hide results

    FAQ/Walkthrough by KThompson

    Version: 1.02 | Updated: 06/03/02 | Search Guide | Bookmark Guide

    By Kelly Thompson
    For Windows
    Date 11 Mar 02
    Date 03 June 02 V 1.02 update
    This document is copyright(c) 2002 by Kelly Thompson.
    If you'd like to use this document on your website, email me at
    chibon810@hotmail.com  usually if you ask I won't have a problem. However I will
    only let it be used 100% unaltered and only with my permission. Other wise this
    walkthrough should only appear at www.gamefaqs.com and www.neoseeker.com
    www.gameboomers.com If you wish to alter this it can be
    done with my permission.
    Contact Info.
    If you wish to send me corrections or comments (no hate mail please) email me at
    the address above.
    Update notes, and comments
    I was quite surprised by the amount of requests I received for this faq. The 3
    sites I have mentioned above will be the only sites I will send my updates to. It
    will be the responsibility of the other sites to acquire their updates from one of
    these 3 sites.
    I wanted to wait about a month before I did an update to see all of your opinions
    and feed back. I added the spell list to clarify some of my misleading comments and
    hopefully I have corrected them all. I also tried to fix the typos and mistakes I
    have made. Big Note: If you have recommendations for updating this FAQ please do
    not take my FAQ add your changes and e-mail them to me it's rude and unnecessary.
    Special Thanks:
    I would like to thank Zanthia (Game Boomers) and Filby (Game Boomers- GameFaqs) for
    giving me encouragement to write and complete this walk through.
    I would also like to thank my wife and 2 daughters for putting up with me being
    glued to the computer to complete this walk through.
    1. Introduction
    2. Known bugs
    3. Items and what they do
    4. Level items that are integral to the game and what they do
    5. Spells what they do, and how many skittles the require.
    6. Walkthrough
    1. Introduction
    This walkthrough will take you directly through the level feel free to go explore
    the whole level on your own. I only mention the necessary items to get you through
    the level. Try to do all you can and only use this when you're really stuck. I am
    writing this the way I got through it so it might not concur with every ones way of
    playing it. The 1stlevel I over detail it to get you familiar with how the game
    works, after this level it won't be so redundant. This game gives you all the
    necessary hints the trick is to constantly pay attention to and read the notes and
    quotes in the inventory. I will occasionally add notes at the start of the level to
    explain certain things. I also will fail to mention the obvious cut scenes. Also
    let it be known that Skye cannot swim she sinks like a rock. The reason I listed
    the level items spells and skittles is in case you lose them from the bugs I have
    had them disappear on me at different times.
    2. Known bugs
    There are a few bugs in the game that will drive you nuts examples: Falling through
    floors, ground, and missing items or spells at the beginning of a level and a few
    lockups. The way I got around these were save often (quick save f2 by default) and
    save at the beginning of a level or use the restart level option in the menu. I
    will mention what new spells you should have and what color and how many skittles
    you should have at the beginning of the level it is relevant. For the lock ups and
    weird orange screen update the drivers for your sound and graphics cards and
    defragging your system.
    People have had problems with the orange screen since I wrote this. In the settings at 
    the beginning change the option from 3D to Open GL setting and this should resolve 
    your problem.
    3. Items and what they do
    Rumble stones: blow things up and can get you key items and potions
    Rune mines: can be dropped in strategic locations and take out multiple opponents
    and does more damage than the staff. Take the time and practice to use these
    Skittles: There are different colors of these to equip to your magic spells
    Potions: Red potions are for health and blue potions are for mana
    Flashing or glowing objects: These objects will do this in the game it is a sign
    that they are essential to the game.
    4. Level Items
    Level 2: Ogmire Archiepelago
    Pendant: Use the symbols on it for a puzzle
    Spongite: Throw them in water and they expand to jump across be aware they last
    about 10 seconds and then disappear.
