______ _ _ ______ _ __ _______ | ____(_) | | | ____| | | \ \ / /_ _| | |__ _ _ __ __ _| | | |__ __ _ _ __ | |_ __ _ ___ _ _ \ V / | | | __| | | '_ \ / _` | | | __/ _` | '_ \| __/ _` / __| | | | > < | | | | | | | | | (_| | | | | | (_| | | | | || (_| \__ \ |_| | / . \ _| |_ |_| |_|_| |_|\__,_|_| |_| \__,_|_| |_|\__\__,_|___/\__, | /_/ \_\_____| __/ | An FAQ to everything you wanted to know about commands |___/ VER. 2.0 Written by: Nalyr FAQ Copyright 2003 Amanda Dean _______________________________________________________________________________ __Version History______________________________________________________________ 11/9/03 - Added /localsettings and /volunteer. Added additional information to /equip and /wait. Included information about /[Emote Name] text. 11/23/03 - Added more to the Targetting Tags section. Added additional information to /search. Added additional information to /nominate. Clarified issues with /item and /assist. Thanks to those who pointed out format errors. 01/08/04 - Added /storage. Added additional information to /search. Added <call> tone descriptions. 02/25/04 - Added <r> to the Targetting Tags section. Updated /localsettings Currently reflects 2/25/04 update. __Table of Contents____________________________________________________________ 1] Main Menu Commands 2] Attacks 3] Parties, Alliances, and Linkshells -Parties & Alliances -Linkshells 4] Mog House 5] Chatting 6] Actions and Emotions -Emotions -Actions -Sit Command 7] Friend Lists and Blacklists -Friend Lists -Blacklists 8] Searches -Search Terms -Search Examples 9] Miscellaneous Commands 10] Targeting Tags and More 11] Legal Information 1] Main Menu Commands ______________________________________________________ Anything in the main menus can be accessed through typed commands. Not sure of where to find that one menu? Just type in its command instead! /mission Brings up your mission menus. /quest Brings up your quest menus. /keyitem Brings up your key items menu. /map Brings up the map for your current area (if you have a map for the current area). /regionmap (/rmap) Brings up the regional map which displays conquest points and territorial information. /playtime (/playlog) Shows your total playtime in Final Fantasy XI for your current character. This is displayed in your chat log window. /clock Toggles the Vana'diel clock in the lower left corner of the screen as well as displays the current date, time, and moon phase for Vana'diel in your chat log. Also displays the current day and time for Earth. /pol Temporarily logs you out to Playonline. Your character stays in FFXI, though, so you can still be attacked, etc. if you do not choose a safe area to temporarily log. Anyone searching for you through the search feature will see a blue icon by your name. Anyone who sees your character will notice a circular icon by your name with three blue dots. These icons will disappear once you log back into the game. /supportdesk (/sd) Brings up the Help Desk menu. /helpdesk Brings up the Help Desk menu. /localsettings [Command] This command is only available for PC users. It deals with various game settings. shadows high/normal/off Turns character shadows off or sets their detail to normal or high. charnum [Number] Number of characters displayed at one time. Must be between 25-50. distance [Number] Sets the draw distance. Must be between 1-10. footeffect on/off Turns footstep sound effects on or off. /logout Logs you out of Final Fantasy XI. 2] Attacks ________________________________________________________________ The following commands can be very helpful for macros or just when you are not in the mood to get into the various menus and submenus that can sometimes pop up in the fray of things. /attack (/a) [Target] You will begin to Auto-attack whatever you are currently targeting. If you are targeting an invalid target or no target at all, you will receive an error message. On/Off can also be added before specifying a target to start or end fighting, but it is not necessary. /attackoff If you are Auto-attacking something, you will disengage from fighting it. /autotarget on/off Toggles auto-targeting for battles. Auto-target will automatically shift your battle target to the next attacking enemy if you are fighting many enemies at once and your current enemy dies. /lockon [Target] You will 'Lock On' to the specified target. Your character will follow this target if you have /automove engaged at the time. Typing the command again will take you out of 'Lock On' mode. /target (/ta) Targets the closest item, person, enemy, etc. to you. /targetpc Targets the closest player