The 60-minute Walkthrough for Monkey Island 2, by Headrock
		Written for the CRIMINALLY INSANE.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

*************************************************************************
BIG BIG BIG NOTE: If you're playing the game for the first time, please
copy this file to a diskette or a CD-rom, put it in a safe place, and
forget about it. It takes all the fun out of this INCREDIBLE game. If
you're Really Really stuck, get another Walkthrough. This walkthrough's
purpose is to solve most of the puzzles before they're even encountered,
so the whole cause-effect of the storyline is completely lost, and the
enjoyment of this hilarious, whacky adventure is shot to hell.

On a more personal note: If you can't finish this game on your own,
you're a moron.
*************************************************************************

Anyone who's played Monkey Island 2 knows that it is one of the best and
most interesting quests ever to come out of Lucasarts Studios. While the
"Lite" version is quite easy, the regular game is difficult but much much
more interesting. In any case, the myriad of locations available for travel
(between Islands and across them), especially the fact that you are free
to move ANYWHERE during chapter 2, makes the game a bit long to finish even
for those who've already done it before. Yours truly, however, has an
acute disorder, and remembers the entire game from start to end. Amazingly,
I discovered one day that I know the fastest, easiest way to finish the
game without having to "go back and finish something" before it's absolutely
neccesary. This makes the game go much, MUCH faster. No more wandering 
around, all confused about where you should go next, or what you forgot to
do - This walkthrough does EVERYTHING in a neat, orderly fashion.

This Walkthrough, like other walkthroughs of the "60-minute" style, is
not only a complete and percise, but is also organized in a manner which
minimizes travel between locations. It is based on the order in which things
can and can't be done, and on the proximity of puzzless that become 
available for solving simultaneously. The Walkthrough is useful even if you
don't plan to finish it THAT quickly. In fact, the only way to actually finish 
the game in under 60 minutes, all dialogue and skippable cutscenes must be 
skipped, by pressing ESCAPE or clicking both mouse keys simultaneously 
(to end a cutscene), or by repeatedly pressing the "." key (to skip text 
lines one by one, during dialogues where a Left+Right-click doesn't work).

Like watching a TV show without voice or subtitles. Don't even ask why I do it.
Cause I don't know.

NOTE: to make your life easier and your gameplay even quicker, I warmly 
recommend memorizing the entire game. That's basically what I did, except I 
didn't TRY to memorize it, it's just how my brain normally works. Play it
about 20 times or so, and you'll understand.
You could, however, copy down the order of locations you must visit - this 
makes it much easier to remember the order of actions too: If you're at a 
certain location, you can easily figure out (If you've already played the 
game), what can and can't yet be done at that specific point in the game.


P.P.S: Your Truly holds the record at 55:35, measured from the very first 
click (difficulty selection menu) to the last click in the game (dialogue 
with parents at the Big Whoop Carnival). And I bet I can go faster.



THE LARGO EMBARGO

1. Get Shovel
2. Cross Bridge
3. Enter Wally's Cartography Shop
4. Wait until wally removes the monocle, then Get Monocle
5. Get Paper 
6. Exit to Woodtick
7. Enter Bar
8. Talk to Bartender (Ask about Business)
9. Use Paper on Spit 
10. Exit to Woodtick
11. Enter Kitchen Window
12. Get Knife
13. Exit to Woodtick
14. Enter Three-Pirates' Ship
15. Get Bucket (Ask "is it yours?")
16. Exit to Woodtick
17. Exit to Scabb Island
18. Go to Beach
19. Get Stick
20. Exit to Scabb Island
21. Go to Swamp
22. Use Bucket on Swamp
23. Exit to Scabb Island
24. Go to Cemetary
25. Go up to the Cemetary Hill
26. Use Shovel on Grave
27. Exit to Cemetary
28. Exit to Scabb Island
29. Go to Woodtick
30. Enter Hotel
31. Use Knife on Rope
32. Look at Bowl
33. Get Cheese Squiggles
34. Enter Largo's Room
35. Get Toupee
36. Close Door
37. Use Bucket of Mud on Door
38. Exit to Hotel Lounge
39. Exit to Woodtick
40. Enter Three Pirates' Ship
41. Exit to Woodtick
42. Enter Hotel
43. Enter Largo's Room
44. Close Door
45. Get Laundry Ticket
46. Exit to Hotel Lounge
47. Exit to Woodtick
48. Enter Three Pirates' Ship
49. Give Laundry Ticket to Launderer
50. Exit to Woodtick
51. Exit to Scabb Island
52. Go to Swamp
53. Use Coffin
54. Row to Voodoo Shack
55. Get String
56. Look at Middle Jar on Second Shelf
57. Get Ash-2-Life Jar
58. Talk to Voodoo Priestess (Ask about Business, about largo, about doll)
59. Continue by giving all four ingredients of the Voodoo Doll
60. Exit to Swamp
61. Row to Shore
62. Exit to Scabb Island
63. Go to Woodtick
64. Enter Hotel
65. Enter Largo's Room
66. Use Pins on Voodoo Doll
67. Enter Three Pirates' Ship
68. Open Box
69. Use Stick on Box
70. Use String on Stick
71. Use Cheese Squiggles on Box
72. Wait for Rat to enter Box, then Pull String
73. Open Box
74. Get Trapped Rat
75. Exit to Woodtick
76. Enter Kitchen Window
77. Use Captured Rat in Vichysouisse
78. Exit to Woodtick
79. Enter Bar
80. Talk to Bartender (Ask for Stew, then accept job offer)
81. Exit to Woodtick
82. Exit to Scabb Island
83. Go to Peninsula
84. Enter Dread's Ship
85. Give Monocle to Captain Dread
86. Talk to Captain Dread (Ask to Charter a Ship)

