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    Building/Structure Guide by JChamberlin

    Version: Final | Updated: 12/30/04 | Search Guide | Bookmark Guide

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                        Caesar III Structure Guide
                        System: PC/Windows
                        Author: Jim Chamberlin
    		    (red_phoenix_1@hotmail.com)
    
                        Version: FINAL (12/30/04)
    
      ===========================================================================
    
      << Disclaimer >>
    
      This document is Copyright  2001 Jim Chamberlin.  All Rights Reserved.
    
      ===========================================================================
    
    I would like all of the Caesar III fans to start sending in things so I 
    can make some more guides for this wonderful game.  One of the things I 
    would like is for people to start sending is some attached files with a 
    city or city section drawing.  For example, use MS Paint and make some
    drawings of what a good city or part of a city would look like.  Remember
    to make all the same size buildings look the same.  For example, if the 
    building's size is 4X4, make all 4X4 buildings the same size, please.  
    You could color code each type of building if you'd like.  Make a key 
    that is EASY to read and understand.  You could also just use Notebook 
    or any other type of Word Processor and make a city blueprint too.  You
    could use letters representing each block of the building and dashes or 
    whatever for roads, be creative.  An example is below.
    
    A Senate could look like this (5X5):
    SSSSS
    SSSSS
    SSSSS
    SSSSS
    SSSSS
    
    You should get the general idea.  Make sure all drawings are in an 
    attached e- mail file.  I'd be nice if they were in a WinZip File.  If 
    you'd like to know where to go to download this, go to 
    http://www.download.com.  You should be able to find it without too much 
    trouble.
    
    I'm not going to write a single Strategy Guide or Walkthrough for Caesar 
    III.  Instead, I'm going to write several smaller guides for the game.  
    Each will be about a certain aspect of the game.  For example, this one 
    is about the buildings and structures of the game.  Other guides to 
    follow will contain, once again, different things.  They aren't 
    available yet.  You may notice that I'm not containing any tips in the 
    aspect- specific guides.  I am going to write a guide containing nothing 
    but tips, with references to the guides, so you'll understand what I'm 
    talking about.  There is already a great Walkthrough at GameFaqs, so you 
    should check it out as well.  It's done by Adar.
    
    -=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                   Table of Contents
    -=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
       I. Industry Buildings and Structures
      II. Water Structures
     III. Education Buildings
      IV. Entertainment Buildings
       V. Security Buildings and Structures
      VI. Engineering Buildings and Structures
     VII. Administration Buildings and Structures
    VIII. Religion Structures
      IX. Health Buildings
       X. Residence Buildings
      XI. Credits
    
    =====================================
    I. Industry Buildings and Structures
    =====================================
    
    NAME OF STRUCTURE: VINE FARM
    SIZE: 3X3
    DESIRABILITY EFFECT: +
    LABOR: 10
    ROAD ACCESS: YES
    COST: 40 DN
    OTHER INFORMATION: RAW MATERIALS FOR THE WINE WORKSHOP
    
    NAME OF STRUCTURE: FRUIT FARM
    SIZE: 3X3
    DESIRABILITY EFFECT: +
    LABOR: 10
    ROAD ACCESS: YES
    COST: 40 DN
    OTHER INFORMATION: FOOD SOURCE
    
    NAME OF STRUCTURE: OLIVE FARM
    SIZE: 3X3
    DESIRABILITY EFFECT: +
    LABOR: 10
    ROAD ACCESS: YES
    COST: 40 DN
    OTHER INFORMATION: RAW MATERIALS FOR THE OIL WORKSHOP
    
    NAME OF STRUCTURE: PIG FARM
    SIZE: 3X3
    DESIRABILITY EFFECT: -
    LABOR: 10
    ROAD ACCESS: YES
    COST: 40 DN
    OTHER INFORMATION: FOOR SOURCE
    
    NAME OF STRUCTURE: VEGETABLE FARM
    SIZE: 3X3
    DESIRABILITY EFFECT: -
    LABOR: 10
    ROAD ACCESS: YES
    COST: 40 DN
    OTHER INFORMATION: FOOD SOURCE
    
