===============================================================================
                                    SEQUENCE
===============================================================================

Table of Contents
---------------------

      Section                              Find Code      
      ----------------------------------------------------------
I.    Version History                      [HIST]
II.   Introduction and Acknowledgements    [INTR]
III.  Gear Chart                           [GEAR]
IV.   Enemy Drop Chart                     [DROP]
V.    Synth List                           [SYN_]
        By Floor                           [SYNF]
        By Level                           [SYNL]
VI.   Contact Info                         [CONT]

===============================================================================

I.   Version History                       [HIST]
--------------------------------------------------

01/12/12 - Faq started. Enemy drop list finished. Gear chart and synth list
           mostly finished. Missing a few synth recipes and boss gear 
           locations.

===============================================================================

II.   Introduction and Acknowledgements    [INTR]
--------------------------------------------------

   Sequence is a neat little indie game by Iridium Studios. It's an interesting
combination of DDR-esque rhythm games and rpgs. If you're a fan of either, you
should try it out.

   There are two reasons I put this together. One is that the synthesis system
sometimes requires you to go hunt down components, and they can be a bit of a 
pain to find. The other reason is that there's very little information of this
type out there to find, at least at this writing.

   I could not have done this without the help of the Steam forum for this 
game. Particularly this thread - 
http://forums.steampowered.com/forums/showthread.php?t=2395714

   I will do my best to update this faq as the original thread evolves and
more information becomes available, but the above thread is going to have the 
most recent information.

   Drozd on the forum did most of the original work, and graciously allowed me
to use what he put together as the backbone of this. Spellbreak got the drop
list for the sixth and seventh floors, as well as one of the Purger's items.
And the guy who runs Iridium Studios himself posted the formulas for the tarot
cards and the antigravity dice.

   Eventually, I'll add some more info to this, like enemy and boss writeups,
a spell list, and a list of what sort of experience you'll get for desynthing 
things. And maybe a couple other things if I can get them worked out properly. 
But this is a good start for now. 

===============================================================================

III.  Gear Chart                           [GEAR]
--------------------------------------------------

   While your stats do go up as you level, the primary way to improve them is
by equipping gear - especially since if you fail several synth checks you could
wind up several levels lower than you started. The bonuses from gear, however, 
are constant. 

   There are three types of gear: weapons, which primarily improve your Offense
stat; armor, which primarily improves your Defense stat; and accessories which
could do anything. Gear that you get or make higher up in the Tower not only 
has higher bonuses, but could improve more than one stat.

   The chart lists the item, how you get it, the first floor it's available on,
and what bonuses it gives. Items that are enemy drops or are synthesized will 
be available as soon as you can get them. Boss items are a little different. 
You'll actually acquire them on the floor before what is listed here, but since
you automatically move to the next floor after beating each boss, you won't be
able to equip their drop until the floor listed. 

   (I have not completed the game yet, so I haven't seen which floors the later
bosses are on. I'll fix this as soon as I get to them. There are also some 
things that I don't know where they come from.)

   Two items list 'Naia' as the source. These are the basic weapons and armor
you are given at the start of the game; you don't have to do anything special
for them.

