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    FAQ by OsiXI

    Version: Final | Updated: 11/20/05 | Printable Version | Search This Guide

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    (not good at ASCII art, if you have a better, original one and would like it
     here please send it in. You will get credit of course.)
    
     __________________/___________________________________________________________
    /00.              / Table Of Contents                                         /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    	01. Notes
    
    	02. Introduction
    
    	03. Copyright Info
    
    	04. Version History
    
    	05. Using This Guide
    
    	06. FFXI Story
    
    	07. Starting The Game
    
    	08. Basics
    
    	09. Job Classes
    
    	10. Adv. Job Classes
    
    	11. Job Stats
    
    	12. Area Conquest
    
    	13. Ballista/Dynamis
    
    	14. Missions
    
    	15. Quests
    
    	16. Fame
    
    	17. Server Lists
    
    	18. Linkshells
    
    	19. Craft Guilds/Recipes
    
    	20. Magic List
    
    	21. Summon List
    
    	22. Song List
    
    	23. Equipment
    
    	24. Weapon Skills
    
    	25. Renkeis/Magic Bursts
    
    	26. Moghouse
    
    	27. Weddings/Marriage
    
    	28. Command List
    
    	29. Tetra Master
    
    	30. Beastiary
    
    	31. F.A.Q
    
    	32. Special Thanks
    
     __________________/___________________________________________________________
    /01.              / Notes                                                     /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    - I will no longer be updating this FAQ. I have not the time nor desire.
    
    - This Guide/F.A.Q can be applied to both the PC (Windows) and PS2 Version
      of the game.
    
    - This includes the Rise Of The Zilart and Chains of Promathia expansion
      packs w/ items/quests, ect.
    
    - This Guide/F.A.Q is based on information gathered online and especially
      from game sites such as Allakazham and Gamespot (I am a GS COmplete Member).
    
    
     __________________/___________________________________________________________
    /02.              / Introduction                                              /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    I loved every Final Fantasy game I played. This included Final Fantasy 1, 2, 3,
    6, 7, 8, 9, and 10. I also played Final Fantasy X2 but thought it to be a bit
    girly (Sorry Square, kinda messed up on that one). Square has done an exellent
    job on all of those and especially FFXI: Online. I'm hooked on it, & on my free
    time, when I have no internet for a day or not busy, I'll work on this.
    Please bear with me while It gets better and better.
    
     __________________/___________________________________________________________
    /03.              / Copyright Info                                            /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    This FAQ is copyright (C)2004-2005. This may be not
    be reproduced under any circumstances except for personal, private use. It may
    not be placed on any web site or otherwise distributed publicly without advance
    written permission. Use of this guide on any other web site or as a part of any
    public display is strictly prohibited, and a violation of copyright. The
    information is this document is all part of Final Fantasy (R) XI: Online
    and is property of Square-Enix (TM). FINAL FANTASY, TETRA MASTER and
    VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX,
    PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd. I
    am not part of Square-Enix in any way, shape, or form.
    
    Sites Allowed To Post This Guide:
    
    * http://www.gamefaqs.com
    * http://www.gamespot.com
    * http://www.neoseeker.com
    * http://www.bowcogaming.net
    
    For Those Who Want To Post It:
    
    
    
    Sites From Where I Got Information:
    
    * playonline.com
    * ffxi.allakhazam.com
    * gamespot.com
    * gamefaqs.com
    
     __________________/___________________________________________________________
    /04.              / Version History                                           /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    .10 - The first version as of June 1 when I started this. Updates WILL Come.
          May not be published at this date.
    
    .20 - June 28 '04 added the Fame Guide and server list. Also added information
          on linkshells.
    
    .30 - GIANT Updae. Added more traits to jobs like Ninja and Samurai as well as
          Summoner. Did some spelling fixes and changed a few things. Added Guild
          lists and a chart on their locations, business hours, and day they close.
          Hoping to get add recipes for each on the next update. Also added the
          things you can buy from Bastok with Conquest Points. Also added white
          mage spell up to level 10. - June 30 2004
    
    .40 - Not much but good enought for a .10 more. I added White Mage spells up
          to 20, and i also added names and moves of three summons. Sorry about
          the interval between this and the last update, my internet was busted.
          The next update might take some time to come, but i promise it will be a
          behemoth of an Update! July 14 2004
    
    .50 - OK sorry for the wait but the update is finally here. It may be much, it
          may not depending on how you feel about it but here it is. I added white
          mage spells up to level 40, it was level 20. I also added all the summons
          and  their special moves and I included the spirit pacts. Finally i added
          bard songs up to 20. Hope you enjoy the update and watch out for the next
          one.
    
    .525 - Just added www.neoseeker.com to the lists of sites able to use this FAQ
           and post it on their website. Also, for anyone else that might have
           e-mailed me, give me sometime to read them, I play FFXI a lot and dont go
           Online often anymore. Also MSN might mark your emails junk, so give me
           time to look them over.
    
    .60 - Added a bunch of new information. I changed a lot of the abilites and
          traits changed some incorrect names, changed descriptions and other things
    of that sort. Added missions for San d'Oria and Bastok. Changed part of
    the
    quest to obtain Ninja. I also changed how a few things look, depending on
    how
          I thought they looked best. With no internet for a bit, I've had some free
          time and some of that time goes here! I added Weapon Skills for Axe and
          Great Axe and I added info and other things about them. Enjoy!
    
    .70 - Well, i Havent done much for quite some time but I've checked around and
    it seems neoseeker has my guide, thats excellent. So on to updates ive
    made
          this time: added the rest of the WAR traits, changed Concentrate to Focus
          on MNK, changed Continual Magic to Chainspell on RDM, added the rest of
    the WHM traits, specified PLD,THF, DRK, RNG, and BST abilities more. I
    also
          added San d'Oria missions until Rank 3 and Windurst Rank 1 Mission 1. I
          updated the server list aswell. I didnt add more weapon skills, but i
          changed the interface a bit. Not much new, basically fixing things, but I
          hope to add a lot on the next update.
    
    .80   Sorry for the lack of updates for the last few months. I have neglected
    to work
    on the guide but I hope everyone likes this update. Modified the notes
    section.
    Modified Copyright information to include 2004-2005, sites that can use
    my guide,
    and sites where information is obtained from. Modified How To Use this
    Guide Section.
    Modified Character Creation Process section. Modified Basics section and
    added some
    keyboard functions for PC players. Modified Job Classes section as well
    as Advanced
    Job Classes Section. Changed Dragoon Ability Super Jump to Super Climb.
    Added Divine
    Veil Ability to White Mage, some stats unknown to me. Modified Red Mage
    Chainspell
    ability, and Convert Duration from End of Battle to Instant. Modiefied
    Thief Steal
    and Flee Abilities. Added various Beatmaster Abilities. Modified Ranger
    Ability
    Camouflage and Unlimited Shot. Removed incorrect Summoner Ability.
    Renamed Conflict
    to Ballista. Added Ballista information for future players as well as
    current ones.
    Added a lot of Dynamis Information. Modified Quest Section. Added Atomos
    to the server
    list. This update was mostly a modification update for errors but I added
    a lot
    of information. Feel free to send me an email so i can add or correct
    info.
    
     __________________/___________________________________________________________
    /05.              / How To Use This Guide                                     /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    You can search for your topic by pressing CTRL + F on you keyboard at the same
    time. This will bring up a FIND screen.
    
    On this FIND screen type the Section Number of what you want to search for and
    press enter until you find it, if you do.
    
    Or you can search for any word that might be related to the topic area. For
    example: if you were looking for the Job section and you are interested in
    Warrior you bring up the find screen, type in Warrior and it will take you
    everywhere the name comes up and eventually wherever you want to read.
    
    You may also find NOTES from time to time. These can mean that it has or will
    be updated, it was previously changed, or someone helped me out on that part.
    If you help me on something, and it is appreciated and welcomed, then your
    name will show up on that part. Thanks in advanced for those of you who help.
    
    * My email is available above.
    
    
    
     __________________/___________________________________________________________
    /06.              / FFXI Story                                                /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    ---Prologue---
    
    The legend begins as so.
    The Beginning of everything was with the stone.
    
    A long long ago, this beautiful living stone,
    with its shining of seven colors banished the darkness,
    filled the world with life,
    and gave birth to powerful gods.
    
    Happiness and light blessed ages continued,
    and soon the gods have gone to their sleep.
    The name of the world is Vana'diel.
    
    Sometime after, a great tribulation was about to fill this blessed land of
    Vana'diel.
    The ancient seal, after resisting dark power for thousands of years,
    was broken and awakening the endless nightmare.
    
    Innocent blood will flow through the great land.
    The world will be enveloped by fear, sadness, and disparity.
    
    However, this does not mean there is no hope...
    There exists one star, shining brightly even through the nights of the
    harshest storms.
    There exists a powerful song, not being vanished by the howls of any beasts.
    
    That's right.
    Proud ones,
    filled with wisdom, courage and determination...
    
    Now, awaken from the dark slumber.
    Stand now, the legendary heroes.
    The Crystal Warriors!
    
    NOTE: On Allakhazam, you can see a picture of each one in the Beastiary.
    
    
    ---Story---
    
    It all began with a stone,
    Or so the legend says.
    
    In ages past,
    The sentient jewel,
    Enormous and beautiful,
    Banished the darkness.
    
    It's many-colored light filled the world with life
    And brought forth-mighty gods.
    
    Bathed in that light,
    The world entered an age of bliss,
    Until after a time,
    The gods fell into slumber.
    That world was called Vana'diel.
    -
    -
    -
    In the 863rd year of the Crystal Era, Vana'diel was in the midst of a great
    war. Faced withthe invasion of the Shadow Lord and his hordes of beast men, the
    leaders of the enlightened peoples united their forces in desperate alliance.
    They were the Kingdom of San d'Oria, the Republic of Bastok, the Federation of
    Windurst, and the Grand Duchy of Jeuno. Together they struggled for survival in
    battle after battle as chaos engulfed the land.
    
    --------------------------
    ---History of Vana'deil---
    --------------------------
    
    The world of Vana’diel is a crossroads of magic, swords, and technology.
    It is also a battlefield where those who believe in light face monsters that
    thrive in darkness. The struggle centers on the control of crystals: sacred
    stones that are the fundamental source of all creation.
    
    The monsters showed no mercy as they laid waste to beautiful towns, ravaged the
    land, and polluted the streams and rivers of Vana’diel. But the people united
    to seize victory from the jaws of the beastmen, earning themselves temporary
    respite from a life-and-death struggle.
    
    Twenty years have passed since the people’s great victory. But now, even as the
    memories of battle have begun to fade, a new evil grows inside Vana’diel...
    
    And it hungers for the power of the crystals.
    
    ---Ancient Memories---
    
    Long, long ago, an ancient race, descended from the gods, flourished in
    Vana'diel. They traveled through the sky, extracted gold from stones, and gave
    birth to grasslands across the world.
    
    But one day, they decided to build a pathway to the divine entrance of
    paradise. Enraged by such a brazen display of insolence, the holy gatekeeper
    destroyed their path and cast their homes to the bottom of the sea.
    
    Shortly thereafter, the goddess Altana awakened and saw the ruin that had had
    once been Vana'diel. Saddened, She wept five divine tears. When the five tears
    fell upon the earth, they gave life to the five races of Vana’diel.
    
    But the god Promathia saw this from His place in the shadows. Promathia saw fit
    to condemn Her work, cursing the people with eternal conflict amongst
    themselves.
    
    He created terrible beasts and spread them across the world, commanding them to
    fight the people of Vana'diel and occupy their minds. Never again would they
    think to open the door to the gods.
    
    ---The Age of Beasts---
    
    The beastmen thrived in the ensuing era of darkness.
    
    But the demihuman Galka and Mithra, blessed with bodies powerful enough to
    resist the advances of the beastmen, grew in number as well. They fought tooth
    and nail to cast the hordes from their homelands in an age of unending battle
    and chaos.
    
    The Tarutaru race grew weary of the never-ending conflict, and wandered the
    world in search of peace. After discovering an uncharted continent, they named
    the land Windurst and settled down to build a brighter future for their kin.
    
    Several decades after the Tarutaru’s long journey had come to an end, a young
    Tarutaru girl lost her way in one of the mysterious towers scattered across the
    outskirts of Windurst. It was there that the secrets of magic were revealed to
    her, and this knowledge would spread to her entire race. The Tarutaru worked as
    one to harness and understand the mysterious power that had been given to them.
    So began the Great Age of Magic.
    
    ---The Age of Magic---
    
    Empowered by their expanding magical abilities, the Tarutaru united themselves
    as the Federation of Windurst, and worked to drive the hordes of Yagudo
    beastmen from their lands. The Tarutaru prospered, unified by their knowledge
    of magic and the solidarity of a new federation. It was a glorious age for
    their people.
    
    But revealed secrets cannot be suppressed, and the knowledge of magic slowly
    spread to all the people of Vana'diel. Within a short time, other races - and
    even beastmen - began to employ magic techniques for themselves.
    
    Filled with regret, the Tarutaru entered an era of isolation. They closed their
    borders to all but their longtime friends, the Mithra. And so, a once-proud
    civilization became more and more out of touch with the rest of the world.
    
    ---The Age of Power---
    
    The use of magic brought both happiness and conflict to the other races of
    Vana’diel. Perhaps the most satisfied were the proud Elvaan, who made their
    home in the Kingdom of San d'Oria in the northern reaches of the old continent.
    With the Tarutaru monopoly on magic broken, the Elvaan were able to create
    powerful orders of knights who feared no adversary.
    
    Beastmen strongholds and Tarutaru villages alike fell before the power of the
    knights of San d'Oria. Within a short time, nearly the entire Quon continent
    had come under San d’Orian control.
    
    But pride comes before the fall.
    
    The nation of Bastok, founded by the Hume and Galka races, lay on the southern
    edge of the Quon continent. Fortified by the growing economic and
    intelligence-gathering abilities of the Hume race, Bastokan forces crushed the
    elite San d'Orian knights at the Second Battle of Konschtat. Cutting-edge
    firearms technology turned the tide of battle and cemented victory for the
    people of Bastok. This humiliating defeat sent the Kingdom of San d'Oria into
    an age of internal turmoil and civil war. Piece by piece, territories that the
    Elvaan had conquered slipped from their grasps.
    
    ---The Age of Technology---
    
    The fall of the Kingdom of San d'Oria ushered in an era of prosperity for the
    Republic of Bastok.
    