    NAME OF STRUCTURE: WHEAT FARM
    SIZE: 3X3
    DESIRABILITY EFFECT: -
    LABOR: 10
    ROAD ACCESS: YES
    COST: 40 DN
    OTHER INFORMATION: THE MOST EFFICIENT FOOD SOURCE AVAILABLE
    
    NAME OF BUILDING: GRANARY
    SIZE: 3X3
    DESIRABILITY EFFECT: --
    LABOR: 6
    ROAD ACCESS: YES
    COST: 100 DN
    OTHER INFORMATION: STORES THE FOOD
    
    NAME OF BUILDING: MARKET
    SIZE: 2X2
    DESIRABILITY EFFECT: -
    LABOR: 5
    ROAD ACCESS: YES
    COST: 40 DN
    OTHER INFORMATION: DISTRIBUTES COMMODITIES AMONG THE HOUSING
    
    NAME OF STRUCTURE: WAREHOUSE
    SIZE: 3X3
    DESIRABILITY EFFECT: ---
    LABOR: 6
    ROAD ACCESS: YES
    COST: 70 DN
    OTHER INFORMATION: STORES AND ACCEPTS GOODS INVOLVING EXPORTS 
    
    NAME OF STRUCTURE: CLAY PIT
    SIZE: 2X2
    DESIRABILITY EFFECT: --
    LABOR: 10
    ROAD ACCESS: YES
    COST: 40 DN
    OTHER INFORMATION: RAW MATERIALS FOR THE POTTERY WORKSHOP
    
    NAME OF STRUCTURE: IRON MINE
    SIZE: 2X2
    DESIRABILITY EFFECT: ---
    LABOR: 10
    ROAD ACCESS: YES
    COST: 50 DN
    OTHER INFORMATION: RAW MATERIALS FOR WEAPONS WORKSHOP
    
    NAME OF BUILDING: FURNITURE WORKSHOP
    SIZE: 2X2
    DESIRABILITY EFFECT: --
    LABOR: 10
    ROAD ACCESS: YES
    COST: 40
    OTHER INFORMATION: TURNS TIMBER INTO FURNITURE
    
    NAME OF BUILDING: POTTERY WORKSHOP
    SIZE: 2X2
    DESIRABILITY EFFECT: --
    LABOR: 10
    ROAD ACCESS: YES
    COST: 40 DN
    OTHER INFORMATION: TURNS CLAY INTO POTTERY
    
    NAME OF BUILDING: WINE WORKSHOP
    SIZE: 2X2
    DESIRABILITY EFFECT: -
    LABOR: 10
    ROAD ACCESS: YES
    COST: 45 DN
    OTHER INFORMATION: TURNS GRAPES FROM THE VINE FARM INTO WINE
    
    NAME OF BUILDING: WEAPONS WORKSHOP
    SIZE: 2X2
    DESIRABILITY EFFECT: --
    LABOR: 10
    ROAD ACCESS: YES
    COST: 50 DN
    OTHER INFORMATION: TURNS IRON INTO WEAPONS
    
    NAME OF BUILDING: OIL WORKSHOP
    SIZE: 2X2
    DESIRABILITY EFFECT: --
    LABOR: 10
    ROAD ACCESS: YES
    COST: 50 DN
    OTHER INFORMATION: TURNS OLIVES INTO OIL
    
    NAME OF STRUCTURE: MARBLE QUARRY
    SIZE: 2X2
    DESIRABILITY EFFECT: ---
    LABOR: 10
    ROAD ACCESS: YES
    COST: 50 DN
    OTHER INFORMATION: DIGS FOR MARBLE (USED IN ORACLES AND LARGE TEMPLES)
    
    NAME OF STRUCTURE: TIMBER YARD
    SIZE: 2X2
    DESIRABILITY EFFECT: --
    LABOR: 10
    ROAD ACCESS: YES
    COST: 40 DN
    OTHER INFORMATION: RAW MATERIALS FOR FURNITURE WORKSHOP
    
    ===================================
    II. Water Structures
    ===================================
    
    NAME OF STRUCTURE: RESERVOIR
    SIZE: 3X3
    DESIRABILITY EFFECT: ---
    LABOR: 0
    ROAD ACCESS: NO
    COST: 80 DN
    OTHER INFORMATION: CREATES PIPE NETWORK
    
