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    FAQ by AMoreno

    Version: 1.72a+ | Updated: 10/31/99 | Search Guide | Bookmark Guide

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                _ROGUE SQUADRON (Nintendo 64)_______________
               /                                            \
              |                      THE                     |
              |      _______________   ____     ______       |
              |     /  ______   ____| |    |   |   _  \      |
              |    |   \__   | |     |  /\  |  |  |_|  |     |
              |     \__   \  | |     |  ~~  |  |      /      |
              |  ______\   | | |    |   __   | |  |\  \____  |
              | |_________/  |_|    |__|  |__| |__| \______| |
              |  __  ___  __   ____     ______     ________  |
              | |  ||   ||  | |    |   |   _  \   /  ______| |
              |  |  |   |  | |  /\  |  |  |_|  | |   \__     |
              |  |    |    | |  ~~  |  |      /   \__   \    |
              |   |  | |  | |   __   | |  |\  \______\   |   |
              |   |__| |__| |__|  |__| |__| \___________/    |
              |   _________   ____      _____      ________  |
              |  |   ______| |    |    / ___ \    /  ______| |     
              |  |  |___    |  /\  |  | |   | |  |   \__     |
              |  |   ___|   |  ~~  |  | |   | |   \__   \    |
              |  |  |      |   __   | | |___| | _____\   |   |
              |  |__|      |__|  |__|  \_   _/ |________/    |
              |                          |_|                 |
              |                                              |
              |                   COLLECTION                 |
               \___________________                        _/
                                   FAQ Guide version 1.72a+
    
    
    A long time ago in a galaxy far, far away...
    
    S T A R   W A R S
    ROGUE SQUADRON
    CHAPTER I, THE REBEL OPPOSITION
    
    Six months have passed since the Battle of Yavin. The Death Star
    has been destroyed, but the fight for freedom is far from over.
    
    As the war against the Empire rages across the vastness of space,
    Luke Skywalker forms the legendary Rogue Squadron from the Rebel
    Alliance's most skilled X-Wing pilots.
    
    Their mission: to defend the struggling Rebel Alliance against a
    still powerful and battle hardened Imperial foe, in a last ditch
    effort to control the galaxy...
    
    
    *****************
    TABLE OF CONTENTS
    *****************
    0) UPDATES *
    1) GAME INFO *
    2) CONTROLS #
    3) STARSHIPS #
    4) MISSIONS #
    5) SECRETS & CODES *
    6) COMMON QUESTIONS *
    7) CREDITS #
    8) COPYRIGHTS
    9) END
    
    NOTE: Every section marked with "*" is updated from previous
          version. Every section marked with "#" is modified from
          previous version.
    
    
    ==========
    0) UPDATES
    ==========
    
    Version 1.72a+ (October, 1999)
    Created the HTML version. The content remains the same, only
    that a cheat code in this FAQ was incorrect, but now it's
    corrected.
    
    Version 1.72a, Final Version (September, 1999)
    I thought that ver1.7 was the final, but here we are again. Just
    corrected minor mistakes and modified some things. Other thing:
    Rogue Squadron is a N64 Player's Choice! Good news for Rogue!
    Also, WhyNot2Go@aol.com sent me a question. I've responded him
    by mail, but I'm publishing the question, 'cause I think many
    people asks the same thing.
    
    Version 1.7 (August, 1999)
    Well, I made a little mistake in the name of the Naboo Fighter,
    it's real name is Naboo N-1 fighter, not X-1. Also splitted the
    section "Secrets, Codes & F.A.Q.s" into two sections: "Secrets &
    Codes" and "Common Questions". Finished the Chapter three in the
    "Missions" section and almost changed totally the "Cast of
    Characters" section. This is a huge update!
    
    Version 1.0 (July, 1999)
    I'm working in this FAQ since February, but I had problems with
    my computer and I had to re-type all again. This is one of the
    greatest games in the history of Star Wars and Nintendo 64, and
    if you haven't played it, your missing a great game. I'm sorry,
    but this FAQ only has the first two chapters of the game, but
    check soon this web page to check a newer version of this FAQ.
    Also added the greatest secret of Rogue Squadron: the Naboo
    Fighter from Episode I!
    
    
    ============
    1) GAME INFO
    ============
    
    TITLE                   Star Wars: Rogue Squadron
    PLATFORM                Nintendo 64 - Player's Choice Series
    ESRB                    Teen (13+)                        
    TYPE OF GAME            Action
    PLAYERS                 One
    SAVE OPTION             Yes
    COMPATIBLE ACCESORIES   Rumble Pak, Expansion Pak
    DEVELOPER               Factor 5/LucasArts
    PUBLISHER               LucasArts
    
    
    ===========
    2) CONTROLS
    ===========
    
    NOTE: Luke's settings are the default controller settings.
    
    
    2.1) LUKE'S SETTINGS
    ====================
    
        B              Fire blasters
        A              Thrust
        C-UP           Look around
        C-DOWN         Fire mode
        C-LEFT         Fire secondary
        C-RIGHT        Special
        Z              Brakes/Speeder's Left Brake
        L              Switch view
        R              Roll/Speeder's Right Brake
        CONTROL PAD    Camera shortcuts
        CONTROL STICK  Craft movement
        START          Pause
    
    2.2) WEDGE'S SETTINGS
    =====================
    
        B              Fire blasters
        A              Thrust
        C-UP           Switch view
        C-DOWN         Look around
        C-LEFT         Fire secondary
        C-RIGHT        Special
        Z              Brakes/Speeder's Left Brake
        L              Fire mode
        R              Roll/Speeder's Right Brake
        CONTROL PAD    Camera shortcuts
        CONTROL STICK  Craft movement
        START          Pause
    
