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    FAQ by Camathy

    Version: 1.8 | Updated: 12/06/01 | Printable Version | Search This Guide

    Tony Hawk Pro Skater 3(PS2)
    Nov. 13, 2001
    Ver. 1.8
    By Camathy - http://members.home.net/camathy
    
    
    Listed here are all the Secret Areas, Hidden Combos!, regular and 
    secret characters, grind chains, lip links, flatland tricks, and 
    suggestions to link them all.
    Plus the hot soundtrack, sick score suggestions, a few tips, and of 
    course, goals, tape and deck locations, and secret levels.
    Email me your own suggestions to be added at Camathy@hotmail.com
    
    And please look for me online so we can skate together.
    Or hit me up on my webcam at http://members.home.net/camathy
    
    
    Contents
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    1. Characters
      1a. Secret Characters
    2. Create-A-Skater
      2a. Hidden Characters
    3. Park Editor
    4. Grinds
      4a. Hidden Combos
    5. Flip Tricks
      5a. Hidden Combos
    6. Lip Tricks
      6a. Linking Lips
    7. Manuals
    8. Flatland Tricks
      8a. Hidden Combos
    9. Revert
    10. Levels(goals, secret areas, deck locations)
      10a. Foundry
      10b. Canada
      10c. Rio
      10d. Suburbia
      10e. Airport
      10f. Skater Island
      10g. Los Angeles
      10h. Tokyo
      10i. Cruise Ship
    11. Secret Levels
      11a. Warehouse
      11b. Burnside
      11c. Roswell
    12. Goal Completion
    13. Soundtrack
    14. Tips
    15. Credits
    16. Contact Info
    
    
    1. Characters
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Tony Hawk
    ---------
    Style: Vert
    Stance: Goofy
    
    Stats(out of 10)
    Air: 7
    Hangtime: 5
    Ollie: 3
    Speed: 5
    Spin: 8
    Switch: 4
    Rail Balance: 5
    Lip Balance: 5
    Manual Balance: 3
    
    Special Tricks:
    5-0 Overturn
    1-2-3-4
    The 900
    Double Kickflip Indy
    
    
    Steve Caballero
    ----------------
    Style: Street
    Stance: Goofy
    
    Stats(out of 10)
    Air: 5
    Hangtime: 6
    Ollie: 5
    Speed: 4
    Spin: 5
    Switch: 4
    Rail Balance: 6
    Lip Balance: 5
    Manual Balance: 5
    
    Special Tricks:
    Kickflip Superman
    FS 540
    Hang Ten Nosegrind
    Handstand 360 Handflip
    
    
    Kareem Campbell
    ----------------
    Style: Street
    Stance: Regular
    
    Stats(out of 10)
    Air: 6
    Hangtime: 3
    Ollie: 6
    Speed: 5
    Spin: 7
    Switch: 5
    Rail Balance: 7
    Lip Balance: 2
    Manual Balance: 4
    
    Special Tricks:
    Ghetto Bird
    Kickflip Backflip
    Reemo Slide
    Nosegrind to Pivot
    
    
    Rune Glifberg
    --------------
    Style: Vert
    Stance: Regular
    
    Stats(out of 10)
    Air: 7
    Hangtime: 7
    Ollie: 5
    Speed: 4
    Spin: 5
    Switch: 6
    Rail Balance: 4
    Lip Balance: 5
    Manual Balance: 2
    
    Special Tricks:
    Double Kickflip Madonna
    Christ Air
    Crail Slide
    One Foot Blunt
    
    
    Eric Koston
    ------------
    Style: Street
    Stance: Goofy
    
    Stats(out of 10)
    Air: 4
    Hangtime: 3
    Ollie: 7
    Speed: 4
    Spin: 4
    Switch: 7
    Rail Balance: 7
    Lip Balance: 3
    Manual Balance: 6
    
    Special Tricks:
    Fandangle
    Slamma Jamma
    Stalefish Backflip
    Pizza Guy
    
    
    Bucky Lasek
    ------------
    Style: Vert
    Stance: Regular
    
    Stats(out of 10)
    Air: 7
    Hangtime: 7
    Ollie: 3
    Speed: 5
    Spin: 7
    Switch: 5
    Rail Balance: 3
    Lip Balance: 6
    Manual Balance: 2
    
    Special Tricks:
    Big Hitter II
    Fingerflip Airwalk
    Misty Flip
    FS 540 Heelflip
    
    
    Bam Margera
    ------------
    Style: Street
    Stance: Goofy
    
    Stats(out of 10)
    Air: 4
    Hangtime: 4
    Ollie: 6
    Speed: 6
    Spin: 5
    Switch: 6
    Rail Balance: 7
    Lip Balance: 3
    Manual Balance: 4
    
    Special Tricks:
    540 Tailwhip
    The Jackass
    Human Dart
    Russian Boneless
    
    
    Rodney Mullen
    --------------
    Style: Street
    Stance: Regular
    
    Stats(out of 10)
    Air: 2
    Hangtime: 2
    Ollie: 6
    Speed: 3
    Spin: 8
    Switch: 8
    Rail Balance: 6
    Lip Balance: 2
    Manual Balance: 8
    
    Special Tricks:
    Gazelle Underflip
    Truckstand
    Anti Casper
    Handstand Double Flip
    
    
    Chad Muska
    -----------
    Style: Street
    Stance: Regular
    
    Stats(out of 10)
    Air: 4
    Hangtime: 4
    Ollie: 8
    Speed: 5
    Spin: 5
    Switch: 5
    Rail Balance: 8
    Lip Balance: 3
    Manual Balance: 3
    
    Special Tricks:
    Handstand 50-50
    BS Nose Comply
    Tailblock Slide
    Ghetto Blastin
    
    
    Andrew Reynolds
    ---------------
    Style: Street
    Stance: Regular
    
    Stats(out of 10)
    Air: 4
    Hangtime: 2
    Ollie: 8
    Speed: 4
    Spin: 5
    Switch: 7
    Rail Balance: 8
    Lip Balance: 4
    Manual Balance: 3
    
    Special Tricks:
    Dark Disaster
    Hardflip Late Flip
    Noseslide Lipslide
    Quad Heelflip
    
    
    Geoff Rowley
    ---------------
    Style: Street
    Stance: Regular
    
    Stats(out of 10)
    Air: 6
    Hangtime: 2
    Ollie: 7
    Speed: 4
    Spin: 3
    Switch: 5
    Rail Balance: 8
    Lip Balance: 7
    Manual Balance: 3
    
