hide results

    Walkthrough by Anonymous

    Updated: 01/01/70 | Printable Version | Search Guide | Bookmark Guide

    walkthrough: GOLD RUSH!
     Welcome to GOLD RUSH! The game takes place in 1848, and begins in
    Brooklyn Heights, New York. Your name is Jerrod Wilson, you work in a
    newspaper office, and you're not very satisfied with life. The object
    of the game is to travel from New York to California and strike it
     You have exactly 14 minutes from the time the game starts until the
    gold rush begins. When this happens, your possessions drop in value
    and prices skyrocket. Therefore, you must have completed all your
    transactions before then. It is advisable just to walk around and
    learn the location of everything, then restart the game.
     There are three routes to California. Depending on which route you
    take, you must accumulate different items in Brooklyn. Ready for
    adventure? Okay, let's go!
     You start the game on a bridge facing east. Cross the bridge, and go
    down the screen. Your house is on the corner. Unlock the gate and
    door, and go inside. Look at the album on the table. Get the family
    picture that brings back all those memories. Go over to the desk. It's
    a rolltop desk; so, roll the top. Get the bank statement that was
    hidden underneath. Read the statement to find your bank account
    number. (Note: Each time you restart the game you will have a
    different account number.) Leave the house.
     Since you have decided to leave for California, you might as well
    sell your house. Just type SELL HOUSE. A buyer will come along. You
    can either wait for him, or just leave and come back later. Don't
    worry if you get a message that he left; he'll return again. He will
    offer you $850 for your house. Take the money.
     Walk west into the next screen. Go into the gazebo. Do not walk on
    the grass, or a cop will come and take a point away from you! Get the
    flowers, then enter the gazebo. Look into the crack in the floor. Keep
    moving around and looking until you find the gold coin. Get it.
     Go west again, that's the post office on the corner. Go in and ring
    the bell. Ask for your mail. If he says you have none, leave and try
    again in a minute or so. Once you have the letter, look at the letter,
    the postmark, and the stamp. Now, look under the stamp. Hey! It's
    _gold_! Open the letter and read it. Your brother has found gold and
    wants you to come join him. Leave the post office.
     Go to the left and into the large white building. This is the
    newspaper building where you work. Go to your office. You don't know
    where it is? But you work here! Oh well...it's up the stairs, last
    office at the bottom on the right. Walk to your desk, and look under
    the blotter. Get the clippings, and read them. (Now you know the story
    about your brother). Well, if you're planning a trip out West, you'd
    better quit your job. Go downstairs to the boss's office (the first
    one on the left), and tell him you're quitting.
     Go into the bank. Make sure you know your account number. Go to a
    teller and type GET MONEY. Give him the account number when he asks
    for it. Go north into the warehouse, and read the poster inside. The
    address to get tickets is next door to your old house. Go back down to
    the cemetery and find your parents' graves. (Hint: They are the only
    two that look alike and are next to each other.) Read each grave, and
    put the flowers down (sniff).
     Up to this point, everything you need to accomplish in Brooklyn is
    the same -- no matter which route you plan to take to get to
    California. If you are planning to go via sea, you must remember that
    the steamship leaves exactly 18 minutes after the game begins. Go to
    the house next door to your old one. Answer the questions the man asks
    you, and tell him which ticket you want. (Note: The price of the
    tickets will skyrocket after the GOLD RUSH! starts. Make sure you buy
    them before then.) If you intend to go via Panama, you'll need the
    mosquito net from Rand's Hardware store. If you're planning to go via
    the Cape Horn route, you will need the fruit.
     If you want to go via land, then just go and buy your ticket from the
    stagecoach office. After buying the ticket, go to the stable, and SHOW
    TICKET to the little guy in white. He'll escort you to the coach.
    Enter the coach, and the rest will take care of itself.
     There is nothing to do on the ship. You will not die of mosquito
    bites if you bought the net. When you reach the jungle you will have
    to follow the rest of the crew. Talk to the man under the tree, and
    he'll give you a Bible. (No matter which route you take, there will
    always be a man reading a Bible: Take the Bible.)
     Walk to where you see the hanging vine. As soon as the killer ants
    start to appear, jump onto the vine, and hang there until they leave.
    Go onto the next screen. There are four paths through this screen, but
    you can't see any of them. Do not use the first two. You will have to
    do this screen by trial and error. (Save the game before you try it.)
    The third and fourth paths take you through. For extra points, take
    the fourth path -- the hardest to finish. When your toe hits
    something, look down. Pick up the gold disk.
     The next screen is also solved via trial and error. Don't take a
    straight path across the swamp, or you'll sink in. Occasionally, a
    crocodile will eat you, too, but not every time. If this happens,
    you'll have to restore. After that, the game runs by itself until you
    reach Sacramento.
     Look around the ship. (The man who will give you the Bible is at the
    right end of the ship.) There's not much to do until the storm;
    anything you collect before the storm will be lost. So, even if you
    find items before the storm, do not pick for them up (except the
    Bible). Purely at random, you may die of Cholera. If you do, you will
    have to restore back to Brooklyn. (Restoring to a point later than
    Brooklyn won't help.)
     You will not die of scurvy if you have the fruit. Now, you need food,
    and there seems to be plenty of fish in the sea; so, let's go fishing.
    Do not stand on the deck during the storm, or you'll get swept
    overboard. Sometime during (or after) the storm, get the string from