    Level 3: Tikniki Swamp
    Fish: Used for trading in this level
    Spongite: same as level 2
    Fishing Pole: Needed at the end of the level this will be obvious
    Level 4: Ogmire City & Ogmire dungeon
    Key: A yellow or gold key you will find
    Ogmire coin: A coin you will find with the key and used in level 5
    Spongites: same as the other levels
    Rope: Needed for certain things
    Moms Head: to be used in level 6
    Level 5: Lynlora 2nd visit
    Blag whistle it's obvious
    Level 6: Sky Pirates camp
    Moms head to be given as a token
    Level 7: Lynlora with stone
    Nothing really
    Level 8: Zen'Jai
    Vase: Used to put water in
    Seeds: needed to feed birds
    Gold or Orange feathers: Needed to clothe the bird
    Orange and purple birds 2 of 5
    Level 9: Ice heart
    Stone bird: 3 of 5
    Key: Needed to open the gate
    Fuse: Needed to light the cannon
    Level 10: Fire heart
    Nothing really
    Level 11: Black heart
    Nothing here either
    Level 12: Warlords palace
    There are 5 pieces of Armor to procure for assembly
    Clock: Used to call the last bird
    Green and yellow birds
    Level 13: Lynlora 3rd visit
    Fruit cake: Used to trade with the Zogel
    Dish: Used to trade
    Tuning Fork: Turns into a key of sorts
    Level 14: Stone Heath
    Box: found with crow bar the use will be obvious
    Key: Has symbols on it for a puzzle. There will be 3 of these in this level
    Crow bar: Used to pry with
    Chain: Used for climbing or repelling
    Mirror: Needed to reflect light
    Level 15: Lower goblins lair
    Energy crystals: Used to charge the power cell I refer to them as zappy things
    Power cell: Needed to activate the elevator there will be 3 of these
    Security code: Needed to access the elevators there will be 3 of these also
    8 sided crystal: Needed for time machine
    16: Upper goblins lair
    Portable time machine needed for the next level
    Level 17: Bone lands
    Venom vial: Stores venom
    Portable time machine: Revives the dead
    The shoes dress and necklace will be used to assemble Gwen Ella
    Level 18: Lynlora 4th visit
    Portable Time machine: now needed for trading
    Toy boat: Needed to go across water
    Level 19: Twell country
    Nothing in this level
    Level 20: Gargoyle cemetery
    Vortices Lamp: used to collect vortices
    Garlic: Used to lock vampires in their grave
    Key: Needed to open last door
    Level 21: Cathedral library
    Vortices lamp: Same as level 20
    Level 22: Cathedral
    Vortices lamp: Same as level 20 & 21
    Level 23: Bell tower
    Vortices lamp: Same as the other levels
    Level 24: Necroths Realm
    Guard bracelets: A key to the cell
    Level 25: Necroths lair
    Nothing just you are needed
    5. Spells: what they do and Skittle requirements.
    1. True Sight: Enables Skye to see things in true form 1: Red Skittle 1: Orange
    2. Strength Sap: Weakens enemy. 1: Orange 1: Yellow
    3. Prismatic Pulse: Energy blast (distance spell). 1: Yellow 1: Green
    4. Shadow Vision: Allows Skye to see in the dark. 2: Red
    5. Madness: Will cause enemy to lose mind. 1: Orange 2: Green
    6. Awaken Stone: Animates stone statues and objects. 3: Red
    7. Pyro Pulse: Attacks with fire, will also burn objects ( distance spell). 1:
    Orange 2: Yellow
    8. Spell Shield: Increases Skye's magic defense. 1: Red 1: Orange 2: Yellow
    9. Fire Walk: Allows Skye to walk on hot surfaces. 4: Red
    10. Polar Pulse: Attacks with ice, will also freeze water. 1: Orange 3: Green
    11. Impede: Slows enemy's movements. 2: Orange
    12. Veil: Allows Skye to be almost invisible (this is a fun spell!) 1: Red 3:
    13. Psychic Blast: Reduces potency of multiple enemies. 1: Orange 3: Yellow
    14. Magnify Magic: Increases power of the next spell. 1: Orange 1: Yellow 1: Green
    1: Purple
    15. Diminish: Allows Skye to become small. 2: Red 1: Purple
    16. Universal Smite: Deals modest damage to all enemies 2: Green 1: Purple
    17. Affliction: Poisons enemy ebbing health away. 1: Orange 3: Yellow 1: Purple
    18. Lightning: Lightning attack, also charges things. 2: Yellow 2: Green 2: Purple
    19. Ring Of Rime: Damages all enemies (Ice spell) 4: Yellow 1: Green
    20. Cleanse Evil: Destroys demons and undead enemies. 2: Yellow 3: Purple
    21. Wind Glide: Allows Skye to float. 5: Red 1: Orange
    22. Create Wizard: Allows an ally to use magic. 6: Purple
    23. Heart Of The Rainbow: Powerful pulse spell. 6: Purple
    6. Walkthrough
    1. Lynlora
    Notes: don't worry about the tuning fork of the tree that you encounter in this
    level they come into play later in the game. There is no magic in this level so
    don't be alarmed. I could not believe the amount of emails I received about the sacred 
    circle. It states in the last section of this chapter to use the True sight spell. You 
    will see the sacred circle on the left next to the tree facing the village gate.
    When you materialize you will see Drakk in front of you. Get the rune mine behind
    you 1st then go talk to drakk, fight the guys in front of you turn right go 1
    intersection and get the rumble stone turn around the way you came stay to the left
    and you'll see a tree in the road examine it and you'll find a red breasted
    northern butt smiler after that you'll see the portal that drakk came through. Keep
    heading in the same direction and you'll see 3 guys one with a key over his head
    kill them and get grunks key. Take the next left and go into the village keep in
    mind to avoid grunks arrows head past the catapult and take a right into the market
    place talk to the 1st guy his name is Eeb he'll eventually say show him the bunny
    then give him the butt smiler and he'll give you the lamp fish turn around and go
    out staying behind the catapult and the tree and turn right at the end of the path
    you'll see some different height rock formations jump on the lowest and work your
    way up to the cave (feel free to grab all the potions on the way) once you get to
    the cave equip your lamp fish and go in the cave you'll see a tuning fork on the
    left (don't mess with it or lose any sleep over it, it comes into play later on in
    the game) on the right go to the pile of rocks and use your rumble stone and move
    back or you'll take damage after it blows up you'll see a message that skye says is
    in backwards writing (It's the pass word to get to gannish send us all to prism)
    get the rock  for the catapult. Head back to the catapult and use grunks key on it
    and go to the front of the catapult and aim it at grunk go to the back of the
    catapult and put the rock in and keep firing until you hit grunk. When you've hit
    him go pick up the message under the tree and read it. Then go to gannish's door
    push e and read your notes for the pass word then push e again and skye will say
    the pass word. After talking to gannish you'll be back out in the village use your
    true sight and you'll see the sacred circle on the left by the tree towards the
    entrance of the village Dorian will appear for the 1st time he'll talk to you then
    get on the sacred circle and you off to Ogmire Archipelago.
    2. Ogmire Archipelago
    Notes: The flying monsters in this level can be a pain there will be more I've
    noticed that prismatic pulse works the best against these creatures you have to
    hit them 3 to 5 times and they will die dropping health and mana plants when
    they fall
    Go into the cave and talk to Veng he will give you the pendant turn around and
    go out the other opening and push the button. (It's best to dodge the flying
    monster at this point it's hard to hit with your staff.) Go to the water and
    you'll see the stones you activated. Jump across and push that button jump
    across the new line of stones and go to the island with the horn looking stones.
    (The outside stones have buttons that activate other stones to various islands
    go to these to get helpful items). Kill the two birds as soon as you get on the
    island. Look to your left and you'll see a yellow skittle on an island and a big
    whale turtle looking thing that opens its mouth, go around the outer edge to
    pickup your spongite. (Be aware that there are monsters in the water by the edge
    and the flying monster so be quick I did not fight them until after I got the
    skittles I'm telling you to get) Use your spongeite to go across and pick up the
    yellow skittle now go up the little ledge and when the whale thing opens its
    mouth jump in. (definitely a quick save move f2) It will spit you out and you
    will have the green skittle. (BIG note after the cut scene look straight across
    and you will see a button on the side of a mountain across from you which cannot
    be reached.) Open your inventory and activate your prismatic pulse spell with
    the yellow and green skittle. Hit the button I just told you about in
    parentheses use your spongite and go back to the main island and you can kill
    the pesky monsters now to get your helpful items. Return to where you got the
    skittles and jump across the stones. Make sure you bring spongites with you. On
    the new island go straight push the button on the rock, go straight and follow
    the path killing the monsters on the way push the other button on the rock and a
    cave will open go in the cave turn right kill push the switch and you'll get a
    message "Follow where the heart may lead" go back in the cave turn right get the
    stuff there now go back where you started and go in that cave and push that
    button and go out and enter the new cave ahead and after you exit turn left and
    head straight push the button across from the flashing sign go around and quick
    save then start jumping across the rocks (there are a lot of water monsters that
    pop out of the water and will knock you off of the rocks so save often and be
    prepared use prismatic pulse). Once you're on this island follow the path and
    along the way you'll see a button on the right push it and head up the trail on
    the hill. Jump in the hole (make sure your health is pretty full you'll lose
    some in the fall) push that button turn around walk close to the edge of the
    water and kill the water worm monsters (I think they are 6 of them they will
    knock you of the spongite and you'll drown) use your spongite to exit turn left
    and take your 1st left (after you get all the other goodies on the surrounding
    islands) jump across the rocks (it's best to kill the birds with prismatic pulse
    while your on the rocks). Okay I've seen a lot of emails on this one. Remember
    the pendant that Veng gave you in the beginning of the level? Load that on the
    screen with your quick inventory so you can see it all the time and you'll see 6
    buttons with symbols on them 4 out of 6 match your pendant push them in order
    top to bottom and she'll say "Yeah I ordered the combination plate" you'll see a
    cave and it's all the way to the end under the tower on the hill. Enter the cave
    and exit picking up your health plants and follow the trail up the hill and you
    get your cut scene and you're off to Tikniki forest!
    3. Tikniki Forest
    To me this was the hardest level those lily pads just kicked my butt!
