But make sure you bargain. Try to bargain around 80 drachmas.
    After you out one in the chest you can use the other one to teleport to your room
    whenever you want. Any type of character can use this.
    
    Poison Cure Pills = IMPORTANT ITEM
    Buy these at the Apothecary Shop. Use these on poisoned people. When you find the
    Black Lotus flower give it to Salim to get the new and improved Poison Cure Pills.
    
    Map = IMPORTANT ITEM
    Buy this from Wolfie, it is cheap so get it right away. This allows you to go to
    places on the overworld.
    
    Amphora = IMPORTANT ITEM
    Buy these from Wolfie, also not to cheap. Buy about ten of them. You need these to
    hold important liquids. Don't waste them on regular water.
    Here is a tip:
    At least two amphorae for Hippocrene water
    One amphora needs to be filled with Hydra Goo
    One needs to be filled with dirty water (water mixed with blood)
    One needs to be filled with river Styx water
    One amphora should be filled with Lethe water
    
    Drachmas = IMPORTANT ITEM
    Drachmas are very imprtant items. They are the only money used in Silmaria and you need them
    to buy stuff! Drachmas can be found on certain monsters bodies, in chests, alcoves, and
    can be pickpocketed off of people.
    
    Swimming Handbook = IMPORTANT ITEM
    The swimming book teaches you the Swimming skill without wasting atrribute points
    at the beginning of the game! To find it click on the pile of books next to
    Famous Adventurer's desk.
    
    Toolkit
    People with Lockpicking ability start out with this item. Use this to pick locks or
    at least practice.
    
    Tinderbox
    Every character stars out with this. Use this to light a torch or a brazier.
    
    Interesting Toolkit
    The Fighter, Wizard, and Paladin will find one in the Bank after the robbery. Give it to
    someone with tricky spells. Every character finds another Interesting Toolkit at the
    end of the game and must give it to Elsa immediately.
    
    Healing Pills
    Buy these at the Apothecary Shop. These restore a bit of health.
    
    Stamina Pills
    Buy these at the Apothecary Shop after selling Salim the feathers. These restore a bit
    of stamina.
    
    Healing Potion
    Buy this at the Apothecary Shop. This restores all health.
    
    Vigor Potion
    Buy this at the Apothecary Shop after selling Salim the feathers. This restores all stamina.
    
    Fireproofing Ointment
    Buy this at the Apothecary Shop after selling Salim the Hydra scales. This will keep you
    from being harmed by heat or fire.
    
    Hera's Ring
    Buy Hera's Ring from Sarra. This will allow the Hero to propose to somebody. Bargain
    for around 300-350 drachmas.
    
    Blackjack
    Buy this from Arestes at the Thieves' Guild. You need this to sneak behind someone
    and knock them out without a fight. Can't rob the bank without it! Only Heroes with
    Thief abilities can get this. I don't recommend Paladins buying this.
    
    Torch
    Buy this from Arestes at the Thieves' Guild. Use the tinderbox on this and you can
    light up a dark area. You hardly need to use this, though.
    
    Augment Scroll
    Find this on any Centaur Wizard's body. It teaches you the Augment Spell. Only Heroes
    with Magic User or Wizard abilities can use this.
    
    Shrink Scroll
    Find this in the chest in the Hydra. It teaches you the Shrink spell. Only Heroes
    with Magic User or Wizard abilities can use this.
    
    Anchovies
    Get these from Andre just by talking to him often.
    
    Feathers
    These are at the top of the mountain thing on the nest in the Pegasus area. Each
    character has a different way to getting to the top. It's not too hard. After selling
    Salim the feathers you can buy some off of him.
    
    Beeswax
    The beeswax is in the bee nest in one of the Dragon Pillar areas closest to Silmaria.
    
    Flowers
    Pick the flowers outside of the Apothecary Shop. Every girl likes them.
    
    Rocks
    Just pick them up if you see them. They are very useful.
    
    Rope
    Buy rope from Arestes in the Thieves' Guild but I recommend for non-thives to wait
    until you open the chest inside the Hydra. But Thieves' need two ropes!
    
    Jalapeno Pepper
    Get these inside the Apothecary Shop. They are the red things nearest to the ground.
    
    Magic Seeds
    Talk to Julanar when you find out Erasmus has fallen into a deep sleep. You can get
    as many seeds as you want, just keep saying goodbye to her.
    
    Sheet
    There are two sheets. Thieves need two. One is in the dresser. For non-thives ,take the
    one in the dresser. The other sheet is on your bed and thieves must steal it.
    
    Hippocrene Water
    Put an amphora on the river in the Pegasus Nest area. You need two amphorae filled
    with this water. Don't drink them!
    
    Drugged Chocolate
    One day chocolate will appear on the chair in your room at the Inn. Don't eat them.
    Deliver them to Salim right away!
    
    Lethe water
    Put an amphora on the spinning water in Hades. You only need one amphora of this
    stuff.
    
    Styx Water
    Put an amphora on the still water to the right of the spinning pool. You only need one
    amphora of this also. But Paladins need to dip something in here...
    
    Hydra Goo = IMPORTANT ITEM
    Put an amphora on the green goo on the tree stump. You only need one amphora filled
    with this gunk.
    
    King's Ring
    Talk to Rakeesh about the Ring of Truth then tell the guard about Rakeesh's words.
    The Paladin must make the Ring of Truth with this. 
    
    Icarus Wings
    Make these by putting something sticky and what birds have on the wooden frame
    hanging on the wall inside Science Island.
    
    Hydra Scales
    Get these put touching the Hydra's head after the fight. Give these to Salim to buy
    the Fireproofing ointment.
    
    Hydra Teeth
    Get these put touching the Hydra's head after the fight. People interested in marrying
    Elsa must give these to her. I also recommend The Paladin to give these to her. If you
    are not a Paladin and don't want to marry Elsa just keep the teeth to win the Rite of
    Valor!
    
    Sarra's basket
    Find this in a battle along the beach near Naxos. Give this to Sarra once you have it.
    
    Waterbreathing Amulet
    During the Rite of Peace talk to Erana or Katrina to get this item. This item will allow
    the Hero to breathe underwater for as long as he wants to be down there.
    
    Shells
    Find these in the Dragon Pillar area along the beach north of Silmaria. They are useless.
    
    Magical Wood
    Only Wizards can get this after dancing with the Dryads. Give the wood to Shakra right
    away to get your very own Magical Staff!
    
    Brazier
    Show the Balloon Picture to Marrak and then buy the Brazier off of him. Use the tinderbox
    on the Brazier and it can be used for your very own airship!
    
    Black Lotus = IMPORTANT ITEM
    Find the Black Lotus in the pool in the Prophetess area. Give the Black Lotus to Salim
    right away!
    
    Magic Grapnel
    Get the Magic Grapnel from Rakeesh after talking to Logos for the first time. Attach
    a rope to the Grapnel and you can climb to a lot of places.
    
    Ann's Deed
    To get Ann's Deed give the Peace Statue to Ferrari, but if you have the Blackbird you
    must give him that. Ferrari will be at Dead Parrot Inn as long as you have the Peace
    Statue or Blackbird. Give Ann's Deed to Ann of course!
    
    Blackbird
    Get this in Minos' treasure room. It is in an alcove. Thieves need the Blackbird to
    become Chief Thief and/or get Ann's Deed.
    
    Strange Statue
    The Strange Statue is on a shelf on the wall in Minos' treasure room.The Strange Statue 
    can turn you into a cockroach if you touch it. make sure you "cover" it up before getting it.
    The Strange Statue is only worth money. That is all.
    
    Lion Statue
    The Lion Statue is on the table in Minos' treasure room. Sell it to Arestes.
    
    Peace Statue
    Get this from the Queen of Atlantis. You need this to win the Rite of Peace. You can also
    give it to Ferrari for Ann's Deed but give it to him after you won the Rite of Peace.
    