    Special Tricks:
    Rowley Darkslide
    Casper Flip 360 Flip
    The H Teeth Sweeper
    Sproing
    
    
    Elissa Steamer
    ----------------
    Style: Street
    Stance: Regular
    
    Stats(out of 10)
    Air: 5
    Hangtime: 5
    Ollie: 5
    Speed: 4
    Spin: 5
    Switch: 5
    Rail Balance: 6
    Lip Balance: 5
    Manual Balance: 5
    
    Special Tricks:
    Coffin
    Primo
    Bigspin Flip to Tail
    Judo Madonna
    
    
    Jamie Thomas
    --------------
    Style: Street
    Stance: Regular
    
    Stats(out of 10)
    Air: 4
    Hangtime: 4
    Ollie: 7
    Speed: 5
    Spin: 4
    Switch: 4
    Rail Balance: 8
    Lip Balance: 4
    Manual Balance: 5
    
    Special Tricks:
    Crook BigSpin Crook
    One Wheel Nosemanual
    360 Hardflip
    Layback Sparks
    
    
    1a. Secret Characters
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Beating the game has its rewards of movies but also of opening up 
    hidden new characters. Not only are the characters unlocked but their 
    special moves along with them. After unlocking a character you can then 
    set any other character to have the new moves in the edit tricks menu.
    On the character select screen, watch the counter clerk of the skate 
    shop react to the different characters.
    
    Darth Maul - Complete all goals with any one skater.
      New Moves - Force Grab, Dark Jedi Grind, Sith Saber Spin.
      Counter Clerk - Do not underestimate the power of the dark side.
    
    Wolverine - Complete all goals with two skaters.
      New Moves - Claw Punch, The Claw Drag, The Berserker.
      Counter Clerk - Ready to Rumble.
    
    Officer Dick - Complete all goals with four skaters.
      New Moves - Assume the Position II, Sobriety Grind, Lazy Ass Manual.
      Counter Clerk - Glare of the moon.
    
    Private Carrera - Complete all goals with five skaters.
      New Moves - Handspring Layout, Ho Ho Sad Plant, Ahh Yeahhh!.
      Counter Clerk - "Ahh yeah! Who's smokin', I'm smokin'".
    
    Ollie the Magic Bum - Complete all goals with seven skaters.
      New Moves - Panhandling, S.U.I. Grind, ZZZZ Manual.
      Counter Clerk - Downing a 40.
    
    Kelly Slater - Complete all goals with eight skaters.
      New Moves - Rodeo Clown, Paddle Out Grind, Duck Dive Shark Attack.
      Counter Clerk - Nothing special.
    
    Demoness - Complete all goals with ten skaters.
      New Moves - AC Air, Visiting Home, The Summoner.
      Counter Clerk - It's hot down here.
    
    
    2. Create-A-Skater
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    In THPS3 you have a much more detailed create-a-skater, allowing you to 
    create almost any possible look or style, including females. You can 
    set the skaters sex, age, height/weight, skin tone, accessories, and 
    other things as well. To completely beat the game, you need to have 
    completed all goals with one created skater, so go ahead and design at 
    least one.
    
    
    2a. Secret Create-A-Skaters
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    It seems that all these secret skaters are either programmers, or 
    family of the programmers. Most of these are available by typing in the 
    skaters' name, or read the description for instructions. All the faces 
    are unique and some have unique boards and other unique features.
    
    The Men:
    --------------------------
    Jeremy Anderson: He has a unique sun/tribal tattoo on his back.
    
    Issac Burns: Type in "Grass Patch" to get this little scrappy guy.
    
    Aaron Cammarata: Type in Eastside to get a normal version of the big 
    boy.
    
    The Pouncer: Type in "Crashcart" for this big boy from "New Fricken' 
    Yawk" His name is Aaron Cammarata.
    
    Dave Cowling: He is shirtless with back tattoo #2 and the beer hat.
    
    Ralph D'Amato: Has a neatly cut goatee even when "clean shaven."
    
    Pimpin Frank: I guess Ralph D'Amato has a secret nightlife where turns 
    into a pimp.
    
    Peter Day: Another English bald headed character. Type in "Pete Day" to 
    get him.
    
    Matt Duncan: Type in "Gorilla" to get this huge 7'0" skater.
    
    Chad Findley: Has a unshaven face even when "clean shaven."
    
    Alan Flores: I am sure the fashion police are after this guy.
    
    Edwin Fong: Skinny Asian guy.
    
    Steve Ganem: Kinda looks like Jason Biggs.
    
    Chris Glenn: Long hair, sun glasses, and a unique shirt logo.
    
    Kendall Harrison: Type in "Frogham" the city from which Kendall is from 
    to get him. He is also a pirate, except skinnier then Capn Jennings.
    
    Noel Hines: You can also just type "Noel" for the name.
    
    Brian Jennings: You can also just type "Brain" for the name.
    
    Cap'n Jennings: You can also type in "Capn Jennings" or Captain 
    Jennings." This makes a pirate version of Brian Jennings, with a bloody 
    skull board.
    
    Gary Jesdanun: Happy Asian guy with glasses.
    
    Joel Jewett: President of Neversoft. Has a very cool Neversoft board 
    and a handlebar mustache with a mullet.
    
    Joel Jewett (2) Type in "Mini Joel" to get this disturbing version of 
    Joel.
    
    Henry Ji: Asian without glasses.
    
    Ryan McMahon: Tall guy, 6'5"
    
    Kevin Mulhall: Looks somewhat like a young Tom Cruise.
    
    BrainEaters: Type in "Nolan Nelson" for the name. He has a sweet devil 
    board, which may be unique. The Nelson glasses are named after him.
    
    Nolan Nelson: Type in "Braineaters" and you get a version of Nolan with 
    a skull for a face and the brain hat with two casts. Very grim but 
    funny.
    
    Riktor: Type in "Andy Nelson" and you get the brother of Nolan?
    
    Johnny Ow: Asian guy with a fro. Very hip lookin'
    
    Hardcore Pease: Type in "Scott Pease" for the name. He looks like a 
    programmer with an army helmet.
    
    Chris Rausch: This guy looks like a skater. Very cool lookin.
    
    Rastapopolous: The Rasta guy in the skate shop.
    
    Paul Robinson: An English chap with a cool orange outfit.
    
    Junki Saita: Type in "Kage" to get this chacacter. Anyone remember 
    "Legend of Kage"? No he is not a ninja, I was just wonderin'?
    