    3.3) JANSON'S SETTINGS
    ======================
    
        B              Fire blasters
        A              Thrust
        C-UP           Switch view
        C-DOWN         Look around
        C-LEFT         Fire secondary
        C-RIGHT        Special
        Z              Brakes
        L              Fire mode
        R              Roll
        CONTROL PAD    Camera shortcuts
        CONTROL STICK  Craft movement
        START          Pause
    
    3.4) HOBBIE'S SETTINGS
    ======================
    
        B              Thrust
        A              Brakes
        C-UP           Look around
        C-DOWN         Fire secondary
        C-LEFT         Fire mode
        C-RIGHT        Special
        Z              Fire blasters
        L              Switch view
        R              Roll
        CONTROL PAD    Camera shortcuts
        CONTROL STICK  Craft movement
        START          Pause
    
    
    ============
    3) STARSHIPS
    ============
                                                                     
    3.1) YOUR ALLIES - REBEL SPACECRAFT
    ===================================
    
    These are the spacecraft you use in the game:
    
    * X-Wing Space Superiority Starfighter
      SECONDARY WEAPON: Proton Torpedoes
      SPECIAL: Open/Close S-foils
      This is one of the best space ships of the Rebel Alliance. It's
      armed with four blaster cannons and six proton torpedoes. The
      X-Wing is fast, and even faster with the S-foils (the wings)
      closed, and also it has good maneuverability. Also, the X-Wing
      has the addition of shields and an R2 unit to repair damage.
    
    * Y-Wing Bomber
      SECONDARY WEAPON: Space Bombs
      SPECIAL: Fire Ion Cannon
      The Y-Wing is the bomber for Rogue Squadron. It has two blaster
      cannons and it can carry up to 20 bombs. It's not very fast, in
      fact, it's the slowest ship of the Rebel Fleet, and it does not
      have good maneuverability. But, this ship has the strongest
      shields unit and an R2 unit to repair you when you're in the
      heat of battle.
    
    * A-Wing Interceptor
      SECONDARY WEAPON: Concussion Missiles
      SPECIAL: None
      This interceptor is the fastest ship of the Alliance, but also
      the weakest. Its armament is two blaster cannons and up to 8
      concussion missiles. This ship is extremely fast and has very
      good maneuverability. But what it gains on speed it lose in
      defense, 'cause it has a fair amount of shields.
    
    * Airspeeder
      SECONDARY WEAPON: Tow Cable
      SPECIAL: None
      Also called snowspeeder, this is a good ship, but with some
      limitations. It's armed with two blaster cannons and a tow
      cable. The speeder's speed and maneuverability have some
      similarity with the X-wing. This spacecraft doesn't have
      shields, but it has a stronger hull.
    
    * V-Wing Airspeeder
      SECONDARY WEAPON: Cluster Missiles
      SPECIAL: Scram Jets
      The V-Wing speeder is a modification of the snowspeeder. It has
      two blaster cannons that can be fired at normal rate or rapid
      fire position, up to six cluster missiles and the scram jets,
      that are speed boosters. This ship is very fast, and with the
      scram jets it's even faster, and it's maneuverability it's
      great, but after a while using the rapid fire position of the
      blasters or the scram jets, they overheat and you'll have to
      wait 'til they cool to use them again. This ship doesn't have
      shields. This speeder comes from Dark Empire, six years after
      Return of the Jedi.
    
    * T-16 Skyhopper <secret>
      SECONDARY WEAPON: None
      SPECIAL: None
      The Skyhopper is a good ship for flying only. It's armed only
      with one blaster cannon, which is pathetic, but you don't use
      it 'cause you use it to race against your friends, and no
      blasters are allowed. The speed and maneuverability of the
      Skyhopper is good. This ship doesn't have shields, so watch out
      for crashing, it could be fatal.
    
    * YT-1300 Modified Freighter "Millennium Falcon" <secret>
      SECONDARY WEAPON: Seeker Torpedoes
      SPECIAL: None
      This is a YT-1300 modified freighter. Its armament is two quad-
      blaster cannon turrets and up to 20 seeker torpedoes. The speed
      of this speed is excellent, but the maneuverability isn't. This
      thing has good shields - good thing, 'cause it's very big and
      you crash with everything.
    
    * Twin Ion Engine Interceptor <secret>
      SECONDARY WEAPON: None
      SPECIAL: None
      The Interceptor of the Imperial series of Twin Ion Engine
      fighters. It's armament is very sad, only four blaster cannons,
      but they have advanced accuracy systems. The speed and
      maneuverability are very good, but it doesn't have shields and
      the hull is very weak, so you can take up to six impacts and
      you're a goner.
    
    * Naboo Royal N-1 Starfighter <secret>
      SECONDARY WEAPON: Seeker Torpedoes
      SPECIAL: None
      What the heck? This is a ship from 32 years ago, from Episode
      I, and why is it here? Well, I don't know but it's an EXCELLENT
      ship in everything. It's armed with two blaster cannons and ten
      seeker torpedoes. Also, it's very fast and has very good
      maneuverability. And it does have shields and an R2 unit.
    
    
    3.2) YOUR ENEMIES - IMPERIAL SPACECRAFT
    =======================================
    
    The following is a list of every enemy that you'll find:
    
    * Armored Hover Train
      This train has some turrets on some train cars and they're
      very lethal. It's armed with laser and missile turrets.
    
    * AT-AT (All Terrain Armored Transport)
      This huge transport can destroy you in seconds, so quickly
      go down and fire that tow cable. It's armed with four blaster
      cannons.
    
