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    FAQ/Strategy Guide by gsKoi123

    Updated: 12/30/11 | Search Guide | Bookmark Guide

    Archangel Game-Guide by Koi
    Hi all, this is my first guide, so please don't go hard on me! Also please
    don't put this document on any site without asking me first, thanks!
    I know exactly, that this game is not the best that was ever made or game of
    the year or even a good game at all. But if you looked up this guide, it means
    that Ė for some, unfathomable reason Ė you like it as well. For this reason I
    tried to write this guide in a way, so you can get the most out of your
    gameplay (e.g. you can Rambo your way through the game with using and upgrading
    your chosen form only, but whereís the fun Ďní challange in that :D).
    Secondly Iíve played the game in normal and this has two reasons: first, you
    donít get any benefits, form playing on hard (extra Essence, etc.) and the easy
    game was too easy. Normal is challenging enough to be able to use your other
    skills, but not too hard to be forced to use only the Ďformsí. Thatís all. Oh,
    and use a lot of Quick Saves!!
    About this Guide
    As this is my first guide (ever), I'll try to explain how I choose what to put
    in it and what not to. What you'll find here is
    o) Skills
    o) Weapons
    o) Quests
    What you won't however, are hidden items/places, maps, or generally what you'd
    consider a walkthrough. I think the game is pretty linear, so it's difficult to
    get lost, or get stuck, there aren't any skull-breaking puzzles either, so no
    need for a walkthrough. If you happen to get lost though, you may email me
    about it, but please be very specific and try it yourself first.
    As you make progress, the protagonist, Michael Travinsky, evolves, goes through
    transformations, which affect his look, but most importantly his skills. With
    each transformation he gains new skills and a new look. You can add a new level
    to a skill by gaining enough 'Essence' (basically experience points), which you
    have to spend manually. Each skill has 3 levels and each level costs more exp.
    than the previous. You gain Essence by killing evil creatures or completing
     o) 1st transformation (at the very beginning, by the Lord of Light himself)
    Here you have 2 choices, either choose the ghost form or the warrior form! The
    main differences are:
    - Ghost form: attacks with energy bursts, which deal are-of-effect damage, is
    almost invisible and very silent (adds with level of skill). The description
    says, your physical abilities are lower but your spiritual, higher. Actually
    this does not affect your "normal form" abilities, so you won't get more energy
    when choosing Ghost form or more health by choosing Warrior. Ghost form is just
    as (almost) invincible as Warrior, however the Ghost has same movement speed in
    EVERY direction!! This is a big difference, because you always walk slower
    backwards, except with this ability! Notice, you cannot float over water or
    anything, although it might seem like the Ghost is floating, so don't try it :>
    Also notice that with ghost form you wonít really need invisibility or silent
    - Warrior form: it's basically a brute. Invincibility and high damage output,
    nothing special. Actually this one is the more useful form of the two.
    You also get a set of skills with your first transformation:
    - Regeneration: you should get this skill as your first! Itís extremely useful
    and although points added will only increase the speed not the effectiveness of
    the life/energy conversion, you SHOULD upgrade! You will spend a LOT of time
    standing and waiting for your spirit energy to recover, so the faster you use
    this skill, the faster you energy can start regenerating. It might seem stupid
    to put points in it just for that, but believe me itís not!
    - Holy Protection: the description to this skill is very unspecific. Actually
    as I've observed it, it works to protect against the following special attacks:
    - WORKS vs: Poison Vulture, Small Spectres,           Fallen Angels (mťele &
    ranged attack), Former Human (poison dagger)
    - NOT WORK vs: Dark Angels's burst attack, Naakratal's energy-ball, Evil One's
    lightning projectile, Spectre's poison attack, Keron's self destruct explosion.
    Which means this is a pretty useless skill to buy, because: fallen angels can
    only be killed with the Sword of Light, Former Humans can (and will) attack
    with guns as well and finally thereís only ONE small spectre in the entire (!)
    game! This leaves the vulture the only reason to purchase this skill. NOT
    - Darkness Vision: this skill illuminates dark areas it can be useful in caves
    or other dark places. It can't hurt to have this skill, especially because it
    also highlights living beingsí aura!
    You can upgrade it to lvl 3, you wonít loose that much essence and you may be
    able to use it throughout the entire game (especially if in act II in great
    spaces, where you wonít be able to tell where enemies are, because of the
    detailed environment).
     o) 2nd transformation (after beating Aklesiah in the swamps)
    - Hypnosis: this skill will paralyze a foe, if: first you turn it on (consumes
    energy), you hit it with the Sword of Light (also consumes energy) and it only
    lasts for about a second at level one and only adds +2 seconds with each level.
