Subquest Guide by gaoneng

Version: 1.06 | Updated: 05/07/04 | Printable Version

Complete Guide to SpellForce Subquests

   Version 1.06
   by gaoneng
   May 07, 2004

Written for the english version of pc game title
SpellForce - the Order of Dawn v1.11

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   How to Use This Guide
   Symbols, Terminology and Notes


   *see below*


   *see below*


   Riddle of the Menhir
   Beastman Manes
   Bandit Leader


   Stone of Eternal Fire
   Demon Blood


   Broks, Jons and Sunders
   Leftover Items






How to Use This Guide

The subquests are grouped according to where they get activated. NPCs critical
to any subquests are listed together with their locations right after each Map
heading. Many quests can only be activated mid to late game so don't worry too
much if you cannot speak to some NPCs yet. You will know a subquest is up when
you see ! or ? on their heads. If you still cannot speak to them when the sign
is on then YES IT'S A BUG. It happens often enough to make you want to throw
your comp out of the window, hopefully it gets better with future patches.

So anyways there are two possibilities why you are looking at this guide. One,
you are stuck. For that go to the section where you first got the quest, find
the quest in question and follow the steps. Two, you are missing some quests
and want to find out what you missed. For that check the list below to see
what you are missing, go the the respective sections to see the quests in
details, and follow the steps. Some quests are dependent on other quests and
if you do one the wrong way you lose the chance to do the other altogether.
Fortunately most quest rewards are not too important, or precioussssssssssss,
just make sure you complete Amra and Lea, Shadow World, the Soulstones,
Earthblade, and the mosaic quest.

To get a quest, you must fulfil the activator requirement. Usually that is by
speaking with the activator. Some subquests are activated by finding certain
objects or monuments. These are all specified in the guide.

To find specific content, the Find function under the Edit menu in your
internet browser or notepad is your best friend.

If you think your problem could be a common one, it is. Please refer to the FAQ
section before asking for help anywhere.

Symbols, Terminology and Notes

Directions are indicated by [N S E W NS NW SE SW], N = North and so on.

   WNW           ENE    If you impose this diagram on the minimap in your game
   W    central    E    screen, you will pretty much know what I am talking
   WSW           ESE    about when I specify locations.

Monsters are usually listed as [XXX lv# xyz - @] XXX being name of monster,
lv# monster level, xyz location, @ quest artefacts on monster. Monster levels
are not very important, except in cases where the "bosses" are of levels much
higher than the general difficulty level of the map, such as Udwin in From the
Deep. When that happens, you should continue with your main quests and return
to complete these subquests when you are higher level.

NPCs are usually listed as [XXX in xyz] XXX being name of NPC, xyz location.
Used when the NPC required to continue the quest is on a different map. If xyz
is missing, the NPC is on the same map. You will find it useful if you
familiarise yourself with the names of NPCs and maps.


As of v1.11, there are 41 subquests in SpellForce - the Order of Dawn. In this
guide, they are grouped according to where they first get activated.


   Magical Artefacts
   Dwarf Services
   The Tooth Crusher's Pliers
   Black Yew Tree
   Shadow World
   The Sick Hermit
   Amra and Lea


   Small Fish
   The Ghost of the Mine
   From the Deep
   Klingzog's Leggins


   The Last of the Archers
   The Free Traders
   The Dream Snatcher
   The Wound Tincture


   Head Hunt
   The Hostages


   The Purple Banner


   The Old Man and the Music
   Master of the Spiders
   Delicate Fabric




   The Bigger They Are
   Predator's Fur
   White Shadow
   Dragon Armor


   A Poison Dwarf
   Big Trouble







   Gwen's Medicine



   The Cataract








   Adhira - in town, W
   Castigir - in town, S
   Flink McWinter - in town, S *after triggering Trickster subquest*
   Gabar - in town, bindstone
   Goran - in town, E
   Hinrik - in town, SE
   Orthanc - in town, E
   Sandor - in town, W
   Seno - in town, E
   Sento - in town, middle traders area
   Sick Hermit - central, beaten path off village entrance
   Tanara - in town, NW
   Tombard - central, in village
   Valdis - in town, NE *after triggering the Wound Tincture subquest*
   Zarim - in town, slightly S of bindstone

Magical Artefacts

[activator] Gabar
[  steps  ] Gabar asks you to find several artefacts
            The first three artefacts are at
             ~ Cutpurse SE of human monument - Tanard's Eyeglasses
             ~ Ghost of the Scribe lv10 Liannon - Glowing Quill
               *see subquests From the Deep and the Ghost of the Mine*
             ~ Gukar lv14 S of orc camp Leafshade - Invocation Chalk
            After collecting all three artefacts, Gabar will ask you to mend
             Tanard's Robe
            Show the Robe to Tanara. She needs the Rockspider Silk to mend it
            Kill Rockweaver SSW Northern Windwalls - Rockspider Silk
            Bring the Rockspider Silk to Tanara
            Return the mended Tanard's Robe to Gabar
[ rewards ] Experience

Dwarf Services

[activator] Hinrik in Greyfell or Cronvig in Southern Windwalls
[  steps  ] Talk to the drunken dwarf Hinrik. He needs some Dwarven Brandy
            Talk to Cronvig in Southern Windwalls. He needs his Eyeglasses.
            Kill Wartskin in SSW Liannon - Small Rusty Key
            Open the chest in NE Liannon near Shan Muir's old house - Tools of
             a Dentist, Eyeglasses of a Dwarf, Liannon Brandy
            Bring the Eyeglasses to Cronvig in Southern Windwalls and get
             Dwarven Brandy from him
            Bring the Brandy to Hinrik and get a Bronze Statuette from him
            Bring the Bronze Statuette to Cronvig in Southern Windwalls
[ rewards ] 5 Gold and Experience
[  notes  ] There are two possible triggers for this quest. It does not matter
            who you talk to first.
            Try some weird maneuvers like offering Liannon Brandy to Hinrik or
            Eyeglasses of a Dwarf to Gabar for some amusing dialogues.

