FAQ/Walkthrough by odino

Version: 1.0 | Updated: 12/02/06 | Printable Version

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PC 1995

Version:        1.0     released on the 2nd of December 2006
Author:         odino   http://www.gamefaqs.com/features/recognition/47976.html
This guide is EXCLUSIVELY available at GameFAQs.

| .========================================================================. |
| |                           TABLE OF CONTENTS                            | |
| '========================================================================' |
| 01.) Introduction                                              |   G0100   |
| 02.) Basics                                                    |   G0200   |
|      Eric - The Phantom of the Opera                           |   G0210   |
| 03.) Walkthrough                                               |   G0300   |
| 04.) Mask Puzzle Picture                                       |   G0400   |
| YY.) Version History                                           |   GYY00   |
| ZZ.) Credits & Thanks                                          |   GZZ00   |

01.)                    INTRODUCTION                                 G0100

Welcome to 'The Return of the Phantom' for the PC, an adventure game released
by Micropose in 1995.

Suggestions, comments or errors - e-mail me about it. Enjoy!

02.)                    BASICS                                       G0200

ESC or F1 brings up a menu to allow you to save your game, restore a game,
check your score, or quit the game.

F5 brings up a menu that gives you some game play options. You can turn music
and sound on/off, adjust the smoothness of panning, etc. These options are
also available from the main menu above, so it's more like a shortcut.

                        ERIC                                         G0210

This is the story about Eric, the Phantom of the Opera.

Note: The game will ask you about a specific word in the text. This is was not
      correct by the makers of this game anyway so it has been reformatted to
      fit the guide's margins. Pick the closest word starting with that letter
      instead and hope it is correct. If you fail you can always try again.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
I write this narrative from my home in Paris. The date is January 1, 1902. 1
am writing to clear up the many rumors and inaccuracies surrounding Erik, the
"Opera Ghost", otherwise known as the Phantom of the Opera.

I knew Erik, you see. I was a boxkeeper at the Paris Opera House for nearly
fifteen years. It was during my tenure there that Erik was "at large." I had
the pleasure of tending his personal box, and I must say that I found him to
be generous and kind in any dealings we had with one another. Although I never
met him face to face, I felt as if I knew him as well as anyone. Some say he
is a murderer and a monster. A tragic chandelier mishap in 1881 was attributed
to him. Many people died or were injured in that unfortunate occurrence. At
least three other Opera personnel were murdered backstage, and these deaths
were attributed to Erik as well. But no one has proved this. It is all
speculation. In my heart of hearts, I believe that Erik was a victim of his
own wretched existence. Any violence he may have unleashed upon society was
the result of what society had done to him. He was, after all, a man with
human feelings. And these feelings were corrupt from the day he was born.

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                             ERIK'S EARLY YEARS

Erik was born the son of a mastermason who lived in a small town not far from
Rouen. They say that the first gift bestowed upon the child was a mask to hide
his hideously deformed face. The sight of her own son so horrified his mother
that she refused to nurse him. Because of the lack of love and understanding
in his home, Erik ran away at a very early age. He joined a traveling fair,
where a showman exhibited him as a "living corpse." He made a living in this
humiliating fashion, crossing the whole of Europe. Cavorting with these
vagabonds, Erik completed a macabre education as an artist and magician,
mostly at the

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hands of Gypsies. By the time he appeared at the fair of Nijni-Novgorod, Erik
had gained a reputation as the "singing freak." Already his voice was such
that no other sounded like his - it was, quite simply, hypnotic. That was the
only time I saw Erik in person. I was sixteen years old. At first I too felt
repulsed by the ugliness of the boy standing in front of me. But when he
opened his mouth and began to sing, I was mesmerized. As Erik grew older, his
talent for ventriloquism and displays of legerdemain grew to be so
extraordinary that the caravans returning to Asia spoke of them for the entire

Even as a young man, Erik had a reputation reaching as far as the palace of
Mazenderan. A sultana, the favorite of the Shah-in-Shah, was dreadfully bored
and needed something with which to amuse herself. A fur dealer returning from
Europe told her of the amazing feats he had seen in Erik's tent. Intrigued,
the sultana ordered her daroga to go and find the e youth.

