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    Walkthrough by OutRider

    Version: Final | Updated: 09/06/06 | Printable Version | Search Guide | Bookmark Guide

    Grim Fandango (PC) Walkthrough Final Version
    Copyright (C) 2003-2006 by OutRider
    This is the final version of this guide, meaning that this guide will no longer
    continue to be updated.
    To see the other guides that I have written, please check out this link:
    WARNING: This walkthrough does contain spoilers that may ruin the game for
    anyone who may be playing this game for the first time. Do not read ahead
    unless you fully understand the risks involved.
    Copyright notice:
    Don't plagiarize this guide or add this guide to your site without my
    permission, as legal action will be taken against you. Please don't reproduce
    this guide for profit. Please do not distribute this guide, and please don't
    email me requesting permission to add my guides to your site, as enough places
    already have them on their pages.  Please do not make an HTML version of any of
    my guides. Other than that, have fun and I hope this guide helps you out.
    People have constantly emailed me because they were having technical
    difficulties with a game for which they are using one of my walkthroughs.
    I am not tech support, nor am I affiliated with any of the different companies
    that made the games for which my walkthroughs are based upon. If you do
    email me with a technical problem, the only answer I can and will give you
    is to check the developer's website and read the FAQs. The reason for this is
    because I do not want to be held liable for any damages done to your system.
    The main character of the game is Manuel ‘Manny’ Calavera, and when the game
    opens up, you’ll find yourself in Manny’s office. Go over to the message tube
    by the window and take the message that you see inside. Read it and then go out
    of the office. Head down the hallway and past the receptionist, Eva, in order
    to take the elevator on the left wall down to the parking garage.
    After Manny’s rival, Domino, takes off in his car, go to the far corner of the
    garage and knock on the door to the small office. A huge being named Glottis
    will come out, so when you start talking to him, make these choices:
    “Hey, are you a driver?”
    “I’m Calavera, Manny Calavera.”
    “Looks like I need a new driver.”
    “You want to be my replacement driver?”
    “Come on, Glottis. I need you to be my driver.”
    “You’re not too big. The cars are just too small.”
    He’ll give you a work order, which you need to get by signed by the boss, Don
    Copal. Head back up to the lobby and give the work order to Eva, and she’ll try
    to get it signed without any success. Go down to the main lobby by taking the
    elevator with the fancy door and head outside. Go around the building to the
    right and you’ll notice a tie rope dangling. Climb up the rope and go through
    the open window nearby to enter the boss’s office.
    Check out the computer near his desk to learn that Don wired the intercom to
    answer whenever he’s paged. Change his response to “Aw cripes Eva! Just sign it
    yourself, will ya? I’m busy!” Head back down to ground level and re-enter the
    building. Give Eva the work order this time and she’ll sign it. Watch the
    sequences and you’ll wind up in the Land of the Living. All you need to do here
    is use the scythe on the body bag and you’ll end up back in the office after
    the cut scene.
    Go into Manny’s office and on the table to the left, you’ll see a deck of
    playing cards. Pick them up and walk over to Eva’s desk. If you look carefully,
    you’ll see a hole punch sitting on it. Use the deck of cards on it and Manny
    will mark one of the cards. Go down to the lobby and as you attempt to head
    outside, a purple demon will come out of the server room and start complaining
    to Manny about people sending beer bottles through the message tubes.
    After he’s finished, go outside and check out the carnival. Talk to the clown
    and use these choices:
    “Practicing what?”
    “Twist me up one of them, eh fella?”
    “Bet ya can’t do a cat.”
    “A dead worm.”
    You’ll get a deflated balloon, so put it away for now and ask the clown for
    another dead worm by first telling him that your kid wants another balloon
    animal. Put the second balloon away and go back into the office. Enter the
    packing room to Manny’s right and use a balloon on the red hose and the other
    on the blue hose. Go up to Manny’s office and send them down the message tubes
    and watch what happens. Head down to the server room and before talking to the
    demon, flip the deadbolt on the door to prevent it from fully closing. Talk to
    the demon and ask him:
    “Who would do a terrible thing like this?”
    “Well, I gotta split.”