Item name      | Slot | Source | Floor | Off | Def | HP | MP | Other 
-------------------------------------------------------------------------------
Aaron's        | Acc  | Boss   |       |     |     |    |    | Spell cooldown
 Shades        |      |        |       |     |     |    |    | down 40%
-------------------------------------------------------------------------------
Addele's       | Acc  | Boss   |       |     |     |    |    | See below
 Tarot Cards   |      |        |       |     |     |    |    |
-------------------------------------------------------------------------------
Airportmanteau | Acc  | Synth  |   5   |     |     |    |    | Double critical
               |      |        |       |     |     |    |    | chance
-------------------------------------------------------------------------------
Antigravity    | Acc  | Synth  |   7   |     |     |    |    | See below
 Dice          |      |        |       |     |     |    |    | 
-------------------------------------------------------------------------------
Bronze Armor   | Arm  | Naia   |   1   |     |  +1 |    |    |
-------------------------------------------------------------------------------
Butter Knife   | Wea  | Naia   |   1   |  +1 |     |    |    | 
-------------------------------------------------------------------------------
Caleb's Pink   | Wea  | Boss   |   4   |  +3 |  +1 |    | +6 |
 Dagger        |      |        |       |     |     |    |    |
-------------------------------------------------------------------------------
Candlestick    | Acc  | Synth  |   2   |     |     |    |    | Spell cooldown
               |      |        |       |     |     |    |    | down 15%
-------------------------------------------------------------------------------
Cape Cod       | Arm  | Synth  |   5   |  +2 |  +8 | +2 | +2 |
 Cod Cape      |      |        |       |     |     |    |    | 
-------------------------------------------------------------------------------
Chain Mail     | Arm  | Synth  |   2   |     |  +4 |    | +8 |
-------------------------------------------------------------------------------
Collar of the  | Arm  | Drop   |   7   |     | +12 |    |    |
 Subconscious  |      |        |       |     |     |    |    |        
-------------------------------------------------------------------------------
Donaldo's      | Arm  | Boss   |   3   |     |  +3 | +2 | +2 |
 Sombrero      |      |        |       |     |     |    |    | 
-------------------------------------------------------------------------------
Doublerain Bow | Wea  | Synth  |   4   |  +7 |     | +6 |    |
-------------------------------------------------------------------------------
Eddie's        | Arm  | Boss   |       |  +1 |  +8 |    |    |
 Trenchcoat    |      |        |       |     |     |    |    |
-------------------------------------------------------------------------------
Fanny Pack     | Arm  | Drop   |   1   |     |  +2 |    |    |
-------------------------------------------------------------------------------
Flail          | Wea  | Drop   |   2   |  +3 |     |    |    |
-------------------------------------------------------------------------------
Goblet         | Acc  | Drop   |   2   |     |     |    |    | Spell cost
               |      |        |       |     |     |    |    | down 10%
------------------------------------------------------------------------------- 
Gun            | Wea  | Drop   |   4   |  +5 |     |    | +3 |
-------------------------------------------------------------------------------
Helm of        | Arm  | Synth  |   7   |  +2 | +13 | +7 |    |
  Refusal      |      |        |       |     |     |    |    | 
-------------------------------------------------------------------------------
Imaginary      | Acc  |        |       |     |     |    |    | 95% chance to 
 Number Pod    |      |        |       |     |     |    |    | get all items
-------------------------------------------------------------------------------
Iridescent     | Wea  | Synth  |   1   |  +2 |     | +3 |    |
 Battle Axe    |      |        |       |     |     |    |    |
-------------------------------------------------------------------------------
Ironic Armor   | Arm  | Synth  |   1   |     |  +2 |    | +4 |
-------------------------------------------------------------------------------
Jane's Jacket  | Arm  | Boss   |       |     |  +7 |    |    |
-------------------------------------------------------------------------------
Lead Pipe      | Arm  | Drop   |   3   |  +4 |  +1 |    |    |   
-------------------------------------------------------------------------------
Legal Claws    | Wea  | Synth  |   5   | +10 |     |    |    |
-------------------------------------------------------------------------------
Lightwave      | Wea  | Synth  |   6   | +14 |  +3 |+12 | +6 |
 Blade         |      |        |       |     |     |    |    | 
-------------------------------------------------------------------------------
Magic Staff    | Wea  | Drop   |   1   |  +2 |     |    |    |
-------------------------------------------------------------------------------
Meat Loafers   | Arm  | Drop   |   5   |     |  +8 | +2 | +2 |
-------------------------------------------------------------------------------
Microphone     | Acc  | Synth  |   6   |     |     |    |    | Spell cost
               |      |        |       |     |     |    |    | down 20%
-------------------------------------------------------------------------------
Mirrored Plate | Arm  | Synth  |   3   |     |  +6 |    |    |
-------------------------------------------------------------------------------
Monotheist     | Acc  | Drop   |   4   |     |     |    |+20 |
-------------------------------------------------------------------------------
Organic Kelp   | Acc  | Synth  |   3   |     |     |    |    | Initial spell 
 Bangle        |      |        |       |     |     |    |    | cooldown down
               |      |        |       |     |     |    |    | 50%
-------------------------------------------------------------------------------
Orthopedic     | Arm  | Synth  |   4   |  +1 |  +6 |    | +1 |
 Shoes         |      |        |       |     |     |    |    |
-------------------------------------------------------------------------------
Percival's     | Arm  | Boss   |   2   |     |  +2 | +3 |    |
 Pantaloons    |      |        |       |     |     |    |    |
-------------------------------------------------------------------------------
Ram Bo Staff   | Wea  | Drop   |   6   |  +9 |     |    | +3 |
-------------------------------------------------------------------------------
Sonic          | Wea  | Drop   |   7   | +11 |     |    | +6 |
 Disruptor     |      |        |       |     |     |    |    |
-------------------------------------------------------------------------------
Spiked Club    | Wea  | Drop   |   5   |  +7 |     |    |    |
-------------------------------------------------------------------------------
Straw Man      | Acc  | Drop   |   1   |     |     | +6 |    |
-------------------------------------------------------------------------------
Tomahawk       | Wea  |        |       | +30 |     |    |    |
 Missle Bears  |      |        |       |     |     |    |    |
-------------------------------------------------------------------------------

