Press ~ for the command box to come up and then type the codes below
Code Effect add_cb [<casus belli tag>] [<target country tag>] Add casus belli against target country. MOHAHAHA i dont like you. WAAARRR!! add_core [<Province ID>] Add core add_natives [<ProvinceID>] [<Amount>] Add natives to given province add_opinion [<Country tag>] Add opinion to/from tag add_pi [<Country tag>] Add papal influence to tag add_pa [<Country tag>] Add patriach authority to tag add_reformlevel [<Amount>] Add reform level to the empire add_interest [<Country tag>] Add specified country tag to your interest stability Add's Stability add_colonist [<Country tag>] Adds a colonist to a country add_heir [<Target Country Tag>] Adds a heir of a tag eg: add_heir 51 add_missionary [<Country tag>] Adds a missionary to a country add_diplo Adds diplomatic entroute morehumans [number] Adds more humans piety Adds Piety population [<ProvinceID>] [<Amount>] Adds population to a province. prestige Adds Prestige power [<stability/tech_table_key/idea_key>] Adds the specified idea group add_idea_group [<Idea group key>] Adds the specified idea group annex [<Target Country Tag>] Begin annex/annexes the specified tag integrate [<Target Country Tag>] Begin integrate/integrates the specified tag controll [<Province ID>] Change controller mapmode [Mapmode type (int)] Change mapmode. own [<Province ID>] Change ownership nextsong Changes the currently playing soundtrack. clear Clears the console. Nope i didn't cheat savegame Creates an savefile. discover [<Target Country Tag>] Discover capital of target tag helphelp Double Rainbow help from an unicorn selflearningai Enables/Disables Self-Learning AI enable make AI smarter event [event id] [<Target Country Tag>] Executes an event eg: event 3041 51 manpower (Insert Number) Extra Manpower Cash (Insert Number) Extra Money fow off Fog of War turned off ! fow on Fog of War turned on ! poll force Polls valid Events adm [<AMOUNT> OPTIONAL] Get administrative power. the rules administration improve dip [<AMOUNT> OPTIONAL] Get diplomatic power mil [<AMOUNT> OPTIONAL] Get military power powerpoints [<AMOUNT> OPTIONAL] Get power in all powers winwars Gives max war score in all wars for the country nudge Go to the nudge tool combatsound How often does the combat view give a random sound? 0-50 0 the lowest 50 the highest imperial_authority [VALUE] Increase your Imperial Authority kill_cardinal Kills the first cardinal in the list kill_heir [<Target Country Tag>] Kills the heir of a tag eg: kill_heir 51 die(kill) [<Target Country Tag>] Kills the monarch of a tag eg: kill 51 oos Make the client go oos prices Price Info. recorded on the gamelog in Documents\Paradox Interactive\Europa Universalis IV\logs help [command name] Print out all console commands or a specific command description. memory Prints out the used memory balance Region Balance output. reloadinterface Reloads the entire interface usefull when you play for a long time, to avoid laggyness reload [VAR] Reloads the gui (reload gui) or lua file (reload lua) type remove_cb [<casus belli tag>] [<target country tag>] Remove casus belli from target country. you had dust on your shoulder. Dont worry remove_core [<Province ID>] Remove core remove_interest [<Country tag>] Removes specified country tag from your interest remove_defender_faith Removes the defender of the Faith for the players religion requestgamestate Requests the gamestate from host score Score output. legitimacy [<AMOUNT>] Set the legitimacy of the ruler spritelevel [<Sprite level>] Sets a forced sprite level. Specify no argument to reset. setmissionaryprogress [<ProvinceID>] [<Amount>] Sets the missionary progress for a province. papvotes Shows all votes for a cardinal in the tooltip of his name IP Shows your IP pirate [<Province ID>] Starts a Pirate in a province revolt [<Province ID>] Starts a Revolt in a province tag [<Country tag>] Switch tag to another country observe(spectator) Switches to play no country at all, and no longer shows messages or pauses the game testmission [<Mission Name>] Tests a mission without triggering it testevent [<Event ID>] [<Character ID>] Tests an event without triggering it aiview Toggles additional AI info yesman Toggles AI positive responses for everything Yes! msg Toggles all messages popup collision(debug_collision) Toggles debug display of normals/bounding boxes/collision fullscreen Toggles fullscreen ti(debug_ti) Toggles Terra Incognita on/off nopausetext Toggles the pausebanner for nicer screenshots. fow(debug_fow) [<Province ID> OPTIONAL] Turns off fog of war in a province or in general validateevents Validates all events without triggering it vassalize [<Target Country Tag>] Vassalize the specified tag time W00t What time is it? i play too much siege [<Province ID>] Wins the siege in the specified province
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