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    FAQ (Alpha Version) by Halbarad

    Updated: 09/22/01 | Printable Version | Search Guide | Bookmark Guide

    Ragnarok Online FAQ
    
    by Timothy Maus (halbarad@fnord.com)
    
    --------TABLE OF CONTENTS---------
    
    Overview
    Basic Commands
    World 
    Classes
    Spoils
    Herbs
    Potions
    Weapons
    Armor
    Monsters
    
    ------------OVERVIEW---------------
    
    Ragnarok Online is a new MMORPG (Massively Multiplayer Online RPG) by Gravity Software. It 
    is currently undergoing alpha testing on the Internet, and can be downloaded at
    www.ragnarokonline.com.  (about 150 MB, so be prepared!) The system is somewhat reminiscent 
    of Final Fantasy Tactics; your character begins in the world as a Novice equipped with a 
    Knife and a Cotton Shirt, and by achieving various objectives one can change classes into 
    one of 5 other classes, listed below. Even in the limited amount of the full game we've seen
    so far, it's a blast, so give it a try!
    
    --------BASIC COMMANDS-------------
    To walk, just left-click on the square you want to walk to. Holding down left-click will 
    make you keep walking in whatever direction you're clicking. Use left-click also to attack.
    
    To rotate the screen, hold down the right mouse button and drag the mouse until you get the 
    angle you want. Also, right-click on someone to either open a trade screen with them or add
    their name to your whisper list.
    
    To talk aloud, just type what you want to say and hit enter. To speak to your party alone, 
    either preface your comments with a percent sign (%) or hit the left button on the chat bar
    and select "send to party" (which will make everything you say go only to the party.) To 
    whisper to a particular character anywhere in the world, type their name (case-sensitive) in
    the left-hand box and your comments on the right. The small button next to the whisper box
    opens a drop-down which includes the names of everyone you've added to your whisper list and
    those who have whispered to you.
    
    Stand/sit: [Ins] key
    
    Emote bubbles-These are the keyboard numbers; the keypad won't work
    Alt-1: Exclamation mark (!)
    Alt-2: Question mark (?)
    Alt-3: Beating heart
    Alt-4: Exploding heart (Blow a kiss)
    Alt-5: Sweatdrop
    Alt-6: Lightbulb
    Alt-7: Blow a vein
    Alt-8: Stormcloud
    Alt-9: Dollar sign ($)
    Alt-0: Ellipsis (...)
    
    Rock-Paper-Scissors (or open hand, fist, peace sign)
    Ctrl-<backslash>: Paper (open hand, wave)
    Ctrl-<equal>: Rock (fist)
    Ctrl-<minus>: Scissors (peace sign, "V" for victory)
    
    /w-Lists number of people online
    "status" button or Alt-A: Toggles character stats window
    "equip" button or Alt-Q: Toggles currently equipped items window
    "items" button or Alt-E: Toggles current inventory window
    "comm" button or Alt-C: Opens chat room setup; complete the info to open a chat room
    "map" button or Ctrl-Tab: Toggles the mini-map in the upper-right corner of the screen.
    "friend" button or Alt-Z: Toggles party window
    The "option" and "skill" buttons are currently disabled. 
    F1-F9-Hotkeys; see F12 for more info
    F10-toggle communication bar size
    F11-Close all windows except main status window, which is minimized. (NOT a toggle)
    F12-opens the hotkey setup; drag usable items (the top tab on the Items window) to the boxes
        to set that item to that particular hotkey (F1-F9)
    
    --------------WORLD----------------
    
    This section is a guide to various locations in the world (and how to get to various sites 
    that may not be apparent, especially the job change guilds.)You begin the game in North 
    Prontera, in front of a guide who will give you some VERY rough directions (which I'll 
    improve upon.) Bear in mind, most NPCs who aren't shopkeepers or serve some other similar 
    purpose (such as the soldier in the town hall in South Prontera who will escort you to the 
    sewers, or the officers of the various guilds) have nothing to say at this time. 
    
    Locations with "field" in the name always contain monsters; the pyramid, the Prontera
    dungeon, the Moroc jungle, and the Underground waterway also contain monsters.
    
