Question from TheShadowShower

Asked: 6 years ago

What are the benefits of each class?

Whhat are the benefits of being a Scout, Soldier, Scoundrel, Guardian, Consular, and Sentinel?

Top Voted Answer

From: Cataclysms 6 years ago

Starting classing:

Scouts - Have average feat and skill progress and vitality per level falls within the middle. They start with medium armor proficiency and the feats: rapid shot, flurry, and implant

Soldier - Have fast feat progression, slow skill progression, and the highest vitality per level. They start with heavy armor and heavy weapon proficiency and the feats: power attack and power blast

Scoundrel - Have slow feat progression, fast skill progression, and the lowest vitality per level. They start out only with light armor proficiency and the feats: critical strike and sniper shot. They are the only class that can sneak attack

Jedi Classes:

Guardian - Jedi class that is similar to Soldiers. Also have the lowest force points per level. Start out with force jump

Consular - Have slow feat and skill progression, average vitality per level, and high force points per level. Start out with Force focus and get bonus focus powers some levels

Sentinel - Have average feat progression, slow skill progression, average vitality and force points per level. Start out with immunity to fear

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Submitted Answers

STATUS

The last three are the Jedi classes that you can choose to be later on after the Jedi Trials.

With enough training all the classes can become masters in anything.

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Soldiers- fast feat progression but slow skill progression
Scoundrel- fast skill progression, slow feat progression

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The Scout is probably the best, it's in between Soilder and Scoundrel.

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Guardians Get Force Jump, which puts your character right in the action and allows you to cross the screen quickly.

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For a brief explanation on EVERY one of the class combinations, visit my board FAQ on the Xbox board for Knights of the Old Republic. Thanks to another user, there's in-depth, but very easy to read, information on every class (Soldier-Guardian, Scout-Consular, Sentinel-Guardian, Sentinel-Consular, etc.).

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It explains this very well in the booklet that came with the game... You could also read the FAQs, most give class stats ect ect..

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Just do Solider/Guardian, combat goes by quicker that way.

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Check the FAQs section. Most of the FAQs and guides there are good, but for your question, STam's game guide would be best: it exhaustively details the benefits and drawbacks of each class, and even analyzes the different starting class/Jedi class combinations.

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