• Command Code

    Press ~ for the command box to come up and then type the codes below

    add_cb [<casus belli tag>] [<target country tag>]Add casus belli against target country. MOHAHAHA i dont like you. WAAARRR!!
    add_core [<Province ID>]Add core
    add_natives [<ProvinceID>] [<Amount>]Add natives to given province
    add_opinion [<Country tag>]Add opinion to/from tag
    add_pi [<Country tag>]Add papal influence to tag
    add_pa [<Country tag>]Add patriach authority to tag
    add_reformlevel [<Amount>]Add reform level to the empire
    add_interest [<Country tag>]Add specified country tag to your interest
    stabilityAdd's Stability
    add_colonist [<Country tag>]Adds a colonist to a country
    add_heir [<Target Country Tag>]Adds a heir of a tag eg: add_heir 51
    add_missionary [<Country tag>]Adds a missionary to a country
    add_diploAdds diplomatic entroute
    morehumans [number]Adds more humans
    pietyAdds Piety
    population [<ProvinceID>] [<Amount>]Adds population to a province.
    prestigeAdds Prestige
    power [<stability/tech_table_key/idea_key>]Adds the specified idea group
    add_idea_group [<Idea group key>]Adds the specified idea group
    annex [<Target Country Tag>]Begin annex/annexes the specified tag
    integrate [<Target Country Tag>]Begin integrate/integrates the specified tag
    controll [<Province ID>]Change controller
    mapmode [Mapmode type (int)]Change mapmode.
    own [<Province ID>]Change ownership
    nextsongChanges the currently playing soundtrack.
    clearClears the console. Nope i didn't cheat
    savegameCreates an savefile.
    discover [<Target Country Tag>]Discover capital of target tag
    helphelpDouble Rainbow help from an unicorn
    selflearningaiEnables/Disables Self-Learning AI enable make AI smarter
    event [event id] [<Target Country Tag>]Executes an event eg: event 3041 51
    manpower (Insert Number)Extra Manpower
    Cash (Insert Number)Extra Money
    fow offFog of War turned off !
    fow onFog of War turned on !
    pollforce Polls valid Events
    adm [<AMOUNT> OPTIONAL]Get administrative power. the rules administration improve
    dip [<AMOUNT> OPTIONAL]Get diplomatic power
    mil [<AMOUNT> OPTIONAL]Get military power
    powerpoints [<AMOUNT> OPTIONAL]Get power in all powers
    winwarsGives max war score in all wars for the country
    nudgeGo to the nudge tool
    combatsoundHow often does the combat view give a random sound? 0-50 0 the lowest 50 the highest
    imperial_authority [VALUE]Increase your Imperial Authority
    kill_cardinalKills the first cardinal in the list
    kill_heir [<Target Country Tag>]Kills the heir of a tag eg: kill_heir 51
    die(kill) [<Target Country Tag>]Kills the monarch of a tag eg: kill 51
    oosMake the client go oos
    pricesPrice Info. recorded on the gamelog in Documents\Paradox Interactive\Europa Universalis IV\logs
    help [command name]Print out all console commands or a specific command description.
    memoryPrints out the used memory
    balanceRegion Balance output.
    reloadinterfaceReloads the entire interface usefull when you play for a long time, to avoid laggyness
    reload [VAR]Reloads the gui (reload gui) or lua file (reload lua) type
    remove_cb [<casus belli tag>] [<target country tag>]Remove casus belli from target country. you had dust on your shoulder. Dont worry
    remove_core [<Province ID>]Remove core
    remove_interest [<Country tag>]Removes specified country tag from your interest
    remove_defender_faithRemoves the defender of the Faith for the players religion
    requestgamestateRequests the gamestate from host
    scoreScore output.
    legitimacy [<AMOUNT>]Set the legitimacy of the ruler
    spritelevel [<Sprite level>]Sets a forced sprite level. Specify no argument to reset.
    setmissionaryprogress [<ProvinceID>] [<Amount>]Sets the missionary progress for a province.
    papvotesShows all votes for a cardinal in the tooltip of his name
    IPShows your IP
    pirate [<Province ID>]Starts a Pirate in a province
    revolt [<Province ID>]Starts a Revolt in a province
    tag [<Country tag>]Switch tag to another country
    observe(spectator)Switches to play no country at all, and no longer shows messages or pauses the game
    testmission [<Mission Name>]Tests a mission without triggering it
    testevent [<Event ID>] [<Character ID>]Tests an event without triggering it
    aiviewToggles additional AI info
    yesmanToggles AI positive responses for everything Yes!
    msgToggles all messages popup
    collision(debug_collision)Toggles debug display of normals/bounding boxes/collision
    fullscreenToggles fullscreen
    ti(debug_ti)Toggles Terra Incognita on/off
    nopausetextToggles the pausebanner for nicer screenshots.
    fow(debug_fow) [<Province ID> OPTIONAL]Turns off fog of war in a province or in general
    validateeventsValidates all events without triggering it
    vassalize [<Target Country Tag>]Vassalize the specified tag
    timeW00t What time is it? i play too much
    siege [<Province ID>]Wins the siege in the specified province

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