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    FAQ/Move List by RockySFR

    Version: 1.1 | Updated: 12/03/99 | Search Guide | Bookmark Guide

    THE QUEEN OF HEART '98 FAQ V1.1  03/12/1999
    By RockySFR "The Scope" (a.k.a Chen Dingming Benedict)
    (twt01942@mbox2.singnet.com.sg)
    
    -----------------------------------------------------------------------------
    INTRODUCTION
    -----------------------------------------------------------------------------
    
    The Queen of Heart '98 is a fighting game based on the female characters in
    the game "To Heart". It is a spoof of some of the other popular fighting
    games in the market, and an experienced player would be able to notice the
    similarities between the fighting styles of some of the characters with those
    from other games. It is an easy, yet enjoyable game, which is well suited for
    all ages.
    
    -----------------------------------------------------------------------------
    VERSION HISTORY
    -----------------------------------------------------------------------------
    
    V1.1 - Completed 3rd December 1999. More details added,
    V1.0 - Completed 2nd December 1999. 1st release version.
    
    -----------------------------------------------------------------------------
    LEVEL OF COMPLETION OF FAQ
    -----------------------------------------------------------------------------
    
    What's in:
    
    -Complete skill moves for all characters
    -Simple play guide
    
    What's missing:
    
    -Storyline of the game
    -Full names of each of the characters
    -Full details needed for the different options in the options screen
    -Lots of combos
    
    I must admit that although the major portion of the FAQ has been completed,
    no FAQ is complete without the above details. I am unable to read Japanese,
    and hence,I am unable to translate important features (such as those on the
    options screen). Also, due to the easy nature of creating combos in the game,
    it is nearly impossible to work out all of the possible combos without the
    help of other great players.
    
    If anyone can wishes to help out in translations or submitting a combo,
    please email me at:
    
    twt01942@mbox2.singnet.com.sg
    
    I will give you due credit for your contributions.
    
    If you have are interested in obtaining the game, the use of the Osage patch,
    obtaining the Osage patch, or have any questions pertaining to the game, you
    can always mail me as well.
    
    -----------------------------------------------------------------------------
    WHY IS THIS FAQ WRITTEN IN THIS FORMAT?
    -----------------------------------------------------------------------------
    
    Normally, most FAQs remove all of the details which can be found within the
    instruction manual, but I am including them to suit the needs of those who
    are unable to read Japanese. Also, most FAQs do not include details on the
    basic skills of the characters since they are basically understood. However,
    due to the nature of this game, I have included them for 2 reasons. Firstly,
    unlike other fighting games, each and every basic skill differs in appearence
    and style by the pressing of different buttons (not just damage potential
    alone). Secondly, combos are extremely easy to be utilised in this game.
    Hence, the basic skill guide would aid you in creating your own combos.
    
    -----------------------------------------------------------------------------
    COMMANDS
    -----------------------------------------------------------------------------
    
    Movements          Player 1          Player 2
    
    Up                 Up Arrow          G
    Down               Down Arrow        B
    Left               Left Arrow        V
    Right              Right Arrow       N
    Light Attack       J                 A
    Medium Attack      K                 S
    Heavy Attack       L                 D
    
    -----------------------------------------------------------------------------
    TITLE SCREEN
    -----------------------------------------------------------------------------
    
    Normal Game: 1 Player Mode
    Vs Game: 2 Player Competitive Mode
    Options: Go to Options Screen
    Exit: Leave the Game
    
    -----------------------------------------------------------------------------
    OPTIONS SCREEN
    -----------------------------------------------------------------------------
    
    These are the selectable options (For those options which I do not know the
    meaning, a (?) is placed beside it)
    
    Difficulty Level: Normal/Nightmare/Hell
    Health: Normal/2x/4x/8x
    Number of rounds to win match: 1/2/3
    Background: Singular/Double (?)
    Ground: ??????? (Can't read) (?)
    Music Type: None/Wav/Midi (Determines which source music is from)
    ??????: Normal/????? (Can't read) (?)
    See High Scores (At High Score screen, use the left and right arrows to cycle
    between characters and up and down buttons to read the top ten list)
    Save and Exit Options Screen
    