    Yet itís not as bad, as one would think: at level 3 you can use Hypnosis on
    enemies youíd anyway have to kill with the sword of light (like bosses or
    Fallen Angels), hit Ďem till you run dry, then wait till your energy
    regenerates and repeat. You can also combine this with Spirit regeneration
    later: you do what I described earlier, then turn on Spirit Regeneration and
    repeat. Notice that while enemies are in Hypnosis, they can still attack you.
    (!WARNING! only use this if you have a lot of medpacks or in a serious
    bossfight) Recommended in Act II & III.
    - Light Shield: reduces damage by 25% with each level; consumes energy when
    active. So why not use one of the 'forms' instead? They are invincible! But: it
    takes time to transform, this only takes a second to activate. Still, you won't
    get full invincibility, only about 75% damage reduction, which is pretty good,
    especially if you don't plan to invest into the 'forms'. It will also become
    mighty good, once you get to New Berlin, where everybody will be shooting at
    you from afar and you don't want to transform every time you encounter someone.
    Definitely a must!!
    o) 3rd transformation
    - Silent Motion: it reduces the noise you make while running. It is very
    useful if you want to sneak around and once itís fully upgraded you can walk up
    completely to an enemy without being noticed. This makes instant sneak attacks
    very easy (especially in Act III where you will encounter lots of Dark
    Archangels and killing them in one blow isÖ priceless :D). It's not as great as
    Light Shield or regeneration though.
    - Spirit Regeneration: converts life into energy. You can use it in
    combination with Hypnosis (see exact method above). Otherwise itís pretty
    useless, but Iíd still recommend it to Holy Protection for example. You can
    wait with it till Act III where it will truly shine in the boss fights or vs
    enemies you can only kill with the SoL. You also need to consider whether to
    upgrade or not, because if you donít you can turn it off so it wonít cost you
    too much HP, but if you want to use it with the Hypnosis-technique it is
    recommended to upgrade, because you want to do the procedure as fast as you
    can, so you can continue to fight with Hypnosis.
    o) last transformation
    - Invisibility: itís almost completely useless, although it has some scouting
    purposes (if you donít play as the ghost). In Act II it is superfluous because
    of the many narrow spaces you will be fighting in as this skill does not
    eliminate the sound only your appearance (and enemies will start looking for
    you if they hear you, so you wonít be able to ambush them like this). Effect
    wears off if detected (this is actually good, cause you wonít waste energy).
    Not  recommended.
    Iíve managed to acquire 15í600 Essence points to the end of the game and the
    amount that comes from completing quests is Act I (1550) + Act II (2500) + act
    III (1750) = 5800. This is 37% of the Essence you can gather, the remaining 63%
    comes from defeating enemies.
    Iíd choose these skills, with these Ďformí combinations:
    First you put one point into Regeneration, then max out Darkness Vision, then
    max Light Shield (so it will be lvl 3 in Act II), here you will need one more
    into Regeneration, then max Silent Motion, +1 Warrior , +1 Regeneration, +1
    Warrior and finally max Spirit regeneration. Iíve found this to be the most
    optimal and once you reach the really tough bosses in Act III, you can spend in
    Hypnosis from your remaining Essence.
    +1 Regen, +3 Darkness Vision, +3 Light Shield, +1 Ghost Form, +2 Regen, +3
    Hypnosis, +1 Ghost form, +3 Spirit Regen
    Old Ages
    1.) Sword of Light: this weapon will accompany you throughout the entire game.
    It uses energy, so you can't just swing it around all the time, it ainít that
    strong either (about the damage of the short sword), but there are certain boss
    monsters, you can only kill with this particular sword (gets an upgrade later
    in Act I, after you take Zealeth's potion to Manalah; you'll get to swing 2
    more times, than before)
    2.) Knife: standard knife, this has the least damage of all the weapons (4 hits
    for a Jaws, 'bout 6 for Naakratal). Use it in the beginning but as you get
    others, don't use it any more.
    3.) Short Sword: good at the start, but will become weak later. (2 hits vs
    Jaws, 4-5 vs Naakratal)
    4.) Axe: this is a little better than the short sword, but still takes 4 hits
    to kill a Naakratal.
    5.) Heavy Sword: the strongest mťele weapon in the game. Takes 3 hits to kill a
    Naakratal or a Furred monster.
    6.) Bow: slow, but strong ranged weapon, difficult to aim though. It has cold
    and fire arrows beside     the regular ones. It can be useful later in Act I
    (catacombs for example) to freeze a standing     enemy, then hit 'em with a
    normal arrow. This'll kill most enemies (and you won't be able to use     the
    cold arrows for anything else really).
