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    Dodge Assassin Cross Guide by ragnaroknike

    Version: 1.0 | Updated: 12/24/05 | Printable Version | Search This Guide

    ======================================================================
    ----------------------------------------------------------------------
                        Dodge assassin cross guide
                             By ragnaroknike
                            copyright 12/2005
    ----------------------------------------------------------------------
    ======================================================================
    ========
    contents
    ========
    1 Introduction to the dodge assassin cross
    2 The pros and cons
    3 The stats of the dodge assassin cross
    4 Where to level up
    5 Skills
    6 Equipments and skills needed
    7 The MVP hunting tips(including GTB hunting tips)
    8 Credits and thanks
    
    ========================================
    Introduction to the dodge assassin cross
    ========================================
    Hello, it is me again, this time I have a new type of assassin cross. This type
    of assassin cross have been tested and comfirm, it took me a few weeks to test
    it out on a low rated pivrate server(the stats is the same as normal servers)
    as I have no time to test it on a normal server. This type of assassin cross
    can dodge alot of monsters even the mvps like baphomot and lord of death. Of
    cause surport skills are needed. Now lets begin the guide.
    
    =================
    The pros and cons
    =================
    This type of assassin cross has a high dodge rate compair to the other assassin
    cross but still it has some weakness.
    
    ----
    Pros
    ----
    - Super high dodge rate combination of AGI 99 + wisper card + improve   dodge
    lvl 10
    
    - 95% dodge to almost all mvps including doppleganger, lord of death   and
    baphoment
    
    - Have soul breaker and meteor assauit as surport skills
    
    - Functions as emperium breaker with ctrical damage
    ----
    Cons
    ----
    - Attack damage may be low even the STR is 70+
    
    - May dead easy because of low VIT
    
    - Soul breaker damage may be low
    
    - You will need optional equipments to boast the power
    
    - You may have to carry the weapons along with you
    
    - DEX of the monsters cannot go pass 150 as over 150 will cause   serious
    damage and cannot dodge easy example misytrain
    
    =====================================
    The stats of the dodge assassin cross
    =====================================
    It is the same stats as the other AGI charecters that I made. It is still the
    best stats for the AGI charecters.
    
    Assassin stage
    
    STR 50+
    AGI 99
    INT 3
    VIT 1
    DEX 20
    LUK 50
    
    This is the begining of the dodging assassin cross, during the next stage it
    will have more STR.
    
    Assassin cross stage
    
    STR 60+
    AGI 99
    INT 3
    VIT 1
    DEX 30
    LUK 50
    
    Note: If there are not enough stats, you can try to make the DEX 25, test it on
    a low rated pivrate server before going to normal server for safty.
    
    This is the final stage of the dodging assassin cross, the bounus stats has
    increase its AGI high enough for you to dodge monsters whose DEX are higher
    than 120.
    
    -----------
    Other stats
    -----------
    
    Soul breaker type
    
    STR 50+
    AGI 1
    INT 99
    VIT 1
    DEX 40+
    LUK 1
    
    This is for pure soul breaker types, sometimes it just need a haudongdun and
    thats it. Sometimes it uses a GTB card and a bunker for other reasons. However,
    the dodge rate is very low so may be killed easily. They have to depend on phem
    card because the casting may be break.
    
    Ctrical emperium breaker
    
    STR ?
    AGI 80+
    INT 1
    VIT 1
    DEX 10+
    LUK 70+
    
    No one knows the pure emperium breaker built, but the amount of STR seen to be
    more than LUK, this built is for the breaking of emperium.
    
    =================
    Where to level up
    =================
    It is quite easy to train a dodge assassin cross at the early stage of theif,
    as the dodge and AGI goes higher, the more dangerous place it can go.
    
    Lvl 1- change job: Any place novice friendly, poporings on tanks or porings and
    drops.
    
    After change to lvl 20: Rockers and poporings of your AGI reach a certain
    amount.
    
    Lvl 20-30: Poporings or pecos, if your AGI is high and improve dodge is lvl 10,
    try on orc vilage on orc ladies.
    
    Lvl 30- change job: Orc vilage, try on GH prison if possible but cannot gerenty
    can survife there.
    
