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    Technical FAQ by Anonymous

    Version: 1.0 | Updated: 01/01/70 | Search Guide | Bookmark Guide

     - Microsoft Space Simulator for MS-DOS, version 1.0
    **************************************************************************
    TITLE   :Space Simulator: Only One Half of Mercury Has Bitmap Surface
    
    Only one hemisphere of the planet Mercury has a bitmap surface. The other
    hemisphere is a smooth gray surface.
    
    The planet textures used in Space Simulator are compiled from NASA
    photographs and reference material. The NASA data on Mercury is
    incomplete, covering only one hemisphere of the planet. One
    hemisphere was therefore intentionally left blank, reflecting this
    lack of data.
    
    **************************************************************************
    TITLE   :No Space Vehicles Available as Target Object
    
    In Observatory mode, you cannot select a space station or spacecraft
    as the target object.
    
    Space stations and spacecraft are not available as target objects in
    Observatory mode. This behavior is by design. Space stations and
    spacecraft, unless in an extremely low orbit of the observatory
    location, would be too small to target accurately.
    
    **************************************************************************
    TITLE   :Autopilot: Landing Gear Deployed at High Altitudes
    
    When using Autopilot to land in Microsoft Space Simulator, the ship's gear
    is lowered at about 60 kilometers above the planet's surface. No damage
    will occur to the spacecraft.
    
    It is expected that the landing gear would remain raised until the ship is
    approximately 1 kilometer from the surface to avoid the possibility of
    structural damage. This is a limitation of Microsoft Space Simulator
    version 1.0.
    
    **************************************************************************
    TITLE   :Space: Stop Velocity Command Is Relative to Closest Object
    
    The Stop Velocity command (F4 on the keyboard) does not negate velocity
    relative to the Reference object.
    
    The Stop Velocity command stops all velocity relative to the closest
    physical object, not the Reference object. The Stop Velocity command
    negates both radial and tangential velocity. Stopping velocity while in
    orbit around an object causes the spacecraft to fall out of orbit once
    tangential velocity is negated.
    
    **************************************************************************
    TITLE   :Space Simulator Err Msg: Adlib Board Not found!
    
    You may receive the error message "Adlib board not found!" in
    Microsoft Space Simulator if your sound card is not Adlib compatible.
    
    To avoid this error message, run Setup from the Space Simulator program
    directory (the default directory is C:\SPACESIM) and select the following
    from the Select sound preference screen:
    
       <1> Off
    
    Most PC sound cards are Adlib compatible, but some require a driver to be
    loaded to enable the compatibility.
    
    Consult your sound card documentation to determine if your sound card
    can be configured as Adlib compatible.
    TITLE   :Must Restart to Get Some Scenery Options to Reappear
    
    If Space Stations or Other Spacecraft is disabled from the Options,
    Preferences, Scenery menu, the commands cannot be enabled until you exit
    and restart Space Simulator.
    
    Once the options for Space Stations or Other Spacecraft are disabled,
    Space Simulator completely disables the rendering of all space
    stations or spacecraft other than the active craft. Even though the
    check boxes for the options can be reselected, Space Simulator will
    not enable the rendering for those objects. To enable rendering for
    Space Stations or Other Spacecraft, exit and restart Space Simulator.
    
    This is a limitation of Microsoft Space Simulator version 1.0.
    
    **************************************************************************
    TITLE   :No Launch Pad at Launch Pad 39A Location
    
    In Microsoft Space Simulator 1.0, if you choose the Set Location
    option from the Location menu and select Launch Pad 39A, you will be
    placed at an area that does not have a launch pad. Selecting Launch
    Pad 39B places you at a location with launch pad facilities.
    
    There is no launch pad at the Launch Pad 39A area. It is intended to
    be used as an Assigned View location when a spacecraft is launching
    from Launch Pad 39B. Space Simulator uses the same location options
    for the Set Location command and the Assigned View.
    TITLE   :Space: Setup Fails on Disk 2
    
    The Setup program for Microsoft Space Simulator may fail when
    requesting Disk 2.
    
    The Setup program may continue prompting for Disk 2 even after it has
    been inserted properly.
    
    This will occur if SHARE.EXE is loaded on the system and Microsoft Space
    Simulator Disk 1 is write protected.
    
    To correct this problem, disable the write protection on Space
    Simulator Disk 1.
    
    During the Microsoft Space Simulator installation process, the Setup
    program writes information to the SETUP.INI file on Disk 1. If Disk
    1 is write protected, the Setup program is not able to write changes
    to the SETUP.INI file, and it leaves the file with an Open status. If a
    file on a floppy disk has an Open status, SHARE.EXE will not allow the
    disk change to occur properly.
    