    Mark L. Scott: Type in "Hi Ben" to get this programmer.
    
    Eighties Mark: Type in "80s Mark" and you will get this 80s version of 
    Mark Scott.
    
    Aaron Skillman: You can also just type "Aaron" for the name.
    
    GI Skillz: Or type in "SkillZilla" to get this Army version of Aaron 
    Skillman.
    
    Trey Smith: A tall shirtless urban cowboy with dark eyebrows and a 
    unique goatee, has a Neversoft board.
    
    Dave Stohl: Big blonde haired skater.
    
    Darren Thorne: You can also just type "Darren" for the name.
    
    Bo Hunter: Type in "DDT" for this hunting season version of Darren 
    Thorne. 50. Jason Uyeda: A Asian guy with a pimpin pink outfit.
    
    Chris Ward: Looks like an urban green goblin street guerilla.
    
    Mike Ward: I am guessing the more conservative brother of Chris Ward.
    
    Mick West: A very skinny English guy.
    
    
    The Women:
    ------------------------------
    Lisa Davies: A waifish blonde with a pink and aqua dip dye shirt.
    
    Stacey D: I guess her last name "Drellishak" was too big for entering. 
    She has a cool Girl deck.
    
    Sandy Jewett: Wife of Joel? with floral pants and a unique board with a 
    picture of Joel Jewett with "Wanted" above his face.
    
    Mighty Mic: Type in "Nicole Willick" for the name. She has a blue panda 
    board.
    
    
    The Kids:
    -----------------------------
    Rachael Day: Daughter of Peter Day.
    
    Matthew Day: Son of Peter Day.
    
    Riley Hawk: Son of Tony Hawk.
    
    Spencer Hawk: Younger Son of Tony Hawk. Complete with pacifier.
    
    Connor Jewett: I am gonna guess, son of Joel and Sandy?
    
    William Pease: Yet another baby skater. This one with a beanie under 
    his helmet.
    
    Andrew Rausch: The four year old brother of Steven and James.
    
    James Rausch: Like Spencer Hawk another big headed kid. Give em a break 
    he is only two.
    
    Steven Rausch: One of the smaller kids. Son of Chris Rausch.
    
    Benjamin Scott-Pye: A 14 year old with a green shirt and a cool pheonix 
    board. Enter in "062287" for his name. 
    
    
    3. Park Editor
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Use the park editor to create the skate park of your dreams. Load a 
    pre-made park to get ideas on how levels are made.
    
    
    4. Grinds
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    
    FS/BS is determined by if your back or front is facing the rail while 
    you grind. Controls are the same whether frontside or backside.
    
    50-50
    -------
    Regular grind with no directional arrows.
    
    Links to:
    Nosegrind(up-triangle)
    5-0(down-triangle)
    Nosebluntslide(up-up-triangle)
    Bluntslide(down-down-triangle)
    
    
    Nosegrind
    -----------
    Up-Triangle
    
    Links to:
    Nosebluntslide(up-up-triangle)
    Noseslide(square-square)
    Overcrook(circle-circle)
    
    
    5-0
    ----
    Down-Triangle
    
    Links to:
    Bluntslide(down-down-triangle)
    Tailslide(square-square)
    Feeble(circle-circle)
    
    
    Nosebluntslide
    ----------------
    Up-Up-Triangle
    
    Links to:
    Crooked(up-down-triangle)
    Noseslide(square-square)
    Overcrook(circle-circle)
    
    
    Bluntslide
    ------------
    Down-Down-Triangle
    
    Links to:
    Smith(down-up-triangle)
    Tailslide(square-square)
    Feeble(circle-circle)
    
    
    Noseslide
    ----------
    Left-Triangle
    
    Links to:
    Nosebluntslide(up-up-triangle)
    Overcrook(circle-circle)
    
    
    Tailslide
    ----------
    Right-Triangle
    
    Links to:
    Bluntslide(down-down-triangle)
    Feeble(circle-circle)
    
    
    Overcrook
    ----------
    Up/Left-Triangle
    
    Links to:
    Nosebluntslide(up-up-triangle)
    Noseslide(square-square)
    
    
    Crooked
    ---------
    Up/Right-Triangle
    
    Links to:
    Nosebluntslide(up-up-triangle)
    Noseslide(square-square)
    Overcrook(circle-circle)
    
    
    Feeble
    -------
    Down/Left-Triangle
    
    Links to:
    Bluntslide(down-down-triangle)
    Tailslide(square-square)
    
    
    Smith
    -------
    Down/Right-Triangle
    
    Links to:
    Bluntslide(down-down-triangle)
    Tailslide(square-square)
    Feeble(circle-circle)
    
    
    Boardslide/Lipslide
    --------------------
    Hit the rail sideways
    Can't be linked
    
    
    4a. Hidden Combo! Chains
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    To perform a hidden combo, press the controls for the next grind 
    without jumping.
    All combos can be done without your special meter full, but will fill 
    it up immediatley.
    If you want to have every grind in your chain, you should begin with a 
    50-50 and then move to a Nosegrind or 5-0. These are the only grinds 
    that can't be looped back to. So if you don't put them in the 
    beginning, you can't have them at all.
    While grinding, loop through Nosebluntslide-Crooked-Noseslide-Overcrook 
    in any order, if you're on your nose, or Bluntslide-Smith-Tailslide-
    Feeble in any order, if you're on your tail.
    
    Cheap Combo: In any grind besides boardslide or 50-50 repeatedly switch 
    between hitting circle-circle and square-square. You can rack up decent 
    points but at the loss of style.
    
    Ex: 50-50 + Nosegrind + Nosebluntslide + Crooked + Noseslide + 
    Overcrook + Nosebluntslide + Crooked + . . . +
    
    Ex: 50-50 + 5-0 + Bluntslide + Smith + Tailslide + Feeble + Bluntslide 
    + Smith + . . . +
    
    
    5. Flip Tricks
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The controls for each trick can be set in the edit tricks menu.
    Listed here are the different flip tricks you can choose from.
    
    180 Varial
    360 Flip
    360 Varial
    Front Foot Impossible
    FS Shove-It
    Fingerflip
    Heelflip Varial Lien
    Hardflip
    Heelflip
    Impossible
    Inward Heelflip
    Kickflip
    Ollie Airwalk
    Ollie North
    Pop Shove-It
    Sal Flip
    Varial
    Varial Heelflip
    Varial Kickflip
    
    
    5a. Hidden Combos!
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Hidden Flip combos can be done by pressing the flip button(square) 
    repeated times while performing a particular trick. The controls will 
    be different depending on how you set to do the trick.
    