    Area exits (into buildings, into the next area) are indicated in the game by a shaded circle
    on the ground. Going past approximately the center of a circle (you don't have to 
    necessarily step ON the circle) will take you to that area.
    PRONTERA AREA
    
                                        Prontera north field
                                                 |
                                                 |
            Prontera Dungeon               North Prontera
                    \                            |
                     \                           |
                      Prontera west field--Prontera Castle--Prontera east field
                                                 |
                                                 |
                     Underground waterway--South Prontera
                                                 |
                                                 |
                                        Prontera south field
                                                 |
                                                 |
                                       Moroc north-east field*
    
    
    MOROC AREA
    
    
                        Pyramid     Moroc north field                 Arches' village
                               \____      |                          /               \
                                    \     |                         /                 \
                                     Moroc Village--Moroc east field             Moroc jungle 
                                          |
                                          |
                                      Moroc Castle
                                          |
                                          |
                                    Moroc south field   Prontera south field*
                                                     \            |
                                                      \           |
                                                       Moroc north-east field
    
    
    ---AREA INFORMATION--- Non-dungeon
    --Prontera north field--
    Monsters: Poring, Fabre, Chocho
    
    --North Prontera--
    Cathedral (acolyte job change): Southwest side of square; entrance faces northwest.
    Graveyard save point: West side of square, behind the cathedral; talk to the guard just out-
                          side the graveyard to set your save point there.
    Prontera Item Shop (Prize exchanger, Item dealer): Just southeast of the town square-the 
                                                       building with the giant telescope on the
                                                       roof. Entrance faces east.
    Prontera Weapon Shop (Weapon dealer, Armor dealer): Building directly north of Item Shop; 
                                                        entrance faces northeast.
    
    --Prontera Castle--
    Note on Prontera Castle: You must go through the castle to enter or exit North Prontera.
    Just head straight through.
    
    --Prontera west field--
    Entrance to Prontera dungeon: Northeast corner of area. Look for a black dot on the map.
    Monsters: Poring, Fabre, Chocho, Wilow, Spore, Roda Frog (rare)
    
    --Prontera east field--
    Monsters: Poring, Fabre, Chocho, Roda Frog (rare)
    
    --South Prontera--
    Swordman Guild (swordman job change): Northeast corner of square, next to library (sign with
                                          2 people on it outside)
    Town Hall (papers): Due west from center of square
    Merchant Guild (merchant job change): From inside the Town Hall, take the lower-right exit
    South Prontera save point: Inside inn; take the path due east out of the square; it's the 
                               building just south of the T-intersection., with the INN sign
                               outside. Talk to the receptionist inside to set the save point
                               there.
    Entrance to Underground waterway: From inside Town Hall, take the upper-left exit and speak
                                      to the soldier (NPC on far left)
    
    --Prontera south field--
    Monsters: Poring, Fabre, Chocho
    
    --Moroc north-east field--
    Monsters: Condor, Steel Chocho, Pecopeco, Wolf
    Exit to Moroc south field: southwest corner of map
    
    --Moroc south field--
    Monsters: Condor, Steel Chocho, Pecopeco, Wolf
    Exit to Moroc north-east field: on the dark trail, east side of map
    
    --Moroc Castle--
    The route through this area leads around the castle-rotating the map may help you see better.
    
    --Moroc Village--
    Moroc Weapon Shop (Weapon dealer, Armor dealer): East side of map, just south of the exit to Moroc
                                               east field
    Moroc Item Shop (Item dealer): Southernmost open-air dealer in the area. (Sprite is young redhead.)
    
    -------------CLASSES---------------
    These are the published classes in the game. The magician class is currently not yet
    implemented; it should appear in the beta test due in November. Remember, in this alpha test
    you can't change classes more than once, so be sure you've picked the class you want before
    you change it!
    
    SWORDMAN
    Job Change Requirements: Level 10, 10 Claw of Wolves, Letter of Residency, 200 zeny
    Location of Guild: South Prontera, northeast side of square (next to library)
    
    Pros/Cons (applies to Alpha only)
    +Can equip almost any weapon in the game
    +Can equip the most powerful armor in the game, Plate Mail
    -Has to close to melee range to attack, so this class tends to use a lot of potions
    
    
    THIEF
    Job Change Requirements: Level 6, 400 zeny
    Location of Guild: Pyramid in Moroc; keep taking the ramps that lead upward to reach it
    
    Pros/Cons
    +Highly versatile, can equip both bows and a good number of melee weapons
    +Can equip most armor
    -Fairly low hp; you're not very likely to get many MVPs with a thief
    -Can be hard to play solo; but a thief makes a great support character with a bow
    