    **************************************************************************
    TITLE   :"None Available in This Situation" Appears in List
    
    If your spacecraft is outside of our solar system, you may see the
    text "None Available in this situation" in the selection boxes for
    Asteriods, Planets, Moons, Spacecraft, Space Stations, and Comets.
    
    For selections to appear in these menus, your spacecraft must
    be placed near a star system that contains the type of objects you
    want to select. For example, if you want to select a space station,
    you must be positioned in the same star system as that space station.
    
    To return to our solar system, choose Set Location from the
    Location menu and select Our Sun from the list of Stars.
    
    **************************************************************************
    TITLE   :Space: Situation Description Is Editable When Opening
    
    When opening a situation, if the Description box is selected, changes
    can be made to the description information.
    
    The information in the Description box in the Open Situation dialog box
    is not locked. Changes can be made to the information and all changes will
    be saved once the OK button is chosen.
    
    Steps to Reproduce Behavior
    ---------------------------
    
    1. From the Options menu, choose Open Situation.
    
    2. Select one of the situations.
    
    3. Select the Description box and modify the text.
    
    4. Choose the OK button.
    
    5. From the Options menu, choose Open Situation.
    
    6. Select the situation that was previously selected in step 2.
    
    Result: The text that was modified in step 3 has been saved to the
    situation's Description field.
    
    **************************************************************************
    TITLE   :Excessive Flicker on Fast Computers Using 320 x 400 Resolution
    
    On very fast computer systems (for example, Pentium 90 MHz and above), you
    may experience a rapid screen flicker in Space Simulator when using the
    320 x 400 video resolution mode.
    
    To correct this problem, run Setup from the SPACESIM directory and select a
    higher video resolution (such as, 640 x 400 or 800 x 600).
    
    Because Space Simulator supports a limited number of video cards in
    640 x 400 or 800 x 600 resolution, some computers are forced to use
    the 320 x 400 video resolution. On these systems, you can reduce the
    amount of flicker by turning on as many options as possible in the
    Options, Preferences menu.
    
    Setting Precision to the highest setting, and selecting complex scenery
    rendering might be enough to eliminate the flicker.
    
    **************************************************************************
    TITLE   :Flashing Screen with Orchid Fahrenheit 1280
    
    You may receive a flashing screen when using the Orchid Fahrenheit
    1280 video card with Space Simulator 1.0 in SVGA mode.
    
    The Orchid Fahrenheit 1280 is based on the S3 chipset and will
    function using Space Simulator's S3 86C911 option; however, the
    refresh rate must be calibrated correctly to do so.
    
    To set the refresh rate for the Fahrenheit 1280, use Orchid's
    FSCAN.EXE utility that comes with the Fahrenheit 1280. For more
    information about the FSCAN.EXE utility and setting refresh rates,
    consult the Fahrenheit 1280 user's guide.
    
    Orchid's phone numbers:
    
     - Orchid Technology      (510) 683-0323  technical support
     - Orchid Technology      (510) 683-0555  9600 baud BBS
     - Orchid Technology      (510) 683-0327  2400 baud BBS
    
    The Orchid product included here is manufactured by Orchid, a vendor
    independent of Microsoft; we make no warranty, implied or otherwise,
    regarding this product's performance or reliability.
    
    **************************************************************************
    TITLE   :Diamond Video Card Settings
    
    To use Space Simulator in 640 x 400 or 800 x 600 mode on a Diamond
    Computer video adapter, use the following settings during Setup:
    
    Card Name                 Space Simulator SVGA Setting
    ---------                 -----------------------------
    
    Diamond Viper
         1 MB                 VGA (Must use 320x400)
         2 MB                 VESA 1.2 (Requires VPRMODE version 2.04 or
                                        later; available from Diamond.
                                        800 x 600 resolution not supported,
                                        use 640 x 400 or VGA 320 x 400)
    
    Diamond Stealth
         VRAM                 S3 86C911
         24                   S3 86C911
         PRO                  S3 86C911
    
    Diamond Speed Star
         VGA                  TSENG 4000
         PLUS                 TSENG 4000
         24                   TSENG 4000
         24X                  Paradise SVGA
         PRO                  Cirrus Logic 542X
         VGA Hicolor          TSENG 4000
    
    Diamond Turbo
         VGA                  TSENG 4000
    
    Diamond Computer Systems        (408) 736-2000
    Diamond Computer Systems BBS    (408) 730-1100   2400 bps.
    Diamond Computer Systems BBS    (408) 524-9301   9600/14400 bps.
    