    Oil
    Buy the oil from Arestes in the Thieves' Guild. Oil can be used on Ferrari's window to
    help open it.
    
    Balloon Painting
    Buy this from Wolfie and show it around! You need it to make yoir very own airship!
    Here is a tip:
    Show it to Ann and Marrak
    
    Pickpocket
    Heroes with the pickpocket ability can pickpocket people. Heroes with high pickpocket ability
    can steal off of some important characters and get some nice cash.
    
    Ring of Truth
    The King's Ring is turned into a Ring of Truth. Find more info in this Guide on how to make
    it. The Ring of Truth can detect lies and heal you. Only Paladin's can get it and use it.
    
    Magic Staff
    Shakra makes you the Magic Staff when you give him Magical Wood. The Magic Staff is a
    weapon for the Wizard and halves the mana used on spells and doesn't waste mana on spells
    but spells take away the staffs mana and not the heroes' mana. Confused? Should be.
    
    Sigils of Ios, Keros, Paros, and Tinos
    Find these in the chest in each fishing village. These are extra credit for the 
    Rite of Freedom.
    
    Sigil of Naxos
    Fin this in the chest in Naxos. You need this to win the Rite of Freedom.
    
    Proof of Destiny
    You get this from the Prophetess. You need it to win the Rite of Destiny.
    
    Immitation Blackbird
    Show Wolfie the Blackbird leave the area and return. He will return the original Blacbird
    if you talk to him and you can now buy the Immitation Blacbird off of him.
    ____________________________________________________________________________________________
    
    {7} Characters
    
    The Hero
    A hero in four lands. Brings peace where ever he goes.
          Fighter
          His hobbies include killing every sort of monster there is and becoming champion
          fighter. Fighter's best weapon is the Dragon Slayer Sword. If you want a Warrior
          get him the Magic Axe or Wurmbane Spear.
               Wizard
               Started out as a magic user that had much to learn. But now beginner mages
               come to him for help. He is now a top notch Wizard. Wizard's best weapon
               is the Magic Staff.
                   Thief
                   If you are going to save others why not help yourself out also? That's
                   what the thief thinks. He wants to finally become Chief Thief by finding
                   the legendary Blackbird. Thief's best weapon is the Slasher Dagger because
                   you only get two poisoned daggers.
                        Paladin
                        The Paladin puts others before himself. He is anti-thief. Becoming
                        the most honorable is the Paladin's dream. Paladin's best weapon
                        is the Paladin's Sword. That one's not too hard to get, eh?
    
    
    Elsa Von Spielburg
    The Hero met her back in Spielburg. He saved her from the brigands. She is now in 
    Silmaria and after the same crown The Hero is after. Elsa's best weapon is the Magical
    Bow.
    Past Quest for Glory Games:
    Quest for Glory I: So You Want to Be A Hero?
    
    Magnum Opus
    A man that is very obsessed with himself. He is also after the throne. He is a big
    man that knows much about martial arts. Don't worry you can beat him. Trust me.
    
    Gort
    Gort is a dead man revived by the local scientists. Sort of a Frankenstein thing.
    He may be forced to try to be King by the scientists but soon he'll leave them and help
    you. He may not look smart but he is full of heart.
    
    Kokeeno
    A local Silmarian guard who wants to serve Silmaria a better way. He is also after
    the role of King.
    
    Toro
    The new guild master for Silmaria's adventurer's guild. You met Toro back in Spielburg.
    Remember you beat him up? Toro is also not the brightest but he is one of the nicest.
    Toro's best weapon is the Minotaur Axe.
    Past Quest for Glory Games:
    Quest for Glory I: So You Want to Be A Hero?
    
    Erana
    The famous mage Erana has been dead for many years. With the help of a hero and his
    choice she will once again feel the beauty of life. She rests in Hades waiting.
    Past Quest for Glory Games:
    Quest for Glory IV: Shadows of Darkness
    
    Katrina
    The evil Wizard you met back in Mordavia (and found out she was a vampire)
    is waiting in Hades. She is not freed from her past non-life. In Hades she suffers
    dreams of vampirism. The thing she wanted to get away from comes back to her. That
    is why they call it hell. Will you free her spirit so she can be free from evil
    and vamprism and still live once again?
    Past Quest for Glory Games:
    Quest for Glory IV: Shadows of Darkness
    
    Nawar
    The harem girl you emt back in Raseir has moved herself to Silmaria. If you
    like sleezy girls start hitting on her. She can be married. Nawar lets you
    play the get rich quick Wheel of Fortune game.
    Past Quest for Glory Games:
    Quest for Glory II: Trial By Fire
    
    Budar
    The fat sleezy sister of Nawar. She should not be a harem girl. She should
    not be a girl period. The only use of her is she sells you drinks which raise
    stamina. And Nawar enjoys a good drink here and there.
    Past Quest for Glory Games:
    Quest for Glory II: Trial By Fire
    
    Erasmus
    The Wizard that summoned you to Silmaria. What is he doing here? Silmaria is
    his winter resort! Erasmus is a show-off and people with skills of magic get
    a gift from him.
    Past Quest for Glory Games:
    Quest for Glory I: So You Want to Be A Hero?
    Quest for Glory II: Trial By Fire
    Quest for Glory IV: Shadows of Darkness
    
    Fenris
    Someone get Fenris a good humor bar! He lost his funny bone! Now Fenris just gets in
    the way and annoys you. He did that before...but now he hardly has any of that
    rude humor! And a very annoying voice!
    Past Quest for Glory Games:
    Quest for Glory I: So You Want to Be A Hero?
    Quest for Glory II: Trial By Fire
    Quest for Glory IV: Shadows of Darkness
    
    Rakeesh
    The paladin that taught The Paladin. One of the greatest, strongest, and most
    honorable men...I mean lion thing. Rakeesh has something you left behind in
    Fricana. Rakeesh also helps The Paladin get the mighty Ring of Truth.
    Past Quest for Glory Games:
    Quest for Glory II: Trial By Fire
    Quest for Glory III: Wages of War
    
    Shakra
    Rakeesh's lost son is now found. I think Rakeesh's daughter was supposed to be in
    this game...but oh well! Shakra runs the magic shop.
    
    Arestes
    An armless man sitting in a bar you say? Well thieves know the truth. Arestes runs
    the Thieves' Guild. Kind of odd how he has no arm and all. But he gets the job done.
    
    Cloaked Man
    Old Quest for Glory fans start thinking! Who could this be?
    Past Quest for Glory Games:
    Quest for Glory II: Trial By Fire
    
    Ferrarri
    The slimy man you met back in Raseir is back! Blue Parrot Inn has moved to Silmaria.
    The new name is Dead Parrot Inn. I don't know why but I think it is because the
    ghost in the inn.
    Past Quest for Glory Games:
    Quest for Glory II: Trial By Fire
    
    Ugarte
    The thief you met back in Blue Parrot in Raseir. He is the friend of Ferrarri
    so of course he moved with him. Surprise! He is also the nephew of the Chief
    Thief in Mordavia!
    Past Quest for Glory Games:
    Quest for Glory II: Trial By Fire
    
    Salim
    Remember the hippee in Tarna? He found that tree in his dreams. Yep! He sailed
    to Shapeir and found her! His love also transformed her back. Salim runs the apothecary
    shop.
    Past Quest for Glory Games:
    Quest for Glory III: Wages of War
    
    Julanar
    Julanar is the tree from Shapeir. She heals you and sometimes gives you magic seeds.
    Past Quest for Glory Games:
    Quest for Glory II: Trial By Fire
    
    Logos
    Logos is searching for the new King. He is a nice guy with a familiar voice.
    Where did I here that voice before? By the way Logos is a Centaur. Don't ask
    me why. Cuz I don't know. I didn't make the game.
    
    Minos
    I'll tell ya what. YOU tell ME what YOU think of HIM.
    