Special -

Addele's Tarrot Cards - Increases item acquisition rate at the cost of battle 
efficacy. Tarot Cards give you two rolls to obtain the item. The new 
probability is equal to 1 - (1 - p)^2. Tarot Cards cut your four primary stats 
by 1/3.

Antigravity Dice - Drastically increases item acquisition at the cost of battle
efficacy. Antigravity Dice give you three rolls to obtain the item. The new 
probability is equal to 1 - (1 - p)^3. Antigravity Dice cut your four primary 
stats by 1/2.

===============================================================================

IV.   Enemy Drop Chart                     [DROP]
--------------------------------------------------

   There are three enemies on each floor, not including the boss. Each enemy 
has three items it can drop, either peices of gear or synthesis ingredients, at
different probabilities. As far as I can tell, there's a separate roll for each
drop category, so you could get a rare or treasured item from a battle, but not
a common one. You can also get all three. It's entirely random.
 
   The enemy select screen will show what each one can drop and the probability
for each level of rarity, once you've gotten the drop once. That way you can
just fight whatever drops the item you need until you get it.

   Boss drops are not listed. It's been my experience that they only have a
Treasured item to drop, but the drop rate is 100%, and you can't fight them
again after beating them. (And if you're synthesizing gear, you'll often have
better equipment than you'll get from them.) Check the gear chart if you want
their drop.