    After change to lvl 60: Orc dungen lvl 2, spnix lvl 2, coal mine lvl 3
    
    Lvl 60-70: Coal mine lvl 3, spnix lvl 2, if AGI is high can proceed to turtle
    island(assassin cross)
    
    Lvl 70-99: Coal mine lvl 3 on mist, geffen tower lvl 3(doppel spawn map,
    element weapon needed), GH prison(soul breaker), spnix lvl 4 or turtle island
    lvl 1.
    
    ======
    Skills
    ======
    
    -----
    Theif
    -----
    Double Attack
    
    Pre-requisites: None
    Active or Passive?: Passive
    SP Use: None
    
    Level 1 : 5% to double attack
    Level 2 : 10% to double attack
    Level 3 : 15% to double attack
    Level 4 : 20% to double attack
    Level 5 : 25% to double attack
    Level 6 : 30% to double attack
    Level 7 : 35% to double attack
    Level 8 : 40% to double attack
    Level 9 : 45% to double attack
    Level 10: 50% to double attack
    
    Comments: This skill only works with a Knife weapon. It is a fantastic skill,
    as you do double damage as well as stunning the enemy longer which means less
    time for them to attack you!Although it is useless for a katar assassin cross,
    it is best to have this.
    
    Increase Dodge
    
    Pre-requisites: None
    Active or Passive?: Passive
    SP Use: None
    
    Level 1 : Flee increased by 3
    Level 2 : Flee increased by 6
    Level 3 : Flee increased by 9
    Level 4 : Flee increased by 12
    Level 5 : Flee increased by 15
    Level 6 : Flee increased by 18
    Level 7 : Flee increased by 21
    Level 8 : Flee increased by 24
    Level 9 : Flee increased by 27
    Level 10: Flee increased by 30
    
    Comments: A very useful skill, since your flee is how often you dodge. The more
    flee you can dodge attacks, even the MVPs
    
    Envenom
    
    Pre-requisites: None
    Active or Passive?: Active
    SP Use: 12 SP
    
    Level 1 : +15 ATK, 14% Chance to Poison
    Level 2 : +30 ATK, 18% Chance to Poison
    Level 3 : +45 ATK, 22% Chance to Poison
    Level 4 : +60 ATK, 26% Chance to Poison
    Level 5 : +75 ATK, 30% Chance to Poison
    Level 6 : +90 ATK, 34% Chance to Poison
    Level 7 : +105 ATK, 38% Chance to Poison
    Level 8 : +120 ATK, 42% Chance to Poison
    Level 9 : +135 ATK, 46% Chance to Poison
    Level 10: +150 ATK, 50% Chance to Poison
    
    Comments: Having this skill will work at theif stage, but you will have enchain
    posion at the assassin stage.
    
    Steal
    
    Pre-requisites: None
    Active or Passive?: Active
    SP Use: 10 SP
    
    Level 1 : 13% Success
    Level 2 : 16% Success
    Level 3 : 19% Success
    Level 4 : 22% Success
    Level 5 : 25% Success
    Level 6 : 28% Success
    Level 7 : 31% Success
    Level 8 : 34% Success
    Level 9 : 37% Success
    Level 10: 40% Success
    
    Note: Your DEX also effects your success chance
    
    Comments: Quite a useless skill since you are not a rouge or stalker.
    
    Hide
    
    Pre-requisites: Level 5 Steal
    Active or Passive?: Active
    SP Use: 10 SP, then drains additional SP while being used
    
    Level 1 : 30 second duration, 1 SP per 5 seconds addition SP consumed
    Level 2 : 60 second duration, 1 SP per 6 seconds addition SP consumed
    Level 3 : 90 second duration, 1 SP per 7 seconds addition SP consumed
    Level 4 : 120 second duration, 1 SP per 8 seconds addition SP consumed
    Level 5 : 150 second duration, 1 SP per 9 seconds addition SP consumed
    Level 6 : 180 second duration, 1 SP per 10 seconds addition SP consumed
    Level 7 : 210 second duration, 1 SP per 11 seconds addition SP consumed
    Level 8 : 240 second duration, 1 SP per 12 seconds addition SP consumed
    Level 9 : 270 second duration, 1 SP per 13 seconds addition SP consumed
    Level 10: 300 second duration, 1 SP per 14 seconds addition SP consumed
    
    Comments: This can be used for 2 reasons: Escape from a mob of angry
    aggressives. This is great for a Thief since AGI does NOT do well against many
    enemies at once. It also has a nasty secondary use - if a under-leveled
    character is trying to kill steal from you, hide. All of a sudden, they're the
    tank for the enemy they have no business in hitting. Do it, come back, and
    laugh at them. Serves the jerks right...
    
