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    FAQ by RFurr

    Updated: 01/01/70 | Search Guide | Bookmark Guide

    MEGA MAN X  (1994)  12 Meg  -  by Rick Furr (RFURR@VT.EDU)
         After Vile (Highway Stage)
              5385 7136 6321
              1768 5858 3884
         Chill Penguin defeated
              6385 5336 5364
         Storm Eagle defeated
              6483 7376 5124
         Flame Mammoth defeated
              1573 5232 7264
         Spark Mandrill defeated
              5131 7358 4181
         Armored Armadillo defeated
              5147 8437 4536
         Launch Octopus defeated
              1556 6642 7448
         Boomer Kuwanger defeated
              5151 3427 4261
         Extra Life Tank
              5447 4177 4536
         Sting Chameleon defeated
              4131 6712 1221
    Password for armor, helmet, acceleration, several Heart Tanks and three 
      Sub-Tanks.  Note that all of the bosses are still intact:
         1152 1176 2181
    Start game with all but one Heart Tank, three Sub-Tanks, and ALL FOUR 
      suit power-ups (chest armor, helmet, acceleration, and blaster)!
         6544 8278 6228
    To get the other Heart Tank and the other Sub-Tank:
         1)   Get the Boomerang Cutter power-up in the Kuwanger stage.
         2)   Enter the Mandrill stage, use the Boomerang to grab the Sub-Tank.
         3)   Enter the Kuwanger stage again and use the Boomerang to grab the 
              Heart Tank sitting on the ledge at the top of the outside tower.
    All Sub Bosses, all Heart Tanks and all Sub-Tanks plus:
         Armor, Helmet, and Acceleration System.
         To get Zero's Cannon: Enter Sigma level, cross chasm, battle Vile.
            (Zero will give you his arm cannon just before passing away)
            (Zero's Arm Cannon is the same)
         3441 3356 4421
    All Sub Bosses, all Heart Tanks and all Sub-Tanks plus:
         Armor, Helmet, Acceleration System, and Zero's Arm Cannon.
         3673 2137 2484
         8441 2136 4421
         8447 4626 6155
                                MAXIMUM LIVES (9)
    1.   Go to the Armored Armadillo stage.
    2.   Ride the cart but jump off before leaving the first section.
    3.   There will be a large bat hanging from the ceiling.
    4.   Shoot the bat - it will usually give you a 1-Up.
    5.   Move out of sight of where the bat hangs.
    6.   Reenter the bats area -- he will re-appear, shoot him again.
    7.   Continue until your 1-Up lives are full (9 max).
                             MAXIMUM LIVES AND FULL POWER
                            (need Zero's Arm Cannon Power)
    1.   Go to the Armored Armadillo stage.
    2.   Start to ride the cart but jump off after it starts moving.
    3.   Use Zero's AC power to fully charge then switch to Rolling Shields.
    4.   With X's Force Shield surrounding him search for bats
    5.   Simply run into as many bats as you can, move back and forth to 
         make the bats reappear.
    6.   Once all of your Heart Tanks and Sub-Tanks are charged go for the bat.
    7.   There will be a large bat hanging from the ceiling.
    8.   Touch the bat with your shield - it will usually give you a 1-Up.
    9.   Move out of sight of where the bat hangs.
    10.  Reenter the bat area -- he will re-appear, shoot him again.
    11.  Continue until your 1-Up lives are full (9 max).
    1.   Chill Penguin      S. Ice (Shotgun)        Kill with Plain power
         Ht: 5.34  Wt: 237                          (Jump onto the wall)
         Powers: Shotgun Ice, Sliding
    2.   Spark Mandrill     E. Spark (Electric)     Kill with Shotgun Ice
         Ht: 10.0  Wt: 646
         Powers: Electric Spark, Dash Punch
            -- Use Fire Wave to kill the Robot Guards.
            -- Use Shotgun Ice or Tornado power to kill the Thunder Slimer.
