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    Walkthrough by VDanilas

    Updated: 01/01/70 | Search Guide | Bookmark Guide

                     LOST EDEN
                      by Cryo
      solution (C) Copyright 1995 Veikko Danilas
              PART   I    -   The Secret
         Greetings,   noble Adam, prince of Mo. I am your humble
    servant,  trying  to advise you on your difficult  quest  to
    regain lost glory of Mashaar.
          First  you  should  talk to Thugg to  find  out  about
    messenger Eloi. Go to king Gregor's throne room and  have  a
    pleasant  conversation with your father and  the  messenger.
    Alas,  Chamaar  has fallen into the hands of bloody  tyrans.
    Examine  frescos,  all three of them, and learn  about  your
    great  and notorious ancestors. Now, m'lord, Eloi wanted  to
    speak  with you in your room so head there. He gives  you  a
    way  stone. You also learn about female Dina who is  waiting
    for you just outside the citadel. It would not do to keep  a
    lady waiting so meet her at the side entrance. Her father is
    dying  and you should pay him a visit, before it's too late.
    Don't steal old man's knife. Listen what wise Tau has to say
    and get a shell from him. If you should have a problems from
    now  on, you can always communicate with him thru the shell.
    After  he  passes away get a knife of Graa from the  bedside
    table.  Now  you can return to the Mo. Monk  used  to  be  a
    friend  of  Tau  so you should tell grave news  about  Tau's
    death to him.
    Talk  with Monk until you get a talisman from him.  Look  at
    the  tablet on the table. Now it's about time to visit royal
    executioner.  Unfortunately you can't  make  out  what  poor
    fellow  tries  to  communicate. Back out to  Dina  and  give
    talisman  to  her so she can enter dreaded room.  Talk  with
    Jabber  the executioner and get a gift from him. This  gift,
    m'lord, is actually a key that could unlock mysteries of the
    citadels. Go to the Monk's chamber and take a closer look at
    your  ancestors.  One  teeth seems to be  missing  and  your
    highness has a teeth from Jabber. Try to put that teeth into
    mummy's mouth. So the secret passage is revealed. Muster all
    your courage and dive to the subterran tunnels. Wait ! Isn't
    it  the dreaded Moorkong bellowing in the darkness beyond  ?
    It might be dangerous but I advice you to go ahead. There is
    a  skeleton guarding your path. Use the teeth on him and  he
    grumbles  to  the  dust. Open door and boldly  step  inside.
    Well,  some things seem bigger than they really is.  Take  a
    prism from ol' Moorkong or rather from his remains. There is
    another  set of frescoes here. Studying them can reveal  the
    secret  of  the architect and Graa. Accept a gift  of  flute
    from  Dina,  o  New Architect. Monk would be  interested  in
    prism so go back to his room and present what you have found
    to  him.  You  can  see beyond the surface  of  the  tablet,
    m'lord,  if  you  use  prism on it. Now  you  have  personal
    communication  channel with your greatest enemy.  With  this
    evil fiend threatening to storm the final haven you have  no
    real  choice  but you must try to ride your world  from  his
    dreaded presence. Only problem is, you have to convince king
    Gregor  that  such is a case. Monk can help with  convincing
    your  father. With all those people at your side  you  shall
    finally win over your father's trust and are ready to travel
    beyond  the sheltering walls of Mo. It's very dangerous  and
    not  befitting to the member of the royal family  to  travel
    around  in  hostile environment. So you should stop  at  the
    gate  and  take Thugg with you as a personal guard.  Finally
    you are ready to meet you destiny.
              PART  ][  -  Building the Citadels
          People at Chamaar need your immediate attention so you
    should  guide  your little party to the recent  battlefield.
    There  you  are  introduced to the  charming  Mungo.  Wander
    around  aimlessly  and Thugg will find an apple.  You  shall
    discover  that Thugg has quite a remarkable nose for  apples
    and  alike.  Find the chorrians and win Chong to your  side.