    Detoxify
    
    Pre-requisites: Level 3 Envenom
    Active or Passive?: Active
    SP Use: ???
    
    Level 1 : Cures poison
    
    Comments: It is best to get this since you have alot of skill points, besides
    you can save some money to buy green herbs from merchants.
    
    Back Slide
    
    Pre-requisites: Job Level 35
    Active or Passive?: Active
    SP Use: 7
    
    Level 1 : Slide back 5 cells opposite of the direction you are facing
    
    Instructions: First get 20 Grasshopper Legs. Then go to the Thieves Guild in
    the Pyramids. Enter the room on the right and talk to the NPC.
    
    Comments: Even if you slide back 5 cells, any fast walking speed monster will
    still attack you.
    
    Find Stone
    
    Pre-requisites: Job Level 20
    Active or Passive?: Active
    SP Use: 2
    
    Level 1 : Picks up a rock on the ground
    
    Instructions: Acquire 1 Bear's Footskin, 1 Zargon, and 5 Spawn. Go to the same
    location as the previous NPC to get the skill.
    
    Comments: Useless without Stone Fling, so keep reading. You cannot use this
    skill if you are over 50% weight.
    
    Stone Fling
    
    Pre-requisites: Job Level 20
    Active or Passive?: Active
    SP Use: 2
    
    Level 1 : Throws a rock at an enemy.  Causes 30 Damage, 5% chance to stun
    
    Instructions: 2 Garlet and 2 Scell are all that are needed. Go to the same
    place as the other NPCs to get the skill.
    
    Comments: Mildly useful. Mostly for getting an enemies attention from far away.
    Not worth your time unless you're bored though.
    
    Sand Attack
    
    Pre-requisites: Job Level 25
    Active or Passive?: Active
    SP Use: 9
    
    Level 1 : Throws sand at an enemy.  Does 125% damage with earth element.  15%
              chance to blind target
    
    Instructions: Get 5 Fine Grits, 1 Cobweb, 1 Snail's Shell, 1 Cactus Needle, 1
    Earthworm Peeling. Go to the same place as the other quests. Talk to the NPC.
    He will take your 5 Fine Grits and tell you to go to Payon. Go to the west side
    of town and find the NPC  Give him the other items, then go back to the NPC in
    the Pyramids to get the skill.
    
    Comments: It is best to put your enermies into darkness status to dodge more,
    even if you can 95% dodge the monster, some high DEX monsters can still hit you.
    
    --------
    Assassin
    --------
    Katar Mastery
    
    Pre-requisites: None
    Active or Passive?: Passive
    SP Use: None
    
    Level 1 : ATK +3
    Level 2 : ATK +6
    Level 3 : ATK +9
    Level 4 : ATK +12
    Level 5 : ATK +15
    Level 6 : ATK +18
    Level 7 : ATK +21
    Level 8 : ATK +24
    Level 9 : ATK +27
    Level 10: ATK +30
    
    Comments: Max it if you're going to use a Katar. Since your main weapon is
    katar, max it.
    
    Left Hand Mastery
    
    Pre-requisites: Level 2 Right Hand Mastery
    Active or Passive?: Passive
    SP Use: None
    
    Level 1 : 40% Damage
    Level 2 : 50% Damage
    Level 3 : 60% Damage
    Level 4 : 70% Damage
    Level 5 : 80% Damage
    
    Comments: Max this, it is always good to have all thr right and left skills.
    
    Right Hand Mastery
    
    Pre-requisites: None
    Active or Passive?: Passive
    SP Use: None
    
    Level 1 : 60% Damage
    Level 2 : 70% Damage
    Level 3 : 80% Damage
    Level 4 : 90% Damage
    Level 5 : 100% Damage
    
    Comments: Max this before Left Hand, since it has a higher damage ratio.
    
