Worms2 Beginner's Guide
by: Luis Dumlao, luigi4u@dangerous-minds.com
Gamefaqs boards name: galaxy

-----------------------
Worms2 Beginner's Guide
version 2.0
-----------------------

*FAQ Introduction*

Well, this is my first successful FAQ ever. I tried making a FAQ once but it
wasn't successful. Now, after studying other FAQs and reviewing the "making
a FAQ help" section of Gamefaqs, I have finally made a sucessful FAQ.
Worms2 is one of my most favorite games. Its also a big hit in our school's
computer lab. So seat back and relax as I take you through the exciting and
destructive world of Worms2.

*Worms2 Introduction by the Author*

What can be more fun than watching bazooka-wielding worms fight it out? That's
exactly what this game is all about. You get to wield a massive arsenal of
weaponry ranging from the conventional rocket launcher to the all mighty, all
powerful super banana bomb. You can also customize your own personal
battlefield and test it. You'll have loads of fun while trying to blow the
brains out of your enemies while also trying to keep your worms away from
potential dangers.

About Myself
Hi, my name is Luigi Dumlao and In from the the happy islands of the
Philippines. Makati City to be exact. This is just my second FAQ, the first
one wasn't accepted, the reason? I don't know. I did this FAQ during my
Christmas break. All of this in just one day. I hope you enjoy this FAQ and
it may help you to become a Worms2 master.

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

(-=Table of Contents=-)

I. About the FAQ
 a. FAQ Notes
 b. Versions History

II. Worms2 Main Menu

III. Gameplay
 a. Controls
 b. Need-to-Knows
 c. The Battlefield
 d. Weaponry
  -F1 Weapons
  -F2 Weapons
  -F3 Weapons
  -F4 Weapons
  -F5 Weapons
  -F6 Weapons
  -F7 Weapons
  -F8 Weapons
  -F9 Weapons
  -F10 Weapons
  -F11 Weapons					    	
  -F12 Weapons
  -Super Weapons

IV. Copyright

V. Credits; People/Things to Thank; Closing Remarks; some Additional Notes

==========================================================================

I. About the FAQ

a. Notes

This is only the 2nd time that I have written a FAQ. I do not expect it
to be perfect in anyway (and neither should you). I cannot tell you every
thing that comes and goes in The Worms2 World but I will try.

I will try to update this FAQ as often as possible. Since it is still school
season, I may have not time to finish this. I will continue this whenever I
have time.


b. Versions

I. Version 1.0 - First Completed Version
 -December 13, 2003, Saturday

II. Version 1.5 - corrected some few spelling errors; edited some little things;
                  added some more information
 -February 10, 2004, Tuesday

III. Version 2.0 - corrected some few spelling errors again; added a ninja rope
                 mastery section and the "firing from the parachute" section;
                 edited a lot of stuff to make my guide more fun to read and
                 easier to understand
 -February 12, 2004, Thursday
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

II. Worms2 Main Menu

Well the menus are self-explanatory, just put your mouse pointer over the
option and an explanation of the option appears on the bottom.

 I.Start a quick single game against the computer.
  -You will use a pre-made team made by the Computer against 1 enemy AI
  -Default options will be used

 II. Play a quick two player game.
  -You will play a 2 player game using pre-made teams
  -Default options will be used

 III. Play a single or multiplayer game on your computer.
  -From here you can customize your own teams, weaponry options and
   gameplay options
  -You can either play multiplayer quick battle or single player missions
  -Team Stats are displayed here

 IV. Worms2 configuration options.
  -you can configure the graphics and sound from here

 V. Worms2 credits.
  -Do I even have to explain this?

 VI. Play a multi-player Worms2 game over a network.
  -From here you can play on LAN or over the net

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

III. Gameplay

a. controls

Keyboard:
Arrow Keys left and right = Move left or right

Arrow Keys up and down = Adjusts the angle of attack of currently chosen
                         weapon

Tab Key = Choose worm to be used (this only works if you haven't moved
          or changed your weapon yet)

Keys F1-F12 = Toggle between weapon classes (press same button repeatedly to
              toggle between weapons of the same class)

Space(fire button) = a. Fire (hold determine how far the projecile is
                     thrown/fired
                     for missiles/rockets and grenades/thrown projectiles)
                     b. Detonate (for bombs that require remote detonation)

Enter = Jump forwards or backwards (depending on slope)

Backspace = Jump up (worm still retains original position)

Double Backspace = Do a backflip (you have to enter the "backflip" cheat
                   to use this.)