--- END CHAPTER ---

FOUR MAP PIECES

1. Get Parrot Chow
2. Enter Cabin
3. Go to Phatt Island
4. Pull Mattress
5. Get Stick
6. Use Stick with Leg Bone
7. Get Bone
8. Give Bone to Walt
9. Get Key
10. Use Key on Lock
11. Get Gorilla Envelope
12. Get Manilla Envelope
13. Open Gorilla Envelope
14. Open Manilla Envelope
15. Exit to Wharf
16. Enter Roulette Alley
17. Exit Roulette Alley
18. Follow Guy to Back Alley
19. Open Peephole
20. Ask for Next Winning Number
        If you haven't figured it out, the code is very simple. The guy
        behind the door shows you two sets of fingers. What he actually says
        is unimportant - look at the number of fingers he shows you the
        first time - that's the answer.
        For instance, the guy shows three fingers and says "If this is Five,"
        then shows 2 fingers and says "What's this?" The answer is 3.
21. Exit to Wharf
22. Enter Roulette Alley
23. Place Bet, giving the Winning Number, and ask for Cash
24. Exit to Wharf
25. Enter Backalley
26. Open Peephole
27. Ask for Next Winning Number
28. Exit to Wharf
29. Enter Roulette Alley
30. Place Bet, giving the Winning Number, and ask for an Invitation
31. Exit to Wharf
32. Enter Library
33. Open Lighthouse Model
34. Get Lens
35. Look at File Cabinet
36. Click on "R"
37. Find the "Recipes" card
38. Remember "The Joy of Hex"
39. Exit back to File Cabinet
40. Click on "D"
41. Find the "Disasters" card
42. Remember "Great Shipwrecks of our Century"
43. Exit Cabinet
44. Talk to Librarian, get Library Card and the two books you memorized.
45. Exit to Wharf
46. Exit to Phatt Island
47. Go to Phatt's Mansion
48. Open Gate
49. Enter Mansion
50. Talk to Guard (Say you're Guybrush's cousin, and that the Kitchen is on
        Fire)
51. Enter Phatt's Room
52. Use "Big Whoop" book on "Great Pirate Quotations" book
53. Exit to Mansion
54. Exit to Mansion Grounds
55. Exit to Phatt Island
56. Go to Dread's Ship
57. Go to Booty Island
58. Enter Shop
59. Get Saw
60. Get Horn
61. Get Sign
62. Use Parrot Chow on Hook
63. Get Mirror
64. Exit to Ville De La Booty
65. Exit to Booty Island
66. Enter Costume Shop
67. Give Invitation to Shopowner
68. Get Dress
69. Exit to Ville De La Booty
70. Exit to Booty Island
71. Go to Roadblock
72. Show Invitation and Costume
73. Go to Mansion
74. Go to Mansion Backside
75. Push Trash Can
76. QUICKLY go to Mansion Frontside
77. QUICKLY go to Mansion Backside (walk around the mansion, not back
	in the direction you came from...)
78. QUICKLY Enter Mansion Kitchen
79. Get Fish
80. QUICKLY Exit to Mansion Backside
81. QUICKLY go to Mansion Frontside
82. QUICKLY enter Mansion Lounge
83. Get Map Piece
84. Exit to Mansion Frontside
85. Suck up to Marley, the romantic phrases do the trick.
86. Exit to Mansion Frontside
87. Chase Map until it's Gone
88. Exit to Booty Island
89. Go to Mansion (again)
90. Go to Mansion Frontside
91. Go to Mansion Lounge
92. Go to Marley's Room
93. Get Oar
94. Exit to Mansion Lounge
95. Exit to Mansion Frontside
96. Get Dog
97. Exit to Booty Island
98. Go to Big Tree
99. Use Plank
100. Use Oar on Hole
101. Use Oar
102. Get Broken Oar
103. Exit to Booty Island
104. Go to Dread's Ship
105. Go to Scabb Island
106. Enter Carpenter's
107. Give Broken Oar to Carpenter
108. Enter Bar                   
109. Use Banana on Metronome
110. Talk to Bartender (Show Library Card and get Blue and Yellow Drinks)
111. Exit to Woodtick
112. Enter Three Pirates' Ship
113. Use Saw on PegLeg
114. Exit to Woodtick
115. Enter Carpenter's
116. Get Hammer
117. Get Nails
118. Exit to Scabb Island
119. Go to Dread's Ship
120. Go to Booty Island
121. Enter Stan's Used Coffins
122. Ask to see a coffin
123. Close Coffin
124. QUICKLY use Nails on Coffin
125. Get Crypt Key
126. Exit to Ville de la Booty
127. Go to Contest Grounds
