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    Battle Priest FAQ by killeroflight

    Version: 1.1 | Updated: 02/10/06 | Search Guide | Bookmark Guide

    ========================================================================
    The Battle Priest
    By: Finrod 
    ========================================================================
    
    PLEASE READ BEFORE MOVING ON!!!
    
    This guide will require you to have BASIC knowledge of iRO before 
    reading. I will NOT be adding all this “how to open hotkeys” crap.
    
    
    ___Table of Contents___________________________________________________
    1) Introduction
    2) Starting Out
    3) Gearing it Up!
         3a AGI Priest
         3b VIT Priest
    4) Stat Builds
              AGI/STR
              120 STR/AGI
              AGI/Crit
              Hybrid AGI/Crit
              Geomyr(Me)’s Build
    5)  Cards
    6)  Skills
    7)  Job Bonuses
    8)  Card Compounding
    9)  Using your Battle Priest
    10)  High Priest
              High Priest Skills
              High Priest Skill Builds
              High Priest Stat Builds
    11) The Author
    12) Legal Crap
    
    
    ========================================================================
    1) Introduction
    ========================================================================
    
    The Battle Priest… a long, long time ago, in a RO game far, far away, there was 
    once a class that Ruled all others. With the introduction of the Monk, the 
    Battle Priest 
    had ceased to exist but in a Few, smart peoples minds. This my readers, is the 
    guide of the ultimate solo class. The Battle Priest.
    
    ========================================================================
    2) Starting Out
    ========================================================================
    
    You will find that being a Battle Acolyte is not the easiest thing to do. You 
    will need patients, lots and lots of patients.
    
    As a Novice
    This is where it is really the easiest. All battle classes start with 9 STR, 
    9 AGI and 9 DEX, it’s like the only way to be successful. So, as a novice do
    all the novice training ground stuff in the first room. This will roughly 
    get you to 5/7 and on your way. When you spawn in your town of pleasure 
    (preferably Prontera) you should head to Rockers or Poporings. They give great 
    EXP and will get you to job 10 in a matter of 10 minutes. Once you get through
    this you can just walk to Prontera Church and go to the room to the right of the
    entrance. There will be an NPC right there, but that is not the right one. 
    Go right some more and then north; there will be another NPC there and talk 
    to him. He will tell you of an NPC that is somewhere, givin the name, follow 
    these instructions:
    1. Mother Matilda (North of Morroc in the top Northwest corner)
    2. Father Yosuke (From Prontera go: West, North, West, middle of map)
    3. Father Rubalkubara (From Prontera go: East, North, North East, North East 
    cornor.)
    
    Now you’re an Acolyte, and the struggle begins.
    
    Acolyte, The Struggle Within
    So yeah, you may have noticed those Daggers you may have used don’t work now, 
    or your sword. BattleAco is purely based on using a Mace class weapon. The 
    best one you are going to be able to use from the level you are right now 
    is probably a Mace. From here on I would go to Poporings again until level 
    25ish. If you can, try and get a hold of an Ice Chain or an Ice Sword mace 
    or Ice Stunner. These will help you power level your way through. Pretty much 
    from level 25 you will want to go to Elder Willows. If you have
    Potions and a Fire Weapon and a Brutal Buckler you can go to Hodes, but Elder 
    Willows is nice, fast EXP till the late 30s. After getting to a desirable level,
    you should head to Hodes. They require 130ish flee (which you will have no where
    near), but they do not hit that hard. Of course there are alternatives to my 
    directions but there are so many places you could go that I do not want to list 
    them. If you think you can take on Sandmen, from around level 50+ you could test
    your luck with them. Again, at about 50+ you could try out Toy Factory
    level 2 or Coal Mines 2-3. Both places are good EXP, but there are no non-uber 
    rare cards that reduce their damage. Now, I would then say after you hit 40 job 
    you can go turn into a Priest.. but. LISTEN TO ME AND LISTEN TO ME GOOD. YOU 
    WILL REGRET TURNING INTO A PRIEST BEFORE 47 JOB. An Aco’s best friend is his 
    self buffs. And guess what? It takes 46 job points JUST to get the minimum
    skills to meet what you need. YOU DO NEED PNEUMA, YOU DO NEED ANGELUS 2, 
    YOU DO NEED AQUA BENEDICTO. Please, just take the extra time to get to 47 job.
    It’s really not that much of an extra effort. So, from 40 job on you’re pretty 
    much stuck to a limited amount of places. BUT! If your server have Ayothaya,
    you’re in super luck. Get this, a Monster that gives 156ish Base EXP, has a 
    little over 2400 HP, and gives.. are you ready? 1200+ JOB EXP!! Leaf Cats are 
    your friend. Do the Quest to get into the Dungeon and go to Ayothaya Dungeon 
    level 1. These babies are all over the place and their job EXP is hot. Now, 
    when you’re 47 job or higher, go back to the Prontera Church. Instead of going 
    right, this time go left! There will be an NPC in the same spot as
    the Acolyte NPC, just named Father Bishop. His quest is easy. If you were smart 
    and did 50 job, you can skip the “pillaging” part and move right into the fun 
    part. Finish his quest and then the next short part and BAM, 
    Congratulations, you’re a Battle Priest.
    