The sultana's men seized Erik, brought him to Persia, and put him in the
service of the sultana. Because of the anti-social upbringing to which he was
accustomed, the lad did not really know the difference between right and
wrong. Or if he did, he did not seem to care, for he engaged in a number of
horrific enterprises on the sultana's behalf, including political
assassination, tortures of prisoners, and other atrocities. Naturally, the
Shah quickly took a liking to him.

Not long after his arrival in Persia, Erik turned his attention to
architecture and designed an unusual palace for the Shah. The new building
would contain all sorts of trickery and diabolical puzzles. The Shah liked the
idea and ordered it built. The project was a success, and the Shah was so
pleased with the marvelous palace that he became possessive and protective of
it. He worried that Erik might be bought and persuaded to build a similar
palace of its kind for another sovereign. He therefore ordered that Erik be
put to death!

The daroga who initially brought Erik to Persia had become something of a
friend, for Erik had done simple favors for him. Together, they conspired to
fool the Shah. They happened to find a badly decomposed corpse on the shore of
the Caspian Sea, and the daroga dressed it in Erik's clothes. The Shah and his
men took the corpse for Erik's body, while Erik made his escape to Asia Minor
and Constantinople.

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Erik, now in his twenties, presented his credentials to the Sultan in
Constantinople and was immediately rewarded with employment. There, Erik
perpetuated his knack for building trap-doors and secret chambers - the sort
found at Yildiz-Kiosk after the last Turkish revolution. He also created a
horde of automata resembling the Sultan, which he used to convince people that
the leader was awake at one location, when, in reality, he was asleep

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Ultimately, Erik had to leave the Sultan's service for the same reason he had
been forced out of Persia - he knew too much. He made his way back to France,
weary of his exciting but reprehensible life. He longed to be "normal." He
became a contractor and designed ordinary structures for a while, until he
became aware of the massive project about to be undertaken by Charles Gamier -
the building of the Paris Opera House. He tendered for the job designing part
of the foundations and was accepted. But once he was alone in the cavernous
cellars of the playhouse, his diabolical nature took over. He imagined a
dwelling, hidden within the catacombs deep beneath the theatre, where he could
live - away from his fellow man who had shunned him his entire life. And so,
in 1870, during the Communards' reign, he built his lair and fashioned secret
passages into the Opera through which he could indulge himself in trickery.
Erik became the "Opera Ghost," for he was truly mad now. His longing for love
and acceptance had taken its toll -now he hated the human beings who walked on
the surface. Erik felt justified in extorting money and other luxuries from
the managers of the Opera. And things progressed without much trouble until
the Phantom of the Opera fell in love.

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                             ERIK AND CHRISTINE

Christine Daaé was a young singer who had come to France with her widower
father from Scandinavia. When Erik first noticed her, she had not been at the
Opera long. He was immediately struck by her simple beauty and pleasant voice.
He soon became obsessed with the notion of making her his protégé; it was only
later that he became obsessed with the notion of making her his bride.
Following some initial investigation into the girl's life, Erik had the
ammunition with which to condition Christine into believing in him - through
her father, who had died shortly after the couple's arrival in France.
Monsieur Daaé promised Christine that he would continue her musical education,
even after his death, by providing an Angel as a tutor. Erik became her
father's "Angel of Music." Using ventriloquism and the secret passages in the
Opera, Erik spoke and sang to Christine through her dressing room mirror.
Christine, under the Phantom's hypnotic spell, became convinced that her tutor
was indeed this Angel of Music and resolved to keep it her secret.

Things became more complicated. Another young man was interested in Christine
Daaé as well. He was Raoul de Chagny, the younger brother of the Comte de
Chagny. Deeply smitten by her, Monsieur de Chagny discovered early on that
something was not quite right with Christine. While standing outside her
dressing room, he once overheard the Phantom telling Christine that she must
love him. When eventually the girl emerged from her room, Raoul inspected the
unlocked dressing quarters and found it empty.

Raoul de Chagny met Christine when they were both children. She and her father
visited Paris and the two children met on the beach. Christine's scarf blew
out to sea, and the boy Raoul retrieved it. Thereafter, they played every day
until the elder Daaé and his daughter returned to Scandinavia.