    NAME OF STRUCTURE: AQUEDUCT
    SIZE: 1X1
    DESIRABILITY EFFECT: NONE
    LABOR: 0
    ROAD ACCESS: NO
    COST: 8 DN
    OTHER INFORMATION: LINKS RESERVOIRS TOGETHER
    
    
    NAME OF STRUCTURE: FOUNTAIN
    SIZE: 1X1
    DESIRABILITY EFFECT:
    LABOR: 4
    ROAD ACCESS: NO
    COST: 15 DN
    OTHER INFORMATION: THE MORE DESIRABLE WATER FOR HOUSING
    
    NAME OF STRUCTURE: WELL
    SIZE: 1X1
    DESIRABILITY EFFECT: -
    LABOR: 0
    ROAD ACCESS: NO
    COST: 5 DN
    OTHER INFORMATION: THE LESS DESIRABLE WATER FOR HOUSING
    
    ======================================
    III. Education Buildings
    ======================================
    
    NAME OF BUILDING: ACADEMY
    SIZE: 3X3
    DESIRABILITY EFFECT: ++
    LABOR: 30
    ROAD ACCESS: YES
    COST: 100 DN
    OTHER INFORMATION: HELPS CULTURE RATING; 100 STUDENTS
    
    NAME OF BUILDING: LIBRARY
    SIZE: 2X2
    DESIRABILITY EFFECT: ++
    LABOR: 20
    ROAD ACCESS: YES
    COST: 75 DN
    OTHER INFORMATION: HELPS CULTURE RATING; 800 PEOPLE
    
    NAME OF BUILDING: SCHOOL
    SIZE: 2X2
    DESIRABILITY EFFECT: -
    LABOR: 10
    ROAD ACCESS: YES
    COST: 50 DN
    OTHER INFORMATION: 75 CHILDREN
    
    NAME OF BUILDING: MISSION POST
    SIZE: 
    DESIRABILITY EFFECT: --
    LABOR: 20????
    ROAD ACCESS: YES
    COST: 100 DN
    OTHER INFORMATION: TEACHES NATIVES LATIN, THUS HOPEFULLY REMAINING 
    PEACEFUL
    
    ====================================
    IV. Entertainment Buildings 
    ====================================
    
    NAME OF BUILDING: ACTOR COLONY
    SIZE: 3X3
    DESIRABILITY EFFECT: +
    LABOR: 5
    ROAD ACCESS: YES
    COST: 50 DN
    OTHER INFORMATION: SUPPLIES THE THEATER AND AMPHITHEATER WITH ACTORS
    
    NAME OF BUILDING: AMPHITHEATER
    SIZE: 3X3
    DESIRABILITY EFFECT: ++
    LABOR: 12
    ROAD ACCESS: YES
    COST: 100 DN
    OTHER INFORMATION: NEEDS ACTORS AND GLADIATORS
    
    NAME OF BUILDING: CHARIOT MAKER
    SIZE: 3X3
    DESIRABILITY EFFECT: --
    LABOR: 10
    ROAD ACCESS: YES
    COST: 75 DN
    OTHER INFORMATION: SUPPLIES THE HIPPODRONE WITH CHARIOTEERS
    
    NAME OF BUILDING: COLOSSEUM
    SIZE: 6X6
    DESIRABILITY EFFECT: --
    LABOR: 25
    ROAD ACCESS: YES
    COST: 500 DN
    OTHER INFORMATION: NEEDS GLADIATORS AND LION TAMERS
    
    NAME OF BUILDING: GLADIATOR SCHOOL
    SIZE: 3X3
    DESIRABILITY EFFECT: --
    LABOR: 8
    ROAD ACCESS: YES
    COST: 75
    OTHER INFORMATION: SUPPLIES THE AMPHITHEATER AND COLOSSEUM WITH
    GLADIATORS
    
    NAME OF BUILDING: HIPPODROME
    SIZE: 5X15
    DESIRABILITY EFFECT: --
    LABOR: 150
    ROAD ACCESS: YES
    COST: 2500 DN
    OTHER INFORMATION: NEEDS CHARIOTEERS
    