    3.   Armored Armadillo  R. Shield (Rolling)     Kill with Electric Spark
         Ht: 6.36  Wt: 510
         Powers: Rolling Shield, Guarding
    4.   Launch Octopus     Homing. T (Torpedoes)   Kill with Rolling Shields
         Ht: 7.8   Wt: 348                          For fun use  Boomerang to 
         Powers: Homing Torpedo, Energy Drain       cut off his tentacles.
            -- Use Storm Tornado to destroy the Ship.
            -- Use Storm Tornado to kill the Mecha-Eel.
            -- For fun try riding on the Mecha-Eel's back!
    5.   Boomer Kuwanger   B. Cutter (Boomerang)   Kill with Homing Torpedoes
         Ht: 7.93  Wt: 206                          (Hang  on  left  wall  and
         Powers: Boomerang Cutter, Dead Lift        fire Homing Torpedoes)
    6.   Sting Chameleon    C. Sting (Chameleon)    Kill with Boomerang Cutter
         Ht: 5.8   Wt: 169
         Powers: Chameleon Sting, Iron Tongue
    7.   Storm Eagle        Storm. T (Tornado)      Kill with Chameleon Sting
         Ht: 8.2   Wt: 275
         Powers: Storm Tornado, Diving
    8.   Flame Mammoth      Fire W. (Wave)          Kill with Storm Tornado
         Ht: 10.5  Wt: 719
         Powers: Fire Wave, Oiling, Jump Press
                              SUB TANKS (4)
    1.   Armadillo  To the left of the 1st Earth Moving machine.
    2.   Mandrill   In the first area, down a ladder, on the other side of
                      a wall -- use the Boomerang Cutter.
    3.   Eagle      In the glass tower.  It's easiest to get from the right 
                      side of the tower.
    4.   Mammoth    In the room with the Pick Tossing Miners.  Climb up the 
                      platforms, working towards the upper left side.  
                      Accel-Jump from the platform with the Hard Hat Guys to
                      the left wall.
                             HEART TANKS (8)
    1.   Penguin    Fire Wave on Ice Castle above cave with robot suit.
    2.   Mandrill   After the ceiling guns, past the transformers, at the 
                      ladder, go up, it's on a ledge -- use Boomerang Cutter.
    3.   Armadillo  Jump onto the ledge in front of the 2nd Earth Moving 
    4.   Octopus    Sink Ship, Battle 1st Mecha-Eel, room to right.
                      -- Use Storm Tornado to destroy the Ship.
                      -- Use Storm Tornado to kill the Mecha-Eel.
                      -- For fun try riding on the Mecha-Eel's back!
    5.   Kuwanger   On ledge at top of outside tower -- use Boomerang Cutter.
                      -- If you have the X-Buster Power-Up from the Mammoth
                         Stage or Zero's Arm Cannon Power then form a shield 
                         around you before riding the elevator and while 
                         climbing the tower wall.  It will kill every enemy 
                         during your outside climb up!
    6.   Chameleon  In pit at the start of the cave.
                      -- Must defeat the Octopus so water will fill the pit
                         that is just before the cave, then accel-jump across.
    7.   Eagle      Ride the elevator to the top and accel-jump to the left.
                      -- You will land on the roof of the building on the left.
    8.   Mammoth    In the Pick Tossing Miner room on the far bottom right.
                      -- Must defeat the Penguin first to freeze the Lava on 
                         the floor.
                           DR. LIGHT's CAPSULES
    0.   X-Buster              Beginning    Hold  "Y"  to  charge, release to
    1.   Acceleration System   Penguin      At the top of the Ice cave.
                                            Speed  by  pressing "A" and  jump 
                                            twice as far by pressing "A"+"B".
                                            "Step  into   this   capsule  and
                                            receive an acceleration system to 
                                            boost your speed." - T. Light
    2.   Helmet Enhancement    Eagle        Climb the tall girder, go down the
                                            other side, Accel-jump to ledge on 
                                            right, blast through the gas tanks.
                                            "This    capsule    contains    an
                                            enhancement for your  helmet which 
                                            will   allow  you  to  break  some 
                                            ceilings with a headbutt." 