character to you. /targetnpc Targets the closest non-player character to you. /help (/h) If your enemy turns out to be too much for you to handle on your own, use this command to call for help from people in the area. You will continue to fight the enemy, but others can join in to help you. No experience can be gained if you call for help. /assist (/as) [Target] If someone has called for help in a fight, this will auto-target their enemy for you to help fight it. If you are not in range of the enemy, nothing will happen. You can also use this to target an enemy that a party member has begun to attack. /item ''[Item]'' [Target] Allows you to use a consumable item in your inventory on yourself. /equip [Area] ''[Item]'' Allows you to equip an item such as weapons, armor, etc. Not specifying an item unequips the current weapon in that area. Area names are as follows: main sub range ammo head neck L.ear R.ear body hands L.ring R.ring back waist legs feet /magic (/ma) ''[Spell]'' [Target] Allows you to cast a magic spell if you are a mage of any type. The spell name must be in double quotes and properly spelled and capitalized. This can be used for any spell type including ninjutsu and songs. /weaponskill (/ws) ''[Skill]'' [Target] Allows you to use a weapon skill provided that you have enough TP and you know the skill. The weapon skill name must be in double quotes and properly spelled and capitalized. /ninjutsu (/nin) ''[Spell]'' [Target] Allows you to cast a Ninjutsu spell if you are a Ninja. The spell name must be in double quotes and properly spelled and capitalized. /song (/so) ''[Song]'' [Target] Allows you to cast a Song spell if you are a Bard. The spell name must be in double quotes and properly spelled and capitalized. /jobability (/ja) ''[Job Ability]'' [Target] Allows you to use a job ability provided that you know the ability and that it is not in 'cool down' mode. The job ability must be in double quotes and properly spelled and capitalized. /pet ''[Pet Command]'' [Target] Allows you to give your pet a command if you have one. The command must be in double quotes and properly spelled and capitalized. /range (/ra) [Target] Allows you to use a ranged attack provided that you have any ranged weapon equipped. /shoot [Target] Allows you to use a ranged attack provided that you have a ranged weapon that can shoot (Gun, Bow, Crossbow, etc. with proper ammo) equipped. /throw [Target] Allows you to use a ranged attack provided that you have a ranged weapon that can be thrown (Pebbles, Darts, Boomerang, etc.) equipped. /check (/c) [Target] Allows you to check a target. If you are checking an enemy, you will receive a message in your chat log telling you roughly how difficult the enemy would be for you to fight. If you are checking another player, a screen will come up showing you their equipment, title, level(s) (if not anonymous), their bazaar message, and if they have a bazaar of items for sale or not. /fish Allows your character to go fishing if they have a fishing rod equipped with bait and are near a body of water. /dig Allows you to command your chocobo to dig provided that you are on a chocobo and you have Gyshal Greens in your inventory. (One Gyshal Green per dig) /dismount Allows you to dismount from your chocobo if you are riding one. /heal Your character will kneel down and go into healing mode. You will regain more health and magic the longer you stay down. Type the command again to stand up from healing or just move your character. This command also has an on/off subcommand. 3] Parties, Alliances, and Linkshells _______________________________________ Managing a party or linkshell can be a lot of work. These quick commands should help lessen the burden. ---Parties & Alliances--- /partycmd (/pcmd) The main party command. This has a few special subcommands depending on whether or not you are a party leader: leave Leave current party. (Anyone) add [Player] Invites a player to join your party. (Leader only) kick [Player] Removes a member from the party. (Leader only) breakup Disbands the party and all members go to solo play. (Leader only) /alliancecmd (/acmd) The main alliance command. Alliance commands can only be used by party leaders. leave Removes your party from the alliance. add [Party Leader] Invites a party to join your alliance. kick [Party Leader] Removes a party from the alliance. breakup Disbands the alliance and all parties go back to individual parties. /invite (/inv) Sets your character to seeking a party or playing solo. You can add 'on' or 'off' after the command, but it is not necessary. /autogroup (/ag) Sets your character to seeking in auto-group mode. You will be placed in a party automatically with others in auto-group mode who are in the current area. /join Join a party or alliance that you have been invited to. /decline Turn down a party or alliance that you have been invited to. /nominate (/propose) Asks a poll. Look at this example to see how it is used: /propose party ''Should we go to Davoi?'' Yes No This would show to your party as: [Should we go to Davoi?] 