128. Approach the Flags and Use the Horn
129. QUICKLY pick up flags
130. Use Yellow Drink with Blue Drink
131. Use Crazy Straw with Green Drink
132. Approach Line
133. Press 1,3,2,3, and spit when the woman's veil is fluttering in the wind.
134. Go to Ville de la Booty
135. Enter Shop
136. Pick up Map
137. Talk to Shopkeeper (Find out about trade-ins)
138. Give Plaque to Shopkeeper (Claim it has the spit of the man who killed
        Le-Chuck on it)
139. Exit to Ville de la Booty
140. Look at "Great Shipwrecks of our Century" to find the coordinates
141. Talk to Captain Capsize (Ask for a Pamphlet, and charter her ship)
142. Enter the correct coordinates for the Mad Monkey Shipwreck
143. Dive
144. Get the Mad Monkey Headpiece
145. Pull Rope
146. Enter Shop
147. Give Headpiece to Shopkeeper
148. Exit to Ville de la Booty
149. Enter Dread's Ship
150. Go to Phatt Island
151. Use Capsize's Pamphlet on Wanted Poster
152. Go to Pier
153. Talk to Fisherman (Insult him, and accept his bet)
154. Give Fish to Fisherman
155. Exit to Wharf
156. Exit to Dread's Ship
157. Go to Booty Island
158. Exit to Booty Island
159. Go to Cliff
160. Look down Cliff
161. Use Fishing Pole on Map Piece
162. Exit to Booty Island
163. Go to Big Tree
164. Use Plank
165. Use Reinforced Oar on Hole
166. Use Reinforced Oar
167. Pick up Plank
168. Use Plank on next Hole, and continue from 164 until game takes over automatically)
169. Get Telescope
170. Enter Hut
171. Use Dog on Pile of Papers
172. Exit to Treetop
173. Exit to Tree Bottom
174. Exit to Booty Island
175. Exit to Dread's Ship
176. Go to Phatt Island
177. Enter Prison
178. Get Vanilla Envelope
179. Open Vanilla Envelope
180. Exit to Wharf
181. Exit to Phatt Island
182. Go to Waterfall
183. Go to Top of Waterfall
184. Use Monkeywrench on Valve
185. Go to Waterfall
186. Enter Tunnel (and keep going until you reach the other side)
187. Go to Remote Shack
188. Open Window
189. Enter Shack
190. Agree to Contest
191. QUICKLY Pick up Mug
192. QUICKLY Use Mug on Potted Plant
193. QUICKLY Use Near-Grog Bottle on Mug
194. Use Mirror on Frame
195. Exit to Shack front
196. Use Telescope on Monkey Statue (And remember which stone the light hit)
197. Enter Shack
198. Press correct Stone
199. Get Map Piece
200. Exit to Secluded Beach
201. Enter Tunnel (And keep going until you reach the waterfall)
202. Exit to Phatt Island
203. Exit to Dread's Ship
204. Go to Scabb Island
205. Exit to Scabb Island
206. Go to Cemetary
207. Use Crypt Key on Crypt Door
208. Enter Crypt
209. Look at "Famous Pirate Quotations" and find the one by Rapp Scallion
210. Look at coffins until Rapp Scallion's is found
211. Open Coffin
212. Get Ashes
213. Exit to Cemetary
214. Exit to Scabb Island
215. Go to Swamp
216. Use Coffin
217. Row to Voodoo Shack
218. Pick up Ash-2-Life Jar
219. Ask Priestess to make Ash-2-Life, supply the book "Joy of Hex"
220. Exit to Swamp
221. Row to Shore
222. Exit to Scabb Island
223. Go to Cemetary
224. Enter Crypt
225. Look at Rapp Scallion's Coffin
226. Use Ash-2-Life on Ashes (and offer your assistance)
227. Exit to Cemetary
228. Exit to Scabb Island
229. Go to Beach
230. Use Shop Key on Wiener-Shop Door
231. Enter Weiner-Hut
232. Use Gas Switch
233. Exit to Beach
234. Exit to Scabb Island
235. Go to Cemetary
236. Enter Crypt
237. Look at Rapp Scallion's Coffin
238. Use Ash-2-Life on Ashes (And confirm that the gas is off)
239. Exit to Cemetary
240. Exit to Scabb Island
241. Go to Woodtick
242. Enter Wally's Cartography Shop
243. Give Lens to Wally
244. Give 4 Map Pieces to Wally
245. Exit to Woodtick
246. Exit to Scabb Island
247. Go to Swamp
248. Use Coffin
249. Row to Voodoo Shack
250. Talk to Priestess (ask for Wally's order)
251. Exit to Swamp
252. Row to Shore
253. Open Crate
254. Use Crate 