    7.) Crossbow: the description says it's stronger, but actually it's not. It
    fires in a straight     line and it doesn't goas far, as the Bow and it only
    has one type of ammo. Use it to quickly     dispatch Keron's before they
    explode, or hit Ghost Monks before they come close. 1 hit with     crossbow,
    then 2 with Heavy Sword, this way they just wont be ably to cast their spell.
    Berlin 2039
    1. Sword of Light
    2. Knife
    3. CUW-9 Pistol: great throughout the entire Act II, especially once you get
    the silenced version.
    4. CUW-9 with silencer: once you get it, donít use the normal one anymore. It
    might happen that even if you donít see anybody around, once you fire your
    pistol, they will swarm at you. Itís great for taking out enemies even if they
    are crowded, because they canít hear you.
    5. pump-action shotgun: your regular shotgun. Slow rate of fire, but greater
    damage. Avoid use (only if you run out of other ammo)
    6. Sniper: use it sparingly. If thereís a rocket-man or something powerful,
    take it out first, then handle the rest.
    7. GMS-30 rifle: best weapon in Act II. High rate of fire and high damage
    output, although you can run out of ammo pretty fast, so donít waste it!
    8. Liberator Rocket Launcher: itís great for cleaning out rooms at the end of
    Act II (especially in combination with Light Shield), but donít waste it on
    single foes. It also uses heat seeking rounds, but I didnít find use of tehmÖ
    Forgotten Place
    1. Sword of Light
    2. Axe
    3. Shotgun
    4. Pi-U energy concentrator: itís like a spirit energy - rocket launcher. It
    uses your spiritual energy as ammo. Very effective but use it sparingly. Does
    NOT replace the SoL, so donít try to fight bosses with it!!
    I'll not explain every quest, but only comment on those, that need to be
    handled otherwise, than one would think (important is, who gives them). Quests
    are not necessarily done in the order, as they are numbered (I just figured
    it'd be easier to write 'em down like this :D). Essence reward in brackets.
    Act I
    1.) from: Abbott of the Azure Order (100)
    Your first quest, given right at the beginning. Youíll get this as you make
    2.) from: Dirkon, the Librarian (50)
    kill 10 evil creatures, the return to him (reward: Bolts). Itís as easy as it
    3.) from: Ivy Rose (300)
    	Find the three stones. Youíll get this as you make progress.
    4.) from: Monkís ghost (50)
    No matter which path you choose at the crossroads, the Forest or the Village
    path, youíll 	come across obelisk-like stones, which if you strike with the
    SoL, you can free the Monkís
    ghost trapped inside (although the one in the forest is more hidden, whereas
    the other is right in the middle of the road). No matter which one you find
    first, heíll tell you, that his brother is trapped inside the other, so go free
    him. (hatís where you get another quest)
    5.) from: Zealeth (250)
    You find this hermit on the village path at a solitary tower in the wilderness.
    He tells you to get some Flowers (which of course only grow in the Cave where
    you canít go yet), so	he can make a potion, thatíll strengthen your Sword! Once
    you are in the Cave of the Seven Signs, you need to look for a place, where
    there is a ledge, with water underneath it and with teeth-like spikes on it.
    You need to make a big jump over the 	water Ė better save before you try. Here
    youíll have to make a choice later, whether to do this quest for the upgrade,
    or do the quest the normal way. This involves going into the Cave of the Seven
    Signs and breaking the ice, that holds the heart stone. If you find the flowers
    in the cave and apply the upgrade through Manalah, you donít need to find the
    seven signs, only the stone. If you couldnít find the flower, youíll need to
    find the seven signs (both are equally hard to find, now that you know where
    the flowers are) and melt the ice. The last sign is at the ice. This quest is
    more lucrative in more ways: you get to swing your sword 7 instead of 5 times
    (!) and you get 250 instead of 200 Essence for completing the quest that you
    anyway need to do, to progress in the story. So CHOOSE THIS OPTION!!! Donít
    choose the normal way, 	because itíll not only net you more Essence, but also
    the Sword upgrade.
    6.) from: Village Elder (100)
    Dispose of the leader of the Bat People, this Nígath. Go to the cave on the
    other side of the river to do this.
    7.) from: Nígath (100)
    	Nígath tells you that the Elder is possessed by evil and needs to be put down.
    8.) from: a lady in the village (after you defeat the demon that possessed the
    elder) (200)
    to get the heart stone you need to place the seven signs into seven altars in
    the Cave of the Seven Signs. This will melt the ice prison it is held in.