1: Yes 2: No Spaces are seen as a divider between the question and options, so the question must be in quotes. A poll can have up to 8 options. Although polls can be said in Say, Shout, Linkshell, and Party modes, it is most often used in parties. To respond to the poll, use the /vote command. The poll results will be updated as votes come in anonymously. Typing /propose again ends the poll. /vote [Option #] Vote if a proposition or nomination has been issued. Votes are anonymous. ---Linkshells--- /makelinkshell (/makeli) Allows you to make a linkshell if you have bought a linkshell. /breaklinkshell (/breakli) Breaks the linkshell you are using. /linkshellmes (/lsmes) Displays your equipped linkshell's server message. This also has some subcommands: level [Level] Sets the authority level allowed to change the message. Levels are: All (any member), LS (linksack members), and PS (perlsack members) set ''[Message]'' Sets a new message to display. clear Clears the linkshell message of any message. 4] Mog House ________________________________________________________________ Don't like being social with your Moogle? Then these commands will help you out while you are in your Mog House. /bank Bring up your Mog Safe. This also works outside of the Mog House but you can not add or take out items. /storage Brings up your Storage menu. /mailbox (/deliverybox) Brings up your delivery box. /layout Takes you into layout mode for your Mog House. /garden Takes you into gardening mode for your Mog House. /tribune Temporarily logs you out of Final Fantasy XI to read The Vana'diel Tribune newspaper. This is basically a part of Playonline. 5] Chatting _________________________________________________________________ There are a variety of ways to express yourself and communicate while in the world of Final Fantasy XI. Here are the commands to help you do it: /say (/s) [Message] The default talk mode when first turning on FFXI. Can be heard by any character within a short range of where your character is standing. This text is a white color by default. /shout (/sh) [Message] A long range talk mode. Can be heard by any character in your current area. This text is a pink or reddish hue by default. /tell (/t) [Player] [Message] A one-on-one talk mode with another player who is online and currently playing Final Fantasy XI. This text is a purple color by default. /party (/p) [Message] If you are in a party, you can use this chat mode to communicate with your party members anywhere in the world of Vana'diel. If you are not in a party and use this command, you will receive an error message. This text is a blue color by default. /linkshell (/l) [Message] With a linkshell equipped, you can use this command to talk to anyone in your linkshell from anywhere in the world of Vana'diel. If you are not in a linkshell and use this, you will receive an error message. This text is a green color by default. /emote (/em) [Action] This command allows you to express actions, similar to a /me command in an IRC environment. The emote message can be seen in the same range as a Say message and its color is purple by default. Unlike special pre-set emotes, these will not be accompanied by your character performing a special action unless you specify one in a macro. (See *Actions and Emotions* for more details) /chatmode (/cm) [Mode] This works like the menus in allowing you to set a chat mode as your default to always speak in. Your default chat mode does not require that you put a command in front of every line you type. Shout can never be set as a default mode due to the obvious annoyance factors. Typing just /chatmode will show your current chat mode. 6] Actions and Emotions _____________________________________________________ ---Emotions--- The following is a list of the current pre-set emote messages in the game. These can be seen within the Say range and many are accompanied by your character performing a unique animation. Depending on if you are targeting something or not affects the resulting emote message. The first line of each description is what you would see if not targeting anything. The second is if you are targeting