Before you read this FAQ, it's better to wordwrap it first to make it easier to 
read. 

RENT -A- HERO WALKTHROUGH
Developed by neo Software
Published by THQ 
Copyright of neo Software 1999
 
Disclaimer:
This FAQ is copyright by me. It is intended only for purpose of helping people 
who get stuck in this game. 
You may use the FAQ in any way you want it to be, but DO NOT change any part of 
this FAQ or charge people money for it. 

Note : Although you can use the online help on the corner of the screen, it's 
still annoying to wait a few minutes just to get through a section if you're 
stuck.


In the beginning 
================
   In the cinematic sequence, just use the dragon blaster and go inside the 
cave. After the cinematic intro sequence, Rodrigo will go back to his office. 
First go out from office and there's an elevator going up (which lead to Louis' 
house) and going down (lead to the sewer). Go to Louis' house and talk to him. 
He will talk about the pirates. Not much to do here.Ride Rodrigo's glider and go 
to Sancho's Inn.

Sancho's Inn
============
   When you arrive, you'll meet two men bullying a woman but they soon run away 
after knowing who you are. Go inside Sancho's inn and go upstairs. You'll meet a 
man sitting alone drinking beer. Sit down and talk to him a few times until he 
becomes irritated. After that pirate's warning has finished, you'll receive a 
cloak from him. Go down and enter the bar where you'll meet two drunkards and a 
bartender. Talk to drunkards. Talk to Sancho until he tells you about his horn 
which he used to call customers.

Smashville
==========
   Go back to your office and meet a dwarf called Ramil who will give you a job. 
He will ask you to save his wife in Endavin, the pirate city and gives you a bag 
of gold for the payment. Click on desk to get gold sack.Go outside and the gold 
sack will drop into the sewer. It's part of the story so don't worry about 
it.When you try to enter the sewer entrance, the guard won't let you in.Go to 
Sancho and borrow his horn. Use horn outside the office but not in front of the 
guard.

The Sewer
=========
   This place is simple and straight-forward if you have explored thoroughly and 
know all the right passages to go to. I can't explain to you one by one 'cause 
it will confuse you. Don't worry about the blocked passage as they are for 
decoration only. Just go through until you see a closed passage and a crank 
beside it. The gold sack is lying on the water but it goes away when you try to 
take it. Use the crank to open the gate but the rope will snap. Yeah, this seems 
quite a hard puzzle but simple if you know where to go. Go outside the sewer as 
nothing you can do here.

The Forest
==========
   Use glider to go out from Smashville and go to forest in the center of map. 
You may go to Endavin but there's nothing you can do in there as you don't have 
the accessories to enter the heavily guarded city yet. When you reach the 
forest, there's a different paths leading east,west,north,south, 
northeast,southwest. First go up to meet a girl skipping. AHA! That's what you 
need to fix the broken crank. Talk to her and ask for the rope. She won't give 
you even if you try to snatch it from her (you better not, you know when you'll 
see). Go down two times and you'll notice a bush on the right. Look at bush and 
get a teddy bear. Give teddy bear to the girl and she'll give you her rope. 
You'll know what to do next, don't you! I hope you do.
   Upon replacing the rope on the crank, use it and the gate will be raised. 
Walk past the passage until you see an entrance. Go out and you already in a 
gorge. Go up and you'll go back to the forest. Go right to meet a dragon who 
will ask you to get rid of scavengers eating his ancestors remains in the burial 
ground. Go to dragon skull and click on the bush on the right. This reveals an 
opening supposed to be an ear hole. Go inside and there's a rotten brain. Go 
back to the forest. You'll notice there's lots of mushrooms scatterred in the 
forest. Take one which says it has strange effect when you click on the 
mushroom. Go to the dead end which has poisonous bush and use mushroom on bush. 
After the explosion, take the poisoned leaves and return to dragon burial 
ground. Go inside the skull through ear hole and use leaves on brain. Go outside 
from the teeth and watch those pesky scavengers explode in glory.Go outside. A 
pirate will jump out and atttack you but the dragon will toast him to ashes as 
his gratitude. Take the hat and cyber hand. Then go back to Smashville and go to 
Ranama's observatory. Talk to him in close range and you'll notice an 
earring.Click on earring 3 times and snatch the earring when Ranama isn't 
looking. Go to Endavin.