The Tooth Crusher's Pliers

[activator] Seno
[  steps  ] Seno tells you of his missing Pliers
            Kill Wartskin in SW Liannon - Small Rusty Key
            Open the chest in NE Liannon near Shan Muir's old house - Tools of
             a Dentist, Eyeglasses of a Dwarf, Liannon Brandy
            Return the Tools to Seno
[ rewards ] Mist Chrystal and Experience

Black Yew Tree

[activator] Zarim
[  steps  ] *available after Rohen's death*
            Talk to Zarim about his crossbow. He needs some good Black Yew Wood
             to complete crafting his crossbow
            Kill Ghost of the Scout in Liannon - Broken Blackyewbow
            *see subquest From the Deep*
            Give the Blackyewbow to Zarim
[ rewards ] Experience


[activator] Sandor
[  steps  ] *available after Rohen's death*
            Talk to Sandor. He will tell you of the mysterious gravestones
            Find the three gravestones
             ~ N central, where Cutpurse is/was, SE of human monument
             ~ SSW, southern most, beside a cave with a treasure chest
             ~ SW, by the bridge beside one of the colossi
            Investigate them and defeat the skeletons
            Return to Sandor to tell him of your adventures
            Ask Goran about the meaning of the words you heard
            Return to Sandor with those meanings
            Investigate the cave S of human monument in the middle of map
            *Sandor must be near you*
            Kill Shin Tar Guar lv23 - Book of Shin Tar Guar, Sapphire
            *you might need a small army of marksmen and clerics*
            Show the Book to Goran.
            Show the Book to Darius in Liannon
[ rewards ] Experience and Silversnake
[  notes  ] The gravestones are really small, third person perspective is
            recommended on this quest, it allows for better view of ground
            level objects. Sandor might get killed if you are not careful, but
            it is alright as the quest can pretty much continue without him.

Shadow World

[activator] Castigir
[  steps  ] *available after Rohen's death*
            Talk to Castigir. He tells of the the shadowy creatures
            Kill the Shadow in Northern Windwalls undead camp NNE of mountain
             bindstone - Ring of the Shadow
            Bring the Ring to Castigir.
            Bring the Ring to Rigour in Farlorn's Hope. He will enchant it so
             you can see even more shadows
            Kill the Shadows lv10 in SSW Northern Windwalls - Shadow Manifest
            Bring the Shadow Manifest to Rigour in Farlorn's Hope. From the
             book, Rigour learns of a mysterious crystal governing the shadows
            Look for the Shadow Crystal in NE Howling Mounds inner fortress
            *hidden in a part of NW-SE-aligned wall near the portal to Whisper*
                /     \<--,
               /       \  |     *outline of Howling Mounds inner fortress*
               |       |  |    
               \       /  t____ *the crystal is here*

            Show the Crystal to Rigour in Farlorn's Hope
            Show the Crystal to Castigir
            Talk to Castigir again at a later time
[ rewards ] Experience and Shadowpulse Armor
[  notes  ] The quest ends when you bring the Crystal to Castigir, so be sure
            to remember to claim the Shadowpulse Armor from Castigir a day
            later, or simply go to some other map and return. The Shadowpulse
            Armor is among the very best armors in the game, together with
            Amra's Chestplate and Amra's Greaves, do not miss them.

The Sick Hermit

[activator] Sick Hermit
[  steps  ] *available after Rohen's death*
            Talk to the Sick Hermit. He is sick.
            Talk to Shan Muir in Liannon and ask for help. You will be given
             two options
             [1] Ask for Pain-easing Potion
                 Give the Pain-easing Potion to Sick Hermit. He will the you
                  that the Potion alone is not enough to relief him
                 Kill the Evil Dryad lv15 by the lake near Dryad Lake bindstone
                 in Eloni - Lock of the Hermit
                 *it is accompanied by Evil Nymphet lv10, for an easy time move
                  the leftover elf troops from previous main quest to that area
                  before fighting them*
                 Return the Lock to the Sick Hermit to free him of his curse
             [2] Ask for Zirfar Potion. Shan Muir will refuse and tell you to
                  get one from Illirias instead
                 Talk to Illirias in the Shiel. He will give the Potion to you
                  only if you retrieve his lost Purse for him.
                 Look for and kill Marauder anywhere in the Shiel - Purse
                 Return the Purse to Illirias in the Shiel
                 Give the Zirfar Potion to Sick Hermit. He will go mad after
                  taking the Potion
                 Kill the Sick Hermit
[ rewards ] Similar Experience either way
[  notes  ] This is one of few quests with multiple paths. Option [1] gives a
            happily-ever-after ending while option [2] gets you insults. No
            difference other than that.

Amra and Lea

[activator] Orthanc
[  steps  ] *available after Rohen's death*
            Talk to Orthanc about armor. He tells you of this great armor he
            Talk to Sunder in Liannon for more information
            Talk to Shan Muir in Liannon for even more information
            Kill Sento's Thugs slightly NE of Liannon town - Sento's Letter
            Confront Sento in Greyfell with the Letter. He will request to
             meet you in Wildland Pass
            Talk to Sento in Wildland Pass near Village Skye bindstone, kill
             his Thugs and talk to him again. You will learn of Lea's grave.
            *cheap trick: summon 10+ windarchers before talking to Sento*
            Look for Lea's Avengers lv19 in NE Whisper, kill them and
             investigate the gravestone at the edge of the cliff. The Ghost of
             Lea will appear
            *the Avengers cast Area Pain and Shockwave, do not meddle with them
             unless you and your troops are at very high levels. You can try to
             drain them of their mana by sending in a few workers to sacrifice,
             and then move in with your combat units to kill them all.*
            Kill Ghost of Lea lv15 - Lea's Letter for Shan, Lea's Trinket for
            Bring the Letter and Trinket to Shan Muir in Liannon
            Talk to Tyrgar in Liannon for more information
            Talk to Craig in S Frostmarsh or SE Southern Godmark *late game*
            Look for Amra's Avengers lv10 in central Howling Mounds near N
             dwarf monument, kill them all, investigate the grave and kill the
             new batch of Avengers and the End of All Hope lv30 that appears
            *the Avengers come in swarms, it is a good idea to built up an army
             of some elite and lots of defenders before fighting them. If you
             have Area Pain, Extinct and/or Aura of Light, this is where they
             can come into good use. The End of All Hope is really what its
             name suggests, get ready for a good fight*
            Kill Ghost of Amra lv16
[ rewards ] Amra's Chestplate, Amra's Greaves and Experience
[  notes  ] This is the longest subquest in the game, spanning the latter half
            of the entire game. The reward is well worth the effort, and even
            if you are not a melee player, one of your heroes will be able to
            wear them.