    -----------------------------------------------------------------------------
    CHARACTER SELECT SCREEN
    -----------------------------------------------------------------------------
    
    All characters are arranged in this order (As seen on screen):
      -------------------------------------------------------------
     |            (Osage)                                         |
     <-> Yuki <->  Akari <-> Serika <-> Tomoko <-> Siho <-> Aoi --|
          ^         ^         ^          ^          ^        ^
          |         |         |          |          |        |
          v         v         v          v          v        v
     <-> Serio <-> Multi <-> Kotone <-> Remy <-> Rio <-> Ayaka ----
     |                                                            |
      -------------------------------------------------------------
    
    -Note that although Yuki and Serio are selectable, they are not seen on the
     select screen. You have to cycle through the choices to select them.
    -Osage no Akari is an additional character which can only be accessed if the
     Osage patch is installed.
    -If the patch is installed, hold Left Shift at Akari and select Akari to use
     Osage, who has the exact same skills as Akari.
    
    -----------------------------------------------------------------------------
    WITHIN THE GAME
    -----------------------------------------------------------------------------
    
    ON SCREEN DETAILS
    
    This is what you will see on the field when you fight:
    
    Score Bar: Records your score as your fight
    FPS: (?)
    Yellow Bar: Reflects your current health. When it is empty, you lose.
    Blue Bar: Block meter. Reflected in the form of percentage as well as the
    bar. Everytime you block an attack, the meter drops. The meter recharges
    itself in the time of play. If you block an attack when the meter is at zero
    percent, the screen flashes yellow and you will be hit regardless of the
    situation. Once this occurs, your meter reverts back to 100%
    Name: The name of your character, in Japanese.
    Bottom Bar: Power Meter. After your attack hits or is blocked by an opponent,
    the bar slowly charges up. Once it is filled to the brim, it becomes empty
    and you gain one stock of charged power. You may then charge up the bar to
    gain additional stocks.
    Number beside bottom bar: Reflects the number of stored bars of power you
    have. Essential for the Super Moves.
    Clock: Reflects the amount of time spent as the fight progresses. There is
    no time limit. It is required only for your final ranking in the high score
    charts.
    X Hit Combo, Y Aerial, Z Ground: When a combo is performed, this statement
    appears. X refers to the total number of hits, Y refers to the number of hits
    in the air, while Z refers to the number of hits on the ground.
    Guard Cancel: (?)
    
    FIGHTING
    
    All skills have been included below, but here are some additional details:
    
    -When a "Super" is done, a flash would be seen and a special animation would
    appear before your character performs her move.
    -All skills beginning with "Impact" listed below are unique. They are very
    strong blows that send your opponent flying across the screen and smashing
    into the wall.
    -Combos are very easy to perform, and can be done even by pressing the
    buttons violently and senselessly, but there are some combos which can be
    repeated time after time once you know how to do it. Some of them are listed
    below.
    -It is possible to "Overkill" your opponent, although there is no need to do
    so. This means that you continue your combos on your opponent even when she
    has been defeated. The only use of this is to chalk up more points.
    
    WINNING THE MATCH
    
    After you win a match you will be awarded points based on:
    
    Vital: How much life you had left in your winning rounds
    Finish: 10000 points awarded for finishing a match successfully
    Perfect: 30000 points awarded for winning each round without losing life
    Total: Reflects the total number of points awarded
    Maximum Hit: Reflects the maximum number of hits in your best combo in the
    match. You are awarded a score of 1000 x the number of hits.
    Maximum Damage: Reflects the maximum damage in any of your combo in the
    match. You are awarded to same number of points as this score.
    
    PAUSE SCREEN/IN-GAME OPTIONS
    
    Press F12 to pause the game or to access the in game options
    
    Here are the selectable options:
    
    Current Date and Day: Reflects the current date and day in Japanese
    Remove words: Removes the words on this screen while the game is paused
    ?????: Can't read (?)
    ?????: Can't read (?)
    ?????: Can't read (?)
    Change name: (?)
    Return to Title Screen: When this option is selected, you will be given two
    choices. Select the top choice to continue playing, or the bottom choice to
    return to the Title Screen.
    