an object or person. /point [Character Name] points [cardinal direction]. [Character Name] points. [Character Name] points at <t>. /bow [Character Name] bows. [Character Name] bows courteously at <t>. /salute [Character Name] salutes. [Character Name] salutes <t>. /kneel [Character Name] kneels respectfully. [Character Name] kneels respectfully before <t>. /laugh [Character Name] shakes with laughter! [Character Name] bursts out laughing beside <t>! /cry [Character Name]'s eyes bring over with tears. [Character Name] cries with sorrow before <t>. /no [Character Name] shakes his/her head. [Character Name] shakes his/her head at <t>. /nod (/yes) [Character Name] nods. [Character Name] nods at <t>. /wave [Character Name] waves. [Character Name] waves at <t>. /goodbye (/farewell) [Character Name] waves goodbye. [Character Name] waves goodbye at <t>. /welcome [Character Name] motions in welcome. [Character Name] welcomes <t>. /joy [Character Name] motions joyfully. [Character Name] motions joyfully at <t>. /cheer [Character Name] cheers! [Character Name] cheers <t> on! /clap [Character Name] claps his/her hands. [Character Name] claps his/her hands at <t>. /praise [Character Name] praises. [Character Name] praises <t>. /smile [Character Name] smiles warmly. [Character Name] smiles warmly at <t>. /poke [Character Name] pokes. [Character Name] pokes <t>. /slap [Character Name] slaps his/her own face. [Character Name] slaps <t>. /stagger [Character Name] can't help himself/herself and staggers. [Character Name] looks at <t> and staggers. /sigh [Character Name] sighs dejectedly. [Character Name] looks at <t> and sighs dejectedly. /comfort [Character Name] seems to want to cheer someone up, badly! [Character Name] pats <t> consolingly. /surprised [Character Name] looks surprised! [Character Name] looks at <t> in surprise. /amazed [Character Name] looks amazed but curious. [Character Name], amazed, motions questioningly at <t>. /stare [Character Name] stares blankly. [Character Name] stares at <t>... /blush [Character Name] blushes in embarrassment. [Character Name] looks at <t> embarrassingly. /angry [Character Name] looks angry. [Character Name] motions angrily at <t>. /disgusted (/upset) [Character Name] looks disgusted. [Character Name] looks at <t> disgustedly. /muted [Character Name] is quiet as if he/she had a Silence spell cast on him/her. [Character Name] falls silent in front of <t>. /doze [Character Name] dozes off quietly. [Character Name] falls asleep in front of <t>. /panic [Character Name] freaks out in panic! [Character Name] looks at <t> and panics! /grin [Character Name] is grinning at himself/herself... [Character Name] grins roguishly at <t>. /dance [Character Name] dances happily. [Character Name] and <t> happily dance together. /think [Character Name] seems lost in thought. [Character Name] looks away from <t>, lost in thought. /fume [Character Name] fumes. [Character Name] fumes in front of <t>. /doubt [Character Name] looks doubtful. [Character Name] questions <t>. /sulk [Character Name] sulks. [Character Name] looks away from <t>, sulking. /psych [Character Name] psychs up! [Character Name] psychs up with <t>! /huh [Character Name] gives up, confused. [Character Name] stares at <t>, confused. /shocked [Character Name] looks shocked! [Character Name] looks at <t>, shocked! ---Actions--- For any special emote message with a linked animation, you can have your character perform the animation without the text phrase by using this command: /[Emote Name] motion For example, if you wanted to have your Tarutaru do the "Happy Taru Dance", you'd just type: /panic motion If using this command in a macro, you'd use the same command: /em does the Happy Taru Dance! /panic motion The following special emote messages, however, do not have a corresponding animation: /smile /doze /slap /grin /stare /dance /muted To have just the text appear and not the animation, use this command: /[Emote Name] text ---Sit Command--- /sit is a newly added command where your character will sit down in a position different from that of when you are kneeling or healing. Unlike /heal, you will not regain health or magic. While in the sit position, you can perform the following emotes: /yes (/nod) /cry /no /laugh /clap /huh /wave /farewell /goodbye 7] Friend Lists and Blacklists ______________________________________________ ---Friend List--- Want to keep in touch with a party leader after the party disbands? Make a new friend while buying something from the Auction House? Keep track of them with your friend list! /friendlist (/flist) Brings up the friend list menus. /befriend [Player] Asks a person if they would like to join your friend list. These commands control how you are seen to people whose friend lists you are on: /online Shows you as online. /away Shows you as away. /busy Shows you as busy. /hide (/invisible) Hides your status from your friends. ---Blacklist--- And for those who annoy you to no end, there is the blacklist. By placing someone on your blacklist, you will not see anything that person says or emotes in any chat form. /blacklist (/blist) Brings up your blacklist. /blist add/delete [Player] Add or delete a person from your blacklist. 