[activator] Orthanc
[  steps  ] *available after Rohen's death*
            Talk to Orthanc about weapon. He will make you a good one if you
             collect the five Soulstones
            Kill the five monsters to get their Soulstones
             ~ Angstling in NE Northern Windwalls - Soulstone of Angstling
             ~ Bonelurker in SW Northern Windwalls - Soulstone of Bonelurker
             ~ Nightblade in middle Greydusk Vale - Soulstone of Nightblade
             ~ Crypt Stalker in N Howling Mounds - Soulstone of Crypt Stalker
             ~ Unforgiven in Howling Mounds old fortress - Soulstone of the
               Unforgiven, Tears of a Soulless Being
            Return the Soulstones to Orthanc
[ rewards ] Soulblade, Soulaxe or Soulstaff
            Rune Warrior Karia lv14 from killing Unforgiven


[activator] Adhira
[  steps  ] *available after Godwall*
            Talk to Adhira. She needs some exotic spices to make a special brew
            Find the three ingredients
             ~ Demon Blood *see appendix*
             ~ Fyrmir lv20 N Farlorn's Hope - Dragon Blood
             ~ Zalaga lv20 S Nightwhisper Dale - Spider Blood
            Give the ingredients to Adhira. She will need a special vessel to
             contain the potion
            Talk to Skarvig in Southern Windwalls and ask for a Vessel
            Find Adamantinum in chests scattered all over Stoneblade Mountain
            Give the Adamantinum to Skarvig in Southern Windwalls to exchange
             for the Vessel
            Bring the Vessel to Adhira
            Bring the Hero Potion to Tombard. He will go mad after this
            Kill Tombard
[ rewards ] Experience and Blade of Light
[  notes  ] This is one very weird quest, you go through all the trouble to
            kill the protagonist in the end. Having said that, the Blade of
            Light is a great weapon for melee players, go for it.


   Brok - SE entrance of town
   Celen - hero monument
   Darius - in town
   Ortah - NW of town
   Tyrgar - slightly N of Ortah
   Shan Muir - in town
   Sunder - in town

Small Fish

[activator] Tyrgar
[  steps  ] Tyrgar complains about Fishrobber
            Kill Fishrobber lv2 at the opposite bank - Bag of Fish
            Bring the Bag of Fish to Tyrgar
            Bring the Bag of Fish to Sunder
[ rewards ] Experience

The Ghost of the Mine

[activator] Brok
[  steps  ] Brok warns of ghost at the mine
            Terror of the Deep lv5 will appear at the mine slightly NE of Brok
            Kill it - Old Sword, Ring of the Warrior
            Bring the Old Sword to Brok
[ rewards ] Experience

From the Deep

[activator] Brok
[  steps  ] *you must first complete the Ghost of the Mine subquest*
            Ask Brok about the Ring of the Warrior
            Ask Ortah about the Ring of the Warrior
            Ghost of the Scribe lv10 will appear at the mine
            Kill it - Udwin's Rune Book, Glowing Quill, Ring of the Scribe
            Ask Ortah about the Ring and the Rune Book
            Ask Darius about the Book
            Ghost of the Scout lv15 will appear at the mine
            Kill it - Ring of the Scout, Broken Blackyewbow
            Ask Ortah about the Ring
            Ghost of Udwin lv20 will appear at the mine
            Talk to it and then kill it
[ rewards ] Experience
            Several items from Ortah and Darius
            Udwin's Ring

Klingzog's Leggins

[activator] Finding Klingzog's Leggins
[  steps  ] *you must do the Shiel's main quest the proper way to gain access
             to this quest, i.e. curing Tynar with help from Shan Muir*
            Kill Klingzog in N - Klingzog's Leggins
            Bring the Leggins to Tanara in Greyfell
[ rewards ] Magic Pants and Experience


   Ashawe - in settlement
   Istur Ash - SW
   Jenquai - S before the white stone gate
   Lycander - in settlement
   Shadira - S
   Sidahan - first at starting point, then elf settlement
   Swerdis - in settlement

The Last of the Archers

[activator] Sidahan at beginning of map
[  steps  ] Talk to Sidahan at beginning of map
            Make sure you kill and destroy everything
            Talk to the rangers and tell them it's safe to go home
            *they are at a valley E of N human monument, N and NE*
            Talk to them again when they reach the elf settlement
[ rewards ] Experience
            Damaged Warrior Helmet
[  notes  ] The group of Rangers in the NE may wander off to attack the nearby
            goblins and get themselves killed. If that happens, tough luck, you
            will not be able to complete this quest unless you reload from a
            previous saved game.

The Free Traders

[activator] Jenquai
[  steps  ] Talk to Jenquai
            Ask Lycander about the gate and get the White Stone Key
            Open the gate and kill the ogres
            Destroy the camp to release Shadira
            Talk to Shadira
[ rewards ] Experience
[  notes  ] The ogres and the beastmen are hostile to each other, and the weak
            beastmen actually have a chance to destroy the ogre camp. If that
            happens, tough luck, you will not be able to complete this quest or
            the Stardust quest unless you reload from a previous saved game.
            Also, note that while the quest is mark as completed after you
            rescue Shadira, you can claim more reward from Jenquai. Talk to
            Jenquai and choose from 1 of 3 rings as a reward. The rings are
            Ring of the Seven Winds, Simple Ring of Sorcery and Wyrm Eye.