Floor | Enemy      | Common         | Rare            | Treasured
-------------------------------------------------------------------------------
   1  | Goldem     | Obsidian   90% | Rubber      75% | Grape Juice  64%
      |            |                |  Cement         | 
-------------------------------------------------------------------------------
   1  | Holiday    | Bottomless 85% | Magic Staff 64% | Experience   48%
      |  Whompa    |  Pit           |                 |  Gem A
-------------------------------------------------------------------------------
   1  | Derpfish   | Hipster    75% | Strawman    43% | Fanny Pack   32%
      |            |  Cotton        |                 |
-------------------------------------------------------------------------------
   2  | Audrey II  | Calendar   80% | Newspaper   75% | Goblet       43%
-------------------------------------------------------------------------------
   2  | Fourceps   | Brick      82% | Experience  61% | Black Rock   51%
      |            |                |  Gem B          |
-------------------------------------------------------------------------------
   2  | Violent    | Flail      61% | Polish      57% | Crimson      38% 
      |  Dwarf     |                |  Remover        |  Crystal 
-------------------------------------------------------------------------------
   3  | Cyan Storm | Multi      82% | Experience  46% | Vermillion   28%
      |            |  Thread        |  Gem C          |  Crystal
-------------------------------------------------------------------------------
   3  | Fire Ent   | Clay       85% | Copper Wire 75% | Lead Pipe    35%
-------------------------------------------------------------------------------
   3  | Professor  | Carpet     85% | Siren       64% | Red Apple    54%
      |  Higgins   |                |  Scroll         |
-------------------------------------------------------------------------------
   4  | Mysterious | Flower     78% | Lanyard     67% | Monotheist   57%
      |  Sphere    |                |                 |                    
-------------------------------------------------------------------------------
   4  | Purger     | Broken     95% | Gun         46% | Goldenrod    23%
      |            |  Pencil        |                 |  Crystal
-------------------------------------------------------------------------------
   4  | Gray Wind  | Experience 64% | Fine Powder 57% | Comedy Club  50%
      |            |  Gem D         |                 |
-------------------------------------------------------------------------------
   5  | Wild Eyes  | Hypric     98% | Meat        61% | Experience   60%
      |            |  Acid          |  Loafers        |  Gem E
-------------------------------------------------------------------------------
   5  | Pigmentor  | Spiked     87% | Amorphous   64% | Stripper     41%
      |            |  Club          |  Blob           | 
-------------------------------------------------------------------------------
   5  | Iron       | Flint      81% | Maple Sap   61% | Verdant      19%
      |  Maiden    |                |                 |  Crystal
-------------------------------------------------------------------------------
   6  | Verdant    | Neon       78% | Experience  65% | Gelatinous   53%
      |  Storm     |                |  Gem F          |  Snake
-------------------------------------------------------------------------------
   6  | Bugly      | Dead       74% | Ram Bo      40% | Convert      32%
      |            |  Batteries     |  Staff          |  Scroll 2
-------------------------------------------------------------------------------
   6  | Fluffy     | Compact    95% | Salt of     55% | Cobalt       16%
      |            |  Disc          |  the Earth      |  Crystal
-------------------------------------------------------------------------------
   7  | French     | Unicorn    69% | Sonic       48% | Uranium-235  46%
      |  Kiss      |                |  Disruptor      | 
-------------------------------------------------------------------------------
   7  | Sunlit     | Collar of  64% | Sunlight    61% | Extract      40%
      |  Storm     |  Subconscious  |                 |  
-------------------------------------------------------------------------------
   7  | Mysterious | Wunder-    86% | Experience  43% | Lilac        14%
      |  Orb       | flonium        |  Gem G          |  Crystal
-------------------------------------------------------------------------------

===============================================================================

V.    Synthesis                            [SYN_]
--------------------------------------------------

   Most of your gear and spells are created through synthesis. Naia will give 
you a set of recipes on each floor. You *could* just synthesize the key for
the next floor and move on, but you can often make better gear than you can
get as drops, and that's the only way to get most of your spells.

   Additionally, there's a set of key items called Inhibitors that will make 
leveling and ingredient hunting MUCH easier, so you probably want to make those
as soon as you can.

   You can desynth gear and raw materials to get experience points. Since you
have to pay experience to synth items in the first place, this can help if you
have a run of bad luck and end up losing levels. Experience gems are listed in
your raw materials section, but they're not used for anything; the ONLY reason
they exist is to give you experience. If you have a bunch of extra materials
once you've finished a floor, go ahead and desynth them; you can come back if
you need the items for later recipes.

   While you can get raw materials again, you only get recipes once, so don't 
desynth things you've made unless you're SURE you want to lose them forever.
Additionally, do NOT desynth Half Prism and Prism Half if you make them; you 
might actually not synth those at all until you reach the 7th floor.

   Each recipe has a level associated with it; I'm not sure but I think that's 
the level you're recommended to be at before you try.

   I currently don't have the synthesis recipes in a nice chart like the other
things, mostly because I haven't figured out how to format it yet. If I do, 
I'll change the list.