    -----------------------------------------------------------------------------
    KEY
    -----------------------------------------------------------------------------
    F      - Front
    B      - Back
    D      - Down
    U      - Up
    QCF    - Quarter Circle Front
    QCB    - Quarter Circle Back
    HCF    - Half Circle Front
    LA     - Light Attack
    MA     - Medium Attack
    HA     - Heavy Attack
    (HA)   - Heavy Attack (Only applies if you have no bars of stored power)
    Close  - Move must be performed at close range
    In Air - Move must be performed in air
    *      - EX (Destruction Move) Requires 1 bar of stored power
    !      - EX (Super Destruction Move) Requires 3 bars of stored power
    
    -----------------------------------------------------------------------------
    CHARACTERS
    -----------------------------------------------------------------------------
    
    Akagi/Osage
    ------------
    
    BASIC SKILLS
    
    Jab                                   LA
    Hook/Cross Combo                      MA
    Downward Punch                        HA
    Air Jab                               In Air, LA
    Flying Kick                           In Air, MA
    Air Downward Punch                    In Air, HA
    Squat Jab                             D, LA
    Squat Punch                           D, MA
    Sweep Kick                            D, HA
    Frontal Dash                          F, F (Can move past opponent)
    Back Hop                              B, B
    Double Jump                           In Air, U, U + B or U + F
    Frontal Throw                         Close, B + HA
    
    SKILLS
    
    Snake Tamer                           B + HA
    Rushing Double Jab                    F, F + LA
    Impact Rush Punch                     F, F + HA
    Spinning Wheel                        QCF + LA/MA/(HA)
    Ground Bomb                           QCB + LA/MA/(HA)
    Uppercut Knockdown                    D, D + LA/MA/(HA)
    
    SUPERS
    *Super Spinning Wheel                 QCF + HA
    *Ground Zero Bomb                     QCB + HA
    *Dashing Uppercut Knockdown           D, D + HA
    
    COMBOS
    
    11 Hit Dashing Combo: Dashing Double Jab -> Hook/Cross Combo ->
                          Dashing Uppercut Knockdown
    
    Serika
    -------                                     
    
    BASIC SKILLS
    
    Burning Hands                         LA
    Broomstick Throw                      MA
    Cape Spin                             HA
    Spinning Sword                        In Air, LA
    Magic Aura                            In Air, MA
    Broomstick Burst                      In Air, HA
    Floor Sparks                          D, LA
    Cat Summoning                         D, MA
    Chomping Hat                          D, HA
    Broomstick Ride                       F, F (Can fly past opponent)
    Broomstick Hop                        B, B
    Flight                                In Air, B,B or F,F
    Double Jump                           In Air, U, U + B or U + F
    Uplift Throw                          Close, B + HA
    
    SKILLS
    
    Gliding Spinning Sword                F, F + LA 
    Gliding Broomstick Burst              F, F + MA
    Shadow Hand Grip                      F, F + HA
    Lightning Bolt (close)                QCF + LA 
    Lightning Bolt (far)                  QCF + MA/(HA)
    Wind Wave                             QCB + LA/MA/(HA)
    
    SUPERS
    
    *Lightning Barrage                    QCF + HA
    *Super Wind Wave                      QCB + HA
    !Meteor Shower                        HCF + HA
    
    COMBOS
    
    Tomoko
    -------
    
    BASIC SKILLS
    
    Frontal Slash                         LA
    Downward Slash                        MA
    Upward Slash                          HA
    Knee Kick                             In Air, LA
    Air Downward Slash                    In Air, MA
    Air Upward Slash                      In Air, HA
    Squat Short Kick                      D, LA
    Squat Slash                           D, MA
    Slide Kick                            D, HA
    Frontal Dash                          F, F (Can run past opponent)
    Air Dash                              In Air, F,F or B,B
    Back Hop                              B, B
    Double Jump                           In Air, U, U + B or U + F
    Kissing Throw                         Close, B + HA
    
