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    FAQ by Donkeykong47421

    Version: 1.0 | Updated: 03/26/05 | Search Guide | Bookmark Guide

     --------------------------------
    |  HotWheels Stunt Track Driver  |
    |--------------------------------|
    |  FAQ v1.0                      |
    |  03-27-05                      |
    |                                |
    |  Written By -                  |
    |  DonkeyKong47421               |
    |  donkeykong47421@online.ie     |
    |--------------------------------|
    |  PC Game                       |
    |--------------------------------|
    |  Main File Details  -          |
    |  Stunt.exe                     |
    |  489 KB (501,248 bytes)        |
     --------------------------------
    
    
    This FAQ was created for GameFaqs.com and may not be reproduced by printed
    or electronic means. If any other web site, magazine, etc. would like to
    reproduce this FAQ contact me at donkeykong47421@online.ie  for my
    permission. This FAQ is protected under US copyright laws and foreign 
    treaties. Copyright 2005. All Rights Reserved. If any of this data is used 
    to make any cheat program, including a trainer, make sure to give me proper 
    credit.
    
    
    --------------------------------------------------------------------------
    Index
    --------------------------------------------------------------------------
    1. Keyboard Controls
    2. Available Vehicles & Stats
    3. Game Maps & Cars Awarded
    4. Cheats
    5. Conclusion
    --------------------------------------------------------------------------
    
    
    What got me introduced to this game was my 7 year-old nephew that wanted a 
    cheat for the game that could stop the timer while racing. After playing 
    the game for a while and creating the codes myself with the memory editor 
    "Cheat Engine v4.4", I thought I would share my information. The game is a 
    lot of fun, and we now hold contests on who can get the best time on the 
    tracks. (No timer cheat activated while racing, just some of the others :o)
    
    
    
    
    1. Keyboard Controls
    --------------------------------------------------------------------------
    
    The most basic controls for the cars are the directional arrow keys, as 
    follows.
    
       Up - (Gas) Increases vehicle speed. In the air will make the vehicle row 
            end-over-end.
     Down - (Brake) Decreases vehicle speed. In the air will make the vehicle 
            row end-over-end.
     Left - Steers the vehicle left. In the air will make the vehicle spin in 
            circles.
    Right - Steers the vehicle right. In the air will make the vehicle spin in 
            circles.
    
    
    There are additional keyboard controls versus the basic arrow keys for 
    movement.
    
    Ctrl+Shift - Makes the vehicle do Barrel Rolls.
    Space - Honk the vehicles horn.
    C - Crashes the vehicle instantly.
    
    L - Turn the vehicles lights On/Off on the custom made tracks.
    W - Turns the Garage backdrop images On/Off on the custom made tracks.
    
    
    
    
    2. Available Vehicles & Stats
    --------------------------------------------------------------------------
    
    To start the game off you are automatically given 3 vehicles. You can win a 
    total of 5 vehicles from playing the games Cup Mode (Trophy icon). They are 
    awarded for getting a Gold Medal from each Map 1 thru Map 5.
    
    There are 4 additional vehicles to be awarded. You get these vehicles from 
    preforming various stunts. Stunts such as multiple Barrel Rolls, driving 
    long-distance backwards, and basically performing multiple flips and rolls. 
    These vehicles can be awarded from any map and any mode. So look at the 
    section "3. Game Maps & Cars Awarded" for details on each maps jump ramps 
    for great places to do your tricks to win the vehicles.
    
    There are 12 vehicles in the game and for some unknown reason nameless. 
    They are no names to be seen on the vehicle selection screen. So instead I 
    will refer to the vehicles as the order they are inside the HotWheels Wheel 
    Car Holder, and what they look like.
    
    Starting off with the Red Wrecker/Towing Truck as number One and going 
    clockwise thru the HotWheels Wheel Car Holder here is the list of available 
    vehicles.
    