    NAME OF BUILDING: LION PIT
    SIZE: 3X3
    DESIRABILITY EFFECT: --
    LABOR: 8
    ROAD ACCESS: YES
    COST: 75 
    OTHER INFORMATION: SUPPLIES THE COLOSSEUM WITH LION TAMERS
    
    NAME OF BUILDING: THEATER
    SIZE: 2X2
    DESIRABILITY EFFECT: +
    LABOR: 8
    ROAD ACCESS: YES
    COST: 50 DN
    OTHER INFORMATION: NEEDS ACTORS; HELPS CULTURE RATING
    
    ======================================
    V. Security Buildings and Structures
    ======================================
    
    NAME OF BUILDING: BARRACKS
    SIZE: 3X3
    DESIRABILITY EFFECT: ---
    LABOR: 10
    ROAD ACCESS: YES
    COST: 150 DN
    OTHER INFORMATION: ALLOWS FORTS TO RECRUIT SOLDIERS
    
    NAME OF BUILDING: FORT
    SIZE: 
    DESIRABILITY EFFECT: ----
    LABOR: 16
    ROAD ACCESS: NO
    COST: 1000 DN
    OTHER INFORMATION: BASE FOR COHORT
    
    NAME OF STRUCTURE: GATEHOUSE
    SIZE: 2X2
    DESIRABILITY EFFECT: --
    LABOR: 0
    ROAD ACCESS: NO
    COST: 100 DN
    OTHER INFORMATION: PROVIDES PASSAGE THROUGH WALLS
    
    NAME OF BUILDING: MILITARY ACADEMY
    SIZE: 3X3
    DESIRABILITY EFFECT: --
    LABOR: 20
    ROAD ACCESS: YES
    COST: 1000 DN
    OTHER INFORMATION: IMPROVES SOLDIER QUALITY
    
    NAME OF BUILDING: PREFECTURE
    SIZE: 1X1
    DESIRABILITY EFFECT: -
    LABOR: 6
    ROAD ACCESS: YES
    COST: 30 DN
    OTHER INFORMATION: POLICE AND FIREFIGHTING
    
    NAME OF STRUCTURE: TOWER
    SIZE: 
    DESIRABILITY EFFECT: ----
    LABOR: 6
    ROAD ACCESS: YES
    COST: 150 DN
    OTHER INFORMATION: SUPPLIES GUARDS AND BALLISTAS
    
    NAME OF STRUCTURE: WALL
    SIZE: 
    DESIRABILITY EFFECT:
    LABOR: 0
    ROAD ACCESS: NO
    COST: 12 DN
    OTHER INFORMATION: IMPEDES INVADERS
    
    =========================================
    VI. Engineering Buildings and Structures
    =========================================
    
    NAME OF STRUCTURE: LOW BRIDGE
    SIZE: 
    DESIRABILITY EFFECT: 
    LABOR: 0
    ROAD ACCESS: YES
    COST: 40 DN
    OTHER INFORMATION: BLOCKS SHIP PASSAGE
    
    NAME OF STRUCTURE: SHIP BRIDGE
    SIZE:
    DESIRABILITY EFFECT:
    LABOR: 0
    ROAD ACCESS: YES
    COST: 100 DN
    OTHER INFORMATION: ALLOWS SHIPS TO PASS
    
    NAME OF BUILDING: ENGINEER'S POST
    SIZE: 1X1
    DESIRABILITY EFFECT:
    LABOR: 5
    ROAD ACCESS: YES
    COST: 30 DN
    OTHER INFORMATION: MAINTAINS BUILDINGS
    
    NAME OF STRUCTURE: GARDEN
    SIZE: 1X1
    DESIRABILITY EFFECT: +++
    LABOR: 0
    ROAD ACCESS: NO
    COST 12 DN
    OTHER INFORMATION: IMPROVES AREA'S DESIRABILITY
    
    NAME OF STRUCTURE: PLAZA
    SIZE: 1X1
    DESIRABILITY EFFECT: ++
    LABOR: 0
    ROAD ACCESS: IT'S BUILD ON THE ROAD!
    COST: 15 DN
    OTHER INFORMATION: IMPROVES LOCAL DESIRABILITY 
    