    Hume tradesmen spread across Vana'diel in an unprecedented era of economic
    development. Bastok’s fortunes grew as Humes sold products forged from the
    precious metals and rare ores extracted from their mines. The trend only
    accelerated with the appearance of the engineering genius named Cid. Ever
    practical, the Humes set about creating another nation-state: the Grand Duchy
    of Jeuno. Jeuno had long been a tiny fishing town on an isolated island between
    the two continents. The construction of great bridges transformed the sleepy
    village into a teeming metropolis of trade and industry.
    
    ---The End of the Age of People---
    
    The one known only as the Shadowlord appeared without warning, and his name
    remains synonymous with terror to this day. Consumed by hatred of all living
    things, he enslaved the beastmen and employed them in simultaneous attacks
    against the nations of Vana'diel. So began the Crystal War.
    
    After years of peace and prosperity, the nations fell one after another,
    unable to halt the relentless onslaught. The nightmare spread across the lands
    of Vana'diel like hellfire.
    
    In response to the seemingly unstoppable beastmen assault, Grand Duke
    Kam'lanaut of Jeuno convinced the people of San d'Oria, Windurst, and Bastok to
    unite as the Allied Forces of Altana and defeat the beastmen once and for all.
    
    A stalemate ensued for some time. Finally, at the legendary Battle of Jeuno,
    the Allied Forces of Altana were able to gain the upper hand. They claimed
    total victory over the beastmen at the merciless Battle of Xarcabard.
    
    Finally, the heroes of the five races cornered the Shadowlord in his stronghold
    of Castle Zvahl, where Volker, champion of Bastok, delivered the final coup de
    grace.
    
    Thus the Crystal War drew to an end, with victory marred by the uncountable
    corpses scattered throughout the devastated lands and cities of Vana'diel.
    
    ---The Dawn of the Age of Adventurers---
    
    Although the war had ended, the long-suffering nations of Vana'diel pledged to
    maintain their alliance. Each nation built a consulate in their sister
    countries. The Duchy of Jeuno unveiled enormous airships based on ancient
    technology, bringing the nations of Vana'diel closer together, and promising a
    new era of peace and prosperity.
    
    Or so the nations of the world had hoped.
    
    In reality, the beastmen had regrouped and continued to construct strongholds
    throughout the world. Although they lacked the organization of previous eras,
    they launched a new campaign of looting, plundering, and terror against the
    people of Vana'diel.
    
    Still, the three great nations continued to mistrust one another. Rather than
    dispatching their own forces to deal with the beastmen threat, they began to
    employ a new generation of independent youth to deal with the situation on an
    individual level.
    
    These stalwart people are called adventurers. They are intrepid souls who
    follow their own beliefs, moving freely from city to city in spite of their own
    national allegiances.
    
    Truly, it is the dawn of a new era in Vana'diel history.
    
    NOTE: Derrived from the opening Cutscene. Also from some guide??????
          Email me if you want credit or want me to remove it. Must have
          proof that its yours.
    
    
    
     __________________/___________________________________________________________
    /07.              / Starting The Game                                         /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    Lets skip some of the beginning. If you are reading this, you probably already
    bought and installed the game so lets skip Installation.
    
    
     _______
    | Costs | $12.95 Per Month, $1.00 per Additional Character, $1.00 Tetra Master
              $40.00 Network Adapter, $??.?? Internet Access (Depends on your ISP)
    
              Rise Of the Zilart Expansion pack included. Chains Of Promathia
              expansion pack now 20 US Dollars.
    
    	  Final Fantasy XI, ect. Can be purchased via the Square-Enix Online
              Shop - http://www.playonline.com/ff11us/shop/
    
    
     ____________________________
    | Character Creation Process |
    
    The first step is to choose a race from the eight available options:
    
    * Hume - Equivalent of a Human - Male or Female
    	 Average with all Charasteristics
    
    * Elvaan - Equivalent of an Elf - Male or Female
    	   Great Strength and Mind
    
    * Tarutaru - Equivalent of a Tiny Elf - Male or Female
    	     Great Magic Casters
    
    * Mithra - Equivalent of Catwomen - Females Only
    	   Great Dexterity Bonuses
    
    * Galka - Equivalent of Humanish Bears - Males Only
    	  Great Health and Defense
    
    Next you choose one of eight faces, each with its own hairstyle
    and two different colors for it.
    
    You will also be asked to pick a height. You can choose from Small,
    Medium, or Large.
    
    
    After you select all of those, you can pick your starting job. You get
    six starting choices which dont affect the outcome of the game. Here
    are your choices:
    
    * Warrior
    
    * Monk
    
    * Black Mage
    
    * White Mage
    
    * Red Mage
    
    * Thief
    
    NOTE: Please check the Jobs Section for more information on these.
    
    
    After you select your job, you decide what your Nation will be and can
    select from the following three:
    
    Bastok - Modern City. Humes and Galka live here.
    
    San d'Oria - Medieval City. Elvaans live here.
    
    Windurst - Tropical City. Tarutaru and Mithrans Live here.
    
    Note: Your starting point doesn't depend on your race. You can be a Mithran
          and live in San d'Oria for example.
    
    Note: If you do pick the city for your race, you get one of three rings:
    
    Bastokan Ring: HP+3 DEX+1 VIT+1
    Windhurstian Ring: MP+3 AGI+1 INT+1
    San d'Orian Ring: DEF 2 STR+1 MND+1
    
    NOTE: You can also purchase them at Rank 3 for 4,000(?) Conquest Points.
    
    
    
     __________________/___________________________________________________________
    /08.              / Basics                                                    /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
     __________
    | Controls |
    
     _
    | | - This button (Square) brings up the Menu.
    
     _
    |X| - The X button is used for selecting things, actions, and talkin to other
          NPCs or Players.
    
    /\  - The Triangle button is used to select the chat log and active Status
          Ailment icons at the top.
    
    ()  - The circle button cancels actions and goes back in menus.
    
    
    NOTE: Sorry these buttons suck. :D
    
     __________
    | Movement |
    
    
    L Analog Stick - Moves you around, forward, back, left, or right.
    R Analog Stick - Nothing
    
    L3 - Healing and Lock Onto Targets
    R3 - First Person View
    
     _____
    |D Pad|
    
    Any direction can select between targets and select between options in menus.
    
    
     _______
    | Stats |
    
    
    LV - Your Current Job Level. Upon "Level Up" Your Stats Increase.
    
    HP - Current Hitpoints/Health. If you loose it all, you die.
    
    MP - Current Mana/Magic Points. If you loose it all, you cant cast magic.
    
    
    NOTE: HP and MP are recovered while Resting.
    
    
    TP - Tactical points. Used for weapon Skills.
    
    NOTE: TP decreases while resting. It goes to 0 when you Zone.
          It goes to 0 when you change your weapon.
    
    STR - Your Strength. Determines how much damage you can do.
    
    DEX - Dexterity. Determines how accurate attacks are.
    
    VIT - Vitality. How much damage you take. The More VIT, the Less Damage.
    
    AGI - Agility. How fast your character can move, used for Evasion.
    
    INT - Intelligence. More INT deals more damage with Black Magic.
    
    MND - Mind. Affects your Magic Defense, Resistance to Abnormalities, and
          White Magic Strength.
    
    CHR - Charisma. Used and needed for Songs, and for Pets.
    
    EXP - Experience. Needed to gain levels and not delevel when you die.
    
    
    -----***----Keyboard Functions----***----
    
    Movement & Camera:
    
    7-8-9
    4-5-6
    1-2-3
    
    - 8 directs your character to move forward. 7 automoves if pressed while
      moving. 9 zooms in.
    
    - 4 directs your character to move left, 6 directs movement to the right.
      5 Switches between first person and third person view.
    
    - 1 has no known use for me at the moment. 2 moves backwards. 3 also has
      no known use for me at the moment.
    
    The arrow keys also change camera angles.
    
    
    
    Targeting Players and NPCs:
    
    F1: Targets yourself.
    F2: In party mode, targets 2nd person on the party list(from the top).
    F3: In party mode, targets 3rd person on the party list.
    F4: In party mode, targets 4th person on the party list.
    F5: in party mode, targets 5th person on the party list.
    F6: In party mode, targets 6th person on the party list.
    
    F7: Also targets your character.
    F8: Targets closests NPC.
    
    F9: ???
    F10: Also targets your character.
    F11 & F12: ???
    
    TAB: Alternates between targets.
    
    CTRL/ALT + #: Activates a macro from the current macro palette.
    
     __________________/___________________________________________________________
    /09.              / Job Classes                                               /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
     _________
    | Warrior | Exellent with melee weapons and can use almost every weapon. Very
                good armor is available to warriors and can tank as well as deal
                damage.
    
     ______
    | Monk | Monks are great at Hand-to-Hand combat and gain lots of TP, enabling
             them to dish out many Weapon Skills.
    
     ____________
    | Black Mage | The so called Nukers, Black Mages can deal amazing amounts of
                   damage with their spells but they lack defense and have weak
                   armor.
    
     ____________
    | White Mage | WHM's are loved and welcomed by all. They are needed in every
                   party and there mainly to heal and remove status ailments.
    
     __________
    | Red Mage | This class has a bit of everything. A RDM can attack with swords,
                 deal some Black Magic, and some White Magic too. They're
                 enfeebling skills are amazing.
    
     _______
    | Thief | Thiefs are very stealthy, can gain money and items quickly by ways
              of their job ability Steal. Excellent for big spenders and money
              hungry players. Dont Steal in real life though.
    
    
     __________________/___________________________________________________________
    /10.              / Adv. Job Classes                                          /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    These jobs are aqquired later on in the game. They are somewhat better than
    most original jobs and could do better subbing one job or another.
    
     _________
    | Paladin | A Paladin has incredible defensive power and can cast White Magic
                to heal itself and gain more hate. Lacks attack power though.
    
     _____________
    | Dark Knight | The exact opposite of a Paladin. Immense attack power and casts
                    Black Magic to do even more damage. Lacks defense.
    
     ______
    | Bard | A Bard is a singer of songs. Can Refesh like a Red Mage can, deal some
             damage with songs and decrease resistances with threnodies as well as
             many other things. Great for parties.
    
     __________
    | Summoner | A Mage with the ability to summon "Avatars" to help fight in
                 battles and occassional back up healer. At high levels they can
                 deal awesome damage via their Blood Pacts and can solo a lot.
    
     _____________
    |Beast Master | Beast Masters are average fighters with the ability to "Charm"
                    monsters and use them to battle. Excellent at soloing.
    
     ________
    | Ranger | Rangers deal damage by using their Bows/Crossbows/Guns. Whatever
               your choice, you will find that parties will love you and your
               damage will be greater than a DRK in most cases. Very expensive
               job though.
    
     _________
    | Samurai | Samurais are similar to monks in one way, they can gather extreme
                amounts of TP and store it using their Job Traits. Meditate grants
                SAMs 100TP, in increments of 20 and gives them many chances to
                dish out their Weapon Skills.
    
     _______
    | Ninja | Ninja is the preferred sub-job for many jobs because of their Dual
              Wield ability and Ninjutu spells, mainly Utusemi. NIN can be damage
              dealers but are preferred as tanks since they dont take much damage
              if they constantly have Shadows up.
    
     _________
    | Dragoon | A Dragon Knight. They can call Wyverns to their side and use their
                cool "Jump" Abilities. They deal great damage and can solo with the
                aid of their Wyverns. Due to their popularity with Gil-Sellers, they
                have won sort of a bad reputation.
    
    
    
     __________________/___________________________________________________________
    /11.              / Job Stats                                                 /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    Key
     ______________________________
    |* Main Job only Abilites      |
    |R Recharge Time               |
    |D Duration Time               |
    |Instant Activates Right Away  |
    
    
    
    ===============================================================================
    WARRIOR                                                                 Warrior
    
    ---Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  31    HP  36    HP  33    HP  31    HP  27
    MP   0    MP   0    MP   0    MP   0    MP   0
    STR  8    STR  9    STR  9    STR  8    STR  7
    DEX  7    DEX  7    DEX  7    DEX  9    DEX  7
    VIT  6    VIT  8    VIT  7    VIT  6    VIT  6
    AGI  7    AGI  7    AGI  6    AGI  8    AGI  8
    INT  5    INT  5    INT  4    INT  5    INT  7
    MND  5    MND  5    MND  6    MND  5    MND  5
    CHR  6    CHR  5    CHR  6    CHR  5    CHR  6
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP 1242   HP 1514   HP 1363   HP 1242   HP 1016
    MP    0   MP    0   MP    0   MP    0   MP    0
    STR  70   STR  75   STR  79   STR  67   STR  62
    DEX  61   DEX  61   DEX  58   DEX  75   DEX  61
    VIT  56   VIT  70   VIT  61   VIT  53   VIT  53
    AGI  61   AGI  58   AGI  53   AGI  70   AGI  66
    INT  48   INT  45   INT  40   INT  48   INT  62
    MND  48   MND  48   MND  57   MND  45   MND  45
    CHR  53   CHR  45   CHR  53   CHR  45   CHR  53
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Mighty Strikes      1       All physical attacks become Critical Attacks.
                                 R:2hrs D:45sec
    
    Provoke              5       Taunts the target and makes them focus on you.
                                 R:30sec D:End of Battle
    
    Berserk             15       Attack Boost, Defense Decrease.
                                 R:5min D:3min
    
    Defender            25       Defense Boost, Attack Decrease.
                                 R:3min D:3min
    
    War Cry             35       Increase Attack Of All Party Members.
                                 certain area. R:5min D:3min
    
    Aggressor           45       Increase Melee Accuracy But Lowers Evasion.
                                 R:5min D: 3min
    _______________________________________________________________________________
    Job Traits          Req. Level
    _______________________________________________________________________________
    Defense Bonus           10
    
    Resist Virus            15
    
    Double Attack           25
    
    Attack Bonus            30
    
    Resist Virus            35
    
    Resist Virus            55
    
    Resist Virus            70
    
    ===============================================================================
    MONK                                                                       MONK
    