    
    ARCHER
    Job Change Requirements: Level 8, 20 Feather of Birds
    Location of Guild: Arches' village, building in center of town
    
    Pros/Cons
    +Can equip bows, which means that against some enemies, you can kill them without taking
     a hit at all
    -Moderately low hp; coupled with its somewhat restricted defense (no way to equip a shield
     and a bow), most archers will never get MVPs
    
    MERCHANT
    Job Change Requirements: Level 5, 600 zeny, Resident Certificate, Business Certificate
    Location of Guild: South Prontera, in the town hall (west of the main square). Take the 
                       door that leads left when you first enter.
    Pros/Cons
    I'll fill this section out once I've talked with an experienced merchant.
    
    ACOLYTE
    Job Change Reqirements: Level 5
    Location of Guild: North Prontera, southwest corner of main square (the Cathedral)
    
    Pros/Cons
    -Has a VERY limited selection of armor and weaponry; coupled with the lack of any skills (in
     alpha, at least) this is the single WORST class in the alpha test. DON'T PICK IT!
    -Low HP growth
    
    MAGICIAN (Not implemented in alpha)
    More info on this when the beta version is released!
    
    --------------SPOILS---------------
    
    Spoils are items that drop from a monster when you kill it. Most are sold to shops to gain
    zeny; at the moment this is the only way to earn zeny. Prices listed are what you'll get 
    paid for one of that item.
    Note: All spoils that restore either HP or SP do so in very small quantities. Don't expect
    to use them to heal yourself in combat.
    
    Jellopy-5 zeny
    Drops: Poring, Poporing, Chocho
    Restores HP
    
    Fluff-8 zeny
    Drops: Fabre 
    
    Feather of Birds-18 zeny
    Drops: Condor, Pecopeco
    
    Tooth of Bat-
    Drops: Farmiliar
    
    Claw of Wolves-20 zeny
    Drops: Wolf
    
    Scale-22 zeny
    Drops: Warmtail
    Restores HP
    
    Tree Root-23 zeny
    Drops: Wilow
    Restores HP
    
    Sel-26 zeny
    Drops: Roda Frog
    Restores HP
    
    Claw of Birds-31 zeny
    Drops: Condor
    
    Bill of Birds-31 zeny
    Drops: Pecopeco
    
    Mushroom Spore-35 zeny
    Drop: Spore
    
    Shell-35 zeny
    Drops: Steel Chocho, Chocho (rarely)
    
    Skel Bone-40 zeny
    Drops: Skel Archer, Skel Soldier
    
    Trunk-40 zeny
    Drops: Mandragora, Warmtail (rarely)
    Heals HP, cures poison
    
    Scale of Snake-50 zeny
    Drops: Boa, Isis, Anacondaq
    
    Amulet-58 zeny
    Drops: Munak
    
    Scorpion Tail-65 zeny
    Drops: Scorpion
    Heals HP, cures poison
    
    Sticky Mucus-70 zeny
    Drops: Poporing, Poring (rarely)
    
    Scale Skin-80 zeny
    Drops: Isis (rarely)
    
    Resin-85 zeny
    Drops: Elder Wilow
    Restores SP
    
    Moth dust-93 zeny
    Drops: Creamy
    
    Poison Cuspid-100 zeny
    Drops: Anacondaq, Boa (rarely)
    
    Garlet-120 zeny
    Drops: Thara Frog
    Restores HP
    
    Immortal Heart-150 zeny
    Drops: Vorit
    
    Rotten Bandage-185
    Drops: Mummy, Vorit
    
    --------------HERBS----------------
    
    Herbs are monster drops that are effective as healing items, and possibly later to be used 
    by merchants to make items. Simply open the Items window and double-click on the item you 
    want to use, or set the item to a hotkey using F12. Prices listed are sellback prices.
    
    Red Herb-5 zeny
    Restores 15-20 HP
    
    Yellow Herb-25 zeny
    Restores 25-30 HP
    
    White Herb-50 zeny
    Restores 35-50 HP
    
    Green Herb-10 zeny
    Removes Poison (not implemented yet)
    
    -------------POTIONS---------------
    
    Potions are currently the main method of quick healing in RO. Simply open the Items window
    and double-click on the item you want to use, or set the item to a hotkey using F12. All 
    potions are weight 5.
    