Soon after Raoul's suspicions, an event occurred which no one seems to
confirm, but the story goes that Raoul followed Christine to Perros-Guirrec in
Brittany to visit her father's grave. He surreptitiously stayed in the shadows
as the girl took a walk to the cemetary. There, in

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the dead of night, Raoul saw the so-called "Angel of Music" appear before
Christine. The man was playing a violin, and the music was truly perfect —
Raoul could understand now why Christine was so enthralled. After the music
lesson, Christine left the cemetery. On his own way out, however, Raoul was
attacked by a specter with a death's head. He barely escaped with his life!

Shortly after this incident, the Phantom made a demand to the Opera managers
that Christine Daaé replace the prima donna, Carlotta, in a production of
Faust. He threatened to curse the theatre if this demand was not met.
Unfortunately for all concerned, the managers

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decided to refuse the request. Carlotta, suspecting some kind of plot
involving her rival, hardened her resolve to appear in the performance -even
though she herself received a threatening letter from the Opera Ghost! During
the performance, Carlotta suddenly lost her voice, emitting bizarre toad
croaks! And then the "curse" became reality. The huge chandelier in the house
plummeted, killing several persons and injuring many others.

Christine Daaé disappeared for several days after the chandelier tragedy. Her
sudden disappearance greatly distressed Raoul, and it was only after he
received a note from Christine that he felt slightly relieved. The note asked
that he meet her in secret at the masked ball.

The two disguised lovers found each other at the ball and, hiding from a
mysterious figure costumed as the Red Death, they proceeded to talk. Christine
told Raoul that she must give him up and could not say any more about it. The
forlorn Raoul then hid in Christine's dressing room - and with his own eyes,
saw her "disappear" into the fulllength mirror when the voice beckoned to her.

A day or two later, Christine agreed to meet Raoul, but not in a public place.
After dark, Raoul and Christine made their way to the roof of the Opera house.
There, Christine told the Vicomte an extraordinary story. She had been lured
by the masked Erik into the depths of the catacombs to his hidden lair. Erik
had performed his compositions for her, including bits of an opera called Don
Juan Triumphant. The man professed his love for her and confessed the truth of
the Angel of Music ruse. But m a fortuitous moment, Christine managed to
unmask the Phantom to reveal a face of indescribable horror. At first, Erik
threatened to kill her; but he soon sank in despair and sorrow and again
insisted that his love for her was timeless. Erik's vulnerability actually
moved Christine to great pity. At this point, Christine made a deal with the
Phantom. If he would let her go, she would return often and of her own free
will. As a token of her sincerity, she accepted a golden ring from Erik -
which meant that she belonged only to him.

As Christine told this story to Raoul, little did she know that Erik himself
was perched upon the statue of Apollo on the roof of the Opera, listening to
her every word!

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The next night, during a performance, Christine vanished on stage in front of
a packed house! Knowing that the Phantom must have used trickery to abduct
her, Raoul frantically rushed backstage to find the entrance to the catacombs.
There, he came upon an individual known only as "the Persian." This man was a
member of the secret police, and had been keeping track of Erik's movements
since his days in Persia. In fact, the Persian helped in the ploy to get Erik
out of the country when the Shah decreed that he be killed. The Persian
persuaded Raoul to follow him and obey his every instruction - lest they both
be killed by the Phantom's cunning. Erik had already proven his ability with
the punjab lasso.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Raoul and the Persian made their way into the catacombs and finally to Erik's
lair, where they inadvertently found themselves trapped in a "torture room."
The room was designed such that extreme heat would eventually kill the
helpless victims inside. But, on the brink of death, the Persian found a
secret way out of the room, and the men made their way to a chamber full of
gunpowder. The Phantom's intent became clear - if Christine didn't marry him,
he would blow up the Opera house!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Meanwhile, the Phantom had locked Christine in his bedroom and given her a
choice. She could be his bride and stay with him forever and also spare the
lives of the two men, or she could refuse his hand and lose her lover and be
responsible for a "great tragedy." She chose the former.

Then, in an extraordinary act of bravery, compassion, and sheer intuition,
Christine managed to persuade the Phantom to let them all go free. She did
this by kissing him! She kissed him full on the mouth, something no other
woman had ever done before. Touched to the depth of his heart, Erik became
human once again. He realized that he had been a monster. And he realized that
the ultimate assertion of his love for Christine would be to let her go free.
And so he did. Christine's final parting with Erik was to return the gold ring
he had given her. She asked him to wear it always - and remember her.