     1 - Red Wrecker/Towing Truck
     2 - Blue Indy Car (Covered In HotWheel Logos)
     3 - Orange Hotrod Coupe (Double Engine, Black/White Checkered Roof)
     4 - Red "Flyer" Kids Wagon
     5 - Purple Sprint Car (Red Foil Wing)
     6 - Blue Lambogini Car (Chrome Engine in Back, HotWheel Logo on Back)
     7 - Purple Jet Car (Dragon Wing Spoilers)
     8 - Black Indy Race Car (Red Spoilers)
     9 - Red Drag Strip Racer
    10 - Blue Car (HotWheel Logos on Doors/Front/Spoiler, White Stripe Sides)
    11 - Navy Blue Car (Sharp Solid Spoiler, Black Jet Cockpit)
    12 - Yellow Sting-Ray Car (Seats above Back Wheels)
    
    Here are the various stats of the vehicles straight from the game code 
    itself. The cars are only numbered, see above paragraph for vehicle 
    descriptions. At the end are the maximum stats for each available car 
    detail.
    
     Car #      Tire Icon      Engine Icon      Steering Wheel Icon
    ----------------------------------------------------------------
       1           170              85                  0
       2           256             100                 200 
       3           512             100                  60
       4           256              90                 300
       5           256             100                 200
       6           384              90                 200
       7           128             125                  40
       8           256             115                  60
       9           256             100                 200
      10           256             100                 200
      11           384             105                 200
      12           512             100                 200
    
    maximum        525 max         125 max             325 max
    
    * Tire Icon = Vehicle Tire Grip
      Engine Icon = Vehicle Speed
      Steering Wheel Icon = Vehicle Turning Ability
    
    
    
    
    3. Game Maps & Cars Awarded
    --------------------------------------------------------------------------
    
    There are a total of 6 maps to play in this game, 7 if you count the secret 
    map. The basic details on all the maps are simple - Miss items on the 
    tracks, land the jumps, get to the end before time runs out.
    
    Now lets cover the various times of the maps, how to unlock and play the 2 
    locked maps and the infamous secret map.
    
    The times of the Medals for the exact same map widely varied. At first I 
    did a fresh install of the game, to get rid of my times, and this didn't 
    help. If you complete the map you change the times, so I started each map 
    and hit escape to see the times before they changed (Or even lost 
    completely to see the times, still no help). On Map 4 the Attic/Black 
    Knight the times I got by hitting escape before completing the map was 1:03 
    for Bronze - which is impossible as you only have a total time of 0:55 for 
    the map!
    
    So for the problems of the time for Medals, I am leaving this data out of 
    this FAQ for each map. I am however giving a general time to get each 
    medal.
    
         Gold - Finish the map with 10 seconds or more left
       Silver - Finish the map with more than 5 seconds and less than 10 
                seconds
       Bronze - Finish the map with less than 5 seconds
    
    
    Map 1 - Living Room/Fish Bowl
    
          Track Time - 1:15
    
          * Great air jumps at the bottom Stairs ramp and the Kitchen table 
            ramp
          * Once you win a Gold Medal from this map you will be given car # 3 - 
            Orange Hotrod Coupe (Double Engine, Black/White Checkered Roof)
    
    Map 2 - Kids Bedroom
    
          Track Time - 1:05
    
          * Best air jump is the one ramp next to the bed (Puts you on top of 
            the bed)
          * Once you win a Gold Medal from this map you will be given car # 7 - 
            Purple Jet Car (Dragon Wing Spoilers)
    
    Map 3 - Greenhouse/Volcano (Locked Map)
    
          Track Time - 1:05
    
          * Unlock stage by successfully completing Map 1 and Map 2 in Cup 
            Mode
          * Best air jumps are the ramp over the lined-up potted plants (With a 
            dragon-fly), and then again going over the lined-up potted plants 
            from the side
          * Once you win a Gold Medal from this map you will be given car # 11 - 
            Navy Blue Car (Sharp Solid Spoiler, Black Jet Cockpit)
    