    Double Kickflip
    Triple Kickflip
    Double Heelflip
    Triple Heelflip
    360 FS Shove-It
    540 FS Shove-It
    360 Shove-It
    540 Shove-It
    Double Impossible 
    Triple Impossible
    
    Quickly do a flip to a grab to pull off these combos.
    
    Kickflip to Indy
    Kickflip to Crail
    
    
    6. Lip Tricks
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Perform a lip trick by riding up to the edge of a quarterpipe straight 
    on and pressing triangle. By pressing a directional button with 
    triangle, you can perform various lip tricks. There are 15 regular and 
    8 special lip tricks you can perform.  The regular lip tricks are 
    performed with one directional button push and triangle. The special 
    lip tricks are performed with two presses of a directional button. Edit 
    your tricks to the trick you want and how to control it.
    
    
    6a. Linking Lips
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    There are two ways to link lip tricks. You can perform an ollie and 
    before coming back down enter another lip trick and you will land back 
    on the edge in the new trick.
    
    You can also link to other tricks without using an ollie.
    While holding a trick(besides Inverts), press:
    right-right-triangle for an Axel Stall
    left-left-triangle for a Boneless
    left-right-triangle for a Disaster
    
    If you are in an Invert lip trick, press:
    right-right-triangle for an Invert
    left-left-triangle for an One Foot Invert
    left-right-triangle for a Gymnast Plant
    right-left-triangle for a Varial Invert to Fakie
    
    
    7. Manuals
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Manuals are essential to keep your combo going and rack up the points. 
    Press either up-down, or down-up to perform a manual or nose manual. 
    You can press the controls while skating on the ground, or in the air, 
    pulling the manual when you land. If you press either L2 or R2 while 
    manualing, you will perform a pivot. A pivot spins your character 
    around 180 degrees. The pivot is best used to add to your multiplyer, 
    but also adds that extra style.
    
    
    8. Flatland Tricks
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Flatland tricks are special manuals you can do that add extra points to 
    your score, but more importantly, add extra style.  All characters can 
    perform everyone else's particular flatland tricks with the exception 
    of Demoness' Going Home.
    First thing you need to do is set your characters special tricks. Make 
    sure your character has at least one special manual. Set the controls 
    to something comfortable to you.
    When your special meter is full, perform your special manual. Keep an 
    eye on your balance meter.
    
    
    8a. Hidden Combos!
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
    
    You cannot combo out of all manuals so try out the one you chose. 
    Perform the special manual with special meter full. From any special 
    manual you can combo into a:
    
    Truckstand(right-right-triangle)
    To Rail(left-left-triangle)
    Casper(right-left-triangle)
    Anti-Casper(left-right-triangle)
    Handstand(right-right-circle)
    
    While in any of these tricks but the Anti-Casper, pressing left-square 
    will flip the board. While in a Truckstand, performing another 
    Truckstand will do a Truckspin.
    
    Ex: Reemo Slide + Casper(right-left-triangle) + Casper Flip(left-
    square) + To Rail(left-left-triangle) + Rail Flip(left-square) + 
    Truckstand(right-right-triangle) + Truckflip(right-right-triangle) + 
    Handstand(right-right-circle).
    
    Don't forget to throw in a few pivots for extra flair.
    
    
    9. Revert
    ~~~~~~~~~~~~~~~~~~~~~~~
    
    I can't stress enough the importance of the revert/manual. I have 
    people bragging to me online, "I am a master at Tony Hawk, all I need 
    to do is learn how to manual." You are a master of nothing without the 
    revert/manual.
    
    To revert press R2 or L2 as you land. This performs a quick spin. 
    During this spin you can perform any trick to keep your combo going.
    
    Revert on nearly every landing. Even if you don't plan on continuing 
    your combo, by using the revert, the landings are more forgiving. You 
    can land at terrible angles and hold grabs until the second you revert, 
    without bailing.
    
    
    10. Levels
    ~~~~~~~~~~~~~~~~~~~~~~~
    Stat Icon locations are different depending on who you are skating 
    with. There are three possible locations for the hidden deck. Vert 
    skaters have a different goal than street skaters on each level. Both 
    goals and all three possible deck locations are listed here. 
    
    
    10a. Foundry
    ~~~~~~~~~~~~~~~~~~~~~~~~
    
    Goals:
    -------
    Get a High Score: 10,000
    Get a Pro Score: 30,000
    Get a Sick Score: 60,000
    Sick Score Suggestion - 60,000: This score is neither high nor hard. In 
    the halfpipe, do a few spinning flip/grab tricks, followed by a 
    revert/manual, and then another spinning flip/grab trick. Three of 
    these will give you the score.
    
    Collect S-K-A-T-E: The letters vary throughout the level depending on 
    which skater you are using. They can always be found in a logical order 
    S through E.
    
    Get the Secret Tape: As you start the level, turn slightly right and 
    use the lip to jump up to the catwalk. Ride the catwalk up to the glass 
    room. Face right and line yourself up with the metal rafter in the 
    center. Jump through the glass and grind on the rafter to reach the 
    tape.
    
    50-50 TC's Rail(street): Use a regular grind the whole length of the 
    rail in the middle of the level with photographer Taylor standing next 
    to it.
    
    Cannonball Over the Halfpipe(vert): Pause the game, go to edit tricks, 
    grab tricks. Look at the controls for cannonball. Leap over the 
    halfpipe while doing a cannonball.
    
    Soak the Foreman: Grind the rail behind the foreman next to the pool.
    
    Grind the Molten Bucket: Stand next to the window with the man inside 
    at the back of the level. When the lights turn red and the alarms go 
    off, use the quarterpipe to pick up speed, then head towards the molten 
    bucket. Use the lip to gain air and grind on either rail on the side of 
    the bucket. Don't aim for the center of the bucket or you'll be 
    hurting.
    
    Un-Jam 5 Valves: Grind the 5 pipes sticking out from the wall located 
    around the outside of the level. The lights should turn from red to 
    blue. Plus you may find a secret.
    
    Deck Locations:
    ------------------------
    1: From the start check above the quarter pipe behind you and to your 
    right.
    2: From the start head down the rollin on the very left there will be a 
    small quarter pipe in front of a bunch of lined up red canisters... 
    launch yourself to the rail above them to nab it.
    3: Skate to the back of the park where the long curved yellow rail is 
    and the molten bucket you must grind. Below the yellow rail is a 
    quarterpipe. Use the quarterpipe to launch yourself up to the next 
    platform above you. The 3rd location for the deck is the rail you will 
    grind. 
    