    Turn around and run to the end and get the fish. Go back and talk to Nenu turn
    left and go to the edge of the water and kill the flying bugs (from a distance I
    find easier). You'll see a lily pad and an island with grass on it and 4 or 5
    lily pads after that. (This takes a little practice and can be frustrating just
    keep trying and use your quick save a lot). Jump across to the other side and
    kill the 2 birds and you'll see a tikniki on the right and the entrance to the
    forest. Go in the right entrance and stay to the right and kill everything along
    the way and you'll come out the other end, jump on the turtle and jump off on
    the bridge (jump on the lily pad and then to the bridge) turn right and follow
    the bridge, to the other bridge go to the end and jump on the turtle, it takes
    it a little while to make full circle. Go to the island that has a shell
    floating on it get the shell wait for the turtle to come back and get back on
    and go back to the bridge. Follow the bridge back to where you came from and
    jump across the 2 lily pads to the little island with the bug singing on it, go
    to the bug push E and pick it up, get the fish while your there now turn around
    and go back to the bridge again and jump on the turtle. Jump off at the forest
    again. (What we're looking for is the green rain anytime you see this use true
    sight and a path will appear) Turn right and you'll see green rain this one has
    a red potion. Coming out of this turn right and stay to your right and you'll
    find another green rain this one has a musical bug next to the water. Now go
    back to the entrance of the forest and face the forest and take the far left
    entrance and you'll find the last bug in that green rain (this section of the
    forest is by it self it will take you back to the entrance). Face the forest
    again go in the middle entrance and take your 2nd right and you'll find your last
    green rain by a rock, use true sight and go in and use the shell with the bugs
    on the heart of the forest you'll get your cut scene. Pick up the 2 skittles and
    you'll get another cut scene from the bad guy and all the monsters re-spawn, go
    back to the entrance of the forest again killing the monsters along the way. Now
    is where the fish come in that you have been picking up, if you have not don't
    worry. Over by the Tikniki opposite of the entrance of the forest you'll see a
    fish jumping around just keep running back and forth until you have 3 give them
    to the tiknikis and they will give you spongites keep doing this until you have
    4 spongites and at least one fish in your inventory. Now go behind the tikniki
    (opposite the forest entrance) and you'll see 4 lily pads and a turtle that will
    swim by (I found this quite hard just keep trying) time it to where you will
    land on the turtles back after the 4th pad and then jump off at the other Island
    and you will fight a bunch of birds. After killing them you'll see a tikniki
    fishing on a little island use your spongite to get to him and talk to him after
    the cut scene give him the fish in your inventory and he'll give you the fishing
    pole. Pick up the spongite on this island and jump across to neenu. She will
    tell you to face the buoy. When you do that, use your fishing pole, you have to
    do this 3 times before anything happens after you catch the mud skuttle use
    again and then you'll get your last cut scene in the level and then you're off
    to Ogmire City!
    4. Ogmire City
    You will now have impede and shadow vision in your magic inventory.
    As you look through the gate you'll see a switch on the side of the staircase
    run straight past that and play hide and go seek with the little guys and kill
    them with distance spell prismatic pulse. There are 4 switches you need to pull
    to open the gate on the stairs. 1. Stair case 2. Behind it on the left 3.From
    that switch turn right and left 4. At the entrance facing the gate to the left
    when you're on the inside. I ran around and killed all the bad guys in each
    section when they got in the way of finding switches from now on I'll just
    mention where the switches are and let you kill the bad guys when you want to.
    (Now we're looking for stone switches) Go through the gate at the top of the
    stairs hang a left go in that direction and hit the switch (2 bad guys above
    you) turn around and go up the stairs turn right and leap across to the top of
    the entrance (make sure your at full health the leap takes a lot of health from
    you) push that switch and jump down and you back where you started go back up
    both sets of stairs and keep going straight and you'll drop on some plat forms
    but you won't fall when you get to the bottom kill the bad guys and push that
    switch go through the opening turn left jump across and go back down to where
    you started and go to where the 3rd wooden switch was and you'll see stone
    platforms to jump across now. Jump across turn left just before you go through
    and go push that switch go back and go through and jump up the stones sticking
    out of the wall and time the moving platform and go into the tower get the red
    skittle and push the button next to it go out and the platform on the right is
    working now. Go over to it and jump across it. (At this point you can turn right
    and do a little side quest jump over and push the switches and use shadow vision
    in the dark tunnel and it unlocks the locked gate near the stair case near the
    beginning. When you go back up jump on the plat form when it is going up if you
    jump on it when it's going down you'll drown). Jump across the 2 plat forms and
    go around and push that switch. Now go back to the beginning to the top of 1st
    set of stairs and you'll see a new platform quick save and jump across, go
    through and you can go down and get some goodies in the cave thing go back up
    and jump up the stones sticking out of the wall turn right run across (I did not
    find fighting the guys very rewarding) go out turn left jump down the stones
    (Beware a mini boss is waiting on you) kill the mini boss and pull the switch on
    the right, left and the right now your gate is open jump in the hole and the
    game will load. (Quick save).
    Ogmire Dungeon.
    In this section there is a positive bug when you flip the switches for the coin
    and the skittle if you keep doing it over and over you can keep getting the
    skittle. This can be useful in the bone lands you only need one extra. Thanks to
    Zanthia for pointing this out to me.
     Go straight the doors coming up it doesn't matter which door you take you'll
    end up in the room with the little guy that has a key over his head this is what
    you're looking for. After you kill them use the key on the locked door get the
    goodies and go to the 2 wooden switches. Left twice, right 3 times and left 5
    times and she says yeah I ordered the combination plate (again) turn around get
    the key, skittle, and the Ogmire coin. (this is the positive bug I mentioned at
    the top). Fill up your health quick save and jump in the hole use shadow vision
    run through the hallway and go up to the rope and push the E button. Kill the
    guy above you and run around and pick up the spongites. Go out and you'll see
    some stones in the water go left and a little guy will be across the water
    shooting at you kill him with your distance spell make sure you have 4 spongites
    and jump across and kill the other guy that was hiding and push the switch
    behind the first pillar pick up 4 spongites and go back across take your 1st left
    use a spongite and push that button go back out and go to the other door you
    haven't been in yet. Push that button and go back and you'll notice that on the
    right the platforms are high enough to get through the window so go there and
    push the switch in the window and get the key on the left now go out and around
    back to where the 3rd switch was with the locked gate use the key to open the
    gate and the spongite to reach that switch (remember to be quick because your
    spongite will disappear in 10 seconds) now go back to the main room and you'll
    notice you can reach the window on your left so jump around and over to it and
    go through. Push that button turn around and go back to the main room and notice
    across to the right there is another window you can reach go over to that and
    push the switch on the ledge face the main room again on the far right is the
    last window and switch. While pushing that you'll see the stones surfacing on
    your left go down and jump across those and go in the tower. Go to your left and
    fight your way through there is a tower in the middle and you'll see a door on
    your right that has apiece of wood to go in I did not find any thing in there
    and a door on your left that you cannot reach. Go up the tower and go to the 3rd
    opening jump across (make sure your health meter is full for these jumps) and
    drop down and you'll be at the left door go in and push the button and the wood
    on the very top door changes to where you can walk on it now go back in the
    tower and go all the way to the top and jump across and find the wood to walk
    on, to go to the top kill the guys in your way and jump across to a platform
    where you find another door and you'll talk to the sky pirate Blood Squall.
    (I've had e-mails and comments on this, I fought the guy with the key before I
    talked to blood squall, some say they did not fight him till after the cut
    scene). After the cut scene use the key to open the cell, on your right you'll
    see an eyelet flashing on the wall go over to it and use your rope. In the cut
    scene he'll give you his mom's head after that run straight and get on the
    sacred circle and you're off to Lynlora for the 2nd visit.
    5. Lynlora 2nd visit
    Go talk to Gannish and she will give you a secret note or tune, then go to the
    market place and talk to the big guy with the horns and give him the Ogmire coin
    and he'll give you the blag whistle. Now go to where the catapult was and use
    the whistle and the note and you're off to the Sky Camp.
    6. The Sky Camp
    There is no fighting in this level but it can get very confusing, a lot of the
    carpets and flying things will fall on you in a few seconds so timing is important
    I cannot explain the timing but will do my best to make everything comprehensible.