    Now  you have to find a shaded forest and get some mushrooms
    from  there.  Beware of the poisoned ones,  m'lord.  If  you
    should  accidentally  get a poisoned  mushroom  feed  it  to
    Thugg, he's got quite a remarkable food digesting system. If
    you  have a good mushroom in your possession try to  find  a
    herd  of  brontosaurus.  They  are  good  builders  so  your
    highness  should befriend them with offering some mushrooms.
    Now you are all set to begin the actual building process  so
    play  that  magical flute and so man and dinosaur will  work
    together once more. It would be good to have some help while
    moving  from  valley to valley so find a herd of apatosaurus
    and  play  the flute for them. Music can be powerful  allay.
    It's  time to move on to the north to Uluru, and who  knows,
    maybe chorrians will express they're gratitude by giving you
    a gift of moon stone.
          In Uluru try to find the cave of ulele people. It lies
    in  the  north-eastern side of the valley.  Go  through  the
    usual  process of mushrooms, brontosaurus and flute.  Accept
    the  gift  of  the tablet. It won't do to hurt  your  host's
    feelings by refusing his gift.
          Travel  back  to  Chamaar and find a lake.  Mosasaurus
    lives  in  lake  but before wasting an apple make  sure  (by
    peeking  below  the surface) that you are  standing  in  the
    right  spot.  If you are satisfied that this  is  the  right
    place  throw  an apple to the lake. If denizen of  the  lake
    does  not appear, leave valley for a moment and talk to  the
    Thugg  and  he shall find another apple for you.  Mosasaurus
    says  that  tyrans here are afraid of the Eye in the  Storm.
    Eloi  brings  a  news  of velociraptors  in  Uluru  so  your
    highness should pay then a visit.
          Uluru: Talk to volociraptors and try to befriend them.
    Alas,  those brave warriors are reluctant to stand  at  your
    side.  Wonder how are things going in Chamaar ?  You  should
    lead your subjects back to Chamaar.
          Seems that everything is not going well here, however.
    Tyrans   are   trying   to  storm  construction   site   and
    brontosaurus  are  too  frightened to build  anymore.  Well,
    seems  that you are lost that battle but war is on.  So  you
    need  to  find another herd of brontosaurus and make another
    fortress  to  defy the enemy. As you can't do anything  more
    here, go to Uluru.
          Find  the  local Mosasaurus and learn  about  the  Sky
    Hammer.  Ulan should talk about the valley to  the  east  so
    lead your party to Koto.
          Find  a cave in the north-west part of the valley  and
    get  the  sun  stone. There are also some rather interesting
    paintings  on  the wall. Wander around until  you  find  the
    local  humans - Kobu tribe. Kommala thinks that ulele people
    might know more about velociraptors. Your highness could use
    that  knowledge  so you should head for the Uluru,  checking
    only  with local mosasaurus and learning about Fire  in  the
    Clouds. I would advice against building citadel here as  yet
    as Kommala seems to be a little reluctant.
          In  Uluru  talk to Keeper and ask about velociraptors.
    Keeper  gives an object of power to your valiant  party  and
    gives you a quest of finding three masks. So you need a gold
    to  win velociraptors to your side. Gold can often be  found
    in  wet  places  so check around the lakes  and  seas.  It's
    really  about time to do something in Chamaar or your  other
    fortress shall fall also.
          Give  some gold to velociraptors in Chamaar  and  they
    also require an object of power. Eye in the storm should  be
    quite   sufficient.  Now  that  you   know   how   to   ally
    velociraptors you can convince Kommala in Koto.
         Make a fortress for Kobu people and Kommala will reward
    you with the Mask of Bonding. You should return that mask to
    it's rightful owners in Uluru.
          Keepers gives you a choice between two items of power.
    I  strongly advice to take hand-shaped object (Sky  Hammer).
    Now give some gold and the Sky Hammer to local velociraptors
    and  return  to  keeper for another object  of  power.  This
    object is useful in Koto so travel there.
          Pay to velociraptor mercenaries and give them the Fire
    in the Clouds. Upon leaving the valley you shall be informed
    about difficult to reach valley of Despair. Narrim, lord  of
    the  aquasaurus could be of some help so you should  take  a
    journey to his cave.