[activator] Shadira
[  steps  ] *you must first complete the Free Traders subquest*
            Ask Shadira for reasons on choosing the dangerous route
            Kill Fafna lv8 in the N - Stone of Eternal Fire, Ariafrost
            Show Shadira the Ariafrost
[ rewards ] Depending on how you answer
            1           2 silver and Experience
            2 1         4 silver and Experience
            2 2 1       6 silver and Experience
            2 2 2 2     Star Ring or Ring of Thieves

The Dream Snatcher

[activator] Istur Ash
[  steps  ] Talk to Istur Ash
            Kill Sharknar in the W
            Kill Dream Snatcher lv6 - Humming Obsidian
            Show Istur Ash the Humming Obsidian
[ rewards ] Experience

The Wound Tincture

[activator] Swerdis
[  steps  ] Talk to Swerdis. She is hurt and needs some medicine from Valdis
            Ask Valdis in Greyfell for the Wound Tincture. She will tell you
             that she is still waiting for her stock from Flann Gondersen
            Look for Flann Gondersen in Wildland Pass, give him a Malachite,
             ask for the box sequence and the Grey Key
            Open the box in the Shiel Dryad Cove. The box sequence is right-
            Return the Shipment for Valdis to Valdis in Greyfell
            Give the Wound Tincture to Swerdis
[ rewards ] Ice Staff and Experience
[  notes  ] Malachite is a common monster-drop, but the first occurence is on
            Brannigan in Wildland Pass. The box is hidden at the edge of the
            cliff behind the altar where you summoned the Dryads.


   Einar - first at first bindstone, then around you, finally before last gate
   Sinwen - N

Head Hunt

[activator] Finding a Head
[  steps  ] Find any of the Twonks' Heads
            Show Einar the Head, he will tell you about the five Twonks
            *you would already have killed one to get a Head*
            *most likely Brandel*
            Kill the Twonks
             ~ Brandel Twonk lv8 middle - Brandel Twonk's Head
             ~ Darmor Twonk lv8 N - Darmor Twonk's Head
             ~ Sirgil Twonk lv8 orc camp - Sirgil Twonk's Head
             ~ Elijah Twonk lv8 orc camp - Elijah Twonk's Head, Silvermoon
             ~ Ragnar Twonk lv8 S of orc camp - Celine Dion's Head, Starfire
            Show the Heads to Einar
[ rewards ] 8 silver
            Rune Priest Marticus lv6 from killing Darmor
[  notes  ] The Twonks wander a lot, the locations are approximate.

The Hostages

[activator] Sinwen
[  steps  ] Talk to Sinwen about the hostages
            The hostages are further S of Ragnar Twonk
            Kill the guards
            Tell Sinwen the good news
[ rewards ] 1 Mist Crystal and Experience for each survivor
            Survivors' alliance
            Experience for completing the quest


[activator] Sinwen
[  steps  ] Talk to Sinwen about her practices
            For Nightglow
             ~ Tronk lv9 W - Dark Quartz
             ~ Elijah Twonk - Silvermoon *see also Head Hunt subquest*
             ~ Ragnar Twonk - Starfire *see also Head Hunt subquest*
            For Spellmask
             ~ Stone of Eternal Fire *see appendix*
             ~ Scythecrawler lv9 NE - Blood of the Crawler
             ~ Umuruk lv8 orc camp - Troll Skull
            Show Sinwen the artefacts
[ rewards ] Nightglow and Spellmask
            Rune Mentalist Iolan lv8 from killing Scythecrawler
            Rune Warlock Tonya lv7 from killing Umuruk


   Illirias - in fortress
   Tynar - first in camp, then in fortress

The Purple Banner

[activator] Tynar
[  steps  ] *you must do the Shiel's main quest the proper way to gain access
             to this quest, i.e. curing Tynar with help from Shan Muir*
            Talk to Tynar. He will tell you how he got wounded
            Kill Korn in N - Goldweaver's Chain
            Return the Chain to Tynar
            Kill Halgard in Wildland Pass - Crimson Banner, Sign of the Fist
            Return the Banner to Tynar
[ rewards ] Experience
            Two Firedances from Korn
            Ornate Battle Staff
            Obsidian Mask of the Mages
[  notes  ] Halgard is hiding among Brannigan's orcs in the last orc camp. He
            is nothing to worry about, your troops will probably kill him and
            you don't even realize it. So make sure you check the field for
            his corpse to loot after the battle.


   Calina Twiddle - in village
   Flann Gondersen - in village
   Markwart Storme - in village
   Sento - lakeside near village bindstone *event in Amra and Lea subquest*
   Spider Master - S of village, on a side path after Elf monument

The Old Man and the Music

[activator] Spider Master
[  steps  ] Talk to Spider Master about resisting the orcs
            When time is appropriate, tell him to release his spiders. He will
             mention his missing flute
            Kill Warg lv6 before orc camp - Flute of the Spider King
            Return the Flute to Spider Master
[ rewards ] Red Mask and Experience
[  notes  ] See also Master of the Spiders

Master of the Spiders

[activator] Markwart
[  steps  ] Listen to Markwart's story
            Talk to Spider Master about the girl
            Choose to kill him - Silk of the Spider Master, Torn Child Dress
            Return the Dress to Markwart
[ rewards ] 2 Opal, 10 Silver and Experience
[  notes  ] If you choose to not to kill him, this quest ends, disappears from
            your quest log, and you get no reward.
            If you choose to kill him before you trigger and complete the Old
            Man and the Music quest, you miss the chance to do that quest.
            If you speak to Markwart before Spider Master, just avoid talking
            about the girl issue until you finish the Music quest.