    Red Potion-30 zeny
    Heals 20-30 HP
    
    Scarlet Potion-90 zeny
    Heals 45-70 HP
    
    Yellow Potion-250 zeny
    Heals 85-100 HP
    
    White Potion-500 zeny
    Heals 110-150 HP
    
    Blue Potion-1000 zeny
    Heals 50-60 SP (Don't buy these right now!)
    
    -------------WEAPONS---------------
    
    SWORD-TYPE (purchase in Prontera Weapon Shop)
    
    Sword-20 zeny
    Weight: 20, 1-handed weapon
    Attack: 3-7
    Can be used by: Novice, Swordman, Merchant, Thief
    
    Falchion-800 zeny
    Weight: 30, 1-handed weapon
    Attack: 6-10
    Can be used by: Novice, Swordman, Merchant, Thief
    
    Blade-2700 zeny
    Weight: 30, 1-handed weapon
    Attack: 9-13
    Can be used by: Novice, Swordman, Merchant, Thief
    
    Lapier-5600 zeny
    Weight: 20, 1-handed weapon
    Attack: 12-16
    Can be used by: Novice, Swordman, Merchant, Thief
    
    Scimiter-11500 zeny
    Weight: 40, 1-handed weapon
    Attack: 15-20
    Can be used by: Novice, Swordman, Merchant, Thief
    
    Slayer-19500 zeny
    Weight: 80, 2-handed weapon
    Attack: 19-23
    Can be used by: Novice, Swordman, Merchant, Thief
    
    Katana-36000 zeny
    Weight: 30, 1-handed weapon
    Attack: 24-29
    Can be used by: Novice, Swordman, Merchant, Thief
    
    Bastard Sword-54000 zeny
    Weight: 90, 1-handed weapon
    Attack: 28-32
    Can be used by: Novice, Swordman, Merchant, Thief
    
    Tsurugi-? zeny
    Weight: 50, 1-handed weapon
    Attack:34-38
    Can be used by: Novice, Swordman, Merchant, Thief
    
    DAGGER-TYPE (purchase in Prontera Weapon Shop)
    
    Knife-10 zeny
    Weight: 15, 1-handed weapon
    Attack: 2-6
    Can be used by: Novice, Swordman, Merchant, Thief, Magician, Archer
    
    Cutter-300 zeny
    Weight: 10, 1-handed weapon
    Attack: 3-7
    Can be used by: Novice, Swordman, Merchant, Thief, Magician, Archer
    Dropped by: Poring
    
    Main-gauche-1200 zeny
    Weight: 10, 1-handed weapon
    Attack: 5-9
    Can be used by: Novice, Swordman, Merchant, Thief, Magician, Archer
    Dropped by: Pecopeco
    
    Dirk-3600 zeny
    Weight: 20, 1-handed weapon
    Attack: 8-11
    Can be used by: Novice, Swordman, Merchant, Thief, Magician, Archer
    
    Dagger-8500 zeny
    Weight: 20, 1-handed weapon
    Attack: 12-15
    Can be used by: Novice, Swordman, Merchant, Thief, Magician, Archer
    
    Stiletto-16000 zeny
    Weight: 10, 1-handed weapon
    Attack: 15-18
    Can be used by: Novice, Swordman, Merchant, Thief, Magician, Archer
    
    MACE-TYPE (purchase in Prontera Weapon Shop)
    
    Club-30 zeny
    Weight: 30, 1-handed weapon
    Attack: 2-8
    Can be used by: Novice, Acolyte, Swordman, Merchant
    
    Mace-500 zeny
    Weight: 40, 1-handed weapon
    Attack: 4-11
    Can be used by: Novice, Acolyte, Swordman, Merchant
    Dropped by: Skel Soldier
    
    Flail-8400 zeny
    Weight: 50, 1-handed weapon
    Attack: 10-19
    Can be used by: Novice, Acolyte, Swordman, Merchant
    Dropped by: Isis
    
    STAFF-TYPE (purchase in Prontera Weapon Shop)
    
    Rod-100 zeny
    Weight: 10, 1-handed weapon
    Attack: 3-6, Int +2
    Can be used by: Acolyte, Magician
    
    Wand-1000 zeny
    Weight: 10, 1-handed weapon
    Attack: 5-8, Int +2
    Can be used by: Acolyte, Magician
    
    Staff-8000 zeny
    Weight: 20, 1-handed weapon
    Attack: 10-14, Int +2
    Can be used by: Acolyte, Magician
    Dropped by: Elder Wilow
    
    AXE-TYPE (purchase in Moroc Weapon Shop)
    