    After the demon has a bit of an accident, Manny will grab an extinguisher from
    the wall. The demon will tell Manny not to use it because otherwise the mixture
    of the foam and the magnesium compounds will cause an explosion.  Leave the
    room and the demon will follow you out, but not before closing the door behind
    him. If you turned the deadbolt like you were supposed to, then the door will
    stay cracked open and Manny can enter.
    Use the marked card on the red tube and Manny will end up getting a new client
    in Mercedes Colomar. Her biography is spotless, having endured hardships and
    done a lot of volunteer work. As Manny checks out her record, he’ll see that
    she’ll be getting a first class ticket to…nowhere? Tell Meche that you’ll have
    to go straighten this mess out and go to Don Copal’s office.
    Don will barge out of his office and drag Manny back in with him. You’ll find
    out that due to Meche’s spotless record, she was supposed to get a ticket on
    the Number Nine and thanks to Manny’s bumbling; she’s now out walking into the
    Petrified Forest unprotected. Don will lock Manny in Glottis’s shack, leaving
    him all alone. Knock on the door and someone will answer you. Use the following
    “I’m thinking about getting out and getting even. That’s it.”
    “The DOD runs a crooked game, and I intend to prove it.”
    “I’m gonna blow the lid off this place.”
    The voice will open the door and you’ll be introduced to Salvador Limones, the
    leader of the LSA, or Lost Souls’ Alliance. He’ll take you to the LSA HQ and
    you’ll find out that Eva is a member as well. Go over to Sal and say:
    “Okay, I’m in. What do I have to do?”
    “You want me to be the messenger?”
    “If I grab some pigeons from the roof, will you let me go?”
    “I’m off.”
    Go to the clown at the festival and have him make you a balloon in the shape of
    a cat. Grab some bread from the stand next to him and then go back up onto the
    roof. Go around the corner and Manny will notice that Domino’s office is empty.
    Enter his office through the window at the end and punch the punching bag near
    the front of the office until a blue mouthpiece falls off. Pick it up and then
    go over to his desk. Open the drawer and take the coral you find inside. Leave
    the office through the window.
    Go back to the tie rope and grab the other end of it. Set it down on the ledge
    and tie the coral to it. Take the rope and have Manny throw it so that it hooks
    onto the ladder, providing a way across the gap. Shimmy across and climb up to
    the very top of the building.  Go across the roof until you find a bowl-shaped
    vent. You can scare the pigeons away by placing the cat balloon and then the
    bread into the bowl. The birds will fly over and eat up the bread, but will
    also pop the balloon. The birds will fly away, providing you easy access to
    their eggs.
    Take some eggs and head back down to street level. Enter the garage and go into
    Glottis’s office. You’ll see what appears to be a coffee maker, but is actually
    auto body filler. Use the mouthpiece on the filler and then turn so that Manny
    isn’t looking at anything and have him bite down on the mouthpiece to get a
    perfect impression of his teeth.
    Go back to HQ by using the blue eye on the wall near the garage. Once there,
    give Sal the eggs and give Eva the mouthpiece. Manny will be free to leave, so
    Sal will lead him through a tunnel that will take Manny to the very edge of the
    Petrified Forest.
    Walk down to the next screen to find Glottis bawling like a baby. You’ll learn
    that he was fired, and Glottis has nothing else to do since he was created to
    be a mechanic. As he continues on, he’ll rip out his own heart and toss it into
    the woods behind him. Unfortunately, Glottis ends up falling asleep shortly
    afterwards. Go to where he threw his heart to see that it’s stuck in a spider
    web. Take a bone out of the pile near the web and stick it to the web.
    Use Manny’s scythe on the web now and he’ll manage to free Glottis’s heart by
    flinging it to where Glottis is sleeping. Go back to Glottis, pick up his
    heart, and put it back inside his body. He’ll awake up and eventually you’ll
    find yourself riding around in the Bone Wagon. Drive off to the right to find
    an odd machine. This is the first puzzle of the game. What you need to do is
    synchronize the pistons on the pump so that the right side moves shortly after
    the left side. You can use the wheelbarrow to pinch off the lines, causing the
    pistons to stop. The best way to solve this puzzle is to start on the first
    line and just before the piston below it moves, move the wheelbarrow to
    un-pinch the line and continue on. It’s hard to describe accurately as it’s
    just a matter of timing when to move.