Delicate Fabric

[activator] Calina
[  steps  ] *you must have Silk of the Spider Master*
            *see Master of the Spiders subquest*
            Talk to Calina about the Silk
            Talk to Tanara in Greyfell about the Silk
            Find the Dark and Light Silks
             ~ Kirsh NE Southern Windwalls - Dark Silk
             ~ Phantom Spider lv22 SW Whisper - Light Silk
             ~ Phantom Spider lv22 mid W Mulandir - Light Silk
            Return to Tanara in Greyfell with the Silks
[activator] Miria in Southern Windwalls
[  steps  ] Kill Kirsh in NE Southern Windwalls - Dark Silk
            Show the Dark Silk to Miria in Southern Windwalls
            Show the Dark Silk to Tanara in Greyfell
            Find the Light Silks
             ~ Phantom Spider lv22 SW Whisper - Light Silk
             ~ Phantom Spider lv22 mid W Mulandir - Light Silk
            Return to Tanara in Greyfell with the Silks
[ rewards ] Everwhite Silk Robe and Experience
[  notes  ] There are two possible triggers for this quest. If you did not kill
            the Spider Master in Wildland Pass, you can still activate this
            quest by finding the Dark Silk and talking to Miria.
            The Everwhite Silk Robe is the second best robe in the game for a
            mage. The best robe Robe of the Archmage's occurrence is totally
            random, so this quest is the best alternative.


   Craig - S *late game after Phoenix Stone main quest*


   Bron - in village farm
   Cronvig - in town, near Skeld
   Lorderic - in town, near bindstone
   Miria - in village farm
   Skarvig - in town, near bindstone
   Tanar - NW
   Tinara's Cub - SW
   Urak - in town, quarry area


[activator] Skarvig
[  steps  ] Talk to Skarvig about weapons. He can make a good weapon for you if
             you find him an Earthblade
            Talk to Servant of the Deep in Stoneblade Mountain for one
            Give three hundred units of the resource Iron to the Servant of the
             Deep in Stoneblade Mountain. Talk to him again when you are ready
            Kill the five groups of Golems that appear all over Stoneblade
            *you have to kill five groups of Stone Golems in Stoneblade
             Mountain to break the curse, they are located along the main path
             leading to N at the E, along the N path and somewhere mid NW. Pay
             attention to the cutscene to find out the locations*
            Claim Earthblade from Servant of the Deep in Stoneblade Mountain
            Show the Earthblade to Skarvig. You will need a handle to complete
             the blade
            Ask for help from Urak. He will offer you two choices
             [1] Choose to exchange for a rune hero
             [2] Choose to continue with forging Earthblade
                 Find the required ingredients
                 ~ Unforgiven in Howling Mounds - Tears of a Soulless Being
                 ~ two Stone of Eternal Fire *see appendix*
                 ~ chests scattered all over Stoneblade Mountain - Adamantinum
                 ~ Demon Blood *see appendix*
                 Pass all the ingredients to Urak
                 Talk to Urak again at a later time
[ rewards ] Depending on which path you choose, [1] gives you either Rune
            Mentalist Silas lv13 or Rune Warlock Ralthska lv13 , [2] nets
            you Earthblade and Experience
[  notes  ] This is one of few quests with multiple paths. [1] is not
            recommended as you will get higher level heroes later on.

The Bigger They Are

[activator] Lorderic
[  steps  ] Ask Lorderic for some dark brew so you can kill the giant Horgr
            Find the five ingredients, they are all in Southern Windwalls
             ~ chest SW of farm Clawrippers spawn point - Bitefern
             ~ chest NE where Kirsh is - Weavergreen
             ~ chest S of Coldmark hero monument - Silverwind
             ~ chest at ruin bindstone - Shadowstalk
             ~ Kirsh NE - Dark Poison, Dark Silk
            Pass the ingredients to Lorderic to get the Green Sleep potion
            Get a piece of meat from Bron
            Investigate sleeping Horgr lv16 SW AT NIGHT and wait for morning
            Kill it - Key to Stoneblade Mountain
[ rewards ] Experience
            Access to optional map Stoneblade Mountain

Predator's Fur

[activator] Finding Predator's Fur
[  steps  ] Kill Predator SE of village farm - Predator's Fur
            Bring the Fur to Miria
            Give her three Beastman Manes
[ rewards ] Fur Jacket and Experience
[  notes  ] Beastman Manes are common monster drop. You can find them on
            Beastmen in S Eloni and Clawrippers in Southern Windwalls and
            Stoneblade Mountain.

White Shadow

[activator] Tinara's Cub
[  steps  ] Talk to Tinara's Cub. It looks hungry
            Get a piece of meat from Bron
            Give the meat to Tinara's Cub
            Follow the Cub to the NW
            Talk to Tanar and ask him to join you
[ rewards ] Experience
            Rune Archer Jawhel lv11
            Tanar's alliance

Dragon Armor

[activator] Finding Young Drakeling Scales
[  steps  ] Kill Zyrafyr lv14 E - Young Drakeling Scales, Stone of Eternal Fire
            Show the scales to Orthanc in Greyfell. He will make you an armor
             out of them if you find more scales
            Kill Fyrmir lv20 N Farlorn's Hope - Dragon Scales, Dragon Blood,
             Stone of Eternal Fire
            Return the Scales to Orthanc in Greyfell
[ rewards ] Dragonscale Armor, Dragonscale Greaves and Experience


  *Stoneblade Mountain is an entirely optional map, but everything here is part
   of one subquest or another. You must kill Horgr in Southern Windwalls either
   through The Bigger They Are subquest or by brute force to gain access.*

   Kraga - NE mountaintop 
   Braga - middle of map by a lake N of hero monument
   Servant of the Deep - SW, E of chasm bindstone
   Tworsnik - N of dwarf monument