      Synth Recipes by Floor              [SYNF]
-------------------------------------------------

Floor the First

Key the First (5) - Hipster Cotton, Bottomless Pit, Rubber Cement
Fallout Scroll (1) - Grape Juice, Obsidian
Dusk Till Dawn Scroll (1) - Obsidian, Bottomless Pit x2
Iridescent Battle Axe (3) - Hipster Cotton, Obsidian
Black Potion (2) - Obsidian x3
Ironic Armor (4) - Grape Juice, Bottomless Pit, Rubber Cement
-----------------

Floor the Second

Key the Second (8) - Brick, Polish Remover, Calendar
Trigger Scroll (1) - Calendar, Black Rock
Maelstrom Scroll (1) - Newspaper, Brick x2
Chain Mail (8) - Brick, Newspaper, Calendar
Candlestick (9) - Black Rock x2
Inhibitor the Second (7) - Polish Remover x2, Newspaper
-----------------

Floor the Third

Key the Third (15) - Multi Thread x2, Red Apple, Copper Wire
Soothing Scroll (1) - Clay x2, Carpet
Convert Scroll (1) - Red Apple, Copper Wire
Red Potion (9) - Red Apple x2
Mirrored Plate (15) - Multi Thread x2, Clay
Organic Kelp Bangle (14) - Carpet, Clay, Multi Thread
Inhibitor the Third (13) - Carpet, Copper Wire
-----------------

Floor the Fourth

Key the Fourth (19) - Lanyard, Comedy Club, Broken Pencil x2
Miasma Scroll (1) - Comedy Club, Fine Powder
Slash Scroll (1) - Flower, Broken Pencil
Doublerain Bow (20) - Broken Pencil, Fine Powder x2
Orthopedic Shoes (19) - Flower, Lanyard, Broken Pencil x2
Half Prism (35) - Crimson Crystal, Vermillion Crystal, Goldenrod Crystal
Inhibitor the Fourth (17) - Fine Powder, Lanyard x2, Flower
-----------------

Floor the Fifth

Key the Fifth (25) - Hyperic Acid x2, Maple Sap x2, Amorphous Blob
Dimmer Scroll (1) - Flint, Hyperic Acid x2
Brazen Scroll (1) - Amorphous Blob, Maple Sap
Airportmanteau (25) - Stripper, Maple Sap, Hyperic Acid
Cape Cod Cod Cape (24) - Flint, Amorphous Blob
Legal Claws (25) - Maple Sap, Stripper x2, Flint
Inhibitor the Fifth (22) - Flint x2, Stripper
-----------------

Floor the Sixth

Key the Sixth (34) - Gelatinous Snake, Dead Batteries x3, Salt of the Earth
Zephyr Scroll (1) - Gelatinous Snake, Neon x2
Fade Scroll (1) - Compact Disc x2, Dead Batteries
Green Potion (31) - Salt of the Earth x2
Microphone (32) - Neon x2, Dead Batteries
Lightwave Blade (47) - Salt of the Earth x2, Gelatinous Snake x2, 
    Dead Batteries x2
Inhibitor the Sixth (31) - Gelatinous Snake, Neon, Dead Batteries
-----------------

Floor the Seventh

Key the Seventh (48) - Uranium-235, Sunlight x2, Wunderflonium x2
Trigger Scroll 2 (1) - Wunderflonium x2, Unicorn x2
Angel Scroll (1) - Extract, Uranium-235 x2
Blue Potion (42) - Extract x2
Helm of Refusal (50) - Uranium-235 x2, Extract, Sunlight
Antigravity Dice (54) - Sunlight x2, Wunderflonium, Unicorn x3
Prism Half (65) - Verdant Crystal, Cobalt Crystal, Lilac Crystal
Iridium (75) - Half Prism, Prism Half, Radiance
-----------------

      Synth Recipes by Level               [SYNL]
--------------------------------------------------