Raoul and Christine disappeared together after they were free. Some speculate
that they went to Scandinavia, where they lived happily ever after. The
Persian stayed in Paris and died an old man.

As for Erik, the Phantom of the Opera, no one is entirely sure what happened.
How he met his death is unknown. It is said that alter Christine Daae fled
with Raoul de Chagny, Erik died of loneliness and solitude in the depths of
the catacombs. A skeleton unearthed in 1899 was believed to be that of the
Phantom. A few artifacts were found which were thought to have belonged to
him. These were placed in the Opera House library for safekeeping. But no one
has proven that the Phantom of the Opera did in fact die! Perhaps his spirit
lives on, hoping that one day Christine Daae would return to him in another
form, in another time.

I do not believe that the world has heard the last of Erik, the Phantom of the

                        Mame Giry
                        Paris, 1902

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03.)                    WALKTHROUGH                                  G0300

There are two modes of play for this game: Novice or Challenging. There is
very little difference between the 2 modes, and all the puzzles are quite
easy. You cannot die in this game. If you fail at any puzzle, you are given
another chance to solve it.

Talk to Monsieur Brie.
*Yes, I'm listening, Monsieur Brie.
*What do you mean?
*Tell me everything you know about this.
*Are you sure you have no suspects at the Opera?
*What do you mean by 'copycat crime?
*Tell me more about the Phantom.
*Christine Daae? Any relation to tonight's star?
*What things were found?
*Where are these artifacts now?
*How were these artifacts found?
*Whom do you suggest I speak with?
*Where can I find Charles?
*How do I get around the theatre?
*What do you want me to do then, Monsieur?

Walk right and enter the door to get underneath the stage. Climb up the 
prompter's stand and then through the prompter's box. After the scene, PUSH
the lever on the right wall to open the trap door. PUSH the prompter's stand
so it is under the trap door and go up. Walk right first and take the yellow
frame from the ground. Exit the stage left.

Talk to Charles, the stage manager.
*Are you Charles?
*Please tell me about your job here at the theatre.
*Please continue describing your job.
*What sort of personnel problems?
*Please tell me a little about the Opera House.
*Go on, please. This history is fascinating.
*A prison?
*Very interesting! How big is this building?
*Tell me more about the catacombs.
*How do I get down there?
*By the way, I am Detective Raoul Montand with the Surete.
*Can you tell me anything about tonight's mishap?
*How was the chandelier attached?
*Do you have any suspects regarding tonight's mishap?
*What do you mean? The ballet girls know something?
*Opera Ghost? Do you mean the Phantom of the Opera?
*Have you seen a man with a cape recently?
*Who is this ballerina? Can I speak with her?
*Where is Mademoiselle Giry's dressing room?
*Who else might be here?

Go backstage and enter the door in the background. Go up the long staircase.
Enter the door on the left and then walk into the room the light is coming

Talk to Julie.
*Bonjour. I am Detective Raoul Montand.
*What are your thoughts regarding the chandelier tragedy?
*How do you know it's the Ghost?
*Where and when did you see him?
*What did he look like?
*Why do you say that you 'always knew' he would return?
*Tell me about your dreams
*What do you think she is?
*Your great-grandmother? Please enlighten me.
*Tell me more about Madame Giry.
*Communicate with him?
*Tell me about the book.
*His personal box? Go on, please.
*Didn't your great-grandmother see him in the box?
*Tell me a little about yourself.
*How long have you been associated with the Opera.
*Do you know Christine Florent well?
*What do you think she knows?

Leave the room and go up to the next floor via the staircase. Go through the
door on the left and enter the open room.

Talk to Christine.
*Bonjour. I am Raoul Montand of the Surete.
*Why are you glad I am here?
*Why do you think you're in danger?
*What do you mean by 'until midnight'?
*Can you tell me anything about the chandelier falling?
*Why do you think it is all because of you?
*The Opera Ghost? What do you know about him?
*Tell me more about your dreams.
*What else happens in the dream?
*What does he do then?
*What makes you think he is after you?
*What does the note say?
*Do you still have this note?
*I'll take a look at the note if you don't mind.
*Have you ever seen him? When you're awake?
*Have you ever heard of Christine Daae?
*You are not related to her, are you?
*And what is that clue?
*I must continue my investigation.
*I promise to return.