    Cloaking
    
    Pre-requisites: Level 2 Hiding
    Active or Passive?: Active
    SP Use: 15 SP
    
    Level 1 : 4 second duration, 1 SP per 5 seconds addition SP consumed
    Level 2 : 5 second duration, 1 SP per 6 seconds addition SP consumed
    Level 3 : 6 second duration, 1 SP per 7 seconds addition SP consumed
    Level 4 : 7 second duration, 1 SP per 8 seconds addition SP consumed
    Level 5 : 8 second duration, 1 SP per 9 seconds addition SP consumed
    Level 6 : 9 second duration, 1 SP per 10 seconds addition SP consumed
    Level 7 : 10 second duration, 1 SP per 11 seconds addition SP consumed
    Level 8 : 11 second duration, 1 SP per 12 seconds addition SP consumed
    Level 9 : 12 second duration, 1 SP per 13 seconds addition SP consumed
    Level 10: 13 second duration, 1 SP per 14 seconds addition SP consumed
    
    Comments: This will allow you to move around invisible, as long as you stay
    near the walls.  You can use skills like Grim Tooth like invisible. This is
    also the skill that can help you get through the emperium room without being
    seen.
    
    Sonic Blow
    
    Pre-requisites: Level 4 Katar Mastery
    Active or Passive?: Active
    SP Use: Varying SP Use
    
    Level 1 : 340% Damage, 12% Chance to Stun, 16 SP Used
    Level 2 : 380% Damage, 14% Chance to Stun, 18 SP Used
    Level 3 : 420% Damage, 16% Chance to Stun, 20 SP Used
    Level 4 : 480% Damage, 18% Chance to Stun, 22 SP Used
    Level 5 : 550% Damage, 20% Chance to Stun, 24 SP Used
    Level 6 : 600% Damage, 22% Chance to Stun, 26 SP Used
    Level 7 : 650% Damage, 24% Chance to Stun, 28 SP Used
    Level 8 : 700% Damage, 26% Chance to Stun, 30 SP Used
    Level 9 : 750% Damage, 28% Chance to Stun, 32 SP Used
    Level 10: 800% Damage, 30% Chance to Stun, 34 SP Used
    
    Note: This only works with Katars
    
    Comments: This skill allows you to attack 8 times, very quickly with a Katar.
    Even ctrical assassin must master it.
    
    
    Grim Tooth
    
    Pre-requisites: Level 2 Cloaking, Level 5 Sonic Blow
    Active or Passive?: Active
    SP Use: 2
    
    Level 1 : 3 Square Range
    Level 2 : 4 Square Range
    Level 3 : 5 Square Range
    Level 4 : 6 Square Range
    Level 5 : 7 Square Range
    
    Comments: This skill allows you to attack enemies while cloaked. But leave it
    at a low level since it also eats alot of sp.
    
    Enchant Poison
    
    Pre-requisites: Level 1 Envenom
    Active or Passive?: Active
    SP Use: 20
    
    Level 1 : 30 Second Duration, 3% Chance to Poison the enemy
    Level 2 : 45 Second Duration, 3% Chance to Poison the enemy
    Level 3 : 60 Second Duration, 4% Chance to Poison the enemy
    Level 4 : 75 Second Duration, 4% Chance to Poison the enemy
    Level 5 : 90 Second Duration, 5% Chance to Poison the enemy
    Level 6 : 105 Second Duration, 5% Chance to Poison the enemy
    Level 7 : 120 Second Duration, 6% Chance to Poison the enemy
    Level 8 : 135 Second Duration, 6% Chance to Poison the enemy
    Level 9 : 150 Second Duration, 7% Chance to Poison the enemy
    Level 10: 165 Second Duration, 7% Chance to Poison the enemy
    
    Comments: This can give you posion to your weapon, unequip it wil make the
    weapon back to normal. It sometimes deals more damage to some monsters EG: GTB
    
    Poison React
    
    Pre-requisites: Level 3 Enchant Poison
    Active or Passive?: Active
    SP Use: Varying SP Use
    
    Level 1 : 30 SP per use, 30 second duration
    Level 2 : 30 SP per use, 30 second duration
    Level 3 : 27 SP per use, 30 second duration
    Level 4 : 27 SP per use, 30 second duration
    Level 5 : 24 SP per use, 30 second duration
    Level 6 : 24 SP per use, 30 second duration
    Level 7 : 21 SP per use, 30 second duration
    Level 8 : 21 SP per use, 30 second duration
    Level 9 : 18 SP per use, 30 second duration
    Level 10: 18 SP per use, 30 second duration
    
    Comments: Counters with a poison attack when you get hit, upon which the skill
    is cancelled. Quite a useless skill unless the monster is posion attribute and
    cannot be posioned.
    
