1234567890123456789012345678901234567890123456789012345678901234567890123456789 I3lckDeth's/Muffin Man's Battleforger Guide. Version .4 firstname.lastname@example.org ============================ Table of Contents ============================ I. Introduction II. Version History III. Skills a. Merchant b. Blacksmith IV. Stats V. Equipment VI. Forging VII. FAQ VIII. Thanks! ============================ /Table of Contents ============================ ============================ I. Introduction ============================ As I was making my Batteforger I noticed there wasnít a good guide for it at all. So I decided that Iíd make a guide myself. The information is readily available, but spread across a wide variety of mediums. This guide will help you make a Blacksmith that is both good in forging 2 weapons, and a good fighter. ============================ /Introduction ============================ ============================ II. Version History ============================ 5/31/04 Fixed something I THOUGHT I fixed months ago, Novice Job Bonuses. Also TONS of spelling and grammar mistakes, the reason the guide was rejected. 5/29/04 3+ months and no update, whoops. Time got the best of me here. Added the stats for base 81, changed some stuff now that Juno is here, still needs work. Someone bother me to update it. 2/16/04 I thought I had to work today, but I guess not. Added a section on Forging and the like. GFAQs still hasn't posted it, but MY web host Tells me it gets 50 page views per day, and has over 3000 hits ;) 2/3/04 I haven't updated it in a while, so I figured I would. Added the stats for base 71 and changed the skills around a bit. Minor Changes, and resubmitting to GFAQs. 12/9/03 Added a by level stat and leveling guide to the FAQ. It stops at 61-70 but gives guidelines for thereafter. Added a Thank You section. To Come: A more detailed equipment guide Finish the stat/level guide Ways to make money More Stuff. 12/4/03 Long time needed update. GFAQ's didn't post my guide the first time around. I semi-quit iRO but still have a ton of knowledge, so I figured Iíd update it while I had the opportunity. Lots of stuff going on in my life, But Iíll try to keep it up to date. 7/22/03 Just started the guide, so its NO WHERE near complete. ============================ /Version history ============================ ============================ III. Skills ============================ These are the recommended skills for a good battleforger. Replacements can be used, and are encouraged, but this is my general guideline. ============================ a. Merchant skills ============================ I REALLY donít know what to tell you here, this is up to you, and doesnít REALLY affect the latter portion of this guide. If you want to be more of a moneymaker, which is BY FAR slower and more boring to level, Put a lot into Discount and overcharge, and get vending, along with pushcart. If you want mammonite, have at it, I recommend it now, but didn't before. It's fun dishing 5k damage a hit to the right monster ;) I do recommend getting item appraisal, though a lot of people don't get it. It's annoying when you run out of magnifying glasses, and I donít even carry them anymore. Unless you are insane, or extremely patient, don't bother going past job level 40. Although If I had to do I over again, I would go to job 40. It took me 4 days to go from 36 to 40 by power leveling. It's all up to you though. ============================ b. Blacksmith Skills ============================ I was REALLY impressed when I started leveling the blacksmith skills. It makes your character USEFUL. Since forging is dependant on your base level, and a combined series of skills, I put the majority of them in the middle of the list. Personally Iíd rather be able to kill faster than be able to forge a better katana at base level 60. Hammer fall (2) Adrenaline rush Hilt binding Iron Tempering Steel Tempering Ore Discovery <-- the chance of dropping oridecon and such, so I got it early. Weaponry Research (2) Adrenaline rush (2) Weapon Perfection Power Thrust (2) Weapon Perfection (2) Maximize Power By now you are job level 18, and things start slowing down, but with adrenaline rush at level 3, and power thrust and max. power you