    Priesthood!
    This is where it gets realllly fun! So you’ve finally reached Priest and it’s
    all a smooth ride up! You should headback to where you were before you changed
    into Priest and get some job levels. I would suggest getting Mace Mastery right
    away, and then Magnificat and Imposito Manus then Aspersio. These will be main
    and major skills in your arsenal of leveling. If I was you, I would head to
    Mi Gaos (if you have Louyang) or Zenorcs. Once you have reached 190 flee you
    can head to Raydrics. These are GREAT EXP and they have awesome drops. 
    Raydrics are located in Chivalry 1 and 2, as well as in Castle 2. I would
    suggest Chivalry 2, because Chiv 1 is usually infested with bots, and has
    Ridewords in it. Castle 2 is loaded with Raydrics, but they are really
    mobby and tend to get out of hand a lot. Now, if you have Amatsu on your
    server you will need 210+ flee for Prison mainly because of Rybios
    and Injustice. I also recommend getting a +6-10 Triple Boned Chain or a 
    +10 Quad Boned Mace for these places. Injustice and Zombie Prisoners are 
    Medium, and Rybio is large so you will want a Trip/Quad Titan as well. Now,
    I don’t want to limit you to just there. You can go to a plethora of different
    places. Battle Priests have the ability to Solo very well in most places;
    with only the downfall of low HP and Flee. Equipping yourself with the right
    Macescan and will make you the ultimate solo-able character on RO. It’s going
    to be a tough ride to 99 though, Battle Priests cannot mob like other classes
    can, and we can’t tank huge mobs for a Wizard to Storm Gust and then we move on,
    we take it slow, one or two monsters at a time; but believe me when you hit 99 
    it will actually FEEL like you’ve accomplished something almost no one else has.
    
    
    ========================================================================
    3) Gearing it up!
    ========================================================================
    
    
    This class is recommended for the RICHER players only. They require precise
    equipment and a variety
    Of carded maces that can become very expensive.
    
    AGI Battle Priest
    Weapon: +6-10 Carded Chains, +10 Carded Maces, Elemental Sword Maces/Stunners
    Armor: +4 or higher Hard(Pupa) Saint’s Robe
    Shield: +4 or higher Race reduction carded Buckler
    Shoes: +4 or higher Chon Chon, Eggyra or Firelock* Shoes
    Garment: +4 or higher Mocking Muffler
    Accessories: 2x Muscle Clip, Ring, Brooch (pick one on your build)
    Head: Anything really... I recommend getting something that gives more STR or
    AGI.
    Middle/Lower Head: Masquerade, Evil Wing Ears, Angel Wing Ears, or well,
    anything.
    
    VIT Battle Priest (although I have never seen one, you might make one o.0?)
    Weapon: +6-10 Carded Chains, +10 Carded Maces, Elemental Sword Maces/Stunners
    Armor: +4 or higher Saint’s Robe of Ares
    Shield: +4 or higher Race reduction carded Buckler
    Shoes: +4 or higher Matyr or Firelock* Shoes
    Garment: +4 or higher Immune Muffler
    Accessories: 2x Muscle Clip, Ring, Brooch (pick one based on your build)
    Head: Anything really... I recommend getting something that gives more STR or 
    VIT.
    Middle/Lower Head: Masquerade, Evil Wing Ears, Angel Wing Ears, or well, 
    anything.
    
    *Firelock Card requires +9 or higher footwear for full potential, these are for 
    the rich only.
    
    
    ========================================================================
    4) Builds!
    ========================================================================
    
    In the words of Mario “Herrrre we go!”
    
    AGI/STR Build
    STR: 77+23 (use 2x Ring of Muscle [Mantis Card] for 100 STR)
    AGI: 88+15
    VIT: 38+5
    INT: 23+15
    DEX: 46+14
    LUK: 4+7
    
    Final Flee: 224 (all flee will be WITH mocking)
    Final HP: 6083 (add one more VIT? Or a +1 VIT gear?)
    Final ASPD: 171(.9) (Mace + Concentration Potion)
    Final SP: 1106
    
    Comments: This is a good build if you do not have the money to buy crit
    gears for your character.
    It really brings both of the Priest worlds together, nice ASPD and nice DMG.
    Recommendation: Yes, for “newbs.”
    
    ---
    
    120 STR/AGI Build
    STR: 97+23 (use 2x Ring of Muscle [Mantis Card] for 120 STR)
    AGI: 86+15
    VIT: 11+5
    INT: 15+15
    DEX: 36+14
    LUK: 6+7
    
    Final Flee: 222
    Final HP: 4934 
    Final ASPD: 170(.9)
    Final SP: 1042
    
    Comments: Extreme build, based purely on damage output and dodging monsters.
    You will rock all Monsters with this build, but getting it is costly, and you
    really lose out on that extra LUK for crit.
    Recommendation: Yes, but only to those who know what they’re doing and have
    the money to throw Down on the gears it takes.
    