    So quick saving is very important in this level. On some of the carpets and the
    flying ships and platforms if you miss just wait and it will take you back around
    to where you need to be. Use this time to get familiar with area.
    Jump on the green chair and down the pillows on to the carpet as soon as the other
    carpets appear start jumping to the platform with the balloon (you have about 3 to
    5 seconds before the carpets start falling) as soon as you get on turn to your
    right and it will take you to a red carpet, jump on it face right and jump on the
    flying ship face the way you landed and it will take you to another red carpet then
    it takes you to another balloon platform jump to it and to the floating house with
    the guy inside and go talk to him. After that go out and turn left and you'll see a
    red carpet waiting on you (it's best to angle the camera to where you can see
    Skye's feet, these carpets alternate and will dump you about every 3 seconds so as
    soon as you get on run to the front of the carpet and turn in the direction I
    advise between each jump when I say right or left its best to turn a 45 degree
    angle instead of a full 90 degree angle) Jump on the carpet turn right jump turn
    left jump turn right and now the carpet won't fall and take you to a floating
    platform jump to it. Turn around and wait till the little propeller platform is low
    enough to jump on. Counting this platform turn left, jump to your 5th platform and
    the 6th one will be going up and down time your jump and get on it let it take you
    up. Turn right jump, turn right jump again face forward (don't turn) jump turn
    right let it take you to the top and jump. Now you'll see a round carpet moving on
    the ground jump on it let it take you out turn left wait and jump on the red carpet
    turn left when it takes you to a new platform jump on to it. Keep facing forward
    run across and jump on the red carpet turn right and don't try to jump on the
    pillows flying at you when it takes you to another platform with a guy inside jump
    to it and go talk to him. Go out turn left and jump to the 2nd tan balloon on the
    right wait for the red carpet to come around ump on it turn left wait and jump to
    the other red carpet ignore the pillows and jump when it takes you to a platform
    with 2 balloons on it let it take you to a red pillow jump on it (colors are very
    important now there were hints earlier in the game but hey this is a walkthrough)
    So red is your 1st color and here is the sequence starting with red. Red, orange,
    light green, dark green, purple, the green chair. Then start over red, orange,
    light green, dark green, purple, the green chair. Now you'll be in front of the
    ship with multi colored pillows again if you jump on the wrong one, they will dump
    you. The sequence is the same except now you will be jumping over other colors.
    Red, orange, light green, dark green, purple, now jump to the ship. Now go up the
    stairs turn right, then go around the stairs going up and go down the staircase and
    you'll see the door on the left press the E button. After your cut scene you're
    back in Lynlora.
    7. Lynlora with stone
    Go talk to Gannish and she'll tell you to go to the land of the 5 birds. Once
    outside use your true sight and jump on the sacred circle again.
    8. Zen'jai hills the land of the five birds.
    You should have these additional spells Madness, Awaken stone, Pyro pulse, and
    spell shield. You should also have 4: orange skittles 2: red skittles 1: green
    skittle, and 1 yellow skittle.
    Go talk to the guy in front of you he'll give you the bird cage follow the trail
    kill the 2 flying monsters jump across the breaks in the trail and stay to your
    right pick up the red and blue potions turn around and take your 1st right follow
    the trail killing along the way take the 1st right go in the house and get your
    potion go out and behind to the right of the house take either trail it goes to the
    same place get your potions go across the bridge and straight you'll see bushes you
    cannot pass yet don't worry take the left path instead, kill the guys in front of
    the big house and go inside get the jar, potion, and the yellow skittle. You can
    now use the pyro pulse spell. Go back to the bushes load the pyro spell burn them,
    pick up the red skittle you can now use awaken stone you'll see your 1st statue to
    zap and your 1st feather pick that up and zap your statue. Follow the trail and go
    to your left and go pick up the 2nd feather under the gazebo looking thing keep
    following the trail up to the top of the hill getting your 3rd and 4th feathers
    (going up the hill you will be attacked by the flying monsters) awaken the statue
    and use your jar on the well. Go over to the dragon and awaken him to get your
    seeds. Go back down to the bottom of the hill veer right and get your 5th feather at
    the broken bridge turn around and take the trail off to the right and follow it. As
    the trail widens kill the baddies ignore the bridge on the right you cannot cross
    it, get your 6th feather on the left next to the hut and ignore the white bird on
    the roof. Keep following the trail as you enter the village the 1st house on the
    right is the one you want, kill the bad guys 1st and go to the front of the house
    and use your seed to capture the bird. Turn right and follow the trail out of the
    village and kill the guys and cross the bridge as you're following the trail you'll
    see a grape vine and a dragon to your left zap the dragon listen to him. Look at
    the grape vine 1st (it has a funny cut scene) now use your bird on the grape vine
    and you'll have a purple bird. Turn right and follow the trail you'll pass a rip in
    time and monsters will fly out and the trail comes out to a bridge and sort of
    castle run behind it clear the area your 7th feather is behind it as you go around
    to the front go in the cave with the door on it go in and get your 8th feather. Now
    go inside the castle thing and get the 9th and 10th feathers. You can jump up on the
    wood behind the feathers and get the extra goodies if you like. Go back out and go
    to your right take the 1st right and get feathers 11 and 12 behind the building. Run
    back out and turn right take the next right and get the 13th feather (you only need
    12 but it's there) go back out to the right again and you'll see a bridge run past
    it and get the green skittle. Now go to the tree use your water jug on it and then
    use the feathers and now use your seed and you've captured your orange bird. Go to
    the bridge and get your cut scene and time to fight the Ice dragon.
    9. Ice Heart
    You should now have Fire walk and Polar pulse in your magic spells, and all the
    skittles you've accumulated. When ever I mention to walk across the lava don't
    forget to use the fire walk spell.
    Walk up to the sign and read it and right behind that is the 4th Red Skittle you
    need for fire walk. Clear the area of baddies go back to the sign and take the 2nd
    right and walk across the lava and get the 2 potions and the rumble stone go back
    to the 1st right and use the rumble stone on the glowing pile of rocks and get your
    goodies (none of these are key items). Go back out and go through the pillars of
    rocks and cross the bridge to the gong and hit the gong. Load your pyrospell dodge
    the breathing dragons on the way down (for some reason if you stay against the wall
    going toward the breathing dragons on the wall you'll go right on top of them and
    not take any damage just a useful bug I thought I would mention) and go defeat Ice
    Heart. Not much help I can give you here except if you hide behind some thing some
    times a glitch will let you hit him without taking any or very little damage. After
    you beat him go out the opposite end dodging the breathing dragons on the way out.
    Go straight ahead and you'll see a glowing petrified bush at the bottom of the tall
    pillar behind the lava shooting thing hit it with awaken stone and you'll get the
    seeds turn around go out and turn right and use the seeds on the bird and go behind
    the platform and jump on it to get the green skittle. Now go out and go all the way
    to the other end use polar pulse on the key and grab it. (Do not forget to use fire
    walk on the lava.) Keep going forward and take the right path and get the fuse turn
    around go out and use the other path to get to the gate and use the key on it. Go
    to the front of the cannon use the fuse and light it with the pyro spell and jump
    in. This may take a few tries to get it right, but just keep trying and you'll get
    it. Watch the cut scene and you're off to find Fire heart.
    I've gotten a lot of emails on this one. When you go to the front of the cannon you 
    have to push the E button to jump in.