    * AT-PT (All Terrain Personal Transport)
      This AT is very small, but yet very lethal; try destroying him
      from behind. It's armed with two blaster cannons.
    
    * AT-ST (All Terrain Scout Transport)
      The AT-ST is a little bigger than the PT, but slower and
      stronger. It's also called "Chicken walker". This thing is
      armed with two blaster cannons.
    
    * Imperial Probe Droid
      The probe droids are very annoying, they have a single blaster
      cannon, that can be deadly if you're very low in shielding.
    
    * Imperial Landing Craft
      These craft aren't a big danger, 'cause instead of attacking,
      they deliver more enemies to the area - mostly ATs. When Moff
      Seerdon uses one of these, it's armed with two blaster cannons
      and several seeker missiles.
    
    * Tank Droid
      These tanks are small, but deadly. Try destroying them with
      cluster missiles or concussion missiles. Their armament
      consists in a single blaster cannon.
    
    * TIE Fighter
      The most common enemy ship of the Empire. It's very weak, so
      with a direct hit it can be destroyed. It's armed with two
      blaster cannons.
    
    * TIE Bomber
      These fire bombs at installations. They're slower than the
      fighter, but a little bit stronger. The TIE bomber is armed
      with two blaster cannons and several space bombs.
    
    * TIE Interceptor
      This ship is very dangerous. It's very weak like the fighter,
      but more fast and agile. It's armed with four rapid-fire
      blaster cannons.
    
    * TIE/D
      The TIE/D is controlled by a droid and it's a modification of
      the interceptor that's harder to kill. The armament consists in
      four rapid-fire blaster cannons.
    
    * Waveskimmer
      These are big things that are in water areas. They don't attack
      if you don't go in front of them. It's armament consists in two
      blaster cannons.
    
    * Shield Generator
      When destroying one of these you can go to an area protected by
      an energy shield.
    
    * Radar Dish
      These are Imperial communications devices that some times alert
      the Imperials of Rebel presence.
    
    * Turbolaser
      The most common turret. It can fire laser bolts capable of
      taking you down, so watch out. It's armed with two blaster
      cannons.
    
    * Missile Turret
      This thing is very powerful. It fires seeker missiles that
      pursue your craft. It's armed with two seeker missile
      launchers.
    
    
    3.3) WEAPONS
    ============
    
    * Shields
      ADVANCED VERSION: Advanced Shields
      The shields are the protection and energy of each spacecraft in
      the game. If the ship has shielding technology, it has better
      protection.
    
    * Blaster Cannons
      ADVANCED VERSION: Advanced Blasters
      The blasters - also called lasers - are the primary weapon of
      every ship. The blaster cannons fire energy bolts that can be
      either red or green.
    
    * Ion Cannon
      ADVANCED VERSION: None
      The ion cannon is used in the Y-Wing. It can fire blue
      electricity bolts that disrupt the energy system of the ship
      that's being fired, leaving it paralyzed, but not destroyed. It
      can destroy little ships.
    
    * Proton Torpedoes
      ADVANCED VERSION: Advanced Proton Torpedoes
                        Seeker Torpedoes
      The proton torpedoes are used by the X-Wing. They are powerful
      warheads that destroy almost every enemy. The advanced version
      of these warheads is faster and even more powerful, and the
      seeker version has a special device that allows the warhead to
      track the enemies and follow them until it hits them.
    
    * Concussion Missiles
      ADVANCED VERSION: Advanced Seeker Missiles
      These warheads are significantly weaker than the torpedoes, but
      they're even faster and more agile, useful against small
      targets such as TIEs. The seeker version has the same ability
      of the seeker torpedoes to seek enemies.
    
    * Cluster Missiles
      ADVANCED VERSION: Seeker Cluster Missiles
      The cluster missiles are warheads that spread into five smaller
      warheads, allowing better range and more damage to the target.
      The seeking version is very good; when fired, the five spread
      and each one seek its own target.
    
    * Space Bombs
      ADVANCED VERSION: Advanced Bombs
      The bombs are useful to attack buildings or bombard battle
      stations or other big targets. Their firepower is massive, and
      if you don't fire them from some distance of the floor, they
      can damage your ship or even destroy it. The advanced version
      is even more powerful.
    
    * Tow Cable
      ADVANCED VERSION: None
      The tow cable is used in the speeder. This cable has a harpoon
      that attaches into something and then the cable can be used to
      tie something and knock down that thing. The tow cable is used
      usually with the AT-AT.
    
    
    ===========
    4) MISSIONS
    ===========
    
    4.1) CHAPTER 1
    ==============
    
    STAGE 1: AMBUSH AT MOS EISLEY
    
    Location:
       Tatooine
    
    Available Craft:
       X-Wing <default>
       A-Wing
       V-Wing
    
    Secret Craft:
       Millennium Falcon
       TIE Interceptor
       Naboo N-1
    
    Aditional Craft:
       Y-Wing
       Airspeeder
    
    Objectives:
       * Protect the homesteads
       * Destroy the probe droids
       * Protect Mos Eisley
       * Eliminate the Imperial forces
    
    Requirements for Gold:
       Completion Time        3:00
       Enemies Destroyed        31
       Accuracy                15%
       Friendly Saves           50
       Bonus Collected           0
    
    This mission will help you practice your controls with the X-Wing
    fighter. First, destroy every probe droid you see quickly, 'cause
    if they destroy the homesteads, your mission fails. After you
    quickly destroy the probe droids, some TIE bombers will appear
    trying to destroy Mos Eisley, so destroy them before they destroy
    most of Mos Eisley. To win a gold medal, finish the mission very
    fast and find 2 stormtroopers (in miniature) and 2 banthas (in
    miniature also) and destroy them, they're counted as enemies
    destroyed.
    