Mouse:
You can use the mouse to view the entire map anytime

Right Click = View weapons by class

b. Need-to-Knows

Here are some stuff you have to keep in mind in order to survive the
blood-stained world of Worms2.

1. You are either with us or against us...

 There are no alliances in Worms2. Do not hesitate to send a worm to that
 big apple in the sky if you have a chance. In Worms2, Its either you
 are them. Show no mercy for you will have none in return.

2. Three words to success: Location, Location, Location...

 You must try to have a good vantage point as soon as possible. Try to avoid
 the coast for you are a sitting duck if you stay there.

3. Prioritize your targets.

 You must choose your targets during a battle. It is a good idea to take out
 other worms that have the potential to do a hell lot of damage to you as soon
 as possible.

4. Its better to die with honor than to live in disgrace...

 Don't be afraid to kamikaze your worms. If there is an oppurtunity to
 take out a large part of the enemy but it calls for a sacrifice, take it.

5. Worms that have little HP are just as deadly as worms with full HP...

 If 1 of your worms has little HP left, don't hide it away from the battlefield.
 They still have the potential to take on the enemy. These worms are best used
 for kamikaze.

6. Utilize your weapons effectively...

 Each of your weapon has its own usage. If you want to do as much damage as
 possible to the enemy, use the right weapon for the situation. Its not a
 good idea to use high explosives in close range combat. Use the weapon that
 fits the situation.

7. Your enemy has brains too...

 Don't expect to move your worm close to the enemy without him/her noticing.
 In Worms2 its not about sheer power and brute force. Its about strategy.
 Your objective is to be one step ahead of your enemy. Try to anticipate your
 opponent's next move. Its just like playing chess.

And the most important rule...

8. WORMS CAN'T SWIM!!!

 When your playing on a map with water and no bounderies, a more effective way
 of winning is by knocking oof enemies down to the water. In order to survive,
 you have to keep your worms high above on dry land and well away from the
 coast. Worms sitting on the coast are as good as dead. The water can be your
 enemy and your friend.

Just keep these in mind and you will survive out there in the battlefield.


c. The Battlefield

It can be your friend or your enemy. Use it well and you will live.

There are three things you must watch out in the battlefield:
1. Mines
 -These are the green things you see lying on the floor. Once a worm makes
  contact with these, it explodes. You can set the timer of these mines at
  the options menu. Once a worm touches a mine, it will blink for a few
  seconds and then explode. Mines can do moderate damage to you if your
  not careful (it can be altered using the weapon option menu). You can
  also use them to serve your purpose. It is possible to have "dud"
  (non-functioning) mines.

2. Napalm Barrels
 -They are like mines but they do not explode when a worm touches them.
  You have to shoot the barrels for them to explode. They give of fire
  that chews up anything on its path. Napalm Barrels don't have timers.
  You can also use these for your own purpose.

3. Crates
 -There are 3 kinds of crates:
a. Weapon Crate = Wooden crate containing additional weapons
                  They explode when fired upon.
b. Health Crate = White crate with red cross in the middle
                  They provide you with extra HP
c. Booby Traps = Same appearance as a Weapon Crate
                 Upon contact with a worm, it explodes like a mine.
                 It doesn't have a timer.

You can create or customize your own battlefield or you can edit the pre-made
battlefields to suit your purpose.


d. Weaponry

There is a huge variety of weapons in Worms2. In order to be successful,
you must know how each one of the weapons can be use effectively.

The damage, ammo count and other options of these weapons can be altered
using the weapons option menu that can be found under the "Play a
single or multi-player game on your computer" option in the main menu.

I won't talk about how much damage a weapon can do for they can be easily
altered via the "Weapon Options Menu"

Note: All Superweapons are in the "Superweapon section"


F1 Weapons
You can adjust how far the projectile is fired by holding down the
"fire" button (space bar).

-Bazooka
Its a weapon that can do some decent damage IF USED CORRECTLY. It
can also be used in "long range excavations." The projectile can be
affected by the wind.