Go back down to the backstage area, attempt to go down the circular staircase.
Take the sandbag, then go down for real. Take the red frame and return up the
stairs all the way to the catwalk. Pick up the blue frame and go left. Take the
large note from the rope and continue left. The green frame is here.

Return to the backstage area, onto the stage, down the way you came here all
the way to the broken chandelier. Continue left to the foyer and take the
middle door. Look at the bookcase right of the door for Madame Giry's book.
Take the book from the bookcase. Look at the broken glass case before entering
the door.

Talk to Brie.
*The Phantom has communicated to us by writing.
*I found a note addressed to me!
*There has been another crime in the Library.
*Apparently during the chaos tonight, you had a burglary.
*The artifacts are missing.
*It seems that this Opera Ghost of yours does exist!
*I am not sure they are rumors.
*Earlier, I saw a man with a cape and a mask.
*Falling sandbags are not rumors!
*It was no accident.
*You and Charles sound alike.
*Well, what do you have to say about all this?
*Yes, I think so.
*It seems to me we're dealing with the supernatural.
*Yes, It's the only explanation.

You will return to the dressing rooms. Go inside to talk to the woman, then
leave again and go all the way down to the backstage area. From here go up
the circular stairs from earlier and walk left on the catwalk...

When you awaken...

*Where am I?
*But the Phantom...he pushed me...!
*Did you call me Vicomet? What do you mean?
*The Phantom...he just killed Mademoiselle Florent!
*Who are you?
*Christine Daae? But you look like Christine Florent!
*Wait...can you tell me the date?
*What is the year?
*Who is he?
*The tuxedo? I...er...got it in London! That's it!

Exit the stage right. Take the yellow frame lying on the floor. Continue
backstage and take the cable hook near the front. Take one flight of stairs up
and walk left on the catwalk. On the second screen there is a blue frame, take
it with you. There is also a green frame two screens further left, but you
only need it for Challenge mode. Now return all the way right. Go down the
circular staircase twice to find the red frame. Also take the lantern from the
table. Go down another floor via the circular staircase and take the rope from
the table. Ascend one flight and take the door left into the trap room. Talk
to the gentleman.

*Bonjour. Whom might I be addressing?
*What do you do here at the Opera, monsieur?
*You are not the Opera Ghost, I take it?
*Have you ever seen the Opera Ghost?
*What did he look like?
*Why does he wear a mask, I wonder...
*What happened after he stood staring at you?
*What can you tell me about the Opera Ghost?
*How do I find the catacombs?
*His music?
*Do you know anything about his past?
*What were his talents?
*Where did he study architecture?
*What brought him to live in the catacombs?
*And Garnier hired him?
*Alors! You knew him? Tell me more!

Walk left all the way to the foyer. Talk to the gentleman.

*Who are you?
*What do you paint?
*I have not seen any ballerinas around.
*You enjoy painting young females, monsieur?
*Are you lost?
*I am not sure where it is.
*How do you know you'll be respected after your death?
*The future? How do you know that? What do you mean?

Open the left door to enter the office. Speak to Monsieur Richard.

*Please update me on the Phantom's actions.
*What does the new note say?
*What does the old note say?
*Which box does he reserve?
*Can I see Box Five?
*Tell me about Madame Giry.
*Tell me about Christine Daae.
*We have?
*Where does she come from?
*What is her job here?
*Is she really a good singer?
*Will she sing the lead in 'The Wedding of Isabel?
*A teacher? What do you mean?

Leave and go up the stairs on the right side of the foyer. Talk to the woman.

*Are you Madame Giry?
*I understand you have dealings with the Opera Ghost.
*Surely you have seen some evidence of him?
*What kind of written messages?
*Does he tip you?
*Then you have a monetary interest in protecting him?
*Tell me about the Opera Ghost's personal box.
*What is so special about Box Five?
*And you have never seen him enter or exit?
*How do you think he gets into the box?
*Madame Giry, I believe you are hiding something.
*What do you mean by 'I'm now what I seem'?
*Tell me more about what you 'see'.
*And what is it that must be enacted?
*What are these items?
*How can you help me?
*Madam Giry, you know he is NOT really a ghost.
*When did he first begin haunting the Opera?
*Tell me about this work in the construction.
*What kind of traps?
*Do you know the key to these puzzles?