    SKILLS
    
    Hard Kick                             F + MA
    Upward Impact Slash                   F + HA
    Rushing Downward Slash                F, F + LA
    Rushing Slide Kick                    F, F + MA
    Rising Slash Combo                    F, F + HA
    Triple Slash                          QCF + LA/MA/(HA)
    Upthrust Torpedo                      QCB + LA/MA/(HA)
    Upwards Spiral                        F, D, F + LA/MA/(HA)
    
    SUPERS
    
    *Impact Slash                         QCF + HA
    *Super Upthrust Torpedo               QCB + HA
    *Super Upwards Spiral                 F, D, F + HA
    
    COMBOS
    
    Siho
    -----
    
    BASIC SKILLS
    
    Hammer                                LA
    Uppercut                              MA
    Rushing Smash                         HA
    Air Jab                               In Air, LA
    Flying Kick                           In Air, MA
    Drop Kick                             In Air, HA
    Squat Stick Slash                     D, LA
    Rushing Uppercut                      D, MA
    Sweep Kick                            D, HA
    Forward Roll                          F, F
    Back Dash                             B, B
    Double Jump                           In Air, U, U + B or U + F
    Backbreaker                           Close, B + HA
    
    SKILLS
    
    Spin Kick                             F + HA
    Jumping Uppercut                      F, F + LA/MA
    Rising Uppercut                       F, F + HA
    Mid-Jump Uppercut                     In Air, F + LA
    Sleeper Punch                         In Air, B + MA
    Arrow Kick                            In Air, D + HA
    Neckbreaker                           F, D, F + LA/MA/(HA)
    
    SUPERS
    
    *Super Neckbreaker                    F, D, F + HA
    !Lover's Revenge                      HCF + HA
    !True Heartbreaker                    QCF x 2 + HA
    
    COMBOS
    
    Aoi
    ----
    
    BASIC SKILLS
    
    Double Kick Combo                     LA
    Punch/Kick Combo                      MA
    Shoulder Ram                          HA
    Jumping Double Jab                    In Air, LA
    Flying Kick                           In Air, MA
    Jumping Hammer                        In Air, HA
    Squat Short Kick                      D, LA
    Slide Kick                            D, MA
    Sweep Kick                            D, HA
    Forward Hop                           F, F
    Back Hop                              B, B
    Double Jump                           In Air, U, U + B or U + F
    Shoulder Throw                        Close, B + HA
    
    SKILLS
                                                      
    Uppercut/Punch Combo                  F, F + LA
    Impact Punch                          F, F + MA
    Flipping Hammer                       F, F + HA
    Modified Style Kick                   QCF + LA/MA/(HA) (Can be done in air)
    Hook Punch                            QCB + LA
    Hook Punch Uppercut Combo             QCB + MA/(HA)
    
    SUPERS
    
    *Spinning Kick Combo                  QCF + HA (Can be done in air)
    *Triple Punch Combo                   QCB + HA
    !Aoi's Triple Combo                   Close, HCF + HA (Repeat 3x to complete)
    
    COMBOS
    
    Multi
    ______
    
    BASIC SKILLS
    
    Sparking Finger                       LA
    Hammer/Sawblade/Drill Combo           MA
    Machine Gun/Missile Combo             HA
    Air Sword Slash                       In Air, LA
    Air Spinning Blade                    In Air, MA
    Revolving Propeller                   In Air, HA
    Squat Sparking Finger                 D, LA
    Forward Slide                         D, MA
    Grenade Launcher                      D, HA
    Frontal Roll                          F, F (Can roll past opponent)
    Backward Roll                         B, B
    Double Jump                           In Air, U, U + B or U + F
    Repulsor Throw                        Close, B + HA
    
    SKILLS
    
    Rapid Frontal Roll                    F, F + LA                    
    Rapid Forward Slide                   F, F + MA
    Impact Drill                          F, F + HA
    Energy Wave                           QCF + LA/MA/(HA)
    Landmines                             QCB + LA/MA/(HA)
    