-Homing Missile
This weapons is good for open maps. First you set a target, then fire.
The projectile of this acts like a bazooka for a few seconds and then
homes in at the target. This weapon is not affected by the wind. This
weapon is good to use to knock off some enemies sitting on the coast.

-Mortar
If used by experienced hands, this weapon can be very deadly. It works
just like a bazooka but when the projectile comes into contact with any
object, it releases little "bomblets" that go straight down. This weapon
is affected by the wind.

-Homing Pigeon
This weapon works like the homing missile. First you select a target
and fire. But, unlike the homing missile, the homing pigeon ,when fired,
homes into the target immediately. This weapon rarely misses, unless of
course there is something in its path.


F2 Weapons
You can adjust how far you throw this grenade just like the way you adjust
the F1 Weapons. You can also adjust the timer of this weapon by pressing
numbers "1-5" (doesn't work on the numpad).

-Grenade
This weapon is useful in the first few missions of the game, but it gets
lame and un-needed as you go on. Use this weapon only if you need a grenade
to fit the situation and there is no other grenade-type weapons available.

-Cluster Bomb
This weapon works like a Mortar. When the timer reaches zero, it explodes
into small bobmlets.

-Banana Bomb
This is a fun weapon to use. It works just like the cluster bomb. When
timer reaches zero it will release more bananas which will explode upon
contact to anything.

-Homing Cluster Bomb
Cross a Homing Missile and a Cluster Bomb and you get a Homing Cluster
Bomb. When the timer reaches zero, the bomb explodes into small bomblets
that home in on the target.


F3 Weapons
I dont normally use this kind of weapons for they are utterly useless.
Note: If you fire these weapons to close to yourself, you will recieve
damage and your turn will end.

-Shotgun
Dont fire this to close to your self or you'll suffer some damage as well.
It can be used 2 times per turn.

-Uzi
Multiple bullets can be fired from this weapon.

-Pistol
Cute. It can fire multiple shots.

-Minigun
Same as the Uzi, only more macho.


F4 Weapons
Martial Arts, Worms2 style.

-Fire Punch
A good way off knocking enemies off ledges or cliffs. You can also hit
enemies on top of you with this. You can only use this at close quarters.
You can't change the angle of attack.

-Dragon Ball
This can be used as a long range weapon (change the settings). You can
not adjust the angle of attack on this weapon.

-Prod
Very funny way to knock an enemy off a cliff or a ledge. You can't change
 the angle of attack of this weapon.

-Kamikaze
Your worm will launch it self and explode. A kamikazeing worm will be able
pass through any barrier. Any worm who in a kamkazeing worm's path will
be damaged. You can choose straight, upward or backward as the angle of
attack.


F5 Weapons
Assorted Explosive Weaponry

-Dynamite
Once you press the fire button (space), the worm will place the dynamite
infront of itself not below it. (common mistake) A timer will start and
once it reaches zero, it will explode.

-Mine
This weapon is like the dynamite. Once you press the fire button (space),
you are given a few seconds to runaway. This works just like the normal
mine you find in the battlefield.Once a worm makes contact with this,
it will blink for a few seconds then explode.

-Sheep
A very cute weapon. When you press the fire button (space), your worm will
unleash one sheep. That sheep goes forward. If the sheep bumps any obstacle
it will bounce. You can detonate the sheep by pressing the fire button
again. If you do not detonate the sheep for a certain amount of time, a
timer will begin and when it reaches zero the sheep will explode.

-Super Sheep
It works just like a sheep at first but when you press the fire button it
launch it self up and fly. You can control the sheep while its flying by
pressing the left and right arrow keys. You can detonate the sheep in
mid-air or you could direct it towards your enemy and ram it.


F6 Weapons
Death from the skies. All of these weapons require you to first select your
target. All munitions of these weapons will be dropped down via airplane,
(airstrike) so it is only good in open battlefields.
Note: If you used a "cavern" type map or if you enabled the "border" option
in the options menu, these weapons will not be available.

-Airstrike
After choosing your target a plane will drop multiple missles at the target.
This weapon is not very accurate so be careful.

-Homing Airstrike
This works like the airstrike. The only difference is that the plane will
drop homing missiles that will home in on the target.

-Napalm Strike
Same as the Airstrike. But, the bombs dropped by the plane will explode in
mid-air and it will unleash a blanket of fire that will chew throught anything
in its path.