    Axe-150 zeny 
    Weight:40, 1-handed weapon
    Attack: 6-14
    Can be used by: Novice, Swordman, Merchant
    
    Battle Axe-4200 zeny
    Weight: 65, 1-handed weapon
    Attact: 10-19
    Can be used by: Novice, Swordman, Merchant
    
    War Hammer-16000 zeny
    Weight: 90, 2-handed weapon
    Attack: 16-27
    Can be used by: Novice, Swordman, Merchant
    
    Buster-24000 zeny
    Weight: 120, 1-handed weapon
    Attack: 23-32
    Can be used by: Novice, Swordman, Merchant
    
    2-handed Axe-? zeny
    Weight:150, 2-handed weapon
    Attack: 47-53
    Can be used by: Novice, Swordman, Merchant
    Dropped by: MVP drop
    
    SPEAR-TYPE (purchase in Moroc Weapon Shop)
    
    Javelin-50 zeny
    Weight: 25, 1-handed weapon
    Attack: 4-10
    Can be used by: Swordman
    
    Guisarme-2500 zeny
    Weight: 50, 2-handed weapon
    Attack: 8-16
    Can be used by: Swordman
    
    Lance-4000 zeny
    Weight: 40, 1-handed weapon
    Attack: 7-14
    Can be used by: Swordman
    
    Spear-6400 zeny
    Weight: 45, 1-handed weapon
    Attack: 10-17
    Can be used by: Swordman
    
    Pike-13500 zeny
    Weight: 60, 1-handed
    Attack: 14-20
    Can be used by: Swordman
    
    Glaive-18000 zeny
    Weight: 80, 2-handed weapon
    Attack: 17-26
    Can be used by: Swordman
    
    Partizan-28000 zeny
    Weight: 50, 1-handed weapon
    Attack: 20-33
    Can be used by: Swordman
    
    Trident-42000 zeny
    Weight: 100, 2-handed weapon
    Attack: 29-43
    Can be used by: Swordman
    
     
    BOW-TYPE (purchase in Moroc Weapon Shop)
    
    Bow-300 zeny
    Weight: 20, 2-handed weapon
    Attack: 3-10
    Can be used by: Archer, Thief
    Dropped by: Skel Archer
    
    Composite Bow-5600 zeny
    Weight: 30, 2-handed weapon
    Attack: 6-14
    Can be used by: Archer, Thief
    
    Great Bow-12500 zeny
    Weight: 60, 2-handed weapon
    Attack: 10-20
    Can be used by: Archer, Thief
    
    Crossbow-21500 zeny
    Weight: 50, 2-handed weapon
    Attack: 15-26
    Can be used by: Archer, Thief
    
    Arbalest-54000 zeny
    Weight: 80, 2-handed weapon
    Attack: 20-35, Dex +1
    Can be used by: Archer, Thief
    
    -------------ARMOR---------------
    
    SHIELDS-Position: L-hand
    
    Guard-450 zeny
    Weight: 10
    Defense: 2
    Can be used by: All
    Purchase in: Prontera Weapon Shop
    Dropped by: Wilow
    
    Buckler-3800 zeny
    Weight: 20
    Defense: 3
    Can be used by: Swordman, Acolyte, Merchant, Thief
    Purchase in: Moroc Weapon Shop
    
    Shield- 12500 zeny
    Weight: 30
    Defense: 4
    Can be usd by: Swordman
    Purchase in: Moroc Weapon Shop
    
    HELMS-Position: Head
    
    Ribbon-50 zeny
    Weight: 10
    Defense: 1
    Can be used by: All
    Purchase in: Prontera Weapon Shop
    
    Hair Band-100 zeny
    Weight: 10
    Defense: 1
    Can be used by: All
    Purchase in: Prontera Weapon Shop
    
    Goggle-150 zeny
    Weight: 10
    Defense: 1
    Can be used by: All
    Purchase in: Prontera Weapon Shop
    
    Biretta-200 zeny
    Weight: 10
    Defense: 1
    Can be used by: All
    Purchase in: Prontera Weapon Shop
    
    Hat-1700 zeny
    Weight: 15
    Defense: 2
    Can be used by: Swordman, Merchant, Acolyte, Thief, Archer, Magician
    Purchase in: Prontera Weapon Shop, Moroc Weapon Shop
    