    Venom Dust
    
    Pre-requisites: Level 5 Enchant Poison
    Active or Passive?: Active
    SP Use: 20, 1 Red Gemstone
    
    Level 1 : 5 Second Duration
    Level 2 : 10 Second Duration
    Level 3 : 15 Second Duration
    Level 4 : 20 Second Duration
    Level 5 : 25 Second Duration
    Level 6 : 30 Second Duration
    Level 7 : 35 Second Duration
    Level 8 : 40 Second Duration
    Level 9 : 45 Second Duration
    Level 10: 50 Second Duration
    
    Comments: Spreads poison dust in a 3x3 cross. Any enemy that touches this dust
    is poisoned. It would be a good skill on its own, but the Red Gem requirement
    makes this one way to difficult to use. Leaving it at level 1 will do
    
    Venom Splasher
    
    Pre-requisites: Level 5 Poison React, Level 5 Venom Dust
    Active or Passive?: Active
    SP Use: Varying SP Use
    
    Level 1 : 220% Damage, 33 SP Used
    Level 2 : 240% Damage, 36 SP Used
    Level 3 : 260% Damage, 39 SP Used
    Level 4 : 280% Damage, 42 SP Used
    Level 5 : 300% Damage, 45 SP Used
    Level 6 : 320% Damage, 48 SP Used
    Level 7 : 340% Damage, 51 SP Used
    Level 8 : 360% Damage, 54 SP Used
    Level 9 : 380% Damage, 57 SP Used
    Level 10: 400% Damage, 60 SP Used
    
    Comments: Turning the enermy into a posion bomb may work, but you will need
    alot of skills to get this.
    
    --------------
    Assassin cross
    --------------
    Advanced Katar Research (Passive Skill), LV 5
    Requirement: Double Attack LV 5, Katar Mastery LV 7
    
    Increase damage of Katar-related attacks by percentage (instead of set
    rate). Only affects Katar-type weapons.
    
    LV | Bonus Rate
    1        12%
    2        14%
    3        16%
    4        18%
    5        20%
    
    Coments: To get more damage, max this.
    ======================================================================
    
    Soul Breaker (Active Skill), LV 10
    Requirement: Double Attack LV 5, Envenom LV 5, Cloaking LV 3,
                 Enchant Poison LV 6
    
    Causes nasty physical damage + magical damage to the target. To protect against
    the final damage calculation, one must have high physical defense AND magical
    defense. This skill ALWAYS hits enemies regardless of their FLEE rate. This
    skill ignores all other damage enhancing factors, but if you have elemental
    weapon, the attack will go in that element.
    
    Damage Calculations:
    1) Damage 1 = (Physical Total Damage + Specific Cards
       (It counts ATK cards such as Andre Card)) * 5
    2) Damage 2 = {(Skill LV * Player's INT) * 5} + Random Damage (500 ~ 1000)
    3) Soul Breaker Base Damage = Damage 1 + Damage 2
    4) For DEF/MDEF Decrease Calc (Damage 3) = Soul Breaker Base Damage / 2
    5) Final Damage = Damage 3 / Enemy DEF + Damage 3 / Enemy MDEF
    
    LV | After-Cast Delay | SP Used
    1           1s            20
    2           1.2s          20
    3           1.4s          20
    4           1.6s          20
    5           1.8s          20
    6           2s            30
    7           2.2s          30
    8           2.4s          30
    9           2.6s          30
    10          2.8s          30
    
    Coments: Since you don't have INT, only damage 1 will affect you, it deals more
    damage when you are using dual daggers with size cards and element. But you
    still can use it for surport.
    
    Note: Some servers have no casting time for soul breaker
    ======================================================================
    
    Meteor Assault (Active Skill), LV 10
    Requirements: Katar Mastery LV 5, Right Hand Mastery LV 3, Sonic Blow LV 5,
    Soul Breaker LV 1
    
    Same skill that Loki in Ragnarok manga uses. It causes mass damage to all
    enemies within 5x5 cells around you. Any enemies hit by this skill will receive
    Stun, Darkness, or external bleeding status ailment randomly. There is a set
    0.5 seconds of After-Cast Delay.
    
    LV | ATK Power | Ailment Chance | SP Used
    1       80%            10%          10
    2       120%           15%          12
    3       160%           20%          14
    4       200%           25%          16
    5       240%           30%          18
    6       280%           35%          20
    7       320%           40%          22
    8       360%           45%          24
    9       400%           50%          26
    10      440%           55%          28
    
    Coments: Although with casting time, this skill is usefull when you are
    clearing mobs.
    