Fallout Scroll (1) - Grape Juice, Obsidian

Dusk Till Dawn Scroll (1) - Obsidian, Bottomless Pit x2

Trigger Scroll (1) - Calendar, Black Rock

Maelstrom Scroll (1) - Newspaper, Brick x2

Soothing Scroll (1) - Clay x2, Carpet

Convert Scroll (1) - Red Apple, Copper Wire

Miasma Scroll (1) - Comedy Club, Fine Powder

Slash Scroll (1) - Flower, Broken Pencil

Dimmer Scroll (1) - Flint, Hyperic Acid x2

Brazen Scroll (1) - Amorphous Blob, Maple Sap

Zephyr Scroll (1) - Gelatinous Snake, Neon x2

Fade Scroll (1) - Compact Disc x2, Dead Batteries

Trigger Scroll 2 (1) - Wunderflonium x2, Unicorn x2

Angel Scroll (1) - Extract, Uranium-235 x2

Black Potion (2) - Obsidian x3

Iridescent Battle Axe (3) - Hipster Cotton, Obsidian

Ironic Armor (4) - Grape Juice, Bottomless Pit, Rubber Cement

Key the First (5) - Hipster Cotton, Bottomless Pit, Rubber Cement

Inhibitor the Second (7) - Polish Remover x2, Newspaper

Key the Second (8) - Brick, Polish Remover, Calendar

Chain Mail (8) - Brick, Newspaper, Calendar

Candlestick (9) - Black Rock x2

Red Potion (9) - Red Apple x2

Inhibitor the Third (13) - Carpet, Copper Wire

Organic Kelp Bangle (14) - Carpet, Clay, Multi Thread

Mirrored Plate (15) - Multi Thread x2, Clay

Key the Third (15) - Multi Thread x2, Red Apple, Copper Wire

Inhibitor the Fourth (17) - Fine Powder, Lanyard x2, Flower

Key the Fourth (19) - Lanyard, Comedy Club, Broken Pencil x2

Orthopedic Shoes (19) - Flower, Lanyard, Broken Pencil x2

Doublerain Bow (20) - Broken Pencil, Fine Powder x2

Inhibitor the Fifth (22) - Flint x2, Stripper

Cape Cod Cod Cape (24) - Flint, Amorphous Blob

Key the Fifth (25) - Hyperic Acid x2, Maple Sap x2, Amorphous Blob

Airportmanteau (25) - Stripper, Maple Sap, Hyperic Acid

Legal Claws (25) - Maple Sap, Stripper x2, Flint

Green Potion (31) - Salt of the Earth x2

Inhibitor the Sixth (31) - Gelatinous Snake, Neon, Dead Batteries

Microphone (32) - Neon x2, Dead Batteries

Key the Sixth (34) - Gelatinous Snake, Dead Batteries x3, Salt of the Earth

Half Prism (35) - Crimson Crystal, Vermillion Crystal, Goldenrod Crystal

Blue Potion (42) - Extract x2

Inhibitor the Seventh (44) - Sunlight, Wunderflonium, Extract

Lightwave Blade (47) - Salt of the Earth x2, Gelatinous Snake x2, 
     Dead Batteries x2

Key the Seventh (48) - Uranium-235, Sunlight x2, Wunderflonium x2

Helm of Refusal (50) - Uranium-235 x2, Extract, Sunlight

Antigravity Dice (54) - Sunlight x2, Wunderflonium, Unicorn x3

Prism Half (65) - Verdant Crystal, Cobalt Crystal, Lilac Crystal

Iridium (75) - Half Prism, Prism Half, Radiance

===============================================================================

VI.   Contact Info                         [CONT]
--------------------------------------------------

    If you have any questions or found things I missed, you can email me at
Ria.Hawk@gmail.com. Please put Sequence in the subject title so I don't confuse
it for spam. You can also reach me by PMing me on the Steam forums; my user 
name is Ria Hawk. I don't check that as often as my email, though.

    Questions can also probably be answered in the Sequence forum on Steam:
http://forums.steampowered.com/forums/forumdisplay.php?f=1248
    The thread that nearly all of this information came from, just for the sake
of completeness: 
http://forums.steampowered.com/forums/showthread.php?t=2395714