    Cap-5400 zeny
    Weight: 15
    Defense: 3
    Can be used by: Swordman, Merchant, Acolyte, Thief, Archer, Magician
    Purchase in: Moroc Weapon Shop
    
    Helm-13000 zeny
    Weight: 25
    Defense: 5
    Can be used by: Swordman, Merchant, Thief
    Purchase in: Moroc Weapon Shop
    
    BODY ARMOR-Position: Body
    
    Cotton Shirt-10 zeny
    Weight: 10
    Defense: 1
    Can be used by: All
    Purchase in: Prontera Weapon Shop
    
    Leather Jacket-150 zeny
    Weight: 15
    Defense: 2
    Can be used by: All
    Purchase in: Prontera Weapon Shop
    
    Adventure Suit-1500 zeny
    Weight: 20
    Defense: 2
    Can be used by: Swordman, Archer, Merchant, Thief
    Purchase in: Prontera Weapon Shop, Moroc Weapon Shop
    Dropped by: Scorpion
    
    Wooden Mail-1000 zeny
    Weight: 20
    Defense: 3
    Can be used by: Swordman, Archer, Merchant, Thief, Acolyte
    Purchase in: Prontera Weapon Shop, Moroc Weapon Shop
    
    Scapulare-7000 zeny
    Weight: 20
    Defense: 4
    Can be used by: Acolyte
    Purchase in: Prontera Weapon Shop, Moroc Weapon Shop
    
    Silk robe-2700
    Weight: 15
    Defense: 3
    Can be used by: Magician, Acolyte
    Purchase in: Prontera Weapon Shop, Moroc Weapon Shop
    
    Silver Robe-8000 zeny
    Weight: 30
    Defense: 4
    Can be used by: Magician
    Purchase in: Prontera Weapon Shop, Moroc Weapon Shop
    
    Mantle-6700 zeny
    Weight: 25
    Defense: 4
    Can be used by: Swordman, Archer, Merchant, Thief
    Purchase in: Prontera Weapon Shop, Moroc Weapon Shop
    
    Coat-15600 zeny
    Weight: 50
    Defense: 5
    Can be used by: Swordman, Archer, Merchant, Thief
    Purchase in: Prontera Weapon Shop, Moroc Weapon Shop
    
    Padded Armor-28500 zeny
    Weight: 50
    Defense: 6
    Can be used by: Swordman, Archer, Merchant, Thief
    Purchase in: Moroc Weapon Shop
    
    Chain Mail-47200
    Weight: 80
    Defense: 7
    Can be used by: Swordman, Archer, Merchant, Thief
    Purchase in: Moroc Weapon Shop
    
    Tights-25000 zeny
    Weight: 40
    Defense: 5, Dex +1
    Can be used by: Archer, Merchant, Thief
    Purchase in: Moroc Weapon Shop
    Dropped by: Omarune
    
    Thieves Cloth-8500 zeny
    Weight: 10
    Defense: 4
    Can be used by: Thief
    Purchase in: Moroc Weapon Shop
    
    Plate Mail-? zeny
    Weight: 100
    Defense: 9
    Can be used by: Swordman
    Dropped by: MVP drop
    
    BOOTS-Location: Shoes
    
    Sandals-500 zeny
    Weight: 10
    Defense: 1
    Can be used by: All
    Purchase in: Prontera Weapon Shop
    
    Shoes-2500 zeny
    Weight: 10
    Defense: 2
    Can be used by: Swordman, Acolyte, Magician, Archer, Merchant, Thief
    
    Boots-5000 zeny
    Weight: 20
    Defense: 3
    Can be used by: Swordman, Archer, Merchant, Thief
    Purchase in: Moroc Weapon Shop
    
    CLOAKS-Location: Robe
    
    Hood-1000 zeny
    Weight: 10
    Defense: 1
    Can be used by: All
    Purchase in: Prontera Weapon Shop, Moroc Weapon Shop
    
    Muffler-3500 zeny
    Weight: 10
    Defense: 2
    Can be used by: Swordman, Acolyte, Magician, Archer, Merchant, Thief
    Purchase in: Moroc Weapon Shop
    
    Manteau-8000 zeny
    Weight: 10
    Defense: 3
    Can be used by: Swordman, Merchant, Thief
    Purchase in: Moroc Weapon Shop
    
    ----------MONSTERS------------
    
    These monsters are listed roughly in order of difficulty. Those marked with an asterisk (*)
    will attack you on sight all the time, though in the case of every monster there is always a
    slight chance that they will attack you on sight. Scavenger monsters will pick up and carry 
    unattended items, so they may hold a lot or a little depending on what they've managed to 
    pick up.
    