    ======================================================================
    
    - Create Deadly Poison (Active Skill), LV 1
    Requirements: Envenom LV 10, Detoxify LV 1, Enchant Poison LV 5
    
    Combine some items to create very strong, and deadly poison. Collect
    Poison Needle, Cactus's Needle, Bee's Sting, Poison Spore, Karvodil, Berserk
    Potion, and an Empty Bottle.
    
    Final Calculation of Chance:
    Base Rate + {(Base Rate * DEX / 50) + (Base Rate * LUK / 100)}
    
    DEX and LUK will help you succeessfully create this item, and upon failure, it
    reduces your HP by 25% of your MaxHP. If an Assassin Cross drinks this item,
    they will be poisoned and lose HP steadly, but upgrade their ASPD by 25% for 30
    seconds. If any other character drinks this item, they will die on the spot.
    
    SP used is 50, and there is a set 5 After-Cast Delay.
    
    Coments: Since you have LUK and DEX, it is best to make some for yourself as
    the bottle will do great help.
    
    ======================================================================
    
    - Enchant Deadly Poison (Active Skill), LV 5
    Requirements: Create Deadly Poison LV 1
    
    Use the Deadly Poison Bottle you created with the previous skill I listed, to
    enchant your weapon. Enemies that got hit by weapon enchanted by deadly weapon
    will randomly receive poison status ailment. The poison it does is very deadly
    - once poisoned, it'll reduce enemy's HP by % rate, and will continue killing
    the enemy's HP at very fast rate. The chance of poisoning is equal to
    Assassin's Enchant Poison's poison chance. This poison property does not work
    vs. Boss types, but it works in Siege Mode (WoE). After-cast delay is set to 2
    seconds regardless of skill level.
    
    Final Damage Calculation:
    Base Damage % Upgrade + 25% of full damage you would have done if the weapon
    was Poison Elemental.
    
    LV | ATK % | Last Time | SP Used
    1    200%       40s        60
    2    250%       45s        70
    3    300%       50s        80
    4    350%       55s        90
    5    400%       60s        100
    
    Note that this skill is NOT a poison-elemental attack. Wearing Argiope
    armor doesn't do anything against this.
    
    Example damage
    Normal Attack would do 327 right / 68 left.
    LV 1 would do 992 right / 208 left.
    LV 5 would do 1667 right / 355 left.
    
    ... There used to be a bug with this skill when it was first released.
    This skill + Sonic Blow dealt 999999 damage.
    
    Coments: This is a great skill to use, you will get more damage when your
    weapon is enchain with this skill and sometimes deals more damage than enchain
    posion to some monsters.
    
    ============================
    Equipments and skills needed
    ============================
    It is almost the same equipments that the AGI charecter has.
    
    Head: +4 ghost bandana
    Middle: Devil or angel ears
    Lower: Any
    
    Armour: +4 theif clothes(1) with theif bug card
    
    Robe: +4 manteau(1) with wisper card or nine tail card with refine level is +9
    above.
    
    Shoes: Boots(1) with theig bug male
    
    Accerery: Borch(1) with kurle card X2, for teleporting use creamy with borch(1)
    
    Weapons: The dodgeing assassin cross is like a strike gundam, it has many
    optional equipments.
    
    Main weapon for katar: +6 or 7 jur(3) with soilder skeliton
    
    PVP katar: +4 infiltrator
    
    Main weapon for dagger: +4 mama knife X2 or kichen knife X2
    
    Second main weapon: Gradius(3) with desert wolf(small), skel worker(medium),
    minorous(big) and mummy(hit) each X2 all +5
    
    Defense purpose: +4 bunker(1) with golden bug card
    
    Combination with GTB bunker: Gradius(3) with desert wolf(small), skel
    worker(medium), minorous(big) and mummy(hit) each X1
    
    PVP dagger: Graduis(3) with hydra or skel worker each X2 and + 5
    
    Comnination with GTB in PVP: Graduis(3) with hydra or skel worker each X1 and +
    5
    
    Optional weapons: House auger X2, combat knife X2 ,grimtooth X2 or
    Damascus(1)(with 2 slots, put mummy card) with doppleganger card X2
    
    -------------
    Skills needed
    -------------
    Theif stage:
    