--- CHAPTER COMPLETED ---

LECHUCK'S FORTRESS

1. Exit to Intersection
2. Go Left
3. Look At the Spit-Encrusted Paper in your Inventory, and one by one find
        each combination of bones, push, and go through. Repeat the process
        once for each verse in the poem.
4. Open Door
5. Get the Key
6. Use Crazy-Straw on Green Drink
7. Spit at the Bottom Left part of the small round plate on the right side
        of the screen (The one hanging on a net of ropes, or what looks like
        it). Spit four times to get the desired effect. You'll hit the
        balloon, then wally, then the baloon again, and then the candle.
8. Open the Juju Bag
9. Use the Matches

--- CHAPTER COMPLETED ---

DINKY ISLAND

1. Get the Bottle
2. Use Bottle on Rock
3. Get Crowbar
4. Get Martini Glass
5. Use Martini Glass on Seawater
6. Use Martini Glass on Still
7. Go to Woods
8. Go West
9. Go West
10. Use Broken Bottle on Sack
11. Get Cracker Box
12. Go East
13. Go East
14. Go South
15. Use Martini Glass on Cracker Box
16. Give Cracker to Parrot
17. Go to Woods
18. Go East
19. Get Rope
20. Use Crowbar on Box
21. Get Dynamite
22. Give Cracker to Parrot
23. Follow Parrot's Instructions, repeat until arrived at huge X.
24. Use Shovel on X
25. Use Matches on Dynamite
26. Use Dynamite in Hole
27. Use Rope on Crowbar
28. Use Rope'n'Crowbar on Stalagmites
29. Use Light Switch
30. Go to any room you can - try to do the following as quickly as possible,
        by entering the closest room as fast as possible and carrying out
        anything you need:

        STORAGE ROOM
        Open Boxes to get Balloon, Kewpie Doll.

        CLINIC
        Get Skull
        Look in Trashcan
        Get Gloves
        Open Drawer
        Get Syringe

        VENDING MACHINE ROOM
        Use Gloves on Helium Canister
        Use Balloon on Helium Canister
        Use Coin Return, then Get Lechuck's Underwear

        ANYWHERE
        Give Hanky to Lechuck

31. Once completed, go to the Elevator
32. Use Button
33. Enter Elevator
34. Wait for Lechuck, and Pull Lever
35. Get Beard
36. Use Kewpie Doll on Juju Bag
37. Use Skull on Juju Bag
38. Use Dirty Underwear on Juju Bag
39. Use Used Hanky on Juju Bag
40. Use Beard on Juju Bag
41. Push Lever
42. Find Lechuck, and QUICKLY use Syringe on Kewpie Doll

--- CHAPTER COMPLETED ---

THE END!