    ---Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  33    HP  38    HP  35    HP  33    HP  29
    MP   0    MP   0    MP   0    MP   0    MP   0
    STR  7    STR  8    STR  8    STR  7    STR  6
    DEX  7    DEX  7    DEX  7    DEX  9    DEX  7
    VIT  8    VIT 10    VIT  9    VIT  8    VIT  8
    AGI  5    AGI  5    AGI  4    AGI  6    AGI  6
    INT  5    INT  5    INT  4    INT  5    INT  7
    MND  6    MND  6    MND  7    MND  6    MND  6
    CHR  6    CHR  5    CHR  6    CHR  5    CHR  6
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP 1378   HP 1650   HP 1499   HP 1378   HP 1152
    MP    0   MP    0   MP    0   MP    0   MP    0
    STR  61   STR  66   STR  70   STR  58   STR  53
    DEX  65   DEX  65   DEX  62   DEX  79   DEX  65
    VIT  70   VIT  84   VIT  75   VIT  67   VIT  67
    AGI  48   AGI  45   AGI  40   AGI  57   AGI  53
    INT  44   INT  41   INT  36   INT  44   INT  58
    MND  56   MND  56   MND  65   MND  53   MND  53
    CHR  53   CHR  45   CHR  53   CHR  45   CHR  53
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Hundred Fists      1        Increased Attack & Decreased Attack Delay.
                                 R:2hrs D:1min
    
    Boost               5        Attack Power Boost on Next Attack.
                                 R:15sec D:3min
    
    Dodge              15        Increase Evasion.
                                 R:5min D:2min
    
    Focus              25        Increase hit ratio.
                                 R:5min D:2min
    
    Chakra             35        Heal some HP.
                                 R:15min D:Instant
    
    Chi-Blast          41        Throws an Energy Ball at the Target.
                                 R:3min D:Instant
    
    Counterstance      45        Increase The Chance of Countering.
                                 defense. R:5min D:5min
    
    _______________________________________________________________________________
    Job Traits          Req. Level
    _______________________________________________________________________________
    Martial Arts             1
    
    Counter                 10
    
    HP Boost                15
    
    Martial Arts            16
    
    Martial Arts            31
    
    HP Boost                35
    
    Martial Arts            46
    
    Kick Attacks            51
    
    HP Boost                55
    
    Martial Arts            61
    
    HP Boost                70
    
    Kick Attacks            71
    
    Martial Arts            75
    
    ===============================================================================
    BLACK MAGE                                                           BLACK MAGE
    
    ---Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  25    HP  30    HP  27    HP  25    HP  21
    MP  24    MP  18    MP  22    MP  24    MP  30
    STR  5    STR  6    STR  6    STR  5    STR  4
    DEX  7    DEX  7    DEX  7    DEX  9    DEX  7
    VIT  5    VIT  7    VIT  6    VIT  5    VIT  5
    AGI  7    AGI  7    AGI  6    AGI  8    AGI  8
    INT  8    INT  8    INT  7    INT  8    INT 10
    MND  6    MND  6    MND  7    MND  6    MND  6
    CHR  6    CHR  5    CHR  6    CHR  5    CHR  6
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  895   HP 1167   HP 1016   HP  895   HP  669
    MP  616   MP  425   MP  540   MP  616   MP  844
    STR  48   STR  53   STR  57   STR  45   STR  40
    DEX  61   DEX  61   DEX  58   DEX  75   DEX  61
    VIT  48   VIT  62   VIT  53   VIT  45   VIT  45
    AGI  61   AGI  58   AGI  53   AGI  70   AGI  66
    INT  70   INT  67   INT  62   INT  70   INT  84
    MND  53   MND  53   MND  62   MND  50   MND  50
    CHR  56   CHR  48   CHR  56   CHR  48   CHR  56
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Manafont           1        No MP Needed For Magic Casting.
                                 time. R:2hrs D:30sec
    
    Elemental Seal     15        Damage Of Casted Magic Increases.
                                 R:10min D:End of Battle
    
    _______________________________________________________________________________
    Job Traits          Req. Level
    _______________________________________________________________________________
    Magic Attack UP         10
    
    Clear Mind              15
    
    Conserve MP             20
    
    Magic Attack UP         30
    
    Clear Mind              30
    
    Clear Mind              45
    
    Magic Attack UP         50
    
    Clear Mind              60
    
    Magic Attack UP         70
    
    Clear Mind              75
    
    ===============================================================================
    WHITE MAGE                                                           WHITE MAGE
    
    ---Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  27    HP  32    HP  29    HP  27    HP  23
    MP  22    MP  16    MP  20    MP  22    MP  28
    STR  6    STR  7    STR  7    STR  6    STR  5
    DEX  5    DEX  5    DEX  5    DEX  7    DEX  5
    VIT  6    VIT  8    VIT  7    VIT  6    VIT  6
    AGI  6    AGI  6    AGI  5    AGI  7    AGI  7
    INT  6    INT  6    INT  5    INT  6    INT  8
    MND  8    MND  8    MND  9    MND  8    MND  8
    CHR  7    CHR  6    CHR  7    CHR  6    CHR  7
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  971   HP 1243   HP 1092   HP  971   HP  745
    MP  540   MP  349   MP  464   MP  540   MP  768
    STR  56   STR  61   STR  65   STR  53   STR  48
    DEX  48   DEX  48   DEX  45   DEX  62   DEX  48
    VIT  56   VIT  70   VIT  61   VIT  53   VIT  53
    AGI  53   AGI  50   AGI  45   AGI  62   AGI  58
    INT  53   INT  50   INT  45   INT  53   INT  67
    MND  70   MND  70   MND  79   MND  67   MND  67
    CHR  61   CHR  53   CHR  61   CHR  53   CHR  61
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Benediction        1        Heals HP of Party Members In A Close Range.
                                 R:2hrs D:Instant
    
    Divine Seal        15        Next healing spell will have greater effect.
                                 R:10min D:End of Battle
    
    Divine Veil        ??        With Divine Seal, next status curative spell will
                                 become -ga spell(ex: Erase-ga).R:??min D:Instant
    
    _______________________________________________________________________________
    Job Traits          Req. Level
    _______________________________________________________________________________
    Magic Defense UP        10
    
    Clear Mind              20
    
    Auto Regen              25
    
    Magic Defense UP        30
    
    Clear Mind              35
    
    Magic Defense UP        50
    
    Clear Mind              50
    
    Clear Mind              65
    
    Magic Defense UP        70
    
    ===============================================================================
    RED MAGE                                                               RED MAGE
    
    ---Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  28    HP  32    HP  30    HP  28    HP  24
    MP  20    MP  14    MP  18    MP  20    MP  26
    STR  6    STR  7    STR  7    STR  6    STR  5
    DEX  6    DEX  6    DEX  6    DEX  8    DEX  6
    VIT  6    VIT  8    VIT  7    VIT  6    VIT  6
    AGI  6    AGI  6    AGI  5    AGI  7    AGI  7
    INT  7    INT  7    INT  6    INT  7    INT  9
    MND  7    MND  7    MND  8    MND  7    MND  7
    CHR  6    CHR  5    CHR  6    CHR  5    CHR  6
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP 1046   HP 1318   HP 1167   HP 1046   HP  820
    MP  464   MP  273   MP  388   MP  464   MP  692
    STR  56   STR  61   STR  65   STR  53   STR  48
    DEX  56   DEX  56   DEX  53   DEX  70   DEX  56
    VIT  53   VIT  67   VIT  58   VIT  50   VIT  50
    AGI  53   AGI  50   AGI  45   AGI  62   AGI  58
    INT  61   INT  58   INT  53   INT  61   INT  75
    MND  61   MND  61   MND  70   MND  58   MND  58
    CHR  56   CHR  48   CHR  56   CHR  48   CHR  56
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Chainspell         1        Shortens Magic Casting Delay to 0.
                                 R:2hrs D:30sec
    
    Convert            40        Exchanges HP and MP instantly.
                                 R:5min D:Instant
    
    _______________________________________________________________________________
    Job Traits          Req. Level
    _______________________________________________________________________________
    Resist Petrify          10
    
    Fast Cast               15
    
    Magic Attack UP         20
    
    Magic Defense UP        25
    
    Resist Petrify          30
    
    Clear Mind              31
    
    Fast Cast               35
    
    Magic Attack UP         40
    
    Magic Defense UP        45
    
    Resist Petrify          50
    
    Clear Mind              53
    
    Fast Cast               55
    
    Resist Petrify          70
    
    Clear Mind              75
    
    ===============================================================================
    THIEF                                                                     THIEF
    
    ---Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  28    HP  33    HP  30    HP  28    HP  24
    MP   0    MP   0    MP   0    MP   0    MP   0
    STR  6    STR  7    STR  7    STR  6    STR  5
    DEX  8    DEX  8    DEX  8    DEX 10    DEX  8
    VIT  6    VIT  8    VIT  7    VIT  6    VIT  6
    AGI  7    AGI  7    AGI  6    AGI  8    AGI  8
    INT  7    INT  7    INT  6    INT  7    INT  9
    MND  5    MND  5    MND  6    MND  5    MND  5
    CHR  5    CHR  4    CHR  5    CHR  4    CHR  5
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP 1046   HP 1318   HP 1167   HP 1046   HP  820
    MP    0   MP    0   MP    0   MP    0   MP    0
    STR  56   STR  61   STR  65   STR  53   STR  48
    DEX  70   DEX  70   DEX  67   DEX  84   DEX  70
    VIT  56   VIT  70   VIT  61   VIT  53   VIT  53
    AGI  65   AGI  62   AGI  57   AGI  74   AGI  70
    INT  61   INT  58   INT  53   INT  61   INT  75
    MND  44   MND  44   MND  53   MND  41   MND  41
    CHR  44   CHR  36   CHR  44   CHR  36   CHR  44
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Perfect Dodge      1        Evades melee attacks for thirty seconds.
                                 R:2hrs D:30sec
    
    Steal               5        Chance of stealing an item for an enemy.
                                 R:5min D:Instant
    
    Sneak Attack       15        Increased damage when done behind an enemy.
                                 R:1min D:Instant
    
    Flee               25        Increased movement speed for a thirty seconds.
                                 R:5min D:30sec
    
    Trick Attack       30        Increased attack when done behind a party member.
                                 R:1min D:Instant
    
    Mug                35        Attack that also steals money from the target.
                                 R:5min D:Instant
    
    Hide               45        The Enemy Cannot Target You For Some Time.
                                 R:5min D:30sec-10min(Random)
    
    _______________________________________________________________________________
    Job Traits             Req. Level
    _______________________________________________________________________________
    Gilfinder                   5
    
    Evasion Boost              10
    
    Treasure Hunter            15
    
    Resist Gravity             20
    
    Evasion Boost              30
    
    Resist Gravity             40
    
    Treasure Hunter            45
    
    Evasion Boost              50
    
    Triple Attack              55
    
    Resist Gravity             60
    
    Evasion Bonus              70
    
    Rsist Gravity              75
    ===============================================================================
    PALADIN                                                                 PALADIN
    
    --Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  30    HP  35    HP  32    HP  30    HP  26
    MP  16    MP  10    MP  14    MP  16    MP  22
    STR  7    STR  8    STR  8    STR  7    STR  6
    DEX  6    DEX  6    DEX  6    DEX  8    DEX  6
    VIT  8    VIT 10    VIT  9    VIT  8    VIT  8
    AGI  5    AGI  5    AGI  4    AGI  6    AGI  6
    INT  5    INT  5    INT  4    INT  5    INT  7
    MND  7    MND  7    MND  8    MND  7    MND  7
    CHR  7    CHR  6    CHR  7    CHR  6    CHR  7
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP 1167   HP 1439   HP 1288   HP 1167   HP  941
    MP  312   MP  121   MP  236   MP  312   MP  540
    STR  65   STR  70   STR  74   STR  62   STR  57
    DEX  53   DEX  53   DEX  50   DEX  67   DEX  53
    VIT  70   VIT  84   VIT  75   VIT  67   VIT  67
    AGI  44   AGI  41   AGI  36   AGI  53   AGI  49
    INT  44   INT  41   INT  36   INT  44   INT  58
    MND  61   MND  61   MND  70   MND  58   MND  58
    CHR  61   CHR  53   CHR  61   CHR  53   CHR  61
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Invincible         1        Recieve no physical damage for thirty seconds.
                                 R:2hrs D:30sec
    
    Holy Circle         5        Increases resistance against the Undead.
                                 R:5min D:3min
    
    Shield Bash        15        Attack with a Shield for a chance to stun the
                                 target. R:5min D:Instant
    
    Sentinel           30        Increase your Defense.
                                 R:5min D:30sec
    
    Cover              35        Take damage for party member(has to be behind you.)
                                 R:5min D:Instant
    
    Rampart            62        Increase your party's Defense.
                                 R:5min D:30sec
    
    _______________________________________________________________________________
    Job Traits             Req. Level
    _______________________________________________________________________________
    Undead Killer               5
    
    Defense Boost    	   10
    
    Resist Sleep               20
    
    Defense Boost   	   30
    
    Resist Sleep               40
    
    Defense Boost              50
    
    Resist Sleep               60
    
    Defense Bonus              70
    
    Resist Sleep               75
    
    ===============================================================================
    DARK KNIGHT                                                         DARK KNIGHT
    
    --Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  30    HP  35    HP  32    HP  30    HP  26
    MP  16    MP  10    MP  14    MP  16    MP  22
    STR  8    STR  9    STR  9    STR  8    STR  7
    DEX  7    DEX  7    DEX  7    DEX  9    DEX  7
    VIT  7    VIT  9    VIT  8    VIT  7    VIT  7
    AGI  6    AGI  6    AGI  5    AGI  7    AGI  7
    INT  7    INT  7    INT  6    INT  7    INT  9
    MND  5    MND  5    MND  6    MND  5    MND  5
    CHR  5    CHR  4    CHR  5    CHR  4    CHR  5
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP 1167   HP 1439   HP 1288   HP 1167   HP  941
    MP  312   MP  121   MP  236   MP  312   MP  540
    STR  70   STR  75   STR  79   STR  67   STR  62
    DEX  61   DEX  61   DEX  58   DEX  75   DEX  61
    VIT  61   VIT  75   VIT  66   VIT  58   VIT  58
    AGI  56   AGI  53   AGI  48   AGI  65   AGI  61
    INT  61   INT  58   INT  53   INT  61   INT  75
    MND  44   MND  44   MND  53   MND  41   MND  41
    CHR  44   CHR  36   CHR  44   CHR  36   CHR  44
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Blood Weapon       1        Drain HP Using Physical Attacks.
                                 R:2hrs D:30sec
    
    Arcane Circle       5        Increases party's defense against Arcana.
                                 R:5min D:3min
    
    Last Resort        15        Increase Attack But Defense is lowered.
                                 R:5min D:30sec
    
    Weapon Bash        20        Can hit enemy hard with a two-handed weapon.
                                 R:5min D:Instant
    
    Souleater          30        HP is consumed and attack increased.
                                 R:6min D:1min
    