    Secret Area:
    -------------
    Complete the level goal of unjamming 5 valves by grinding all five of 
    the pipes sticking out of the wall around the level. They will be lit 
    red until you un-jam them and the light turns blue. This opens up the 
    generator core behind the starting point.
    
    
    10b. Canada
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Goals:
    -------------------
    Get a High Score: 35,000
    Get a Pro Score: 70,000
    Get a Sick Score: 120,000
    Sick Score Suggestion - 120,000: Grind up and down the two long rails 
    found at the end of the parking lot, picking up the Parking Lot Mini 
    Gap. Manual from each end of the rail up the vert and perform a 
    spinning flip/grab trick. Revert/manual back onto the rail and repeat 
    on the other side. With special grinds you get the sick score in two 
    passes.
    
    Collect S-K-A-T-E: The letters vary throughout the level depending on 
    which skater you are using. They can always be found in a logical order 
    S through E.
    
    Get the Secret Tape: On the furthest wooden walkway behind the starting 
    point, grind the rail next to the box with the on off switch. This will 
    raise the halfpipe at the end of the walkway. Transfer up to the raised 
    halfpipe and then transfer across to the higher level. Ride to the end 
    and jump across the gap. At the top is the mine car rails. Grind the 
    right side of the rail and you will be brought to the tape.
    
    Nosegrind Around the Horn(street): Fall into the water under the wooden 
    bridge behind the starting point. This will place you in perfect 
    position. Grind the rail all the way around to the left passing by 
    photographer Taylor.
    
    Melongrab Over the Blade(vert): Pause the game, go to edit tricks, grab 
    tricks. Look at the controls for melongrab. Transfer over the ramp you 
    ride down at the start of the level while pulling a melongrab.
    
    Get Chuck Unstuck: Jump the fence on the left at the start of the 
    level. Run over unlucky Chuck to free him.
    
    Bury That Bully!: Use the quarterpipe on the right side of the ramp you 
    ride down at the beginning. Hold up and X to launch over the 
    quarterpipe and land in the tree, giving the bully what he deserves.
    
    Impress the Skaters: There are five Canadian skaters located above the 
    quarterpipes in the skate park to the right of the starting point. Bust 
    a decent trick on their quarterpipe to impress them. They will 
    disappear so you know when you have impressed which skater.
    
    Deck Locations:
    ---------------------------
    1: From the start go forward right past Chuck. On your left hand side 
    there is a quarterpipe with a Canadian flag above it... launch up to 
    the flag in the center of the quarter pipe to get this deck.
    2: From the start follow the fence on your right until it connects to 
    another fence. Diagonally in the middle is a wire with a deck on it. 
    Use the quarter pipe on the other side of the fence to launch up to it 
    if your stats aren't high enough.
    3: Turn around and launch yourself to the wooden platform from the roll 
    in you start the level on. Jump to the next platform and turn around. 
    Grind the wire on your left-hand side (grinding the horn) there will be 
    a deck half way around. If you have any problems, just take a dive into 
    the water where the bully is and you'll begin right where the Grinding 
    the Horn objective is. Grind the wire for the deck. 
    
    
    10c. Rio
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Gold Medal Suggestion
    -----------------------
    170,000 should get you the gold medal. Grind around the rails and short 
    walls circling around the level, picking up many gap bonuses.
    
    Deck Location:
    ----------------------
    From the start go down the left exit of the rollin and skate to the 
    street. When you get there look straight and to the left there will be 
    a wooden fence. Skate though it and go to the pool in the hidden area. 
    All three decks are reachable from this pool.
    
    Secret Location:
    ----------------
    On the left-hand wall of the level, break through the wooden fence 
    between two buildings. There will be a pool and the hidden deck for all 
    characters in this new area.
    
    
    10d. Suburbia
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Goals:
    --------
    Get a High Score: 55,000
    Get a Pro Score: 110,000
    Get a Sick Score: 200,000
    Sick Score Suggestion - 200,000: Do good tricks. Use the pools and the 
    halfpipes. Special/revert/manual - special/revert/manual.
    
    Collect S-K-A-T-E: The letters vary throughout the level depending on 
    which skater you are using. They can always be found in a logical order 
    S through E.
    
    Get the Secret Tape: Open secret area(see below). Ride through the 
    house and transfer over to the right. Use the high vert on the back 
    wall to gain speed then transfer up into the house's upstairs window. 
    Watch out for the bats as you ride out the other window. Grind the rail 
    outside the window to get the tape.
    
    Heelflip the Trailer Hop(street): Pause the game, go to edit tricks, 
    flip tricks. Look at the controls for a heelflip. Go to the trailer 
    park. Leap over the trailer with photographer Taylor on it while 
    pulling a heelflip.
    
    Nosegrab Between the Ramps(vert): Pause the game, go to edit tricks, 
    grab tricks. Look at the controls for nosegrab. Pull a nosegrab while 
    transferring between the ramps with photographer Taylor standing by.
    
    Squash 5 Pumpkins: Run over the five pumpkins located on the large 
    houses side wall, the other house's front porch, on a ramp in it's 
    backyard, on the quarterpipe to the left of the starting point, and on 
    the left porch of the haunted house.
    
    Help the Thin Man: Find the thin man's key in the construction area on 
    the 2x4's. Bring him his key and he will open up a new area.
    
    Restore Power to the Dish: Ride onto the roof of the house slightly to 
    the left of the starting point. Ride off onto one of the wires 
    stretching between the two houses. Stop on the roof of the next house 
    and turn back, grinding the other wire stretching between the two 
    houses. On each wire there are two branches you need to grind over.
    
    Deck Locations
    ----------------------
    1: Skate towards the fire truck, at the right end of the level, there 
    is a quarter pipe in front of the house that's under construction. 
    Launch to the higher platform and use the quarter pipe up there to get 
    the deck.
    2: Skate through the house with the open garage door. Get to the higher 
    level where the pumpkin is. Grind the ledge w/ the pumpkin towards the 
    street. Through the tree you will find the 2nd deck location.
    3: On the roof with the satellite. This is the same house as deck 
    location 2, just on the other side of the house. You need to grind the 
    wire and clear off the tree branches to get here. Right near the 
    satellite is the 3rd deck. 
    