    
    STAGE 2: RENDEZVOUS ON BARKESH
    
    Location:
       Barkesh
    
    Available Craft:
       X-Wing <default>
       A-Wing
       V-Wing
    
    Secret Craft:
       Millennium Falcon
       TIE Interceptor
       Naboo N-1
    
    Aditional Craft:
       Y-Wing
       Airspeeder
    
    Objectives:
       * Escort supply convoy to safety
    
    Requirements for Gold:
       Completion Time        5:45
       Enemies Destroyed        30
       Accuracy                40%
       Friendly Saves           19
       Bonus Collected           0
    
    This mission basicaly consists in protecting the supply convoy
    until it reaches his destination. Follow closely the convoy and
    never, ever leave it alone if you're an amateur. Destroy every
    AT-ST or turbolaser that is a threat to the convoy. To get gold
    in this mission, don't let the TIEs destroy even one supply car
    and destroy a bunch of stormtroopers near a bunker in a corner
    of the level, and don't forget to finish the mission very fast.
    
    
    STAGE 3: THE SEARCH FOR THE "NONNAH"
    
    Location:
       Chorax
    
    Available Craft:
       X-Wing
       A-Wing <default>
       V-Wing
    
    Secret Craft:
       Millennium Falcon
       TIE Interceptor
       Naboo N-1
    
    Aditional Craft:
       Y-Wing
       Airspeeder
    
    Objectives:
       * Locate crashed Rebel ship
       * Protect the ship from invading Imperial Forces
    
    Requirements for Gold:
       Completion Time       10:00
       Enemies Destroyed        38
       Accuracy                20%
       Friendly Saves            1
       Bonus Collected           0
    
    In this mission, you'll have to find a crashed rebel ship before
    the Imperials do and destroy it. To find it quickly, just follow
    the path you're taking from the begginning straight; if you don't
    find it, one of your wingmates will find it and the wedge of your
    radar will appear indicating where the "Nonnah" is. When you're
    protecting the ship, destroy with your missiles the little Tank
    Droids and the AT-ST. Then, destroy every TIE bomber trying to
    destroy the "Nonnah" and the evacuation shuttle on top of it.
    Then destroy the AT-PTs. When the shuttle is trying to get out,
    protect it from the TIEs that are trying to get it. To receive
    gold medal, destroy also the probe droids that you find and try
    to have a very short time.
    
    
    STAGE 4: DEFECTION AT CORELLIA
    
    Location:
       Corellia
    
    Available Craft:
       Airspeeder
    
    Objectives:
       * Investigate strange readings
       * Protect the Capitol Tower
       * Protect the Tech Center
       * Protect the Evacuation Shuttles
    
    Requirements for Gold:
       Completion Time       10:00
       Enemies Destroyed        50
       Accuracy                20%
       Friendly Saves           95
       Bonus Collected           1
    
    In this mission you'll protect some buildings. First, destroy
    the probe droids that you see with the radar in the wedge. Then,
    go to the Capitol Tower and protect it destroying the TIEs that
    are bombarding it. Then, Crix Madine will call you to protect him
    from the bombers. When you destroy them, Han Solo will appear and
    you'll go again to the Capitol Tower; destroy quickly the 2 TIEs
    and "wrap" the AT-AT very fast. Later, you'll go again to the
    Tech Center and destroy the AT-STs, stormtroopers and the AT-AT
    trying to get to the Tech Center. Then, the evacuation shuttles
    will arrive to evacuate Crix Madine with some TIEs following them
    and you'll have to protect them. Finally, when the shuttles get
    out, you finish your mission. To achieve gold, destroy the little
    water vehicles and the stormtroopers near the coast; also, you
    need to be very fast in this mission; one more thing to get the
    gold medal, you need to get a bonus (see the "Secrets, Codes and
    FAQs" section to see what's a bonus) near the Tech Center between
    some buildings.
    
    
    STAGE 5: LIBERATION OF GERRARD V
    
    Location:
       Gerrard V
    
    Available Craft:
       X-Wing <default>
       A-Wing
       V-Wing
    
    Secret Craft:
       Millennium Falcon
       TIE Interceptor
       Naboo N-1
    
    Aditional Craft:
       Y-Wing
       Airspeeder
    
    Objectives:
       * Escort Y-Wings to their targets
       * Disable civilian yachts
       * Destroy the big gun turret
    
    Requirements for Gold:
       Completion Time        5:15
       Enemies Destroyed        33
       Accuracy                30%
       Friendly Saves            6
       Bonus Collected           0
    
    In this level, you'll have to protect some Y-Wings trying to
    disable some yachts. To achieve this goal, don't let the turrets
    (both laser and missile ones), TIEs and ATs destroy them. First,
    destroy every turret you see. Then, when they finish disabling in
    that side of the city, they'll go to the other side. Destroy the
    turrets also. When you see a BIG turret, fire your torpedoes (or
    advanced torpedoes if you picked the bonus of last mission) and
    destroy some TIEs while the Y-Wings finish. To get the gold,
    every Y-Wing must be alive, and you must have a high number of
    enemies destroyed; so, let's kick some TIE butt.
    
    
    4.2) CHAPTER 2
    ==============
    
    CHAPTER II, ROGUE SQUADRON
    
    Kasan Moor, Imperial Ace and leader of the dreaded 128th TIE
    Interceptor Squadron has now defected to the Rebel Alliance.
    
    As a loyal soldier for the Empire, Moor witnessed both its
    cruelty and hypocrisy in the destruction of her home world,
    Alderaan.
    