    10. Fire Heart
    There are no new spells in this section
    Get up get the two bad guys be quick some times a bug will occur and knock you off
    the cliff. Read the sign and go hit the gong and go find the dragon (same bug works
    on these guys on the wall too and use fire walk for the lava section). After
    defeating the dragon go out the other end and, do the dodge things again go out the
    door and clear the area of the bad guys. The door on the left doesn't have much to
    offer I lost more life than I gained in there go across the bridge and use the key
    on it. You'll have to fight the mysterious bad guy again after beating him, follow
    the trail. This is where a lot of people got stuck. Look up and align the sun icon
    up to where it's in the middle of the two peaks or you can experiment if you like,
    now the big trick is to push your walk button (caps lock by default) and walk
    across the invisible bridge to the other side, time to find dark heart.
    11. Black Heart
    Still no new spells
    Clear the area and go through the gate follow the path and turn right and hit the
    gong go back to the entrance and go down jump across the 3 floating stones similar
    to the sky camp go down and fight black heart (I used strength sap and prismatic
    pulse). After you beat him he takes you to the war Lords palace.
    12. War Lords Palace
    The Spells Veil and Psychic blast are added. This level can be very confusing also.
    You will be in the entrance and when you step forward a boss will come out. When he
    hits the ground you need to jump or you will take damage. The way I beat him was to
    run up close to him and beat him to death with my staff. There are many ways to get
    through. This is how I did it. When you've defeated him go through the door and
    turn right and go through the next door you will see some little doors some have a
    big guillotine in them and some don't. The door straight across from you is a way
    out don't go there as there is no need to. The 3rd door on your left is where you
    will find the chest piece to the armor you are looking for. The 1st door on your
    left is the way you want to go out, so go through that door after you get the
    armor. When your through go directly to the other side of the hole and turn around
    and look down and hit the switch with a distance spell (Thanks to Richard at game
    boomers for this distance spells are listed at the beginning of the faq Prismatic
    pulse, pyro-pulse, polar pulse) then turn around and get the leg piece of armor
    from the closet you unlocked now turn around and go out to your right turn left to
    get a potion and turn right to exit to the main hall. Turn left and go all the way
    to the end and go through the door kill the 2 knights in the room the one on your
    right and the one to your far left after this one face right and jump up to the
    thin door that opens and you'll see an arm piece for the armor. Grab it and go out
    the right door and kill the guy and go straight through the room there is a potion
    to the left and the exit is to the right. After exiting kill the two knights and go
    straight through the room and exit and you'll find the other arm grab it and exit
    right. Now turn left and go all the way to the end and take the last door on the
    left you will see guillotines on your right and your left. Go to the left blades
    and time it to dodge them or take a little damage and push the glowing switch turn
    around and go out through the other blades and turn right killing the 2 knights and
    take the 1st door on your right, you will see the head piece of the armor. (the last
    switch you pushed lowered the pedestal it sits on so if you deviate from the walk
    through or get lost and find this just remember that switch) grab it and exit then
    go through the right door. Go through the room and turn right and go straight
    through the next three rooms turn right and your exactly where you started but with
    all the items you now need. You'll see three slits in the ground with blades in
    them just time your jumps and go all the way to the end and through the door and
    its times to assemble your knight. (Bring the parts up in your inventory and push q
    until he is assembled) He is very strong so be ready to fight! The room is very
    tight so I just beat him with my staff and kept using potions you can do what works
    for you. After you beat him he gives you a gear use it on the pedestal that rises
    and turn around and go through the door. Jog right and then turn left through the
    door and go in to see the spoiled princess. She will ask you to go get her dolly so
    grab the hair pin off of the dresser and go back the way you came and straight
    across you'll see a glowing door go to it and use the hair pin. Go through the room
    and go around the middle room and kill the bad guys and go in the middle room to
    get the dolly as you try to pick it up a very strong Pac man looking thing comes
    out. I led him out of the room and hit him with strength sap and finished him with
    prismatic pulse. Now go back into the room get the dolly and take it back to the
    princess. When you give it to her she will give you the bird and you'll notice a
    piece of doll in your inventory keep that in mind you'll need it soon. Now once
    again go back the way you came. This time take the door on the right. Go through
    the room kill the bad guys and go left now go all the way to the end kill the guys
    again get the skittle on the left and the clock on the right go back out head down
    the hall way turn left go behind the throne through the door kill the guys again
    turn right and you'll see the sleeping war lord. Walk up to the war lord and use
    the broken piece of doll on him to get the eye piece turn around go out the room
    and straight across and use the eye on the wall picture it will give you the prism
    now go back to the warlord pass him and exit the room go to the table on the left
    you'll get a cut scene now go across the room to the bird and use the clock. Now go
    through the door you'll talk to Dorian and your out of there.
    13. Lynlora 3rd visit
    All the items except your mom's talisman will be gone but don't be alarmed. No new
    spells so go talk to Gannish.
    After Gannish gives you the fruit cake go to the market place and give it to the
    zogel on the left he will give you the dish and then talk to him he tell you the
    key is E flat. Turn around and give the dish to the stamp collector and he will
    give you the ingot go to the left and use the ingot on the press. Now go to the guy
    you got the whistle from and give him the pressed ingot and choose the far left
    fork, it's the E fork go back to the press and put the tuning fork in it. Now you
    have an e flat tuning fork. Go to the cave where you saw the fork sticking out of
    the wall in the beginning and use your fork on the one in the wall and the door
    will be open. Use shadow vision inside the cave so you can see. After the cut seen
    you'll be running on a beast picking up gems just keep running around healing
    occasionally until your gems are at 100% the game will automatically stop to a cut
    scene and then your off to stone heath.
    I have to add to this thanks to the people (Zanthia) over at game boomers. The
    beast is very hard to control, you have to slightly move your mouse if you jerk it
    you'll fall of the edge on the thin part's of the bridge. When you get to the
    bridge take the left path it's easier than the right path. SAVE OFTEN! And heal
    often. I also recommend a hard save since it was brought to my attention that there
    is a bug that some times occurs when you get all the gems and the beast just keeps
    running around, if this happens you will have to reload your game.
    14. Stone Heath
    You should now have Magnify Magic, Diminish, Universal Smite, and Affliction. You
    should also have 3: green 1: orange 4: red and 2: yellow skittles at the bottom of
    your magic screen if not restart the level until you get these added to your menu.
    You can kill the creatures as you see fit I will just tell you the way to get
    through and the key items.
    Go straight and you'll talk to Gwen Ella off to the right pick up the rumble stone
    and turn around go all the way to the end and go left and use the rumble stone on
    the cottage. Go in and get the crow bar, chest and the other goodies. Now go out
    and go to the ocean and you'll see the monster in the ocean. Use your polar pulse
    spell and use it on the water it will freeze (keep in mind that the ice only lasts
    about 10 seconds like the spongite does) about 4 times ought to do it then he will
    eat you and spit you out now go back and use the ice spell as necessary. Now you're
    ready for the calendar. Go to the calendar and put the key in the post. Pay
    attention to the symbols on the key they are the answer. Look at the big circle and
    it will have a black arrow. You need to align the big circle with the arrow to
    match the symbols on the key after you look at it. It will make sense so just step
    on the glowing stones to move the circles into alignment with the arrow. Quick save
    and if you make a mistake just start over with quick load (f4). From out side to
    inside it should be like this, upside down triangle, funny looking x, and the
    backwards y. Also if you go too far out of the ring the calendar resets. This is
    the end of the calendar tutorial since all three calendars are like this. I don't
    want to take all the fun out of it. If it's still too hard after you put the key
    in, turn around and look at the 3 switches step on the right stone once the middle
    stone once and the left stone once. That one was easy so you should be able to
    figure the other 2 out. After you unlock the calendar the golem wakes up so go talk
    to him and after that give him the box you got out of the cottage. He will give you
    the key to the second calendar and then you can grab the purple skittle of off the
    box. Turn left go all the way to the end and turn right and load your diminish
    spell to go through the small hole.