                                                                    - T. Light
    3.   Armor                 Chameleon    At cave entrance,  accel-jump over
                                            the  pit,  climb onto  top of cave
                                            and fight a Green  Clamper  robot.
                                            He  can  be defeated  by X-Blaster
                                            shots to the head.  Run fast under
                                            his jumps between your shots.
                                            "This  capsule contains a new type
                                            of  body  armor.  It  will  reduce
                                            damage   to   your  system  by  50 
                                            percent." - T. Light
    4a.   X-Buster Power-Up    Mammoth      At  the   entrance  to  the   Pick
                                            Tossing Miners room jump  onto the
                                            first  platform,  then run back to 
                                            the left and dash jump so that X's 
                                            helmet begins  breaking the blocks
                                            (See below).
                                            "This   capsule  contains  a  part 
                                            which     will     increase    the  
                                            capabilities  of  your   X-Buster.  
                                            You can  use it to  fire all types 
                                            of weapons." - T. Light
    4b.   Zero's Arm Cannon    Vile's Room  Beat all Mini-Bosses,  enter Sigma
                                            level, cross ravine,  climb shaft,
                                            battle Vile (See below).
                                            "You  are  more  powerful than you 
                                            were before but Sigma is much more 
                                            than  he  appears  to  be.  You're 
                                            going to  need  an  edge.  Take my
                                            Arm Cannon  and  your attack power 
                                            should increase.  Good Luck, X!"
                                                                        - Zero
    5.   Hyruken Power         Armadillo    Use the following instructions:
                                            "I  give  you a  special  present.
                                            Now, enter the capsule,  please."
                                                                   - T. Light
            1.   Finished off all the Mini-Bosses and collect ALL of the Hart 
                 and Sub Tanks.
            2.   Return to the Armored Armadillo stage.
            3.   Before you reach the boss's room, when you are flying across 
                 the chasm on the cart, jump to the cliff above the door.
            4.   Quickly  climb  the  cliff and  grab the Power-Up, then jump 
                 into the chasm.
            5.   Repeat the  process  four  more  times,  and  Dr. Light will
                 appear and give you the Hyruken power.
            6a.  Press Down, Down/Forward, Forward then Y to use the Fireball.
            6b.  Press Down, Down/Reverse, Reverse then Y to use the Fireball.
            7.   Remember, you must have full power to fire this weapon.
            8.   When X fires the Hyruken Power he yells "Cook'in".
                             X-BUSTER POWER-UP or
                            ZERO's ARM CANNON POWER
         Dr. Light's Capsule or Zero's Arm Cannon Power will increase the 
           power of X's X-Buster.
         Hold "Y" until X turns red then release a Mega blast of energy.
         Also, while X is red, push the top "L" or "R" button to select one
           of X's special powers and then release "Y":
    1.   S. Ice (Shotgun)       Forms an Ice Cart that X can ride.
    2.   E. Spark (Electric)    Shoots two Electric walls left and right.
    3.   R. Shield (Rolling)    Generates a Force shield around X until
                                  another weapon is selected or until
                                  certain enemies touch X.  This weapon
                                  is great to use to collect energy and 
                                  1-Ups from bats in the Armadillo stage
                                  or from the shaft worms just before
                                  Sigma's room!
    4.   Homing. T (Torpedoes)  Fires 5 Torpedoes forward.
    5.   B. Cutter (Boomerang)  Throws 4 Boomerangs in all 4 directions.
    6.   C. Sting (Chameleon)   Makes X Invisible (to enemy) for 7 seconds.
    7.   Storm. T (Tornado)     Generates a vertical tower Tornado.
    8.   Fire W. (Wave)         Throws a wall of Fire forward.      
                                   SIGMA LEVEL
    1.   Bomb Puffers                       Use Fire Wave to kill.
    2.   Crossing Canyon                    Use Force Shield.
    3.   Vile in an Armored Carrier         Don't use any special powers, 
                                              you always loose almost all of
                                              your power, Zero comes to rescue.