    Convinced to join Rogue Squadron, Moor offers her flight
    expertise in addition to knowledge of hidden Imperial
    strongholds...
    
    
    STAGE 6: THE JADE MOON
    
    Location:
       Jademoon
    
    Available Craft:
       X-Wing <default>
       A-Wing
       V-Wing
    
    Secret Craft:
       Millennium Falcon
       TIE Interceptor
       Naboo N-1
    
    Aditional Craft:
       Y-Wing
       Airspeeder
    
    Objectives:
       * Use trench to avoid missile turrets
       * Locate and destroy the shield generator
       * Escort and protect Madine's troops
    
    Requirements for Gold:
       Completion Time        6:00
       Enemies Destroyed        45
       Accuracy                40%
       Friendly Saves            7
       Bonus Collected           1
    
    First, go straight ahead and try not messing up too much with the
    AT-PTs, Madine's troops can destroy them, but do mess up with the
    turbolasers, destroy all of them - if you destroy the bunkers
    (those rounded canisters), one enemy per bunker destroyed is
    added to the "Medal" objectives - and return to the path to the
    left (from start) and keep flying low; when the path splits in
    two, the left path takes you to the bonus - inside the bunker
    (in form of a small building) - and the right path leads to the
    shield generator. When you get to the shield generator, destroy
    it and go in the direction your radar is telling you. Then,
    you'll have to destroy a wave of TIE interceptors and bombers and
    some AT-PTs; destroy the PTs with your torpedoes and find-and-
    destroy the bombers first, they do more damage to Madine's troops
    and then destroy the interceptors.
    
    
    STAGE 7: IMPERIAL CONSTRUCTION YARDS
    
    Location:
       Balmorra
    
    Available Craft:
       Airspeeder
    
    Objectives:
       * Approach the base undetected by radars
       * Locate and destroy the AT-ST factory
       * Locate and destroy the AT-AT factory
    
    Requirements for Gold:
       Completion Time        6:30
       Enemies Destroyed        80
       Accuracy                45%
       Friendly Saves            0
       Bonus Collected           1
    
    In this level, you'll have to destroy the AT factories. First,
    destroy all the radars a little far from them - this is the easy
    part. When they are destroyed, go right evading the AT-AT (don't
    destroy it, it takes a lot of time) and wait for a group of 3 TIE
    fighters to come. When you destroy them, go to the direction that
    the AT-AT is heading and you'll find a path that leads to the AT-
    AT factory (don't destroy the AT-AT). When you destroy the
    factory, return from the same path, but go right when you return
    where you saw the first AT-AT. You'll find a shuttle taking off
    a platform - in one of the bunkers below the platform is hidden a
    bonus -, you can find the entrance to the AT-ST factory near here
    but remember to destroy the missile turret first (also, don't
    destroy the AT-AT that's in the path of the factory, it's a waste
    of time).
    
    STAGE 8: ASSAULT ON KILE II
    
    Location:
       Kile II
    
    Available Craft:
       Y-Wing
    
    Secret Craft:
       Millennium Falcon
       TIE Interceptor
       Naboo N-1
    
    Aditional Craft:
       X-Wing
       A-Wing
       V-Wing
       Airspeeder
    
    Objectives:
       * Locate and destroy the sensor array
       * Locate and destroy the Imperial Spaceport
       * Locate and destroy the Imperial garrisons
    
    Requirements for Gold:
       Completion Time        6:00
       Enemies Destroyed        65
       Accuracy                60%
       Friendly Saves            0
       Bonus Collected           0
    
    In this mission you'll have to search-and-destroy some Imperial
    key-locations in Kile II Spaceport. First, go straight ahead
    until you find some turbolasers in the floor and the path splits.
    If you take the right path:
        You'll go to the spaceport. Bombard every building and try to
        avoid the TIEs, do not get caught in a dogfight - you don't
        stand a chance in a Y-Wing against TIE Interceptors.
    If you take the left path:
        Almost inmediately the path will split up and take the right
        path. Follow the path 'til you get to the garrisons and the
        sensor array. Destroy first the garrisons with your blasters
        and throw bombs at the stormtroopers to destroy a serious
        amount of them - they count as enemies destroyed - and then
        bombard the sensor array and try to evade the TIEs.
    
    
    STAGE 9: RESCUE ON KESSEL
    
    Location:
       Kessel
    
    Available Craft:
       X-Wing modified with fitted ion cannon
    
    Aditional Craft:
       Y-Wing
    
    Objectives:
       * Rescue Wedge
    
    Requirements for Gold:
       Completion Time        4:30
       Enemies Destroyed        26
       Accuracy                40%
       Friendly Saves            5
       Bonus Collected           0
    
    In this level you have to rescue Wedge, who has been captured by
    the Imperial forces in the previous level. To accomplish that
    goal, fire your ion cannon to each train car until it sparkles
    with electricity. To accomplish gold medal, destroy every enemy
    you see.
    
    
    STAGE 10: PRISONS OF KESSEL
    
    Location:
       Kessel
    
    Available Craft:
       X-Wing <default>
       A-Wing
       V-Wing
    
    Secret Craft:
       Millennium Falcon
       TIE Interceptor
       Naboo N-1
    
    Aditional Craft:
       Y-Wing
       Airspeeder
    
    Objectives:
       * Protect and escort Madine's shuttle
       * Destroy the power generator
    
    Requirements for Gold:
       Completion Time       10:30
       Enemies Destroyed       103
       Accuracy                40%
       Friendly Saves           35
       Bonus Collected           1
    
    First, follow the shuttle and destroy some enemies and you'll
    have to destroy the shield generator. Destroy as many enemies you
    can in the way there, but don't get caught in a dogfight; when
    you can see the gen, fire your blasters or use a couple of torps;
    when you destroy it, return to the shuttle and destroy the TIEs
    and the stormtroops that come out of the bunkers (don't destroy
    any bunkers until all the stormtroopers come out in any moment of
    the level). When the shuttle has all the prisoners, follow it to
    the next prison, where you'll have to protect the shuttle and
    destroy anything that moves (except the prisoners). Then, move
    to the next and repeat the process. Now, when the shuttle reaches
    the final prison, destroy every enemy that's near the shuttle,
    cause it has taken a lot of damage and destroy the walkers that
    approach. When the shuttle takes off the final prison, just be
    near it to protect it from any enemy that's alive - IF there's an
    enemy alive.
    