are a killing machine. Now to start getting the forging skills. The way I set this up, you can choose 2 higher damage weapons to master. I chose 2 handed swords and maces, so Iíll post my build. Smith Dagger Smith Brass Knuckle Smith Mace (3) Smith Sword Smith 2 handed (3) Enchanted Stone craft (5) Steel Tempering (4) This is job level 36. You can now forge some pretty impressive weapons, but Weaponry research adds percentages, so you can put it above the forging places if you want, but I put it down here. Weapon Research (8) Max Power (4) Adrenaline Rush (2) Again, this is my recommendation; change it to how you want. If you want more Power Thrust, or Weapon Perfection, switch it up. I found this build VERY successful. You can lower some and add to Iron Forging, but ore isnít that expensive, and is found pretty much everywhere. I changed a bit and maxed mammonite and Hammerfall, as I went a tad more battle than forge. But I can still forge some pretty impressive weapons. ============================ /Skills ============================ ============================ IV. Stats ============================ This is the STR/VIT Hybrid Build. Basically pump STR and Vit as much as you can, while still putting a little into DEX and AGI. INT is USELESS, donít put anything into it. Some people say DEX/LUK are VITAL to forging, but at its max, it only adds like 5% (nobody is REALLY sure to be honest, Iíve heard this number is 12% as well) and personally, I'd rather be able to kill the monsters that drop the forging items and loot than gain the 5%. If you know statistics thatís actually a 3% gain. A good recommendation would be the stats below. Start with: STR 9 AGI 9 VIT 9 DEX 1 INT 1 LUK 1 Get: At Base 11 you SHOULD be a merchant, it might be 10 or 12 though, depending on what you fought. STR 15 AGI 9 VIT 14 INT 1 DEX 5 LUK 1 That should set you pretty good, with damage reduction, good HP Recovery and HIT. Rockers will be a challenge, but thatís what you will be leveling on until base 20 or so. The hornets are also good exp in the LATE teens. At base 21 STR 22 AGI 10 VIT 21 INT 1 DEX 11 LUK 1 You can head to Culverts 1 or 2, just BE CAREFUL. The mobs are GREAT EXP and this can take you into your mid 30's if you want. You have ample strength and vit, with enough agi and dex to get by. The damage reduction is the best part of vit at lower levels. At higher levels it helps for the HP boost and regening properties. From here start getting more STR than vit, and bringing agi and dex to 20. At base 31 STR 31 AGI 15 VIT 24 INT 1 DEX 16 LUK 1 From 31 on you can either stay in Culverts while the exp is good (2 and 3 are REALLY good exp with decent drops), or head to Payon 1 and 2. Payon 1 has Zombies and spores, which are hard, but good exp. Payon 2 for your late 30's, but stay away from the Magnolias and Eggyras, those hurt. If you see a Soldier Skeleton, run! At base 41 STR 40 AGI 20 VIT 30 INT 1 DEX 20 LUK 1 It didn't USED to be this way, but orcs have low def and lowered attack. So that can be good exp, if you want to risk it, but only for late 40's. Watch out for Orc Ladies though, as they have higher attack speed and attack. Smokies, martins, Elder Willows, poison spores, poporings, peco peco's are all good exp. And thatís what you WILL be killing until you reach smith, sadly. The last 4 or so job levels are a pain in the butt :/ At base 51 STR 51 AGI 21 VIT 40 INT 1 DEX 20 LUK 1 Vit can rest at 40 for a long time, and keep pumping str from there. Depending on when you change, and what you're fighting. You will hit BS at 55 or so. More of the same for leveling. Elders, poison spores, etc. Once you hit BS your options open up a bit. I went to Geffen 1 RIGHT when I hit BS and got 15 jobs in a matter of minutes from P. Spores. After that you can hit orcs. I recommend getting a triple bloody chain and going to orcs 2. I leveled from 55 to 65 easily down there, and came out with tons of loot. It's going to consume TONS of reds though, be warned. At base 61 STR 61 AGI 25 VIT 40 INT 1 DEX 25 LUK 1 You should be a killing machine. I love AR and PT. Orcs 2 until 65 or so, more if you desire. After that you can try high orcs, or mids, or Sphinx, or payon 4, or GH, or... It all depends on your weapon really. By now