8] Searches _________________________________________________________________ With over 3,000+ people per server, it quickly becomes a chore to find specific people. The search command can help cut those numbers down quickly. /search (/sea) The main search command. Just typing this in will show you all the people in your current area. /sea all The 'all' will broaden your search to the entire server. ---Search Terms--- These are used to help narrow down a search and are to be used after the /search or /search all terms. friend Searches for people on your friend list. linkshell Searches for people in your linkshell (if equipped). name [Player] Searches for a specific person. race [Race] Searches for all people of a particular race. Race terms are: Hum, Elv, Tar, Mit, and Gal. level [# Level] Searches for people of a particular level. You can search for a level range like this: level [# Minimum Level]<[# Maximum Level] -or- level [# Minimum Level]-[# Maximum Level] rank [# Rank] Searches for people of a specific rank. You can search for a rank range like this: rank [# Minimum Rank]<[# Maximum Rank] -or- rank [# Minimum Rank]-[# Maximum Rank] home [Hometown] Searches for people of a specific hometown. Hometown terms are: San, Bas, and Win. area [Area] Searches for people in a specific area. You can only search in areas you have been to before. region [Region] Searches for people in a specific region. You can only search in regions you have been to before. job [Job] Searches for people with a specific main job. Job terms are: WAR, MNK, WHM, BLM, RDM, THF, DRK, PLD, BRD, BST, RNG, NIN, DRG, SAM, SMN. inv Searches for people who are looking for a party. away Searches for people who are marked as away. - (minus sign) Sorts the search in descending order instead of ascending. ---Search Examples--- The following are a variety of examples of how you can do searches in FFXI. /search all rank 6 Searches the world for people of rank 6. /sea rank 6 Searches your current area for people of rank 6. /sea 6 Searches your current area for people who are level 6. /sea all bil Searches the world for people whose name begins with 'Bil'. /search WAR 28 Searches your current area for people who are warriors of level 28. /sea all race Elv level 4<32 Searches the world for Elvaans that are levels 4-32. /sea rank 2 level 10 job whm Searches your current area for people who are level 10 white mages of rank 2. /search region inv Searches your current region for people that are looking for a party. /sea all -rank Searches the world and lists people by their rank in a descending order. These are only a few examples, but as you can see, the searches can be quite detailed if you want them to be. Capitalization of names and terms isn't always necessary and you don't always have to indicate specifically what search type you want as long as you are using the proper terms and spellings. You can also narrow down your initial search by chooing the top line of the search results window and then choosing one of the options on the given side menu. 9] Miscellaneous Commands ___________________________________________________ Some commands just don't fit into any other specific category... /? Lists all of the possible commands in FFXI. By listing a command after /? you can get a detailed description of the command. Example: /? /lsmes or /? lsmes /servmes (/smes) Displays the current server message. /ver Displays your version number for FFXI. /echo [Message] Displays a message only you can see. /random Displays a random number of a dice roll to anyone in the Say range. /automove Toggles auto-movement (auto-run) on and off. /follow [Target] Your character will auto-follow the specified target as long as it is in range. This can be turned off by typing /follow again or manually moving your character with the controller or keyboard. /names Toggles the names showing above the characters. You can turn them back on by typing the command again. This is helpful for taking pictures. /anon Sets your