    You’ll know when you’re done when the machine starts shaking. Flip the switch
    on the panel and watch as Glottis climbs up the machine to unbalance it even
    further. As he’s working on it, flip the switch back on and watch the humorous
    sequence. When you arrive back on the main screen, get out of the Bone Wagon
    and take the sign that’s in the ground. Carry it off to the northwest and
    here’s another puzzle for you to solve.
    All you need to do is periodically stick the sign in the ground and head in the
    direction that the arrow is pointing. Once you feel you’ve moved far enough,
    stick the sign in the ground again and repeat the process. When you get to the
    point where the sign doesn’t move, then you’re done with the puzzle and a cave
    should open up.
    Head down into the cave and look at the sign near the corner of the screen.
    Manny will read it and then shake it to get the key to fall. He’ll pick it up
    and then you can leave the cave. Hop into the Bone Wagon and drive up the hill
    to the northeast.
    Walk through the door and watch as Manny is chased back out by a demon beaver.
    Re-enter the area and walk up to the green bone near the beginning of the
    bridge. Take three bones out of the beaver dam and then walk down the path in
    the lower left corner. Walk up to the river of tar and toss a bone in. Pull
    your extinguisher out so that as the beaver jumps into the river after the
    bone, you can extinguish his flaming body. Repeat this two more times until the
    beavers are gone, and if you happen to run out of bones before getting rid of
    the beavers, head back up to the bridge and grab some more.
    Now that the beavers are gone, go back to the Wagon and if you look to the left
    of the door, you’ll see a lock. Use the key to unlock it and you’ll be on your
    way to Rubacava. When you arrive, go up the stairs and go into the diner. Talk
    to the guy working there, Celso, and say:
    “What are you doing here?”
    “You must love her very much, Celso.”
    “How do you know your wife hasn’t gone ahead of you?”
    “I’ll help you find your wife. What did she look like?”
    “Well, I’d better go see how my other clients are doing…”
    Celso will give you a photo of his wife, so go down stairs and at the bottom of
    the first flight of stairs, turn left and walk into the fog. Manny will get
    lost and fall off into a cliff only to be rescued by a sea captain named
    Velasco. Talk to Velasco and then say “Don’t let me interrupt your car talk.”
    Show the photo to him and then ask, “How do you know she sailed out of here? I
    don’t believe it.” He’ll give you the port log, which you should take to Celso.
    Watch the sequences and the game will advance one year later.
    A lot has changed in Rubacava in a year. Manny now has his own café and it’s no
    longer foggy. Go into Manny’s office by going through the door nearby. Pick up
    the letter from Salvador off of the table and then head downstairs. As you try
    to head out the door, Lupe will stop you to have you check out her new
    organizational system for the coats. Tell her to get back to work and head
    outside. Walk down the stairs and you’ll get to see Meche, or so you think.
    It’s actually a scary bird-like thing. It’ll fly away, and Manny will go over
    to the telescope to see Domino dragging the real Meche onto a ship.
    Manny will run and grab a hold of the gangplank, but for whatever reason Meche
    throws a bottle at him, hitting him in the head and sending him into the waters
    below. Velasco will drag his sorry carcass out of the water again, and
    afterwards talk to him to say:
    “Alright, I’m ready to sail!”
    “I’ll work.”
    “Okay, if I get Glottis some tools, can we board?”
    “Who’s the one guy who hasn’t boarded yet?”
    “What if Naranja doesn’t show up? I can fill his spot, right?”
    “So let me get this straight…”
    “I’d better go finish packing.”
    Go back to the café by going to the junction and heading north to the Blue
    Casket Restaurant and using the elevator next to it. Walk up the stairs and
    follow the signs back to the café. Go into the bar by heading down the stairs
    near the door and going behind Glottis, who is now a piano player.
    Take the bottle of liqueur with the gold flakes inside off of the shelf and
    then go through the door near the bar to enter the casino. Take a seat at the
    table with the green boned guy to meet Chowchilla Charlie, who happens to be
    something of a con artist.
    “Right. So what are you doing in it?”
    “How did you print fake betting stubs?”
    “What else can you counterfeit?”