-Mail Strike
Same as the airstrike but instead of bombs, the plane will drop letter
envelope which will explode upon contact to anything. These letter envelopes
are greatly affected by the wind therefore giving them poor accuracy.


F7 Weapons
Construction Kit & Baseball bat

-Blow Torch
You can use this weapon to go through any obstacle. Once you press the fire
button the worm will start going through the obstacle. You cannot change the
direction of where your going while usin the blow torch. It will automatically
stop after a period of time or if there is nothing left in your way to blow
torch. You can stop it manually by pressing the fire button again. This can
damage other worms also.

-Pneumatic Drill
Works just like a blow torch but it only goes down. It will stop after a
period of time. It will still continue going down even though there is
nothing to drill. You can stop it manually by pressing the fire button again.

-Girder
Use left or right to adjust its angle and size. It has many uses. You can use
it as a barrier or a bridge. It can easily be destroyed though.

-Baseball Bat
This is a close range weapon. You can choose the angle of attack. If you want
height aim high, if you want distance aim low. This baby is used to send a
worm flying towards the open ocean.


F8 Weapons
These are tools that will help you get from one place to another. They will
help you deal with the terain and get to your desired location.

-Ninja Rope
The most useful tool in the game. First you need to adjust your angle of
attack. Then press the fire button and a rope will be fired and will attach
to any obstacle it makes contact with. If the platform you are going
to attach your rope to is too far away, the ninja rope will come back. Once
attach your ninja rope, you can use your arrow keys to manuever your worm.
Pressing "up" will bring you nearer to the end of the rope. Pressing down
will bring you farther. Pressing left or right will make your worm swing.
You can detach from the ninja rope anytime by pressing the fire key. Using
the ninja rope takes a bit of practice but if you master it, you willbe able
to go where ever you want.

Ninja Rope Mastery:
Here are some things I think you should now about the mighty Ninja Rope.

Your turn doesn't end if you use the ninja rope. You can also use the ninja
rope in succesion. When you let go of the ninja rope you can again use it
by pressing the fire button. You can do it up to nine times (according
to the options). It can also be fired while your on mid-air. It can save
your life! If your plummeting towards the water, quickly hit F8 then fire.
If your lucky your trusthy ninja rope might cling on to something and save
your life.

You can also fire while your still hanging on your ninja rope. You must press
"Enter" to fire not the spacebar or else your going to detach from the ninja
rope.

Note: Some weapons or tools cannot be fired while hanging on the ninja rope.

Warning: Make sure you there something to land on below or near you because
after firing from the ninja rope, your worm will automatically detach from it
after a couple of seconds.

-Bungee
It is safer and more effecient to use the ninja rope than to use this tool.
Only use this tool if you are out of ninja ropes. Once you equip this when
you walk off a high ledge. A rope will stop you from falling. It is hard to
manuever while using this. You can detach yourself from the rope by pressing
the fire key.

-Parachute
It is also safer to use the ninja rope so use it only when you run out of
ninja nopes. This will not automatically trigger if you walk off a ledge
unlike the bungee. You have to press the fire key to launch the chute.
It is a bit hard to manuever while using it so be careful. You can detach
from the chute by pressing the fire key again.

Firing while on a Parachute:

While your on a parachute you can fire some weapons. Like the ninja rope, you
must use the "Enter" key not the spacebar to fire.

Note: Some tools or weapon cannot be fired while on a parachute.


F9 Weapons
Super Grenades. These thrown weapons are more powerful than normal grenades.

-Super Banana Bomb
It is the "Mother of all Bombs". Use this if you want to make sure that you
"finish off" your opponent.Once you fire it, pres the fire button again to
detonate it. Once detonated, it will release many more bananas that you can
detonate also by pressing the fire key. It is like the banana bomb only more
accurate and powerful.

-Holy Hand-Grenade
One of my favorite weapons. It works exactly like a normal grenade. When the
timer reaches zero, (funny sound effects) it will explode. Its a very funny
weapon indeed.


F10 Weapons
Other Explosives

-Petrol Bomb
It works just like a grenade but once it touches anything, it will unleash a
blanket of fire that will chew up anything. It has no timers.