    The products discussed here are manufactured by a vendor independent of
    Microsoft; we make no warranty, implied or otherwise, regarding these
    products' performance or reliability.
    
    **************************************************************************
    TITLE   :Space Simulator Manual Installation Instructions
    
    To manually install Space Simulator, create a directory on your
    hard drive, copy the contents of the Space Simulator disks to that
    directory, run the DISK1.EXE program, and then run the FINISH.BAT file.
    
    To manually install Space Simulator, do the following:
    
     1. At the MS-DOS command prompt, type "cd\" (without the quotation
        marks) and press ENTER.
    
     2. Type "md spacesim" (without the quotation marks) and press ENTER.
    
     3. Type "cd\spacesim" (without the quotation marks) and press ENTER.
    
     4. Insert disk 1 of Space Simulator in your floppy disk drive and
        type "copy <drive>:\*.*" (without the quotation marks) and press
        ENTER, where <drive> is your floppy disk drive. For example, if
        your floppy disk drive is drive A, type "copy a:\*.*"
    
     5. Insert disk 2 of Space Simulator in your floppy disk drive and
        type "copy <drive>:\*.*" (without the quotation marks) and press
        ENTER.
    
     6. Insert disk 3 of Space Simulator in your floppy disk drive and
        type "copy <drive>:\*.*" (without the quotation marks) and press
        ENTER.
    
     7. Type "disk1" (without the quotation marks) and press ENTER. It
        will now decompress some files.
    
     8. Type "finish" (without the quotation marks) and press ENTER. It
        will now decompress additional files, generate textures, and start
        the Setup program to configure Space Simulator.
    
     9. Follow the on-screen prompts to set up Space Simulator.
    
    **************************************************************************
    TITLE   :Using the Diamond Viper Video Card with Space Simulator
    
    Space Simulator can be used in 640 x 400 resolution on a Diamond Viper
    video adapter if version 2.04 or later of the VPRMODE.EXE utility is
    used to supply VESA 1.2 compatibility.
    
    Space Simulator cannot use this video card in 800 x 600 resolution.
    
    The VRPMODE driver can be obtained from the Diamond Computer Systems
    electronic bulletin board by downloading VPRM204.EXE, or by contacting
    Diamond Computer Systems technical support.
    
    Follow these steps to enable the VPRMODE driver:
    
    1. Copy VPRMODE.EXE to your Space Simulator directory (usually the
       C:\SPACESIM directory).
    
    2. Using a text editor such as the MS-DOS Edit utility, open the
       AUTOEXEC.BAT file from the root directory of the boot drive.
    
    3. Add the following line to the AUTOEXEC.BAT file
    
          c:\<path>\vprmode vesa
    
       where <path> is the path to the VPRMODE program. For example, if
       you copied VPRMODE.EXE to your C:\SPACESIM directory, enter the
       following line:
    
          c:\spacesim\vprmode vesa
    
    4. Save changes to the AUTOEXEC.BAT file and restart your machine.
    
    5. Change to the Space Simulator directory. (For example if your
       directory is named SPACESIM, type the following at the MS-DOS
       command prompt and press ENTER:
    
          cd\spacesim
    
    6. Type "setup" (without the quotation marks) and press ENTER:
    
    7. At the first Setup screen, set the Display option to:
    
          <2> 640 x 400 (super VGA with 512K)
    
    8. On the next screen, set the video card type as:
    
          VESA 1.2 Compatible
    
    9. Continue through Setup and run Space Simulator. The display will
       now be in SVGA 640 x 400, 256 colors every time you run Space
       Simulator.
    
    For more information, contact Diamond Computer Systems:
    
     - Diamond Computer Systems support, (408) 736-2000
     - Diamond Computer Systems BBS, (408) 730-1100  2400 bbs
     - Diamond Computer Systems BBS, (408) 524-9301  9600 and 14400 bps
    
    The Diamond Computer Systems products discussed here are manufactured by
    Diamond Computer Systems, a vendor independent of Microsoft; we make no
    warranty, implied or otherwise, regarding these products' performance or
    reliability.
    
    
    =============================================================================
    
    THE INFORMATION PROVIDED IN THE MICROSOFT KNOWLEDGE BASE IS
    PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND.  MICROSOFT DISCLAIMS
    ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING THE WARRANTIES
    OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.  IN NO
    EVENT SHALL MICROSOFT CORPORATION OR ITS SUPPLIERS BE LIABLE FOR
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    POSSIBILITY OF SUCH DAMAGES.  SOME STATES DO NOT ALLOW THE EXCLUSION
    OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES
    SO THE FOREGOING LIMITATION MAY NOT APPLY.
    
    Copyright Microsoft Corporation 1994..
    
    

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