    _______________________________________________________________________________
    Job Traits             Req. Level
    _______________________________________________________________________________
    Attack Booost              10
    
    Resist Paralyze            20
    
    Arcana Killer              25
    
    Attack Boost               30
    
    Resist Paralyze            40
    
    Attack Boost               50
    
    Resist Paralyze            60
    
    Attack Bonus               70
    
    Resist Paralyze            75
    
    ===============================================================================
    BARD                                                                       BARD
    
    --Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  28    HP  33    HP  30    HP  28    HP  24
    MP   0    MP   0    MP   0    MP   0    MP   0
    STR  6    STR  7    STR  7    STR  6    STR  5
    DEX  6    DEX  6    DEX  6    DEX  8    DEX  6
    VIT  6    VIT  8    VIT  7    VIT  6    VIT  6
    AGI  5    AGI  5    AGI  4    AGI  6    AGI  6
    INT  6    INT  6    INT  5    INT  6    INT  8
    MND  6    MND  6    MND  7    MND  6    MND  6
    CHR  7    CHR  6    CHR  7    CHR  6    CHR  7
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP 1046   HP 1318   HP 1167   HP 1046   HP  820
    MP    0   MP    0   MP    0   MP    0   MP    0
    STR  56   STR  61   STR  65   STR  53   STR  48
    DEX  56   DEX  56   DEX  53   DEX  70   DEX  56
    VIT  56   VIT  70   VIT  61   VIT  53   VIT  53
    AGI  48   AGI  45   AGI  40   AGI  57   AGI  53
    INT  56   INT  53   INT  48   INT  56   INT  70
    MND  56   MND  56   MND  65   MND  53   MND  53
    CHR  65   CHR  57   CHR  65   CHR  57   CHR  65
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Soul Voice         1        The Effects Of Songs Become Greater.
                                 R:2hrs D:1min
    
    _______________________________________________________________________________
    Job Traits             Req. Level
    _______________________________________________________________________________
    Resist Silence              5
    
    Resist Silence             25
    
    Resist Silence             45
    
    Resist Silence             65
    
    ===============================================================================
    BEASTMASTER                                                         BEASTMASTER
    
    --Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  30    HP  35    HP  32    HP  30    HP  26
    MP   0    MP   0    MP   0    MP   0    MP   0
    STR  6    STR  7    STR  7    STR  6    STR  5
    DEX  7    DEX  7    DEX  7    DEX  9    DEX  7
    VIT  6    VIT  8    VIT  7    VIT  6    VIT  6
    AGI  5    AGI  5    AGI  4    AGI  6    AGI  6
    INT  6    INT  6    INT  5    INT  6    INT  8
    MND  6    MND  6    MND  7    MND  6    MND  6
    CHR  8    CHR  7    CHR  8    CHR  7    CHR  8
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP 1167   HP 1439   HP 1288   HP 1167   HP  941
    MP    0   MP    0   MP    0   MP    0   MP    0
    STR  56   STR  61   STR  65   STR  53   STR  48
    DEX  61   DEX  61   DEX  58   DEX  75   DEX  61
    VIT  56   VIT  70   VIT  61   VIT  53   VIT  53
    AGI  48   AGI  45   AGI  40   AGI  57   AGI  53
    INT  53   INT  50   INT  45   INT  53   INT  67
    MND  53   MND  53   MND  62   MND  50   MND  50
    CHR  70   CHR  62   CHR  70   CHR  62   CHR  70
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Familiar           1        Makes tamed pet stronger and charm lasts longer.
                                 R:2hrs D:30min
    
    Charm               1        Tame a wild animal to be your pet.
                                 R:5min D:5min
    
    Fight               1        Command pet to attack selected monster.
                                 R: Instant D: N/A
    
    Gauge              10        Can detect if a monster is able to be tamed.
                                 R:30sec D:Instant
    
    Heel               10        Command pet to stop attack and return.
                                 R:15sec D:Instant
    
    Reward             12        Pet's HP is recovered, but a specific item is
                                 required. R:3min D:Instant
    
    Stay               15        Command pet to stay in its current position.
                                 R:15sec D:Instant
    
    Call Beast         23        Allows to summon a pet from a jug/broth.
                                 R: ??? D: Instant
    
    Sic                25        If the Pet has a special attack, it can be used.
                                 R:2min D:Instant
    
    Tame               30        Calm a monster so that taming it becomes easier.
                                 R:10min D:Instant
    
    Leave              35        Releases your pet.
                                 R:N/A D:Instant
    
    _______________________________________________________________________________
    Job Traits             Req. Level
    _______________________________________________________________________________
    Vermin Killer              10
    
    Resist Slow                15
    
    Bird Killer                20
    
    Amorph Killer              30
    
    Resist Slow                35
    
    Lizard Killer              40
    
    Aquan Killer               50
    
    Resist Slow                55
    
    Plant Killer               60
    
    Beast Killer               70
    
    Resist Slow                75
    
    ===============================================================================
    RANGER                                                                   RANGER
    
    --Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  27    HP  32    HP  29    HP  27    HP  23
    MP   0    MP   0    MP   0    MP   0    MP   0
    STR  6    STR  7    STR  7    STR  6    STR  5
    DEX  6    DEX  6    DEX  6    DEX  8    DEX  6
    VIT  6    VIT  8    VIT  7    VIT  6    VIT  6
    AGI  8    AGI  8    AGI  7    AGI  9    AGI  9
    INT  6    INT  6    INT  5    INT  6    INT  8
    MND  6    MND  6    MND  7    MND  6    MND  6
    CHR  6    CHR  5    CHR  6    CHR  5    CHR  6
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  971   HP 1243   HP 1092   HP  971   HP  745
    MP    0   MP    0   MP    0   MP    0   MP    0
    STR  53   STR  58   STR  62   STR  50   STR  45
    DEX  56   DEX  56   DEX  53   DEX  70   DEX  56
    VIT  56   VIT  70   VIT  61   VIT  53   VIT  53
    AGI  70   AGI  67   AGI  62   AGI  79   AGI  75
    INT  53   INT  50   INT  45   INT  53   INT  67
    MND  56   MND  56   MND  65   MND  53   MND  53
    CHR  53   CHR  45   CHR  53   CHR  45   CHR  53
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Eagle Eye Shot     1        Delivers a very strong and accurate Ranged Attack.
                                 R:2hrs D:Instant
    
    Sharpshot           1        Increases ranged accuracy.
                                 R:5min D:1min
    
    Scavenge           10        Searches for items under you.
                                 R:5min D:Instant
    
    Camouflage         20        Makes you harder to detect. Invisiblity
                                 R:5min D:Random
    
    Barrage            30        Fire shots one after another until one misses the
                                 target. R:5min D:Instant
    
    Shadowbind         40        Bind a target in place.
                                 R:5min D:Random
    
    Unlimited Shot     51        Your next ranged attack will not waste ammunition.
                                 R:3min D:Instant
    
    _______________________________________________________________________________
    Job Traits             Req. Level
    _______________________________________________________________________________
    Alertness                   5
    
    Accuracy Boost             10
    
    Rapid Shot                 15
    
    Resist Poison              20
    
    Accuracy Boost             30
    
    Resist Poison              40
    
    Accuracy Boost             50
    
    Resist Poison              60
    
    Accuracry Bonus            70
    
    ===============================================================================
    SAMURAI                                                                 SAMURAI
    
    --Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  31    HP  36    HP  33    HP  28    HP  27
    MP   0    MP   0    MP   0    MP   0    MP   0
    STR  7    STR  8    STR  8    STR  7    STR  6
    DEX  7    DEX  7    DEX  7    DEX  9    DEX  7
    VIT  7    VIT  9    VIT  8    VIT  7    VIT  7
    AGI  6    AGI  6    AGI  5    AGI  7    AGI  7
    INT  6    INT  6    INT  5    INT  6    INT  8
    MND  6    MND  6    MND  7    MND  6    MND  6
    CHR  6    CHR  5    CHR  6    CHR  5    CHR  6
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP 1242   HP 1514   HP 1363   HP 1242   HP 1016
    MP    0   MP    0   MP    0   MP    0   MP    0
    STR  61   STR  66   STR  70   STR  58   STR  53
    DEX  61   DEX  61   DEX  58   DEX  75   DEX  61
    VIT  61   VIT  75   VIT  66   VIT  58   VIT  58
    AGI  53   AGI  50   AGI  45   AGI  62   AGI  58
    INT  56   INT  53   INT  48   INT  56   INT  70
    MND  56   MND  56   MND  65   MND  53   MND  53
    CHR  56   CHR  48   CHR  56   CHR  48   CHR  56
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Meikyo Shisui      1        Weapon Skill's TP costs goes to 100. TP increases
                                 to 300 instantly.R:2hrs D:30sec
    
    Warding Circle      5        Party's Defense against Demons increases.
                                 R:5min D:3min
    
    Third Eye          15        Next attack will be dodged.
                                 R:1min D:Instant
    
    Meditate           30        Charges TP gauge.
                                 R:1min D:Instant
    
    _______________________________________________________________________________
    Job Traits             Req. Level
    _______________________________________________________________________________
    Resist Blind                5
    
    Store TP                   10
    
    Resist Blind               25
    
    Store TP                   30
    
    Demon Killer               40
    
    Resist Blind               45
    
    Store TP                   50
    
    Resist Blind               65
    
    Store TP                   70
    
    ===============================================================================
    DRAGOON                                                                 DRAGOON
    
    --Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  30    HP  35    HP  32    HP  30    HP  26
    MP   0    MP   0    MP   0    MP   0    MP   0
    STR  7    STR  8    STR  8    STR  7    STR  6
    DEX  6    DEX  6    DEX  6    DEX  8    DEX  6
    VIT  7    VIT  9    VIT  8    VIT  7    VIT  7
    AGI  6    AGI  6    AGI  5    AGI  7    AGI  7
    INT  5    INT  5    INT  4    INT  5    INT  7
    MND  6    MND  6    MND  7    MND  6    MND  6
    CHR  7    CHR  6    CHR  7    CHR  6    CHR  7
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP 1167   HP 1439   HP 1288   HP 1167   HP  941
    MP    0   MP    0   MP    0   MP    0   MP    0
    STR  65   STR  70   STR  74   STR  62   STR  57
    DEX  56   DEX  56   DEX  53   DEX  70   DEX  56
    VIT  61   VIT  75   VIT  66   VIT  58   VIT  58
    AGI  56   AGI  53   AGI  48   AGI  65   AGI  61
    INT  48   INT  45   INT  40   INT  48   INT  62
    MND  53   MND  53   MND  62   MND  50   MND  50
    CHR  61   CHR  53   CHR  61   CHR  53   CHR  61
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Call Wyvern        1        Call upon Wyvern for a period of time.
                                 R:2hrs D:Until it dies
    
    Ancient Circle      5        Party will have extra protection against Dragons.
                                 R:5min D:3min
    
    Jump               10        Regular Jump attack.
                                 R:1.5min D:Instant
    
    High Jump          35        Higher Jump attack.
                                 R:None D:Instant
    
    Super Climb        50        Hate will be lost Instantly.
                                 R:None D:Instant
    
    _______________________________________________________________________________
    Job Traits             Req. Level
    _______________________________________________________________________________
    Attack Boost               10
    
    Dragon Killer              25
    
    Accuracy Up                30
    
    ===============================================================================
    NINJA                                                                     NINJA
    
    --Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  28    HP  33    HP  30    HP  28    HP  24
    MP   0    MP   0    MP   0    MP   0    MP   0
    STR  7    STR  8    STR  8    STR  7    STR  6
    DEX  7    DEX  7    DEX  7    DEX  9    DEX  7
    VIT  7    VIT  9    VIT  8    VIT  7    VIT  7
    AGI  7    AGI  7    AGI  6    AGI  8    AGI  8
    INT  6    INT  6    INT  5    INT  6    INT  8
    MND  5    MND  5    MND  6    MND  5    MND  5
    CHR  5    CHR  4    CHR  5    CHR  4    CHR  5
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP 1046   HP 1318   HP 1167   HP 1046   HP  820
    MP    0   MP    0   MP    0   MP    0   MP    0
    STR  61   STR  66   STR  70   STR  56   STR  53
    DEX  65   DEX  65   DEX  62   DEX  79   DEX  65
    VIT  61   VIT  75   VIT  66   VIT  58   VIT  58
    AGI  65   AGI  62   AGI  57   AGI  74   AGI  70
    INT  56   INT  53   INT  48   INT  56   INT  70
    MND  44   MND  44   MND  53   MND  41   MND  41
    CHR  48   CHR  40   CHR  48   CHR  40   CHR  48
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Mijin Gakure      1        Sacrifice Yourself to Damage Target (No EXP Loss)
                                R: 2hrs D: Instant
    
    _______________________________________________________________________________
    Job Traits             Req. Level
    _______________________________________________________________________________
    Stealth                     5
    
    Resist Bind                10
    
    Dual Wield                 10
    
    Dual Wield                 25
    
    Resist Bind                30
    
    Dual Wield                 45
    
    Resist Bind                50
    
    Dual Wield                 65
    
    Resist Bind                70
    
    ===============================================================================
    SUMMONER                                                               SUMMONER
    
    --Stats---
    
    At lv 1 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  24    HP  29    HP  26    HP  24    HP  20
    MP  26    MP  20    MP  24    MP  26    MP  32
    STR  5    STR  6    STR  6    STR  5    STR  4
    DEX  6    DEX  6    DEX  6    DEX  8    DEX  6
    VIT  5    VIT  7    VIT  6    VIT  5    VIT  5
    AGI  6    AGI  6    AGI  5    AGI  7    AGI  7
    INT  7    INT  7    INT  6    INT  7    INT  9
    MND  7    MND  7    MND  8    MND  7    MND  7
    CHR  7    CHR  6    CHR  7    CHR  6    CHR  7
    
    At lv 75 -
    
    HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:
    
    HP  820   HP 1092   HP  941   HP  820   HP  594
    MP  692   MP  501   MP  616   MP  692   MP  920
    STR  48   STR  53   STR  57   STR  45   STR  40
    DEX  53   DEX  53   DEX  50   DEX  67   DEX  53
    VIT  48   VIT  62   VIT  53   VIT  45   VIT  45
    AGI  56   AGI  53   AGI  58   AGI  65   AGI  61
    INT  65   INT  62   INT  57   INT  65   INT  79
    MND  65   MND  65   MND  74   MND  62   MND  62
    CHR  65   CHR  57   CHR  65   CHR  57   CHR  65
    
    ---Abilities And Qualities---
    _______________________________________________________________________________
    Job Ability     Req. Level   Effect
    _______________________________________________________________________________
    *Astral Flow        1        Power, Defence, All Resistance up for a Summon.
                                 R: 2hrs D: N/A
    
    Attack              1        Tell summoned monster to attack a target.
                                 R: 10sec D: Instant
    
    Dismiss             1        Dismisses summoned monster
                                 R: Anytime D: Instant
    
    _______________________________________________________________________________
    Job Traits             Req. Level
    _______________________________________________________________________________
    MP Max Up                  10
    
    Clear Mind                 15
    
    Resist Slow                20
    
    Auto Refresh               25
    
    Clear Mind                 30
    
    MP Max Up                  30
    
    Resist Slow                40
    
    Clear Mind                 45
    
    MP Max Up                  50
    
    Resist Slow                60
    
    Clear MInd                 60
    
    MP Max Up                  70
    
    Clear Mind                 70
    
    ===============================================================================
    
     __________________/___________________________________________________________
    /12.              / Area Conquest                                             /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    What is Conquest?
    