Talk to her again about the pieces and answer 'Yes'. Enter box five. Take the
crumpled note. Look at the left column to notice the outline. Exit to the loge
corridor and all the way backstage. Walk through the door north. Climb
upstairs to the top and enter the dressing room with the star. Talk to

*Christine, how long have you known me?
*Remind me of our exploits as children.
*Tell me about your father.
*How is your career going?
*Where have you been?
*Tell me more about the Angel of Music.
*But who is he?
*What does he look like?
*When do you expect him again?
*Have you had any strange dreams lately?
*Any dreams about men wearing masks?
*Tell me about your dreams.
*Do you ever unmask him?
*Sounds romantic...
*Are you sure you are all right?
*And I would lose you forever...?
*Shouldn't I stay with you during your practice?
*I hear it! Where is that violin coming from?

Exit the room and listen to the conversation. Take the fire axe hanging at the

Later that evening...

You are talking to Monsieur Richard.

*I fear she might be in danger.
*Well, I suppose I'll go pick up my ticket.

Exit the office and walk left. Talk to the ticket seller.

*Do you have a ticket for Raoul de Changny?

Open the envelope you just received and look at the note that was inside.
Return to the foyer and go up the stairs on the right to the loge corridor.
Give the ticket to Madam Giry. Enter box nine and take a seat, then watch the

One hour later...

You are talking to Monsieur Richard.

*Has backstage been thoroughly searched?
*They obviously went through the trap door...
*What should I do now, Monsieur Richard?

Go right until the trap room. Take the key from the floor. Return to the loge
corridor and enter box five. Unlock the panel in the column with the key. Walk
behind it. Go down and turn on the lantern. Enter the catacombs on the right
side. Use the following directions to arrive at the first puzzle.

Novice:    E N E N N E E E E N W W N E E E E E N

Challenge: E N E N N E E E E W W N N W N W N E E S E E E E N

Take the unlucky adventure's antique sword on the left. Check the switch
panel. The skull switches represent characters like this:
          | A B C D E F G |
          |  H I J K L M  |
          | N O P Q R S T |
          |  U V W X Y Z  |
Push switch E R I and K to spell Erik.
Continue through the catacombs.

Novice:    N

Challenge: N W W W N E

Use the sword to attack the cobweb. At the end, enter the unlocked door on
the right. Inside, push the pieces around until you create the mask of the
phantom. If you aren't sure how to do that, try this ASCII art in the next
section or follow the link to a picture.
Attach the hook to the rope and grapple it onto the trop door. Finally climb up
out of here.

You will automatically speak to Christine. Sit on the organ bench and play the
piece that was mentioned by Jacques in an earlier conversation. Should you fail
and go up in flames, just try again with another piece. Go through the right
door. Unlock the skull face to unlock the sarcophagus. At the bottom right side
is a horizontal row of six skulls. Push the third one from the right to open up
the sarcophagus. You will automatically talk to Christine. Pick your own
conversation topics until you get a ring. Exit the room only to be found by the
Phantom. Use the sword to attack him. Afterwards take the music score from the
organ and leave the room to the left. Take the oar leaning against the left
column. Continue left and climb into the boat. After the scene, enter the
column on the left and exit at the middle level.

Now enter the column once more and this time take the upper level exit. Walk
right and enter the hole. During the fight, first push the cane and then take
the mask off.

Watch the ending/epilogue!

04.)                    MASK PUZZLE PICTURE                          G0400

If you do not want to follow the link to the puzzle picture solution, or are
off-line etc, here is an art made of ASCII which should be good enough for you
to know what the mask looks like.