    Map 4 - Attic/Black Knight
    
          Track Time - 0:55
    
          * Best air jump is coming out of the mouse hole towards the Black 
            Knight
          * Once you win a Gold Medal from this map you will be given car # 2 - 
            Blue Indy Car (Covered In HotWheel Logos)
    
    Map 5 - Backyard/Sand Castle
    
          Track Time - 1:25
    
          * Best air jumps start off with the slide and continue through-out 
            this map (Especially around the Sand Castle)
          * Once you win a Gold Medal from this map you will be given car # 12 - 
            Yellow Sting-Ray Car (Seats above Back Wheels)
    
    Map 6 - Gameroom/Pool Table (Locked Map)
    
              Track Time - 0:52
    
          * Unlock stage by successfully completing Map 1 thru Map 5 in Cup 
            Mode 
          * Best air jumps start with the jump over the Pool Table (Half-way 
            thru the map) and continue with the next couple of jumps
    
    Map 7 - Space/Green Grid Map (Secret Map)
    
          * Only available once you have successfully completed the Cup Mode 
            (Trophy Icon), Map 1 thru Map 6
          * To access this secret map go to the Time Trials Mode (Checkered 
            Flags Icon). Then you put your mouse pointer on the First letter T 
            after the letter A in "Mattel". Right-click your mouse on this 
            letter T until the music changes. Once the music is changed Click 
            the Green Signal Light to play.
          * Great air jumps through-out this map. If you are trying to get 
            awarded vehicles for tricks then try this map!
    
    
    
    
    4. Cheats
    --------------------------------------------------------------------------
    
    After researching on the internet, various cheat websites, and elsewhere 
    there simply are no known cheats for this game. So that leaves out entering 
    in codes or pushing buttons in the game. What that does leave however was 
    making codes myself with a memory editor, notably "Cheat Engine v4.4".
    
    This program allows you to input exact data into the search function or 
    simply search for data that changed, decreased, increased, or whatever I 
    told it. No I didn't write the program, but it is the best game cheat tool 
    available and has too many options to name - Not to mention it is Free! 
    Heck, it does things even the game tools you have to buy can't even dream 
    about (Such as editing the games source code in assembly language in 
    memory - no permanent changes to the game files).
    
    The information that follows is a lot of work I have done to get cheats for 
    this game (mostly for my nephew). After finding all the cheats I could, I 
    then found the information you can change in your saved game files for the 
    cars and maps as well.
    
    Here are the hex offset codes that can be used to change various things in 
    your game as you play. You will need a memory editor such as Cheat Engine 
    v4.4 to use this, all you do is enter in the information as it is found. 
    Please do not e-mail me asking how to use hex offsets it will be ignored, 
    simply read the help file with the software.
    
    You can get Cheat Engine v4.4 at their homepage at
    http://www.cheatengine.tk
    
    Hex offset Addresses of Game - All items are the "2 Bytes" type
    
    Address   Description
    --------------------------------------------------------------------------
    005F7305  Track Timer (Each 5 is 1 sec from start time -- 5=1 Sec, 10=1 Sec,
              15=3 Sec, etc.) 
    005F74A4  Number Of Crashes/Wrecks on track
    005F74A8  Number Of Tricks Preformed on track 99 max
    005F73B0  Car Gripping Ability (Tire Icon) 525 max
    005F73B5  Car Engine Power Code 1 (Engine Icon) 125 max
    005F73C4  Car Engine Power Code 2 (Engine Icon) 125 max
    005F73AC  Car Steering (Steering Wheel Icon) 325 max
    
    I recommend that you enter the default value of each cheat, such as the 
    maximum, and then freeze the cheat. Doing this for example will make the 
    timer on the track simply freeze at 1 second into it. :o)
    
    ---------------------------------
    
    Now for example you would like to have all the cars available, all 12 of 
    them, no problem. All you have to do is edit the car save file. So no more 
    trying to land outrageous amount of tricks to get the last few cars, I know 
    many people never have been able to.
    