    Conquest is a special way of making your Home Nation in control of a specific
    area. By taking part in Conquest you aid your country in doing something it
    definately wants to do, take control of all areas and leave the other countries
    with nothing! While youre at it, you help yourself too. Merchants can sell
    things
    from other areas and you can gain points and obtain Conquest items.
    
    
    How do I take part in Conquest?
    
    Easy. Go to one of the Guards near an exit out of your Nation and have them
    put the Signet on you. Then go and fight monsters as you would normally. The
    Conquest Guards have initials at the ends of their names.
    
    ___________
    For Bastok:|_________
                         |
    I.M. : Iron Musketeer|
    
    
    _______________
    For San d'Oria:|
                   |____
    T.K. : Temple Knight|
    
    R.K : Royal Knight|
    
    
    _____________
    For Windurst:|
                 |____
    W.W. : War Warlock
    
    
    
    NOTE: The only difference between Temple and Royal Knights is the Prince they
          serve, picking either one will not affect your gameplay in any way.
    
    
    
    NOTE: You can buy the following items for the following prices if you are a
    citizen of Bastok. If you aren't, and your country is higher than Bastok, you
    can
    buy these items, but with more Conquest Points.
    
    
     ====================================
    | Bastok Conquest Point List         |
     ====================================
    
     ====================================
    | Common Items                       |
     ====================================
    | Scroll Of Instant Reraise          |
     ====================================
    | Scroll of Instant Warp             |
     ====================================
    
     ====================================
    | Rank 1 - 1000 Points Each          |
     ====================================
    | Legionnaire's Knuckles             |
     ====================================
    | Legionnaire's Crossbow             |
     ====================================
    | Legionnaire's Axe                  |
     ====================================
    | Legionnaire's Cap                  |
     ====================================
    | Legionnaire's Mittens              |
     ====================================
    | Legionnaire's Leggings             |
     ====================================
    
     ====================================
    | Rank 2 - 2000 Points Each          |
     ====================================
    | Decurion's Hammer                  |
     ====================================
    | Legionnaire's Harness              |
     ====================================
    | Legionnaire's Subligar             |
     ====================================
    
     ====================================
    | Rank 3 - 4000 Points Each          |
     ====================================
    | Centurion's Axe                    |
     ====================================
    | Republican's Bronze Medal          |
     ====================================
    | Centurion's Visor                  |
     ====================================
    | Centurion's Scale Mail             |
     ====================================
    | Centurion's Finger Gauntlets       |
     ===================================
    | Centurion's Cuisses                |
     ===================================
    | Centurion's Greaves                |
     ====================================
    
    
     ====================================
    | Rank 4 - 8000 Points Each          |
     ====================================
    | Junior Musketeer's Tuck            |
     ====================================
    | Iron Musketeer's Armet             |
     ====================================
    | Iron Musketeer's Gauntlets         |
     ====================================
    | Iron Musketeer's Sabatons          |
     ====================================
    
     ====================================
    | Rank 5 - 16,000 Points Each        |
     ====================================
    | Musketeer's Sword                  |
     ====================================
    | Republican's Iron Medal            |
     ====================================
    | Iron Musketeer's Cuirass           |
     ====================================
    | Iron Musketeer's Cuisses           |
     ====================================
    
     ====================================
    | Rank 6 - 24,000 Points Each        |
     ====================================
    | Republican Mythril Medal           |
     ====================================
    | Republican Army Mantle             |
     ====================================
    
     ====================================
    | Rank 7 - 32,000 Points             |
     ====================================
    | Gold Musketeer's Bolt              |
     ====================================
    
     ====================================
    | Rank 8 - 40,000 Points             |
     ====================================
    | Praefectus's Gloves                |
     ====================================
    
     ====================================
    | Rank 9 - 48,000 Points Each        |
     ====================================
    | Senior Gold Musketeer's Scythe     |
     ====================================
    | Senior Gold Musketeer's Rod        |
     ====================================
    
     ====================================
    | Rank 10 - ??,??? Points Each       |
     ====================================
    | Republican Staff                   |
     ====================================
    
    
    
    
    
     __________________/___________________________________________________________
    /13.              / Ballista/Dynamis                                          /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    Ballista is PvP in Final Fantasy XI. To participate you must complete the
    following requirements:
    
    
    - You must have a license for it, obtainable from an NPC in your Home Nation.
    
    - You Must Be Rank 3 Or higher.
    
    - There is no reward for Participating.
    
    
    
    NPCs For Ballista
    ================
    
    Excenmille - North San d'Oria (D-9)
    
    Invincible Shield - Bastok Metalworks (G-8)
    
    ???? - Heaven's Tower (?-?)
    
    
    Signing Up For Ballista:
    
    - Talk to Marshal in current Ballista area to enter the match.
    
    
    Signing Up For Point Ranking System:
    
    - Players who have not registered will not be considered in the ranking.
    
    - After a match, players have 4 Vana’diel hours (about 10 minutes Earth time) to
      register their results.
    
    To view the list, talk to the Marshal in Rulude Gardens near the Mog House.
    
    During Ballista, monsters will become invisible and non-targetable to current
    Ballista players.
    
    
    ----------------*********------------------------------*********----------------
    ----------------*********------------------------------*********----------------
    
    
    
    Dynamis is a World created by Diabolos in which the Beastmen roam the areas
    like the players/NPCs would in the regular Vana'Diel. Dynamis can be entered
    by touching the Trail Markings after the following conditions are met:
    
    - Obtain level 65 or higher.
    - Mission 5-1 Completed.
    - Travel to Xarcabard for a cutscene.
    - Examine Trail Markings to obtain Vial of Shrouded Sand.
    
    
    and the trail markings can be found at:
    
    - Xarcabard (J-9)
    - Beaucedine Glacier (F-11)
    - South San d'Oria
    - Bastok Mines (K-8)
    - Windurst Walls (C-12)
    
    From Dynamis you can obtain the following:
    
    - Ancient Currency
    - Artifact 2 for various jobs in various areas.
    - Relic Weapons
    - Other items.
    
    To Enter Dynamis once the conditions are met:
    
    - Trade 1,000,000 Gil to Antiquix to obtain a Timeless Hourglass.
    - Trade Timeless Hourglass to Trail Markings.
    - Trade Perpetual Hourglass to other people entering.
    - Then trade Perpetual Hourglass to Trail Markings again to enter.
    
    
    Maximum of 64 People can enter Dynamis.
    Maximum of 210 minutes inside Dynamis area if extended.
    Dying in dynamis results in Experience Points loss.
    
    
    
    
    
    
     __________________/___________________________________________________________
    /14.              / Missions                                                  /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    What are Missions?
    
    Missions are Quests that you do for your Nation and not for the people.
    
    
    Whats the difference between a Mission and a Regular Quest?
    
    Missions affect the storyline for you and how you play. You obtain certain
    things from your Nation and are recommended to do them. Especially Rank 5
    so you can Obtain the Airship Pass.
    
    Do I need to do Missions?
    
    No, you dont have to, but it is recommended.
    
    
    
     ____________
    |Mission List|
    
    
    --=Bastok=--
    
    Mission 1-1: The Zeruhn Report
    
    Meet Makarim in area (H-11) in the Zeruhn Mines. Return the report
    to Naji in front of the Presidents Office in the 3rd floor of the
    Metalworks. Once traded you have completed the first mission.
    
    
    Mission 1-2: A Geological Survey
    
    Cid is concerned about Bastoks environmental status. Travel to
    Dangruf Wadia and step on the Geyser of area (I-8) to test the
    it. The color will change. Return to Cid and your done.
    
    
    Mission 1-3: Fetichism
    
    Quadavs are growing more dangerous in the Palborough Mines. Head
    there and kill Quadavs for Fetich Head, Fetich Arm, Fetich Legs,
    and Fetich Torso. You can buy these from the AH. On completement
    you get Rank 2 and 1000 Gil.
    
    
    
    
    
    
    [ San d'Oria ]
    
     == Rank 1
    
    Mission 1-1: Smash The Orc Scouts
    
    Head out to Ronfaure and kill any and all Orcish Fodders for an
    Orcish Axe. After obtaining it trade it to a Gate Gaurd to
    finish this mission.
    
    
    Mission 1-2: Bat Hunt
    
    Head to King Ranperres Tomb in (I-10) of East Ronfaure. Check the
    tombstone there and kill Ding Bats for the Orcish Scale Mails and
    return to a Gate Gaurd to hear theyre request and finish this.
    
    
    Mission 1-3: Save The Children
    
    Once you have learned that they have been taken to Ghelsba Outpost
    from Arnau in the Cathedral in Northern San d'Oria head to Ghelsba.
    IN (G-10) check the hut door and kill the three Orcs. You will
    obtain a key. Check the door again to release the Children. Head to
    Sandy to recieve Rank 2 and 1000 Gil.
    
    
     == Rank 2
    
    Mission 2-1: The Rescue Drill
    
    One of the soldiers undergoying the drill is missing. Head to the
    Ordelle's Caves ravine and talk to each soldier, obtaining more
    information along the way. One soldier will tell you he thinks he
    entered Ordelle's Caves but is not sure. Enter and search inside
    the first room fo Ruillont. He will send you back to fetch his
    sword from one of the soldiers (random). Return his sword then
    back to Vicorpasse to obtain a certificate which you must return
    to the gate guard back in San d'Oria.
    
    
    Mission 2-2: The Davoi Report
    
    After obtaining the Mission head to (G-12) in Jugner Forest to
    enter Davoi. Once you enter Davoi, speak to Zantaviat to learn
    that the report is missing a page. Head to the center of the
    first area and examine the (!) in (J-8) to obtain the missing
    page. Talk to Zantaviat once more to obtain the rest of the
    report and give it to Piuje in the Cathedral to finish the mission.
    
    Mission 2-3: Journey Abroad
    
    If you decide to go to Bastok first, you can find the Consulate
    in the top floor of the Metalworks Area in Bastok Markets. Talk to
    Savae and Riault to learn about Bastok's problem with the Quadavs
    and what they want you to do.
    
    Head to the President's Office and enter the room on your left. Speak
    with Pius who will send you to Grohm at the Craftman's Eatery. After
    he is done complaining and explaining the process of obtaining the
    Mithryl Sand, you will exit the room and be stopped by Lion, a female
    hume that you will see many times in the future.
    
    Now, head to Palborough Mines and take the elvator or the long way up
    to the second floor. Once there use a Pickaxe on a Mithryl Seam to
    obtain Mine Gravel. Find the Refiner and give it the Mine Gravel. It
    will complete a process and then you have to go downstairs and get
    the new Mithryl Sand. Return it to Savae and move on to Windurst.
    
    Head to the Consulate in Windurst Woods and speak with Forine and
    Maurices who will explain Windurt's problems with the Yagudo. Once
    done here, head to Heaven's Tower in Windurst Walls. Speak with a
    taru-taru named Kupipi who will explain more on the subject. She
    will also give you a key to enter the Burning Circle in (G-12) of
    Giddeus. Enter it and fight the Dark Dragon. Once you defeat it,
    go back and speak with Maurices and then to San d'Oria to achieve
    Rank 3 and 3000G.
    
                         ===========================
    
    If you go to Windurst first head to the Consulate to learn about
    the treaty signed by Windurst and the Beastmen which involves the
    delivery of supplies and certain materials including weapons to
    Yagudos. Maurices is upset because the Yagudo may be supplying
    Orcs.
    
    The taru-taru want to give the Yagudo a magic shield. Marucies
    wants you to obtain the shield and then return to give them a
    phony one instead. Head to Heaven's Tower and obtain the shield,
    then return to Maurices to exchange shields. Head to (F-7) in
    Giddeus and give the shield to U Zhoumo, an NPC Yagudo.
    
    Once this is done, return to Maurices and then onto the Bastok
    consulate. Then talk to the consuls there who send you to Pius.
    Speak with him and then he will send you to Grohm. He will tell
    you about a magic circle in (H-10) of the third floor. Once you
    step on it you dissappear. Head to (H-10) in the Palborough
    Mines and examine the circle. Defeat the Dread Dragon and then
    return to Savae and then to San d'Oria to finish the mission.
    
    
    
    [ Windurst ]
    
     == Rank 1
    
    Mission 1-1: The Horutoto Ruins Experiment
    
    Once you recieve the Mission, head to the Orastery and talk to
    Hakkuru-Rinkuru which tells you about about Minister Ajido-Marujido
    and how he needs help. The minister is in the most eastern tower of
    Horutoto Ruins. Head to it and find him.
    
    Head to (H-9) and pass the Cracked wall and then head to (I-9).
    Check the Magic Gizmo and then when you find Ajido, you will notice
    that he and Apururu, his sister, are arguing. So you learn about
    your task. Now examine all the Magic Orbs until you find the
    messed up one and return it to the Orastery. That completes the mission.
    
    
     __________________/___________________________________________________________
    /15.              / Quests                                                    /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    ====================
    ----===Bastok===----
    ====================
    
     * Guest of Hauteur
       Client: Powhatan
         (Steaming Sheep Restaurant, Port Bastok)
       Reward: Maul, Targe
       Title Given: None
       Solution:
         Kill Garnet Quadavs for a Maul and wear it (lvl 31
         White Mage only). Then go talk to the gaurd near
         the zone from Port Bastok to Bastok Markets. Get
         a cutscene and a letter to give to Powhatan.
    