A Poison Dwarf

[activator] Tworsnik
[  steps  ] Ask for a shield from Tworsnik. He will part with it only if you
             find some mushrooms for him
            Ask him for help when you have everything but Stomach Cramping
            *all the mushrooms can be found as monster drops on minotaurs in
             the map, except for Red Woodling, which is on a special minotaur
             corpse in the first minotaur camp in the W*
            Tworsnik will give you a Key
            Open the chest two screens N of Tworsnik - Stomach Cramping
            Kill the minotaur Gromm that appears
            Pass all the ingredients to Tworsnik
[ rewards ] Tworsnik's Shield and Experience

Big Trouble

[activator] Kraga
[  steps  ] Talk to Kraga
            Talk to Braga
            Talk to Kraga and offer to stand guard
            Some trolls will appear to rob the treasure after Kraga leaves,
             kill them
            You will have two choices
             [1] Plunder!
                 Move into the cave and Kraga will turn hostile
                 Kill him and loot everything
             [2] Guard!
                 Wait for Kraga to kill Braga
                 Talk to Kraga when he returns
[ rewards ] Depending on which route you choose, [1] nets you some mid-high
            level gear, [2] gets you Ring of the Acolyte, Experience and good
[  notes  ] This is one of few quests with multiple paths. You can actually do
            both! Here's how: first choose to guard, wait for Kraga to return
            and claim reward. The quest closes here, but you can still move in
            into the cave, which make Kraga hostile. Kill and loot. You get the
            Gemstone ring, one of best rings in game, Kraga just got back from
            Braga and very bad Karma for being a backstabbing backsliding pig.
            Your choice.
            *I suspect there is a third path, for once the questlog screwed up
             when I killed Kraga and got the message "return the Gemstone to
             Kraga", which suggests the possibility of retrieving Gemstone for
             Kraga, but I cannot figure out how to go about doing that.*


   Flink McWinter - in fortress
   Jon Greywind - in fortress
   Morton - in fortress
   Thurgon - in fortress


[activator] Flink
[  steps  ] Talk to Flink
            Investigate Cassius's body in NW Howling Mounts
            Pass the Fragment to Flink in Greyfell
            Kill Fayt lv20 in Leafshade - Fragment from Fayt
            *you might need an army depending on your level and specialty, Fayt
             is accompanied by lots of Mercenaries lv16 and Apostates lv17. The
             Apostate cast Shockwave and can make quick work of your troops if
             you are too low level. Avoid confronting them with magic units*
            Return the Fragment to Flink in Greyfell
[ rewards ] Malachy or Ring of Thieves
[  notes  ] The reward ring you get is random. Malachy is among the best rings
            in the game, consider reloading if you get anything else.


[activator] Morton
[  steps  ] Morton suspects treachery
            Talk to Thurgon to get Letter for Tanara
            Find Map of Secret Passages in chest at the NE undead cave
            Show the Map to Morton
            Show the Letter to Morton. You will recognize the handwriting on
             both documents
            Confront Thurgon with your evidence *Morton must be near you*
            Kill him
[ rewards ] Steelclad Armor and Experience
[  notes  ] If you deliver the Letter to Tanara before showing it to Morton the
            quest becomes unsolveable since you no longer have any clue. You
            can still deliver the Letter to Tanara in Greyfell after this quest
            for 2 gold and some experience.



[activator] Investigating the Sleeping Figure
[  steps  ] Investigate the Sleeping Figure in N near the iron mines
            Kill Graverobber in NW near one of the five commanders lair -
             Glowing Octagon
            Insert the Octagon into the Sleeping Figure
            Talk to the Sleeping Figure
[ rewards ] Experience
            Sleeping Figure's alliance


   Gord Dunnahan - NE, one of Briar camps on Godwall
   Sunder Dundrew - E, one of the villages on Godwall

Gwen's Medicine

[activator] Sunder
[  steps  ] Talk to Sunder after liberating his village
            Find chest in Briar camp SE - Gwen's Medicine
            Give the Medicine to Sunder
[ rewards ] Experience


[activator] Gord Dunnahan
[  steps  ] *you must have Wolfsign*
            Ask Gord about the emblems
            Give all your Wolfsigns to Halicos in Farlorn's Hope
[ rewards ] 20 Silver and Experience for each Wolfsign
[  notes  ] This quest is currently bugged. It cannot be completed. You can
            remove it from the quest list by killing Halicos in Farlorn's Hope
            with orcish troops. There is not much reason to do that, except to
            get a Coin from Halicos's body, which could possibly be part of a
            subquest that is currently disabled or not yet implemented.
            Wolfsigns are common item drops on Briar Wolves.


   Brok *aka Bork* - NW
   Halicos - E Red Legion camp
   Jon Farlorn - central trade post
   Rigour - central trade post
   Thom Laire - E Red Legion camp


[activator] Rigour
[  steps  ] Talk to Rigour
            Kill Thar NW Mulandir - Thar's Head
            Show the Head to Rigour
[ rewards ] 50 Gold and Experience

The Cataract

[activator] Thom
[  steps  ] Talk to Thom. He needs help curing cataracts
            Ask for help from Seno the dentist in Greyfell
            Return to Thom with the Needle. He will reward you with a strange
             Stone Tablet
            Show the Tablet to Goran in Greyfell. He will decipher it for you
             for a fee
            Give a Sapphire to Goran in Greyfell
[ rewards ] Greater Healing lv12 spell scroll and Experience
[  notes  ] The only fixed Sapphire drop in the game is from Shin Tar Guar
            *see Echoes subquest*. The Sapphire sells for lots of cash, so
            if you are not a white mage you might not want to exchange it
            for a useless reward.


[activator] Brok
[  steps  ] Brok grumbles and needs some tools
            Talk to Jon Farlorn and see if he can help
            Find the ingredients
             ~ Faurung NW - Vulcan Glass Phial
             ~ three Stone of Eternal Fire *see appendix*
             ~ Demon Blood *see appendix*
             ~ pay 1 Gold to Jon for the Sulphur Binder
            Talk to Jon to process the raw materials
            Talk to Brok, twice
            Follow Brok to the W
[ rewards ] Experience
            Access to portal connecting Greyfell and Farlorn's Hope


   Craig - SW *after Sartarius's death*


Riddle of the Menhir

There is a stone pillar that looks like a bindstone at the N of Stoneblade
Mountain. Investigate it and enter the sequence eye-blood-hand-hand-blood-eye,
you will fight Erin and get a Star Shape Amulet, which you use to open a
treasure chest a few screens W of the pillar. The clues to solving the riddle
are etched on the gravestones scattered around the pillar.