    Secret Area:
    -------------
    Find the thin man's key in the construction area on the 2x4's. Bring 
    him his key and he will open up a new area.
    
    
    10e. Airport
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Goals:
    -------
    Get a High Score: 75,000
    Get a Pro Score: 150,000
    Get a Sick Score: 300,000
    Sick Score Suggestion - 300,000: In the baggage claim area, grind up 
    then down an escalator. Jump to the next rail and continue picking up 
    the Claim Hop! all the way around to the next escalator, grinding up 
    then down, and back to the Claim Hop! You can easily pick up a million-
    point trick set here.
    
    Collect S-K-A-T-E: The letters vary throughout the level depending on 
    which skater you are using. They can always be found in a logical order 
    S through E.
    
    Get the Secret Tape: Travel to the end of the level and turn right. Use 
    the last ramped wall to get air and hang over to the right. Hold 
    triangle to land on the highest rail. Ride the rail around to the tape.
    
    Crooked Grind Around Baggage Claim(street): Use the x-ray to get to the 
    baggage claim area or ride down the escalators and turn right into the 
    area. Press up-right-triangle to crooked grind on the bottom of the 
    round baggage claim. Grind the whole circumference.
    
    Airwalk Over the Escalator(vert): Pause the game, go to edit tricks, 
    grab tricks. Look at the controls for airwalk. Use either quarterpipe 
    on each side of an escalator in the baggage claim area and transfer 
    over the escalator while doing an airwalk. Smile for Taylor.
    
    Visit 10 Countries: Grind the lower rail on each end of the waiting 
    area at the bottom of the level. Every time you pass a flag you pick up 
    one country. Pick up five on each side.
    
    Get the Tickets to your Skate Buddy: The tickets are located on the 
    first counter to the left at the beginning of the level. Grind the 
    counter to pick them up. If you bail or ride through a metal detector 
    before delivering the tickets you will lose them. Ride all the way to 
    the end of the level and to the left, leaping over the security 
    checkpoint and not falling once.
    
    Stop the Pickpockets: There are five pickpockets you need to run over. 
    They are wearing all black. Two are on the first level, one on each 
    side of the moving walk. Two are a level lower, in the restroom on the 
    right. And the last is on the lowest level to the right near the 
    quarter pipe. When you approach a pickpocket and his victims, they will 
    all begin to scatter. The innocent victims will knock you flat, and the 
    pickpocket may run away, so you may have to track him down.
    
    Deck Locations
    --------------------
    1: In the main gates area, in the same place as the secret tape, except 
    on the other side of the area.
    2: To the right of the main security, right at the beginning of the 
    area with all of the seating. You will need to wallride up the signs 
    and grind them across the security check.
    3: When you come down the first escalators, before the moving walkways, 
    there are lights up and to the right. Look up there, You have to propel 
    yourself up and forward using one of the really small quarterpipes. 
    That's the third location in the airport.
    
    Secret Area:
    -------------
    Jump the ticket counter to the right of the starting point and enter 
    the baggage X-ray.
    
    
    10f. Skaters Island
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Gold Medal Suggestion:
    ------------------------
    About 170,000 should get you the gold medal. Use the huge halfpipe, 
    picking up the roll in gap on one side, and revert manualing every 
    landing till you can't manual no more.
    
    Deck Locations:
    -----------------------
    1: Skate straight from the starting point of this level. Towards the 
    far wall, on the left hand side there will be two quarterpipes 
    separated by a very small gap. These are destroyed when you grind the 
    pirate flag and open up the secret area. Vert jump between the 
    platforms and you will get the deck.
    2: From the platform behind to large half pipe (with the Neversoft sign 
    on the wall) ollie and grind the pirate flag go up the ramp on skate to 
    your right. In the middle of the opening there will be the 2nd deck. 
    Alternately, you can go into the pool on the far wall and ollie out 
    towards the deck.
    3: From the start turn around and go up the ramp behind you and jump 
    into the first pool. Use the edge of the pool by the long wooden rail 
    to launch to up to the left side of the green light. The 3rd deck will 
    be here.
    
    Secret Area:
    --------------
    Grind the black pirates flag near the right wall of the level, between 
    the high vert and the pools. This will open an outside area with a 
    pirate ship, also containing an elusive stat point. If you look out 
    into the ocean, you can see a hint of secrets to come.
    
    
    10g. Los Angeles
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Goals:
    ---------
    Get a High Score: 100,000
    Get a Pro Score: 190,000
    Get a Sick Score: 400,000
    Sick Score Suggestion - 400,000: Head down the NorthernTremor rail to 
    the halfpipe between the twin towers with the Tower Poppin' gap. 
    Perform a special trick on one side of the pipe, revert/manual to the 
    other side, perform a spinning flip/grab trick, then revert/manual to 
    the small circle fountain. Perform a special grind around the circle as 
    long as you can. You can easily get at least 200,000 each time.
    Or use the carwash halfpipe, to the firetruck's ladder, to the 
    building's ledge, down to the sidewalks ledge, around to the theaters 
    edge, manual across to grind on the planters edge, gapping across to 
    the other grinds leading you to the circular fountain.
    
    Collect S-K-A-T-E: The letters vary throughout the level depending on 
    which skater you are using. They can always be found in a logical order 
    S through E.
    
    Get the Secret Tape: 1) Use the car wash to get up to the broken 
    freeway, ride to the end. Or 2) Use the quarterpipe behind the starting 
    point to gain speed and grind up the wire to get to the top of the 
    building, jump to the freeway.
    Use the wooden planks near the end of the freeway to get up to the 
    building's platform. Jump the gap to the pink roof. Face right and ride 
    out onto the narrow ledge, jumping across to grind on the pipe to the 
    tape.
    
    Varial Kickflip the Tower Rails Gap(street): Pause the game, go to edit 
    tricks, flip tricks. Look at the controls for a varial kickflip. Behind 
    the twin towers is a set of stairs with many railings and photographer 
    Taylor. Pick up the Tower Rails gap while varial kickflipping by 
    grinding on the rails no one side of the stairs and leaping to the 
    rails on the other side.
    
    One Foot Japan the Tower Poppin' Transfer(vert): Use the halfpipe 
    between the twin towers to transfer on top of the glass portion of 
    buliding connecting the towers. Pause the game, go to edit tricks, grab 
    tricks. Look at the controls for a one foot Japan. Transfer over into 
    the roof halfpipe while pulling a one foot japan.
    