    
    4.3) CHAPTER 3
    ==============
    
    CHAPTER III, THE NEW THREAT
    
    With the rescue of Wedge Antilles and Rogue Squadron at full
    strength the Rebel Alliance turns its attention to a new Imperial
    threat - Moff Kohl Seerdon.
    
    Preparing to capture Thyferra, with its precious supply of the
    healing Bacta, Seerdon is now consolidating his power for a
    massive attack. His success could very well break the fledgling
    Rebellion and surely doom the galaxy to Imperial rule.
    
    Luke Skywalker and Rogue Squadron are asssigned to disrupt his
    operations with swift hit and run missions against key targets
    such as the Imperial mining operation near Taloraan...
    
    
    STAGE 11: BATTLE ABOVE TALORAAN
    
    Location:
       Taloraan
    
    Available Craft:
       X-Wing
       A-Wing <default>
    
    Secret Craft:
       Millennium Falcon
       TIE Interceptor
       Naboo N-1
    
    Aditional Craft:
       Y-Wing
    
    Objectives:
       * Locate and destroy the Imperial tibanna gas containers
       * Avoid civilian causalties
    
    Requirements for Gold:
       Completion Time        7:00
       Enemies Destroyed        90
       Accuracy                70%
       Friendly Saves            1
       Bonus Collected           1
    
    There isn't much to tell in this level, just destroy the gas
    containers that have the Imperial symbol marked and try not to
    destroy the others with the blue line. To quickly destroy the
    turrets (which are very annoying), destroy some with the warheads
    and try to reserve some for the final turrets, which fire seeker
    missiles. The bonus is located between the buildings in the
    floating city.
    
    
    STAGE 12: ESCAPE FROM FEST
    
    Location:
       Fest
    
    Available Craft:
       Snowspeeder
    
    Objectives:
       * Locate captured AT-PTs
       * Free the AT-PTs
       * Escort the AT-PTs to the landing zone
       * Destroy the Research Facility
    
    Requirements for Gold:
       Completion Time        6:30
       Enemies Destroyed        65
       Accuracy                25%
       Friendly Saves            7
       Bonus Collected           1
    
    When you start, go left to "wrap" the AT-AT and destroy the
    turbolasers very fast. Then, go left - don't go where the AT-PTs
    or the other AT-AT will destroy them - and destroy the little
    tank droids, the AT-AT and the stormtroopers before your
    wingmates destroy the wall. When the wall is destroyed, go back
    to where the turrets were and destroy quickly every tank droid
    before the AT-PTs get there to avoid damage - their damage, not
    yours - and destroy the bombers attempting to bombard the PTs.
    When they reach the landing zone, destroy the shield generator -
    located near the second AT-AT you destroyed - and destroy the
    stormtroopers and the research lab. The bonus it's behind the lab
    inside a bunker.
    
    
    STAGE 13: BLOCKADE ON CHANDRILA
    
    Location:
       Chandrila
    
    Available Craft:
       X-Wing <default>
       A-Wing
       V-Wing
    
    Secret Craft:
       Millennium Falcon
       TIE Interceptor
       Naboo N-1
    
    Aditional Craft:
       Y-Wing
       Airspeeder
    
    Objectives:
       * Escort and protect supply train
       * Protect the city
    
    Requirements for Gold:
       Completion Time        5:45
       Enemies Destroyed        35
       Accuracy                20%
       Friendly Saves            4
       Bonus Collected           1
    
    First, destroy the TIE bombers and interceptors that attempt to
    destroy the train until it reaches the city - to gain gold medal,
    don't let any train car be destroyed -. Then, destroy some TIE
    bombers attacking the city. After that, protect some evacuation
    shuttles destroying the AT-STs. When the shuttles are escaping,
    destroy the remaining TIEs. The bonus is at the far end of the
    city; after the buildings, you'll see an AT-ST firing to some
    little towers, destroy the ST and the bonus will appear.
    
    
    STAGE 14: RAID ON SULLUST
    
    Location:
       Sullust
    
    Available Craft:
       Y-Wing
    
    Secret Craft:
       Millennium Falcon
       TIE Interceptor
       Naboo N-1
    
    Aditional Craft:
       X-Wing
       A-Wing
       V-Wing
       Y-Wing
       Airspeeder
    
    Objectives:
       * Destroy the transmitters
       * Destroy the capacitor
    
    Requirements for Gold:
       Completion Time        4:00
       Enemies Destroyed        40
       Accuracy                75%
       Friendly Saves            0
       Bonus Collected           1
    
    In this mission try to move a lot to evade all the missiles that
    the turrets fire. First, destroy all the transmitters with your
    bombs (the little things on the floor) and the turrets in your
    way - destroy as many as you can -. When you destroy all the
    transmitters, fly to the capacitor and destroy those little white
    bulbs that are moving - fire at the white part or it won't be
    damaged -. The bonus is hidden inside a building near a platform.
    If you're an amateur, destroy the turrets first, it takes a lot
    of time but it's easier.
    