     Now you're where the 2nd calendar is. Take your immediate right and you'll run into
    the mysterious bad guy again and will have to fight him he is not very tough. After
    defeating him go to the bottom of the broken tower and use your crowbar you got
    from the cottage and get the chain. Go out and turn right and you'll see the
    calendar. (I found the monsters a pain in this area so I went around and killed
    them all so I could concentrate on the calendar.) Now go to the calendar and
    remember the tutorial I gave you before and put the key in and unlock the calendar
    and the golem will come to life and give you a mirror. (Answer to calendar after
    you put the key in turn around and the stone on the right is 1 stone on left is 2
    and stone on the other side is 3. Step on stone 3 once, and stone 1 once. Now keep
    in mind there are several ways to do this. This one worked for me.) Now that you
    have the mirror go to the well and use your chain on it and you will climb down.
    Turn around and use the mirror on the plant grab the 3rd key and the green skittle.
    Turn right and go to the flashing door and go through it and it's off to the 3rd
    Follow the path and you'll see Gwenellas' horse and the calendar. Once again I
    found the monsters a pain so I killed them all 1st. Go to the calendar and it's time
    to solve the puzzle again. After that you will talk to the golem, and get a bunch
    of nice cut scenes and then it's off to the lower goblin's lair.
    (Answer to the puzzle after you put the key in turn around and the stone in front
    of you is 1 to the right is 2 and to the far right is no. 3. stand on the stone and
    it will keep turning the numbers I give you are haw many times to turn it, so count
    and then get off or it will keep turning. Switch 2: 5 times switch 1: 6 times and
    switch 3: 3 times. Once again there are several ways to do this. I'm just writing
    the ones that worked for me.)
    15. Lower Goblins Lair
    You should have veil, psychic blast, and lightning added to your spell inventory.
    As for the skittles you should have 4: red 4: green 2: yellow 1: orange and 1:
    purple in your inventory. My favorite spells for this level was universal smite and
    affliction. Universal smite for the flying robot and affliction for the bad guys on
    the regular guys just hit them with affliction and run around and they will die
    pretty fast. Veil is fun to play with.
    Use diminish to get out of the cell (I would immediately equip universal smite
    since the flying robot thing will be coming) as you come out turn left and ignore
    the zappy thing for now and turn right and go to the end and turn right you will
    see a goblin in one of the cells. Talk to him and he will mention info for food
    continue to the end turn right go to the end and bad guys on the right one of these
    is your 1st mini boss for this level (I use affliction and universal smite on the
    guys especially the boss) after killing them go to the table on the left and get
    the finger sandwich. Go back to the dude in the cell and give him the sandwich and
    he will give you the security card. Turn around and go through the corridor and the
    1st door to the left has the power cell (I recommend killing the bad guys in the
    area 1st it's easier to collect the zappy things for the power cell) I am not going
    to go in to detail as to where the zappy things are in this area it is impossible
    to get lost in this area. When coming out of the cell with the power cell in it go
    straight and on the 1st left is a sliding door jump through in and follow the
    corridor to get the yellow skittle. After collecting all 10 of the zappy things go
    back to where you got the finger sandwich and use the power cell and the security
    card (code stated in the inventory) on the elevator.
    You are now on the 2nd floor use the same strategy for the bad guys as you did on
    the 1st floor. Again I am not going to go into detail on the location of the zappy
    things. How ever I will mention the order of the switches since I've noticed a lot
    of people had problems with this. I recommend killing all the bad guys 1st like we
    did down stairs. I have had a couple of the guys with the sword go invincible on me
    if this happens you'll have to restart the level.
    As you come out of the elevator you will see a stone door with a face on it, go
    through the door it will slide open when you get close to it. You will see the
    power cell in the middle of the corridor at the end of the corridor you'll see
    another door don't go through yet take a hard right twice and you'll see a switch
    in the up position don't touch it. Come out of that corridor and turn right and go
    in the room to the left and you'll see a switch in the down position push e and put
    it in the up position. Go out of that room and go to the door I told you not to go
    in and go all the way to the end and you'll see the switch in the up position back
    to the right past the purple skittle in the force field put it in the down position
    and Skye will say the combination plate thing again. Don't forget to grab the
    purple skittle. As you go through the level you'll run into a goblin inventor twice
    at first he runs away the 2nd time he will give you the security code. I separated
    these to try to prevent confusion since there is no step by step it all turns out
    the same in the end. After collecting your zappy things go to the elevator and use
    the power cell and the security code.
    16. Upper goblins lair
    I did not find any bugs in this level. There are bad guys all over so be prepared
    for anything around each corner. When I say awaken dead thing this is not to be
    confused with awaken stone. The correct term is portable time machine. Thanks to
    Filby for bringing this to my attention.
    Go out of the elevator and run out the room and the power cell is on the right
    (pick up the zappy things as you go this time it's easier) halfway down the
    corridor there is an opening to the right go through it and this is you 1st of 4
    pedestal things step on the foot switch and zap it with your lightning spell face
    left and go all the way to the end and get the security code, now go back the way
    you came and turn right to continue down the 1st corridor go to the end and turn
    left and go through. To the left are 2 zappy things and to the right is the
    elevator for the next floor and straight ahead is where you want to go for the 2nd
    pedestal thing. Zap it with lightning and go to the end after turning left and
    there is your 3rd pedestal zap it and go through the corridor and the 4th one is on
    your right zap that one and the force field will drop load the polar pulse spell
    and freeze the water and go to the wheel or paddle thing and get the crystal from
    it. (You have to hit it with the polar spell to make it stop) Find your way back to
    where the elevator is that I previously mentioned and use your power cell and your
    security code and go up to the next floor.
    When you walk out of the elevator head straight to the end and go through the door
    where the inventor is and talk to him, then use the crystal on the time machine go
    through the door to the inventors left and go through the next door don't go down
    the stairs. Follow the corridor go up the steps and through the next corridor and
    down the steps and you'll see a dead monster use the awaken dead thing (called the
    portable time machine in the inventory) you got from the time professor on him and
    kill it. (This thing is strong so have fun) After defeating it go through the door
    and you will talk to Dorian and it's off to the Bone lands.
    17. The bone lands
    The new spell in this level is Ring of rime. The skittles are as follows 4: red 4:
    green 3: yellow 2: purple and 1: orange
    I am not going to go into all the scorpions locations the moving bones are good for
    10% venom when you defeat them to activate them you use the awaken dead thing on
    the moving bones. This level can get a little confusing a few things to remember
    the round towers with 6 horns sticking out are the ones with Gwenellas belongings
    in it there are only 3. The scorpions will run from you when you hit them so if you
    give chase and slide down the hills it is hard to get back and easy to get lost,
    the easiest way to get through the level is to get the belongings one by one and
    chase the scorpions later.