    4.   Vile                               Use Rolling Shields.
    5.   Vertical Shafts                    Use Chameleon Invisibility and
                                              acceleration jump to climb.
    6.   Kuwanger                           Kill with Homing Torpedoes.
    7.   Just outside the BoSpider room     Raise X's Force Shield and move 
                                              back and forth hitting the
                                              enemies and getting recharged.
                                              Don't run into the Hard Hat guys
                                              when they are down or you'll
                                              lose your force shield.  Simply
                                              turn X's back to them and they'll
                                              run into X and be destroyed.
    8.   Mecha-Spider Boss (BoSpider)       Shoot the Spider when it's on the
                                              floor and it's spot turns red.
                                            Stay in the left corner.
    9.   ** Exit to Main Screen **          7437 6412 1255  (p/w doesn't work)
    9a.  Go to Armadillo stage (Optional)   Charge up power and lives.
    10.  Penguin                            Kill with Plain Power.
    11.  Eagle                              Kill with Chameleon Sting.
    12.  Eyeball Machine Boss               Shoot the Eyeballs and Nose.
            (Rangda Bangda)                 Use Chameleon Sting on eyes.
                                            Use Homing Torpedoes on nose.
    13.  ** Exit to Main Screen **          7431 3842 8523  (p/w doesn't work)
    13a. Go to Armadillo stage (Optional)   Charge up power and lives.
    14.  Armadillo                          Kill with Electric Spark.
    15.  Chameleon                          Kill with Boomerangs Cutter.
    16.  Mandrill                           Kill with Shotgun Ice.
    17.  Octopus                            Kill with Rolling Shields.
    18.  Mammoth                            Kill with Storm Tornado.
    19.  DinoTank Boss (D-Rex)              Cling to the wall and Shoot the 
                                              top part with the X-Blaster.
                                              Asscel-Run to dodge the Energy
    20.  ** Exit to Main Screen **          3676 4627 5142  (p/w doesn't work)
    21.  Shaft to Sigma room                Use Force Shield.
                                              Keep hitting the worms until all 
                                              powers are charged up.
    22.  Sigma's Mecha-Dog                  Kill with Shotgun Ice.
                                             or One shot of Hyruken power!
    23.  Sigma with Sword                   Jump on left wall to dodge Sigma
                                              and kill with Electric Spark.
                                             or One shot of Hyruken power!
    24.  The Sigma Machine (Velgurder)      Jump on platforms and shoot Sigma
                                              in the head with Rolling Shields.
                                              Don't get too close to his head 
                                              or you'll hit his shields and 
                                              loose your shot.
    25.  Game Ending and credits!!!         Time from 1-25 is about 30 minutes.
                                   STAGE ENEMIES
                                  (from end credits)
    1.   Highway Stage -- Vile
            Spiky                   Rolling Spike Wheels
            Crusher                 Helistompers
            Ball De Voux            StockyBots
            Road Attackers          Queen Bee Ship
            Bee Blader              Two-legged Droids
                                    Robot Bomber Wasps
                                    Monster Cannon Cars
                                    Vile's Car Launching Ship
                                    Vile in Armored Carrier (don't fight)
    2.   Ocean Stage -- Launch Octopus
            Amenhopper              Water Spiders
            Sea Attacker            Bomb Puffers
            Gulpfer                 Spinning Sea Horses
            Anglerge                Cuttle Vacuum Subs
            Gruiziler               Cyber Eels
            Utuboros                Vacuum Fish
                                    Whale Fleet Ship
                                    Chopper Clamps
                                    C Dragons
    3.   Snow Mountain Stage -- Chill Penguin
            Ray Bat                 BunnyBots
            Tombot                  Robot Lumber Jacks
            Bomb Been               Robot Bomber Wasps
            Armor Soldier           BatBots
            Snow Shooter            Rolling Spike Wheels
                                    Buzzsaw Birds
                                    Bandit in Armored Suit
    4.   Power Plant Stage -- Spark Mandrill
            Gun Volt                StockyBots (Robot Guards)
            Hotrrion                Light Bugs
            Flammingle              Buzzsaw Birds
            Turn Cannon             Thunder Slimer Boss
            Thunder Slimer          Gyro Jet Paranas
                                    Floor Gun Turrets
                                    Ceiling Gun Turrets
                                    Bomb Puffers
                                    Two-legged Droids