    
    STAGE 15: MOFF SEERDON'S REVENGE
    
    Location:
       Thyferra
    
    Available Craft:
       X-Wing <default>
       A-Wing
       V-Wing
    
    Secret Craft:
       Millennium Falcon
       TIE Interceptor
       Naboo N-1
    
    Aditional Craft:
       Y-Wing
       Airspeeder
    
    Objectives:
       * Protect the bacta containers
       * Avoid civilian casualties
       * Destroy all Imperial bunkers, fighters and bombers
       * Locate and destroy Moff Seerdon
    
    Requirements for Gold:
       Completion Time        6:00
       Enemies Destroyed        45
       Accuracy                30%
       Friendly Saves           55
       Bonus Collected           1
    
    This level is very difficult. I highly recommend for begginers to
    destroy first the TIE interceptors, then the missile turrets,
    then the AT-STs, and then the remaining enemies. The other way is
    going where the radar says and destroying every thing you find
    in the section the radar told you - this way is a lot harder, but
    it's in less time -. After destroying the last thing, Moff
    Seerdon will appear in his own shuttle. He's easy using 3 or 4
    seeker torpedoes or seeker cluster missiles, but if you have
    traditional torpedoes or blasters only, pray, 'cause he's damn
    fast and he has a stronger hull and shields; another thing: he
    also has seeker missiles like the turrets. The bonus is hidden
    inside a bunker.
    
    
    4.4) CHAPTER 4
    ==============
    
    CHAPTER IV, DARK EMPIRE
    
    Six years after the Battle of Endor, the fight for freedom
    continues. Even without the thousands of Jedi Knights who formed
    the backbone of the Old Republic, the Rebel Alliance has managed
    to control three quarters of the galaxy.
    
    Darth Vader is dead but a reborn Empire, under a mysterious new
    leader, strikes back at the struggling Rebel Alliance, hoping to
    crush the fledgling New Republic.
    
    Massive World Devastators, more powerful and unstoppable than the
    Death Star, ravage entire planets.
    
    Rogue Squadron, which is now commanded by Wedge Antilles,
    persists in mounting daring missions throughout the galaxy...
    
    
    STAGE 16: THE BATTLE OF CALAMARI
    
    Location:
       Mon Calamari
    
    Available Craft:
       X-Wing
       A-Wing
       V-Wing <default>
    
    Secret Craft:
       Millennium Falcon
       TIE Interceptor
       Naboo N-1
    
    Aditional Craft:
       Y-Wing
       Airspeeder
    
    Objectives:
       * Destroy the world devastators
       * Protect the city
    
    Requirements for Gold:
       Completion Time        5:30
       Enemies Destroyed        24
       Accuracy                25%
       Friendly Saves           87
       Bonus Collected           0
    
    First, you'll have to destroy the first World Devastator. To do
    it, destroy first a little circle on top of it - the shield
    generator - and then, destroy two of it's "feet" and it will fall
    causing it's destruction - this first devastator is armed with
    several missile turrets -. Then, go to the city and destroy the
    TIE/Ds. Then, follow your radar to the next devastator and make
    the same things to destroy it. Then, go again to other part of
    the city and destroy the TIEs. Later, destroy the last devastator
    and go to the city and destroy the last wave of TIEs.
    
    
    4.5) SECRET LEVELS
    ==================
    
    STAGE 17: BEGGAR'S CANYON
    
    Location:
       Tatooine
    
    Available Craft:
       T-16 Skyhopper
    
    Objectives:
       * Win the race
    
    Requirements for Gold:
       Competitor Beaten     Wedge
    
    Basically, this level is a race, I can't help you here, but what
    I can do to help is to tell you about a shortcut: After the 5th
    turn in Wedge's path, you can fly over the walls (about 2 or 3).
    The shortcut will help you very much to beat him.
    
    
    STAGE 18: THE DEATH STAR TRENCH RUN
    
    Location:
       Death Star
    
    Available Craft:
       X-Wing
    
    Secret Craft:
       Naboo N-1
    
    Objectives:
       * Chase the Imperials through the trench
       * Destroy the power plant at the end of the trench
    
    Requirements for Gold:
       Completion Time        2:45
       Enemies Destroyed        30
       Accuracy                70%
       Friendly Saves            0
       Bonus Collected           0
    
    This mission is just like the final scene of Star Wars: A New
    Hope, when Luke destroys the Death Star. Basically, destroy
    almost every enemy - TIEs, Turbolasers - until the Millennium
    Falcon arrives. Then, close your S-foils and go to the end
    where you'll find the exhaust port; fire your torpedo to the
    exhaust port to finish the mission.
    
    
    STAGE 19: THE BATTLE OF HOTH
    
    Location:
       Hoth
    
    Available Craft:
       Snowspeeder
    
    Objectives:
       * Destroy probe droids
       * Defend Rogue Ten from AT-ST attack
       * Defend the generator from the Imperial attack
    
    Requirements for Gold:
       Completion Time        3:45
       Enemies Destroyed        29
       Accuracy                60%
       Friendly Saves            0
       Bonus Collected           0
    
    When you start, destroy all the probe droids. Then, go and save
    Rogue Ten by destroying the AT-STs before they kill him. Finally,
    you'll have to destroy the three AT-ATs, the four AT-STs and the
    stormtroopers and you'll finish the last level of the game.
    
    
    ==================
    6) SECRETS & CODES
    ==================
    
    * SECRET LEVELS *
    To get level __, finish every mission with ___________.
    