    When you come out go to the flashing rock with the scorpion on it and read it then
    go ahead and a cut scene will take over and you will get the venom vial look
    straight ahead and you'll see the 1st tower go in and you will see the shoes and
    talk to a spirit. There are three stones on the ground just step on them and push
    the e button and they will rotate the stones on the pedestal across from the shoes
    just play around with them and eventually both hands will appear and walk up to
    them and put your hands in to get the shoes.
    (The easy way to do this is like this face the pedestal the hand will be on your
    right and a sign on the left, the stone on the ground next to the hand on your
    right will be stone no. 1, the stone directly behind you will be stone no. 2, the
    stone on your left will be stone no.3. The order for stepping on the stones is 1,
    2, 3 watch the cut scene get the shoes and leave the tower). As you walk out turn
    left and stay to the right of the ditch and you will see a set of moving bones use
    the portable time machine on it and kill it (polar pulse works well and also blocks
    the fire spells coming at you and kills the scorpions in 2 hit's) and you get your
    1st 10% of venom. At this point is where people get lost if you run in a forwardly
    direction here and stay to the right against the hill you'll see some bones like a
    big rib cage, this is your ticket out of the area use diminish and walk under the
    bones. However I suggest you clear the area of bones and scorpions before you leave
    if you fall into the ditch and find the caves just go to the highest cave and you
    can get out. When you come out of the highest cave you'll see a ribcage to your
    right and a trail to your left follow the trail and at the end you will seem to be
    stuck back up and take a run at it and press jump and Skye will skip really fast
    and go to the top I think this is a positive bug but not sure. At the top go
    forward and you will be at the rib cage I originally told you about to go to the
    next tower. Use the diminish spell and when you come out you can see the 6 horns on
    the tower now go there and get the dress. (I got 84% venom before I left this area.
    You don't have to get that much I'm just letting you know what's possible). Just go
    straight in the ditch and when you come out you'll be at the tower you'll see a
    bone bridge but go in the tower 1st. When you go in and get your cut scene face the
    pedestal and we're going to label them the same. 1 is on the right 2 is behind you
    and 3 is on the left. The combination is 2, 1, 2, 1, that's it grab the dress and
    cross that bone bridge go to the pile of stones behind it you'll find a yellow
    skittle to use your ring of rime spell turn around and go in the ditch and go
    straight across and use the jumping bug to get out and you'll see the ring of stone
    on the right. Don't go there yet turn left and follow the trail pass the big skull
    and there is another set of bones to zap if you need venom use ring of rime and
    he's dead in 3 hits a lot easier than the polar method. Follow the trail to the rib
    cage diminish go through and go through the cave picking up a yellow skittle on the
    way you can see the last tower go to it and go in use the venom and get necklace
    and exit the tower. (There is a set of bones at the entrance if you're short on
    venom). You will notice when you go back the way you came you can't go back up look
    to the right and jump along the edge after about 4 stones you can get back out go
    back through the cave and head to the circle of stone and talk to the spirit do
    your thing and your out of there. Go to the tree put the items there and use your
    awaken dead thing on it and watch the cut scene.
    18. Lynlora 4th visit
    There are no new spells or skittles at this time.
    Go to Gannish's house watch the cut scenes. You cannot read nenus letter at this
    time go to the market and trade the portable time machine for the wood wizard with
    the guy wearing the bright red cape or suit what ever it is. Go trade the wood
    wizard for the toy wooden boat with the guy on the left. Now it's time to go see
    that tree that every one was wondering about in the beginning of the game. At the
    tree use the diminish spell and run through go to the water and use the boat. (If
    you forgot where it is just stay to the left as you exit the village and you'll
    find it)
    19. Twell Country
    No new spells or skittles yet.
    I found a slight bug in this section some times when running through the logs
    you'll fall through the sides and get stuck so save often. Pyro-pulse works well to
    kill the bugs. It is very easy to get turned around in this level due to spinning
    while trying to hit the flies and the leaves spin while riding them. I tried to
    write this section as comprehensible as I could if you get turned around simply go
    back to a familiar place and follow my directions. I recommend saving often on the
    leaves since I drowned a lot.
    After talking to Gannish go through the log and turn left go through the log and
    kill the fly across the creek to get the orange potion. Jump across the creek get
    the potion. Go back across the creek and take the left log kill the fly to get the
    green potion. Look across the creek kill the fly with pyro-pulse jump across and
    get the yellow potion. Go back across the creek and take the left log kill what's
    there and get the purple potion. Go back into the same log and you're where you
    shot the fly for the yellow potion. Jump on the leaves and let them take you to the
    left down stream keep changing leaves until you come to the next shore and kill the
    fly to get the red potion. Go straight across and jump the leaves until you hit the
    left embankment jump off go through the right log, turn right again through the log
    and your back to Gannish watch the cut scene.
    20. Gargoyle Cemetery
    The new spell is impede as for the skittles you should have these. 4: red 4: green
    3: yellow 2: purple 1: orange.
    A lot of people have had trouble with this level here are some pointers to get you
    through. Hard save at the beginning of the level. The trick with the garlic is to
    put it over the coffin while the vampire is inside if you use the garlic over an
    empty coffin it locks them out and we DO NOT WANT TO DO THAT! When you see the big
    red coffin DO NOT PUT GARLIC OVER IT you will have to start over if you do
    this.(Yes I did it that's how I know). Every note gives you a valid hint for the
    pass word how ever if you don't want to deal with it I will give them in order as
    we go through in () so if you want to figure this out ignore the () part I've
    noticed a lot of people had trouble with this. The trick to the notes matching the
    crypts is to put the note on your screen with the control button and match the
    symbols on the note with the symbol at the top of the crypt. When you're in the
    crypts don't jump down unless you're sure you can get out or you will get stuck and
    have to start over. I am not going to map out the crypts they are fairly simple how
    ever I will mention when to and not to jump in a hole. I will do the left right
    thing though. I am not going to mention every coffin to use the garlic on they
    flash and are easy to spot. I am not going to map the location of all the vortices
    they are easy to spot you need all of these to leave this level. If you miss
    vortices wait until you kill every thing then go look for them it's easier that
    way. After the 1st note the others come in 4 pieces I will mention the locations as
    we go through.
    You will find yourself in and eerie cemetery use awaken stone and talk to all the
    statues you will get the Vortices lamp, your 1st note or clue for the crypt pass
    words go to the vampire with the garlic on his neck and push e and he will give you
    the garlic. Once you have the vortices lamp run around and pick up the vortices in
    the area and this will also get you familiar with the area. When you see the
    vampire next to the glowing coffin kill it then run to the coffin look inside wait
    for him to appear inside the coffin when it does use the garlic. Once the area is
    clear go to the head stones and read the relevant stone it's the on that talks
    about Cornelius Bird this is the matching clue for your 1st note. The answer is
    (Pants). Run over to the crypt next to left of the statue where you got the note it
    will say crypt on it, enter the pass word and go in (quick save). Follow the path
    take the 1st right run to the end and get the 1st part of the 2nd note run back the
    way you came and turn right. Follow the path and take the next right grab the 2nd
    clue piece and keep going go to the end do what you got to do turn around and run
    all the way to the end picking up the 3rd and 4th pieces of the clue on the way kill
    the 2 vampires at the end lock them in their coffins go out and follow the path
    take the 1st right get the green skittle go out turn right follow the path to exit
    the crypt.