    5.   Sky Stage -- Storm Eagle
            Lift Cannon             Chopper Clampers
            Flamer                  Shielded Spike Throwers
            Sky Claw                Rising Gun Turrets
            Death Rogumer           StockyBots
                                    Flame Thrower Turrets
                                    Two-legged Droids
                                    Hard Hat Droids
    6.   Factory Stage -- Armored Armadillo
            Scrap Robo              BatBots
            Dig Labour              Large BatBot
            Rolling Cabyool         Buzzsaw Birds
            Hoganmer                Rock Rumblers
                                    Hard Hat Droids
                                    Rolling Spike Wheels
                                    Pick Tossing Miners
                                    Jet Birds
    7.   Gallery Stage -- Flame Mammoth
            Batton Bone             Large Scrap Reploids
            Batton M-501            Cyclops Scrap Reploids
            Mettool C-15            Chopper Clampers
            Metal Wing              Pick Tossing Miners
            Mole Borer              Lava Drops
                                    Spiked Pipe Rotors
                                    Shielded Spike Throwers
    8.   Tower Stage -- Boomer Kuwanger
            Dodge Blaster           Shelded Spike Throwers
            Sine Faller             Wall Pulse Cannons
            Jamminger               Helidroids
            Mega Tortois            Laser Beam Triggered Laser Cannons
            Slide Cannon            Bomb Puffers
            Ladder Yadder           Ledge Pulse Cannons
                                    Floating Gun Turrets
                                    Ladder Lizards
                                    Ceiling Gun Turrets
    9.   Forest Stage -- Sting Chameleon
            Planty                  Robot Lumber Jacks
            Iwgrm                   Bush Droids
            Axe Max                 Bush Worms
            Crag Man                Water Spiders
            Mad Pecker              Jolly Green Clamper Boss
            Greeper                 WoodPecker
            RT-55J                  Cyber Worms
                                    Shielded Spike Throwers
                                    Bandit in Robot Suit
    10.  Sigma Stage -- Vile, Sigma
            BoSpider                Bomb Puffers
            Rangda Bangda           Helidroids
            D-Rex                   Floor Gun Turrets
            Velgurder               Ceiling Gun Turrets
                                    Two-legged Droids
                                    Vile in Armored Carrier (don't fight)
                                    Vile Boss
                                    Laser Beam Tripped Laser Cannons
                                    Shielded Spike Throwers
                                    Wall Pulse Cannons
                                    Kuwanger Boss
                                    Hard Hat Droids
                                    Rolling Spike Wheels
                                    Mecha Spider Boss w/Baby Mecha Spiders
                                    Buzzsaw Birds
                                    Penguin Boss
                                    Bandit in Robot Suit
                                    Pick Tossing Miners
                                    Wall Pulse Cannons
                                    Floating Gun Turrets
                                    Ceiling Gun Turrets
                                    Eagle Boss w/ 4 babies
                                    Rolling Spike Wheels
                                    Shielded Spike Throwers
                                    Eyeball Machine Boss
                                    Ceiling Gun Turrets
                                    Bomb Puffers
                                    Armadillo Boss
                                    Pick Tossing Miners
                                    Chameleon Boss
                                    Pick Tossing Miners
                                    Gyro Jet Paranas
                                    Mandrill Boss
                                    Vacuum Fish
                                    Octopus Boss
                                    Laser Beam Tripped Laser Cannons
                                    Floor Gun Turrets
                                    Ceiling Gun Turrets
                                    Mammoth Boss
                                    DynoTank Boss
                                    Pipe Worms
                                    Sigma's Dog
                                    Sigma with Sword Boss
                                    Giant Robot Sigma Boss
              List of Hearts Tanks, Sub Tanks and Power Ups
                       Octopus\ ------------- /Penguin
                               \|H    |H  A |/
                           STAGE|     |     | MAP
                 Armadillo |H R |           |H W | Mammoth
                           |T   |           |T   |
                           ------           ------
                           |H E |           |H   |
                     Eagle |T   |           |    | Kuwanger
                            SPEC|H    |H  M |SIGMA
                               /|T    |     |\
                      Mandrill/ ------------- \Chameleon
    H - Heart Tanks:
        Each Heart Tank will increase the Energy Meter by 2 energy units.