you should have a few chains (+6, 7, or 8) for different types of monsters. Triple bloody REALLY helps as a ton of monsters in this range are Demi-Human. Insecticide for Argiopes, etc. Just go where you can kill and the EXP is good (by good, I mean .2 You will never find .5 or higher at this point). Pump STR to 80 and add agi and dex after that. It's up to you though. At base 71 STR 81 AGI 28 VIT 40 INT 1 DEX 27 LUK 1 The exp gets REALLY slow here, but is still doable. By now If you don't have a Triple Bloody chain, I HIGHLY recommend you get one. You can level at argiopes if you have the gear, sphinx 2 with an Ice elemental, mids 4 with a fire elemental, High orcs in the Clocktower if you have the triple bloody. Just be prepared to burn pots, unless you have a priest. At base 81 You have 2 choices at this point. You can get enough vit so that with bonuses you hit 60 (for the hp boost) OR You can leave it at 40, and get more agi for the aspd. I'll post both builds. STR 84 AGI 45 VIT 40 INT 10 DEX 35 LUK 1 STR 84 AGI 40 VIT 45 INT 10 DEX 35 LUK 1 Everything is nice and round here :x The 84 str is assuming you have 2 mantis clips, bringing it to an even 100 str. The 10 int Will VASTLY help with SP regen post Juno, letting you level longer without having to worry (much) about returning to town. ASPD at this point is 173 with AR and ASPD pots. As for leveling to 81, High orcs in the Clock Tower is good, especially with a heal slave. If you can get a good party, TI is great experience. Mids 3/4 is decent exp with some good rare drops. Mino's are good in mass, just be careful of their BS skills. As for gear; Make sure you have at LEAST some elementals, I Recommend a triple bloody, triple insecticide, etc. Here are the job bonuses for merchant and blacksmith. NOVICE Level | Stat | 2 | LUK 3 | DEX 5 | AGI 6 | VIT 8 | STR 9 | INT MERCHANT Level | Stat | 2 | VIT 6 | DEX 10 | STR 14 | DEX 18 | VIT 22 | STR 26 | INT 30 | VIT 33 | AGI 36 | LUK 38 | DEX 40 | STR 42 | DEX 44 | STR 46 | LUK 47 | VIT 49 | STR 50 | DEX BLACKSMITH Level | Stat | 1 | DEX 3 | STR 4 | DEX 5 | DEX 7 | VIT 8 | STR 9 | DEX 11 | LUK 12 | DEX 13 | VIT 16 | STR 19 | DEX 20 | VIT 21 | INT 23 | STR 26 | DEX 28 | DEX 29 | AGI 31 | STR 32 | VIT 34 | INT 36 | DEX 37 | VIT 38 | AGI 39 | DEX 40 | DEX 44 | STR 46 | LUK 47 | DEX 49 | VIT Man that was a pain to type :) This data was gathered from http://ro.nitro7.com ============================ /Stats ============================ ============================ V. Equipment ============================ When you first start, you WILL be weak. I donít just mean weak, I mean really weak. Leveling will be a pain, but you will most likely be rich, unless you like to spend money on useless things ;) OK, to start, Buy a blade or a cheap 1 handed sword, and get a guard. If you can, get a lower level 1 slotted armor, and find a card to put in it (vit +1, or something). It doesnít make a difference really. Once you hit level 15 or 20, head to culvert, its a GOLDMINE, just donít get mobbed. You can actually level there until you're level 30 fairly easily. You will find leather jackets and falchions, so feel free to use those, or sell them and get an RPS (Ring Pommel Sabre). You are going to eventually want to level this to +7 (or +6, if you donít feel comfortable going over the 'safe' limit). You are eventually working for a chain. A 2 (or 3) slotted chain can be MUCH better than a Swordmace. I used a +7 Triple Hurricane (Andre Card) Chain well into my Blacksmith career. After than that, carded chains and their respective bucklers are best. As for armor, just save for Chain Mail, its not too expensive. Manteau, boots, 2 rosaries, and a buckler of Athena (adds +2 defense, ambernite card). Later you're going to want to get a Chain Mail of Heman (Steel Chon Chon card), a set of carded bucklers and chains, 2 clips with tarou cards (eventually moving to two rings with mantis cards (after you're 90+)), an immune manteau is good, or carded mufflers. Slotted boots with whatever your fancy in cards is. If you want, get a Heal Clip, but you'll only heal for like 100. Hiding, steal (BS's have nice dex ;), teleport, etc. ============================ /Equipment ============================ ============================ VI. Forging ============================ The most common question I get asked with my build is "can you forge?" To answer quite simply, Yes, yes I can. I've forged countless level 2 and 3 weapons, and myself hold a Fire ice and Earth chain I forged for myself. There are also 2 Fire swordmaces of mine floating around, as well as a few other elemental chains. Now, HOW do you forge, and when is best. Steel, Iron, Iron Ore, Elements: You need A Mini-Furnace. These are sold in Geffen, where you changed to a Blacksmith. You also need the skill for whatever you are forging. Iron ore into Iron requires 1 Mini-Furnace and 1 Iron ore. Iron into Steel requires 1 Mini-Furnace, 5 Iron and 1 Coal. Elemental ores into Elements require 1 Mini-Furnace and 10 elemental Ores. Star Dust into Star Crumbs require 1 Mini-Furnace and 5 Star Dusts. Weapons: Every weapon has a different formula for forging. Eventually I'll Put the formulas here, but for now check your favorite fansite. What you Do need is 1 Hammer (3 types, for level 1, 2 and 3/4 weapons), the proper materials, and an Anvil, element is optional ;) Make sure you have everything in your inventory (including the anvil and element) And then double click the hammer, a list of choices will pop up for what you can forge. Click the weapon you desire, and a second screen will pop up. Drag your element and/or Star Crumb(s) and click ok. The item will HOPEFULLY be forged. Now, WHEN should you forge. Base 70 is a good level to start at, and the higher the better. I did start at base 65, and failed a lot more than I had liked. Base/Job mean ALOT more than Dex/Luk do, BUT I recommend getting a Quad Dexterous weapon, and Skillful Armor. Maybe even Zerom Clips, but thatís up to you. Watt should you forge: Right now the market is primarily 2 Handed Swords and Maces. With 2~2 here, A good choice would be Fists and Daggers (for Rogues and Monks). 1HS For crusaders, Maces for Alchemists, etc. Two handed swords are costly skills, but itís entirely up to you. ============================ /Thanks! ============================ ============================ VII. FAQ ============================ Q: I heard you got banned, whatís the deal? A: I had my girlfriend pay for my account with her card, mine was on E. While I was at work she saw a charge for 'Gravity Interactive' and didn't recognize it, so she had the charge taken off, banned :/ Q: Do you still play? A: Yes. Q: Whatís your In Game Name? A: I wonít answer that here. Chances are that if you want to contact me in game, you want something, so I probably donít want to talk to you anyways. If you just want to chat, when I'm bored I hang out in Morroc. Q: How can I contact you? A: The email address listed isn't my main email address, Iím using a yahoo address because I know people will sign it up for spam. I do have AIM/MSN/ICQ and hang out on IRC (Efnet). If you really want to find me, it's not that hard, you could just ask :) Q: What if I find an error/flaw/want to add something/etc A: P> Muffin Man/I3lckDeth on the ROSB/ROGB and leave me a message. ============================ /FAQ ============================ ============================ VIII. Thanks! ============================ Thanks to everyone who helped me along the way, which is a TON of people! More importantly are the people below. My Ex-Guild (In no particular order, and the most recent): Zero The Red: For pushing me farther than he should have O'Reiley: For being one of the few to level with me, and being awesome ZeroTheLegend: For..bleeding? And being a GREAT friend Ari Misao: Insanely kind, and very generous Saikane Akira: Guidance, Inspiration, Faith, and Suggestions. great guy Silent Assassin: For being cool and supporting me Everyone Else: PsoRaven: Helping me out & leveling with me, along with guidance & support Neoian: Letting me in his guild, being a cool friend, and helping me out Kurudo and Panda: For making sure I didn't go insane Capcom: For making a GREAT game! (Obligatory) I'm sure there will be more to come. This was just Kinda thrown together. ============================ /Thanks! ============================ This guide is Copyright 2003, 2004. Any use of this guide on any other site Besides GameFAQs is prohibited, unless approved by the author.