M@M@@@@@@@@@@@M@MMMBMMMMM0BBB@         M         BWBMMMMMMMWMM@@@@@@@@@@@@@@@M@
M@M@@@@@@@@@@@MMMM@M                   M                  ,MMMMMMM@@@@@@@@@@@M@
M@@@@@@@@@@@MMMB,  M  ,,:::::::::::::  M. ,:::::::::::,    M  BMMMMM@@@@@@@@@@@
M@@@@@@@@@MMMM     M  :::::::::::::::  M. ,::::::::::::::  Mr    BMMM@@@@@@@@@@
M@@@@@@@@MMM   ., .M  :::::::::::::::  M. ,::::::::::::::  MX ..  BMMM@@@@@@@@@
M@@@@@@@@MM8  ::, .M  :::::::::::::::  M, ,::::::::::::::  M7 ,::  ,MMM@@@@@@@@
M@MMMMMMMMa        M                   M                   Mi       .MMMMMMMMMM
@MWM@MWMMM r2aa2a7:M Xaaa2a2aaa2aaaa2S M:X2aa2aaa2aaa2aaaS.MXr2aa2a7.BMM@@M@@@@
MMMMMMMM7          M                   M                   M:         8MMMMMMMM
@M@@@MMM  :::::,   M   .,::::::::::::  M, ,:::::::::,.     Mr .::::::  MMM@@@@@
@@@@@MMM :::::    2M7a      ,::::::::  M. ,:::::,      2aS7M    ,::::, MMM@@@@@
@@@@@MM  ::::, MMMM0MMMMMW.    ,:::::  M. ,:::    XBMMMMMMMMMM0 .::::: rMM@@@MM
@@@@@MM  ::::, MMMMaMMMMMMMMMa  .::::  M. ,,   XMMMMMM@@@@MZMMM: :::::  MMM@@@@
@@@@MMM .::::, ,MMMBMMWM@@MMMMM    ::  M. .  0MMMMM@@@@@@@M@MM@ .:::::, WMM@@@@
@@@@MM@ ......   WMMMMMM@WWMM@MM@2  .  M    MMMM@@@@@@@MMMMM8    ...... 0MM@@@@
MMMMMMMMX          M                   M                   M           MMMMMMMM
@@@@@MZ MM  ....  .M  ...............  M.  ..............  M7  ....   M BMMM@MM
@M@@MMM  MM  :::, .M  :::::::::::::::  M. ,::::::::::::::  M7 ,:::: ,MW 2MM@@@@
@M@@MMM   MM :::, .M  :::::::::::::::  M, ,::::::::::::::  M7 ,:::: MB  0MM@@@@
@M@@@MM ,  : :::, .M  :::::::,,......  M. ....,,:::::::::  MX ,:::: ,   MMM@@MM
@@MM@MM .:,,,:::, .M  ::::::.          M         ,:::::::  M7 ,::::,,,  MM@@@M@
@MM@@MM  :::::::, .M  :::::   MMMMMMMMMMMMMMMMMM  .::::::  MX ,:::::::  MM@@@M@
MMMMMMMi           M        iMMMMMMMMMMMMMMMMMMMM          M:           MMMMMMM
@M@@@@MM :S2Zaa22X,M Xaai MMM@@@M@@M@MM8M@@M@@M@MMMi.iSaaS M772aaaZaX. MMM@MWM@
@M@@@@@MMM   ,::, ,M   iMMM@@@@@@@@@@@MZMM@@@@@@@@@MMM     M7 ,:::   MMM@@@@@M@
@M@@@@@@MMMM   ,, .M  iMMMWM@@@@@@@@@MMSMM@@@@@@@@@@MMM2   M7 ,:.   MMM@@@@@@M@
@@@@@@@@@@MMMS    .M XMM@@@M@@@@@@@@@@MSMM@@@@@@@@@@@MMM8  MX .   @MMM@@@@@@@M@
M@@@@@@@@@@MMMM    M:MMW@@@@@@@@@@@@@@M0MM@@@@@@@@@@@@WMMM M:   ;MMMM@@@@@@@@@@
@@@@@@@@@@@@@MMMM: MMMW@@@@@@@@@@@@@@@M0MM@@@@@@@@@@@@@@MMMM.:MMMMM@@@@@@@@@@M@

YY.)                    VERSION HISTORY                              GYY00

v1.0     First release (2nd of December 2006)

ZZ.)                    CREDITS & THANKS                             GZZ00

GameFAQs for hosting this file.

Micropose for this game.

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