    ---
    
    AGI/Crit
    STR: 53+17 (with 2x Rosary of Counter)
    AGI: 88+16
    VIT: 14+5
    INT: 35+15
    DEX: 36+14
    LUK: 64+39(with Gloria)
    
    Final Flee: 223
    Final HP: 5062
    Final ASPD: 171(.1)
    Final SP: 1203
    Final Crit: 39(.9) 
    
    Comments: This is a great all around build. You have high flee to dodge most
    monsters and you can crit Their asses to death with your lethal crit rate.
    Recommendation: If you like Crit Sins and want to be using a Priest instead 
    sure, 
    otherwise this build Is really kind of just for kicks.
    
    ---
    
    Hybrid AGI/STR/Crit
    STR: 89+21 (2x Mantis Rosary for LUK)
    AGI: 82+16
    VIT: 15+5
    INT: 31+15
    DEX: 26+14
    LUK: 31+39 (with Gloria, -2 LUK if not using Mantis Rosary)
    
    Final Flee: 217
    Final HP: 5104
    Final ASPD: 169(.3)
    Final SP: 1211
    Final Crit: 22.0%
    
    Comments: This is a great build. You get a nice heal, some nice HIT, lots of 
    STR to play with, tons Of flee to screw around with, and even a nice crit rate!
    Recommendation: Yes, this is a great build and works really with anyone.
    
    ---
    
    Geomyr(Me)’s Build
    STR: 88+22 (using Firelock Shoes, 1x Mantis Ring, Evil Wing Ears)
    AGI: 84+17 (Using Angel Helm :P)
    VIT: 5+5
    INT: 33+15
    DEX: 36+14
    LUK: 26+38
    
    Final HP: 5379 HP
    Final SP: 1186
    Final Flee: 220
    Final Crit: 25.2% (using a Crit Ring)
    
    Comments: Great build of course, and I am using it (duh). A bit lower VIT, yes,
    but the STR is lowered And DEX increased for more HIT. Also a nice Crit rate.
    Recommendation: Yes, of course I recommend this build. It works with everyone 
    (but you do need money) and Is pretty sweet!
    
    ========================================================================
    5) Cards
    ========================================================================
    
    
    In this section I will list the different cards that benefit the 
    Battle Priest and which item they compound in.
    
    Helm
    
    There really aren’t any cards that I would suggest to put into 
    a helm. But… if you need them, here it is:
    Deviruchi - +1 STR, Complete Blind Resistance.
    Nightmare - +1 AGI, Complete Sleep resistance.
    Willow - +80 SP.
    Grand Peco Card – Allows use of Gloria 1 when hitting (+3 VIT and +3 DEF 
    			if Equipped with a Peco Peco Card.) 
    
    Armor
    
    These are where they cards count. These will add HP or make you 
    un-freezable or anything else. I won’t be listing Mini-boss 
    cards or MVP cards because they are very hard to obtain.
    
    Pupa - +700 HP
    PecoPeco - +10% HP
    Dokkibi – Enchant armor with Wind Element
    Pasana – Enchant armor with Fire Element
    Sandman – Enchant armor with Earth Element (May seem useless, 
    but people are catching onto a Hunters landmine traps… they hurt.)
    Picky - +1 STR, +10 ATK (not recommended for reaching a STR bonus.)
    Marc – Complete Freeze resistance.
    Swordfish – Enchant armor with the Water Property
    
    
    Weapons
    
    These cards are what make you dish out a lot of Damage in 
    PvP/WoE or with an Endow and killing the opposite element.
    
    Hydra – +20+ damage to the Demi-Human Race
    Andre - +20 ATK
    Caramel - +20% damage to the Insect race.
    Desert Wolf - +15% damage to Small size monsters, +5 ATK
    Drainliar - +20% damage to Water elemental monsters.
    Earth Petit - +20% damage to Dragon Monsters.
    Flora - +20% damage to the Fish race.
    Goblin - +20% damage to the Brute race.
    Kaho - +20% damage to Earth Elemental monsters.
    Mandragora - +20% damage to Wind Elemental monsters.
    Minorous - +15% damage to Great (Large) sized monsters.
    Mummy - +20 HIT
    Orc Skeleton - +20% damage to Holy elemental monsters.
    PecoPeco Egg - +20% damage to the Formless race.
    Santa Poring - +20% damage to Shadow elemental monsters.
    Scorpion - +20% damage to the Plant race.
    Skeleton Worker - +15% damage on Medium sized monsters, +5 ATK
    Soldier Skeleton - +9 CRIT
    Vadon - +20% damage to Fire elemental monsters.
    