    Andre
    He may be a computer game character but I get the feeling Andre is a little
    ...non straight if ya know what I mean. Wink wink nudge nudge. Here is a tip.
    Andre is good for only two things. The second rite get a boat ride from him.
    The other thing is anchovies. Put the anchovies on artichoke pizza. Oh yeah a third
    thing! Andre has a dream. YOU can fulfill it. Here is a hint. Talk to him during
    the Rite of Freedom.
    
    Famous Adventurer
    One of my favorite characters. He sits around all day writing books of his
    past adventures and things that have to do with adventures. The Hero
    graduated from his school. With a taste of the hippocrene water the FA
    will be insprired and give The Hero a nice gift. But he never leaves 
    and still keeps writing books. Why I like him? He is funny.
    
    Marrak
    This guy loves fruit! And all other kinds of food. You want food or munchies for
    three headed demons? He's got what you need! He even sells braziers!
    
    Sarra
    Marrak's wife who sells lovely jewelry. If you find jewelry you don't need you
    can sell it to her. She also sells the Hera's Ring which allows you to propose
    to the woman you want to marry.
    
    Salla
    This Katta just plays her instrument all day. Give her flowers, money, and compliment
    her.
    
    Pholus
    This is the nasty manly-man woman hater that they call the weapon seller.
    
    Dr. Pretorius
    Dr. Pretorius is the only scientist on Science island and thinks Science should rule
    the wolrd. He enjoys anchovies on artichoke pizza.
    
    Dr. Mobius
    Dr. Mobius is the only scientist on Science Island and thinks Science should rule
    the world. He enjoys jalapeno peppers on pepperoni pizza.
    
    Sam
    Sam the Banker is the beggar you met way back in Spielburg and he said he would go
    to Silmaria one day. He kept his promise. He is still begging for money.
    Past Quest for Glory Games:
    Quest for Glory I: So You Want to Be A Hero?
    
    Queen of Atlantis
    She used to be Famous Adventurer's lovers. There are three ways to get the Peace statue from
    her:
    1. Cast Calm spell and don't hurt anyone. Then talk about Peace Treaty.
    2. Cast Peace spell and don't hurt anyone. Then talk about being a Paladin.
    3. Kill everyone, kill the Dragonfish, give Queen flowers and tell her about silvertongue.
    
    Ann Agrama
    This is the smutty Innkeeper. She will shoot out a lot of sexual innuendoes. She likes
    sewing, magic seeds, and keeping her Inn!
    
    Wolfie
    He is the Indian dog artist that owns a stand near Sarra the Katta. He sells maps, portraits
    of balloons, immitates statues, and amphorae.
    
    Townspeople
    You can translate what they say with the manual...but the Hero can't have a conversation with
    them. Townspeople are only a little useful for Heroes with the pickpocket ability.
    You can pickpocket off of them!
    
    Abdum, Abduel, Abdul, and Abdim
    These dudes are annoying. You can fight one of them and Thieves must avoid them when stealing
    the Blackbird.
    Past Quest for Glory Games:
    Quest for Glory II: Trial By Fire
    
    Guards
    These dudes are dumb. The only useful one id outside of the Hall of Kings and will talk to you
    and take your proof of completing a Rite.
    
    Parrot
    This thing bothers you when you play the Wheel of Fortune game.
    Past Quest for Glory Games:
    Quest for Glory II: Trial By Fire
    
    
    
    Monsters
    
    Roman Invaders
    These guys are pathetic. Just dodge their arrows and I recommend getting up close
    and personal and hitting them with your best shots. They are located on Marete and
    at their fortress.
    Tip: Search all the bodies of these guys. They'll make you rich if you sell all the
    Swords and Shields you get from them.
    Prizes: Sword, Shield, Arrows, Drachmas
    
    Walking Salamanders
    These are huge lizards. "They can be located on Marete if you walk around for a few days and
    on an island past the Tritons." I also heard in the www.qg5.com Forum that Walking Salamanders
    are located underwater. You will have to go monster hunting for him yourself since my Game CD 
    will not work anymore.
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    ALERT ALERT ALERT! 
    Walking Salamander spotted wading into the sea in a Dragon Pillar
    area! Happy Hunting!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    Weaknesses: Frost Bite spell?
    Tips: Watch out for his tail.
    
    Bearmen
    Half-bear, half-man. They can be found on Marete.
    Prizes: Drachmas, Spearhead, Spear, Leather Armor
    
    Grizzlymen
    These are stronger bearmen that are located on the island just north of Zante and just south
    of Lymnos.
    Prizes: Drachmas, Spearhead, Spear
    
    Boarmen
    Half-boar, half-man. These freaks can be located in the nearest Dragon Pillar area to the east
    of Silmaria.
    Prizes: Drachmas, Spearhead, Stamina Pills
    
    Cougarmen
    Half-cougar, half-man. Mrreeeow! It's a cat fight! They are located on the island of Psara.
    Look for it on your map. They can also be found on Marete.
    Prizes: Drachmas, Spearhead, Spear, Chainmail Armor
    
    Goons
    These idiots are most likely found in Minos' fortress and Marete.
    Tip: The attraction spell works on these morons.
    Prizes: Drachmas, Healing Pills, Stamina Pills
    
    Granglers
    These are big ugly monsters. No weapon, they just punch. They can be found on the big island
    nearest to Sifnos to the left. Sifnos is the island where the Mercenary Fortress is. The name
    of the island is Piperi. Look for it on your map. They can also be found on Marete.
    Tip: Watch those fists!
    Prizes: Drachmas, Healing Potion, Vigor Potion
    
    Weirdlings
    This is a monster created by a Quest for Glory fan named Chris Warren that won a "draw-a-rama" 
    contest. They can be found on pretty much every island except Sifnos.
    Prizes: Drachmas, Magic Chain Armor, Healing Potion, Vigor Potion
    
    Centaur Wizards
    These are evil Wizards that are of the Centaur race. These creeps are at the Mercenary 
    Fortress and Mino's Mansion.
    Prizes: Drachmas, Magic Dagger, Augment Scroll
    
    Flying Monsters
    
    Batties
    These annoying bats appear almost everywhere at nighttime only and at the Dragon Pool
    area.
    Tip: Equip a spear and just try to get at 'em!
    
    Dragonlings
    These things can be found at the most north Dragon Pillar. Watch out for the fire breath!
    Weaknesses: Frost Bite spell, Ice Diamond Sword, Dragon Slayer Sword.
    Tip: Equip a spear and stab them 'til they drop!
    
    Winged Homunculi
    These are flying devil-monkeys. They are flying monkeys with devil horns. These are as
    annoying as Dragonlings and Batties. They can be located in the Dragon Pool area sometimes.
    Tip: Equip a spear and get in there!
    
    Underwater Monsters
    
    Dragonfish
    These can be found in the Queen's room in Atlantis and underwater.
    Tip: Watch out when fighting, they breathe poison!
    
    Razored Remora
    These can be found in Atlantis and underwater.
    
    Tritons
    Tritons can be found in Atlantis. Possibly all underwater, too?
    Tip: Use a spear!
    
    Undead Monsters
    
    Lemures
    These are stupid skeletons which are found only in Hades.
    Weakness: Destroy Undead ability.
    
    Manes
    These are dead heroes and other strong people that will drain your health and stamina
    while you wlak near it. They are located only in Hades.
    Weakness: Destroy Undead ability.
    Tip: Wizards can cast Aura spell to stop the health and stamina drain.
    
    Shades
    Shades are ghosts. That's all. They can be found in Hades at nighttime.
    Weakness: Destroy Undead ability.
    Tip: Wizards can cast Aura spell to stop the health and stamina drain.
    