    “Can you make reasonable union cards?”
    After the conversation, you’ll end up getting a VIP pass to the High Roller
    lounge and a betting ticket printer. Go back into the bar and give Glottis the
    pass and he’ll take off with it. Head over to the cat racetrack by going to the
    junction and heading south. Pull the lever to the right of the Bone Wagon’s
    garage to extend the bridge across the gap. Go up the stairs and into the
    hallway across from where you enter.
    Go through the door near the large cat to enter the litter box room. Take the
    can opener off of the large can of cat food near you and then leave. Walk up
    the stairs and through the door to the right to enter the VIP lounge.
    NOTE: If you have a fast computer, make sure you’ve upgraded Grim Fandango to
    v1.01 before attempting the upcoming puzzle.
    Go into the kitchen and grab the baster near the lower left corner of the
    screen. Wait until the waiter comes in and disappears into the pantry and when
    he does, close the doors behind him and lock him in using the scythe. After
    Glottis has finished off the wine in the cask, climb up the ladder and use the
    can opener on it to cut it open and Manny will hop in.
    You’ll eventually find yourself in the basement and once you’re inside, operate
    the forklift and drive it into the elevator. Position the forklift so that it’s
    near the right side of the elevator door. Push the red button and then get back
    onto the forklift. Move it forward so that the prongs are in one of the slots.
    When the forklift has caused the elevator to stop moving, get off and pull the
    lever on the other side to raise the prongs and open the door.
    Go through the hallway and into the door on the other end. Take the suitcase
    and watch the sequences. Head to the Blue Casket and go to the back of the bar,
    where you’ll meet Lola and Olivia. Tell Olivia bye and go into the kitchen next
    to her. Watch as the man put some dirty hookah water into the drinks and then
    leaves. Use the baster on the dishwater and then go to Toto’s shack by going to
    where the Bone Wagon is being stored and heading south from there.
    Once inside his shack, go over to the refrigerator to the left of Toto. Open it
    and then open the crisper drawer. While Naranja is distracted, use the baster
    on his drink and he’ll be knocked out cold. Search his body to find his dog
    Go to the cat track and head upstairs to the blimp security checkpoint. Drink
    some of the liqueur and walk through the metal detector before Manny burps.
    Tell Carla:
    “Hey Carla, that’s an awfully nice metal detector you have.”
    Carla will become upset that Manny’s still chasing after Meche and will toss
    the metal detector out the window. Go to the litter room and go out onto the
    metal ledge until you’re a couple steps from the end. Turn to Manny’s right and
    use the scythe in the area and Manny should be able to pick out the metal
    Go to the morgue by heading past the checkpoint, cross the long bridge, and
    enter the metal double doors. Go up to Membrillo, the mortician and use the dog
    tags on whichever body he isn’t looking at. Give him the metal detector and
    watch as he finds the dog tags and calls Velasco to break him the bad news.
    Head over to the Blue Casket and go to where the three beatniks are sitting.
    Show them Salvador’s letter and they’ll let you take the red book. Leave and go
    to where the Seabees are milling around by going left to the next screen. Talk
    to them and then give them the red book. The lead bee will attempt to incite a
    strike when Chief Bogen drops in and catches him in the act. He’ll haul the bee
    off to jail and as the bee is led away, he’ll tell Manny to get him a lawyer.
    It’s time to go pay a visit to Nick Virago, who’s hanging out in the High
    Roller lounge.
    “Nick, I need a lawyer.”
    “Friend of mine is in the slammer.”
    “An excellent lawyer.”
    “The very best is good enough for me.”
    “You are, Nick.”
    Nick will essentially tell Manny to shove off since he works exclusively for
    Max. Talk to him again and say:
    “Virago, I REALLY need a lawyer.”
    “I could tell Max about you and Olivia.”
    Nick thinks Manny’s bluffing, so you’re going to need some evidence if you want
    to show Nick you mean business. After Nick leaves to go talk to Max, he’ll
    leave his cigarette case behind. Take it and go see Carla at the security
    checkpoint. Give her the case and tell her that you found it under her desk and
    that yes, it was left there unattended.