    ================================================================
    ================================================================
    
     * The Curse Collector
       Client: Zon-Fobun
         (Near Sororo's, Bastok Markets)
       Reward: Poison Cesti
       Title Given: None
       Solution: Go to Beadeaux and examine the Afflictor
         and the Mute to be cursed and silenced. Then
         return to Zon-Fobun to get Poison Cesti claws.
    
    ================================================================
    ================================================================
    
     * The Siren's Tear
       Client: Wahid
         (South Auction House, Bastok Mines)
       Reward: 150 Gil
       Title Given: Tearjerker
       Solution:
         Talk to Wahid, then go the Port Bastok and find the
         bard in the restaurant for more info. Then head to
         J-8 and J-9 in N. Gustaberg with no weapon equipped
         to find the ???. Examine it and obtain a Siren's
         Tear. Return this to Wahid.
    
    Note: This Quest Is Repeatable*
    
    ================================================================
    ================================================================
    
     * Beauty and the Galka
       Client: Cornelia & Parraggoh
         (House, Batok Mines)
       Reward: Bronze Knife, 350 Gil
       Title Given: None
       Solution:
         This quest can be actually be obtained in Warehouse 2 in
         Port Bastok. Trade the Tenshodo Member 4 Zinc Ores.
         You can find them on Worms or buy them at the AH.
    
    ================================================================
    ================================================================
    
     * Welcome to Bastok
       Client: Powhatan
         (Steaming Sheep Restaurant, Port Bastok)
       Reward: Shell Shield, Spatha
       Title Given: Bastok Welcoming Committee
       Solution:
         After you talk to him once, talk to him again for hints.
         The kill Young Quadavs in Gustaberg to obtain a Shell
         Shield. Wear it, if you cant, switch jobs, and then talk
         to the NPCs at the Travel Agency. Watch the cutscene, then
         return to Powhattan for your reward.
    
    ================================================================
    ================================================================
    
     * The Quadav's Curse
       Client: Corann
         (House, Port Bastok)
       Reward: Bronze Subligar
       Title Given: None
       Solution:
         Kill Quadavs for a Quadav Backplate and trade it to
         Corann. You can buy these at the AH.
    
    ================================================================
    ================================================================
    
     * Out of One's Shell
       Client: Ronan
         (House, Port Bastok)
       Reward: Monk's Headgear
       Title Given: Shell Outer
       Solution:
         After you have completed The Quadav's Curse, talk to Ronan
         to recieve this quest. Kill Quadavs in Beaudeux to get
         Shell Bugs, also bough in the AH under Fishing. Trade four
         of them to Ronan and your done.
    
    ================================================================
    ================================================================
    
     * Hearts of Mythril
       Client: Elki
         (Bat's Lair Inn, Bastok Mines)
       Reward: Sitabaki
       Title Given: Pursuer Of The Past
       Solution:
         Head to J-7 in N. Gustaberg (mini mountain) and examine
         the center grave there. You'll notice some more words, but
         right now go talk to Elki for your Sitabaki.
    
    ================================================================
    ================================================================
    
     * The Eleventh's Hour
       Client: Elki
         (Bat's Lair Inn, Bastok Mines)
       Reward: Small Sword
       Title Given: Pursuer Of Truth
       Solution:
         Head to Palborough Mines and examine the Tool Box at H-7
         (2nd Floor). Return to Elki and he'll send you on a search
         for a Galka in Bastok Mines. Find this Galka in the houses
         to finish this quest.
    
    ================================================================
    ================================================================
    
     * Shady Business
       Client: Talib
         (Tenshodo Warehouse, Port Bastok)
       Reward: 350 Gil
       Title Given: None
       Solution:
         Kill worms to obtain Zinc Ore. You can also get these
         at the AH or in Mhaura.
    
    ================================================================
    ================================================================
    
     * A Foreman's Best Friend
       Client: Gudav
         (Construction Site, Port Bastok)
       Reward: Key Item - Map of Gusgen Mines
       Title Given: None
       Solution:
         First head to the houses near the gate in Bastok Markets to
         find a young Galka who tells you more about the foreman. You
         will learn about the foreman's dog. Kill the dogs in
         Gustaberg (at night) for a rare Dog Collar.(or buy at the AH)
         Trade this to Gudav and obtain the Gusgen Mines map.
    
    ================================================================
    ================================================================
    
     * Breaking Stones
       Client: Horatius
         (Trader's House, Port Bastok)
       Reward: 400 Gil
       Title Given: None
       Solution:
         Go to Wadi and search for the ??? at J-5. Obtain a Dangruf
         Stone and give this to Horatius.
    
    *NOTE: This quest is repeatable.
    
    *NOTE: I recommend at least level 25 to venture that far in Wadi.
    
    ================================================================
    ================================================================
    
    
     * The Cold Light of Day
       Client: Malene
         (House, Bastok Markets)
       Reward: 500 Gil
       Title Given: Crab Crusher
       Solution:
         Malene is near the zone to Port Bastok and near the magic
         shop.Talk to her and then talk to a Galka in Bastok Markets
         and you will learn that you need to trade a Quus (Fishing/AH)
         to the ??? behind the lighthouse. Bubbly Bernie will spawn
         behind you, kill it, and trade the Steam Clock to Malene.
    
    *NOTE: This quest is repeatable.
    
    ================================================================
    ================================================================
    
     * Gourmet
       Client: Salimah
         (Trader's Home, Bastok Markets)
       Reward: 350 Gil
       Title Given: Mommy's Helper
       Solution:
         Salimah will ask for a different ingredient depending on the
         time of day. Sleepshrooms can be found on Poison Funguars in
         La Theine,  Treant Bulbs can be found on Walking Saplings
         and Wild Onions can be found on Goblins. Or you can buy them
          from the AH.
    
    ================================================================
    ================================================================
    
     * The Elvaan Goldsmith
       Client: Michea
         (House, Bastok Markets)
       Reward: 180 Gil
       Title Given: None
       Solution:
         Synthesize a Copper Ingot (or buy one from the AH) and
        give this to Michea.
    
    ================================================================
    ================================================================
    
     * A Flash in the Pan
       Client: Aquillina
         (House, Bastok Markets)
       Reward: 100 Gil
       Title Given: None
       Solution:
         Kill worms to obtain Flint Stones. Give four to Aquillina.
    
    *NOTE: This quest is repeatable.
    
    ================================================================
    ================================================================
    
     * Smoke on the Mountain
       Client: Hungry Wolf
         (Craftsmen's Eatery, Bastok Metalworks)
       Reward: 300 Gil
       Title Given: Hot Dog
       Solution:
         Find and talk to Offa to learn how to make Galkan Sausage.
         Go to the top of the hill at K-9 in S. Gustaberg and
         find the Goblin camp at the top. You should see a ???
         at the center of the campfire. Kill the sheep nearby
         for some Giant Sheep Meat and trade this to the ???.
         You must wait an entire game-hour WITHOUT ever leaving
         S. Gustaberg for the meat to cook. Give the Sausage to
         Hungry Wolf once it meat is done cooking. You can buy this
         from the AH.
    
    ================================================================
    ================================================================
    
     * Stamp Hunt
       Client: Arawn
         (Gold Street, Bastok Markets)
       Reward: Leather Gorget
       Title Given: Stampeder
       Solution:
         Examine the stamp sheet in your key items menu to get
         hints on the location of the people who will offer you
         stamps. Once all guards have been found, talk to Arawn
         again.
    
    ================================================================
    ================================================================
    
     * Forever to Hold
       Client: Qiji
         (Docks, Port Bastok)
       Reward: 300 Gil
       Title Given: Qiji's Friend
       Solution:
         Talk to the old couple near the water. Qiji wants you
         to get him a Brass Hairpin (synthesis item or check
         AHs). Trade it to his wife, Romilda to get a silly
         cutscene and your reward.
    
    ================================================================
    ================================================================
    
     * Fallen Comrades
       Client: Pavvke
         (House, Bastok Mines)
       Reward: 550 Gil
       Title Given: None
       Solution:
         Kill Quadavs in the Palbourough Mines to get a Silver
         Name Tag. Trade this to Pavvke. You can also find lots
         of these in the armor section at the AH.
    
    ================================================================
    ================================================================
    
     * Mom, the Adventurer?
       Client: Nbu Latteh
         (Gold Street, Bastok Markets)
       Reward: 100 Gil
       Title Given: Ringbearer
       Solution:
         Make (or buy -- easier and cheap) a Copper Ring and
         find the young Mitrha in a house in Bastok Mines. Give
         her the ring and obtain a letter to Nbu Latteh. Talk
         to Nbu Latteh once you get the letter.
    
    ================================================================
    ================================================================
    
     * The Signpost Marks the Spot
       Client: Nbu Latteh
         (Gold Street, Bastok Markets)
       Reward: Linen Robe
       Title Given: Treasure Scavenger
       Solution:
         Head to G-4/G-5 in the Konschtat Highlands to find a
         Signpost which you can examine. Get a key item (Painting)
         and give this to Nbu Latteh's daughter in Bastok Mines.
    
    ================================================================
    ================================================================
    
     * Past Perfect
       Client: Evi
         (Harbor Way, Port Bastok)
       Reward: Scale Mail
       Title Given: None
       Solution:
         Head to G-8 in the Konschtat Highlands and examine
         the ??? to find the buried mission orders. Return
         and talk to Evi to finish up the quest.
    
    ================================================================
    ================================================================
    
     * Stardust
       Client: Baldric
         (Darksteel Forge, Bastok Metalworks)
       Reward: 300 Gil
       Title Given: None
       Solution:
         Head to Valkurm's beaches and look for a beat-up
         boat that has marooned on the shores (Siren Sands).
         During sandy weather, a ??? will appear. Examine
         it for some Sunsand. Give this to Baldric.
    
    ================================================================
    ================================================================
    
     * Mean Machine
       Client: Unlucky Rat
         (Cermet Factory, Bastok Metalworks)
       Reward: Warp scroll
       Title Given: None
       Solution:
         Kill slime-type monstes (Shakhrami Maze, Korroloka Tunnel)
         to get Slime Oil. Trade this to Unlucky Rat for a scroll
         of Warp. Scroll of Warp, not Scroll Of Instant Warp(Conquest).
    
    ================================================================
    ================================================================
    
     * Father Figure
       Client: Michea
         (House, Bastok Markets0
       Reward: Around 2100 Gil?
       Title Given: ?
       Solution:
         Synthesize or buy a Silver Ingot to give to Michea.
    
    ================================================================
    ================================================================
    
     * Blade of Darkness
      Client: Gumbah
        (House, Bastok Mines)
      Reward: Dark Knight Job
      Title Given:
      Solution:
         Go to Palborough Mines, 2nd Floor, and take the boat at G-5?
         There will be a cutscene with Zeid. He will give you Chaosbringer.
         Go to South Gustaberg (or wherever you like) and kill at least 100
         monsters. You cannot zone and i suggest you dont switch weapon when
         your done. (Haven't tried this) Then take a chocobo if you can to
         Beudeux in the South East corner of the Passhow Marshlands. There
         will be a small cutscene with Zeid. You can now be a Dark Knight!
    
    ================================================================
    ================================================================
    
     * Drachenfall
       Client: Black Mud
         (Ore Street, Bastok Mines)
       Reward: 2000 Gil
       Title Given: Drachenfall Asthetic
       Solution:
         Head to Wadi and go to J-3. Use the geyser to get
         up to the ledge and continue north and you will
         end up at C-8 in N. Gustaberg.Head to the waterfall
         to find a spot where you can trade the urn given to
         you by Black Mud and obtain some water. Give this
         back to Black Mud for some gil.
    
    ================================================================
    ================================================================
    
     * The Wisdom of Elders
       Client: Benita
         (House, Port Bastok)
       Reward: Traveler's Hat
       Title Given: None
       Solution:
         Talk to Benita and then find her step-mother just
         outside with Benita's daughter. Talk to the step-
         mother to learn that Bomb Ash is needed to
         clear out the clogged chimney. Get some for Benita
         from AH (Materials --> Smithing).
    
    ================================================================
    ================================================================
    
    * Groceries
       Client: Tami
         (Near Residential Area, Bastok Mines)
       Reward: Rabbit Mantle
       Title Given: None
       Solution:
         This is actually two quests (one is "hidden"). Get
         a memo from Tami to give to her husband Zelman in
         the Zeruhn Mines (I-8). If you examine the memo
         before you talk to Zelmun, you will also be asked
         to buy some Meat Jerky for Tami (get some from the
         inn in Bastok Mines). Return to Tami and talk to
         her to get 50 gil. Then trade the jerky for another
         reward.
    
    ================================================================
    ================================================================
    
     * The Bare Bones
       Client: Degenhard
         (Near Galkan Bridge, Bastok Markets)
       Reward: Key Item - Map of Wadi
       Title Given: None
       Solution:
         Kill skeletons and get a Bone Chip to give to
         Degenhard.
    
    Note: This does not appear in the Quests menu until completion.*
    
    ================================================================
    ================================================================
    
     * Minesweeper
       Client: Gerbaum
         (Work Area, Bastok Mines)
       Reward: 150 Gil
       Title Given: Zeruhn Sweeper
       Solution:
         Kill anything in Zeruhn Mines and get three
         Pinches of Zeruhn Soot
    
    ================================================================
    ================================================================
    
     * Buckets of Gold
       Client: Foss
         (Firewater Circle, Bastok Markets)
       Reward: 300 Gil
       Title Given: Bucket Fisher
       Solution:
         Fish either in towns or in small freshwater lakes
         and streams. Use Worms or Fly Lure and hope for
         Rusty Buckets. You need to trade five of them.
    
    ================================================================
    ================================================================
    
     * Brygid, the Stylist
       Client: Brygid
         (Gold Street, Bastok Markets)
       Reward: Gloves
       Title Given: Brygid Approved
       Solution:
         Buy a Robe and a Bronze Subligar and talk to her. Monk would
         be able to wear it.
    
    ================================================================
    ================================================================
    
     * The Gustaberg Tour
       Client: Izabelle
          (Near Cid's Lab, Metalworks)
       Reward: 500 Gil
       Title Given: ?
       Solutions:
         Form a party of level 5 or less players and go to Hunting
         Bear in N. Gustaberg near Drachenfall. Watch the cutscene,
         answer questions, and your done.
    
    ================================================================
    ================================================================
    
     * Bite the Dust
       Client: Yazan
         (Harbor Way, Port Bastok)
       Reward: 350 Gil
       Title Given: Sand Blaster
       Solution:
         Head to K-9, L-9 in Valkurm Dunes and kill the Sand
         Bats to obtain a Sand Bat Fang. You can buy this from
         the AH.
    