    Big Baddies
    
    Stronger Mercenaries
    These tough dudes are located in the locked rooms of each fishing villages.
    Tip: Bring a lot of Healing and Vigor Potions.
    You fight them on the first Rite (Rite of Freedom)
    
    Mercenary General
    He can be found only at the mercenary fortress at Sifnos.
    Tip: Makes ure you search his body and get his shield before you go.
    You fight him on the second Rite (Rite of Conquest)
    
    Hydra
    This is the ancient three-headed dragon that Hercules once fought. And they said
    Hercules was half-god! Puhleez! A dude that graduated from an old fart's school and
    a princess can kill this thing and Hydra never could! The Hydra is located on Hydra
    Island. Look for Hydra island on your map.
    Weaknesses: Frost Bite spell, Ice Diamond Sword, Dragon Slayer Sword, magical weapons.
    Tips: Ask for Elsa's help if you are a Fighter or Paladin. You will need to either cut
    the Hydra's heads off or burn the stumps. Fighters or Paladins will NEED to cut its
    heads off.
    You fight it on the third Rite (Rite of Valor)
    
    Cerberus
    He is the keeper of Hell.
    Tip: If you dare to mess with him make sure you bring a lot of Healing and Vigor potions.
    You have an option to fight him on the fifth Rite (Rite of Courage)
    
    Assassin
    This is the deadly assassin that killed King Justinian, Kokeeno, Magnum Opus, all the 
    other people found dead near Dragon Pillars, and poisoned Rakeesh and Ugarte.
    He is located near the bridge in the West gate area in Silmaria.
    ::punch:: "That's for King Justinian!" ::punch:: "That's for Kokeeno!" ::stab::
    "That's for all those innocent people!" ::double-stab:: "That's for Rakeesh!"
    ::two highfives:: "That's for Magnum and Ugarte!"
    Tips: Make sure you have new and improved poison cure pills, and a few Healing potions.
    Watch out for the daggers and make sure you search his body to get the poisoned dagger!
    You fight him on the last Rite (Rite of Justice)
    
    ______________________________________________________________________________________
    
    {8} Bugs
    
    1 - Being unable to marry Katrina. Version 1.1 of Sierra's patch fixed this.
    2 - "Game will crash if you throw rocks at Pegaus or at its nest." Fixed in patch.
    3 - "Casting leviation at certain area at the Fortress." Fixed in patch...I think.
    4 - If you go to the Dragon Pool after day 15 the game will crash but Sierra
        fixed that thank heavens!
    5 - "You may accidentally fall and kill yourself if you run up or down stairs."
        Personally I never heard of this or experienced it. 
    6 - There is another useful bug! Go to the Dragon pillar north of Silmaria. There you
        will find infinite monsters. After you kill them all leave go back and walah!
        More monsters!
    7 - "Some repeat a bug after Minos died." Don't know what this guy is saying.
    8 - When Elsa comes into your room at night sometimes. Sometimes she won't leave.
        There are two tricks to getting rid of her. Talk to her about everything or
        if you don't want to tell her you love her just sit in the chair and
        eventually she will leave.
    9 - The item duplication code. To find that go to the Codes and Secrets in this guide.
    10 - Without the patch you better have Elsa help you fight the Hydra. Otherwise
         the game will crash.
    11 - If you don't have the new Sierra patch for Dragon Fire don't click on the
         metal gate in the adventurer's guild. You will hear snoring until you finally
         quit the game.
    12 - "Attacking the guard in the town." ??? Huh? Whatever
    13 - No death! Can't kill one of the dumb Budah brothers? You know when this
         happens when you get someone down to their last hit and keep slashing at them
         but you can't kill them. Very annoying.
    14 - The bridge is closed! Ever have troubles crosing the bridge? Like...you can't?
         The first time I experienced this was when I downloaded the patch. But don't
         worry it only happened once or twice!
    15 - When you cast Thermonuclear Blast during the Dragon of Doom fight the game crashes.
         This happen to you? Happens to me whenever I use the spell. To avoid this...don't cast
         Thermonuclear Blast!
    16 - From ewoiwod@paralynx.com:
         After watching a few fight's from day 2 to day 9 (including day 5 where I challenged 
         Kokeeno), the people who won, in this case Toro, Elsa, and Magnum, would just stand 
         still in the middle of the arena with only fidgeting body movement's, and a fight 
         would begin with those 3 STILL standing there.
         Note: This hasn't happened to me but if it happened to me tell me about how to
         fix this!
    ________________________________________________________________________________________
    
    {9} Controls
    
    Ah. The first Quest for Glory to really need a Controls section.
    Here is everything! ...well. Not yet. But soon, hopefully.
    
    If anyone has the sheets of all the controls, I'd appreciate your
    help.
    
    ________________________________________________________________________________________
    
    {10} Walkthrough
    
    Welcome to the walkthrough! I am going to skip most of the minor stuff and subquests
    in this and get right to the important stuff!
    By the way after each Rite give your sign of proof to the guard that talks to you
    at teh gates of the Hall of Kings when you are ready for the next Rite.
    
         A - Before Rites of Rulership
    Before entering the Rites of Rulership make sure you buy all the important items.
    Everyone should buy Mystic Magnets, the Map, and some Amphorae.
    Thieves should also buy everything in the Thieves' Guild, Wizards should buy everything
    at the Magic Shop (a good variety of Mana Potions is useful), and also it is a good
    idea for all character types to get newer, better weapons.
    
    Journeying to Pegasus Nest
    
    Fighters and Paladins:
    Fighters and Paladins should get a Magic Helm from Famous Adventurer for giving
    him Hippocrene water so Fighters and Paladins should not bother buying the Helm.
    Fighters and Paladins can get to the top of the nest by standing on the right side
    of the seesaw looking thing and throwing a rock at the boulder at the ledge.
    
    Wizards:
    Wizards should get the useless Thermonuclear Blast spell for giving Famous Adventurer
    some Hippocrene water.
    Wizards get to teh top of the nest by using Levitate spell at the right spot.
    
    Thieves:
    Thieves should get a Stealth Charm from Famous Adventurer for giving him some Hippocrene
    water.
    Thieves get to the top of the nest by walking up to the ledge you are able to walk to
    and using the Magic Garpnel and rope to get to the other ledge.
    
    Once you stocked up on items it is time to bodybuild! For thieves you must bodybuild
    and practice thief skills. The two best workout places are the Adventurer's Guild and
    your room at the Inn. In the Adventurer's Guild you can practice your attacks and use
    the treadmill. The treadmill raises Strength and Vitality. Attacking raises Luck, Offense,
    Strength, and Acrobatics. Thieves should pick the lock on the door closest to the balcony
    at teh Dead Parrt Inn (not the main door by the way). Once you have maxed out or are happy
    with yoir Skill points and have all the items you need (Potions, special character type
    items, Amphorae, Mystic Magnets, Map) and enough money to keep your weapons 
    updated...go enter the Rites of Rulership!
    
         B-Rite of Freedom
    Sign of Proof = Sigil of Naxos
    
    New Weapons!
    Pholus is now selling newer, better weapons and armor. Go check it out!
    Plus Andre says something new.
    
    Fishing Villages
    Here is a tip. Save all of teh fishing villages as fast as you can! And remember save
    the one you were left with last. So remember! Your village gets saved last!
    
    Fighters:
    Fighters should just go in each village and hack everyone to bits until he finds the
    Sigil.
    
    Wizards:
    Wizards should use magic and in desperate times should use the Calm spell.
    
    Thieves:
    There is no way they won't stop you so just try to ditch the Mercenaries or if your
    Thief is strong enough hack 'em!
    
    Paladins:
    Paladins should Awe everyone away.
    
    After getting all the Sigils or all villages are saved check the Dragon Pillar closest
    to Silmaria. You will see a body. You can figure out how to tell the guards about the 
    body because I do not know.
    
        C-Rite of Conquest
    Sign of Proof = General's Shield
    
    Do whatever you want before you go but don't take too long! As soon as you are ready
    talk to Andre. Pay him 50 drachmas to rent the boat. If you have helped him, though
    he will only make you pay 25 drachmas. He will tell you where the island is where the
    Mercenary Fortress is. Go there.
    
    Fighters:
    hack your way to the General! Once you get inside the fortress kill the Centaur Wizard.
    The General will appear, kill him, loot his body, and get the shield.
    