    Free Ballin': Knock the two large red balls off their pedestals.
    
    Start the Earthquake: You need to grind the whole length of all four 
    east/west/north/south tremor rails to set off the earthquake. The rails 
    are all located around the building immediately in front of the 
    starting point.
    The westerntremor rail is under the arch through the middle of the 
    building, on the left-hand side.
    The southerntremor rail is bordering the sidewalk on the far side of 
    the building.
    The northentremor rail is bordering the sidewalk on the near side of 
    the building off to it's right.
    The easterntremor rail is the rail on the left of the two rails running 
    down the left side of the building.
    
    Block the Car Chase: Get on top of the broken freeway near the car 
    wash. Grind the edge of the freeway over the green car hanging off the 
    edge. You will complete the requests of the screaming man in the car by 
    getting him down from the freeway, and assist the good people of the 
    LAPD in the same process.
    
    Deck Locations:
    ----------------------
    1: Skate to the purple halfpipe and grind up the edge of the one 
    closest to the movie theater. A wire connects the quarter pipe to the 
    section just below the movie theater sign. Get speed to grind up and 
    jump off at the platform the deck is here.
    2: Use the left quarter pipe to launch up and over the wall the 2nd 
    quarterpipe. Land and go in the opposite direction and use the other 
    quarter pipe to the launch to your right grind the tan platform, down 
    the wire to the next deck location.
    3: From the carwash facing the street, skate down that street on your 
    right hand side there will be an opening with two quartpipes in it. Use 
    the right hand quarter pipe to launch up to the wire grind down past 
    the lamppost to get the final deck.
    
    *Opening the Grates to get the Last Stat Point
    There is a chance you are looking at a stat point floating up near the 
    ceiling inside of the first building you see as you begin the level, 
    especially if you are using your custom skater. On the top of this 
    building there are grates which tease you even more by letting you see 
    the stat point but not grasp it. To get this elusive icon you must do 
    the Grate Grind in a completely different area of the level.
    Behind the twin towers, by the Tower Rails gap, you will find a raised 
    area with more grates like the ones on top of the first building. If 
    you grind the whole length of the elevated ledge bordering the grates, 
    you will pull off the That's Grate grind gap, and the grates should 
    open. This will open all grates in the level, including the grates 
    blocking you from boosting your stats. In this same two-minute run, you 
    need to get to the top of the first building and drop through the newly 
    opened gates, jumping across the gap to get the icon.
    
    
    10h. Tokyo
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Gold Medal Suggestion:
    ------------------------
    200,000 can get you a gold medal. Try grinding around repeatedly on the 
    inner rail of the walkway in the middle of the level, pulling multiple 
    specials. Or hit the pools and special/revert/manual - 
    special/revert/manual.
    
    Deck Locations:
    -----------------------
    1: Directly above where you start is the location here's how to get 
    here. Find the wire above you on your right side and follow it to where 
    it ends on the right hand side of the stage in front of the pool. Use 
    the quarter pipe on your right hand side to launch up to it. When you 
    reach the platform jump off the wire to regain your balance, then jump 
    on the second wire to where it reaches the enclosure where you start 
    the level.
    2: Go to the pool at the end of the left hand side of the level get 
    speed up and launch yourself up toward huge greenish sign to get this 
    deck.
    3: Go up the ramp to the elevated platform on the left side of the 
    stage. Skate to the end of the straight rail and turn around. Grind the 
    rail, jump left and grind the rail slightly higher to your right. When 
    you reach the end of this rail wallride to your right and grind there 
    higher up rail. The deck is above the sign that falls apart like a 
    bunch of toothpicks when you touch it. 
    
    Secret Area:
    -------------------------
    In the middle of the left hand wall there is a circular blue sign with 
    red writing on it. You need to grind on top of this sign, breaking the 
    wires holding it up, and crashing it into the perimeter wall behind it.
    To get up to the sign can take a couple tries. First get up on top of 
    the starting deck. The are other ways but the easiest is to start from 
    the far right back pool. Use the left side of the pool to pick up speed 
    and ollie off the right side of the pool, over to the right, landing on 
    the red sign. Grind the sign to the wire with the hanging lanterns, and 
    grind this wire all the way to the next roof. Grind off this roof onto 
    the proceeding wire and you will be on top of the starting deck. Stop 
    and catch your breath on this deck, while lining your self up to the 
    opposite wire that faces the yellow sign on the left wall of the level. 
    Grind this wire to the yellow sign, then grind the bottom edge of the 
    sign. Ollie off the yellow sign and wall ride on the blue. Wallie off 
    the face of the blue to grind on the top of the blue. Ollie off the top 
    of the blue and wall ride on the face of the red. Wallie off the face 
    of the red and grind the top of the red. You will grind up and over the 
    circular sign, opening the secret area.
    Don't forget to pick up the stat icon on top of the broken fallen down 
    circular sign. There is a chance this is the last icon you are looking 
    for. If so, it will be located in the main level, above the entrance 
    you created to get into the secret area.
    
    
    10i. Cruise Ship
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Goals:
    ----------
    Get a High Score: 150,000
    Get a Pro Score: 225,000
    Get a Sick Score: 500,000
    Sick Score Suggestions - 500,000: Drain the pool by grinding the low 
    white rail next to the red tower near the pool. Use the pool to pull 
    specials, revert/manualing on every landing. Grind around the pool's 
    edge picking up the Pop the Notch gap over the slide entrance. You can 
    pick up many +ped props from the scantily clad women watching you 
    skate.
    
    Collect S-K-A-T-E: The letters vary throughout the level depending on 
    which skater you are using. They can always be found in a logical order 
    S through E.
    
    Get the Secret Tape: Use one of the two ramps you ride down at the 
    start to jump up to the highest wire above them. Grind this wire around 
    to the high wire and ride it all the way across to the red tower. Use 
    the halfpipe to reach the high-flying tape on the left side.
    
    Nosebluntslide an Awning(street): Use up-up-triangle to nosebluntslide 
    one of the red awnings on the right side of the ship, pleasing you fans 
    at the same time.
    
    Ivert the High Wires(vert): Drain the pool by grinding the low white 
    rail next to the red tower next to the pool. Use the pool to vert 
    yourself high enough to stall on the high wires. Pause the game, go to 
    edit tricks, lip tricks. Look at the controls for an invert. If you get 
    high enough air, are perfectly straight, and hold the controls for the 
    invert, you will complete the goal.
    