*****************************************************************
Below is a list of all locations you must visit, in correct order.
Notice that you are sometimes automatically transported between
locations (This is noted in parenthesis). Also notice that sometimes
you need to go through a certain screen to get to your destination.
This is denoted by "->". Any room listen this way that is NOT at
the end of the -> line is only go-through. Otherwise, all rooms
listed have something to be performed in them.
*****************************************************************

THE LARGO EMBARGO

WOODTICK BRIDGE (Start Location)
Wally's Cartography Shop
Bar
Kitchen
Three-Pirates' Ship
Beach
Swamp
Cemetary
Cemetary Hill
Hotel
Largo's Room
Three Pirates' Ship
Largo's Room
Three Pirates' Ship
Swamp
Voodoo Shack
Hotel
Three Pirates' Ship
Kitchen
WOODTICK -> Bar
Dread's Ship

--- END CHAPTER ---

FOUR MAP PIECES

-> Cabin

Phatt Island -> Prison (Automatic)
Roulette Alley
Back Alley
Roulette Alley (For money)
Backalley
Roulette Alley (For invitation)
Library
Mansion -> Mansion Insides -> Governor's Room
Dread's Ship

Booty Island
Mercantile Shop
Costume Shop
Roadblock
Mansion -> Mansion Backside
Mansion Frontside
Mansion Backside (Running AWAY from the chef)
Mansion Kitchen
Mansion Frontside (Again, running AWAY)
Mansion Lounge
Marley's Room (reenter after thrown out)
Mansion Frontside
Booty Island Map
Mansion -> Mansion Frontside
Big Tree
Dread's Ship

Scabb Island
Carpenter's
Bar                   
Three Pirates' Ship
Carpenter's
Dread's Ship

Booty Island
Stan's Used Coffins
Contest Grounds
Mercantile Shop
Talk to Captain Capsize and Enter the correct coordinates
Back to Booty
Shop
Dread's Ship

Phatt Island
Pier (After using leaflet on Poster)
Dread's Ship

Booty Island
Cliff
Big Tree
Up to Treetop (by using the plank/oar maneuver)
Treetop Hut
Dread's Ship

Phatt Island
Prison
Waterfall -> Top of Waterfall
Waterfall -> Tunnel -> Small Island -> Hilltop Shack
Inside Shack
Shack front
Inside Shack
Shack Basement (Through pressing the correct stone)
Small Island
Dread's Ship

Scabb Island
Cemetary
Crypt
Voodoo Shack
Crypt
Beach -> Weiner-Hut
Crypt
Woodtick
Voodoo Shack
Swamp Shore (Enter Crate to complete chapter)

--- CHAPTER COMPLETED ---

LECHUCK'S FORTRESS

Intersection Inside Fortress -> Left
Huge Door (through panel maze)
Voodoo Shrine
Ooze Room (By grabbing the Voodoo Key)
Explosives Warehouse (By spitting correctly)
Use the Matches to complete Chapter

--- CHAPTER COMPLETED ---

DINKY ISLAND

Jungle -> West -> West
East -> East -> Beach (south)
Jungle -> East
East -> East -> North -> North -> East (Remember to feed polly along the
	way or you'll get lost)
Treasure Cavern (By using explosives on big X)
Big Whoop West End (Automatically after Cutscene)

FOLLOWING IN ANY ORDER POSSIBLE:
	CLINIC
	STOREROOM
	COKE MACHINE
	ANYWHERE - Give Hanky to LeChuck

Elevator
Elevator at Top Floor (by pulling the Lever when you have all three
	inflated baloons/gloves)
Elevator Bottom Floor -> Any Tunnel

Use kewpie doll with Syringe to complete chapter.




This file has been provided by
HEADROCK Industries Inc., Ltd. and Co.

Copyright 2004 Headrock Beats of Jerusalem (c)
Presented in MonkeyVision(tm) for the good of the people.
Feel free to loot, plagiate, and otherwise misuse or edit,
I doubt the FAQ would get any better than this. ;)

Coming soon: The 60-minute walkthrough for Day of the Tentacle, Sam-N-Max, and more...