    NAME OF BUILDING: WHARF
    SIZE: 2X2
    DESIRABILITY EFFECT: ----
    LABOR: 6
    ROAD ACCESS: YES
    COST: 60 DN
    OTHER INFORMATION: SERVICES FISHING BOATS
    
    NAME OF BUILDING: SHIPYARD
    SIZE: 2X2
    DESIRABILITY EFFECT: ----
    LABOR: 10
    ROAD ACCESS: YES
    COST: 100 DN
    OTHER INFORMATION: SUPPLIES WHARFS WITH FISHING BOATS
    
    NAME OF STRUCTURE: DOCK
    SIZE: 3X3
    DESIRABILITY EFFECT: ---
    LABOR: 12
    ROAD ACCESS: YES
    COST: 100 DN
    OTHER INFORMATION: ALLOWS TRADE BY SEA
    
    =============================================
    VII. Administration Buildings and Structures
    =============================================
    
    NAME OF BUILDING: FORUM
    SIZE: 2X2
    DESIRABILITY EFFECT: ++
    LABOR: 6
    ROAD ACCESS: YES
    COST: 75 DN
    OTHER INFORMATION: COLLECTS TAXES
    
    NAME OF BUILDING: GOVERNOR'S HOUSE
    SIZE: 3X3
    DESIRABILITY EFFECT: ++++
    LABOR: 0
    ROAD ACCESS: YES
    COST: 150 DN
    OTHER INFORMATION: NONE
    
    NAME OF BUILDING: GOVERNOR'S VILLA
    SIZE: 4X4
    DESIRABILITY EFFECT: ++++
    LABOR: 0
    ROAD ACCESS: YES
    COST: 400 DN
    OTHER INFORMATION: NONE
    
    NAME OF BUILDING: GOVERNOR'S PALACE
    SIZE: 5X5
    DESIRABILITY EFFECT: ++++
    LABOR: 0
    ROAD ACCESS: YES
    COST: 700 DN 
    OTHER INFORMATION: NONE
    
    NAME OF BUILDING: SENATE
    SIZE: 5X5
    DESIRABILITY EFFECT: ++++
    LABOR: 30
    ROAD ACCESS: YES
    COST: 400 DN
    OTHER INFORMATION: NONE
    
    NAME OF STRUCTURE: SMALL STATUE
    SIZE: 1X1
    DESIRABILITY EFFECT: ++
    LABOR: 0
    ROAD ACCESS: NO
    COST: 12 DN
    OTHER INFORMATION: IMPROVES AREA'S DESIRABILITY
    
    NAME OF STRUCTURE: MEDIUM STATUE
    SIZE: 2X2
    DESIRABILITY EFFECT: ++++
    LABOR: 0
    ROAD ACCESS: NO
    COST: 80 DN
    OTHER INFORMATION: IMPROVES AREA'S DESIRABILITY
    
    NAME OF STRUCTURE: LARGE STATUE
    SIZE: 3X3
    DESIRABILITY EFFECT: ++++
    LABOR: 0
    ROAD ACCESS: NO
    COST: 150 DN
    OTHER INFORMATION: IMPROVES AREA'S DESIRABILITY
    
    ====================================
    VIII. Religion Structures
    ====================================
    
    NAME OF STRUCTURE: ORACLE
    SIZE: 2X2
    DESIRABILITY EFFECT: +++
    LABOR: 0
    ROAD ACCESS: YES
    COST: 200 DN + 2 CARTLOADS OF MARBLE
    OTHER INFORMATON: HELPS CULTURE RATING; ALL GODS
    
    NAME OF STRUCTURE: SMALL TEMPLE
    SIZE: 2X2
    DESIRABILITY EFFECT: ++
    LABOR: 2
    ROAD ACCESS: YES
    COST: 50 DN
    OTHER INFORMATION: HELPS CULTURE RATING; 1 GOD
    