    ================================================================
    ================================================================
    
     * A Lady's Heart
       Client: Valah Molkot
         (Near Residential Area, Port Bastok)
       Reward: More Mog House Exits
       Title Given: None
       Solution:
         Buy an Amirilis from Upper Jeuno or AH and give this to
         her.
    
    ================================================================
    ================================================================
    
     * Dark Legacy
       Client: Raibaht
         (Cid's Lab, Metalworks)
       Reward: Raven Scythe
       Title Given: ?
       Solution:
          Head to the Darkstell Forge and talk to Mighty Fist. He
          will tell you about the recipe and give you a note. Go
          to Windurst Waters and talk to Cochal Monchal at the
          Optistry. Then get a Yagudo Cherry  and go to Giddeus.
          Drop at H-7 and then head down to H-14. Trade the cherry
          to the ??? and an NM called Huja the Erudite will spawn.
          Defeat it, talk to the ???, then return to Raibaht.
    
    *NOTE: You need to be at least level 40 Dark Knight to start this.
    
    *Note: You will need a full party of 55+s or do like i did, 1 PLD
           level 63 and a WHM lvl 52 and Me DRK 42 at the time.
    
    ================================================================
    ================================================================
    
     * Ayame and Kaede
       Client: Ensetsu
         (House, Port Bastok)
       Reward: Ninja Job
       Title Given:
       Solution:
          Head to Korroloka tunnel in the Zeruhn Mines. There you
          need to head to ??? in G-8 (Not Sure). Three Korroloka
          Leeches will appear. You must defeat all three of them.
          Then check the ??? again and you will recieve the "odd
          shaped corral". Then return to Ensetsu and he will ask
          you to take it to Norg and give it to Ryoma. To get to
          Norg, get the airship pass to Kazham, then once in Kazham,
          take a chocobo to the Outpost in Yhutunga Jungle and fall
          in any hole. Follow the trail to the back of the waterfall.
          You are now in Sea Serpent Grotto. Head along there to a wall
          which can open up. Once in here i suggest Sneak(aggro by sound)
          as it is full of Undead. Follow the trail to reach Norg. Talk
          to Ryoma straight ahead and then return to Ensetsu. Watch
          the cutscene and your done. Congrats!
    
    ================================================================
    ================================================================
    
     * The Discerning Eye (Bastok)
       Client: Grin
          (Airship Dock, Port Bastok)
       Reward: ?
       Title Given: Discerning Individual
       Solution:
           Give the dropped item to the right person.
    
    
    
     __________________/___________________________________________________________
    /16.              / Fame                                                      /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    In Final Fantasy doing quests isn't something you have to do, just something
    extra on the side that you can do for fun. By doing quests you earn certain
    rewards that each quest provides you, and you also gain fame.
    
    Fame is a lot of things in FFXI. Depending on your fame, people might say
    different things to you, they might give you quests that they might not
    give another, but one thing i love about doing quests somewhere is the
    way they treat you after doing it.
    
    In Bastok for example, and this happens everywhere, I have done many quests
    so therefore people know my name and know who i am, some do. BY the way,
    by people i mean the NPCs. When i go to buy something at a store, it is
    cheaper than it might be for another person who has done less quests, or
    it might cost even less to someone who has done even more quests than me.
    
    
    =========================
    
    
    Now onto the different fame groups:
    
    
    ----=>Bastok Fame
    
    	This only depends on the number of quests you have done
    	in the Bastok area.
    
    
    ----=>San d'Oria Fame
    
    	Like Bastok this only depends on the number of quests
    	you have done for the San d'Orian citizens.
    
    
    ----=>Windurst Fame
    
    	This, like San d'Oria and Bastok only depends on the
    	number of quests you have done in this area.
    
    
    ----=>Jeuno Fame
    
    	Your fame in Jeuno depends on a few things, number of
    	quests done in Bastok, San d'Oria and Windurst. It also
    	depends on the number of quests done in Jeuno itself.
    
    
    ----=>Outlands
    
    	This fame counts missions done in Selbina, Mhaura, and
    	Rabao - in Valkurm, Buburimu, & West Altepa.
    
    
    ----=>Tenshodo
    
    	Tenshodo fame is also know as Norg fame. By doing quests
    	for the Tenshodo, you get big discounts on items. For
    	example: Absorb CHR costs 20,000G in the AH, I can get
    	it for 14,000 in a Tenshodo Shop.
    
    NOTE: There are Tenshodo in Bastok, Windurst, & San d'Oria, as
          well as in Norg, the Tenshodo home.
    
    
    =========================
    
    
    Increasing Your Fame:
    
    
    You can increase your fame in the different areas by doing
    a few certain quests which are repeatable. These quests
    are simple and can be done as many times as you like.
    
    
    
    
    =========================
    
    In Bastok:
    
    I. Trade Treant Bulbs, Wild Onions, or Sleepshrooms in the Gourmet
    	Quest in Bastok Markets.
    
    
    II. Trade Rusty Buckets for the Buckets Of Gold Quest in Bastok
    	Markets.
    
    
    III. Trade Zeruhn Soot for the Minesweeper Quest in Bastok Mines.
    
    =========================
    
    In San d'Oria:
    
    I. Trade Bat Wings in North San d'Oria for the Fear of the Dark
    	Quest.
    
    
    II. Trade Flint Stones in South San d'Oria for the Starting A
    	Fire Quest.
    
    
    III. Trade Honeys for the Quest The Sweetest Things in South
    	San d'Oria.
    
    =========================
    
    In Windurst:
    
    I. Trade Beehive Chips in Windurst Woods for the Quest Paying
    	Lip Service.
    
    
    II. Trade Bird Feathers for A Feather In One's Cap Quest in
    	Windurst Waters.
    
    
    III. Trade Crawler Calculus in Windurst Woods for the Creepy
    	Crawlers Quest.
    
    =========================
    
    In Jeuno:
    
    I. Repeat Community Service in Lower Jeuno.
    
    
    II. Do Quests in the other three Countries.
    
    =========================
    
    In Tenshodo:
    
    I. Trade Zinc Ores in Port Bastok to a Tenshodo Guy in
    	Warehouse I.
    
    II. Do the Ninja Scroll Quests in Norg.
    
    
    III. Do other Tenshodo Quests in the other countries.
    
    =========================
    
    In Outlands:
    
    I. Trade Cabbages in Selbina at the Sheep Farmer.
    
    II. Bring ingredients to the Chef in Mhaura.
    
    =========================
    
    
    
     __________________/___________________________________________________________
    /17.              / Server Lists                                              /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    Not much to say about servers, epcept that characters are split between them
    to equally populate the different servers. You can get a specific server by
    obtaining a World Pass from someone already in that Server.
    
    
    Here is the Server List:
    
    
    1. Bahamut
    
    2. Shiva
    
    3. Titan
    
    4. Ramuh
    
    5. Phoenix
    
    6. Carbuncle
    
    7. Fenrir
    
    8. Sylph
    
    9. Valefor
    
    10. Alexander
    
    11. Leviathan
    
    12. Odin
    
    13. Ifrit
    
    14. Diabolos
    
    15. Caitsith
    
    16. Quetzalcoatl
    
    17. Siren
    
    18. Gilgamesh
    
    19. Ragnarok
    
    20. Pandemonium
    
    21. Kujata
    
    22. Bismark
    
    23. Seraph
    
    24. Lakshmi
    
    25. Asura
    
    26. Midgardsormr
    
    27. Fairy
    
    28. Remora
    
    29. Hades
    
    30. Atomos*
    
    
    
    * Square also has its own Test Server, Atomos.
    
    
    
     __________________/___________________________________________________________
    /18.              / Linkshells                                                /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    Linkshells are clans or groups. The leader or other people, i will explain in
    a bit may invite anyone, even if they are already in a Linkshell.
    
    To start a Linkshell you must have 8.000 Gil handy as this is what it costs.
    You can buy them from certain people.
    
    *In a future update i will add their locations.
    
    Once you have started your Linkshell you can give it a name and the color that
    it will be represented by. You can choose from their colors or form your own.
    
    As a leader, you can distribute Linkpears or Linksacks.
    
    
    -Linkpearl holders have no control over the LS, cannot invite, or kick.
    
    -Pearlsack holders can distribute pearls and can kick out members who
     do not have a pearlsack.
    
    As a leader, you can also kick anyone out of the LS.
    
    
    
    
    To equip a LS, you must first recive a Linkpearl, then go to:
    
    Menu => Linkshell = > Select Linkpear/sack and Equip
    
    
    To recieve a pearlsack, you must first get a linkpearl, then the
    leader can go to his LS menu, select your name, and give you one.
    
    
    You can hold as many Linkpearls and Pearlsacks as your inventory can
    carry, and can save them in your MH.
    
    You cannot sell or trade a Pearlsack or Linksack.
    
    
    If you are a Linksack holder, you may also change the message
    displayed when you Log In, or change LS.
    
    To change the message type /lsmes
    then type your message after it. For example:
    
    /lsmes Thank you for joining my Linkshell!
    
    
    
     __________________/___________________________________________________________
    /19.              / Craft Guilds/Recipes                                      /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    
    ================================
    Smithing
    ================================
    
    Smithing uses metals to make armor pieces and weapons. With ores you can also
    make Ingots and with both or one you can make Sheets. You use these items
    combined with many others sometimes not so many to make items, weapons, armor.
    
    
    ================================
    Goldsmithing
    ================================
    
    Goldsmithing uses stones and metals to make jewelry such as Earrings, Rings,
    Necklaces and other items. Goldsmithing is easily the most expensive craft.
    
    
    ================================
    Boneworking
    ================================
    
    Using dead mob bones and such a bone worker makes Earrings, Rings, Necklaces,
    and some armor and weapons like the Bone Scythe for level 53 DRKs.
    
    
    ================================
    Carpenter
    ================================
    
    A good thing to have for this craft is a hatchet. You would want to go logging
    a lot, save money on your materials and therefore use your Carpentry skills
    to make expensive furniture.
    
    
    ================================
    Alchemy
    ================================
    
    Being an Alchemist, you can make lots of potions to heal MP/HP whatever. You can
    also make Bullets and some arrows. Perfect for Rangers.
    
    
    ================================
    Tanning
    ================================
    
    A tanner uses Skins and materials like leather to make armors. For a tanner,
    Goldsmithing, Blacksmithing, and Weaving Skills are reccommended.
    
    
    ================================
    Weaver
    ================================
    
    Weavers use cloth and such materials to make Robes and mostly armors for Mages,
    and also for other job classes that use light equipment.
    
    
    ================================
    Culinarian - Windurst
    ================================
    
    If theres one thing i like about this Guild is that you dont need any other
    skills
    from any other Guild to be good here. Just cook away.
    
    
    
    
    
    ================================================================
    Guild        |  Locations            |  Open Hours  |  Closed
    ================================================================
                 |                       |              |
    Smithing     |  Metalworks, Bastok   |  8:00-23:00  |  Water
                 |  North San d'Oria     |              |
                 |                       |              |
    ================================================================
    ================================================================
                 |                       |              |
    Goldsmithing |  Bastok Markets       |  8:00-23:00  |   Ice
                 |                       |              |
    ================================================================
    ================================================================
                 |                       |              |
    Boneworker   |  Windurst Woods       |  8:00-23:00  |   Wind
                 |                       |              |
    ================================================================
    ================================================================
                 |                       |              |
    Carpentry    |  North San d'Oria     |  6:00-21:00  |  Fire
                 |                       |              |
    ================================================================
    ================================================================
                 |                       |              |
    Alchemy      |  Bastok Mines         |  8:00-23:00  |  Light
                 |                       |              |
    ================================================================
    ================================================================
                 |                       |              |
    Tanning      |  South San d'Oria     |  3:00-18:00  |   Ice
                 |                       |              |
    ================================================================
    ================================================================
                 |                       |              |
    Weaver       | Windurst Woods        |  6:00-21:00  |  Fire
                 |                       |              |
    ================================================================
    ================================================================
                 |                       |              |
    Culinarian   | Windurst Waters       |  5:00-20:00  |  Dark
                 |                       |              |
    ================================================================
    ================================================================
    
    
     __________________/___________________________________________________________
    /20.              / Magic List                                                /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
     ===========================================================================
    | White Mage Spell/Level  |     Skill      |       Effect                   |
     ===========================================================================
    | Cure - 1                | Healing        | Heals up to 30 HP on a target. |
     ===========================================================================
    | Dia - 3                 | Enfeebling     | Lowers defense of target and   |
    |                         |                | deals light damage.            |
     ===========================================================================
    | Paralyze - 4            | Enfeebling     | Paralyzes the target for some  |
    |                         |                | time.                          |
     ===========================================================================
    | Banish - 5              | Divine         | Inflics holy damage on target. |
     ===========================================================================
    | Barstonra - 5           | Enhancing      | Increases the earth resistance |
    |                         |                | of the party members.          |
     ===========================================================================
    | Poisona - 6             | Healing        | Cures Poison ailment.          |
     ===========================================================================
    | Barsleepra - 7          | Enhancing      | Increases party's resistance   |
    |                         |                | to sleep spells.               |
     ===========================================================================
    | Protectra - 7           | Enhancing      | Increases party's physical     |
    |                         |                | defense by a bit.              |
     ===========================================================================
    | Protect - 7             | Enhancing      | Increases target's physical    |
    |                         |                | defense.                       |
     ===========================================================================
    | Barwatera - 9           | Healing        | Increases party's defense      |
    |                         |                | against water attacks.         |
     ===========================================================================
    | Paralyna - 9            | Healing        | Cures a target's paralysis.    |
     ===========================================================================
    | Aquaveil - 10           | Enhancing      | Avoids Casting Interruptions.  |
     ===========================================================================
    | Barpoisonra - 10        | None           | Increases Party's Resistance   |
    |                         |                | Against Poison.                |
     ===========================================================================
    