    
    Shield
    
    There cards really help when you are in the dungeon that the 
    effect gives the best effectiveness or when there is no card to 
    reduce damage, the HP cards are better.
    
    Ant Egg- +5% HP (better than TBE when you have more than 8100 HP)
    Bigfoot - -30% damage from Insect race monsters.
    Horn - -30% damage from Long-ranged attacks.
    Khalitzburg - -30% damage from Demon race monsters.
    Orc Warrior - -30% damage from Brute race monsters.
    Rafflesia - -30% damage from Fish race monsters.
    Sky Petit - -30% damage from Dragon Monsters.
    Thara Frog - -30% damage from Demi-Human race monsters.
    Thief Bug Egg - +400 HP
    
    
    Footwear
    
    Chon chon - +1 AGI, +2 Flee
    Male Thief Bug - +2 AGI
    Matyr - +1 AGI, +10% HP
    Verit - +8% HP/SP
    Zombie - +10% HP Regeneration
    Firelock Soldier - +2 STR (+10% HP/SP when compounded in +9 or 
    			 +10 Footwear) 
    
    
    Garment
    
    There are not many cards in this category, and not many that 
    are really that effective.
    
    Baphomet Jr. - +3 AGI, +1% CRIT
    Condor - +10 FLEE
    Dustiness - +30% resistance from Wind attacks, +5 Flee
    Frilldora – Enables level 1 Cloak
    Hode - +30% resistance from Earth attacks, +5 flee
    Jakk - +30% resistance from Fire attacks, +5 flee
    Marse - +30% resistance from Water attacks, +5 flee
    Raydric - -20% from Neutral attacks.
    Whisper - +20 Flee, take 50% more damage from ghost property attacks.
    
    
    Accessory
    
    These cards are really just get extra skills or +1-3 to a
    certain stat. Some are a must though.
    
    Skill Giving Cards
    Horong – Sight 1
    Joker – Steal 1
    Marina Sphere – level 3 Magnum Break
    Obeaune – Cure 1
    Poison Spore – level 3 Envenom
    Poporing – Detoxify 1
    Smokie – Hiding 1
    Vitata – Heal 1
    
    Stat Giving
    Kobold – 4% Crit, 1 STR
    Kukre - +2 AGI
    Mantis - +3 STR (A must for most builds)
    Spore - +2 VIT
    Tarou - +2 STR
    Yoyo - +5 Perfect Dodge, +1 AGI 
    
    ========================================================================
    6) Skills
    ========================================================================
    
    In this section I will be listing the skills that will be outlined in the “Skill
    Builds” 
    section
    Of this guide.
    
    Acolyte
    
    Heal
    Heals the target for an amount of HP based on INT and the casters level.
    Level           Effect			SP
    1		Based on Level and INT	13
    2		Based on Level and INT	16
    3		Based on Level and INT	19
    4		Based on Level and INT	22
    5		Based on Level and INT	25
    6		Based on Level and INT	28
    7		Based on Level and INT	31
    8		Based on Level and INT	34
    9		Based on Level and INT	37
    10		Based on Level and INT	40
    
    Increase Agility
    Increases the targets AGI by a certain amount for a specified length of time.
    Level             Effect                  Length		SP
    1                 +3 AGI                  60s
    2			+4 AGI                  80s
    3			+5 AGI                  100s
    4			+6 AGI                  120s
    5			+7 AGI                  140s
    6			+8 AGI                  160s
    7			+9 AGI                  180s
    8			+10 AGI                 200s
    9			+11 AGI                 220s
    10			+12 AGI                 240s
    
    Divine Protection
    Increases the players DEF against Undead/Demon type monsters. Passive.
    Level               Effect
    1                  +3 DEF
    2                  +6 DEF
    3                  +9 DEF
    4                  +12 DEF
    5                  +15 DEF
    6                  +18 DEF
    7                  +21 DEF
    8                  +24 DEF
    9                  +27 DEF
    10                 +30 DEF
    
    Blessing
    Increase the players DEX, STR, INT for a duration of time. Offensivly ‘bless’
    Monsters and decrease their stats by half using any level.
    Level          Effect                    Duration           SP
    1           +1 STR, DEX, INT                60              28
    2           +2 STR, DEX, INT                80              32
    3           +3 STR, DEX, INT                100             36
    4           +4 STR, DEX, INT                120             40
    5           +5 STR, DEX, INT                140             44
    6           +6 STR, DEX, INT                160             48
    7           +7 STR, DEX, INT                180             52
    8           +8 STR, DEX, INT                200             56
    9           +9 STR, DEX, INT                220             60
    10          +10 STR, DEX, INT               240             64
    
    Ruwatch
    	Reveal hidden monsters, dealing Holy Damage to them.
    Level       Effect                  SP
    1           Allows use of skill     10
    
    Teleport
    Allows the caster to teleport to a new location, 9 SP used.
    Level       Effect
    1           Allows random re-location on the map
    2           Allows teleportation to the users save spot
    