    Now read your clue and go to the head stone that refers to Edward Coppersmith this
    is your hint the answer is (Bread). Run over to the crypt that says ghost on it and
    enter your pass word. (Quick Save) Follow the path and go all the way to the end
    picking up the 1st clue piece on the way do your thing on the coffin, go down the
    stairs to the left. (Do not jump down on your way to this point) Follow the path
    and you'll see a cull de sac on the right with 2 glowing coffins and the 2nd clue
    piece do what is necessary, get back on the path and keep going at the end you will
    see 3 black vortices in a cluster to the right is the red coffin I was talking
    about go in and get the vortices DO NOT PUT GARLIC OVER THIS COFFIN! Exit keep
    going straight take the 1st left to get your 3rd clue piece DO NOT JUMP DOWN THE HOLE
    AT THE END. Go out turn left follow the path to the end to get the 4th clue piece
    now stay on the main path to exit the building. (Remember where the red coffin lies
    this will be relevant).
    Read your 3rd clue go the head stone that refers to Oscar Lamoure this is your
    matching hint the answer is (Lager). Go to the crypt that says Death to put in your
    password. (Quick Save) Go in and take the 1st right to get your 1st clue piece exit
    follow the trail take the 1st right you'll see the 2nd clue piece right again for the
    3rd clue piece to the right is the 4th clue piece and an orange skittle to the left
    is the key. Find your way back out and turn right take the next right use the
    garlic DO NOT JUMP IN THE HOLE turn around go straight the next right is your exit.
    Read the last clue go to the head stone that refers to Mrs. Eleanor Gel Babble this
    is your matching hint. The answer is (Blind). Go to the last crypt it says Grave
    enter the password (Quick Save). Go in take the right path meet the vampire boss
    fight him after you win, take the right path as you 1st enter the bosses lair (As
    your looking at the door he is in front of it will be to your right). Turn right
    again when you hit the wall to turn left, the door is on the right. Run as fast as
    you can to his coffin when you see him in it use the garlic to seal him inside.
    (The trick to getting there in time is to put away your staff to run faster). Find
    your way back to where you fought the vampire boss and use the key on the door.
    21. Cathedral Library
    The new spell is Cleanse Evil. Skittles are as follows 5: green 5: yellow 4: red 2:
    orange 2: purple
    There is not a lot to this level just a few doors that are easy to miss I'll give
    the right and left instructions the best I can.
    Cleanse evil is how you get rid of the vampires in this level if you don't use it
    they keep spawning. The vortices in this level are also easy to see.
    Take the 1st right go in the door grab the purple skittle as fast as you can to load
    cleanse evil spell. Exit take the 1st door on the right then leave and go to the
    door at the end. Go through the door. In this room you'll see a door straight ahead
    but 1st go to the last door on the left that looks like stones there is a green
    skittle inside, now go back out and exit through the other door, go through the
    next door. In this room take the 1st door on the right to get a purple skittle (It
    also looks like stone). Now go out the other door go straight to the door ahead
    (The door on the right is your exit we will come back to that) exit again in this
    room should be your last 3 black vortices. (if not just retrace your steps then go
    the door with Necroth's sign on it) Go back to the door I just mentioned and with
    all the vortices the emblem will come off and let you through. Here you get a cut
    scene and get to fight the mysterious knight again. (I used cleanse evil and used
    potions). Exit the room you will now find yourself in the cathedral.
    22. Cathedral
    This is one room kill the bad guys and run around to get the 10 black vortices then
    go to the door with Necroth's symbol you will fight the Knight again then exit
    through the door.
    23. Bell Tower
    It is impossible to get lost in this level kill the guys in your way and work your
    way to the top pick up the vortices on the way. There are 10 of these again also
    there is a red skittle in this level on the stairs it's real easy to spot. Once you
    make it to the top you'll see Necroth's symbol again. This is your exit when you
    have all the black vortices. You will fight a red fire knight boss, talk to the
    knight again then go to the flashing statue use awaken stone. You will also notice
    wind glide in your spells.
    24. Necroths Realm
    The new spells are Wing glide, Create wizard, Heart of the rainbow the skittles are
    as follows 6: Green 5: Red 5: Yellow 4: Purple 2: Orange
    The hardest part of this section is the little guys use a fire ball and it knocks
    you off of the rock your on. I use lightning and zapped them right away at a
    distance that way you can relax and use wing glide to jump from rock to rock you
    just need to work on the timing and make sure the rock your jumping to will be
    lower when you land. The boxes need to be opened by hitting them with your staff
    (this really stumped me at first I could not figure out how to open them) It is
    important to get the bracelets in the order I get them in to simplify a puzzle in
    this level.
    You will find your self on a floating rock I recommend you use lightning and kill
    the little dudes right away. Facing the mountain you want to work your way to the
    right to get on the landing when you get to it use the regular attack on your staff
    and break the box open it will have a purple skittle in it. (This is the only box
    with a key item in it the rest are potions) Go through the door and you will find
    your first bracelet on one of the vampires kill them and get the bracelet. Go
    through the door turn right to exit trough this door kill the guy on the ledge the
    one on the rock to the left has the 2nd bracelet kill him and the guy on right rock.
    Jump out to the rocks using wind glide to get the 2nd bracelet, jump back to the
    ledge, and exit through the door. (When you jump there are 2 fire knights that
    spawn cleanse evil kills them I went ahead and jumped around to get the bracelet
    and came back to the ledge since they knocked me off the rocks when trying to fight
    them you can do it any way that works for you). Once back inside kill everything in
    sight then work your way to the top using wing glide that last bracelet is on the
    guy in the very top room. Go down to the bottom floor you will see a door with a
    flashing bar across it, use the pyro pulse spell to burn it then enter.
    After the cut scene you will see 6 flashing stones in the wall 3 to the left, 3 to
    the right. Now, if you got the bracelets in the order I mentioned this will be easy
    (I literally spent hours in this level) open your quick inventory we will number
    the symbols on the bracelets. The bottom bracelet will be 1 & 2 from left to right,
    the next one above it will be 3 & 4 from left to right, and the one above it will
    be 5 & 6 from left to right. The order to push the buttons will be 1 2 3 4 5 6. I
    put each bracelet on the screen to identify the symbols as I pushed them this is as
    easy as I know how to make it. Go out the door it showed you in the cut scene it's
    the one that would not open before. Watch the cut scene.
    When crossing use true sight you will see 2 sets of foot prints 1 set will be human
    the other set will be gargoyle follow the human set. After the cut scene the last
    skittle you need is in the chest in front of you once you get it quickly jump
    across to your mother load the create wizard spell and use it on your mom then
    quickly jump across to Dorian stand in front of him to keep him from dieing if your
    mom or Dorian die you have to start over. I used potions on myself while I
    protected him. After your mother kills the beast jump across to where the dead
    monster lies. Use heart of the rainbow on the 3 pillars that hold the prism shoot
    at the fires at the base of the pillars. When the prism is gone run up to the door
    at the top use the diminish spell to walk through the bottom of the door.
    25. Necroths Lair
    I spent a lot of time in this area the way I'm going to tell you will be done in
    minutes. I would not spend time chasing skittles.
    After the cut scene run up the ramp and go left jump across the open spaces and you
    will come to a cut scene to talk to Necroth get close to the horn thing he is using
    to dodge the fire balls coming at you use a distance spell to reduce his health to
    almost nothing (don't reduce it all the way he will regenerate) now run up the
    trail and get close to him I smacked him with my staff and when his health goes to
    zero he will stop to regenerate, while he does this hit him with heart of the
    rainbow Necroth dies. Wait to see the ending and you're done!

    FAQ Display Options: Printable Version