    Double attack lvl 10
    Improve dodge lvl 10
    Steal lvl 5
    Envernom lvl 10
    Defoxcity lvl 1
    Hiding lvl 5
    
    Assassin stage:
    
    Right hand lvl 5
    Left hand lvl 5
    Katar master lvl 10
    Sonic blow lvl 10
    Enchant posion lvl 5
    Clocking lvl 5
    Venom dust lvl 5
    Grimtooth lvl 5
    
    Theif high stage:
    
    Same as above
    
    Assassin cross stage:
    
    Right hand lvl 5
    Left hand lvl 5
    Katar master lvl 10
    Sonic blow lvl 10
    Clocking lvl 5
    Soul breaker lvl 10
    Meteor assauit lvl 10
    Advance katar research lvl 5
    Enchant posion lvl 5
    Create deadly posion lvl 1
    Enchant deadly posion lvl 4
    
    ================================================
    The MVP hunting tips(including GTB hunting tips)
    ================================================
    Since the dodge assassin cross can dodge almost any MVP's normal attack, here
    are some tips that you can follow.
    
    1: Always use GTB bunker and the graduis acording to the size of the monster,
    if the flee rate is too high, use the mummy graduis.
    
    2: Use ctrical jur only when killing simple MVPs, like Maya and GTB or Lord of
    death since the defense is very high.
    
    3: Always use soul breaker, if you are using katar, use sonic blow and soul
    breaker for surport. Use meteor to get rid of the mobs.
    
    4: Don't solo alone, nowadays MVPs are hard to kill even GTB and Maya, so it is
    best to go with a party.
    
    ----------------
    GTB hunting tips
    ----------------
    Golden theif bug(GTB)
    Level: 64
    HP: 126000
    Element: Fire lvl 2
    Size: Large
    Race: Insect
    Agressive or passive?: Passive
    Mobs: Theif bug males
    Skills: Teleportation, reflect shield, mammonite, magnum break, fire ball,
    guided attack, hiding, healing
    Spawn place: prt_sewb4
    
    Golden theig bug is sometimes known as GTB. The GTB last time is very easy as
    it will not hide and heal too much and does not use reflect sheld. Even the
    mobs won spawn imediatly when they are killed. But nowadays the GTB is getting
    harder to kill, even an AGI charecter had to waste alot of potions as much as
    200-300 potions, even a priest is needed and VIT charecters also had a hard
    time to solo due to its reflect shield, so now lets look at some tips.
    
    Weapons to use: +6 or 7 triple ctrical jur
    
    Skills: Enchant posion(not deadly posion), sonic blow, soul breaker(surport)
    and meteor assauit.
    
    Items to bring: 200 to 250 white potions and 5 awake potions, wing of butterfly
    if there is no priest around.
    
    Party: A priest will do, if you want a safter way, find a tanker or solo.
    
    1: Find the place where there are many theif bug males, if a large spawn of
    theif bug males come after you, means you are near. Enchant your weapon with
    posion.
    
    Note: Some server's GTB theif bug males are not aggresive, so those with the
    non aggersive wants will have a hard time to find.
    
    2: Hit the GTB, make sure it gets hit and spawn a meteor assauit to kill the
    males, if he spawns again, use another meteor assauit.
    
    3: Use soul breaker when nessasary, always don't let your HP fall under 80% or
    the magnum break or mammonite will kill you. Sonic blow if you are confident,
    do take note that it will miss.
    
    4: It is best to ask a priest to heal you offen as it will save some pots.
    
    5: When the GTB went into hiding, it means that it is going to die, but it will
    heal itself so it is best to get a priest to runwatch it and kill it.
    
    6: Try to use meteor assauit to kill any theif bugs and other monsters from
    coming near you, if a GTB card drops out, they will steal it.
    
    7: GTB itself cannot hit you unless he uses mammonite or magnum break, the
    damage comes not only from this two skills but its reflect shield as well.
    
    8: When the posion effect is canceled, enchant it again, it deals more damage
    to GTB. Enchant deadly posion will deal about 800+ with your right hand hit but
    you will recieve more damage and more potions will be needed.
    
    I have come to the end of the guide, thanks for reading it.
    
    ==================
    Credits and thanks
    ==================
    Weggy's faq on the skills
    
    Gameflier from creating the game
    
    Bulb RO, the low rated pivrate server for letting me test out this charecter
    
    luna's faq on the assassin cross skills
    
    And gamefaqs for posting it