    T - Sub Tanks:
        Each Sub Tank, when full and selected, will increase the energy 
           Meter by 28 energy units.
       A - Accelerator
             Speed by pressing "A" and jump twice as far by pressing "A"+"B".
       E - Helmet 
             Break some ceilings with you head, also good on some monsters.
       W - Power-up Weapons
             Power-up both all weapons by holding "Y" till X turns red.
       M - Extra Armor
             Take 50% less damage.
       R - Special attack (the famous Ryu Fireball)
             Kills most monsters with only 1 hit, including boss monsters.
             You must have full health to use it.  Press Dn, Dn/Rt, Rt, "Y".
    Energy Meter:
        The Initial Energy Meter has 16 energy units.
        The eight Heart Tanks add 8 x 2 = 16 additional energy units.
        The Energy Meter holds a maximun of 32 energy units.
        The Chameleon Armor will additionally reduce damage by 50%.
    Power Capsules:
        Large Oval White Power Capsule = 8 energy units.
        Small Round White Power Capsule = 2 energy units.
    Weapon Power Meter:
        The Weapon Power Meter holds a maximun of 28 energy units.
    Weapon Capsules:
        Weapon Capsules are added to the weapon with the lowest energy level.
        Large Round Blue Weapon Capsule = 8 energy units.
        Small Round Blue Weapon Capsule = 2 energy units.
    Enemy Energy Meter:
        The Enemy Energy Meter holds a maximun of 32 energy units.
                            NOM ENGINEER WORK SYSTEM
                                 MODEL CPS-9204
                         Copyright (c) 2105, 2109, 2114
                                 NOM Corporation
                               All Rights Reserved
    real mem  =  8192 TB
    avail mem = 32768 TB
    primary data cache :    512 KB
    primary inst. cache:    768 KB
    secondary cache    :  32768 KB
    login: Dr. CAIN
    code:  ******
    >device -dvl -2
    reading "M.X.S."
    reading "BD-E"
    reading "WARNING"
                            MEGAMAN X SPECIFICATION
       Broad-range eye camera
       Ultra-sensitive Voice Recognition System
       Voice Generation System made by HAYATOM Inc.
       Accumulative Energy Generator
       Micro-Fusion Fuel Tank
       Central Joint-controlling System
       X-Buster (Mega Buster Mark 17)
       Energy Amplifier
       Variable Weapon System
       Gyroscopic Stabilization System
       Emergency Acceleration System (Optional)
       Reactive armor skeleton which reduces damage by 93 percent.
       Lightweight "Titanium-X" alloy
    "X" is the first of a new generation of robots which contain an innovative 
    new feature  --  the ability to think,  feel and make their own decisions.  
    However this  ability could  be very dangerous.   If "X" were to break the 
    first rule of robotics.   "A robot must  never  harm a human being."   The 
    results would be disastrous and I fear that no force on earth could stop.
    Approximately  30 years  will be required before we can safely confirm his
    reliability.   Unfortunately  I will  not live to see that day.   Nor do I 
    have anyone to  carry on my work.   Therefore,  I have decided to seal him 
    in  this  capsule,   which  will  test  his  internal  systems  until  his
    reliability  has been confirmed.   Please do not disturb the capsule until 
    that time.
    "X" possesses great risks as well as great possibilities.  I can only hope 
    for the best.  September 18, 20xx  --  T. Light
    Rick Furr

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