    Warp Portal
    Caster opens a portal to a new map.
    Level          Effect                           SP          Duration
    1     Warps 7 people to your save               30          10s
    2     Warps 8 people to 1 location              30          10s
    3     Warps 9 people to a possible 2 locations  30          15s
    4     Warps 10 people to a possible 3 locations 30          20s
    
    Pneuma
    Protects anyone inside it’s 3x3 cell range
    Level       Effect                  SP
    1           Allows skill use        10
    
    Angelus
    Increases the parties =>VIT<= DEF
    Level       Effect               Duration	     SP
    1           +5% VIT                    30       23
    2           +10% VIT                   60       26
    3           +15% VIT                   90       29
    4           +20% VIT                   120      32
    5           +25% VIT                   150      35
    6           +30% VIT                   180      38
    7           +35% VIT                   200      41
    8           +40% VIT                   240      44
    9           +45% VIT                   270      47
    10          +50% VIT                   290      50
    
    Aqua Benedicta
    Purify water and bless it with a holy spell
    Level       Effect						SP
    1           Creates 1 Holy Water, uses 1 Empty Bottle 10
    
    Demon Bane
    Increase ATK power against Undead/Demon monsters. Passive.
    Level       Effect
    1           +3 ATK
    2           +6 ATK
    3           +9 ATK
    4           +12 ATK
    5           +15 ATK
    6           +18 ATK
    7           +21 ATK
    8           +24 ATK
    9           +27 ATK
    10          +30 ATK
    
    Priest
    
    Mace Mastery
    Increases the ATK power of Mace classed weapons. Passive
    Level             Effect
    1                 +3 ATK
    2                 +6 ATK
    3                 +9 ATK
    4                 +12 ATK
    5                 +15 ATK
    6                 +18 ATK
    7                 +21 ATK
    8                 +24 ATK
    9                 +27 ATK
    10                +30 ATK
    
    Kyrie Eleison
    Creates an Impenetrable barrier for a duration of hits or HP %
    Level	Effect            SP          Duration
    1     Block 5 hits      20          120s
    2     Block 6 hits      20          120s
    3     Block 6 hits      20          120s
    4     Block 7 hits      25          120s
    5     Block 7 hits      25          120s
    6     Block 8 hits      25          120s
    7     Block 8 hits      30          120s
    8     Block 9 hits      30          120s
    9     Block 9 hits      30          120s
    10    Block 10 hits     40          120s
    
    Gloria
    Increases the players LUK by 30. Skill level effects duration
    Level       SP    Duration
    1           20    10s
    2           20    15s
    3           20    20s
    4           20    25s
    5           20    30s
    
    Magnificat
    Increases the parties HP/SP regen by 100%
    Level       SP          Duration
    1           40           30
    2           40           45
    3           40           60
    4           40           75
    5           40           90
    
    Imposito Manus
    Increases the ATK of the target.
    Level       Effect            SP    Duration
    1           +5 ATK            13    60
    2           +10 ATK           16    60
    3           +15 ATK           19    60
    4           +20 ATK           22    60
    5           +25 ATK           25    60
    
    Aspersio
    Bless the targets weapon with a Holy element
    Level       SP    Duration
    1           12     30
    2           14     60
    6           16     90
    4           18     120
    5           20     150
    
    SP Regen
    Increase the rate at which the player regenerates SP. Passive.
    Level     Effect
    1     +3 SP every 10 seconds
    2     +6 SP every 10 seconds
    3     +9 SP every 10 seconds
    4     +12 SP every 10 seconds
    5     +15 SP every 10 seconds
    6     +18 SP every 10 seconds
    7     +21 SP every 10 seconds
    8     +24 SP every 10 seconds
    9     +27 SP every 10 seconds
    10    +30 SP every 10 seconds
    
    Status Recovery
    Removes Undead, Freezing, Stone and Stun status effects.
    Level       SP
    1           5
    
    Ressurection
    Raises a player from the ‘dead’. If used on an undead, it has the chance
    To automatically kill the monster, if failed attempt it deals weak holy
    damage to them.
    Level	     Effect                   SP          Cast time   Cool down
    1     Revives target with 1 HP      60          2 seconds     none
    2     Revives target with 15% HP    60          1 second     ½ second
    3     Revives target with 30% HP    60          ½ second     1 second
    4     Revives target with 50% HP    60          instant      2 seconds
    
    
    ========================================================================
    7) Skill Builds
    ========================================================================
    
    The following will display the skills you will need as a Battle Priest. There 
    is really only 2 skill builds To do mainly because you use so many points just 
    to get what you need.
    
    Acolyte Skills:
    There is only one build for Battle Acolytes, and here it is:
    
    Heal 10
    Increase AGI 10
    Divine Protection 5
    Blessing 10
    Ruwatch 1
    Teleport 2
    Warp Portal 4
    Pneuma 1
    Angelus 2
    Aqua Benedicta
    
    You are left with 3 extra job points. You can do 50 job, and get Demon Bane 3 
    or Divine Protection 8 If you want.
    