    PORING (scavenger)
    Found in: Prontera north field, Prontera east field, Prontera west field, Prontera south 
    field, Underground waterway, Prontera dungeon 1B
    Drops: Jellopy, Sticky Mucus (rarely), Cutter (rarely)
    
    FABRE
    Found in: Prontera north field, Prontera east field, Prontera west field, Prontera south
    field, Moroc jungle
    Drops: Fluff
    
    CHOCHO
    Found in: Prontera north field, Prontera east field, Prontera west field, Prontera south
    field
    Drops: Jellopy, Red Herb, Shell (rarely)
    
    FARMILIAR*
    Found in: Underground waterway, Pyramid 1F
    Drops: Tooth of Bat, Red Herb, Banana
    
    CONDOR
    Found in: Moroc north-east field, Moroc south field, Moroc north field
    Drops: Feather of Birds, Claw of Birds (uncommon)
    
    SPORE
    Found in: Prontera west field, Prontera dungeon 1B, Prontera dungeon 2B, Moroc east field
    Drops: Mushroom Spore, Red Herb
    
    WILOW
    Found in: Prontera west field, Prontera dungeon 1b, Prontera dungeon 2B
    Drops: Tree Root, Staff (rare)
    
    WOLF
    Found in: Moroc north-east field, Moroc south field, Moroc north field
    Drops: Claw of Wolves
    
    STEEL CHOCHO (scavenger)
    Found in: Moroc north-east field, Moroc south field, Moroc north field
    Drops: Shell
    
    PECOPECO
    Found in: Moroc north-east field, Moroc south field, Moroc north field, Moroc east field
    Drops: Bill of Birds, Feather of Birds (uncommon), Red Potion (uncommon), Main-gauche (rare)
    
    MANDRAGORA
    Found in: Moroc east field
    Drops: Trunk, Red Herb (common), Yellow Herb (uncommon), White Herb (rare)
    
    WARMTAIL*
    Found in: Moroc east field
    Drops: Scale, Trunk (uncommon)
    
    SKEL SOLDIER/SKEL ARCHER*
    Found in: Prontera dungeon 1B, Pyramid 1F
    Drops: Skel Bone, Red Potion (uncommon), Mace (rare)
    
    BOA
    Found in: Moroc east field
    Drops: Scale of Snakes, Green Herb (uncommon), Poison Cuspid (rare)
    
    SCORPION*
    Found in: Moroc north field, Moroc jungle
    Drops: Scorpion Tail, Red Potion (uncommon), various armor (rare)
    POPORING (scavenger)
    Found in: Moroc jungle, Pyramid 1F
    Drops: Jellopy, Sticky Mucus, Green Herb (uncommon)
    
    MUNAK*
    Found in: Pyramid 1F
    Drops: Amulet, Red Potion (uncommon), Scarlet Potion (rare)
    
    ELDER WILOW
    Found in: Prontera dungeon 2B
    Drops: Resin, Yellow Herb (uncommon)
    
    ISIS*
    Found in: Pyramid 1F
    Drops: Scale of Snakes, Scale Skin (uncommon), Red Potion (uncommon), Scarlet Potion (rare),
           Flail (rare)
    
    CREAMY (scavenger)
    Found in: Moroc jungle
    Drops: Moth dust
    
    ANACONDAQ*
    Found in: Moroc jungle
    Drops: Scale of Snakes, Poison Cuspid (uncommon), Red Potion (uncommon), Scarlet Potion 
           (rare)
    
    MUMMY*
    Found in: Pyramid 2F
    Drops: Rotten Bandage
    
    VORIT
    Found in: Pyramid 2F
    Drops: Rotten Bandage, Immortal Heart
    
    As always, questions and comments will be answered as soon as I can get to them. Email me 
    at halbarad@fnord.com, or if you're in the game and wish to contact me, whisper to Halbarad.
    
    ©September 22, 2001. All rights reserved. No part of this FAQ may be distributed in any form
    (published, electronic, or facsimile) without the express written consent of the author. All
    characters and items copyright Gravity, Inc. The following persons have permission to 
    publicly display this information:
    Jeff "CJayC" Veasey, www.gamefaqs.com 
    If you wish to post this FAQ on your website, email me at halbarad@fnord.com.