Endavin
=======
   Before you enter, observe a pirate (whom you meet at Sancho's inn) when he 
enters the city. The guard will ask you the same thing. Put on the cloak and 
enter. Examine the pile of rubble on the right to get a safety pin.Dunno what 
its purpose though. Enter the inn. Talk to pirates and they ask you to drink a 
nasty beer. You will get unconscious and get thrown into a dungeon. Talk to a 
woman who happens to be the dwarf's wife, Jasmine. Examine the window to hear 
conversation between the pirate and his captain. See the helmet the captain 
wore? You have to get it back later, but now just click the gate on the straw 
twice to reveal a secret passage and receive straw.The escape is not so smooth 
though as your glider will be destroyed and you both landed at the forest. Go up 
and then go northwest to Esragoth.  

Esragoth
========
   Meet Ramil and after a brief talks,a dwarf will come out and ask you. Follow 
him into the library and talk to him. You'll be given a task to collect 6 pieces 
of key stones and receive a key stone from him. Go outside and meet Jasmine and 
the dwarf. Talk to them and Jasmine will run away when you ask for the necklace 
she wore. It's the five key stones.Go inside the mine and take shovel.Go into 
tunnel then go to the left tunnel.Enter 
right tunnel and take pickaxe. Use it on the stone wall and it dropped a 
Gloomstone. Use shovel on gloomstone to get it. Use gloomstone on drilling cart 
and use lever. 
   The cart will move to a stonewall and stop there.Use the drill twice on 
stonewall to reveal a matchbox.Take it and then go to switch point and use 
shovel on it.Move drill and use it twice on another stonewall to reveal a secret 
passage.Don't go in yet as nothing you can do about it.Go to forest and find the 
tree.Talk to Jasmin and she refused to give you the necklace.Use straw on tree 
and matchbox on the straw.Take the stones she thrown at you.Go back to Esragoth 
and enter library. Notice those colored floor tiles which make up some patterns. 
Remeber those patterns for later.Go back to secret passage and look at 
artefact.Use the six stones 
in this order: red,white(light blue),purple,yellow,pink
(magenta),green.
   
Forest
======
   Watch the sequence and you wake up in Cynthia's hut. 
After finish talking to her(you'll might want to use her bed for some "sleep", 
you'll understand why),go to dragon gorge and talk to dragon.He will tell you a 
story and then go back to hut.You can get some rest in the hut. Go back to 
dragon gorge again and take the gold sack just outside the sewer 
entrance(aaah,at last).
Go back to hut and use gold sack on fountain.Talk to it and it will tell you 
about Megophias who lives in an island.Talk to dragon and he will take you 
there.Go inside the house. You'll notice there's a window in the middle of the 
wall that look strange.Click on it twice and you will be warped to a secret room 
where you meet trapped Megophias.Talk to him and he will ask you to retrieve his 
Virtual Ego Projector,which is a helmet the pirate captain wears.Still remember 
the scene from the cell in Endavin!? It's in the forest outside the house.
Go to forest and examine the hole.You'll found out that the helmet had been 
taken by the pirate.Talk to Megophias again to find out about pirates.Go back to 
the forest and and there is a new path opened for you.

Final Showdown
==============
   Enter the path and you are in what's left of Smashville.Click on barrels and 
the lady you saw in front of Sancho's Inn will jump out.Talk to her a few times 
and she will open a secret passage for you.Enter 
the passage.You will see a boat but you can't use it yet.You need some disguise 
for your boat.Go back to the island and go to forest.Take the pirate flag and go 
back to the boat.Use flag with the boat.Row to pirate ship.Once there,move 
barrel from the left door.Talk to the girl to open door.Enter ship and a pirate 
shows up.Nothing to worry about as the girl will take care of him.Take the 
helmet and leave the room (you may take a bottle but it won't serve any purpose 
at all).Go back 
to Megophias and use the helmet on adapter.Use the Virtual Ego Projector. You 
will be transported into Cyberspace where you'll meet a magician.Your final 
battle should be very easy if you know the trick.Choose six out of eight 
characters in an order and you'll pass.
The characters are: girl,female stranger,Cynthia,Louis, Sancho and dragon (they 
must be in this order from left to right).  
Congratulations! You have completed Rent-A-Hero.
Hope you guys enjoy the game like I did.




======================================================
Rent-A-Hero walkthrough is created by Hendra and copyright by me also.Any 
questions or enquiries about this FAQ,please e-mail me at 
sephiroth@eudoramail.com.
Thanks for reading my FAQ !