    
     ===========================================================================
    | Cure II - 11            | Healing        | Heals Up to 90 HP on target.   |
     ===========================================================================
    | Barparalyzra -12        | Enhancing      | Increases Party's Resistance   |
    |                         |                | against Paralysis.             |
     ===========================================================================
    | Slow - 13               | Enfeebling     | Slows Target.                  |
     ===========================================================================
    | Baraera - 13            | Enhancing      | Increases Party's Resistance   |
    |                         |                | against wind.                  |
     ===========================================================================
    | Blindna - 14            | Healing        | Cures Blindness.               |
     ===========================================================================
    | Deodorize - 15          | Enhancing      | Target cannot be aggroed by    |
    |                         |                | scent.                         |
     ===========================================================================
    | Banishga - 15           | Divine         | Area Of Effect Holy Damage.    |
     ===========================================================================
    | Silence - 15            | Enfeebling     | Target Cannot Cast Spells.     |
     ===========================================================================
    | Curaga - 16             | Healing        | Area Of Effect Cure on Party.  |
     ===========================================================================
    | Shell - 17              | Enhancing      | Increase Targets's Magic DEF.  |
     ===========================================================================
    | Shellra - 17            | Enhancing      | Increase Party's Magic DEF.    |
     ===========================================================================
    | Barfira - 17            | Enhancing      | Increases Party's defense      |
    |                         |                | against fire attacks.          |
     ===========================================================================
    | Diaga - 18              | Enfeebling     | Inflicts Light Damage and      |
    |                         |                | decreases defence. AoE.        |
     ===========================================================================
    | Barblindra - 18         | Enhancing      | Increases Party's Defense      |
    |                         |                | against darkness.              |
     ===========================================================================
    | Silena - 19             | Healing        | Cures Silence.                 |
     ===========================================================================
    | Blink - 19              | Enhancing      | Creates Shadow Images that take|
    |                         |                | damage for you.                |
     ===========================================================================
    
    
     ===========================================================================
    | Sneak - 20              | Enhancing      | Target Cannot Be Aggroed by    |
    |                         |                | sound.                         |
     ===========================================================================
    | Cure III - 21           | Healing        | Heals up to 180 HP on target.  |
     ===========================================================================
    | Barblizzara - 21        | Enhancing      | Raises Party's Resistance      |
    |                         |                | against Ice.                   |
     ===========================================================================
    | Regen - 21              | Enhancing      | Gradually restores targets HP. |
     ===========================================================================
    | Barsilencera - 23       | Enhancing      | Enhances resistance against    |
    |                         |                | silence of party members.      |
     ===========================================================================
    | Raise - 25              | Healing        | Revives KO'd target.           |
     ===========================================================================
    | Barthundra - 25         | Enhancing      | Raises resistance of thunder   |
    |                         |                | on party members.              |
     ===========================================================================
    | Invisible - 25          | Enhancing      | Target cannot be aggroed by    |
    |                         |                | sight.                         |
     ===========================================================================
    | Protect II - 27         | Enhancing      | Raises Target's defense.       |
     ===========================================================================
    | Protectra II - 27       | Enhancing      | Raises Party's Defense.        |
     ===========================================================================
    | Stoneskin - 28          | Enhancing      | Reduces damage you take.       |
     ===========================================================================
    | Cursna - 29             | Healing        | Cures Cursed target.           |
     ===========================================================================
    | Banish II - 30          | Divine         | Deals Light damage on target.  |
     ===========================================================================
    
    
     ===========================================================================
    | Curaga II - 31          | Healing        | Restores HP of party members   |
    |                         |                | in range.                      |
     ===========================================================================
    | Erase - 32              | Enhancing      | Removes one status ailment.    |
     ===========================================================================
    | Reraise - 33            | Healing        | Grants you the effect of Raise |
    |                         |                | when KO'd.                     |
     ===========================================================================
    | Viruna - 34             | Healing        | Removes Diseased status.       |
     ===========================================================================
    | Dia II - 36             | Enfeeble       | Deals light damage and reduces |
    |                         |                | target's defense.              |
     ===========================================================================
    | Teleport Holla - 36     | Enhancing      | Teleports party members with   |
    |                         |                | Holla gate crystal to Holla.   |
     ===========================================================================
    | Teleport Dem - 36       | Enhancing      | Teleports party members with   |
    |                         |                | Dem gate crystal to Dem.       |
     ===========================================================================
    | Teleport Mea - 36       | Enhancing      | Teleports party members with   |
    |                         |                | Mea gate crystal to Mea.       |
     ===========================================================================
    | Shell II - 37           | Enhancing      | Enhances targets magic defense.|
     ===========================================================================
    | Shellra II - 37         | Enhancing      | Enhances party's magic defense.|
     ===========================================================================
    | Teleport Yhoat - 38     | Enhancing      | Teleports Party Members with   |
    |                         |                | Yhoat gate crystal to Yhoat.   |
     ===========================================================================
    | Teleport Altep - 38     | Enhancing      | Teleports Party Members with   |
    |                         |                | Altep gate crystal to Altep.   |
     ===========================================================================
    | Stona - 39              | Healing        | Removes petrifications.        |
     ===========================================================================
    | Barvira - 39            | Enhancing      | Raises party's resistance      |
    |                         |                | against Virus.                 |
     ===========================================================================
    | Banishga II - 40        | Divine         | Deals light damage to foes in  |
    |                         |                | range.                         |
     ===========================================================================
    | Haste - 40              | Enhancing      | Raises target's attack speed.  |
     ===========================================================================
    
    
    
     __________________/___________________________________________________________
    /21.              / Summon List                                               /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    
    
    
     ============================================================================
    |  Summon Name   |  MP Cost  |    Special Moves    |   Special Moves         |
     ============================================================================
     ----------------------------------------------------------------------------
     ============================================================================
    | Carbuncle      |     5     |   Healing Ruby      |   Poison Nails          |
     ============================================================================
                                 |   Shining Ruby      |   Glittering Ruby       |
     ============================ ===============================================
     ----------------------------------------------------------------------------
     ============================ ===============================================
    | Shiva          |    7      |    Axe Kick         |     Blizzard II         |
     ============================================================================
                                 |    Frost Armor      |         Sleepga         |
                                  ===============================================
                                 |    Double Slap      |                         |
     ============================ ===============================================
     ----------------------------------------------------------------------------
     ============================================================================
    | Ramuh          |    7      |   Shock Strike      |     Thunder II          |
     ============================================================================
                                 |   Thunder Spark     |    Rolling Thunder      |
                                  ===============================================
                                 |  Lightning Armor    |                         |
     ============================ ===============================================
     ----------------------------------------------------------------------------
     ============================================================================
    | Ifrit         |     7      |      Punch          |       Fire II           |
     ============================================================================
                                 |   Burning Strike    |     Double Punch        |
                                  ===============================================
                                 |   Crimson Howl      |                         |
     ============================================================================
     ----------------------------------------------------------------------------
     ============================================================================
    | Titan         |     7      |    Rock Throw       |        Stone II         |
     ============================================================================
                                 |    Rock Buster      |    Megalith Throw       |
                                  ===============================================
                                 |   Earthen Ward      |                         |
     ============================================================================
     ----------------------------------------------------------------------------
     ============================================================================
    | Leviathan     |     7      |   Barracuda Dive    |       Water II          |
     ============================================================================
                                 |     Tail Whip       |      Spring Water       |
     ============================================================================
     ----------------------------------------------------------------------------
     ============================================================================
    | Garuda        |     7      |       Claw          |        Aero II          |
     ============================================================================
                                 |    Aerial Armor     |      Whispering Wind    |
                                  ===============================================
                                 |      Hastega        |                         |
                                  ===============================================
    
     ==============================
    | Spirit Name      |  MP Cost  |
     ==============================
    | Air Spirit       |  10 MP    |
     ==============================
    | Fire Spirit      |  10 MP    |
     ==============================
    | Ice Spirit       |  10 MP    |
     ==============================
    | Water Spirit     |  10 MP    |
     ==============================
    | Light Spirit     |  10 MP    |
     ==============================
    | Dark Spirit      |  10 MP    |
     ==============================
    
    
    
     __________________/___________________________________________________________
    /22.              / Song List                                                 /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    NOTE: All with an asterisk(*) work for party members/monsters in range.
    
    
     ==============================================================================
    |     Song Name     |  Level |  Element  | Effect                              |
     ==============================================================================
    | Knight's Minne    |    1   | Light     | Enhances partys defense.*           |
     ==============================================================================
    | Valor Minuet      |    3   | Light     | Enhances party's attack.*           |
     ==============================================================================
    | Army's Paeon      |    5   | Light     | Gradually recovers partys HP. *     |
     ==============================================================================
    | Foe Requiem       |    7   | Light     | Deals sonic damage to enemies.      |
     ==============================================================================
    | Herb Pastoral     |    9   | Light     | Enhances resistance against poison  |
    |                   |        |           | for party members.*                 |
     ==============================================================================
    | Light Threnody    |   10   | Dark      | Reduces enemies resistance against  |
    |                   |        |           | light.                              |
     ==============================================================================
    
     ==============================================================================
    | Sword Madrigal    |   11   | Light     | Increases Melee Accuracy.*          |
     ==============================================================================
    | Dark Threnody     |   12   | Light     | Reduces enemies resistance against  |
    |                   |        |           | darkness.                           |
     ==============================================================================
    | Sheepfoe Mambo    |   13   | Light     | Enhances evasion.*                  |
     ==============================================================================
    | Earth Threnody    |   14   | Wind      | Reduces enemies resistance against  |
    |                   |        |           | earth.                              |
     ==============================================================================
    | Armys Paeon II    |   15   | Light     | Gradually recovers partys HP.*      |
     ==============================================================================
    | Water Threnody    |   16   | Thunder   | Reduces enemies resistance against  |
    |                   |        |           | water.                              |
     ==============================================================================
    | Foe Lullaby       |   16   | Dark      | Puts an enemy to sleep.             |
     ==============================================================================
    | Foe Requiem II    |   17   | Light     | Deals sonic damage to enemies.      |
     ==============================================================================
    | Wind Threnody     |   18   | Ice       | Reduces enemies resistance against  |
    |                   |        |           | wind.                               |
     ==============================================================================
    | Scop's Opperetta  |   19   | Light     | Enhances resistance against silence.|
     ==============================================================================
    | Fire Threnody     |   20   | Water     | Reduces enemies resistance against  |
    |                   |        |           | fire.                               |
     ==============================================================================
    
    
     __________________/___________________________________________________________
    /23.              / Equipment                                                 /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
    Coming, just not now. ^^
    
    
    
     __________________/___________________________________________________________
    /24.              / Weapon Skills                                             /
    >>>>>>>>>>>>>>>>>/___________________________________________________________/
                    /
    
    
     _____________________________________________________________________________
    /=============================================================================\
    |----------------------------- Axe Weapon Skills -----------------------------|
     =============================================================================
    | Name             | Skill LVL |      TP Effect     |  Elemental Attributes   |
     =============================================================================
    | Raging Axe       |     10    |    Added Damage    |     Air / Lightning     |
     =============================================================================
    | Smash Axe        |     40    |   Stun + Duration  |        Ice/Water        |
     =============================================================================
    | Gale Axe         |     70    |   Choke + Duration |           Air           |
     =============================================================================
    | Avalanche Axe    |    100    |    Added Damage    |      Earth/LIghtning    |
     =============================================================================
    | Spinning Axe     |    150    |    Added Damage    |   Fire/Earth/Lightning  |
     =============================================================================
    | Rampage          |    175    | Chance of Critical |          Earth          |
     =============================================================================
    | Calamity         |    200    |    Added Damage    |      Earth/Lightning    |
     =============================================================================
    | Mistral Axe      |    225    |    Added Damage    |     Ultimate Fusion     |
     =============================================================================
    | Decimation       |    240    |    Hit Accuracy    |  Ultimate Fusion/Water  |
     =============================================================================
    
     =============================================================================
    | Weapon Skill  |             Effect(s)                                       |
     =============================================================================
    | Raging Axe    | Two attacks with bonus damage based on TP.                  |
     =============================================================================
    | Smash Axe     | Two attacks with Stun effect, duration is based on TP       |
     =============================================================================
    | Gale Axe      | One attack with Choke effect, weakens against ice.          |
     =============================================================================
    | Avalanche Axe | One attack with bonus damage based on TP.                   |
     =============================================================================
    | Spinning Axe  | Area of Effect attack, area covered based on TP.            |
     =============================================================================
    | Rampage       | Five attacks that can critical for added damage.            |
     =============================================================================
    | Calamity      | One attack, damage is multiplied by three.                  |
     =============================================================================
    | Mistral Axe   | One attack, damage varies by TP.                            |
     =============================================================================
    | Decimation    | Three attacks, damage varies by TP.                         |
     =============================================================================
    
    
    *******************************************************************************
    *******************************************************************************
    
     _____________________________________________________________________________
    /=============================================================================\
    |-------------------------- Great Axe Weapon Skills --------------------------|
     =============================================================================
    | Name             | Skill LVL |      TP Effect     |  Elemental Attributes   |
     =============================================================================
    | Shield Break     |     10    |   Effect Duration  |        Lightning        |
     =============================================================================
    | Iron Tempest     |     40    |    Added Damage    |          Earth          |
     =============================================================================
    | Sturmwind        |     70    |    Added Damage    |        Water/Earth      |
     =============================================================================
    | Armor Break      |    100    |   Effect Duration  |        Lightning        |
     =============================================================================
    | Keen Edge        |    150    | Chance of Critical |           Dark          |
     =============================================================================
    | Weapon Break     |    175    |   Effect Duration  |        Lightning        |
     =============================================================================
    | Raging Rush      |    200    |    Added Damage    |         Ice/Water       |
     =============================================================================
    | Full Break       |    225    |   Effect Duration  |   Ultimate Distortion   |
     =============================================================================
    | Steel Cyclone    |    240    |    Added Damage    | Ultimate Distortion/Air |
     =============================================================================
    
     =============================================================================
    | Weapon Skill  |             Effect(s)                                       |
     =============================================================================
    | Shield Break  | One attack, lowers evasion, 1:30m @ 100 TP, 2:00 @ 200 TP,  |
    |               | 2:30 @ 300 TP.                                              |
     =============================================================================
    | Iron Tempest  | One attack, damage varies by TP.                            |
     =============================================================================
    | Sturmwind     | Two attacks, damage varies by TP.                           |
     =============================================================================
    | Armor Break   | One attack, lowers defense, duration same as Shield Break.  |
     =============================================================================
    | Keen Edge     | One attack, can critical or can miss.                       |
     =============================================================================
    | Weapon Break  | One attack, lowers attack, duration same as Shield Break.   |
     =============================================================================
    | Raging Rush   | Three attacks, damage varies by TP.                         |
     =============================================================================
    | Full Break    | One attack, lowers attack, accuracy, evasion, & defense.    |
    |               | Duration same as Shield Break.                              |
     =============================================================================
    | Steel Cyclone | One Area Of Effect attack.                                  |
     =============================================================================
    
    
    *******************************************************************************
    *******************************************************************************