    Impress the Neversoft Girls: There are seven Neversoft girls located 
    around the ship you need to impress by pulling a sick trick near them. 
    They are located by the pool, on the mid deck with the cake near the 
    back of the ship, at the back of the ship, on one side below the 
    awnings, at the front of the ship, outside the museum at the front of 
    the ship, and on the other side of the ship in the atrium.
    
    Raise the Ferry: Wall ride over the control box on the side of the ship 
    near the lifeboats.
    
    Trash the Museum: Near the front of the ship is the museum with the 
    large propelling hanging from the ceiling. Grind over the two ropes 
    holding it in place. Hopefully you won't hurt anyone.
    
    Deck Locations:
    ------------------
    1: Immediately to your left when you start the level there is a small 
    kicker. Air off the kicker and into the deck.
    2: Between the awnings where the nosebluntslide the awnings goal is. 
    Simply grind the awnings and ollie between them to get the deck.
    3: On the lower deck, on the outside of the ship on the other side of 
    the atrium there are three lifeboats. The hidden deck is in the air 
    between two of them.
    
    *Complete a full run on the cruise ship and let the ship sail on the 
    all goals complete screen. After about 5 minutes the captain will once 
    again forget to turn off the mic and you will hear what the Neversoft 
    girls are really used for on the ship.
    
    
    11. Secret Levels
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Unlockable levels from THPS1
    
    11a. Warehouse
    ~~~~~~~~~~~~~~~~~~~~~~~~~~
    Complete all goals with any three skaters
    
    11b.Burnside
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Complete all goals with six skaters
    
    11c. Roswell
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Complete all goals with nine skaters
    
    
    12. Goal Completion
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Every time you complete all goals on every level you unlock either a 
    secret character or a cheat. The same character/cheat is unlocked 
    regardless of which character you use.
    
    Complete all goals(no. times):
    1 - Unlock Darth Maul from Episode 1
    2 - Unlock Wolverine from X-men
    3 - Open Warehouse level from THPS1
    4 - Unlock Officer Dick
    5 - Unlock Private Carrera, no gaps this time
    6 - Open Burnside level from THPS1
    7 - Unlock Ollie the Magic Bum from THPS2
    8 - Unlock Kelly Slater from KSPS1
    9 - Open Roswell level from THPS1
    10 - Unlock Demoness
    11 - Snowboard Mode
    12 - Always Special
    13 - Perfect Rail Balance
    14 - Super Stats
    15 - Giant Mode
    16 - Slowmo Mode
    17 - Perfect Manual
    18 - Tiny Mode
    19 - Moon Physics
    20 - Expert Mode
    
    
    13. Soundtrack
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    A.F.I: The Boy Who Destroyed the World
    Adolescents: Amoeba
    Alien Ant Farm: Wish
    Bodyjar: Not the Same
    CKY: 96 Quite Bitter Beings
    Del the Funky Homosapien: If You Must
    Guttermouth: I'm Destroying the World
    House of Pain: I'm a Swing It
    KRS One: Hush
    Mad Capsule Markets: N Pulse
    Motorhead: Ace of Spades
    Nextmen: Amongst Madness
    Ozomatli: Cut Chemist Suite
    Ramones: Blitzkreig Bop
    Red Hot Chili Peppers: Fight Like a Brave
    Redman: Let's Get Dirty
    Reverend Horton Heat: I Can't Surf
    Rollins Band: What's the Matter Man
    Xzibit: Paparazzi
    Zebrahead: Check
    
    If you get three gold medals with Kareem Campbell you can hear an extra 
    song by Kareem's group CityStars while watching his movie.
    
    In sound options you can choose to turn off any of these songs if they 
    bring you headaches. You can also skip tracks, leave the playlist in 
    order, or make the playlist random.
    There is also an added ambience if you turn off the music altogether.
    
    
    14. Tips
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    The longer you hold down X the higher your ollie will be. Holding down 
    X will also gain you speed.
    
    The longer you hold a grab the more points you will get for it. Release 
    your grabs as late as possible with out bailing. Throw in the finishing 
    revert to stick the landing.
    
    Keep an eye on your balance meter. THPS2 veterans must get used to 
    looking at the meter instead of looking at the character when they 
    grind.
    
    You can perform Truckstands, To Rail, Casper, Anti-Casper, and 
    Handstands without having them use up one of your special trick slots, 
    so don't choose these as one of your special moves if you want to get 
    the most out of your ten special trick slots.
    
    Put all your special grinds on down-up up-down combinations. Everytime 
    you are in the air press down-up/up-down and hold triangle. You can hit 
    a rail and pull a special, or even if you miss the rail, your combo 
    will continue with a manual.
    
    To get higher scores, press L2 to Nollie before each trick, add a spin 
    during each trick, manual between each trick, and skate in switch. Use 
    a wide variety of tricks.
    
    In career mode, your first objective on each level should be the stat 
    icons. Each one you pick up will make completing the goals easier.
    
    Use the right analog stick to look around for stat icons and decks.
    
    Revert/Manual Revert/Manual Revert!
    
    
    15. Credits
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Any information I forgot to add, and you remind me, will give you 
    credit here. So let me know how forgetful I am.
    
    Rigel and his lovely girlfriend JYL for discovering all the hidden 
    playable programmers. Check out http://home.earthlink.net/~mtnrige/
    
    Beckert <mjmbeck@ulster.net> - Excellent info on use of pivots while 
    manualing.
    
    MuSkAmAn122@aol.com - Cleared up the definition of FS/BS grinds.
    
    Ryan <rcoutant@eden.rutgers.edu> - Adding the sweet hidden combos! For 
    flip tricks.
    
    Cr33p <Keldoncreep@aol.com> - Contributed deck locations.
    
    Xenbo <mat@buythemonkey.com> - Listing all the deck locations. Check 
    out http://www.buythemonkey.com
    
    
    
    16. Contact Info
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    View my new webcam at http://members.home.net/camathy
    
    I skate as Camathy online.
    Feel free to hit me up on AIM, MSN, ICQ or anywhere else as Camathy.
    Email Camathy@hotmail.com
    I'm not going to put all the don't ask me questions, don't bother me 
    crap I see everyone else doing. Don't be a jerk, if you give everyone 
    the info to contact you, let them contact you how ever they want. Just 
    because you live in your grandparents basement and have enough time to 
    write all this crap doesn't mean you get to tell them what to do. They 
    have lives and deserve the help they want.
    
    
    
    
    Reproduce and distribute only by permission
    This document Copyright 2001 Camathy