    Carla will confuse it for a bomb and toss it into the detonator, which blows it
    up and ends up leaving the key behind. Manny will fish the key out of the
    basket and you’re free to leave. Go to the Seabees and head past them to get to
    the lighthouse. Unlock the door with the key and you’ll see that Lola has been
    sprouted. After she disappears, a card will be left behind and Manny will take
    it before leaving the lighthouse.
    Go back to the Calavera Café and give the card to Lupe to receive Lola’s
    jacket. Examine the jacket to find a piece of paper and before you leave, Lupe
    will tell Manny that he has a message, but she can’t seem to find it right now.
    While she does that, leave the café and go to Toto’s.
    Show Toto the piece of paper and then go to the cat track. Use the ticket
    printer to print a ticket for Week 2, Tuesday, Race 6. Take the ticket over to
    the photo finish counter, which is on the left side of the stairway. Show the
    photo to the clerk hiding behind the counter and Manny will swap the pictures
    Take the new picture to Nick and show it to him. The lead bee will be set free
    and Manny will punch Nick for being Nick (he’ll let someone else get him for
    sprouting Lola). Go to Manny’s office at the café and use the roulette system
    underneath the green thing on his desk. When the red light is on the right-hand
    wheel, push the magnet button and watch as Bogen ends up shutting the whole
    place down. As a result, Glottis will be kicked out of the VIP lounge and the
    game will take us to one year later, where Manny has become the new captain of
    the Limbo.
    Go down into the ship to see that the crew has been sprouted. Climb down the
    ladder and try to go down the hall, only to have the “customs guards” discover
    where you are. When you think the end is near, Glottis appears and saves Manny
    before it’s too late.
    Push the red button on the right wall to raise the starboard anchor and then go
    over to the levers and push the right arrow to have the port anchor dragged
    over to the starboard side. Lower the starboard anchor and then raise it again
    to see that the port anchor is hooked onto it. Walk over to the porthole and
    use the scythe to have Manny pull them over and hook them onto the porthole.
    Raise the port anchor and the anchors will tear the ship from porthole to
    porthole. Pull back on the levers using the down arrow to see the ship torn in
    half and Manny and Glottis are sent skyrocketing to the middle of nowhere. The
    half of the ship they’re on will sink and they’ll wind up at the bottom of the
    Walk to the edge of the light and Glottis will warn Manny not to go any further
    unless he wants to be eaten by a sea monster. Wait a bit and Glottis will tell
    Manny that a sea monster is coming, but what it turns out to be is a little man
    named Chepito. Talk to him and tell him “well, I don’t wanna break your stride
    there.” When Chepito gets close enough, grab his light and drag him over to
    Glottis. At the next screen, go to the rock sticking out from the ridge and
    walk around it counterclockwise to watch as Chepito is caught and taken into
    the sub by the octopus while Manny and Glottis hop onto the back.
    Once you arrive at your next destination, ride the elevator to the next floor
    and go off the screen to the right. Go through the doorways and you’ll
    eventually find Meche, but Manny will have fallen into one of Domino’s traps.
    When you wake up, you’ll find yourself in a room with a cage and two bird-kids
    inside.  For whatever reason, Manny’s mouth will continue to move as if he’s
    saying something, but no words are coming out.
    Talk to the kids and say:
    “Why do you want to bite me?”
    “What are you doing in the cage?”
    “Listen children, I’m here to help.”
    “I’m here to help you get out of this cage.”
    “My hands are not too big to make light bulbs.”
    “I just don’t have any of those little, tiny tools, that’s all.”
    The boy will hit Manny in the head when he throws the little hammer at him and
    the bird-kids will share a laugh. Pick it up off the floor and go back to
    Meche’s office. Walk over to her and as she smokes, she’ll flick her ashes into
    an ashtray. You’ll have to time it so that when you move the ashtray, the ashes
    she flicks will land on her hosiery and she’ll take them off and toss them into
    the garbage. It’ll take a few tries, but it can be done.
    Once you’ve managed to do that, take the ruined hosiery out of the garbage and
    then go down the elevator. Go to the bottom of the screen and exit off to the
    left. Go to where Chepito is working and give him the little hammer. He’ll give
    you the Bust-All he was using in return, and then you should give him the
    hosiery next in order to get a semi-automatic sproutella gun. Go back towards
    the elevator and take the lighted path off to the right.