    Wizards:
    Wizards can use spells to get the job done. The calm spell works if you are desperate.
    
    Thieves:
    You CAN sneak in! Just make it so your Thief is sneaking and don't get caught. Sneak your
    way into the fortress and throw them daggers at the Centaur Wizard but when you are out
    get up close and hack the poor freak. Do the same thing with the General. When the
    General is dead search his body and get the shield.
    
    Paladins:
    Paladins can Awe everyone away but must slash the Centaur Wizard and General to death.
    When the poor ugly beast is dead search his corpse and take the shield.
    
        D-Rite of Valor
    Sign of Proof = Hydra Teeth
    
    Do whatever you want before going to Science island but don't take long.
    
    Time to visit the nerd. I mean Scientist. Before you go make sure you have a feather and
    some honey. you can get honey in the Drahon Pillar area to the northeast of Silmaria (very
    close). When you get to Science Island Pull the lever near the big fan thing and wait 
    until it is on. Then force the other lever (force is an option, pick it). The spear will
    break off. No more lever. They used a spear, right? Go get a spear from Pholus and stick
    it in. Then pull that and wait for the gondola. When it comes, push the lever. Get on
    the Gondola. Now you need to move that lever from a distance. Wizards can use the Force
    Bolt spell while the others can throw rocks.
    When you are on the island click on the shiny green thing. Take the test to get inside
    the building. When you are in you can talk to the Scientist and take the other test if
    you wish. But when you are done go straight to the wooden wing frame on the wall.
    Put honey on it, then the feather. When it looks like wings wait until morning and click
    on it. You will now fly to Hydra Island! MAKE SURE YOU HAVE AN AMPHORA BEFORE GOING!
    
    Fight with Hydra
    Before you start fighting make sure you put an amphora on the glowing gren stuff on the
    tree stump. When you start fighting the Hydra Elsa will appear! You will have the option for
    asking for help or not. Say yes. Then you will have the option of what role you
    play in the fight. Here are some tips.
    
    Fighters:
    Fighters should choose fight while Elsa torches the stumps of their heads. Fighters
    should have the Magic Sword or Dragon Slayer Sword for this fight. I highly recommend
    the Dragon Slayer Sword.
    
    Wizards:
    Wizards should choose to torch the stumps. After Elsa decapitates a head use the Flame
    Dart spell on the stump of the head.
    
    Thieves:
    Thieves should choose to torch the stumps, also. If you do not have a torch then you
    should choose to hack it. Thieves should use a Maggic or Slasher Dagger if they have no
    torch to burn the Hydra with.
    
    Paladins:
    Paladins should choose to hack it while Elsa burns it. I recommend the Paladin's sword
    for this fight and the rest of the game. The Paladin's Sword is the strongest weapon for the
    Paladin.
    
    Once you killed the hydra and got the teeth and scales (do whatever you want with the
    teeth here, it is up to you) go inside the Hydra. Take whatever you want but make sure
    you check out the chest here.
    
    Fighters and Paladins:
    Make sure your health is maxed out and force the chest open.
    
    Wizards:
    Cast Trigger then open to open the chest.
    
    Thieves:
    Disarm the trap then pick the lock.
    
        E-Rite of Destiny
    Sign of Proof = Proof of Destiny
    
    Do whatever you want befor eyou leave but again don't take too long because Elsa is
    right on your tail on this Rite.
    
    Back to Science Island
    You will need to make your own airship now! You will need a few iingredients first.
    Did you take the sheet in your dresser drawer? Did you show Ann the Balloon Picture?
    If yes to both questions then give Ann the sheet. The next day she will give you a new
    sheet that is perfect for a balloon. Next make sure you got Goo and Rope from hydra island. 
    If you did not you will fail the Rites of Destiny and Peace. Show the balloon picture to 
    Marrak and buy the brazier. Now you need something to put all the ingredients on. Go to
    Science Island.
    When you are in the building rid ethe elevator and go through the doorway that is nearest
    to the elevator (of course on second floor). You should be standing on what looks like a 
    big drum. Click on the computer (shiny green thing) and for the first number put 100 and
    second put 50. Choose closed. This will bring up the winged gondola.
    
    Putting Winged Gondola Together:
    1. The first step is to put the sewn sheet on the gondola.
    2. Put Rope on Gondola.
    3. Put Goo on Gondola.
    4. Put Brazier in Gondola.
    5. Use tinderbox on Brazier. Now you are up, up and away!
    
    The Island you need to get to is just a little northwest to the northest Dragon Pillar.
    
    Dryad Forest
    Every character type gets points for this but only the Wizard gets the Magical Wood to
    make a Magic Staff. To dance with the Dryads give Hippocrene water to all seven Dryads.
    Then just run around for a while and don't leave until the dance is over. Afterwards
    Wizrads should pick up their Magical Wood and leave.
    
    Prophetess
    Now is finally the soon end of the Rite of Destiny. Pick up the purple flower in the pool,
    read the stone hat is near the pool and flip a drachma into the pool. The pool is useful
    as you see? After you flip a coin in the pool the Prophetess will appear and tell you
    your destiny. Take your proof of destiny and leave. DO NOT USE THE MYSTIC MAGNETS!
    Take the balloon back to Marete. If you take your balloon to an island and use the Mystic
    Magnets and save...no more balloon. ALWAYS make sure your airship is ON Marete!
    
          F-Rite of Courage
    Sign of Proof = River Styx Water
    
    Do whatever you want before you enter Hades but yes ,once again, don't take your time.
    Before entering Hades make sure you have a good ammount of amphorae on ya.
    
    Entering Hades
    You will need two things to enter Hades. You will need to have read the stone near
    the pool in teh Prophetess area (you can go back with your airship if you haven't done so),
    and you need water with blood mixed in it. If you have read the stone in the Prophetess
    area go straight to the Dragon Pillar area that is marked with a skull on the map (how
    did Wolfie know where Hell's gates were located?). When you are there you should notice
    the corpse lying near the water. Fill an amphora with the water here. Then go down to the
    end of this little river and notice the hold underwater. Pour the dirty wtaer back in.
    Hell is now open but there is a fee to get in. There are two ways to get into Hades:
    1. The right way. Bribe Cerburus with a pepperoni pizza, gyro, and chocolates.
    2. The wrong way. Fight him until you are in and out. This gets annoying.
    
    Now that you are in...
    
    Fighters:
    Just go in and fight the already dead people until you are done your duties.
    To get down the one ledge make sure your health is maxed, then jump. When you are down
    heal yourself right away.
    
    Wizards:
    Make sure you have the Aura spell on at all times and just hurry up with your business.
    To get down the ledge cast the Levitate spell. Believe me I did this myself.
    
    Thieves:
    Just ditch the poor dead fools. When you get to the ledge try the grapnel and hook. I do
    not remember if I tried the grapnel and rope or just jumped. But before you jump try 
    killing the skeleton below you with daggers. If he doesn't die heal yourself to the max
    and when you get down heal yourself right away, again.
    
    Paladins:
    Paladins get it easy. Just use Destroy Undead on anyone who bothers you. When you get to
    the ledge heal yourself to teh max, jump, and hela yourself immediately again.
    
    When you get to the two rivers get whatever you want just make sure you fill an amphora
    with the river water to the right of the spinning pool. Now run around to the other side
    of the two rivers until you reach a small palace liek building. You now have an important
    descision to make. You must revive either Erana or Katrina. It is up to you but you
    must choose one or you will not beat the game. And of COURSE sacrifice yourself. I just
    said you must choose one! so don't ask me if you need to sacrifice your life. Don't
    worry the nice Satan guy will bring you back.
    
    When you revived either Katrina or Erana and got the river Styx water (and Lethe water if
    you want to help Erasmus and Shakra) leave Hades and never return!
    
         G-Rite of Peace
    Sign of Proof = Peace Statue
    
    Do whatever you want before going to Atlantis and don't worry about time you are the
    only person who can get to Atlantis and back alive.
    