Talk to Jon in Greydusk Vale and get the First Piece of Mosaic. Go to Whisper
and investigate the altar guarded by Guardian of the Mosaic in the N. Kill the
Keeper that appears to get the Second Piece. Insert the Second Piece into the
altar and kill the next Keeper that appears. Keep doing this until you complete 
the Mosaic. The monsters you encounter in this quest are between lv16 and lv22
so be careful. The location of the Keepers will be reveal in the mini map, keep 
your eyes open. You should complete Whisper's main quest before doing this
quest to avoid confusion. The Keepers are all located on the central-E line.

You get experience and many random lv12 spells from this quest, this may not
matter much to melee players, but if you are playing a mage, you can use the
quicksave/quickload trick before looting any of the corpses to reroll the magic
type drop. *quicksave - F7, quickload - F9*


*you must first complete the Tooth Crusher's Pliers subquest*
Kill Obak lv8 orc camp Leafshade - Orc Tooth
Sell it to Seno in Greyfell for cash and experience

Beastman Manes

Ashawe in Eloni pays you 1 silver for each Beastman Manes you bring her. You
also gain some experience. You find them on Beastmen in S Eloni and Clawrippers 
in Southern Windwalls and Stoneblade Mountain.

This is similar to the Wolfsign subquest. You can sell the Manes to regular
vendors for more cash, but you get no experience in return.

Bandit Leader

Kill Bandit Leader lv4 SW Liannon - Wanted Poster for Celen, Old Dwarven Axe
                                    for Sunder
You know what to do. You get some cash, mediocre gear and experience


Stone of Eternal Fire

The Stone of Eternal Fire is required for several quests, namely


There are just enough of them to complete all those quests. The locations are

   Fafna N Eloni
   Fire Skeleton N Leafshade
   Zyrafyr E Southern Windwalls
   Fyrmir N Farlorn's Hope
   Faurung NW Farlorn's Hope
   Chest in W The Rift *chest is locked with Glowing Red Key obtainable from
                        Ulather lv29 E The Rift*

Demon Blood

The Demon Blood is required for several quests, namely


There are just enough of them to complete all those quests. The locations are

   Arz'ach NW Mulandir - Demon Blood, Demon Blood, Rune Archer Shalir lv16
   Ulather lv29 E The Rift - Demon Blood, Rune Warlock Antius lv18, Orc Worker
                             Rune lv12, Glowing Red Key


Broks, Jons and Sunders

There are two Broks, two Jons and two Sunders in this game. One Brok is the
human guard in Liannon, the other is the dwarf miner in Farlorn's Hope. One Jon
is Greywind in Greydusk Vale and the other is Farlorn in Farlorn's Hope. One
Sunder is the blacksmith in Liannon, the other is a villager in Godwall. Their
paths do not cross, so do not get confused and talk to the wrong Brok, Jon or

Leftover Items

These unique items were probably intended for subquests that never got
implemented. You can sell them for cash for now.

   Broken Dwarven items
   Liannon Brandy *try offering it to Hinrik*
   Wildling Fur
   Sign of a Fist
   Pledge of the Gods *cannot be sold*
   Shoulderplates of the Princeps

All gems can be sold, just keep one Sapphire for the Cataract subquest and one
Malachite for the Wound Tincture subquest.

All mushrooms can be sold, just keep one of each for A Poison Dwarf subquest.

All Beastman Manes can be sold, just keep three for Predator's Fur subquest.
*see also Beastman Manes under UNLISTED SUBQUESTS*

Everything else can be sold.


Here are some subquest related bugs. I am not going to talk about the rest. :P

Inabilty to start or close quest. That happens sometimes when you try to talk
to an NPC and find yourself unable to. When that happens, try loading a
previous saved game and play again. Changing the perspective works sometimes
too. These do not solve the problem every time, but they may work.

Item recognition. If you find a quest item before you get the quest, the game
might not register your possession of it. This does not happen often, but it
can happen. Another reason why frequent saving is important.

Dupe. You can actually make this bug work in your favor. Some quests sometimes
do not close even after you claim your reward. This enables you to get the
reward again! Quests with this bug include the Soulstones, Klingzog's Leggings
and Predator's Fur. These do not happen everytime, so yeah...

Dupe2. Some quest items remain even though they are not suppose too. This is
not known to cause any major problem except player anxiety.

Inconsistencies. This is not really a bug, but many items, NPCs and locations
have different names. The questbook may ask for one thing but the actual item
might have a different name. So do not get confused or overly worried.


These questions are being asked everyday despite being answered too many times.
Read them before asking, or should I say, read them and stop asking!

   [ Where is this/this/this? ]
   Many bindstones/changes/bug fixes/stuff are added in the 1.10 patch. Please
   update and patch your game. It is unlikely that your saved games will get
   corrupted after patching, but remember to make backups just in case. The
   saved games are probably located in your My Documents folder, look for them

   [ I cannot patch/CD-Key not working!? ]
   Some earlier release used hard-to-read fonts for the CD-Key. Visit the
   official site for more info on this. Make sure you do not mix up the O's,
   0's and 8's, and I's, 1's and l's. And also make sure your copy of
   SpellForce is a legal one.

   [ Where can I find the Stone of Eternal Fire? I'm missing one!!! ]
   See Stone of Eternal Fire under section APPENDIX.

   [ How do I open the clicking dryad chest in the Shiel? ]
   It's part of the Wound Tincture subquest, be patient, you can't open it yet.

   [ How do I open that star chest in Stoneblade Mountain? ]
   See Riddle of the Menhir under section UNLISTED SUBQUESTS.