    Level 17: Beggar's Canyon        Any kind of medal
    Level 18: Death Star Trench Run  Silver medal or silver and gold
    Level 19: Battle of Hoth         Gold medal
    
    * USE THE MILLENNIUM FALCON *
    Finish ALL the secret levels with silver medal or with the
    passcode FARMBOY.
    
    * USE THE TIE INTERCEPTOR *
    Finish ALL the secret levels with gold medal or with the passcode
    TIEDUP.
    
    * ACTIVATE ADITIONAL CRAFT *
    Finish every level of the game with gold medal and more craft will
    be available in almost every level.
    
    * BONUSES LOCATIONS *
    Stage 4, Defection at Corellia       Advanced Proton Torpedoes
    Stage 6, The Jade Moon               Advanced Shields
    Stage 7, Imperial Contruction Yards  Advanced Bombs
    Stage 10, Prisons of Kessel          Advanced Seeker Missiles
    Stage 11, Battle Above Taloraan      Advanced Blasters
    Stage 12, Escape from Fest           Seeker Torpedoes
    Stage 13, Blockade on Chandrila      Advanced Bombs
    Stage 14, Raid on Sullust            Seeker Torpedoes
    Stage 15, Moff Seerdon's Revenge     Seeker Cluster Missiles
    
    * PASSCODES *
    Add difficulty to the game                ACE
    Display photo of the game staff           BLAMEUS
    Mini-game with the AT-ST                  CHICKEN
    Show game credits                         CREDITS
    Activate all levels                       DEADDACK
    Activate "At the Movies" in the Showroom  DIRECTOR
    Activate the Millenium Falcon             FARMBOY
    Change Luke's face in Main Screen (#)     HARDROCK
    Activate the Naboo Fighter (#)            HALIFAX? then !YNGWIE!
    Infinite lives                            IGIVEUP
    Control a black Cadillac instead of the
        V-Wing                                KOELSCH
    Activate "Concert Hall" in the Showroom   MAESTRO
    Enhance your radar                        RADAR
    Activate the TIE Interceptor              TIEDUP
    Activate every advanced tech of your
        craft                                 TOUGHGUY
    
    NOTE FOR KOELSCH: If you put pause, the game will have a lock-up.
    
    NOTE FOR CODES MARKED WITH (#): See section 7 for details.
    
    
    ===================
    7) COMMON QUESTIONS
    ===================
    
    WHAT'S A BONUS?
    It's a glowing thing that enhances your weapons system of all
    your spacecraft. It can enhance either the primary or secondary
    weapons system.
    
    WHAT IS THE SHOWROOM?
    The showroom is a secret option in the Options menu. It can be
    activated with the MAESTRO or DIRECTOR code.
    
    WHAT ARE THE PASSCODES?                                         
    The passcodes are secret codes to make alterations to the game.
    You can type them at the passcodes screen in the options.
                        
    HOW CAN I ACTIVATE THE NABOO FIGHTER?
    To activate it, first type-in HALIFAX? and select enter code.
    Then, type-in !YNGWIE! and select enter code. You won't hear R2-
    D2 beeping when you enter both codes, but they work. To disable
    the Naboo N-1, type-in HALIFAX? and then any other word.
    
    HOW CAN I ACTIVATE THE HARDROCK CODE?
    First, enter the code. Then, go to the main screen and let the
    demo play run. Then, you'll see something different in the main
    screen.
    
    I BOUGHT IT USED AND WANT TO GET RID OF ALL THESE HORRID CHEAT
    CODES (NABOO STARFIGHTER IS A CHEAP WAY TO WIN)... HOW DO I DO
    IT? - Question by WhyNot2Go@aol.com
    Well, I think just the same. The cheats only get rid of the fun,
    the only cheat that is really useful is the RADAR. To erase the
    Naboo Fighter, just type-in as a passcode the word HALIFAX? (like
    when activating it) and select END. Then, type-in another word in
    the passcode screen (type what you want, it doesn't matter if it
    is a cheat or not). That will disable the Naboo Fighter. All the
    other cheats (except MAESTRO and DIRECTOR) are deactivated when
    you turn off your N64.
    
    
    ==========
    7) CREDITS
    ==========
    
    FAQ by.............Alberto Moreno
    
    ASCII logo by......Alberto Moreno
    
    Secrets by.........Nintendo 64 Code Center <www.n64cc.com>
                       Nintendo Power Source <www.nintendo.com>
                       Alberto Moreno
    
    Responded to.......WhyNot2Go@aol.com
    
    
    =============
    8) COPYRIGHTS
    =============
    
    The Star Wars FAQs Collection
    Rogue Squadron N64 FAQ Guide ver1.72a+ (Final Version)
    (C)1999 Alberto Moreno. There must be obtained my permission for
    any kind of use and/or distribution of this FAQ Guide. All
    trademarks in this FAQ are property of their respective owners.
    
    
    ======
    9) END
    ======
    
    If you liked the FAQ, if you want me to make another, you have
    questions, or you want to contribute, etc., e-mail me at
    <amorenol@yahoo.com> or <thenookie@hotmail.com>.
    
    Visit my web site:
    http://members.xoom.com/nookie_007
    
    Check out these games:
    
    Star Wars: Shadows of the Empire (Nintendo 64, Windows 95)
    Star Wars: Episode I: Racer (Nintendo 64, Windows 95/98)
    Star Wars: X-Wing Alliance (Windows 95/98)
    
    ----------------------------------------------------
    Star Wars Official Web Site       www.starwars.com
    LucasArts Entertainment Company   www.lucasarts.com
    Nintendo Power Source             www.nintendo.com
    Rogue Squadron on Nintendo 64     rogue.nintendo.com
    ----------------------------------------------------
    

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