    When you are ready go to Atlantis first you need to be able to breathe water. Go to
    the island where Erana or Katrina is waiting for you. Both islands are east of Marete.
    Get the waterbreathing amulet, equip it, and fly over to Atlantis which is a little
    southwest to Marete. But first Fighters and Thieves must have a talk with the Famous
    Adventurer and grab some flowers.
    
    Now that you are underwater and in the Atlantis area you must go talk with the Queen.
    I will guide you to her and how to make peace with her.
    
    Fighters:
    Bring a spear (not a throwing spear) I recommend the Wurmbane Spear to Atlantis.
    Force the gate open and kill the Tritons that attack you. Enter through the tunnel.
    Kill anything that attacks you and force the other gates open. Kill everyone until
    you have defeated their Dragonfish. Then give flowers to the Queen and talk
    to her. Tell her about Silvertoungue. You are done!
    
    Wizards:
    Cast open on the gates and cast calm on the Tritons that attack you. Enter the tunnel.
    Cast calm whenever some tries to attack you. Cast open on the other gates. cast calm 
    in the Queen room area and talk to the Queen. talk about Peace Treaty. You are done!
    
    Thieves:
    I heard about secret passages but I didn't use any. I did the same thing I did with
    The Fighter. So read "Fighters" for The Thief.
    
    Paladins:
    Bring a spear (not a throwing spear) I recommend a Wurmbane Spear. Force the gates open
    and cast Peace on the Tritons that attack you. Enter the tunnel and cast Peace on anything
    that attacks you. Force the other gates open. cast Peace when anyone attacks you. Talk to
    the Queen and talk about "Being a Paladin". You are done!
    
    Remember DO NOT use the Mystic Magnets! Fly the airship back to Marete.
    
         H-Rite of Justice
    Sign of Proof = Body of Assassin
    
    Do whatever you want before you fight the assassin but don't take more than a few days.
    
    When you are ready make sure you have given the Black Lotus to Salim and gave gotten the
    new improved poison cure pills. Now if you have the new pills wait until midnight and walk
    around the bridge in the west gate area. The assassin should appear and you will fight him.
    You must kill him. Fighters and Paladins should just hack his brains out (Fighters with
    Dragon Slayer Sword and Paladins with Paladin's Sword), Wizards should hit him in the
    noggin a few times with the Magic Staff and cast a few offensive spells, and Thives should
    get up close and slash him with the Slasher Dagger. After the fight you get a poisoned
    dagger (use it on the Dragon of Doom) and win the first part of the Rite of Justice.
    
    Now it is time to find out who is behind all of this.
    Fighters should threaten the suspect.
    Wizards should talk with him about it.
    Thieves should trick him into confessing.
    Paladins should use the Ring of Truth.
    
        I-Raid of Suspects Fortress
    
    Now it is time to go into the suspects fortress and stop him/her from destroying the
    Prophecy Stone before the Dragon of Doom awakens.
    
    Fighters:
    Fighters should just kill off all the goons and bash the main gates. Then kill all the goons
    and bash the main doors. Inside the mansion the Fighter should kill of the goons, lock the
    first door on the right side of the screen, and kill the Centaur Wizards. Then open the door
    to the treasure room. In the treasure room grab the toolkit as fast as possible. If your
    timing is good this will prevent two Goons from botherng you. Give the toolkit to Elsa
    and kill the Minotaur. The suspect will break the propecy stone and you will see a nice
    movie of the Dragon of Doom awakening. Quickly loot the suspects body, then search the
    Minotaur's body. After Elsa shows you the alcove with the potions inside SAVE! Then go try
    to disarm the trap. This may take a few tries. After opening the alcove and getting the stuff
    Erana or Katrina will appear and you will enter the fight with the Dragon of Doom.
    
    Wizards:
    Wizards should calm the Goons and levitate or cast open I am not sure. You choose. But save
    if you decide to try levitate. Once inside you must cast calm and kill of the Centaur Wizards,
    lock the first door on the right side of the screen and head to open the treasure room door.
    In the treasure room grab the toolkit as fast as possible. If your
    timing is good this will prevent two Goons from botherng you. Give the toolkit to Elsa
    and kill the Minotaur. The suspect will break the propecy stone and you will see a nice
    movie of the Dragon of Doom awakening. Quickly loot the suspects body, then search the
    Minotaur's body. After Elsa shows you the alcove with the potions inside SAVE! Then go try
    to disarm the trap. This may take a few tries. After opening the alcove and getting the stuff
    Erana or Katrina will appear and you will enter the fight with the Dragon of Doom.
    
    Thieves:
    Thieves should sneak and blackjack all the Goons. Use the grapnel over th wall or pick
    the lock on the gates I am not sure. Then you will come to the mansion entrance. You should be
    spotted by now, I am thinking. I think you just pick the doors lock. I am sorry I do not
    remember every little thing. Inside just hack and slash everyone. Lock the first door on
    the right of the screen and head for the treasure room. In the treasure room grab the toolkit 
    as fast as possible. If your timing is good this will prevent two Goons from botherng you. 
    Give the toolkit to Elsa and kill the Minotaur. The suspect will break the propecy stone 
    and you will see a nice movie of the Dragon of Doom awakening. Quickly loot the suspects 
    body, then search the Minotaur's body. After Elsa shows you the alcove with the potions 
    inside SAVE! Then go try to disarm the trap. This may take a few tries. After opening 
    the alcove and getting the stuff Erana or Katrina will appear and you will enter the fight 
    with the Dragon of Doom.
    
    Paladins:
    Paladins should just cast Awe and bash the gates and main door down. Inside the mansion
    cast Awe again, lock the first door on teh right of the screen, and open the door to
    the treasure room. In the treasure room grab the toolkit as fast as possible. If your
    timing is good this will prevent two Goons from botherng you. Give the toolkit to Elsa
    and kill the Minotaur. The suspect will break the propecy stone and you will see a nice
    movie of the Dragon of Doom awakening. Quickly loot the suspects body, then search the
    Minotaur's body. After Elsa shows you the alcove with the potions inside SAVE! Then go try
    to disarm the trap. This may take a few tries. After opening the alcove and getting the stuff
    Erana or Katrina will appear and you will enter the fight with the Dragon of Doom.
    
         J-Last Battle
    
    Here it is! The darkest battle! Time to prove yourself!
    
    If Fenrus didn't teleport Gort and Toro to the battle ask Erana or Katrina for recruits.
    Remember to use the Fireproofing ointment. Give the Minotaur Axe to Toro and give Toro
    and Gort lots of Healing Potions but leave a few for yourself. Ask Toro and Gort to help
    fix the pillar or the Dragon will not die. Remembe rto hit the Dragon with both poisoned
    daggers (or at least one).
    
    Fighters:
    Fighters should have the Dragon Slayer Sword, General's Shield, Magic Helm, Magic Chain
    Armor, and Amulet of Defense equipped. Just hack at the Dragon!
    
    Wizards:
    Wizards should have the Magic Staff, Magic Leather Armor, and Amulet of Defense or Magic
    Charm Bracelet equipped.
    
    Thieves:
    Thieves should have Slasher Dagger, Magic Leather Armor, and Amulet of Defense equipped.
    
    Paladins:
    Paladins should have Paladin's Sword, Magic Chain Armor, Magic helm, Magic Shield, and
    Amulet of Defense or Amulet of Attack (I used the Ring of Truth myself).
    
    Any problems with the Dragon flying away? Remember to always fix the pillar but if not
    just that works tell Erana or Katrina you will sacrifice yourself. Gort will volunteer
    and say "I belong dead" and the Dragon will have one hit left before it kills itself.
    or you can even try actually sacrificing yourself if you want, but never, ever use
    Thermonuclear Blast! After the fight you get to choose to be a King or a Hero. 
    Choose one. Both will give you game points. Thieves also get to see if he is to become
    next Chief Thief.
    
                        Well, have fun with the game? I hope you did!
    