         Narrim does not have faith in you m'lord until you show
    him  Graa's knife. And so the time for fighting has arrived.
    Lead  your  valiant party thru the hidden pass and  mount  a
    giant  battle against the tyrans. Alas, Mongo shall go  down
    in  the battle. Speak with tamnians and Tahloomi and let him
    rename that vally to valley of Tamara. Local Mosasaurus  can
    inform  you  about  Within and Without and brontosaurus  can
    help  you to build a citadel in this godforsaken place. Fugg
    shall give you a Bag of Earth as a gift.
    You  might  hear about Cantura and dangerous Sea  of  Peril,
    however  Way  Stone is missing so you can't cross  the  sea.
    Wait  a minute, you have a Way Stone, give it to Tahloomi  !
    And  so the journey begins over the shallow waves of the Sea
    of Peril.
          In  cantura  you  shall discover startling  secret  of
    Kahloomi/Eve. Go to the Castra cave in north-western side of
    the  valley  and talk with charming Cabuka. You  just  can't
    argue  with  this man and there seems to be but one  way  to
    release Eve - to give Dina to this monster. Use Eloi to  get
    back to Tamara.
         Dina stands at the lake and dreams about her lost mate.
    Go to her and look thru the
    tablet (use tablet on yourself) so she can also learn  about
    cruel  fate  that has befallen on Mungo. Now she  will  come
    with you to Cantura.
          Give  Dina  to the denizens of the cave  and  build  a
    fortress into this valley with the help of the brontosaurus.
    Inquire  mosasaurus about the power objects and learn  about
    the  Eye  of the Cyclone. Pay a visit to Dina and receive  a
    Mask of Birth. Now Magus will ask some questions:
       Life giving master :  give Sun Stone
       Shadow mistress   :  give Sun Stone
       Infant-bearing mother of all :  Bag of Earth
    In  return for your wisdom you shall receive another  tablet
    from Magus. Talking with Eve shall reveal her new skills  at
    rallying triceratops to your cause. Go to Chamaar m'lord.
          It  has  come  to our attention that triceratops  like
    empty  nests. Find a nest from the forest. If it's not empty
    give it to your royal bodyguard Thugg and he will reduce the
    net  according to your needs. Offer your gift of  friendship
    (nest)  to trisceratops and Eve will sing to them.  Now  you
    have wise allays. Head for Uluru m'lord.
          Here  you have honor of returning jet another mask  to
    it's rightful inheritance. I'd advice to select a skull from
    the objects of power. Track down trisceratops in this valley
    also and give net to them. Fly to Tamara.
          You  can  ally Tamara's volociraptors and go  back  to
    Ulura and take the final object of power. This object can be
    used  in  Canture  to send local volociraptors  against  the
    tyrant army. Visit Dina to spend some time and you can begin
    your routine with Trisceratops.
          There are also trisceratops in Tamara that need to  be
    rallied and don't forget trisceratops in Koto. Now Eloi will
    bring you grave news about your father, king Gregor.
    I  can  see  that your sorrow is overwhelming but still  I'd
    suggest  you  take a sight-seeing tour thru all the  valleys
    and  look  at all the citadels before you return within  the
    walls  of Mo. Because it's your final chance to see how  the
    great  citadels are built. After your uneventful  trip  head
    for the citadel of Mo.
         Alas, the messenger was not mistaken. The King is gone.
    You  as  his rightful heir should inherit his hunting  horn.
    Get  it  from  the  throne  room.  Ask  Monk  about  funeral
    arrangements  and  set for a sad journey  to  the  embalmers
         Marinda explains that you need a volunteer to wield the
    Blade of the Transcendence and that you are not befitting. I
    would suggest myself to do that task but I'm pretty tired of
    typing  this  walkthru and I might do a fatal  mistake.  You
    have  to  find  another person to help your  father's  heart
    escape  it's mortal cage. Maybe you could find someone  from
    Mo, m'lord ?