    Priest:
    
    Build 1: (This is for Crit builds)
    Mace Mastery 10
    Kyrie Eleison 4
    Gloria 3
    Magnificat 3
    Imposito Manus 5
    Aspersio 5
    Kyrie Eleison 10
    SP Regen 4
    Status Recovery 1
    Resurrection 1
    
    You are left with 7 more job points. If you had gotten Demon bane 3, max it to
    10, if you had Gotten Divine Protection 8 max it to 10, then 5 Demon Bane. If
    you turned at job 47 then Add it all into Demon Bane.
    
    Build 2: (this is for Non-Crit builds)
    Mace Mastery 10
    Kyrie Eleison 10
    Imposito Manus 5
    Aspersio 5
    Magnificat 3
    SP Regen 10
    Status Recovery 1
    Resurrection 1
    
    This gives you 14 extra job points. If you did job 50 Aco, you can max out Demon
    and Divine to 10 And still have 2 job points left over. If you did 47 job, you
    can max one, and get 9 of the other. Alternatively, you could get a higher level
    Resurrection, or get Gloria...
    
    
    ========================================================================
    7) Job Bonuses
    ========================================================================
    
    Acolyte:
    Job 2: +1 LUK
    Job 6: +1 VIT
    Job 10: +1 INT
    Job 14: +1 DEX
    Job 18: +1 LUK
    Job 22: +1 AGI
    Job 26: +1 STR
    Job 30: +1 VIT
    Job 33: +1 INT
    Job 36: +1 DEX
    Job 38: +1 LUK
    Job 40: +1 AGI
    Job 42: +1 STR
    Job 44: +1 VIT
    Job 46: +1 INT
    Job 47: +1 DEX
    Job 49: +1 STR
    Job 50: +1 LUK
    
    Total at job 50: +3 STR, +2 AGI, +3 VIT, +3 INT, +3 DEX, +4 LUK
    
    Priest:
    Job 1: +1 LUK
    Job 3: +1 LUK
    Job 4: +1 STR
    Job 6: +1 AGI
    Job 7: +1 VIT
    Job 8: +1 INT
    Job 9: +1 INT
    Job 10: +1 LUK
    Job 11: +1 STR
    Job 14: +1 VIT
    Job 16: +1 DEX
    Job 17: +1 STR
    Job 20: +1 DEX
    Job 21: +1 LUK
    Job 22: +1 INT
    Job 25: +1 DEX
    Job 27: +1 STR
    Job 29: +1 AGI
    Job 31: +1 LUK
    Job 33: +1 DEX
    Job 34: +1 VIT
    Job 35: +1 STR
    Job 36: +1 VIT
    Job 37: +1 AGI
    Job 39: +1 LUK
    Job 42: +1 INT
    Job 43: +1 INT
    Job 46: +1 VIT
    Job 48: +1 AGI
    Job 50: +1 LUK
    
    Total at job 50: +5 STR, +4 AGI, +5 VIT, +5 INT, +4 DEX, +7 LUK
    
    ========================================================================
    8) Card Combining
    ========================================================================
    
    11) Weapons and Armor Card Combos
    
    Weapons:
    I suggest here that you get a 4s level 1 weapon. Get 2x Race cards and
    2x Size cards for these. If you need to know why, here is how the 
    game calculates card damages: 100% Card 1 + Card 2 + Card 3 + 
    Card 4. But, if you have 2 of the same card, and then 2 of a 
    different card, it goes like this. 100% + Card Type 1 total * 
    Card type 2 in %. So, 2x Hydra cards in a 4s weapon gives +40% damage to 
    Demi-Human. Then if you put in say 2 Skeleton Worker cards, that’s 30% more 
    damage on top of the 140% damage you are already doing. So you end up with 
    140% * .3(or 30%) = 182% + 10 ATK to a Demi-Human, Medium sized 
    monster (ex: Players).Where on the other hand, 4 Hydra cards only does 
    180% damage. See, cards stack onto themselves until a new card is 
    introduced. Then, it takes any modifiers from that card that would affect 
    the monster and multiplies their affect to the damage with the other 
    cards. So in short, with a 4s/3s Weapon, a 2x Race + 2x/1x Size
    card wins for damage.
    
    How do you choose when to switch from a 3s weapon to a 4s weapon? Easy. 
    You should use a 3s weapon until you reach 120 STR. Any amount of STR you 
    get at 120 or more makes a 4s Carded weapon do a lot more damage than a
    3x carded weapon
    
    Armor:
    Ok, every class needs an HP increasing Armor. Whether it be a Pupa 
    Card, Roda Frog Card or PecoPeco card. How to decide you ask? If you 
    have less than 7300 BASE HP than stick with the Pupa Card. If you have
    7300 or more HP, than use the PecoPeco Card. Simple, As, That.
    