    the bunk room, the paper clip from the captain's office, the bait
    (ham) from the cooks' table, metal scraps from the boiler room, and a
    pole from the bottom floor (where the engine is being stoked). Go to
    the back of the ship and type FISH. The game runs by itself after
    that, until you reach Sacramento.
     Once you join up with the mining company, go over and talk to the
    captain. He wants money, so give him what you have. He'll ask you to
    obtain animals for the trip. Go down a screen and buy animals. Which
    animals do you need? You're going on a long journey, so you are better
    off buying the mature mules.
     Go back and tell the captain, and he'll give you a second job. He
    wants you to tell him when it's time to leave. Go up a screen, and
    keep looking at the grass. As soon as you get a message saying that
    the ground is getting greener and drying up, tell the captain. You
    should have also bumped into our friend with the Bible (he's sitting
    under the tree).
     When you reach the steep hill, unhitch the team, and let the animals
    go to drink and rest. To stop them from pulling you and the wagon over
    the cliff, you must lock the wheels. When you get thirsty, drink water
    from the barrel in the coach.
     Whichever way you arrive, you must immediately go to the stagecoach
    office. It's in the building just left of the middle of the screen. Go
    in, and look at the schedule. If you have missed the stagecoach to
    Sutter's Fort, then you will have to restore; otherwise, get onto the
     Walk around the fort. Find the blacksmith, and talk to him. Give him
    your name and your brother's name. He'll give you your brother's
    branding iron. Go to the graveyard and read the graves until you find
    your father's. Read the grave. There is a cannon at the top. Psalms
    23? Read it in your Bible. The phrase "Green Pastures" is in capital
    letters. Use the envelope. Move it around until you are told it's in
    place. Aha! So that's what those strange markings were for. Read the
    letters. It says ROOM 12, or is it ROOM 21? Go back into the fort and
    buy a gold pan. It's time to try your luck at finding gold.
     You have to be at least 10 miles from the fort to find gold. (The
    bottom of the screen will tell you how many miles away you are). Walk
    in the stream, and keep panning. You will be able to find gold 50
    times. Do not pan if there is anyone else in the screen, or you'll be
    hung! Once you have all your gold, go back to the fort. Watch out for
    the thieves: They'll take everything away from you.
     Go and buy a mule. Take it to the blacksmith, heat up your branding
    iron, and brand the mule (with your brother's mark). Take the mule to
    the stable, and leave him there while you shop for supplies. Go back
    to the store where you got the pan, and buy the shovel and a lantern.
    Now, go back to get your mule. Look at all the mules until you find
    the one with your brand on it. If it says it's a quiet, tame animal,
    you don't want it. Your brother has left his mule there for you; you
    want to get his instead. Once you have it, head back toward town
    (southeast). Be careful not to lose your mule.
     Find the hotel. It's called Green Pastures! You recognize that from
    the Bible! Tie up your mule to the post outside. Go inside and look at
    rooms 12 and 21. Hmm...Room 12 looks suspicious. Go back downstairs
    and look around. There is a message box. Ask for your message. You are
    told you don't have any messages because you're not staying at the
    hotel! But can you do the man a favor by delivering a message to the
    man in Room 11. Say YES.
     Take the message, knock at the door, and give the man his message.
    When he leaves, quickly walk into his room. (If he catches you in
    there, you'll have to restore.) To get into Room 12, go to the left
    wall, and look at the fireplace. Aha! You recognize that cannon. When
    you turn the wheel, the fireplace opens. Go through the fireplace into
    Room 12.
     ROOM 12
     Look around the room. Get the string from the floor, and the magnet
    and note from the table. Read the note. What is that bird cage doing
    there? Open the window, and in flies a bird. Look at the bird, read
    the note in the capsule, and put your identification in the capsule.
    What identification? The family picture, of course! Off flies the
    bird; when it returns, look in the capsule. Get the "pigeongram" and
    read it. Follow? Stubborn? Aha! You've heard the expression "as
    stubborn as a mule," right? Follow that mule!
     Take the mule back out of town, and type FOLLOW MULE. It moves quite
    quickly, and seems to know where it's going; be careful not to lose
    track of it. (Watch out for robbers.) When you reach Jake's home, go
    inside. Get the matches. Go outside to the outpost, then go down the
    hole in the middle of the outpost.
     Light your lantern and proceed down the cave. Do this as quickly as
    you can; save whenever you make progress because you only have a
    limited amount of oil in the lantern. You reach a door that's locked,
    and you have no key. But there's a hole in the door, and it's the same
    shape as the branding iron! Tie the magnet to the string and lower it
    through the hole. Move it around until you hear a "clunk." Then, pull
    up the key carefully.
     Open the door and go down in the cave. Be very careful on the
    ladders. Continue down to the bottom left, and get the pick. Keep
    digging for gold as you walk through the caves. Once you have found a
    couple of pieces of gold, go up the long ladder to the top. Take the
    gold nuggets on the right. Move down the ladder a little, and you find
    the mine on the left.
     THE END
     Carefully enter the mine (save the game first; it's very easy to fall
    off the ladder here). Down in the mine you go; keep using the pick as
    you go along. Eventually, you will find yourself in a large room which
    contains...your brother!
     Talk to him, and he tells you that he's almost made the ultimate gold
    discovery! Use your pick. When you find gold, keep digging in that
    same spot. While you're digging, you will discover a cavern. As soon
    as the entrance is big enough, walk through.
     You've done it! You and your brother now have as much gold as you
    could ever dream of! Well done!