    Use the lever to change the direction of the conveyor belt and then climb onto
    it. Run up the belt to the next screen and head up the stairs nearby to get on
    the crane. Move the crane to the opposite side of the island and lower the
    crane before getting off. Go to the crane’s claw and use the Bust-All on it to
    have the boom collapse. Get back on the crane and lower the chain. Raise it to
    destroy the grinders and take the crane back to the other side of the island.
    Go down the conveyor and hop off near the lever. Flip the lever to change the
    conveyor’s direction again to have the chain bunch up and then flip the lever
    again and the chain will snag itself on an anchor. Get back on the crane and
    raise the chain to save Glottis. Go back to Meche’s office and use the gun on
    her. Manny will hand her the gun, and she’ll pull out a bullet from her hat and
    use the gun to threaten Manny.
    Meche will force Manny into Domino’s office and when he doesn’t care about what
    happens to Manny, Meche will turn the gun on Domino, but he’ll take it away and
    lock her up in the next room, leaving Manny to free her. Run out into the
    hallway to where you see a door with a wheel on it. Use the Bust-All on the
    jamb to expose the tumblers and you’ll have your next puzzle.
    The object of this puzzle is to line up the flat ends of the gold tumblers with
    the right edge of the door. In order to move the tumblers, you’ll have to turn
    the wheel. What got me through it was that I started by turning the wheel left
    until the flat end of the top tumbler was lined up with the door jamb and then
    turned the wheel right until the next tumbler was lined up and alternated
    between turning the wheel left and right until the last two tumblers were lined
    If at any time you mess up, have Manny pull on the door latch to get the
    tumblers spinning and they’ll stop at random positions. Once you feel you have
    the tumblers properly lined up, stick the scythe in the crack between the jamb
    and the tumblers and Manny should tell it to stay. If that’s the case, pull on
    the latch and open the door.
    Once inside, close the door and use the scythe on the gold plate above it to
    free Meche. Go into the hidden room and use the scythe on the sprinkler system
    above you in an attempt to flood the room. It doesn’t work out as Manny would
    have liked, so drain the water using the wheel on the wall and notice which
    tile the water drains into. Head back to the previous room and at the far end
    you’ll find a large axe lying on the floor. Drag it into the other room and set
    it on the drain tile. Have Manny pick it up and he’ll drop it, shattering the
    Watch the sequences and when you regain control, you’ll be facing off against
    Domino on his sub. Rather than actually fighting him with your scythe, use it
    to poke the octopus in the eye. Another cutscene ensues in which Domino is
    killed by Glottis’s reef grinders. This will conclude Year Three and now the
    game will advance to year four, where it seems like you’ve reached the end of
    the road.
    Go all the way downstairs and you’ll see a couple of DOD cars along with a
    coffin lying on the ground. Open the coffin to find Bruno, the guy Manny packed
    up near the beginning of the game. He’ll toss his mug at you, which you should
    put away for now. Go back upstairs and watch the sequence. As you get ready to
    leave, the Gatekeeper will drop down a note from Hector. Go down the first set
    of stairs and head off to the right to find Glottis:
    “What can I get you? Will anything help?”
    “Can’t we make a new hot rod?”
    Go down into the kitchen and hang the mug on the rack. Open the drawer to get a
    rag and then go out and use it on the oilcan. Go back into the kitchen and use
    the rag on the toaster to discover a new means of fuel. When you arrive back in
    Rubacava, go down to the docks and talk to Velasco. After he leaves, grab the
    bottle and go to the Blue Casket.
    Head inside the kitchen and fill the bottle with the contents of the keg and
    then leave. As you’re on your way out, you’ll be stopped by Olivia. She wants
    to go with Manny, but she’ll need to get changed first. Leave the café and go
    back to Glottis and Meche. Give Glottis the bottle and he’ll be reintroduced to
    an old addiction. After he comes back sick as a dog, talk to him to make him
    throw up into the garage.
    Go to Toto’s and swipe the bottle of liquid nitrogen out of his medicine
    cabinet on the wall behind the chair. Use the nitrogen to freeze the puke
    inside the garage and then skate on over to the bomb. Use it and you’ll be
    heading back to El Marrow.