    Footwear:
    Ok, these can really screw with your mind. I found this out the hard
    way. So, if you have lets say 7100 base HP. And you put on an Ares
    (PecoPeco card) armor, and have Green (Matyr card) boots on, a Pupa
    card will be better than a PecoPeco card. See, it is just like weapon
    cards. If you have 1 HP+ing card, than another one will add to that one.
    So in short, a PecoPeco Card + Matyr Card > Pupa + Matyr at 7300+ HP because
    instead of +20% HP, it is around +15%...
    
    
    
    ========================================================================
    9) Using your Battle Priest
    ========================================================================
    
    In this section I will tell you how to use these beasts effectively. Learn,
    and learn well.
    
    PvM (Player vs. Monster):
    You can have some great fun in this. The only thing you really need to do in
    this is keep your buffs up. Keep Bless, AGI, Kyrie, Magnificat, Imposito,
    Aspersio(if the situation calls for it) and Gloria up (if you need it). I
    would suggest finding a Battle Smith to party with; these little devil machines
    can make you one hell of a killer. Their Adrenaline Rush skill will add like
    10 ASPD to your Maces and you will utterly destroy monsters with it on.
    
    PvP (Player vs. Player):
    Well, not much to say here, keep all your buffs on, if there is a Blacksmith
    in PvP then ask him to party with you so he can give you his Adrenaline Rush
    and Power Thrust bonuses. I don’t really recommend PvP to most Battle Priest
    builds anymore, but a STR/Crit build would do a decent job at PvP. The main
    reason behind me saying this is because Battle Priests are too wide spread on
    their stats that they really can’t get a decent amount of VIT. It makes us very
    vulnerable to Stun, Silence, and Poison. Also, since we don’t really get a high
    flee a lot of high DEX based  classes (except Hunter/non Melee Bard/Dancer /gg)
    can hit you for a lot of damage and hit you very often. PvP can be quite fun 
    though!
    
    WoE:
    Ok, so you want to bring your Battle Priest into WoE eh? Well, it is very fun,
    but takes a lotof concentration and preparation. Please hear me first: YOU
    WILL NEVER GO INTO A PRE-CAST AND TRY TO BREAK IT. My reason? Your HP will go
    from full to 0 in about 5 seconds (unless you are ungodly rich/lucky and have
    a GTB+GR cards). If your guild has a Battle Smith in it, make sure you are in
    his/her party. You will destroy emperiums if you can get to one that is poorly
    defended or not at all and you have Adrenaline Rush on.
    
    
    ========================================================================
    10) High Priest
    ========================================================================
    
    Oh yeah, this is what you guys can be after you hit 99, they’re hot, their 
    sexy and they are a devastation MACHINE.
    
    High Priest Skills:
    
    Assumptio
    Creates a protective barrier around the target, reduces damage by ½ in 
    PvM, and 1/3 in WoE
    Level Cast Time   Duration    SP
    1     1s          20s         20
    2     1.5s        40s         30
    3     2s          60s         40
    4     2.5s        80s         50
    5     3s          100s        60
    
    Meditatio
    Increase the players Heal skill, SP max limit and regen rate. Passive.
    Level	Effect
    1     +3% SP regen, +1% SP, +2% Heal
    2     +6% SP regen, +2% SP, +4% Heal
    3     +9% SP regen, +3% SP, +6% Heal	
    4     +12% SP regen, +4% SP, +8% Heal
    5     +15% SP regen, +5% SP, +10% Heal
    6     +18% SP regen, +6% SP, +12% Heal
    7     +21% SP regen, +7% SP, +14% Heal
    8     +24% SP regen, +8% SP, +16% Heal
    9     +27% SP regen, +9% SP, +18% Heal
    10    +30% SP regen, +10% SP, +20% Heal
    
    
    High Priest Skill Builds
    
    These skill builds will be the exact same as a normal Priest, but I will be 
    placing the new skills Into the build as well.
    
    Build 1: (This is for Crit builds)
    Mace Mastery 10
    Kyrie Eleison 4
    Magnificat 3
    Gloria 3
    SP Regen 3
    Assumptio 5
    Imposito Manus 5
    Aspersio 5
    SP Regen 4
    Meditatio 10
    Status Recovery 1
    Resurrection 1
    Demon Bane 10
    Divine Protection 10
    Meditatio 10
    Resurrection 4
    Lex Divina 3
    Turn Undead 10
    
    By this time, you will be 99/67 High Priest. Do what you will with your last 
    points.
    
    
    Build 2: (this is for Non-Crit builds)
    Mace Mastery 10
    Kyrie Eleison 10
    Imposito Manus 5
    Aspersio 5
    Magnificat 3
    SP Regen 4
    Assumptio 5
    Status Recovery 1
    Resurrection 1
    Lex Divina 5
    Meditatio 5
    Lex Aterna 1
    Turn Undead 8
    
    By the time you actually get all these skills, you will be 99/70. You can 
    supplement some skills out or change their order, but this order is actually 
    quite nice.
    
