Codes

  • Character Codes

    Once you enter the Debug Menu, enter the following: set harry Mesh skeletalMesh 'HPModels.sk______Mesh' (DON'T PUT THE UNDERSCORE IN THE CODE...KEEP READING) In the underscored area, put (and no spaces in front of or after):

    CodeEffect
    AragogPlay as Aragog
    FilchPlay as Filch (includes dust sweeper)
    FireCrabPlay as Fire Crab
    FredWeasleyPlay as Fred
    FatFriarPlay as Ghost: Fat Friar
    MoaningMyrtlePlay as Ghost: Moaning Myrtle
    NHNickPlay as Ghost: Nearly Headed Nick
    BloodyBaronPlay as Ghost: The Bloody Baron
    BasiliskPlay as Giant Snake (or Basilisk)
    GnomePlay as Gnome
    HagridPlay as Hagrid
    HermionePlay as Hermione
    MadamePromfreyPlay as Madame Pomfrey
    MrsNorrisPlay as Mrs. Norris (Filch's cat)
    PigPlay as Pig (one of the pigs in Hagrid's place)
    ProfDumbledorePlay as Professor Dumbledore
    ProfLockhartPlay as Professor Lockhart
    ProfSnapePlay as Professor Snape
    ProfSproutPlay as Professor Sprout (Not sure why you'd want to)
    RonPlay as Ron
    ProfMcGonagallPlay as RonPlay as Professor McGonagall
    PinkLadyPlay as the Fat Lady (Gryffindor Portrait in front of the common room)
    SnitchPlay as the Golden Snitch

    Contributed By: TwofoldPain.



  • Info for debug mode

    After activating debug mode, enter these in by pressing ` which brings up a menu
    Enter:
    1) set statusitemflobbermucus ncount #

    2) set statusitemwiggenbark ncount #

    3) set statusitemwiggenwell ncount #

    4) set statusitemgryffindorpts ncount #(You can use it with other houses as well)

    6) quit/exit (Quits the game quickly)

    (1)-(4) change the # with a number

    Contributed By: oren.



  • More Console Cheats

    Enter the following codes by enabling the "debug mode" on the game (above). so far these codes have been tested and have worked for me, they may take a couple of tries to get them to work though- You can find your own, for example you are required to find the boomslang skin just enter

    set statusitemboomslang ncount 1000

    and it should say on the prompt

    >set statusitemboomslang ncount 1000

    meaning that it worked if not you should get a "Unrecognized class" or other errors

    Replace the # with a number do not use the # sign. i.e.

    #23 <<WRONG!
    23 << ok

    A slight misspelling may cause errors.

    DO NOT USE ON ORIGIONAL SAVE FILE USE ANOTHER BECAUSE IT MAY BECOME CORRUPT AND FREEZE! THIS HAS HAPPENED ALOT DURING MY CODE HUNTING

    CodeEffect
    set statusitemboomslang ncount#Replace # with a number and youll get #(yournumber) of the boomlslang skin (has not been tested over 1000)
    set statusitemhufflepuffpts ncount #Replaces Hufflepuffs house points with the # value
    set statusitemravenclawpts ncount #Replaces Ravenclaws house points with the # value
    set statusitemslytherinpts ncount #Sets slytherins house points with the # value

    Contributed By: 6l1tch_F1nd3r.



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