    NAME OF STRUCTURE: LARGE TEMPLE
    SIZE: 3X3
    DESIRABILITY EFFECT: ++++
    LABOR: 5
    ROAD ACCESS: YES
    COST: 150 DN + 2 CARTLOADS OF MARBLE
    OTHER INFORMATION: HELPS CULTURE RATING; 1 GOD
    
    ======================================
    IX. Health Buildings
    ======================================
    
    NAME OF BUILDING: BARBER SHOP
    SIZE: 1X1
    DESIRABILITY EFFECT: ++
    LABOR: 2
    ROAD ACCESS: YES
    COST: 25 DN
    OTHER INFORMATION: NONE
    
    NAME OF BUILDING: BATH- HOUSE
    SIZE: 2X2
    DESIRABILITY EFFECT: ++
    LABOR: 10
    ROAD ACCESS: YES
    COST: 50 DN
    OTHER INFORMATION: NEEDS PIPE ACCESS TO RESERVOIR
    
    NAME OF BUILDING: DOCTOR'S CLINIC
    SIZE: 1X1
    DESIRABILITY EFFECT: 
    LABOR: 5
    ROAD ACCESS: YES
    COST: 30 DN
    OTHER INFORMATION: HELPS PREVENT DISEASE
    
    NAME OF BUILDING: HOSPITAL
    SIZE: 3X3
    DESIRABILITY EFFECT: -
    LABOR: 30
    ROAD ACCESS: YES
    COST: 300 DN
    OTHER INFORMATION: HELPS COMBAT DISEASE
    
    ========================================
    X. RESIDENCE BUILDINGS
    ========================================
    
    NAME OF BUILDING: FOR RENT SIGN
    SIZE: 1X1
    NUMBER OF PEOPLE: 0
    RESIDENTS: NONE
    NEED: ROAD ACCESS
    
    NAME OF BUILDING: SMALL TENT
    SIZE: 1X1, 2X2
    NUMBER OF PEOPLE: 5
    RESIDENTS: WORKERS
    NEED: NOTHING
    
    NAME OF BUILDING: LARGE TENT
    SIZE: 1X1, 2X2
    NUMBER OF PEOPLE: 7, 28
    RESIDENTS: WORKERS
    NEED: WATER SOURCE
    
    NAME OF BUILDING: SMALL SHACK
    SIZE: 1X1, 2X2
    NUMBER OF PEOPLE: 9, 36
    RESIDENTS: WORKERS
    NEED: 1 FOOD TYPE
    
    NAME OF BUILDING: LARGE SHACK
    SIZE: 1X1, 2X2
    NUMBER OF PEOPLE: 11, 44, 52
    RESIDENTS: WORKERS
    NEED: 1 GOD ACCESS
    
    NAME OF BUILDING: SMALL HOVEL
    SIZE: 1X1, 2X2
    NUMBER OF PEOPLE: 11, 13
    RESIDENTS: WORKERS
    NEED: FOUNTAIN
    
    NAME OF BUILDING: LARGE HOVEL
    SIZE: 1X1, 2X2
    NUMBER OF PEOPLE: 15, 52, 60, 70
    RESIDENTS: WORKERS
    NEED: 1 ENTERTAINMENT
    
    NAME OF BUILDING: SMALL CASA
    SIZE: 1X1, 2X2
    NUMBER OF PEOPLE: 15, 17, 64, 68
    RESIDENTS: WORKERS
    NEED: BASIC EDUCATION
    
    NAME OF BUILDING: LARGE CASA
    SIZE: 1X1, 2X2
    NUMBER OF PEOPLE: 19, 76
    RESIDENTS: WORKERS
    NEED: BATH- HOUSE, POTTERY
    
    NAME OF BUILDING: SMALL INSULAE
    SIZE: 1X1, 2X2
    NUMBER OF PEOPLE: 19, 76, 78
    RESIDENTS: WORKERS
    NEED: 2ND ENTERTAINMENT
    
    NAME OF BUILDING: MEDIUM INSULAE
    SIZE: 1X1, 2X2
    NUMBER OF PEOPLE: 20, 80
    RESIDENTS: WORKERS
    NEED: DOCTOR, FURNITURE
    