    You will need to get a Hex Editor program to edit the saved game files. I 
    highly recommend that you get the software HHD Hex Editor v2.3 It is 
    completely Free, and has many options for the advanced user.
    
    The HHD Hex Editor v2.3 software is available from their homepage at
    http://www.hhdsoftware.com
    
    Here is the table of information to change in the file WHEEL.DAT found in the 
    HotWheel program folder called SAVES  As you are given 3 vehicles in the 
    game to start, you will need to change 9 hex offsets to receive all 12 
    vehicles available in the game.
    
    All you do is open the WHEEL.DAT file found in the HotWheel program folder 
    called SAVES with the Hex Editor software and change the byte 00 found at the 
    listed offsets to 01  It is a real simple switch, 00 means no car and 01 means 
    you have it.
    
    The offsets and the car you get for each offset are listed as follows (Once 
    again the car number is how they are inside the HotWheels Wheel Car Holder, 
    and what they look like. Starting off with the Red Wrecker/Towing Truck as 
    number One and going clockwise thru the HotWheels Wheel Car Holder) --
    
    00000008 offset Car  7 Purple Jet Car (Wing Spoilers)
    0000001C offset Car  8 Black Indy Race Car (Red Spoilers)
    00000044 offset Car 10 Blue Race Car (HotWheel Logo on Doors,Front,Spoiler -
                           White Sides)
    00000058 offset Car 11 Navy Blue Car (Sharp Solid Spoiler Wing)(Jet
                           Cockpit-Black Window)
    0000006C offset Car 12 Yellow Car (Stingray Car Style)
    00000094 offset Car  2 Blue Indy Car (Covered in HotWheel Logos)
    000000A8 offset Car  3 Orange Coupe (Double Engine)(Black/White Checkered 
                           Roof)
    000000BC offset Car  4 Red Wagon
    000000D0 offset Car  5 Sprint Car (Red Foil Wing)
     
    
    ---------------------------------
    
    
    Now this is kind of useless information, but never the less some that may 
    help people who want to play the 2 locked game maps in Time Trial Mode that 
    haven't beaten the game (And don't want to use cheats to do it).
    
    What you do is open the file ONOFF.DAT found in the HotWheel program folder 
    called SAVES with a Hex Editor such as the one I highly recommend, HHD Hex 
    Editor v2.3 It is completely Free, and has many options for the advanced 
    user.
    
    The HHD Hex Editor v2.3 software is available from their homepage at 
    http://www.hhdsoftware.com
    
    So open the game save file with a Hex Editor and change the 2 bytes which 
    are 00 to 01
    
    Address   Description
    --------------------------------------------------------------------------
    00000008  Change 00 to 01 To play Greenhouse/Volcano Track (Unlock Track)
    00000014  Change 00 to 01 To play Gameroom Track (Unlock Track)
    
    
    
    
    
    5. Conclusion
    --------------------------------------------------------------------------
    
    It is a fun game to play with other people, it gives you something to do 
    versus beating the mere 6 game maps over and over again. The actual 
    concept of the game is great, driving the cars on HotWheels tracks (After 
    all when you played and build various tracks as you kid you always 
    pretended you were driving the cars).
    
    The only vast improvement I would do for the game if I made it would be to 
    include many more tracks. With the track builder you can, although you have 
    to delete them if you want more than 4 tracks.
    
    ---------------------------------
    
    If anyone is interested in making FAQs for games I would highly suggest 
    that you purchase the software UltraEdit available at their homepage at
    http://www.ultraedit.com  It will do the proper formatting as required by 
    GameFAQs, Spell-Checker, and lots more.
    
    However I managed to find a program that can allow you to do the proper 
    characters per line and once reached does a return automatically for you, it 
    is TextShield Build 644  It can be downloaded from their homepage at
    http://members.lycos.nl/textshield/ 
    

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