    ***WARNING*** do NOT do this quest, ecause you will get less Essence than with
    the Zealeth quest (see above). If you 	acquire the upgrade, you wonít be able
    to do it this way anyway (because the last ďaltarĒ is at the stone and when you
    enter the chamber youíll automatically break the ice, so putting in the last
    set of Signs wonít matter anymore).
    9.) from: Brother of the Monk (that you freed) (50)
    Heíll tell you, that there is something hidden in another runestone somewhere
    nearby. It can be found near the Cave of the Seven Signs entrance. Look around,
    youíll only get an axe though, but itís worth for the Essence.
    10.) from: Navaya (150)
    	Dispose of Aklesiah.
    11.) from: Aklesiah (after you defeat the demon who possesses him) (100)
    	He tells you that Navaya is evil and to dispose of her.
    12.) from: Nígath (50)
    Visit Manalah (this one, after you defeat the Elder in the village and return
    to Nígath with the news, then he sends you off with this quest)
    Defeating Kreyah: the boss of Act I will spawn ghost monks, until you donít
    kill those, you canít harm Kreyah. You can hurt them with conventional weapons
    though, so donít waste energy using the SoL. Once you defeat the ghosts, hit
    Kreyah with the SoL. He will spawn (now less) ghosts, so just repeat till heís
    Act II
    This act is very linear, so you donít need to ďfindĒ the quests, they will be
    given to you at the end of the previous one. I only wrote them down, because I
    wrote the ones fro Act I as well (:D) and because you can calculate with the
    Essence/skill purchase.
    1. from: hotel clerk (100)
    2. form: Arquan (300)
    the blue moon hotel is on Black Rose Square. You can get there via train.
    3. from: monk (250)
    the Crash Test Dummies bar is also on Black Rose Sqr.
    4. form: Anna Polansky (100)
    the K.E.O.S. Plaza is on K.E.O.S. Plaza :D Ė itís like the square, you can get
    there via train.
    5. form: Samuel van Dorn (200)
    6. from: Mark Houser (?)
    7. from: monk (after you bring him the Phantom Device) (200)
    8. form: Ivy Rose (once you killed van Dorn) (100)
    9. from: Mark Houser (at Arquanís Bookstore) (300)
    10. from: Jack Oshinava (200)
    11. from: Leslie (350)
    12. form: Mark Houser (via phone) (400)
    Act III
    This Act is even more linear than the previous two. There arenít many quests
    either, but Iíll include boss fights this time (it might be necessary against
    some of them).
    1. from: Kramath Citizen (300)
    2. from: demons in the bar (200)
    3. from: returning to the demons (50)
    4. from: Garret (500)
    5. from: Ivy Rose (700)
    defeating Phear: first of all, watch out for the turning blades in the room.
    Hit his shield with shotgun rounds, till it is destroyed. Then heíll use AoE
    attacks (I didnít manage to find out how to avoid those) just hit him with the
    SoL and heíll be down in no time (especially if you have found the sword
    upgrade in Act I).
    defeating Astaroth: heíll spawn Dark Archangels to aid him. Ignore them, just
    run around trying to hit him and as you do, immediately dodge his retaliating
    attacks. Once heís down, finish his servants and off you go!
    Defeating the Warrior: this is your spiritual Warriorís reflection, so if you
    played with this, youíll be familiar with itís strengths and weaknesses. If you
    have Spirit regen and Hypnosis itís hight time to put it to use! Sneak into the
    room (not to waste energy turning on Hypnosis too soon), once you see him turn
    on Hypnosis and charge at him. Once your energy runs dry, quickly turn on
    Spirit regen then Hypnosis again. Remember that while enemies are in Hypnosis,
    they can still attack, so keep your distance! Repeat until he dies.
    Defeating the Ghost: same sh*t here as before. Except that the ghost has an AoE
    damage!! This will make things worse if you donít have enough medpacks (you
    need to go sparingly about medpacks in Act III for this single fight, no
    kidding). Donít be surprised if youíll be using medpacks like crazy. Try to do
    the same as with Warrior except without Hypnosis (as he can attack you with his
    ranged attack) because it is just a waste of energy vs the Ghost. Youíll use up
    a lot of medpacks but donít worry: if you do this, youíre through with the
    worst part.
    Defeating the Lord of Darkness: you saw the door behind you in the cutscene? It
    has a bar on it. Attack that till itís broken. While you wait for spirit
    regeneration, just run around and try to kill the two Dark Archangels while
    avoiding the shots from above you. Donít care if you canít kill them till you
    get your energy back, just run back to the door and start hitting it, youíll do
    it with the second Ďrefillí. Congrats, youíve beath the game!! :)

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