   [ Where is Tombard? ]
   I wish I could draw ASCII maps, but there are too many details to include.
   He is in the village in Greyfell. Where's the village? It's in the central
   area where you helped the villagers kill the orcs in the very first
   scenario, between the Greyfell town area and the human monument. Remember?

   [ What is the Glowing Octagon for? ]
   See Homunculus subquest.

   [ How do I kill Fayt/Bloodash/Fyrmir etc? ]
   This is a subquest guide and I'm quite reluctant in giving advice on how to
   kill things, primarily because the game is flexible and there are different
   methods to kill the same things depending on your character type and level.
   The one method that applies to all is "numbers". If you have 80 units all
   targetted on one single monster, it's unlikely that you will ever lose. And
   always get more shooters/spellcasters than hand-to-hand fighters, that way,
   all of your troops get to attack.

   [ How do I get to Farlorn's Hope/Godmark/Nightwhispe Dale etc? ]
   You will be there when the main storyline allows you to. Be patient. The
   list of map locations in the COMPLETE SUBQUESTS LISTING section is in
   chronological order of the game progress. That should give you a good idea.

   [ Where is the Rift/HELPPLZ bug the gate to the Rift won't open!? ]
   The entrance to the Rift is at E Mulandir. There are two gates on the E
   side. One at the NE behind the guardians, the other [the entrance to Rift]
   is at the E. Make sure you are at the right gate.

   [ Where do I go after the Rift/Farlorn's Hope? ]
   Get the Phoenix Stone from the guardian in N Mulandir. Follow the storyline.
   Go to Greyfell, then Frost Marsh.

   [ Where is Frost Marsh/Frostmarks/Frost Marshes? ]
   Really, pay attention to the game, it's an RPG. Frost Marsh is where Rohen
   got killed. Your first time there is after Wildland Pass. You should have
   activated the bindstone. If not, go there via the portal in Wildland Pass.

   [ Fyrmir did not drop the Phial/Stone of Eternal Fire!? BUG BUG BUG!!! ]
   There are two dragons in Farlorn's Hope. One in the N, one in the NW. Did
   you kill the right one?

   [ Where is the Twonk/Shadow/Spider etc? ]
   First, read the guide. Second, you may already have killed it, but did not
   loot the body. It's a pain trying to search for a body on a huge map.
   Fortunately there is one feature that will help locate loots easily. If you
   leave and return to a map, you will notice small lit up spots in the mini
   map. Those are indicators of corpses you forgot to loot.

I'd answer more, but I think I covered everything related to the subquests in
the guide already.


Thanks to JoWood and Phenomic for producing and publishing this amazing game.

Thanks to the forum community at the Spellforce Companion Forum
[] for providing some guidance when I was
still a newbie. I post there using a different pseudonym so don't ask. :P

Thanks to Faraz Huda for some information on Delicate Fabric subquest.

Thanks to Michael Sarich for some tips on formatting. I may not have change
much to suit your liking, but hey, there's gotta be some "me" in this guide.
Thank you for the encouragement too.

Thanks to my parents. *insert cheesy cliche stuff here* No but on a more
serious note, a lot a lot of things happened as of late, I don't really know
what to say, they sure didn't contribute anything to this guide, but they did
in so many other ways. Thank you for your patience.


Version 1.06
May 07, 2004
~ added crucial but missing 1-line info to Stones of Eternal Fire
  *ACK! This IS the last update.*

Version 1.05
May 06, 2004
~ added Adrenaline Vault and SpellForce Companion to hosting list
~ slight reformatting for clarity
~ added more notes to the Free Traders subquest
~ added notes and quest rewards to the Last of the Rangers subquest
~ added notes to Dwarf Services subquest
~ added second path to the Delicate Fabric subquest
  *was off this project for a while. Recently finished the quest section for
   SpellForce Companion. Full walkthrough coming real soon. This should be the
   final update to this guide. There are a couple more trivial details I could
   have include, but I will leave those to the full walkthrough instead. :) *

Version 1.04
March 22, 2004
~ added Cheats-Corner to hosting list
~ added Valdis's location in Greyfell
~ added notes to the Free Traders subquest
~ altered bits of minor details here and there

Version 1.03
March 18,2004
~ added Neoseeker to hosting list
~ added crucial but missing 1-line info to Earthblade subquest
~ altered bits of minor details here and there
  *I realized it's really hard to describe places without using maps. I'm
   currently working on the full walkthrough with diagrammatic representations
   of the maps. I could have just photoshop the color jpegs and add locations
   and stuff onto them and have GameFAQs host them, but unfortunately the
   images from JoWood are copyrighted and are not to be altered or edited. I've
   worked up till Northern Windwalls so far, and it's still in a primitive
   unformatted state. I'll submit it when I think it's ready, so keep your eyes

Version 1.02
March 12, 2004
~ altered some info on the legal stuff
  *didn't expect other sites to pick up my guide so soon, and was too late in
   pulling the guide from GameFAQs waiting list before it got posted. So here
   goes, third time to submit this guide this week, don't hate me.*
~ added some more really minor details
~ added ACKNOWLEDGEMENTS section *of all things to overlook...*
~ added FAQ section
~ slight changes in formatting to promote legibility

Version 1.01
March 11, 2004
~ added bits of minor details here and there
~ corrected some previously overlooked spelling and grammatical errors
~ corrected one glaring mistake on location
  *I don't know what's wrong with me but sometimes I type E when I meant to say
   W and N when I meant to say S. If you are unable to find a certain object
   try looking for it at the opposite end and mail me about it if I am indeed
~ added VERSION HISTORY section

Version 1.0
March 09, 2004
~ guide completed and uploaded to GameFAQs *YAY!*


Fan mails, hate mails, praises, critiques, suggestions, corrections, error
reports, typo reports, improvements, expansions, missing info, extra info and
general queries can be directed to

Put [spellforce] in your email title so I know I am not looking at spam.

Peace. And have fun.

Copyright 2004 Leong Yiam Tat aka gaoneng