character as anonymous. Your job(s) and levels will not be visable to people who 'Check' you. Your name will show in general area searches, but your job, level, rank, hometown, etc information will not be shown. The name over your head will also change to a dark blue color. /wait [Delay Amount] Mainly for use with macros, this command allows you to place a delay on performing actions. The delay can range from 1-20. Anything higher than 20 is read as zero. /volunteer (/vol) This command is not available to regular players. It is for voluneteers only. 10] Targeting Tags and More _________________________________________________ Whether working on an elaborate macro or just too lazy to type in a person's name, target tags, also known as pronouns and these other nifty abilities can help out a lot with the little things. <t> Selects whatever you are currently targeting. <st> Allows you to select a target while you are locked on to another target. This is helpful for healing someone while you are attacking something at the same time. Also known as switch target or sub target. <lastst> Targets the last sub target. Useful for macros with personalized messages. <stpc> Sub targets player characters only. <stnpc> Sub targets non-player characters only. <bt> Targets your party's current enemy that is highlighted in red. If there are multiple enemies being fought, they will be targeted in order. <ht> Targets a monster that a person has called for help with. <p0>-<p5> Selects a party member. 0 is yourself, the rest from the top of your party list going downwards with <p5> being the last member listed. (In a party of 6) <a1x>-<a2x> This is similar to the party pronoun but this is for alliances. a1 is the topmost alliance party, a2 the second party. x is the player to be targeted from top to bottom, 0-5. <me> Selects yourself. Just typing in your name works as well for macros targeted on yourself. <r> Targets who you last sent a /tell to. Useful for replying to someone if you don't like typing their name repeatedly. <pet> Targets your current pet, wyvern, or avatar. <scan> Targets monster tracked by ''Wide Scan''. <pos> Lists your current position for your area according to the map grid coordinates. It will be displayed like this: (G-9) <mpos> Lists your current position while on the boat. <call0>-<call21> Plays a whistle or other sound effect along with a controller vibration (if applicable). Despite the annoyance, these are helpful for alerting party members to danger, starting skill chains, getting the attention of someone who is dozing off or AFK, etc. The call tones only work in party chat. The following is a guide to the call tone sounds: 0-3 Whistle Blows 4-5 Trumpet Fanfares 6-9 Drums 10-11 A few bars of the Final Fantasy Prelude tune 12-13 Gongs 14 Chime 15 Buzz 16-17 Phone Rings 18-19 Boings 20-21 Soft Chimes <scall0>-<scall21> Plays a whistle or other sound effect but without the controller vibration. These only work in party chat. <ncall0>-<ncall21> Only performs the controller vibration. These only work in party chat. If you do not have a vibration enabled controller or do not have vibration turned on, you will just hear the tone. <job> Displays your current job/sub job combination and levels in abbreviated format. Example: 10WHM/5BLM <mjob> Displays your current main job and level in abbreviated format. Example: 10WHM <sjob> Displays your current sub job and level in abbreviated format. Example: 5BLM <hp> Displays your HP as a number out of your max HP. Example: 256/278 <mp> Displays your MP as a number out of your max MP. <tp> Displays your TP as a percent. <hpp> Displays your HP as a percent. <mpp> Displays your MP as a percent. <pethpp> Displays your pet's HP as a percent. Your pet must be in target range. 11] Legal Information _______________________________________________________ This FAQ may only be placed on the following websites with my permission: - GameFAQs (http://www.gamefaqs.com) - IGN FAQs (http://faqs.ign.com) - DLH.net (http://dlh.net) - Final Fantasy Unleashed (http://www.FinalFantasyUnleashed.com) - The Grey Order (http://www.thegreyorder.com) - Clan Phoenix (http://clik.to/ffxi) If you have found this FAQ on another site or wish to place this FAQ on your own site, please contact me for permission at: firstname.lastname@example.org (Replace the 'x's with 'e's.) This may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. This guide may not be sold or altered in any shape or form. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. ASCII Art from: http://www.network-science.de/ascii/input.html FAQ Copyright 2003 Amanda Dean.