    SUPERS
    
    *Ultra Energy Wave                    QCF + HA
    *Super Land Mines                     QCB + HA
    !Chaingun Assault                     HCF + HA
    
    COMBOS
    
    Kotone
    -------
    
    BASIC SKILLS
    
    Finger Jab                            LA
    Psychic Triple Combo                  MA
    Psychic Blast                         HA
    Air Psychic Finger                    In Air, LA
    Air Swing                             In Air, MA
    Air Psychic Blast                     In Air, HA
    Squat Upper Finger Jab                D, LA
    Psychic Slide Kick                    D, MA
    Psychic Ground Blaster                D, HA
    Teleport Forwards                     F, F (Can teleport past opponent)
    Air Teleport                          In Air, F,F or B,B
    Teleport Backwards                    B, B
    Double Jump                           In Air, U, U + B or U + F
    Psychic Toss                          Close, B + HA
    
    
    SKILLS
                                          
    Psychic Smash                         F + HA
    Teleport Hammer                       F, F + LA/MA
    Rushing Psychic Palms                 F, F + HA        
    Psychic Debris                        QCF + LA/MA/(HA)
    Psychic Reflector                     QCB + LA/MA/(HA)
    Psychic Rise                          Close, F, D, F + LA/MA/(HA)
    
    SUPERS
    
    *Death from Above                     QCF + HA
    *Super Psychic Reflector              QCB + HA
    *Super Psychic Rise                   Close, F, D, F + HA
    !Raging Demon                         HCF + HA
    
    COMBOS
    
    Remy
    -----
    
    BASIC SKILLS
    
    Jab                                   LA
    Double Punch Combo                    MA
    Spinning Kick                         HA
    Knee Kick                             In Air, LA
    Air Spinning Kick                     In Air, MA
    Drop Kick                             In Air, HA
    Squat Jab                             D, LA
    Squat Upper Punch                     D, MA
    Sweep Kick                            D, HA
    Run Forwards                          F, F (Can run past opponents)
    Back Cartwheel                        B, B 
    Double Jump                           In Air, U, U + B or U + F
    Overhead Throw                        Close, B + HA
    
    SKILLS
    
    Running Spin Kick                     F, F + LA
    Impact Kick                           F, F + MA
    Running Drop Kick                     F, F + HA
    Spin Kick                             In Air, U + B, HA
    Arrow Shot                            QCF + LA/MA/(HA)
    Shoulder Tackle                       QCB + LA/MA/(HA)
    
    SUPERS
    
    *Magic Arrow                          QCF + HA
    *Super Shoulder Tackle                QCB + HA
    
    COMBOS
    
    Rio
    ----
    
    BASIC SKILLS
    
    Hair Jab                              LA
    Hair Hammer                           MA
    Baseball Bat Swing                    HA
    Drill Kick                            In Air, LA
    Air Baseball Bat Swing                In Air, MA
    Air Baseball Bat Hammer               In Air, HA
    Squat Low Kick                        D, LA
    Squat Baseball Bat Hammer             D, MA
    Slide Kick                            D, HA
    Frontal Hop                           F, F
    Back Hop                              B, B
    Double Jump                           In Air, U, U + B or U + F
    Hair Throw                            Close, B + HA
    
    SKILLS
    
    Running Hair Whip                     F, F + LA
    Running Hair Hammer                   F, F + MA
    Frontal Fall                          F, F + HA
    Drill Kick                            In Air, D + HA
    Hair Whip (low)                       QCF + LA
    Hair Whip (mid-level)                 QCF + MA
    Hair Whip (high)                      QCF + HA
    Hair Spikes Assault                   Tap LA/MA/(HA) repeatedly
    
    SUPERS
    
    *Rapid Hair Spikes                    Tap HA repeatedly
    
    COMBOS
    
    Ayaka
    ------
    
    BASIC SKILLS
    
    Double Punch Combo                    LA
    Rushing Kick                          MA
    Rushing Hammer Kick                   HA
    Leaping Tiger Kick                    In Air, LA
    Flying Kick                           In Air, MA
    Flying Hammer Kick                    In Air, HA
    Squat Low Kick                        D, LA
    Rushing Elbow                         D, HA
    Sweep Kick                            D, MA
    Forward Roll                          F, F (Can roll past opponents)
    Backward Roll                         B, B
    Double Jump                           In Air, U, U + B or U + F
    Overhead Throw                        Close, B + HA
    