    ________________________________________________________________________________________
    
    {11} Quests and Deeds
    
    Note: For all the marriages quests see the marriage question. 
          The answer is there. Go there to find out how to marry each woman.
          But only one for each man!
    
        A-Fighter
       
    Champion!
    One of the fighter's quests is to become champion of the Collessium. (The fighting
    arena). To do this enter the Rites of Rulership after Elsa is champion. Make sure you
    have beaten every champion. Soon you will get an oppurtunity to be champion. This
    way you will get big bucks and no one else will be champion again!
    
    To kill or not to kill? To kill!
    Go on a hunting spree! Kill every kind of monster you can! To see how many
    monsters and where they can be located go to the end of the Characters section.
    
    Get married to Elsa
    Since the Fighter is paired up with Elsa I am going to mark down marrying Elsa
    as one of the Fighter's quest.
    
        B-Wizard
    
    Get every spell
    Well go! Get every spell there is! Become a master Wizard! For information
    on all spells and how to get them go to the Spells and Items section. The
    Paladin abilities are there too.
    
    The sacred Magical Staff
    Find the sacred magical wood and make yourself a nifty sacred magical staff! Every
    Wizard has one you know?
    
    Save Katrina
    When you venture to Hades pick Katrina so she can live. (That is if Sierra made a new 
    patch and you want to marry her or you really want the Dragon Fire spell).
    
    Marry Katrina
    Now that you saved her marry her. The Wizard is paired up with Katrina so I added
    this to the Wizard's quest list. (Katrina married at this time for there is a bug. You
    will need version 1.1 of the patch to be able to marry her. Believe me I tested this
    myself, for I have married Katrina).
    
    
        C-Thief
    
    Steal from everyone in Silmaria.
    Even your friends! Steal, rob, steal, steal, steal! Pick everyone's pocket break into
    every house that the game allows you to, rob the bank TWICE, and steal from the 
    merchant's stands!
    How to rob the bank:
    Go at night. Blackjack every guard and hide their bodies (loot them first). When
    every guard is gone go up to the bank and pick the lock. Go inside and pick that
    lock. Save here. Now disarm the trap. You are now wealthy! Well maybe. It depends.
    
    Give some money to some friends
    Every night go to the Chief Thief contest thingie on the wall. here is the trick.
    Raise. Don't call or fold. raise! Raise every night. You don't have to raise
    a lot, just raise. And make sure you put in the most money. If you don't do
    this it is possible to not win the Chief Thief contest.
    
    Be the best thief there is!
    Pick the lock on the door nearest to the balcony at the Dead Parrot Inn. This
    will raise all thief abilities except lock picking. Keep doing this and get
    everything to 500. And when you are able to pick the lock in the Bank for
    the second time you are the best thief there ever was!
    Locations of Robberies:
    1. House just to teh right of Ferrari's house.
    2. Bank (Twice)
    3. Minos' Place
    4. Ferrari's House
    How to break in each robbery loaction:
    1. To steal from the house to the right of Ferrari's house pick the lock but you'll need
       a lit torch. Buy a torch from Arestes and us ethe tinderbox on it. Now just go rob
       the joint! You can practice stealth if you want but it is not needed since no one is home.
    2. To rob the bank twice you will need good thief skills. Practice lock picking on the door
       closest to the balcony on the Dead parrot Inn (not the main doors). You will need a
       blackjack. Us ethe blackjack on every guard and make sure to not get caught by another
       guard. After you knock out a gaurd loot him and then hide his body. Do this until every
       guard is gone. Then go break into the Bank with the toolkit.
    3. On the Rite of Justice sleep at the Inn until Elsa eventually takes you to Minos'
       place to get the Blackbird.
    4. After you give Ferrari the Blackbird climb all the roofs until you end up on Ferrari's
       roof. Put oil on the middle window and use the toolkit on it. You are now in!
       Remember you will need to replace the Blackbird with a fake.
    
    Find your wanted prize!
    Yep! Go get that Blackbird! It will finally be yours!
    
    How to get the Blackbird:
    Show Elsa the thief's sign. Sleep at the Inn at the first night of the last rite.
    Elsa will take you to Minos' fortress. Sneak in and get to the treasure room.
    When you are there look at all the alcoves (examine or use the eye). When you
    see an alcove with only a statue of a falcon that is the one! So save and disarm
    trap. Now you have the blackbird!
    
    How to rip off Minos:
    After getting the blackbird do the same thing for all the alcoves and the 
    treasure boxes. But leave the alcove with the healing potions. You'll need
    that later. Now that you took everything from all the alcoves and chest there
    is more. Grab the lion statue off of the table. There is one last thing to do.
    Did you steal the sheet from the bed? Now it will be useful. Use the grapling
    hook on the shelf with the ugly statue. When you climb up save. Get the
    statue. Now that you learned your lesson load your game and use the sheet on
    the statue. Now you have everything. Jump off the shelf and get the grapling 
    hook and rope back. Now use your mystic magnet.
    
    Become Chief Thief
    With the Blackbird you will win the Chief Thief contest for sure! Why not become King
    of Silmaria, too? That is if you tricked Ferrarri!
    
    How to become Chief Thief:
    Ok after getting the Blackbird from Minos go show Arestes! But make sure you put
    in the most money for the Cheif Thief contest.
    
    How to be Chief Thief AND King of Silmaria:
    After getting the Blackbird from Minos go show Arestes. After showing Arestes go
    give the Blackbird to Ferrarri. He will give you Ann's deed which you need to marry
    Nawar. Now at night climb up the building right next to Ferrari's house. Now climb
    up to more buildings and at the top jump! Then jump, jump, use sneak and jump.
    Sneaking will prevent the fat guy frm hearing you. Now this is where the oil comes
    handy. Put the oil on the middle window and click on the window and pick use
    tool kit. Make sure you are sneaking. Now don't go near the fat man. Go to
    the table and take the vase. Now click on the table and pick push. Now climb up
    the table and grab the Blackbird. Now here is the tricky part. You need a fake
    Blackbird. At day time before you do all this give the Blackbird to the dog
    artist. Then enter a building and leave. Go talk to the dog and he will give you
    the Blackbird back. Now buy the fake Blackbird from him. Back to the burglary.
    Replace the real Blackbird with the fake and get down. Go back out the same 
    window you entered from. Remember take nothing but the vase and Blackbird.
    
    Marry Nawar
    Go flirt! The Thief is paired up with Nawar so I added this too to
    the Thief's quest list.
       
        D-Paladin
    
    Make the Ring of Truth
    Find all the locations for the Ring of Truth. It's one of the Paladin's main quest!
    Ingredients for Ring of Truth:
    1. Ring of a King - Talk to Rakeesh about Ring of Truth. Tell Guard in front of Hall of
       Kings about Rakeesh's words. You now have King's Ring.
    2. Blood of a Dragon - Use the King's Ring in the Dragon Pool but you need a patch to get
       in there after day 15.
    3. Blood from yourself - Get hurt and then put the King's Ring on The Paladin.
    4. Water of Binding - Use the King's Ring in the River Styx.
    
    Get all the Paladin abilities. 
    Start raising that honor!
    How to get all abilities:
    Try giving Nawar flowers over and over again. Or you can beat qfg 2, 3, and 4 as
    Paladin and get lots of honor. Riiight. Start picking those flowers.
    
    Save Erana
    It is finally time to meet Erana. When you risk your life in Hades pick Erana to live.
    
    Marry Erana
    The Paladin is obviously paired up with Erana. So I added this also to the 
    Paladin's quest list. I am getting sick of that line.
    
    Sacrifice yourself once more.
    When you fight the Dragon offer to sacrifice yourself.
    
    Restore Arestes Arm
    When Arestes is in jail talk to him about his arm. Tell Julanar about this then talk to
    him once more.
    
        E-Any Old Deeds
    
    Sarra's Basket
    To find the Katta's old basket get in a fight near Naxos along the beach. You will see
    the basket just laying around.
    