    
    High Priest Builds
    
    These are going to be pretty much the exact same builds…
    
    AGI/STR Build
    STR: 85+25 (use 2x Ring of Muscle [Mantis Card] for 100 STR)
    AGI: 89+15
    VIT: 38+5
    INT: 23+15
    DEX: 41+14
    LUK: 2+7
    
    Final Flee: 228 (all flee will be WITH mocking)
    Final HP: N/A (calc I used does not have HP…)
    Final ASPD: 172(.7) (Mace + Concentration Potion)
    Final SP: 1597
    
    Comments: This is a good build if you do not have the money to buy crit 
    gears for your character.
    It really brings both of the Priest worlds together, nice ASPD and nice DMG.
    Recommendation: Yes, for “newbs.”
    
    ---
    
    120 STR/AGI Build
    STR: 95+23 (use 2x Ring of Muscle [Mantis Card] for 120 STR)
    AGI: 90+15
    VIT: 14+5
    INT: 15+15
    DEX: 41+14
    LUK: 6+7
    
    Final Flee: 229
    Final HP: N/A 
    Final ASPD: 173
    Final SP: 1509
    
    Comments: Extreme build, based purely on damage output and dodging monsters. 
    You will rock all Monsters with this build, but getting it is costly, and you 
    really lose out on that extra LUK for crit.
    Recommendation: Yes, but only to those who know what they’re doing and have 
    the money to throw Down on the gears it takes.
    
    ---
    
    AGI/Crit
    STR: 71+23 (with 2x Rosary of Counter)
    AGI: 88+20
    VIT: 16+7
    INT: 26+22
    DEX: 21+19
    LUK: 66+34(with Gloria)
    
    Final Flee: 227
    Final HP: N/A
    Final ASPD: 171(.4)
    Final SP: 1630
    Final Crit: 39 
    
    Comments: This is a great all around build. You have high flee to dodge 
    Most monsters and you can crit Their asses to death with your 
    Lethal crit rate.
    Recommendation: If you like Crit Sins and want to be using a Priest instead sure,
    otherwise this build Is really kind of just for kicks.
    
    ---
    
    Hybrid AGI/STR/Crit
    STR: 87+23 (2x Mantis Rosary for LUK)
    AGI: 90+20
    VIT: 15+7
    INT: 33+22
    DEX: 26+19
    LUK: 31+34 (with Gloria, -2 LUK if not using Mantis Rosary)
    
    Final Flee: 229
    Final HP: N/A
    Final ASPD: 172(.1)
    Final SP: 1708
    Final Crit: 20.5%
    
    Comments: This is a great build. You get a nice heal, some nice HIT, lots of 
    STR to play with, tons Of flee to screw around with, and even a nice crit rate!
    Recommendation: Yes, this is a great build and works really with anyone.
    
    ---
    
    Geomyr(Me)’s Build
    STR: 87+26 (using Firelock Shoes, 1x Mantis Ring, Evil Wing Ears)
    AGI: 87+21 (Using Angel Helm :P)
    VIT: 11+7
    INT: 36+22
    DEX: 31+19
    LUK: 33+38
    
    Final HP: N/A
    Final SP: 1741
    Final Flee: 225
    Final Crit: 25.8 (using a Crit Ring)
    Final ASPD: 172
    
    Comments: Great build of course, and I am using it (duh). Still great build, but
    with a higher Heal and more HP
    Recommendation: Yes, of course I recommend this build. It works with everyone
    (but you do need money) and Is pretty sweet!
    
    ========================================================================
    11) The Author (like you would read this)
    ========================================================================
    
    I am just a 17 year old kid who has a lot of free time in school. No, 
    I am not a nerd; I just have a 1 hour lunch break and nothing to do 
    during that time. I do still play iRO Sakray. You can get ahold
    of me as Geomyr if I am online.
    
    
    ========================================================================
    12) Legal Crap (it’s not necessary, but I will put it here anyways!!)
    ========================================================================
    
    I give only www.gamefaqs.com permission to host this file/guide unless
    I am contacted through e-mail or AIM asking for my permission 
    to place this guide on your site, and only your site. If I discover 
    you are charging members to use this guide I will force you to take 
    my guide off of your site. This guide is for the people of GameFaqs.com
    and any other site I give permission to host it.
    
    Allowed sites to post this guide:
    www.GameFAQs.com
    www.emperium.org
    
    Also, all character/skills are copyright Gravity LLC. I do not claim 
    any part in the creation of this game.
    
    
    Contact Information
    
    I would like to stress that you PLEASE read this guide thoroughly 
    before contacting me. Just use ctrl+f to search around the guide for
    something you are looking for.
    
    E-mail: seanrules63@yahoo.ca
    AIM: omgwtfbbq9999
    
    Please put “Battle Priest Guide” in the subject of the e-mail or I will 
    not reply to your e-mail.
    
    I must give credit to Weggy’s guide for the info on job bonuses. 
    
    © Sean Wiseman 2005
    

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