          Executioner  seems befitting for this  task  and  your
    highness should pay him a visit. Poor fellow wants  to  have
    your  hunting horn. I hope you do realize that hunting is  a
    barbaric lifestyle and have no difficulty in giving  up  the
    horn  for this upstanding subject of yours. Jabber  is  soon
    set up, with some help from the Monk of course.
           Travel  back  to  the  embalmers  and  present   your
    "volunteer" to Marinda. After the ceremony you shall acquire
    yet  another  of those masks. She has very powerful  weapons
    but she is willing to share them only with the rightful heir
    to  throne. Don't misunderstand me, my king, I have no doubt
    in your heritage but we need to convince Marinda.
          You  shall  now fulfill the holy task of  taking  your
    fathers  mummy  to  it's final resting  place  amongst  your
    honored  dead ancestors. You shall hear about lone queen  at
    north who is defying the tyrans.
          Journey to Uluru and give final mask to Keeper and you
    shall  receive  the ultimate object of power -  necklace  of
    Olas Acha.
          Your highness should pay a visit to the northern queen
    who  lives  in  the  north-east corner of Shandoyra.  Shazia
    turns  out  to  be quite a close relative of yours  and  you
    really need that sword of hers. To impress your royal sister
    you  need  to find a herd of brontosaurus and start  another
    fortress  and so she gives up the Golden Sword  of  Machaar.
    You are finally officially king.
          Fly  back to the embalmers and show your sign of power
    (sword).  She finally gives up her deadly weapons. You  need
    to distribute weapons between your party. I'd suggest giving
    Rolling  Thunder  to Thugg, he can beat it  with  sufficient
    force. Chant of Bells seems to befitting your wise counselor
    Monk and that leaves you with the Angry Gods.
          So  armored lead your party back to sister's new  home
    lands  and seek out all the tyrants (there is three or  more
    groups of them) and use the Angry Gods near the evil fiends.
    Get a tablet from your sister.
              PART  ]I[   -   Banishing of Evil
          Now  it's time for you to learn the path of the golden
    sword. Return to the citadel of Mo and talk with Shazia  the
    proud  about the path. She leads you to throne room  frescos
    and  here  you  can ask her to reveal another dark  passage.
    Wander  around for a while and if you seem to  be  lost  ask
    directions  from your sister. You could also ask from  Monk,
    but  he does not know this maze and will surely mislead.  If
    all goes well then you shall find the Egg of Destiny and  by
    giving  it to Eloi clean his name for generations  to  come.
    Walk  back  to throne room and keep asking your  sister  for
    directions. Next point of interest is the White Arch.
          Pterodactyls  offer a tablet for services  granted  to
    them.  Your highness might also heard about the deadly  root
    with quite an interesting properties. It seems that you have
    to go to Cantura to fetch the root. Dina is only too glad to
    supply you with one. Return to the Great White Arc for  only
    there can you eat that root.
          I would recommend against eating poisoned things but I
    know  that you would not listen to reasonable counsel. Alas,
    you  are dead. Find the Father of All Dinosaurs and show the
    tablet  to him and he shall tell you what you need  to  know
    and restore your fading life-force. So, my king, you are all
    set  to fight the final fiend. Moorkus Rex himself must fall
    before the day is over.
         Fly to Moorkus Rex's cave and leave companions waiting.
    Do  not  confront Moorkus at once or you will surely perish.
    Walk to the right and get the final side of the Cube. Go  to
    Moorkus Rex and shatter his illusion forever.
          Victory  at  last. Now the final matter that  requires
    your attention before we part. Break the Egg of Destiny.  It
    reveals sad truth, but truth nonetheless.
          And  now, my valiant liege, I shall depart and  go  to
    a much needed sleep. Farewell my king. Maybe we'll  meet  in
    the sequel (if any).
    30. july.1995    03:46
    (C) Copyright 1995 Veikko Danilas
    I hereby grant permission to copy this walkthru for
    This  walkthru  is dedicated to the Spoiler's Centre  gaming
    site on the internet
    to the fantastic graphics-sound wizards at Cryo
    my e-mail: Veikko.Danilas@et.ee

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