    Get Andre his Dream Job
    Andre always wanted to be a Healer. Talk to him until he mentions this and then tell
    Julanar. Then talk to Andre once more.
    
    Solve the Robbery
    Go in the bank and pick up the toolkit. Show Erasmus the toolkit. Think of the clue
    he gives you. Still stuck? Go to the dead parrot inn after having a chit chat with Erasmus.
    Follow the suspect. For wizards here is a hint. If you can't open something you can't see...
    Trigger it! By the way thieves can't solve the bank robbery since thieves are supposed to rob
    it themselves...TWICE! And only twice!
    
    Have Inn Painted
    Show Balloon Painting to Ann and tell her about Wolfie. Baboom! The deed is done.
    
    Get Ann's Deed
    To get the Deed give the Peace Statue. But if you are a thief you must give him the
    Blackbird. Of course if you give him the Blackbird, steal it back!
    
    Dance with the Dryads
    To dance with Dryads give hippocrene water to all of the dryads then wait until the
    dance is over. Don't leave until it is. Wizards will get Magic Wood for this.
    
    Dance at the Inn
    Here is what worked for me: I went to the Inn through the door outside on the 9th day
    around 9:00 and was asked to dance at the Inn. You need to have had the Inn painted to do
    this first, though.
    
    Cure Erasmus, Shakra, Rakeesh, and Ugarte
    To cure Rakeesh and Ugarte just give the Black Lotus to Salim.
    To cure Erasmus and Shakra give water from the River Lethe and the poisoned chocolates to
    Salim.
    
    Help Famous Adventurer
    Give FA the water from the Hippocrene River. The river is in the Pegasus Nest area.
    
    Make note of the Deaths (Mega Spoiler!)
    As a Paladin I HIGHLY recommend you doing this. Make sure you let Logos know about the
    deaths of Kokeeno and Magnum Opus.
    
    Find the Secret of Gort
    Get the Lab Assistant password and use the computer where Gort normally stands. When he is
    not standing there (I think it is the Rite of Peace), use the computer to open the secret
    lab. The Hero now finds out Gort is not entirely alive. He is like F.R.A.N.K.I.E from
    Mordavia.
    
    Make the Scientists feel Special
    Get anchovies from Andre by talking to him a lot. put the anchovies on the Artichoke
    pizza. Give the Artichoke and Anchovie Pizza to Dr. Pretorius. 
    Take jalapeno peppers from the Apothecary Shop and put them on the Pepperoni Pizza
    and give it to Dr. Mobius.
    
    Give Ann Magic Seeds
    When Erasmus is first announced to be in a deep sleep talk to Julanar and say goodbye.
    Each time you say goodbye you get Magical Seeds. Give some to Ann Agrama.
    
    ________________________________________________________________________________________
    
    {12} Marriage
    
    Elsa Von Spielburg
    Elsa is paired up with The Fighter but anyone can marry her.
    She will like:
    Flowers
    Talk to her a lot
    Give her hydra teeth after you kill the Hydra
    Tell her you love her
    Hera's Ring
    Amulets
    Ice Diamond Sword (she will be useful at the end of the game with this baby!)
    
    Nawar
    Nawar is paired up with The Thief. I don't recommend Nawar to The Paladin.
    She will like:
    Jewelry
    Flowers
    Chocolates
    Talk to her a lot
    Fight abdull (if you don't have the new patch from sierra throw a dagger at the guard
    outside of Dead Parrot)
    Give Ann the deed from Ferrari
    Tell her you love her
    Hera's Ring
    
    Erana
    Erana is paired up with The Paladin and cannot be married to The Thief.
    She likes:
    Honorable deeds (complete all the sub quests)
    Magic seeds
    Flowers
    Chocolate
    Talk to her a lot
    Tell her you love her
    Hera's Ring
    
    Katrina
    Katrina is paired up with The Wizard and Thieves and Paladins cannot marry her. But not yet.
    Katrina is bugged you will need version 1.1 of the patch to marry her. I tested this
    myself and it DOES work despite what anybody says.
    She will like:
    Talk to her a lot
    Tell her you love her
    Don't flirt with other women
    Flowers
    Candy
    Amulet of Defense
    Hera's Ring
    ________________________________________________________________________________________
    
    {13} Credits
    
    Rana Loreus's FAQ/Walkthrough (ranaloreus@hotmail.com) at www.gamefaqs.com:
    I took a few things from her guide. Most of the facts with the " and " over
    them are from her guide.
    
    Dragon2556@aol.com:
    He gave me the Item Duplication Code
    
    JoshCBFL@aol.com: 
    I found out the tested version of getting the bows from him.
    
    ewoiwod@paralynx.com:
    Told me of a bug in the arena.
    
    KHeg1591@aol.com:
    Told me of the new secret added in version 1.3
    
    
    I give a thousand thanks to these people.
    ________________________________________________________________________________________
    
    Well I hope you liked my FAQ/Walkthrough on Quest for Glory V: Dragon Fire! I have worked
    hard to make it perfect and hope I succeeded. By the way anything without " and " over it
    I have tested. So all this works. Remember to beat teh game with all possible characters
    because this game is too fun to not!
    
    Special Thanks:
    -Gamefaqs.com for taking so many of my reviews into their website
    -Lori Ann Cole for making one of the best games I have ever played
    -Dragon2556@aol.com for some Quest for Glory saves and the item duplication code
    -Rana Loreus for making a really good FAQ/Walkthrough so I could get some stuff I missed
     in the game. I also got a few ideas on how to organize my FAQ from hers. Plus she gave me 
     permission to use her stuff! Nice person I'll say.
    -Sierra for making the patch for this game
    -Chris Warren for making the Weirdlings
    -JoshCBFL@aol.com for telling me the tested version of getting the bows!
    -ewoiwod@paralynx.com for telling me of the bug that caused problems in the arena.
    
    Please look for other Strategy Guides or FAQs/Walkthroughs at www.gamefaqs.com and look for
    my reviews there too! Have a nice day!
                                            ~Andrew R Morozin
                                                LoudKing@aol.com
    
    Other FAQ/Walkthroughs by Andrew R Morozin:
    Mario Party  (Nintendo 64) Already out!
    Super Smash Bros. (Nintendo 64) Already out!
    Pokemon Snap (Nintendo 64) Already out!
    Quest for Glory I: So You Want To Be A Hero? (PC)
    Quest for Glory II: Trial By Fire (PC)
    Quest for Glory III: Waging War (PC)
    Quest for Glory IV: Shadows of Darkness (PC) 
    Quest for Glory V: Dragon Fire (PC) Already out!
    Quest for Glory V: Dragon Fire (Macintosh) Already out!
    Harvest Moon (Super Nintendo) Already out!
    Harvest Moon GB (Gameboy) Already out!
    Harvest Moon GBC (Gameboy Color)
    Harvest Moon 64 (Nintendo 64)
    Legend of the River King GB (Gameboy) Already out!
    Legend of the River King GBC (Gameboy Color)
    The Secret of Monkey Island (PC)
    The Secret of Monkey Island (Macintosh)
    The Secret of Monkey Island (Sega CD)
    Monkey Island: LeChuck's Revenge (PC)
    Monkey Island: LeChuck's Revenge (Macintosh)
    Monkey Island: LeChuck's Revenge (Amiga)
    The Curse of Monkey Island (PC)
    
    In-depth FAQs by Andrew R Morozin:
    Mother (EarthBound 0) - Soundtrack Song Lyrics [Already out!]
    
    
    If the FAQs listed by me are not at gamefaqs.com yet, just wait!
                                                                   
    
    __________________________________________________________________________________________
    
    That's all! Please do not take ANYTHING from my guide without my permission. For 
    permission , or if you want toemail me errors or some things I missed in the game you can 
    email me at LoudKing@aol.com .
    
    This document copyrighted 1999, all rights reserved. 
    ___________________________________________________________________________________________
                                                          

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