-Ming Vase
It works just like a dynamite but it releases some explosive broken pieces of
china when it explodes.

F11
Walking Explosives (I can't think of a better name!)

-Mad Cow
You can set the number of cows tobe launched by pressing numbers 1-5
(not in the numpad). Once fired, the cown will go straight until it bumps
something and explode.

-Old Woman
Once you press the fire button, your worm will launch a noisy old woman that
has a timer. Once the timer reaches zero, KABOOM! If the old woman bumps into
something, whe will turn the opposite way and continue on so be careful.

F12 Weapons
Others

-Skip Go
Skip a turn. This can only be usefull in Single Player Missions.
REMEMBER: Make the most out of your turns as often as possible, especially on
multiplayer games.

-Surrender
-EXTREMELY STUPID MOVE-
REMEMBER: To die with honor is better than to live in disgrace!

Super Weapons
Very nice secret weapons. The only possible way to unlock this is enabling
the super weapons cheat- supershopper. I have heard some people saying that
they can be accessed without using the cheats. Can somebody verify this for me?

-Salvation Army
Once launched, it works like an old lady, only the timer goes on after a certain
amount of time. You can detonate it by pressing the fire button. When detonated
it will releases explosive tambourines.

-MB Bomb
This weapon requires you to choose a target area first. When you have chosen a
target area, a big snowman like thingy will will slowly descend from above. It
is greatly affected by the wind. Once it touches ground it will explode.

-Confused Sheep Strike
Very Funny Weapon. A flying truck(?) will drop some explosive sheep on the
target area. It works pretty much like an airstrike.

-Mike's Carpet Bomb
Another very funny weapon. A flying moving truck(??) will drop some explosive
carpets on the target area. Upon contact with anything these explosive carpets
will not be vaporized immediately. It will take some time before the carpets
are gone. It works somewhat similar like an airstrike.

-Cloned Sheep
This works just like the madcow weapon. The only difference is that you get to
detonate the sheep. You can change the number of sheep launched just like the
madcow weapons.

-Concrete Donkey
Ultimate Super Weapon. Once you choose a target area, a giant concrete statue
of a donkey will fall from the sky and wipe out anything (and I mean ANYTHING)
underneath it.

-Nuclear Bomb
No, its not what you're thinking. A nuclear bomb will NOT fall from the sky.
What this weapon only does is to raise the water level of the battlefield a
little higher. It instantly drowns any worm that is on low ground. (very
funny sound effects)

-Patsys's Magic Bullet
Works just like a homing pigeon, only stronger and more accurate.

At last I have finished the weapons part of the FAQ. Man, it took me more
than an hour of writing and experimenting. Ok now for the copywrite and some
closing stuff.

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

IV. Copyright

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance permission emailed to...

luigi4u@dangerous-minds.com

Use of this guide on any other web site or as a part of any public display
is strictly prohibited, and a violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

Copright 2003, Luis Dumlao

In simpler terms, if you want this FAQ posted in your site, just email me
at...

luigi4u@dangerous-minds.com

Don't forget to tell me the URL of that site.

I may not be able to reply early because I don't check my email often, but
don't worry. I WILL reply.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

V. Credits; People/Things to Thank; Closing Remarks; some Additional Notes

My Short Thank You List:
First of all I would like to thank God and then my parents for creating me.
Also I would like to thank my parents again for taking care of me.
Also for buying me a computer.

I would also like to thank all the people or things that had made the
writing of this guide by me, possible.

I would like to thank my brother, Louis Dumlao, for some spell checks and
corrections to my FAQ.

Also my best friend, Franz Pantaleon, for introducing me this game and
teaching me some stuff about the game.

I would also like to thank my computer teacher, Mr Melvin Libunao,
for letting us play Worms2 in the school computer lab after we did the
required activities.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

If I have missed anyone who has helped me, please do not hesitate to email
me. Also, if you would like to ask some questons, give reactions, make some
corrections and etc. email me. Again my email adress is:

luigi4u@dangerous-minds.com

I may not reply early for I don't check my email regularly, but just wait.
I WILL reply.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Well, I guess this is the end. I hope you may have learned a thing or two
about Worms2 from reading my FAQ. Don't worry more is still to come. If I
have some free time, I will continue to update my FAQ. Once again thank you
for reading my FAQ. Have a nice life.