    NAME OF BUILDING: LARGE INSULAE
    SIZE: 1X1, 2X2
    NUMBER OF PEOPLE: 84
    RESIDENTS: WORKERS
    NEED: SCHOOL, LIBRARY
    
    NAME OF BUILDING: GRAND INSULAE
    SIZE: 2X2
    NUMBER OF PEOPLE: 84
    RESIDENTS: WORKERS
    NEED: 3RD ENTERTAINMENT
    
    NAME OF BUILDING: SMALL VILLA
    SIZE: 2X2
    NUMBER OF PEOPLE: 40
    RESIDENTS: PATRICIANS
    NEED: WINE, 2 GODS
    
    NAME OF BUILDING: MEDIUM VILLA
    SIZE: 3X3
    NUMBER OF PEOPLE: 42
    RESIDENTS: PATRICIANS
    NEED: BATH- HOUSE, DOCTOR, HOSPITAL
    
    NAME OF BUILDING: LARGE VILLA
    SIZE: 3X3
    NUMBER OF PEOPLE: 90
    RESIDENTS: PATRICIANS
    NEED: ACADEMY
    
    NAME OF BUILDING: GRAND VILLA
    SIZE: 3X3
    NUMBER OF PEOPLE: 90
    RESIDENTS: PATRICIANS
    NEED: 3 FOOD TYPES, 3 GODS
    
    NAME OF BUILDING: SMALL PALACE
    SIZE: 2X2
    NUMBER OF PEOPLE: 106
    RESIDENTS: PATRICIANS
    NEED: 2ND WINE
    
    NAME OF BUILDING: MEDIUM PALACE
    SIZE: 3X3
    NUMBER OF PEOPLE: 108
    RESIDENTS: PATRICIANS
    NEED: 4 GODS
    
    NAME OF BUILDING: LARGE PALACE
    SIZE: 4X4
    NUMBER OF PEOPLE: 200
    RESIDENTS: PATRICIANS
    NEED: 4TH ENTERTAINMENT
    
    NAME OF BUILDING: LUXURY PALACE
    SIZE: 4X4
    NUMBER OF PEOPLE: 200
    RESIDENTS: PATRICIANS
    NEED: MORE DESIRABILITY
    
    ======================================
    XI. Credits
    ======================================
    
    - Sierra Studios
    - Impressions
    - GameFaqs and CJayC
    - Adar
    - vgstrategies.about.com
    - Cheat Code Central--http://www.cheatcc.com
    - http://www.macledge.com/resources/caesar3/structureguide
    
      ===========================================================================
    
      ASCII Art created using SigZag by James Dill:   (freeware!)
       http://www.geocities.com/southbeach/marina/4942/sigzag.htm
    
      This FAQ was writen entirely using the GWD Text Editor:  (shareware)
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        - There are many, many text editors out there (even completely free), but
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      ===========================================================================
    
      << Disclaimer >>
    
             This Document is Copyright 2001 Jim Chamberlin.  All Rights Reserved.
    
    	 This guide can be FREELY distributed as long as you agree to a few
             things:
    
              - You do not alter this guide, leaving it in the original .txt
                file format
              - You do not charge for viewing this guide.  This includes, but
                is not limited to websites, cds, dvds, magazines, etc.
              - You give me credit.
              - Visit GameFAQs (http://www.gamefaqs.com) on a regular basis and
                download any updates to the guide.  Authors hate responding to
                questions that were answered in newer versions of the guide.
    
    
                                                                    ///,        ////
                                                                    \  /,      /  >.
                                                                     \  /,   _/  /.
                                           - (C)Jim Chamberlin        \_  /_/   /.
        _____               _____                                      \__/_   <
       /  __ \__________   /  __ \___ _  _____  _________ _  ____  __  /<<< \_\_
      /  / / /  ___/ __ \ /  / / /  // \/  __ \/  ___/   Y \/__/ \/ / /,)^>>_._ \
     /  /_/ /  _/_/ /_/ //  /_/ /  _~  /  /_/ /  _/_/  \   /  />   <  (/   \\ /\\\
    /__/ \  >____/_____//  ____/__//__/\_____/_____/__//__/\_//__/\_\      // ````
    ======\/============\_/========[red_phoenix_1@hotmail.com]============((`=======

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