Back to the Future: The Game
Episode 2: Get Tannen!
Platform: PC
Written by DoomDragon8274 (solarboymatt at gmail dot com)

Spoiler-free Walkthrough

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TABLE OF CONTENTS
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Intro 1
Walkthrough 2.1
Credits/Thanks 3

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INTRODUCTION
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Back to the Future: The Game is game based on the Back to the
Future Films, and produced by Telltale Games. The game picks up a few months
after the end of the third film, and tells the story of Marty McFly and Doc
Brown as they set off on another adventure.

The game is an adventure game, and is being released episodically like Telltale
Games' other titles.

For reference, EXAMINE means to click something that the player can interact
with, and is not the examine item function in Marty's inventory.

This guide only follows the actions needed to complete the game, I highly
recommend exploring all of the other dialogue options available.

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WALKTHROUGH
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-Hill Valley 1931 June 13th 2.1--------------------

MOVE to Passenger's Side

MOVE to Front Bumper

Doc will drop the DeLorean Keys

MOVE to Driver's Side

MOVE to Rear Side

EXAMINE DeLorean Keys

MOVE to Driver's Side

EXAMINE Driver's Seat



-Hill Vally 1931 June 13th (Earlier that day) 2.2--

Choose any of the three options

Choose any of the three options

EXAMINE Stick

PAN right and USE Stick on Edna

Choose any of the three options

Choose any of the three options

EXAMINE Courthouse Doors

Head towards the Soup Kitchen

EXAMINE Medium Crate

EXAMINE Medium Crate again

EXAMINE Chloroform

USE Bottle of Chloroform on Ink Bottle

EXAMINE Sign Switch

EXAMINE Panic Button

Wait for Matches to flip the switch back

EXAMINE Bottle

EXAMINE Panic Button

USE Bottle on Matches



-Hill Valley 1986 2.3------------------------------

EXAMINE Front Door

Choose any of the three options

Choose any of the three options

Choose any of the three options

Choose any of the three options

Choose any of the three options

"Dodge! >"

Choose any of the four options

"Jump!"

Choose any of the three options

"Dodge! >"

Choose any of the three options

"Jump!"

Choose either option

"Dodge! >"

"The Tannen Mob?"

"Duck!"



-Hill Valley 1931 August 25th 2.4------------------

Head towards Edna

Choose either option

Choose any of the three options

Head over to the Gazebo

Listen to all three options

ENTER the Flophouse

"You're in the Park"

"Save Einstein!"

EXIT conversation

Head over to the park

TALK to Edna

"I've got a story for you!"

"Would-be Inventor Strands Dog on Courthouse"

Head towards the Soup Kitchen and ENTER the Alley

EXAMINE Door

For this puzzle, Marty has to answer some questions to get into the speakeasy.
There's a bunch of different questions asked at random, and Marty has a list
of answers. The answer usually is very close to the question asked, and takes 
some trial and error.

TALK to Zane

"About those caricatures on the wall..."

EXIT conversation

USE Photo of George McFly on Zane

TALK to Office Parker

"So you've got troubles?"

EXIT conversation

Head towards Que Ball

EXAMINE Sheet Music

"Sad Song"

TALK to Officer Parker

"So about those troubles..."

EXIT conversation

EXAMINE Sheet Music

"Secret Song"

TALK to Officer Parker

"About that secret..."

"No"

"What about the people Kid Killed?"

"C'mon pull yourself together!"

EXIT conversation

TALK to Trixie

"What's a nice girl like you..."

"Why do you stay with Kid?"

"'Insurance Policy'?"

Head towards the exit

Choose any of the three options

"Yes"

USE Lighter on Kid Tannen

Exit El Kid

Leave the Alley

Head to the Park

USE Artie's Pipe on Einstein

Head back to the park

TALK to Edna

"Can I have a copy of your song?"

EXIT conversation

ENTER the Flophouse

"Send Artie to Trixie!"

ENTER El Kid

TALK to Trixie

"Arthur's waiting outside!"

TALK to Trixie

"What happened out there?"

"Tell me what happened!"

"Don't destroy the evidence!"

Exit conversation

USE Edna's Lyrics on Lyrics for "I Don't Care"

Exit El Kid

EXAMINE Puddle of Blood

ENTER El Kid

Walk over to the left set of portraits

USE Caricature of George on Caricatures

TALK to Trixie

"Look who made the 'Wall of Fame'!"

EXAMINE Sheet Music

"You Should Care"

Choose either option



-Get Tannen! 2.5----------------------------------

Choose any of the three options

Walk to the left

EXAMINE the Flask near the trash cans

USE Flask on Einstein

EXAMINE Button

MOVE to Trash Cans

MOVE to Barrels

TALK to Kid Tannen

EXAMINE Leaky Barrel

USE Hooch Barrel on Gap

MOVE to Trash Cans

MOVE to Police Car

TALK to Kid Tannen three times and Edna will escape

MOVE to Trash Cans

USE Lighter on Hooch Trail

EXAMINE Harness after Kid is done talking

THE END!

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CREDITS
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This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
web site or as a part of any public display is strictly prohibited, and a 
violation of copyright.

BIG THANKS TO-
Telltale Games for making this excellent game and their many other games!
YOU for for reading this

 2010, 2011 Telltale Games for Back to the Future: The Game

 2011 Matt Ellison for this guide.

Thanks again for reading! I'm planning on making guides for the
rest of the episodes as well!