hide results

    Spoiler-Free Walkthrough by DoomDragon8274

    Updated: 02/18/11 | Printable Version | Search This Guide

    Back to the Future: The Game
    Episode 2: Get Tannen!
    Platform: PC
    Written by DoomDragon8274 (solarboymatt at gmail dot com)
    
    Spoiler-free Walkthrough
    
    -------------------------------------------------------------------------------
    TABLE OF CONTENTS
    -------------------------------------------------------------------------------
    Intro 1
    Walkthrough 2.1
    Credits/Thanks 3
    
    -------------------------------------------------------------------------------
    INTRODUCTION
    -------------------------------------------------------------------------------
    Back to the Future: The Game is game based on the Back to the
    Future Films, and produced by Telltale Games. The game picks up a few months
    after the end of the third film, and tells the story of Marty McFly and Doc
    Brown as they set off on another adventure.
    
    The game is an adventure game, and is being released episodically like Telltale
    Games' other titles.
    
    For reference, EXAMINE means to click something that the player can interact
    with, and is not the examine item function in Marty's inventory.
    
    This guide only follows the actions needed to complete the game, I highly
    recommend exploring all of the other dialogue options available.
    
    -------------------------------------------------------------------------------
    WALKTHROUGH
    -------------------------------------------------------------------------------
    
    -Hill Valley 1931 June 13th 2.1--------------------
    
    MOVE to Passenger's Side
    
    MOVE to Front Bumper
    
    Doc will drop the DeLorean Keys
    
    MOVE to Driver's Side
    
    MOVE to Rear Side
    
    EXAMINE DeLorean Keys
    
    MOVE to Driver's Side
    
    EXAMINE Driver's Seat
    
    
    
    -Hill Vally 1931 June 13th (Earlier that day) 2.2--
    
    Choose any of the three options
    
    Choose any of the three options
    
    EXAMINE Stick
    
    PAN right and USE Stick on Edna
    
    Choose any of the three options
    
    Choose any of the three options
    
    EXAMINE Courthouse Doors
    
    Head towards the Soup Kitchen
    
    EXAMINE Medium Crate
    
    EXAMINE Medium Crate again
    
    EXAMINE Chloroform
    
    USE Bottle of Chloroform on Ink Bottle
    
    EXAMINE Sign Switch
    
    EXAMINE Panic Button
    
    Wait for Matches to flip the switch back
    
    EXAMINE Bottle
    
    EXAMINE Panic Button
    
    USE Bottle on Matches
    
    
    
    -Hill Valley 1986 2.3------------------------------
    
    EXAMINE Front Door
    
    Choose any of the three options
    
    Choose any of the three options
    
    Choose any of the three options
    
    Choose any of the three options
    
    Choose any of the three options
    
    "Dodge! >"
    
    Choose any of the four options
    
    "Jump!"
    
    Choose any of the three options
    
    "Dodge! >"
    
    Choose any of the three options
    
    "Jump!"
    
    Choose either option
    
    "Dodge! >"
    
    "The Tannen Mob?"
    
    "Duck!"
    
    
    
    -Hill Valley 1931 August 25th 2.4------------------
    
    Head towards Edna
    
    Choose either option
    
    Choose any of the three options
    
    Head over to the Gazebo
    
    Listen to all three options
    
    ENTER the Flophouse
    
    "You're in the Park"
    
    "Save Einstein!"
    
    EXIT conversation
    
    Head over to the park
    
    TALK to Edna
    
    "I've got a story for you!"
    
    "Would-be Inventor Strands Dog on Courthouse"
    
    Head towards the Soup Kitchen and ENTER the Alley
    
    EXAMINE Door
    
    For this puzzle, Marty has to answer some questions to get into the speakeasy.
    There's a bunch of different questions asked at random, and Marty has a list
    of answers. The answer usually is very close to the question asked, and takes 
    some trial and error.
    
    TALK to Zane
    
    "About those caricatures on the wall..."
    
    EXIT conversation
    
    USE Photo of George McFly on Zane
    
    TALK to Office Parker
    
    "So you've got troubles?"
    
    EXIT conversation
    
    Head towards Que Ball
    
    EXAMINE Sheet Music
    
    "Sad Song"
    
    TALK to Officer Parker
    
    "So about those troubles..."
    
    EXIT conversation
    
    EXAMINE Sheet Music
    
    "Secret Song"
    
    TALK to Officer Parker
    
    "About that secret..."
    
    "No"
    
    "What about the people Kid Killed?"
    
    "C'mon pull yourself together!"
    
    EXIT conversation
    
    TALK to Trixie
    
    "What's a nice girl like you..."
    
    "Why do you stay with Kid?"
    
    "'Insurance Policy'?"
    
    Head towards the exit
    
    Choose any of the three options
    
    "Yes"
    
    USE Lighter on Kid Tannen
    
    Exit El Kid
    
    Leave the Alley
    
    Head to the Park
    
    USE Artie's Pipe on Einstein
    
    Head back to the park
    
    TALK to Edna
    
    "Can I have a copy of your song?"
    
    EXIT conversation
    
    ENTER the Flophouse
    
    "Send Artie to Trixie!"
    
    ENTER El Kid
    
    TALK to Trixie
    
    "Arthur's waiting outside!"
    
    TALK to Trixie
    
    "What happened out there?"
    
    "Tell me what happened!"
    
    "Don't destroy the evidence!"
    
    Exit conversation
    
    USE Edna's Lyrics on Lyrics for "I Don't Care"
    
    Exit El Kid
    
    EXAMINE Puddle of Blood
    
    ENTER El Kid
    
    Walk over to the left set of portraits
    
    USE Caricature of George on Caricatures
    
    TALK to Trixie
    
    "Look who made the 'Wall of Fame'!"
    
    EXAMINE Sheet Music
    
    "You Should Care"
    
    Choose either option
    
    
    
    -Get Tannen! 2.5----------------------------------
    
    Choose any of the three options
    
    Walk to the left
    
    EXAMINE the Flask near the trash cans
    
    USE Flask on Einstein
    
    EXAMINE Button
    
    MOVE to Trash Cans
    
    MOVE to Barrels
    
    TALK to Kid Tannen
    
    EXAMINE Leaky Barrel
    
    USE Hooch Barrel on Gap
    
    MOVE to Trash Cans
    
    MOVE to Police Car
    
    TALK to Kid Tannen three times and Edna will escape
    
    MOVE to Trash Cans
    
    USE Lighter on Hooch Trail
    
    EXAMINE Harness after Kid is done talking
    
    THE END!
    
    -------------------------------------------------------------------------------
    CREDITS
    -------------------------------------------------------------------------------
    
    This may be not be reproduced under any circumstances except for personal, 
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other 
    web site or as a part of any public display is strictly prohibited, and a 
    violation of copyright.
    
    BIG THANKS TO-
    Telltale Games for making this excellent game and their many other games!
    YOU for for reading this
    
     2010, 2011 Telltale Games for Back to the Future: The Game
    
     2011 Matt Ellison for this guide.
    
    Thanks again for reading! I'm planning on making guides for the
    rest of the episodes as well!