    SKILLS
    
    Deadly Palm                           F + HA
    Rushing Elbow                         F, F + LA/MA/HA
    Combo Kick                            QCF + LA/MA/(HA)
    Evade                                 QCB + LA
    Evade + Deadly Palm                   QCB + MA
    Evade + Sweep Kick                    QCB + HA
    
    SUPERS
    
    *Combo Kick Knockdown                 QCF + HA
    
    COMBOS
    
    10-Hit Kick Combo: Combo Kick (Light) -> Combo Kick (Medium) ->
                       Combo Kick Knockdown
    
    Yuki
    -----
    
    BASIC SKILLS
    
    Triple Punch Combo                    LA
    Elbow Hammer                          MA
    Spinning Kick                         HA
    Flip Kick                             In Air, LA
    Flying Double Kick                    In Air, MA
    Air Spinning Kick                     In Air, HA
    Squat Jab                             D, LA
    Squat Kick                            D, MA
    Double Uppercut                       D, HA
    Frontal Dash                          F, F (Can dash past opponent)
    Back Hop                              B, B
    Double Jump                           In Air, U, U + B or U + F
    Floor Slam                            Close, B + HA
    
    SKILLS
    
    Impact Kick                           F + HA
    Sommersault Kick                      F, F + LA/MA/HA
    Impact Flying Kick                    In Air, F + HA
    Compact Disc Throw                    QCF + LA/MA/(HA)
    Multiple Compact Discs                QCB + LA/MA/(HA)
    Flip Kick                             F, D, F + LA/MA/(HA)(Can be done in air)
    
    SUPERS
    
    *Laser Disc Throw                     QCF + HA
    *Compact Discs Barrage                QCB + HA
    *Super Flip Kick                      F, D, F + HA (Can be done in air)
    !Slap Of Anger                        HCF + HA
    
    COMBOS
    
    Serio
    ------
    
    BASIC SKILLS
    
    Upper Kick                            LA
    Deadly Claw Rush                      MA
    Mega Hand Smash                       HA
    Air Electric Tentacle                 In Air, LA
    Air Claw                              In Air, MA
    Air Triangular Electric Field         In Air, HA
    Squat Whip                            D, LA
    Squat Booster Kick                    D, MA
    Slide Kick                            D, HA
    Frontal Dash                          F, F (Can dash past opponent)                     
    Back Dash                             B, B
    Double Jump                           In Air, U, U + B or U + F
    Electric Outburst                     Close, B + HA
    
    SKILLS
    
    Rushing Elbow                         F, F + LA
    Hopping Elbow                         F, F + MA
    Rushing Electric Charge               F, F + HA
    Rotary Drill                          In Air, D + HA
    Eye Laser                             QCF + LA/MA/(HA)
    Rushing Punch                         QCB + LA/MA/(HA)
    
    SUPERS
    
    *Super Eye Laser                      QCF + HA
    *Super Rushing Punch                  QCB + HA
    !Rapid Missile Fire                   HCF + HA
    
    COMBOS
    
    -----------------------------------------------------------------------------
    ACKNOWLEDGEMENTS
    -----------------------------------------------------------------------------
    
    -Official website of QOH98: http://www2.biglobe.ne.jp/~k_wata/
    (For general info, as well as directions for the moves)
    -The personnel of QOH98 who helped me with the Osage patch
    -Johnathan Maximillian Fate (a.k.a Jason Koh Thiam Joo)
    (Worthy opponent, Fighting Game Extraordinaire, for combos and more moves)
    
    -----------------------------------------------------------------------------
    
    Copyright, Cheaters Corporation, 1999
    No part of this FAQ may be sold or printed commercially without the
    permission of the author.
    
    
    

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