    When you regain control, take the arm from the soldier’s sprouted body and then
    talk to Meche. Go outside the hideout and head past the Bone Wagon. Climb up
    the ladders to find yourself in the backstage area of the casino. Take the
    coffee pot and climb up the ladder near the performers. Dump the coffee on them
    and climb back down. Put the coffee pot back and go into the doorway nearby to
    get made up like the performers.
    Climb back up the ladder and stick the arm inside the small handheld grinder.
    Take the grinder with you and then climb back down the ladders until you’re
    back in the area with the casino doorway and the ladder that takes you
    backstage. Go through the doorway and go down the ramp. Talk to the soldier in
    the trench coat twice and then talk to Meche twice. Cover Charlie with the
    sheet and then quickly speak with the soldier again. Enter the bathroom and
    Manny will now have a complete disguise.
    Go back to LSA HQ and get the photo out of the trash can. Use the note you got
    from Hector on the pigeon sitting in its cubby and then give it the photo.
    Watch the sequence and leave the HQ. Manny will swipe the remote from Glottis,
    and then you should head past the Bone Wagon and enter the sewers.
    Head all the way over to the tunnel and use the grinder on it. You’ll enter the
    tunnel with the Bone Wagon in tow and soon an alligator will come in to block
    your path. Use the remote to raise the car and then put the remote away. Move
    the Bone Wagon forward until you stop and then climb off to get up onto the
    ledge above you.
    Run down to the other side and start to climb down the ladder until the gator
    turns around. Climb back up and use the remote to lower the Bone Wagon onto the
    gator’s tail. Climb all the way down the ladder and leave the tunnel to enter
    the florist shop.
    Use the scythe on the tape ball above the door and Manny will leave. Re-enter
    and Bowlsley will greet you. He’ll give you a 9 mm sproutella gun along with
    some ammo and you’ll find yourself back outside the LSA HQ.
    Enter the casino and go talk to the pink demon. When he asks you a question,
    the answer is whichever number is the last to appear on the board. If you get
    it wrong, just pay more attention to the board and watch the numbers as they
    appear. Once you get it right, you’ll be allowed access to the elevator and
    ride up to Hector’s floor.
    Here you’ll find Celso and his lady friend waiting to talk to Hector:
    “Actually, I work for Hector. He sent me to answer your questions.”
    “The real question is, don’t you feel that you’re worth it?”
    “What exactly are you saving your money for? A rainy day?”
    “Well, enough about you guys, let me tell you about my problems.”
    “I just got back from the worst vacation I’ve ever had!”
    Watch the sequences and when you regain control, you’ll be on the ledge of the
    Lady Luck. Follow the path around and climb up the ladder. Go over to the
    sign’s arm and notice that there’s a crack in one of the supports. Use the
    grinder on the crack and then use the can of Sproutella on it to have the
    support break, causing the sign to fall over. Climb up the ladder and Manny
    will slide down the leg to the other roof. Watch the sequences and you’ll wind
    up at a greenhouse after you find out that Olivia is actually working for
    Hector and has severed Sal’s head from the rest of his body.
    Go up to the greenhouse and enter. Hector will be here waiting and he’ll end up
    shooting Manny with a slow-acting sproutella gun. When you find Manny lying in
    the field, you can counteract the growth by using the liquid nitrogen on it. Go
    back to the car and take a look in the backseat. Talk to Sal until Olivia
    interrupts and watch as Sal not only kills himself but he takes out Olivia as
    Open up the suitcase to find Manny’s scythe and Sal’s Number 9 ticket. Pick up
    the ticket after it has rolled over to Sal’s head and take it to the rear of
    the greenhouse. Listen to the ticket waving and follow the direction it’s
    waving in. If the sound stops, back up until you hear it again. Once you’ve
    found the rest of Sal’s body, the ticket will fall out of Manny’s hand and
    he’ll uncover it with his scythe.
    Search Sal’s body to find the trunk key and use it to unlock his car trunk.
    Take the gun with you and head over to the water tower at the bottom of the
    hill. Shoot with the gun and enter the greenhouse to watch the ending sequences.
    Congratulations! You’ve successfully completed Grim Fandango!